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-rw-r--r--src/yuzu/main.cpp124
1 files changed, 94 insertions, 30 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index f8c234082..e103df977 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -257,6 +257,18 @@ static QString PrettyProductName() {
return QSysInfo::prettyProductName();
}
+bool GMainWindow::CheckDarkMode() {
+#ifdef __linux__
+ const QPalette test_palette(qApp->palette());
+ const QColor text_color = test_palette.color(QPalette::Active, QPalette::Text);
+ const QColor window_color = test_palette.color(QPalette::Active, QPalette::Window);
+ return (text_color.value() > window_color.value());
+#else
+ // TODO: Windows
+ return false;
+#endif // __linux__
+}
+
GMainWindow::GMainWindow(bool has_broken_vulkan)
: ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()},
input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
@@ -274,6 +286,13 @@ GMainWindow::GMainWindow(bool has_broken_vulkan)
ui->setupUi(this);
statusBar()->hide();
+ // Check dark mode before a theme is loaded
+ os_dark_mode = CheckDarkMode();
+ startup_icon_theme = QIcon::themeName();
+ // fallback can only be set once, colorful theme icons are okay on both light/dark
+ QIcon::setFallbackThemeName(QStringLiteral("colorful"));
+ QIcon::setFallbackSearchPaths(QStringList(QStringLiteral(":/icons")));
+
default_theme_paths = QIcon::themeSearchPaths();
UpdateUITheme();
@@ -473,8 +492,6 @@ GMainWindow::~GMainWindow() {
delete render_window;
}
- system->GetRoomNetwork().Shutdown();
-
#ifdef __linux__
::close(sig_interrupt_fds[0]);
::close(sig_interrupt_fds[1]);
@@ -1075,7 +1092,7 @@ void GMainWindow::InitializeHotkeys() {
connect_shortcut(QStringLiteral("Audio Mute/Unmute"),
[] { Settings::values.audio_muted = !Settings::values.audio_muted; });
connect_shortcut(QStringLiteral("Audio Volume Down"), [] {
- const auto current_volume = static_cast<int>(Settings::values.volume.GetValue());
+ const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue());
int step = 5;
if (current_volume <= 30) {
step = 2;
@@ -1083,11 +1100,10 @@ void GMainWindow::InitializeHotkeys() {
if (current_volume <= 6) {
step = 1;
}
- const auto new_volume = std::max(current_volume - step, 0);
- Settings::values.volume.SetValue(static_cast<u8>(new_volume));
+ Settings::values.volume.SetValue(std::max(current_volume - step, 0));
});
connect_shortcut(QStringLiteral("Audio Volume Up"), [] {
- const auto current_volume = static_cast<int>(Settings::values.volume.GetValue());
+ const auto current_volume = static_cast<s32>(Settings::values.volume.GetValue());
int step = 5;
if (current_volume < 30) {
step = 2;
@@ -1095,8 +1111,7 @@ void GMainWindow::InitializeHotkeys() {
if (current_volume < 6) {
step = 1;
}
- const auto new_volume = std::min(current_volume + step, 100);
- Settings::values.volume.SetValue(static_cast<u8>(new_volume));
+ Settings::values.volume.SetValue(current_volume + step);
});
connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] {
Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue());
@@ -1588,17 +1603,18 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
return true;
}
-void GMainWindow::SelectAndSetCurrentUser() {
+bool GMainWindow::SelectAndSetCurrentUser() {
QtProfileSelectionDialog dialog(system->HIDCore(), this);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
if (dialog.exec() == QDialog::Rejected) {
- return;
+ return false;
}
Settings::values.current_user = dialog.GetIndex();
+ return true;
}
void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t program_index,
@@ -1632,11 +1648,14 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
Settings::LogSettings();
if (UISettings::values.select_user_on_boot) {
- SelectAndSetCurrentUser();
+ if (SelectAndSetCurrentUser() == false) {
+ return;
+ }
}
- if (!LoadROM(filename, program_id, program_index))
+ if (!LoadROM(filename, program_id, program_index)) {
return;
+ }
system->SetShuttingDown(false);
@@ -3334,7 +3353,8 @@ void GMainWindow::MigrateConfigFiles() {
}
const auto origin = config_dir_fs_path / filename;
const auto destination = config_dir_fs_path / "custom" / filename;
- LOG_INFO(Frontend, "Migrating config file from {} to {}", origin, destination);
+ LOG_INFO(Frontend, "Migrating config file from {} to {}", origin.string(),
+ destination.string());
if (!Common::FS::RenameFile(origin, destination)) {
// Delete the old config file if one already exists in the new location.
Common::FS::RemoveFile(origin);
@@ -3809,6 +3829,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
render_window->close();
multiplayer_state->Close();
+ system->GetRoomNetwork().Shutdown();
QWidget::closeEvent(event);
}
@@ -3930,8 +3951,21 @@ void GMainWindow::filterBarSetChecked(bool state) {
emit(OnToggleFilterBar());
}
+static void AdjustLinkColor() {
+ QPalette new_pal(qApp->palette());
+ if (UISettings::IsDarkTheme()) {
+ new_pal.setColor(QPalette::Link, QColor(0, 190, 255, 255));
+ } else {
+ new_pal.setColor(QPalette::Link, QColor(0, 140, 200, 255));
+ }
+ if (qApp->palette().color(QPalette::Link) != new_pal.color(QPalette::Link)) {
+ qApp->setPalette(new_pal);
+ }
+}
+
void GMainWindow::UpdateUITheme() {
- const QString default_theme = QStringLiteral("default");
+ const QString default_theme =
+ QString::fromUtf8(UISettings::themes[static_cast<size_t>(Config::default_theme)].second);
QString current_theme = UISettings::values.theme;
QStringList theme_paths(default_theme_paths);
@@ -3939,6 +3973,23 @@ void GMainWindow::UpdateUITheme() {
current_theme = default_theme;
}
+#ifdef _WIN32
+ QIcon::setThemeName(current_theme);
+ AdjustLinkColor();
+#else
+ if (current_theme == QStringLiteral("default") || current_theme == QStringLiteral("colorful")) {
+ QIcon::setThemeName(current_theme == QStringLiteral("colorful") ? current_theme
+ : startup_icon_theme);
+ QIcon::setThemeSearchPaths(theme_paths);
+ if (CheckDarkMode()) {
+ current_theme = QStringLiteral("default_dark");
+ }
+ } else {
+ QIcon::setThemeName(current_theme);
+ QIcon::setThemeSearchPaths(QStringList(QStringLiteral(":/icons")));
+ AdjustLinkColor();
+ }
+#endif
if (current_theme != default_theme) {
QString theme_uri{QStringLiteral(":%1/style.qss").arg(current_theme)};
QFile f(theme_uri);
@@ -3961,25 +4012,9 @@ void GMainWindow::UpdateUITheme() {
qApp->setStyleSheet({});
setStyleSheet({});
}
-
- QPalette new_pal(qApp->palette());
- if (UISettings::IsDarkTheme()) {
- new_pal.setColor(QPalette::Link, QColor(0, 190, 255, 255));
- } else {
- new_pal.setColor(QPalette::Link, QColor(0, 140, 200, 255));
- }
- qApp->setPalette(new_pal);
-
- QIcon::setThemeName(current_theme);
- QIcon::setThemeSearchPaths(theme_paths);
}
void GMainWindow::LoadTranslation() {
- // If the selected language is English, no need to install any translation
- if (UISettings::values.language == QStringLiteral("en")) {
- return;
- }
-
bool loaded;
if (UISettings::values.language.isEmpty()) {
@@ -4022,6 +4057,26 @@ void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
discord_rpc->Update();
}
+void GMainWindow::changeEvent(QEvent* event) {
+#ifdef __linux__
+ // PaletteChange event appears to only reach so far into the GUI, explicitly asking to
+ // UpdateUITheme is a decent work around
+ if (event->type() == QEvent::PaletteChange) {
+ const QPalette test_palette(qApp->palette());
+ const QString current_theme = UISettings::values.theme;
+ // Keeping eye on QPalette::Window to avoid looping. QPalette::Text might be useful too
+ static QColor last_window_color;
+ const QColor window_color = test_palette.color(QPalette::Active, QPalette::Window);
+ if (last_window_color != window_color && (current_theme == QStringLiteral("default") ||
+ current_theme == QStringLiteral("colorful"))) {
+ UpdateUITheme();
+ }
+ last_window_color = window_color;
+ }
+#endif // __linux__
+ QWidget::changeEvent(event);
+}
+
#ifdef main
#undef main
#endif
@@ -4067,6 +4122,15 @@ int main(int argc, char* argv[]) {
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
QApplication app(argc, argv);
+ // Workaround for QTBUG-85409, for Suzhou numerals the number 1 is actually \u3021
+ // so we can see if we get \u3008 instead
+ // TL;DR all other number formats are consecutive in unicode code points
+ // This bug is fixed in Qt6, specifically 6.0.0-alpha1
+ const QLocale locale = QLocale::system();
+ if (QStringLiteral("\u3008") == locale.toString(1)) {
+ QLocale::setDefault(QLocale::system().name());
+ }
+
// Qt changes the locale and causes issues in float conversion using std::to_string() when
// generating shaders
setlocale(LC_ALL, "C");