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Diffstat (limited to 'src/yuzu/multiplayer/direct_connect.cpp')
-rw-r--r--src/yuzu/multiplayer/direct_connect.cpp27
1 files changed, 19 insertions, 8 deletions
diff --git a/src/yuzu/multiplayer/direct_connect.cpp b/src/yuzu/multiplayer/direct_connect.cpp
index 9000c4531..017063074 100644
--- a/src/yuzu/multiplayer/direct_connect.cpp
+++ b/src/yuzu/multiplayer/direct_connect.cpp
@@ -8,6 +8,8 @@
#include <QString>
#include <QtConcurrent/QtConcurrentRun>
#include "common/settings.h"
+#include "core/core.h"
+#include "core/internal_network/network_interface.h"
#include "network/network.h"
#include "ui_direct_connect.h"
#include "yuzu/main.h"
@@ -20,9 +22,10 @@
enum class ConnectionType : u8 { TraversalServer, IP };
-DirectConnectWindow::DirectConnectWindow(Network::RoomNetwork& room_network_, QWidget* parent)
+DirectConnectWindow::DirectConnectWindow(Core::System& system_, QWidget* parent)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
- ui(std::make_unique<Ui::DirectConnect>()), room_network{room_network_} {
+ ui(std::make_unique<Ui::DirectConnect>()), system{system_}, room_network{
+ system.GetRoomNetwork()} {
ui->setupUi(this);
@@ -53,10 +56,20 @@ void DirectConnectWindow::RetranslateUi() {
}
void DirectConnectWindow::Connect() {
+ if (!Network::GetSelectedNetworkInterface()) {
+ NetworkMessage::ErrorManager::ShowError(
+ NetworkMessage::ErrorManager::NO_INTERFACE_SELECTED);
+ return;
+ }
if (!ui->nickname->hasAcceptableInput()) {
NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::USERNAME_NOT_VALID);
return;
}
+ if (system.IsPoweredOn()) {
+ if (!NetworkMessage::WarnGameRunning()) {
+ return;
+ }
+ }
if (const auto member = room_network.GetRoomMember().lock()) {
// Prevent the user from trying to join a room while they are already joining.
if (member->GetState() == Network::RoomMember::State::Joining) {
@@ -97,9 +110,9 @@ void DirectConnectWindow::Connect() {
QFuture<void> f = QtConcurrent::run([&] {
if (auto room_member = room_network.GetRoomMember().lock()) {
auto port = UISettings::values.multiplayer_port.GetValue();
- room_member->Join(ui->nickname->text().toStdString(), "",
- ui->ip->text().toStdString().c_str(), port, 0,
- Network::NoPreferredMac, ui->password->text().toStdString().c_str());
+ room_member->Join(ui->nickname->text().toStdString(),
+ ui->ip->text().toStdString().c_str(), port, 0, Network::NoPreferredIP,
+ ui->password->text().toStdString().c_str());
}
});
watcher->setFuture(f);
@@ -121,9 +134,7 @@ void DirectConnectWindow::OnConnection() {
EndConnecting();
if (auto room_member = room_network.GetRoomMember().lock()) {
- if (room_member->GetState() == Network::RoomMember::State::Joined ||
- room_member->GetState() == Network::RoomMember::State::Moderator) {
-
+ if (room_member->IsConnected()) {
close();
}
}