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-rw-r--r--src/yuzu/game_list.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 22aa19c56..2e73c2719 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -476,8 +476,8 @@ void GameList::DonePopulating(const QStringList& watch_list) {
// Workaround: Add the watch paths in chunks to allow the gui to refresh
// This prevents the UI from stalling when a large number of watch paths are added
// Also artificially caps the watcher to a certain number of directories
- constexpr int LIMIT_WATCH_DIRECTORIES = 5000;
- constexpr int SLICE_SIZE = 25;
+ constexpr static int LIMIT_WATCH_DIRECTORIES = 5000;
+ constexpr static int SLICE_SIZE = 25;
int len = std::min(static_cast<int>(watch_list.size()), LIMIT_WATCH_DIRECTORIES);
for (int i = 0; i < len; i += SLICE_SIZE) {
watcher->addPaths(watch_list.mid(i, i + SLICE_SIZE));