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-rw-r--r--src/yuzu/game_list.h101
1 files changed, 101 insertions, 0 deletions
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
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+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QFileSystemWatcher>
+#include <QHBoxLayout>
+#include <QLabel>
+#include <QLineEdit>
+#include <QModelIndex>
+#include <QSettings>
+#include <QStandardItem>
+#include <QStandardItemModel>
+#include <QString>
+#include <QToolButton>
+#include <QTreeView>
+#include <QVBoxLayout>
+#include <QWidget>
+#include "main.h"
+
+class GameListWorker;
+
+class GameList : public QWidget {
+ Q_OBJECT
+
+public:
+ enum {
+ COLUMN_NAME,
+ COLUMN_FILE_TYPE,
+ COLUMN_SIZE,
+ COLUMN_COUNT, // Number of columns
+ };
+
+ class SearchField : public QWidget {
+ public:
+ void setFilterResult(int visible, int total);
+ void clear();
+ void setFocus();
+ explicit SearchField(GameList* parent = nullptr);
+
+ private:
+ class KeyReleaseEater : public QObject {
+ public:
+ explicit KeyReleaseEater(GameList* gamelist);
+
+ private:
+ GameList* gamelist = nullptr;
+ QString edit_filter_text_old;
+
+ protected:
+ bool eventFilter(QObject* obj, QEvent* event);
+ };
+ QHBoxLayout* layout_filter = nullptr;
+ QTreeView* tree_view = nullptr;
+ QLabel* label_filter = nullptr;
+ QLineEdit* edit_filter = nullptr;
+ QLabel* label_filter_result = nullptr;
+ QToolButton* button_filter_close = nullptr;
+ };
+
+ explicit GameList(GMainWindow* parent = nullptr);
+ ~GameList() override;
+
+ void clearFilter();
+ void setFilterFocus();
+ void setFilterVisible(bool visibility);
+
+ void PopulateAsync(const QString& dir_path, bool deep_scan);
+
+ void SaveInterfaceLayout();
+ void LoadInterfaceLayout();
+
+ static const QStringList supported_file_extensions;
+
+signals:
+ void GameChosen(QString game_path);
+ void ShouldCancelWorker();
+ void OpenSaveFolderRequested(u64 program_id);
+
+private slots:
+ void onTextChanged(const QString& newText);
+ void onFilterCloseClicked();
+
+private:
+ void AddEntry(const QList<QStandardItem*>& entry_items);
+ void ValidateEntry(const QModelIndex& item);
+ void DonePopulating(QStringList watch_list);
+
+ void PopupContextMenu(const QPoint& menu_location);
+ void RefreshGameDirectory();
+ bool containsAllWords(QString haystack, QString userinput);
+
+ SearchField* search_field;
+ GMainWindow* main_window = nullptr;
+ QVBoxLayout* layout = nullptr;
+ QTreeView* tree_view = nullptr;
+ QStandardItemModel* item_model = nullptr;
+ GameListWorker* current_worker = nullptr;
+ QFileSystemWatcher* watcher = nullptr;
+};