summaryrefslogtreecommitdiff
path: root/src/yuzu/main.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/yuzu/main.h')
-rw-r--r--src/yuzu/main.h13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 45c8310e1..38e66ccd0 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -186,8 +186,8 @@ private:
void PreventOSSleep();
void AllowOSSleep();
- bool LoadROM(const QString& filename, std::size_t program_index);
- void BootGame(const QString& filename, std::size_t program_index = 0,
+ bool LoadROM(const QString& filename, u64 program_id, std::size_t program_index);
+ void BootGame(const QString& filename, u64 program_id = 0, std::size_t program_index = 0,
StartGameType with_config = StartGameType::Normal);
void ShutdownGame();
@@ -238,7 +238,7 @@ private slots:
void OnOpenQuickstartGuide();
void OnOpenFAQ();
/// Called whenever a user selects a game in the game list widget.
- void OnGameListLoadFile(QString game_path);
+ void OnGameListLoadFile(QString game_path, u64 program_id);
void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target,
const std::string& game_path);
void OnTransferableShaderCacheOpenFile(u64 program_id);
@@ -282,7 +282,8 @@ private:
void RemoveBaseContent(u64 program_id, const QString& entry_type);
void RemoveUpdateContent(u64 program_id, const QString& entry_type);
void RemoveAddOnContent(u64 program_id, const QString& entry_type);
- void RemoveTransferableShaderCache(u64 program_id);
+ void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target);
+ void RemoveAllTransferableShaderCaches(u64 program_id);
void RemoveCustomConfiguration(u64 program_id, const std::string& game_path);
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
InstallResult InstallNSPXCI(const QString& filename);
@@ -291,6 +292,7 @@ private:
void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {},
std::string_view gpu_vendor = {});
void UpdateStatusBar();
+ void UpdateGPUAccuracyButton();
void UpdateStatusButtons();
void UpdateUISettings();
void HideMouseCursor();
@@ -316,8 +318,7 @@ private:
QLabel* emu_speed_label = nullptr;
QLabel* game_fps_label = nullptr;
QLabel* emu_frametime_label = nullptr;
- QPushButton* async_status_button = nullptr;
- QPushButton* multicore_status_button = nullptr;
+ QPushButton* gpu_accuracy_button = nullptr;
QPushButton* renderer_status_button = nullptr;
QPushButton* dock_status_button = nullptr;
QTimer status_bar_update_timer;