diff options
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 808f14fb3..01a0f94ab 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -8,7 +8,9 @@ #include <thread> // VFS includes must be before glad as they will conflict with Windows file api, which uses defines. +#include "applets/profile_select.h" #include "applets/software_keyboard.h" +#include "configuration/configure_per_general.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" #include "core/hle/service/acc/profile_manager.h" @@ -207,6 +209,28 @@ GMainWindow::~GMainWindow() { delete render_window; } +void GMainWindow::ProfileSelectorSelectProfile() { + QtProfileSelectionDialog dialog(this); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | + Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); + dialog.setWindowModality(Qt::WindowModal); + dialog.exec(); + + if (!dialog.GetStatus()) { + emit ProfileSelectorFinishedSelection(std::nullopt); + return; + } + + Service::Account::ProfileManager manager; + const auto uuid = manager.GetUser(dialog.GetIndex()); + if (!uuid.has_value()) { + emit ProfileSelectorFinishedSelection(std::nullopt); + return; + } + + emit ProfileSelectorFinishedSelection(uuid); +} + void GMainWindow::SoftwareKeyboardGetText( const Core::Frontend::SoftwareKeyboardParameters& parameters) { QtSoftwareKeyboardDialog dialog(this, parameters); @@ -450,6 +474,8 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, &GMainWindow::OnGameListNavigateToGamedbEntry); + connect(game_list, &GameList::OpenPerGameGeneralRequested, this, + &GMainWindow::OnGameListOpenPerGameProperties); connect(this, &GMainWindow::EmulationStarting, render_window, &GRenderWindow::OnEmulationStarting); @@ -584,6 +610,7 @@ bool GMainWindow::LoadROM(const QString& filename) { system.SetGPUDebugContext(debug_context); + system.SetProfileSelector(std::make_unique<QtProfileSelector>(*this)); system.SetSoftwareKeyboard(std::make_unique<QtSoftwareKeyboard>(*this)); const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())}; @@ -1002,6 +1029,32 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, QDesktopServices::openUrl(QUrl("https://yuzu-emu.org/game/" + directory)); } +void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) { + u64 title_id{}; + const auto v_file = Core::GetGameFileFromPath(vfs, file); + const auto loader = Loader::GetLoader(v_file); + if (loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) { + QMessageBox::information(this, tr("Properties"), + tr("The game properties could not be loaded.")); + return; + } + + ConfigurePerGameGeneral dialog(this, title_id); + dialog.loadFromFile(v_file); + auto result = dialog.exec(); + if (result == QDialog::Accepted) { + dialog.applyConfiguration(); + + const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); + if (reload) { + game_list->PopulateAsync(UISettings::values.gamedir, + UISettings::values.gamedir_deepscan); + } + + config->Save(); + } +} + void GMainWindow::OnMenuLoadFile() { const QString extensions = QString("*.").append(GameList::supported_file_extensions.join(" *.")).append(" main"); |