diff options
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 57 |
1 files changed, 40 insertions, 17 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 999086e7f..9c6d150a5 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -8,9 +8,11 @@ #include <thread> // VFS includes must be before glad as they will conflict with Windows file api, which uses defines. +#include "applets/software_keyboard.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" #include "core/hle/service/acc/profile_manager.h" +#include "core/hle/service/am/applets/applets.h" // These are wrappers to avoid the calls to CreateDirectory and CreateFile because of the Windows // defines. @@ -59,6 +61,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "core/file_sys/romfs.h" #include "core/file_sys/savedata_factory.h" #include "core/file_sys/submission_package.h" +#include "core/frontend/applets/software_keyboard.h" #include "core/hle/kernel/process.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/filesystem/fsp_ldr.h" @@ -204,6 +207,27 @@ GMainWindow::~GMainWindow() { delete render_window; } +void GMainWindow::SoftwareKeyboardGetText( + const Core::Frontend::SoftwareKeyboardParameters& parameters) { + QtSoftwareKeyboardDialog dialog(this, parameters); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | + Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); + dialog.setWindowModality(Qt::WindowModal); + dialog.exec(); + + if (!dialog.GetStatus()) { + emit SoftwareKeyboardFinishedText(std::nullopt); + return; + } + + emit SoftwareKeyboardFinishedText(dialog.GetText()); +} + +void GMainWindow::SoftwareKeyboardInvokeCheckDialog(std::u16string error_message) { + QMessageBox::warning(this, tr("Text Check Failed"), QString::fromStdU16String(error_message)); + emit SoftwareKeyboardFinishedCheckDialog(); +} + void GMainWindow::InitializeWidgets() { #ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING ui.action_Report_Compatibility->setVisible(true); @@ -494,32 +518,18 @@ void GMainWindow::OnDisplayTitleBars(bool show) { QStringList GMainWindow::GetUnsupportedGLExtensions() { QStringList unsupported_ext; - if (!GLAD_GL_ARB_program_interface_query) - unsupported_ext.append("ARB_program_interface_query"); - if (!GLAD_GL_ARB_separate_shader_objects) - unsupported_ext.append("ARB_separate_shader_objects"); - if (!GLAD_GL_ARB_vertex_attrib_binding) - unsupported_ext.append("ARB_vertex_attrib_binding"); if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev"); if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) unsupported_ext.append("ARB_texture_mirror_clamp_to_edge"); - if (!GLAD_GL_ARB_base_instance) - unsupported_ext.append("ARB_base_instance"); - if (!GLAD_GL_ARB_texture_storage) - unsupported_ext.append("ARB_texture_storage"); if (!GLAD_GL_ARB_multi_bind) unsupported_ext.append("ARB_multi_bind"); - if (!GLAD_GL_ARB_copy_image) - unsupported_ext.append("ARB_copy_image"); // Extensions required to support some texture formats. if (!GLAD_GL_EXT_texture_compression_s3tc) unsupported_ext.append("EXT_texture_compression_s3tc"); if (!GLAD_GL_ARB_texture_compression_rgtc) unsupported_ext.append("ARB_texture_compression_rgtc"); - if (!GLAD_GL_ARB_texture_compression_bptc) - unsupported_ext.append("ARB_texture_compression_bptc"); if (!GLAD_GL_ARB_depth_buffer_float) unsupported_ext.append("ARB_depth_buffer_float"); @@ -538,8 +548,8 @@ bool GMainWindow::LoadROM(const QString& filename) { render_window->MakeCurrent(); if (!gladLoadGL()) { - QMessageBox::critical(this, tr("Error while initializing OpenGL 3.3 Core!"), - tr("Your GPU may not support OpenGL 3.3, or you do not " + QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3 Core!"), + tr("Your GPU may not support OpenGL 4.3, or you do not " "have the latest graphics driver.")); return false; } @@ -559,6 +569,8 @@ bool GMainWindow::LoadROM(const QString& filename) { system.SetGPUDebugContext(debug_context); + system.SetSoftwareKeyboard(std::make_unique<QtSoftwareKeyboard>(*this)); + const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())}; const auto drd_callout = @@ -1228,8 +1240,13 @@ void GMainWindow::OnMenuRecentFile() { void GMainWindow::OnStartGame() { emu_thread->SetRunning(true); + + qRegisterMetaType<Core::Frontend::SoftwareKeyboardParameters>( + "Core::Frontend::SoftwareKeyboardParameters"); qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus"); qRegisterMetaType<std::string>("std::string"); + qRegisterMetaType<std::optional<std::u16string>>("std::optional<std::u16string>"); + connect(emu_thread.get(), &EmuThread::ErrorThrown, this, &GMainWindow::OnCoreError); ui.action_Start->setEnabled(false); @@ -1341,7 +1358,13 @@ void GMainWindow::OnConfigure() { UpdateUITheme(); if (UISettings::values.enable_discord_presence != old_discord_presence) SetDiscordEnabled(UISettings::values.enable_discord_presence); - game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + + const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); + if (reload) { + game_list->PopulateAsync(UISettings::values.gamedir, + UISettings::values.gamedir_deepscan); + } + config->Save(); } } |