diff options
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 663760a1e..7f36f6e2f 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -106,8 +106,8 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "core/loader/loader.h" #include "core/perf_stats.h" #include "core/telemetry_session.h" +#include "input_common/drivers/tas_input.h" #include "input_common/main.h" -#include "input_common/tas/tas_input.h" #include "ui_main.h" #include "util/overlay_dialog.h" #include "video_core/gpu.h" @@ -838,7 +838,6 @@ void GMainWindow::InitializeWidgets() { controller_type = Settings::ControllerType::ProController; ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), *system); configure_dialog.ApplyConfiguration(); - controller_dialog->refreshConfiguration(); } Settings::values.use_docked_mode.SetValue(!is_docked); @@ -922,7 +921,7 @@ void GMainWindow::InitializeDebugWidgets() { waitTreeWidget->hide(); debug_menu->addAction(waitTreeWidget->toggleViewAction()); - controller_dialog = new ControllerDialog(this, input_subsystem.get()); + controller_dialog = new ControllerDialog(this); controller_dialog->hide(); debug_menu->addAction(controller_dialog->toggleViewAction()); @@ -2708,7 +2707,6 @@ void GMainWindow::OnConfigure() { ShowTelemetryCallout(); } - controller_dialog->refreshConfiguration(); InitializeHotkeys(); if (UISettings::values.theme != old_theme) { @@ -2969,15 +2967,15 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie } QString GMainWindow::GetTasStateDescription() const { - //auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus(); - //switch (tas_status) { - //case TasInput::TasState::Running: - // return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames); - //case TasInput::TasState::Recording: - // return tr("TAS state: Recording %1").arg(total_tas_frames); - //case TasInput::TasState::Stopped: - // return tr("TAS state: Idle %1/%2").arg(current_tas_frame).arg(total_tas_frames); - //default: + auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus(); + switch (tas_status) { + case InputCommon::TasInput::TasState::Running: + return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames); + case InputCommon::TasInput::TasState::Recording: + return tr("TAS state: Recording %1").arg(total_tas_frames); + case InputCommon::TasInput::TasState::Stopped: + return tr("TAS state: Idle %1/%2").arg(current_tas_frame).arg(total_tas_frames); + default: return tr("TAS State: Invalid"); } } @@ -3371,6 +3369,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) { UpdateUISettings(); game_list->SaveInterfaceLayout(); hotkey_registry.SaveHotkeys(); + Core::System::GetInstance().HIDCore().UnloadInputDevices(); // Shutdown session if the emu thread is active... if (emu_thread != nullptr) { |