diff options
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 72 |
1 files changed, 11 insertions, 61 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 943aee30d..dc9bcab6f 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -13,22 +13,6 @@ #include <QMessageBox> #include <QtGui> #include <QtWidgets> -#include "citra_qt/bootmanager.h" -#include "citra_qt/configuration/config.h" -#include "citra_qt/configuration/configure_dialog.h" -#include "citra_qt/debugger/graphics/graphics.h" -#include "citra_qt/debugger/graphics/graphics_breakpoints.h" -#include "citra_qt/debugger/graphics/graphics_cmdlists.h" -#include "citra_qt/debugger/graphics/graphics_surface.h" -#include "citra_qt/debugger/graphics/graphics_tracing.h" -#include "citra_qt/debugger/graphics/graphics_vertex_shader.h" -#include "citra_qt/debugger/profiler.h" -#include "citra_qt/debugger/registers.h" -#include "citra_qt/debugger/wait_tree.h" -#include "citra_qt/game_list.h" -#include "citra_qt/hotkeys.h" -#include "citra_qt/main.h" -#include "citra_qt/ui_settings.h" #include "common/logging/backend.h" #include "common/logging/filter.h" #include "common/logging/log.h" @@ -42,6 +26,16 @@ #include "core/gdbstub/gdbstub.h" #include "core/loader/loader.h" #include "core/settings.h" +#include "yuzu/bootmanager.h" +#include "yuzu/configuration/config.h" +#include "yuzu/configuration/configure_dialog.h" +#include "yuzu/debugger/profiler.h" +#include "yuzu/debugger/registers.h" +#include "yuzu/debugger/wait_tree.h" +#include "yuzu/game_list.h" +#include "yuzu/hotkeys.h" +#include "yuzu/main.h" +#include "yuzu/ui_settings.h" #ifdef QT_STATICPLUGIN Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin); @@ -89,7 +83,6 @@ void GMainWindow::ShowCallouts() { } GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { - Pica::g_debug_context = Pica::DebugContext::Construct(); setAcceptDrops(true); ui.setupUi(this); statusBar()->hide(); @@ -126,8 +119,6 @@ GMainWindow::~GMainWindow() { // will get automatically deleted otherwise if (render_window->parent() == nullptr) delete render_window; - - Pica::g_debug_context.reset(); } void GMainWindow::InitializeWidgets() { @@ -188,35 +179,6 @@ void GMainWindow::InitializeDebugWidgets() { connect(this, &GMainWindow::EmulationStopping, registersWidget, &RegistersWidget::OnEmulationStopping); - graphicsWidget = new GPUCommandStreamWidget(this); - addDockWidget(Qt::RightDockWidgetArea, graphicsWidget); - graphicsWidget->hide(); - debug_menu->addAction(graphicsWidget->toggleViewAction()); - - graphicsCommandsWidget = new GPUCommandListWidget(this); - addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget); - graphicsCommandsWidget->hide(); - debug_menu->addAction(graphicsCommandsWidget->toggleViewAction()); - - graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this); - addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget); - graphicsBreakpointsWidget->hide(); - debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction()); - - graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this); - addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget); - graphicsVertexShaderWidget->hide(); - debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction()); - - graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this); - addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget); - graphicsTracingWidget->hide(); - debug_menu->addAction(graphicsTracingWidget->toggleViewAction()); - connect(this, &GMainWindow::EmulationStarting, graphicsTracingWidget, - &GraphicsTracingWidget::OnEmulationStarting); - connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget, - &GraphicsTracingWidget::OnEmulationStopping); - waitTreeWidget = new WaitTreeWidget(this); addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); waitTreeWidget->hide(); @@ -465,13 +427,6 @@ void GMainWindow::BootGame(const QString& filename) { void GMainWindow::ShutdownGame() { emu_thread->RequestStop(); - // Release emu threads from any breakpoints - // This belongs after RequestStop() and before wait() because if emulation stops on a GPU - // breakpoint after (or before) RequestStop() is called, the emulation would never be able - // to continue out to the main loop and terminate. Thus wait() would hang forever. - // TODO(bunnei): This function is not thread safe, but it's being used as if it were - Pica::g_debug_context->ClearBreakpoints(); - emit EmulationStopping(); // Wait for emulation thread to complete and delete it @@ -661,12 +616,7 @@ void GMainWindow::OnSwapScreens() { Settings::Apply(); } -void GMainWindow::OnCreateGraphicsSurfaceViewer() { - auto graphicsSurfaceViewerWidget = new GraphicsSurfaceWidget(Pica::g_debug_context, this); - addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget); - // TODO: Maybe graphicsSurfaceViewerWidget->setFloating(true); - graphicsSurfaceViewerWidget->show(); -} +void GMainWindow::OnCreateGraphicsSurfaceViewer() {} void GMainWindow::UpdateStatusBar() { if (emu_thread == nullptr) { |