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-rw-r--r--src/yuzu/main.cpp24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 41f765f12..62ff7a2d7 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -27,7 +27,9 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/crypto/key_manager.h"
+#include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h"
+#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
@@ -213,6 +215,14 @@ void GMainWindow::InitializeRecentFileMenuActions() {
ui.menu_recent_files->addAction(actions_recent_files[i]);
}
+ ui.menu_recent_files->addSeparator();
+ QAction* action_clear_recent_files = new QAction(this);
+ action_clear_recent_files->setText(tr("Clear Recent Files"));
+ connect(action_clear_recent_files, &QAction::triggered, this, [this] {
+ UISettings::values.recent_files.clear();
+ UpdateRecentFiles();
+ });
+ ui.menu_recent_files->addAction(action_clear_recent_files);
UpdateRecentFiles();
}
@@ -221,6 +231,7 @@ void GMainWindow::InitializeHotkeys() {
hotkey_registry.RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
hotkey_registry.RegisterHotkey("Main Window", "Start Emulation");
hotkey_registry.RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4));
+ hotkey_registry.RegisterHotkey("Main Window", "Restart", QKeySequence(Qt::Key_F5));
hotkey_registry.RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
hotkey_registry.RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
Qt::ApplicationShortcut);
@@ -246,6 +257,12 @@ void GMainWindow::InitializeHotkeys() {
}
}
});
+ connect(hotkey_registry.GetHotkey("Main Window", "Restart", this), &QShortcut::activated, this,
+ [this] {
+ if (!Core::System::GetInstance().IsPoweredOn())
+ return;
+ BootGame(QString(game_path));
+ });
connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
&QShortcut::activated, ui.action_Fullscreen, &QAction::trigger);
connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
@@ -345,6 +362,7 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame);
connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame);
+ connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); });
connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
// View
@@ -494,6 +512,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
}
return false;
}
+ game_path = filename;
+
Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
return true;
}
@@ -552,6 +572,7 @@ void GMainWindow::ShutdownGame() {
ui.action_Start->setText(tr("Start"));
ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(false);
+ ui.action_Restart->setEnabled(false);
render_window->hide();
game_list->show();
game_list->setFilterFocus();
@@ -564,6 +585,8 @@ void GMainWindow::ShutdownGame() {
emu_frametime_label->setVisible(false);
emulation_running = false;
+
+ game_path.clear();
}
void GMainWindow::StoreRecentFile(const QString& filename) {
@@ -828,6 +851,7 @@ void GMainWindow::OnPauseGame() {
ui.action_Start->setEnabled(true);
ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(true);
+ ui.action_Restart->setEnabled(true);
}
void GMainWindow::OnStopGame() {