diff options
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 254 |
1 files changed, 202 insertions, 52 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index c55f81c2f..f233b065e 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -219,7 +219,7 @@ static void LogRuntimes() { #ifdef _MSC_VER // It is possible that the name of the dll will change. // vcruntime140.dll is for 2015 and onwards - constexpr char runtime_dll_name[] = "vcruntime140.dll"; + static constexpr char runtime_dll_name[] = "vcruntime140.dll"; UINT sz = GetFileVersionInfoSizeA(runtime_dll_name, nullptr); bool runtime_version_inspection_worked = false; if (sz > 0) { @@ -680,8 +680,10 @@ void GMainWindow::SoftwareKeyboardShowNormal() { const auto y = layout.screen.top; const auto w = layout.screen.GetWidth(); const auto h = layout.screen.GetHeight(); + const auto scale_ratio = devicePixelRatioF(); - software_keyboard->ShowNormalKeyboard(render_window->mapToGlobal(QPoint(x, y)), QSize(w, h)); + software_keyboard->ShowNormalKeyboard(render_window->mapToGlobal(QPoint(x, y) / scale_ratio), + QSize(w, h) / scale_ratio); } void GMainWindow::SoftwareKeyboardShowTextCheck( @@ -714,9 +716,11 @@ void GMainWindow::SoftwareKeyboardShowInline( (1.0f - appear_parameters.key_top_scale_y)))); const auto w = static_cast<int>(layout.screen.GetWidth() * appear_parameters.key_top_scale_x); const auto h = static_cast<int>(layout.screen.GetHeight() * appear_parameters.key_top_scale_y); + const auto scale_ratio = devicePixelRatioF(); software_keyboard->ShowInlineKeyboard(std::move(appear_parameters), - render_window->mapToGlobal(QPoint(x, y)), QSize(w, h)); + render_window->mapToGlobal(QPoint(x, y) / scale_ratio), + QSize(w, h) / scale_ratio); } void GMainWindow::SoftwareKeyboardHideInline() { @@ -796,9 +800,12 @@ void GMainWindow::WebBrowserOpenWebPage(const std::string& main_url, } const auto& layout = render_window->GetFramebufferLayout(); - web_browser_view.resize(layout.screen.GetWidth(), layout.screen.GetHeight()); - web_browser_view.move(layout.screen.left, layout.screen.top + menuBar()->height()); - web_browser_view.setZoomFactor(static_cast<qreal>(layout.screen.GetWidth()) / + const auto scale_ratio = devicePixelRatioF(); + web_browser_view.resize(layout.screen.GetWidth() / scale_ratio, + layout.screen.GetHeight() / scale_ratio); + web_browser_view.move(layout.screen.left / scale_ratio, + (layout.screen.top / scale_ratio) + menuBar()->height()); + web_browser_view.setZoomFactor(static_cast<qreal>(layout.screen.GetWidth() / scale_ratio) / static_cast<qreal>(Layout::ScreenUndocked::Width)); web_browser_view.setFocus(); @@ -957,6 +964,38 @@ void GMainWindow::InitializeWidgets() { tas_label->setFocusPolicy(Qt::NoFocus); statusBar()->insertPermanentWidget(0, tas_label); + volume_popup = new QWidget(this); + volume_popup->setWindowFlags(Qt::FramelessWindowHint | Qt::NoDropShadowWindowHint | Qt::Popup); + volume_popup->setLayout(new QVBoxLayout()); + volume_popup->setMinimumWidth(200); + + volume_slider = new QSlider(Qt::Horizontal); + volume_slider->setObjectName(QStringLiteral("volume_slider")); + volume_slider->setMaximum(200); + volume_slider->setPageStep(5); + connect(volume_slider, &QSlider::valueChanged, this, [this](int percentage) { + Settings::values.audio_muted = false; + const auto volume = static_cast<u8>(percentage); + Settings::values.volume.SetValue(volume); + UpdateVolumeUI(); + }); + volume_popup->layout()->addWidget(volume_slider); + + volume_button = new QPushButton(); + volume_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); + volume_button->setFocusPolicy(Qt::NoFocus); + volume_button->setCheckable(true); + UpdateVolumeUI(); + connect(volume_button, &QPushButton::clicked, this, [&] { + UpdateVolumeUI(); + volume_popup->setVisible(!volume_popup->isVisible()); + QRect rect = volume_button->geometry(); + QPoint bottomLeft = statusBar()->mapToGlobal(rect.topLeft()); + bottomLeft.setY(bottomLeft.y() - volume_popup->geometry().height()); + volume_popup->setGeometry(QRect(bottomLeft, QSize(rect.width(), rect.height()))); + }); + statusBar()->insertPermanentWidget(0, volume_button); + // setup AA button aa_status_button = new QPushButton(); aa_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); @@ -983,11 +1022,6 @@ void GMainWindow::InitializeWidgets() { filter_status_button->setFocusPolicy(Qt::NoFocus); connect(filter_status_button, &QPushButton::clicked, this, &GMainWindow::OnToggleAdaptingFilter); - auto filter = Settings::values.scaling_filter.GetValue(); - if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL && - filter == Settings::ScalingFilter::Fsr) { - Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor); - } UpdateFilterText(); filter_status_button->setCheckable(true); filter_status_button->setChecked(true); @@ -1124,34 +1158,21 @@ void GMainWindow::InitializeHotkeys() { &GMainWindow::OnToggleAdaptingFilter); connect_shortcut(QStringLiteral("Change Docked Mode"), &GMainWindow::OnToggleDockedMode); connect_shortcut(QStringLiteral("Change GPU Accuracy"), &GMainWindow::OnToggleGpuAccuracy); - connect_shortcut(QStringLiteral("Audio Mute/Unmute"), - [] { Settings::values.audio_muted = !Settings::values.audio_muted; }); - connect_shortcut(QStringLiteral("Audio Volume Down"), [] { - const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue()); - int step = 5; - if (current_volume <= 30) { - step = 2; - } - if (current_volume <= 6) { - step = 1; - } - Settings::values.volume.SetValue(std::max(current_volume - step, 0)); - }); - connect_shortcut(QStringLiteral("Audio Volume Up"), [] { - const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue()); - int step = 5; - if (current_volume < 30) { - step = 2; - } - if (current_volume < 6) { - step = 1; - } - Settings::values.volume.SetValue(current_volume + step); - }); + connect_shortcut(QStringLiteral("Audio Mute/Unmute"), &GMainWindow::OnMute); + connect_shortcut(QStringLiteral("Audio Volume Down"), &GMainWindow::OnDecreaseVolume); + connect_shortcut(QStringLiteral("Audio Volume Up"), &GMainWindow::OnIncreaseVolume); connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] { Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue()); }); connect_shortcut(QStringLiteral("Toggle Mouse Panning"), [&] { + if (Settings::values.mouse_enabled) { + Settings::values.mouse_panning = false; + QMessageBox::warning( + this, tr("Emulated mouse is enabled"), + tr("Real mouse input and mouse panning are incompatible. Please disable the " + "emulated mouse in input advanced settings to allow mouse panning.")); + return; + } Settings::values.mouse_panning = !Settings::values.mouse_panning; if (Settings::values.mouse_panning) { render_window->installEventFilter(render_window); @@ -1258,6 +1279,7 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::ShowList, this, &GMainWindow::OnGameListShowList); connect(game_list, &GameList::PopulatingCompleted, [this] { multiplayer_state->UpdateGameList(game_list->GetModel()); }); + connect(game_list, &GameList::SaveConfig, this, &GMainWindow::OnSaveConfig); connect(game_list, &GameList::OpenPerGameGeneralRequested, this, &GMainWindow::OnGameListOpenPerGameProperties); @@ -1766,7 +1788,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t std::filesystem::path{Common::U16StringFromBuffer(filename.utf16(), filename.size())} .filename()); } - const bool is_64bit = system->Kernel().CurrentProcess()->Is64BitProcess(); + const bool is_64bit = system->Kernel().ApplicationProcess()->Is64BitProcess(); const auto instruction_set_suffix = is_64bit ? tr("(64-bit)") : tr("(32-bit)"); title_name = tr("%1 %2", "%1 is the title name. %2 indicates if the title is 64-bit or 32-bit") .arg(QString::fromStdString(title_name), instruction_set_suffix) @@ -1839,9 +1861,11 @@ void GMainWindow::OnEmulationStopTimeExpired() { void GMainWindow::OnEmulationStopped() { shutdown_timer.stop(); - emu_thread->disconnect(); - emu_thread->wait(); - emu_thread = nullptr; + if (emu_thread) { + emu_thread->disconnect(); + emu_thread->wait(); + emu_thread.reset(); + } if (shutdown_dialog) { shutdown_dialog->deleteLater(); @@ -2639,6 +2663,8 @@ void GMainWindow::OnGameListAddDirectory() { } else { LOG_WARNING(Frontend, "Selected directory is already in the game list"); } + + OnSaveConfig(); } void GMainWindow::OnGameListShowList(bool show) { @@ -2756,8 +2782,7 @@ void GMainWindow::OnMenuInstallToNAND() { ui->action_Install_File_NAND->setEnabled(false); install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this); - install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint & - ~Qt::WindowMaximizeButtonHint); + install_progress->setWindowFlags(windowFlags() & ~Qt::WindowMaximizeButtonHint); install_progress->setAttribute(Qt::WA_DeleteOnClose, true); install_progress->setFixedWidth(installDialog.GetMinimumWidth() + 40); install_progress->show(); @@ -3001,8 +3026,10 @@ void GMainWindow::OnRestartGame() { if (!system->IsPoweredOn()) { return; } - // Make a copy since BootGame edits game_path - BootGame(QString(current_game_path)); + // Make a copy since ShutdownGame edits game_path + const auto current_game = QString(current_game_path); + ShutdownGame(); + BootGame(current_game); } void GMainWindow::OnPauseGame() { @@ -3029,6 +3056,8 @@ void GMainWindow::OnStopGame() { if (OnShutdownBegin()) { OnShutdownBeginDialog(); + } else { + OnEmulationStopped(); } } @@ -3364,6 +3393,7 @@ void GMainWindow::OnConfigureTas() { return; } else if (result == QDialog::Accepted) { dialog.ApplyConfiguration(); + OnSaveConfig(); } } @@ -3458,6 +3488,39 @@ void GMainWindow::OnToggleGpuAccuracy() { UpdateGPUAccuracyButton(); } +void GMainWindow::OnMute() { + Settings::values.audio_muted = !Settings::values.audio_muted; + UpdateVolumeUI(); +} + +void GMainWindow::OnDecreaseVolume() { + Settings::values.audio_muted = false; + const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue()); + int step = 5; + if (current_volume <= 30) { + step = 2; + } + if (current_volume <= 6) { + step = 1; + } + Settings::values.volume.SetValue(std::max(current_volume - step, 0)); + UpdateVolumeUI(); +} + +void GMainWindow::OnIncreaseVolume() { + Settings::values.audio_muted = false; + const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue()); + int step = 5; + if (current_volume < 30) { + step = 2; + } + if (current_volume < 6) { + step = 1; + } + Settings::values.volume.SetValue(current_volume + step); + UpdateVolumeUI(); +} + void GMainWindow::OnToggleAdaptingFilter() { auto filter = Settings::values.scaling_filter.GetValue(); if (filter == Settings::ScalingFilter::LastFilter) { @@ -3465,10 +3528,6 @@ void GMainWindow::OnToggleAdaptingFilter() { } else { filter = static_cast<Settings::ScalingFilter>(static_cast<u32>(filter) + 1); } - if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL && - filter == Settings::ScalingFilter::Fsr) { - filter = Settings::ScalingFilter::NearestNeighbor; - } Settings::values.scaling_filter.SetValue(filter); filter_status_button->setChecked(true); UpdateFilterText(); @@ -3487,7 +3546,7 @@ void GMainWindow::OnToggleGraphicsAPI() { } void GMainWindow::OnConfigurePerGame() { - const u64 title_id = system->GetCurrentProcessProgramID(); + const u64 title_id = system->GetApplicationProcessProgramID(); OpenPerGameConfiguration(title_id, current_game_path.toStdString()); } @@ -3646,7 +3705,7 @@ void GMainWindow::OnCaptureScreenshot() { return; } - const u64 title_id = system->GetCurrentProcessProgramID(); + const u64 title_id = system->GetApplicationProcessProgramID(); const auto screenshot_path = QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir)); const auto date = @@ -3726,15 +3785,36 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie } } +std::string GMainWindow::CreateTASFramesString( + std::array<size_t, InputCommon::TasInput::PLAYER_NUMBER> frames) const { + std::string string = ""; + size_t maxPlayerIndex = 0; + for (size_t i = 0; i < frames.size(); i++) { + if (frames[i] != 0) { + if (maxPlayerIndex != 0) + string += ", "; + while (maxPlayerIndex++ != i) + string += "0, "; + string += std::to_string(frames[i]); + } + } + return string; +} + QString GMainWindow::GetTasStateDescription() const { auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus(); + std::string tas_frames_string = CreateTASFramesString(total_tas_frames); switch (tas_status) { case InputCommon::TasInput::TasState::Running: - return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames); + return tr("TAS state: Running %1/%2") + .arg(current_tas_frame) + .arg(QString::fromStdString(tas_frames_string)); case InputCommon::TasInput::TasState::Recording: - return tr("TAS state: Recording %1").arg(total_tas_frames); + return tr("TAS state: Recording %1").arg(total_tas_frames[0]); case InputCommon::TasInput::TasState::Stopped: - return tr("TAS state: Idle %1/%2").arg(current_tas_frame).arg(total_tas_frames); + return tr("TAS state: Idle %1/%2") + .arg(current_tas_frame) + .arg(QString::fromStdString(tas_frames_string)); default: return tr("TAS State: Invalid"); } @@ -3899,6 +3979,18 @@ void GMainWindow::UpdateAAText() { } } +void GMainWindow::UpdateVolumeUI() { + const auto volume_value = static_cast<int>(Settings::values.volume.GetValue()); + volume_slider->setValue(volume_value); + if (Settings::values.audio_muted) { + volume_button->setChecked(false); + volume_button->setText(tr("VOLUME: MUTE")); + } else { + volume_button->setChecked(true); + volume_button->setText(tr("VOLUME: %1%", "Volume percentage (e.g. 50%)").arg(volume_value)); + } +} + void GMainWindow::UpdateStatusButtons() { renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan); @@ -3907,6 +3999,7 @@ void GMainWindow::UpdateStatusButtons() { UpdateDockedButton(); UpdateFilterText(); UpdateAAText(); + UpdateVolumeUI(); } void GMainWindow::UpdateUISettings() { @@ -4376,6 +4469,55 @@ void GMainWindow::changeEvent(QEvent* event) { #undef main #endif +static void SetHighDPIAttributes() { +#ifdef _WIN32 + // For Windows, we want to avoid scaling artifacts on fractional scaling ratios. + // This is done by setting the optimal scaling policy for the primary screen. + + // Create a temporary QApplication. + int temp_argc = 0; + char** temp_argv = nullptr; + QApplication temp{temp_argc, temp_argv}; + + // Get the current screen geometry. + const QScreen* primary_screen = QGuiApplication::primaryScreen(); + if (primary_screen == nullptr) { + return; + } + + const QRect screen_rect = primary_screen->geometry(); + const int real_width = screen_rect.width(); + const int real_height = screen_rect.height(); + const float real_ratio = primary_screen->logicalDotsPerInch() / 96.0f; + + // Recommended minimum width and height for proper window fit. + // Any screen with a lower resolution than this will still have a scale of 1. + constexpr float minimum_width = 1350.0f; + constexpr float minimum_height = 900.0f; + + const float width_ratio = std::max(1.0f, real_width / minimum_width); + const float height_ratio = std::max(1.0f, real_height / minimum_height); + + // Get the lower of the 2 ratios and truncate, this is the maximum integer scale. + const float max_ratio = std::trunc(std::min(width_ratio, height_ratio)); + + if (max_ratio > real_ratio) { + QApplication::setHighDpiScaleFactorRoundingPolicy( + Qt::HighDpiScaleFactorRoundingPolicy::Round); + } else { + QApplication::setHighDpiScaleFactorRoundingPolicy( + Qt::HighDpiScaleFactorRoundingPolicy::Floor); + } +#else + // Other OSes should be better than Windows at fractional scaling. + QApplication::setHighDpiScaleFactorRoundingPolicy( + Qt::HighDpiScaleFactorRoundingPolicy::PassThrough); +#endif + + QApplication::setAttribute(Qt::AA_EnableHighDpiScaling); + QApplication::setAttribute(Qt::AA_UseHighDpiPixmaps); +} + int main(int argc, char* argv[]) { std::unique_ptr<Config> config = std::make_unique<Config>(); bool has_broken_vulkan = false; @@ -4431,8 +4573,16 @@ int main(int argc, char* argv[]) { } #endif + SetHighDPIAttributes(); + +#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0) + // Disables the "?" button on all dialogs. Disabled by default on Qt6. + QCoreApplication::setAttribute(Qt::AA_DisableWindowContextHelpButton); +#endif + // Enables the core to make the qt created contexts current on std::threads QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity); + QApplication app(argc, argv); #ifdef _WIN32 |