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-rw-r--r--src/yuzu/main.cpp74
1 files changed, 56 insertions, 18 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 524650144..42b7b64c8 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -983,11 +983,6 @@ void GMainWindow::InitializeWidgets() {
filter_status_button->setFocusPolicy(Qt::NoFocus);
connect(filter_status_button, &QPushButton::clicked, this,
&GMainWindow::OnToggleAdaptingFilter);
- auto filter = Settings::values.scaling_filter.GetValue();
- if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
- filter == Settings::ScalingFilter::Fsr) {
- Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor);
- }
UpdateFilterText();
filter_status_button->setCheckable(true);
filter_status_button->setChecked(true);
@@ -1839,9 +1834,11 @@ void GMainWindow::OnEmulationStopTimeExpired() {
void GMainWindow::OnEmulationStopped() {
shutdown_timer.stop();
- emu_thread->disconnect();
- emu_thread->wait();
- emu_thread = nullptr;
+ if (emu_thread) {
+ emu_thread->disconnect();
+ emu_thread->wait();
+ emu_thread.reset();
+ }
if (shutdown_dialog) {
shutdown_dialog->deleteLater();
@@ -2229,8 +2226,10 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
}
switch (target) {
- case GameListRemoveTarget::GlShaderCache:
case GameListRemoveTarget::VkShaderCache:
+ RemoveVulkanDriverPipelineCache(program_id);
+ [[fallthrough]];
+ case GameListRemoveTarget::GlShaderCache:
RemoveTransferableShaderCache(program_id, target);
break;
case GameListRemoveTarget::AllShaderCache:
@@ -2271,6 +2270,22 @@ void GMainWindow::RemoveTransferableShaderCache(u64 program_id, GameListRemoveTa
}
}
+void GMainWindow::RemoveVulkanDriverPipelineCache(u64 program_id) {
+ static constexpr std::string_view target_file_name = "vulkan_pipelines.bin";
+
+ const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir);
+ const auto shader_cache_folder_path = shader_cache_dir / fmt::format("{:016x}", program_id);
+ const auto target_file = shader_cache_folder_path / target_file_name;
+
+ if (!Common::FS::Exists(target_file)) {
+ return;
+ }
+ if (!Common::FS::RemoveFile(target_file)) {
+ QMessageBox::warning(this, tr("Error Removing Vulkan Driver Pipeline Cache"),
+ tr("Failed to remove the driver pipeline cache."));
+ }
+}
+
void GMainWindow::RemoveAllTransferableShaderCaches(u64 program_id) {
const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir);
const auto program_shader_cache_dir = shader_cache_dir / fmt::format("{:016x}", program_id);
@@ -2738,8 +2753,7 @@ void GMainWindow::OnMenuInstallToNAND() {
ui->action_Install_File_NAND->setEnabled(false);
install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this);
- install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint &
- ~Qt::WindowMaximizeButtonHint);
+ install_progress->setWindowFlags(windowFlags() & ~Qt::WindowMaximizeButtonHint);
install_progress->setAttribute(Qt::WA_DeleteOnClose, true);
install_progress->setFixedWidth(installDialog.GetMinimumWidth() + 40);
install_progress->show();
@@ -3011,6 +3025,8 @@ void GMainWindow::OnStopGame() {
if (OnShutdownBegin()) {
OnShutdownBeginDialog();
+ } else {
+ OnEmulationStopped();
}
}
@@ -3447,10 +3463,6 @@ void GMainWindow::OnToggleAdaptingFilter() {
} else {
filter = static_cast<Settings::ScalingFilter>(static_cast<u32>(filter) + 1);
}
- if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
- filter == Settings::ScalingFilter::Fsr) {
- filter = Settings::ScalingFilter::NearestNeighbor;
- }
Settings::values.scaling_filter.SetValue(filter);
filter_status_button->setChecked(true);
UpdateFilterText();
@@ -3708,15 +3720,36 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie
}
}
+std::string GMainWindow::CreateTASFramesString(
+ std::array<size_t, InputCommon::TasInput::PLAYER_NUMBER> frames) const {
+ std::string string = "";
+ size_t maxPlayerIndex = 0;
+ for (size_t i = 0; i < frames.size(); i++) {
+ if (frames[i] != 0) {
+ if (maxPlayerIndex != 0)
+ string += ", ";
+ while (maxPlayerIndex++ != i)
+ string += "0, ";
+ string += std::to_string(frames[i]);
+ }
+ }
+ return string;
+}
+
QString GMainWindow::GetTasStateDescription() const {
auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus();
+ std::string tas_frames_string = CreateTASFramesString(total_tas_frames);
switch (tas_status) {
case InputCommon::TasInput::TasState::Running:
- return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames);
+ return tr("TAS state: Running %1/%2")
+ .arg(current_tas_frame)
+ .arg(QString::fromStdString(tas_frames_string));
case InputCommon::TasInput::TasState::Recording:
- return tr("TAS state: Recording %1").arg(total_tas_frames);
+ return tr("TAS state: Recording %1").arg(total_tas_frames[0]);
case InputCommon::TasInput::TasState::Stopped:
- return tr("TAS state: Idle %1/%2").arg(current_tas_frame).arg(total_tas_frames);
+ return tr("TAS state: Idle %1/%2")
+ .arg(current_tas_frame)
+ .arg(QString::fromStdString(tas_frames_string));
default:
return tr("TAS State: Invalid");
}
@@ -4413,6 +4446,11 @@ int main(int argc, char* argv[]) {
}
#endif
+#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
+ // Disables the "?" button on all dialogs. Disabled by default on Qt6.
+ QCoreApplication::setAttribute(Qt::AA_DisableWindowContextHelpButton);
+#endif
+
// Enables the core to make the qt created contexts current on std::threads
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
QApplication app(argc, argv);