diff options
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 74 |
1 files changed, 56 insertions, 18 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 524650144..42b7b64c8 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -983,11 +983,6 @@ void GMainWindow::InitializeWidgets() { filter_status_button->setFocusPolicy(Qt::NoFocus); connect(filter_status_button, &QPushButton::clicked, this, &GMainWindow::OnToggleAdaptingFilter); - auto filter = Settings::values.scaling_filter.GetValue(); - if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL && - filter == Settings::ScalingFilter::Fsr) { - Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor); - } UpdateFilterText(); filter_status_button->setCheckable(true); filter_status_button->setChecked(true); @@ -1839,9 +1834,11 @@ void GMainWindow::OnEmulationStopTimeExpired() { void GMainWindow::OnEmulationStopped() { shutdown_timer.stop(); - emu_thread->disconnect(); - emu_thread->wait(); - emu_thread = nullptr; + if (emu_thread) { + emu_thread->disconnect(); + emu_thread->wait(); + emu_thread.reset(); + } if (shutdown_dialog) { shutdown_dialog->deleteLater(); @@ -2229,8 +2226,10 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ } switch (target) { - case GameListRemoveTarget::GlShaderCache: case GameListRemoveTarget::VkShaderCache: + RemoveVulkanDriverPipelineCache(program_id); + [[fallthrough]]; + case GameListRemoveTarget::GlShaderCache: RemoveTransferableShaderCache(program_id, target); break; case GameListRemoveTarget::AllShaderCache: @@ -2271,6 +2270,22 @@ void GMainWindow::RemoveTransferableShaderCache(u64 program_id, GameListRemoveTa } } +void GMainWindow::RemoveVulkanDriverPipelineCache(u64 program_id) { + static constexpr std::string_view target_file_name = "vulkan_pipelines.bin"; + + const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir); + const auto shader_cache_folder_path = shader_cache_dir / fmt::format("{:016x}", program_id); + const auto target_file = shader_cache_folder_path / target_file_name; + + if (!Common::FS::Exists(target_file)) { + return; + } + if (!Common::FS::RemoveFile(target_file)) { + QMessageBox::warning(this, tr("Error Removing Vulkan Driver Pipeline Cache"), + tr("Failed to remove the driver pipeline cache.")); + } +} + void GMainWindow::RemoveAllTransferableShaderCaches(u64 program_id) { const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir); const auto program_shader_cache_dir = shader_cache_dir / fmt::format("{:016x}", program_id); @@ -2738,8 +2753,7 @@ void GMainWindow::OnMenuInstallToNAND() { ui->action_Install_File_NAND->setEnabled(false); install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this); - install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint & - ~Qt::WindowMaximizeButtonHint); + install_progress->setWindowFlags(windowFlags() & ~Qt::WindowMaximizeButtonHint); install_progress->setAttribute(Qt::WA_DeleteOnClose, true); install_progress->setFixedWidth(installDialog.GetMinimumWidth() + 40); install_progress->show(); @@ -3011,6 +3025,8 @@ void GMainWindow::OnStopGame() { if (OnShutdownBegin()) { OnShutdownBeginDialog(); + } else { + OnEmulationStopped(); } } @@ -3447,10 +3463,6 @@ void GMainWindow::OnToggleAdaptingFilter() { } else { filter = static_cast<Settings::ScalingFilter>(static_cast<u32>(filter) + 1); } - if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL && - filter == Settings::ScalingFilter::Fsr) { - filter = Settings::ScalingFilter::NearestNeighbor; - } Settings::values.scaling_filter.SetValue(filter); filter_status_button->setChecked(true); UpdateFilterText(); @@ -3708,15 +3720,36 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie } } +std::string GMainWindow::CreateTASFramesString( + std::array<size_t, InputCommon::TasInput::PLAYER_NUMBER> frames) const { + std::string string = ""; + size_t maxPlayerIndex = 0; + for (size_t i = 0; i < frames.size(); i++) { + if (frames[i] != 0) { + if (maxPlayerIndex != 0) + string += ", "; + while (maxPlayerIndex++ != i) + string += "0, "; + string += std::to_string(frames[i]); + } + } + return string; +} + QString GMainWindow::GetTasStateDescription() const { auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus(); + std::string tas_frames_string = CreateTASFramesString(total_tas_frames); switch (tas_status) { case InputCommon::TasInput::TasState::Running: - return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames); + return tr("TAS state: Running %1/%2") + .arg(current_tas_frame) + .arg(QString::fromStdString(tas_frames_string)); case InputCommon::TasInput::TasState::Recording: - return tr("TAS state: Recording %1").arg(total_tas_frames); + return tr("TAS state: Recording %1").arg(total_tas_frames[0]); case InputCommon::TasInput::TasState::Stopped: - return tr("TAS state: Idle %1/%2").arg(current_tas_frame).arg(total_tas_frames); + return tr("TAS state: Idle %1/%2") + .arg(current_tas_frame) + .arg(QString::fromStdString(tas_frames_string)); default: return tr("TAS State: Invalid"); } @@ -4413,6 +4446,11 @@ int main(int argc, char* argv[]) { } #endif +#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0) + // Disables the "?" button on all dialogs. Disabled by default on Qt6. + QCoreApplication::setAttribute(Qt::AA_DisableWindowContextHelpButton); +#endif + // Enables the core to make the qt created contexts current on std::threads QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity); QApplication app(argc, argv); |