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Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r--src/yuzu/game_list.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index c0e3c5fa9..5e5737030 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -18,6 +18,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/patch_manager.h"
+#include "core/file_sys/registered_cache.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/game_list.h"
#include "yuzu/game_list_p.h"
@@ -193,8 +194,9 @@ void GameList::onFilterCloseClicked() {
main_window->filterBarSetChecked(false);
}
-GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent)
- : QWidget{parent}, vfs(std::move(vfs)) {
+GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvider* provider,
+ GMainWindow* parent)
+ : QWidget{parent}, vfs(std::move(vfs)), provider(provider) {
watcher = new QFileSystemWatcher(this);
connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
@@ -428,7 +430,8 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
emit ShouldCancelWorker();
- GameListWorker* worker = new GameListWorker(vfs, dir_path, deep_scan, compatibility_list);
+ GameListWorker* worker =
+ new GameListWorker(vfs, provider, dir_path, deep_scan, compatibility_list);
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating,