diff options
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 168 |
1 files changed, 142 insertions, 26 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index bef9df00d..47f494841 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -10,6 +10,7 @@ // VFS includes must be before glad as they will conflict with Windows file api, which uses defines. #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" +#include "core/hle/service/acc/profile_manager.h" // These are wrappers to avoid the calls to CreateDirectory and CreateFile becuase of the Windows // defines. @@ -60,6 +61,8 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "core/hle/kernel/process.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/filesystem/fsp_ldr.h" +#include "core/hle/service/nfp/nfp.h" +#include "core/hle/service/sm/sm.h" #include "core/loader/loader.h" #include "core/perf_stats.h" #include "core/settings.h" @@ -100,6 +103,8 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; } #endif +constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000; + /** * "Callouts" are one-time instructional messages shown to the user. In the config settings, there * is a bitfield "callout_flags" options, used to track if a message has already been shown to the @@ -422,6 +427,7 @@ void GMainWindow::ConnectMenuEvents() { connect(ui.action_Select_SDMC_Directory, &QAction::triggered, this, [this] { OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget::SDMC); }); connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close); + connect(ui.action_Load_Amiibo, &QAction::triggered, this, &GMainWindow::OnLoadAmiibo); // Emulation connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame); @@ -690,6 +696,7 @@ void GMainWindow::ShutdownGame() { ui.action_Stop->setEnabled(false); ui.action_Restart->setEnabled(false); ui.action_Report_Compatibility->setEnabled(false); + ui.action_Load_Amiibo->setEnabled(false); render_window->hide(); game_list->show(); game_list->setFilterFocus(); @@ -751,12 +758,43 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target open_target = "Save Data"; const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); ASSERT(program_id != 0); - // TODO(tech4me): Update this to work with arbitrary user profile - // Refer to core/hle/service/acc/profile_manager.cpp ProfileManager constructor - constexpr u128 user_id = {1, 0}; + + Service::Account::ProfileManager manager{}; + const auto user_ids = manager.GetAllUsers(); + QStringList list; + for (const auto& user_id : user_ids) { + if (user_id == Service::Account::UUID{}) + continue; + Service::Account::ProfileBase base; + if (!manager.GetProfileBase(user_id, base)) + continue; + + list.push_back(QString::fromStdString(Common::StringFromFixedZeroTerminatedBuffer( + reinterpret_cast<const char*>(base.username.data()), base.username.size()))); + } + + bool ok = false; + const auto index_string = + QInputDialog::getItem(this, tr("Select User"), + tr("Please select the user's save data you would like to open."), + list, Settings::values.current_user, false, &ok); + if (!ok) + return; + + const auto index = list.indexOf(index_string); + ASSERT(index != -1 && index < 8); + + const auto user_id = manager.GetUser(index); + ASSERT(user_id != boost::none); path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData, - program_id, user_id, 0); + program_id, user_id->uuid, 0); + + if (!FileUtil::Exists(path)) { + FileUtil::CreateFullPath(path); + FileUtil::CreateDir(path); + } + break; } case GameListOpenTarget::ModData: { @@ -823,14 +861,10 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src } void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) { - const auto path = fmt::format("{}{:016X}/romfs", - FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), program_id); - - const auto failed = [this, &path] { + const auto failed = [this] { QMessageBox::warning(this, tr("RomFS Extraction Failed!"), tr("There was an error copying the RomFS files or the user " "cancelled the operation.")); - vfs->DeleteDirectory(path); }; const auto loader = Loader::GetLoader(vfs->OpenFile(game_path, FileSys::Mode::Read)); @@ -845,10 +879,24 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa return; } - const auto romfs = - loader->IsRomFSUpdatable() - ? FileSys::PatchManager(program_id).PatchRomFS(file, loader->ReadRomFSIVFCOffset()) - : file; + const auto installed = Service::FileSystem::GetUnionContents(); + auto romfs_title_id = SelectRomFSDumpTarget(*installed, program_id); + + if (!romfs_title_id) { + failed(); + return; + } + + const auto path = fmt::format( + "{}{:016X}/romfs", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), *romfs_title_id); + + FileSys::VirtualFile romfs; + + if (*romfs_title_id == program_id) { + romfs = file; + } else { + romfs = installed->GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS(); + } const auto extracted = FileSys::ExtractRomFS(romfs, FileSys::RomFSExtractionType::Full); if (extracted == nullptr) { @@ -860,6 +908,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa if (out == nullptr) { failed(); + vfs->DeleteDirectory(path); return; } @@ -870,8 +919,11 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa "files into the new directory while <br>skeleton will only create the directory " "structure."), {"Full", "Skeleton"}, 0, false, &ok); - if (!ok) + if (!ok) { failed(); + vfs->DeleteDirectory(path); + return; + } const auto full = res == "Full"; const auto entry_size = CalculateRomFSEntrySize(extracted, full); @@ -888,6 +940,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa } else { progress.close(); failed(); + vfs->DeleteDirectory(path); } } @@ -1174,6 +1227,7 @@ void GMainWindow::OnStartGame() { ui.action_Report_Compatibility->setEnabled(true); discord_rpc->Update(); + ui.action_Load_Amiibo->setEnabled(true); } void GMainWindow::OnPauseGame() { @@ -1278,6 +1332,27 @@ void GMainWindow::OnConfigure() { } } +void GMainWindow::OnLoadAmiibo() { + const QString extensions{"*.bin"}; + const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions); + const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), "", file_filter); + if (!filename.isEmpty()) { + Core::System& system{Core::System::GetInstance()}; + Service::SM::ServiceManager& sm = system.ServiceManager(); + auto nfc = sm.GetService<Service::NFP::Module::Interface>("nfp:user"); + if (nfc != nullptr) { + auto nfc_file = FileUtil::IOFile(filename.toStdString(), "rb"); + if (!nfc_file.IsOpen()) { + return; + } + std::vector<u8> amiibo_buffer(nfc_file.GetSize()); + nfc_file.ReadBytes(amiibo_buffer.data(), amiibo_buffer.size()); + nfc_file.Close(); + nfc->LoadAmiibo(amiibo_buffer); + } + } +} + void GMainWindow::OnAbout() { AboutDialog aboutDialog(this); aboutDialog.exec(); @@ -1318,15 +1393,17 @@ void GMainWindow::UpdateStatusBar() { void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) { QMessageBox::StandardButton answer; QString status_message; - const QString common_message = tr( - "The game you are trying to load requires additional files from your Switch to be dumped " - "before playing.<br/><br/>For more information on dumping these files, please see the " - "following wiki page: <a " - "href='https://yuzu-emu.org/wiki/" - "dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System " - "Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit " - "back to the game list? Continuing emulation may result in crashes, corrupted save " - "data, or other bugs."); + const QString common_message = + tr("The game you are trying to load requires additional files from your Switch to be " + "dumped " + "before playing.<br/><br/>For more information on dumping these files, please see the " + "following wiki page: <a " + "href='https://yuzu-emu.org/wiki/" + "dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System " + "Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to " + "quit " + "back to the game list? Continuing emulation may result in crashes, corrupted save " + "data, or other bugs."); switch (result) { case Core::System::ResultStatus::ErrorSystemFiles: { QString message = "yuzu was unable to locate a Switch system archive"; @@ -1357,9 +1434,12 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det this, tr("Fatal Error"), tr("yuzu has encountered a fatal error, please see the log for more details. " "For more information on accessing the log, please see the following page: " - "<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How to " - "Upload the Log File</a>.<br/><br/>Would you like to quit back to the game list? " - "Continuing emulation may result in crashes, corrupted save data, or other bugs."), + "<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How " + "to " + "Upload the Log File</a>.<br/><br/>Would you like to quit back to the game " + "list? " + "Continuing emulation may result in crashes, corrupted save data, or other " + "bugs."), QMessageBox::Yes | QMessageBox::No, QMessageBox::No); status_message = "Fatal Error encountered"; break; @@ -1459,6 +1539,42 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { } } +boost::optional<u64> GMainWindow::SelectRomFSDumpTarget( + const FileSys::RegisteredCacheUnion& installed, u64 program_id) { + const auto dlc_entries = + installed.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data); + std::vector<FileSys::RegisteredCacheEntry> dlc_match; + dlc_match.reserve(dlc_entries.size()); + std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match), + [&program_id, &installed](const FileSys::RegisteredCacheEntry& entry) { + return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id && + installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success; + }); + + std::vector<u64> romfs_tids; + romfs_tids.push_back(program_id); + for (const auto& entry : dlc_match) + romfs_tids.push_back(entry.title_id); + + if (romfs_tids.size() > 1) { + QStringList list{"Base"}; + for (std::size_t i = 1; i < romfs_tids.size(); ++i) + list.push_back(QStringLiteral("DLC %1").arg(romfs_tids[i] & 0x7FF)); + + bool ok; + const auto res = QInputDialog::getItem( + this, tr("Select RomFS Dump Target"), + tr("Please select which RomFS you would like to dump."), list, 0, false, &ok); + if (!ok) { + return boost::none; + } + + return romfs_tids[list.indexOf(res)]; + } + + return program_id; +} + bool GMainWindow::ConfirmClose() { if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) return true; |