diff options
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 327 |
1 files changed, 249 insertions, 78 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 3c2726498..2df65023a 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -6,7 +6,10 @@ #include <clocale> #include <memory> #include <thread> + +#include <fmt/ostream.h> #include <glad/glad.h> + #define QT_NO_OPENGL #include <QDesktopWidget> #include <QFileDialog> @@ -23,6 +26,9 @@ #include "common/scope_exit.h" #include "common/string_util.h" #include "core/core.h" +#include "core/crypto/key_manager.h" +#include "core/file_sys/card_image.h" +#include "core/file_sys/vfs_real.h" #include "core/gdbstub/gdbstub.h" #include "core/loader/loader.h" #include "core/settings.h" @@ -80,7 +86,11 @@ static void ShowCalloutMessage(const QString& message, CalloutFlag flag) { void GMainWindow::ShowCallouts() {} -GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { +const int GMainWindow::max_recent_files_item; + +GMainWindow::GMainWindow() + : config(new Config()), emu_thread(nullptr), + vfs(std::make_shared<FileSys::RealVfsFilesystem>()) { debug_context = Tegra::DebugContext::Construct(); @@ -101,11 +111,16 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { ConnectMenuEvents(); ConnectWidgetEvents(); + LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_name, Common::g_scm_branch, + Common::g_scm_desc); setWindowTitle(QString("yuzu %1| %2-%3") .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc)); show(); + // Necessary to load titles from nand in gamelist. + Service::FileSystem::RegisterBIS(std::make_unique<FileSys::BISFactory>(vfs->OpenDirectory( + FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite))); game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); // Show one-time "callout" messages to the user @@ -127,7 +142,7 @@ void GMainWindow::InitializeWidgets() { render_window = new GRenderWindow(this, emu_thread.get()); render_window->hide(); - game_list = new GameList(this); + game_list = new GameList(vfs, this); ui.horizontalLayout->addWidget(game_list); // Create status bar @@ -203,27 +218,46 @@ void GMainWindow::InitializeRecentFileMenuActions() { } void GMainWindow::InitializeHotkeys() { - RegisterHotkey("Main Window", "Load File", QKeySequence::Open); - RegisterHotkey("Main Window", "Start Emulation"); - RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen); - RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape), - Qt::ApplicationShortcut); - LoadHotkeys(); - - connect(GetHotkey("Main Window", "Load File", this), &QShortcut::activated, this, - &GMainWindow::OnMenuLoadFile); - connect(GetHotkey("Main Window", "Start Emulation", this), &QShortcut::activated, this, - &GMainWindow::OnStartGame); - connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activated, - ui.action_Fullscreen, &QAction::trigger); - connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activatedAmbiguously, - ui.action_Fullscreen, &QAction::trigger); - connect(GetHotkey("Main Window", "Exit Fullscreen", this), &QShortcut::activated, this, [&] { - if (emulation_running) { - ui.action_Fullscreen->setChecked(false); - ToggleFullscreen(); - } - }); + hotkey_registry.RegisterHotkey("Main Window", "Load File", QKeySequence::Open); + hotkey_registry.RegisterHotkey("Main Window", "Start Emulation"); + hotkey_registry.RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4)); + hotkey_registry.RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen); + hotkey_registry.RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape), + Qt::ApplicationShortcut); + hotkey_registry.RegisterHotkey("Main Window", "Toggle Speed Limit", QKeySequence("CTRL+Z"), + Qt::ApplicationShortcut); + hotkey_registry.LoadHotkeys(); + + connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated, + this, &GMainWindow::OnMenuLoadFile); + connect(hotkey_registry.GetHotkey("Main Window", "Start Emulation", this), + &QShortcut::activated, this, &GMainWindow::OnStartGame); + connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause", this), &QShortcut::activated, + this, [&] { + if (emulation_running) { + if (emu_thread->IsRunning()) { + OnPauseGame(); + } else { + OnStartGame(); + } + } + }); + connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window), + &QShortcut::activated, ui.action_Fullscreen, &QAction::trigger); + connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window), + &QShortcut::activatedAmbiguously, ui.action_Fullscreen, &QAction::trigger); + connect(hotkey_registry.GetHotkey("Main Window", "Exit Fullscreen", this), + &QShortcut::activated, this, [&] { + if (emulation_running) { + ui.action_Fullscreen->setChecked(false); + ToggleFullscreen(); + } + }); + connect(hotkey_registry.GetHotkey("Main Window", "Toggle Speed Limit", this), + &QShortcut::activated, this, [&] { + Settings::values.toggle_framelimit = !Settings::values.toggle_framelimit; + UpdateStatusBar(); + }); } void GMainWindow::SetDefaultUIGeometry() { @@ -282,6 +316,8 @@ void GMainWindow::ConnectMenuEvents() { // File connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile); connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder); + connect(ui.action_Install_File_NAND, &QAction::triggered, this, + &GMainWindow::OnMenuInstallToNAND); connect(ui.action_Select_Game_List_Root, &QAction::triggered, this, &GMainWindow::OnMenuSelectGameListRoot); connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close); @@ -302,7 +338,8 @@ void GMainWindow::ConnectMenuEvents() { connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible); // Fullscreen - ui.action_Fullscreen->setShortcut(GetHotkey("Main Window", "Fullscreen", this)->key()); + ui.action_Fullscreen->setShortcut( + hotkey_registry.GetHotkey("Main Window", "Fullscreen", this)->key()); connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen); // Help @@ -381,10 +418,11 @@ bool GMainWindow::LoadROM(const QString& filename) { } Core::System& system{Core::System::GetInstance()}; + system.SetFilesystem(vfs); system.SetGPUDebugContext(debug_context); - const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())}; + const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())}; render_window->DoneCurrent(); @@ -395,39 +433,14 @@ bool GMainWindow::LoadROM(const QString& filename) { QMessageBox::critical(this, tr("Error while loading ROM!"), tr("The ROM format is not supported.")); break; - case Core::System::ResultStatus::ErrorUnsupportedArch: - LOG_CRITICAL(Frontend, "Unsupported architecture detected!", filename.toStdString()); - QMessageBox::critical(this, tr("Error while loading ROM!"), - tr("The ROM uses currently unusable 32-bit architecture")); - break; case Core::System::ResultStatus::ErrorSystemMode: LOG_CRITICAL(Frontend, "Failed to load ROM!"); QMessageBox::critical(this, tr("Error while loading ROM!"), tr("Could not determine the system mode.")); break; - - case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: { - QMessageBox::critical( - this, tr("Error while loading ROM!"), - tr("The game that you are trying to load must be decrypted before being used with " - "yuzu. A real Switch is required.<br/><br/>" - "For more information on dumping and decrypting games, please see the following " - "wiki pages: <ul>" - "<li><a href='https://yuzu-emu.org/wiki/dumping-game-cartridges/'>Dumping Game " - "Cartridges</a></li>" - "<li><a href='https://yuzu-emu.org/wiki/dumping-installed-titles/'>Dumping " - "Installed Titles</a></li>" - "</ul>")); - break; - } - case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: - QMessageBox::critical(this, tr("Error while loading ROM!"), - tr("The ROM format is not supported.")); - break; - case Core::System::ResultStatus::ErrorVideoCore: QMessageBox::critical( - this, tr("An error occured in the video core."), + this, tr("An error occurred initializing the video core."), tr("yuzu has encountered an error while running the video core, please see the " "log for more details." "For more information on accessing the log, please see the following page: " @@ -439,9 +452,23 @@ bool GMainWindow::LoadROM(const QString& filename) { break; default: - QMessageBox::critical( - this, tr("Error while loading ROM!"), - tr("An unknown error occured. Please see the log for more details.")); + if (static_cast<u32>(result) > + static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) { + LOG_CRITICAL(Frontend, "Failed to load ROM!"); + const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader); + const u16 error_id = static_cast<u16>(result) - loader_id; + QMessageBox::critical( + this, tr("Error while loading ROM!"), + QString::fromStdString(fmt::format( + "While attempting to load the ROM requested, an error occured. Please " + "refer to the yuzu wiki for more information or the yuzu discord for " + "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}", + loader_id, error_id, static_cast<Loader::ResultStatus>(error_id)))); + } else { + QMessageBox::critical( + this, tr("Error while loading ROM!"), + tr("An unknown error occurred. Please see the log for more details.")); + } break; } return false; @@ -529,11 +556,11 @@ void GMainWindow::StoreRecentFile(const QString& filename) { } void GMainWindow::UpdateRecentFiles() { - unsigned int num_recent_files = - std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item)); + const int num_recent_files = + std::min(UISettings::values.recent_files.size(), max_recent_files_item); - for (unsigned int i = 0; i < num_recent_files; i++) { - QString text = QString("&%1. %2").arg(i + 1).arg( + for (int i = 0; i < num_recent_files; i++) { + const QString text = QString("&%1. %2").arg(i + 1).arg( QFileInfo(UISettings::values.recent_files[i]).fileName()); actions_recent_files[i]->setText(text); actions_recent_files[i]->setData(UISettings::values.recent_files[i]); @@ -545,12 +572,8 @@ void GMainWindow::UpdateRecentFiles() { actions_recent_files[j]->setVisible(false); } - // Grey out the recent files menu if the list is empty - if (num_recent_files == 0) { - ui.menu_recent_files->setEnabled(false); - } else { - ui.menu_recent_files->setEnabled(true); - } + // Enable the recent files menu if the list isn't empty + ui.menu_recent_files->setEnabled(num_recent_files != 0); } void GMainWindow::OnGameListLoadFile(QString game_path) { @@ -581,9 +604,15 @@ void GMainWindow::OnMenuLoadFile() { } void GMainWindow::OnMenuLoadFolder() { - QDir dir = QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory")); + const QString dir_path = + QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory")); - QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files); + if (dir_path.isNull()) { + return; + } + + const QDir dir{dir_path}; + const QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files); if (matching_main.size() == 1) { BootGame(dir.path() + DIR_SEP + matching_main[0]); } else { @@ -592,6 +621,148 @@ void GMainWindow::OnMenuLoadFolder() { } } +void GMainWindow::OnMenuInstallToNAND() { + const QString file_filter = + tr("Installable Switch File (*.nca *.xci);;Nintendo Content Archive (*.nca);;NX Cartridge " + "Image (*.xci)"); + QString filename = QFileDialog::getOpenFileName(this, tr("Install File"), + UISettings::values.roms_path, file_filter); + + if (filename.isEmpty()) { + return; + } + + const auto qt_raw_copy = [this](FileSys::VirtualFile src, FileSys::VirtualFile dest) { + if (src == nullptr || dest == nullptr) + return false; + if (!dest->Resize(src->GetSize())) + return false; + + std::array<u8, 0x1000> buffer{}; + const int progress_maximum = static_cast<int>(src->GetSize() / buffer.size()); + + QProgressDialog progress( + tr("Installing file \"%1\"...").arg(QString::fromStdString(src->GetName())), + tr("Cancel"), 0, progress_maximum, this); + progress.setWindowModality(Qt::WindowModal); + + for (size_t i = 0; i < src->GetSize(); i += buffer.size()) { + if (progress.wasCanceled()) { + dest->Resize(0); + return false; + } + + const int progress_value = static_cast<int>(i / buffer.size()); + progress.setValue(progress_value); + + const auto read = src->Read(buffer.data(), buffer.size(), i); + dest->Write(buffer.data(), read, i); + } + + return true; + }; + + const auto success = [this]() { + QMessageBox::information(this, tr("Successfully Installed"), + tr("The file was successfully installed.")); + game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + }; + + const auto failed = [this]() { + QMessageBox::warning( + this, tr("Failed to Install"), + tr("There was an error while attempting to install the provided file. It " + "could have an incorrect format or be missing metadata. Please " + "double-check your file and try again.")); + }; + + const auto overwrite = [this]() { + return QMessageBox::question(this, tr("Failed to Install"), + tr("The file you are attempting to install already exists " + "in the cache. Would you like to overwrite it?")) == + QMessageBox::Yes; + }; + + if (filename.endsWith("xci", Qt::CaseInsensitive)) { + const auto xci = std::make_shared<FileSys::XCI>( + vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read)); + if (xci->GetStatus() != Loader::ResultStatus::Success) { + failed(); + return; + } + const auto res = + Service::FileSystem::GetUserNANDContents()->InstallEntry(xci, false, qt_raw_copy); + if (res == FileSys::InstallResult::Success) { + success(); + } else { + if (res == FileSys::InstallResult::ErrorAlreadyExists) { + if (overwrite()) { + const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry( + xci, true, qt_raw_copy); + if (res2 == FileSys::InstallResult::Success) { + success(); + } else { + failed(); + } + } + } else { + failed(); + } + } + } else { + const auto nca = std::make_shared<FileSys::NCA>( + vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read)); + if (nca->GetStatus() != Loader::ResultStatus::Success) { + failed(); + return; + } + + const QStringList tt_options{tr("System Application"), + tr("System Archive"), + tr("System Application Update"), + tr("Firmware Package (Type A)"), + tr("Firmware Package (Type B)"), + tr("Game"), + tr("Game Update"), + tr("Game DLC"), + tr("Delta Title")}; + bool ok; + const auto item = QInputDialog::getItem( + this, tr("Select NCA Install Type..."), + tr("Please select the type of title you would like to install this NCA as:\n(In " + "most instances, the default 'Game' is fine.)"), + tt_options, 5, false, &ok); + + auto index = tt_options.indexOf(item); + if (!ok || index == -1) { + QMessageBox::warning(this, tr("Failed to Install"), + tr("The title type you selected for the NCA is invalid.")); + return; + } + + if (index >= 5) + index += 0x7B; + + const auto res = Service::FileSystem::GetUserNANDContents()->InstallEntry( + nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy); + if (res == FileSys::InstallResult::Success) { + success(); + } else if (res == FileSys::InstallResult::ErrorAlreadyExists) { + if (overwrite()) { + const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry( + nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy); + if (res2 == FileSys::InstallResult::Success) { + success(); + } else { + failed(); + } + } + } else { + failed(); + } + } +} + void GMainWindow::OnMenuSelectGameListRoot() { QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); if (!dir_path.isEmpty()) { @@ -604,9 +775,8 @@ void GMainWindow::OnMenuRecentFile() { QAction* action = qobject_cast<QAction*>(sender()); assert(action); - QString filename = action->data().toString(); - QFileInfo file_info(filename); - if (file_info.exists()) { + const QString filename = action->data().toString(); + if (QFileInfo::exists(filename)) { BootGame(filename); } else { // Display an error message and remove the file from the list. @@ -704,11 +874,14 @@ void GMainWindow::ToggleWindowMode() { } void GMainWindow::OnConfigure() { - ConfigureDialog configureDialog(this); + ConfigureDialog configureDialog(this, hotkey_registry); + auto old_theme = UISettings::values.theme; auto result = configureDialog.exec(); if (result == QDialog::Accepted) { configureDialog.applyConfiguration(); - UpdateUITheme(); + if (UISettings::values.theme != old_theme) + UpdateUITheme(); + game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); config->Save(); } } @@ -841,7 +1014,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) { UISettings::values.first_start = false; game_list->SaveInterfaceLayout(); - SaveHotkeys(); + hotkey_registry.SaveHotkeys(); // Shutdown session if the emu thread is active... if (emu_thread != nullptr) @@ -895,15 +1068,14 @@ void GMainWindow::UpdateUITheme() { QStringList theme_paths(default_theme_paths); if (UISettings::values.theme != UISettings::themes[0].second && !UISettings::values.theme.isEmpty()) { - QString theme_uri(":" + UISettings::values.theme + "/style.qss"); + const QString theme_uri(":" + UISettings::values.theme + "/style.qss"); QFile f(theme_uri); - if (!f.exists()) { - LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found"); - } else { - f.open(QFile::ReadOnly | QFile::Text); + if (f.open(QFile::ReadOnly | QFile::Text)) { QTextStream ts(&f); qApp->setStyleSheet(ts.readAll()); GMainWindow::setStyleSheet(ts.readAll()); + } else { + LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found"); } theme_paths.append(QStringList{":/icons/default", ":/icons/" + UISettings::values.theme}); QIcon::setThemeName(":/icons/" + UISettings::values.theme); @@ -939,7 +1111,6 @@ int main(int argc, char* argv[]) { QCoreApplication::setOrganizationName("yuzu team"); QCoreApplication::setApplicationName("yuzu"); - QApplication::setAttribute(Qt::AA_X11InitThreads); QApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity); QApplication app(argc, argv); |