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-rw-r--r--src/yuzu/main.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 674e73412..e07c892cf 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -13,6 +13,7 @@
#include "common/common_types.h"
#include "core/core.h"
+#include "core/hle/service/acc/profile_manager.h"
#include "ui_main.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/hotkeys.h"
@@ -24,8 +25,10 @@ class GImageInfo;
class GraphicsBreakPointsWidget;
class GraphicsSurfaceWidget;
class GRenderWindow;
+class LoadingScreen;
class MicroProfileDialog;
class ProfilerWidget;
+class QLabel;
class WaitTreeWidget;
enum class GameListOpenTarget;
@@ -99,12 +102,19 @@ signals:
// Signal that tells widgets to update icons to use the current theme
void UpdateThemedIcons();
+ void ProfileSelectorFinishedSelection(std::optional<Service::Account::UUID> uuid);
void SoftwareKeyboardFinishedText(std::optional<std::u16string> text);
void SoftwareKeyboardFinishedCheckDialog();
+ void WebBrowserUnpackRomFS();
+ void WebBrowserFinishedBrowsing();
+
public slots:
+ void OnLoadComplete();
+ void ProfileSelectorSelectProfile();
void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters);
void SoftwareKeyboardInvokeCheckDialog(std::u16string error_message);
+ void WebBrowserOpenPage(std::string_view filename, std::string_view arguments);
private:
void InitializeWidgets();
@@ -126,6 +136,8 @@ private:
void ShowTelemetryCallout();
void SetDiscordEnabled(bool state);
+ void SelectAndSetCurrentUser();
+
/**
* Stores the filename in the recently loaded files list.
* The new filename is stored at the beginning of the recently loaded files list.
@@ -168,6 +180,7 @@ private slots:
void OnGameListCopyTID(u64 program_id);
void OnGameListNavigateToGamedbEntry(u64 program_id,
const CompatibilityList& compatibility_list);
+ void OnGameListOpenPerGameProperties(const std::string& file);
void OnMenuLoadFile();
void OnMenuLoadFolder();
void OnMenuInstallToNAND();
@@ -186,6 +199,7 @@ private slots:
void ShowFullscreen();
void HideFullscreen();
void ToggleWindowMode();
+ void OnCaptureScreenshot();
void OnCoreError(Core::System::ResultStatus, std::string);
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
@@ -199,6 +213,7 @@ private:
GRenderWindow* render_window;
GameList* game_list;
+ LoadingScreen* loading_screen;
// Status bar elements
QLabel* message_label = nullptr;