diff options
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index cb8135c42..e36914f14 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -47,6 +47,7 @@ #include "video_core/debug_utils/debug_utils.h" #include "yuzu/about_dialog.h" #include "yuzu/bootmanager.h" +#include "yuzu/compatibility_list.h" #include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_dialog.h" #include "yuzu/debugger/console.h" @@ -444,6 +445,8 @@ QStringList GMainWindow::GetUnsupportedGLExtensions() { unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev"); if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) unsupported_ext.append("ARB_texture_mirror_clamp_to_edge"); + if (!GLAD_GL_ARB_base_instance) + unsupported_ext.append("ARB_base_instance"); // Extensions required to support some texture formats. if (!GLAD_GL_EXT_texture_compression_s3tc) @@ -606,7 +609,7 @@ void GMainWindow::BootGame(const QString& filename) { } setWindowTitle(QString("yuzu %1| %4 | %2-%3") - .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc, + .arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc, QString::fromStdString(title_name))); render_window->show(); @@ -641,7 +644,7 @@ void GMainWindow::ShutdownGame() { game_list->show(); game_list->setFilterFocus(); setWindowTitle(QString("yuzu %1| %2-%3") - .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc)); + .arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc)); // Disable status bar updates status_bar_update_timer.stop(); @@ -723,14 +726,11 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target QDesktopServices::openUrl(QUrl::fromLocalFile(qpath)); } -void GMainWindow::OnGameListNavigateToGamedbEntry( - u64 program_id, - std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list) { - - auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); +void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, + const CompatibilityList& compatibility_list) { + const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); QString directory; - if (it != compatibility_list.end()) directory = it->second.second; |