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-rw-r--r--src/yuzu/main.cpp61
1 files changed, 60 insertions, 1 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 538174462..1540fe1c1 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -442,8 +442,13 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
"#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>"
"here for instructions to fix the issue</a>."));
+#ifdef HAS_OPENGL
Settings::values.renderer_backend = Settings::RendererBackend::OpenGL;
+#else
+ Settings::values.renderer_backend = Settings::RendererBackend::Null;
+#endif
+ UpdateAPIText();
renderer_status_button->setDisabled(true);
renderer_status_button->setChecked(false);
} else {
@@ -1447,6 +1452,8 @@ void GMainWindow::ConnectWidgetEvents() {
&GMainWindow::OnGameListRemoveInstalledEntry);
connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile);
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
+ connect(game_list, &GameList::VerifyIntegrityRequested, this,
+ &GMainWindow::OnGameListVerifyIntegrity);
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
&GMainWindow::OnGameListNavigateToGamedbEntry);
@@ -2713,6 +2720,54 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
}
}
+void GMainWindow::OnGameListVerifyIntegrity(const std::string& game_path) {
+ const auto NotImplemented = [this] {
+ QMessageBox::warning(this, tr("Integrity verification couldn't be performed!"),
+ tr("File contents were not checked for validity."));
+ };
+ const auto Failed = [this] {
+ QMessageBox::critical(this, tr("Integrity verification failed!"),
+ tr("File contents may be corrupt."));
+ };
+
+ const auto loader = Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read));
+ if (loader == nullptr) {
+ NotImplemented();
+ return;
+ }
+
+ QProgressDialog progress(tr("Verifying integrity..."), tr("Cancel"), 0, 100, this);
+ progress.setWindowModality(Qt::WindowModal);
+ progress.setMinimumDuration(100);
+ progress.setAutoClose(false);
+ progress.setAutoReset(false);
+
+ const auto QtProgressCallback = [&](size_t processed_size, size_t total_size) {
+ if (progress.wasCanceled()) {
+ return false;
+ }
+
+ progress.setValue(static_cast<int>((processed_size * 100) / total_size));
+ return true;
+ };
+
+ const auto status = loader->VerifyIntegrity(QtProgressCallback);
+ if (progress.wasCanceled() ||
+ status == Loader::ResultStatus::ErrorIntegrityVerificationNotImplemented) {
+ NotImplemented();
+ return;
+ }
+
+ if (status == Loader::ResultStatus::ErrorIntegrityVerificationFailed) {
+ Failed();
+ return;
+ }
+
+ progress.close();
+ QMessageBox::information(this, tr("Integrity verification succeeded!"),
+ tr("The operation completed successfully."));
+}
+
void GMainWindow::OnGameListCopyTID(u64 program_id) {
QClipboard* clipboard = QGuiApplication::clipboard();
clipboard->setText(QString::fromStdString(fmt::format("{:016X}", program_id)));
@@ -3800,10 +3855,14 @@ void GMainWindow::OnToggleAdaptingFilter() {
void GMainWindow::OnToggleGraphicsAPI() {
auto api = Settings::values.renderer_backend.GetValue();
- if (api == Settings::RendererBackend::OpenGL) {
+ if (api != Settings::RendererBackend::Vulkan) {
api = Settings::RendererBackend::Vulkan;
} else {
+#ifdef HAS_OPENGL
api = Settings::RendererBackend::OpenGL;
+#else
+ api = Settings::RendererBackend::Null;
+#endif
}
Settings::values.renderer_backend.SetValue(api);
renderer_status_button->setChecked(api == Settings::RendererBackend::Vulkan);