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-rw-r--r--src/yuzu/main.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index e8418b302..20532416c 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -101,6 +101,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "common/settings.h"
#include "common/telemetry.h"
#include "core/core.h"
+#include "core/core_timing.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/common_funcs.h"
@@ -389,6 +390,7 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
std::chrono::duration_cast<std::chrono::duration<f64, std::milli>>(
Common::Windows::SetCurrentTimerResolutionToMaximum())
.count());
+ system->CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution());
#endif
UpdateWindowTitle();
@@ -452,7 +454,7 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
// the user through their desktop environment.
//: TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the
//: computer from sleeping
- QByteArray wakelock_reason = tr("Running a game").toLatin1();
+ QByteArray wakelock_reason = tr("Running a game").toUtf8();
SDL_SetHint(SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME, wakelock_reason.data());
// SDL disables the screen saver by default, and setting the hint