diff options
Diffstat (limited to 'src/yuzu/multiplayer/host_room.cpp')
-rw-r--r-- | src/yuzu/multiplayer/host_room.cpp | 23 |
1 files changed, 18 insertions, 5 deletions
diff --git a/src/yuzu/multiplayer/host_room.cpp b/src/yuzu/multiplayer/host_room.cpp index cb9464b2b..0c6adfd04 100644 --- a/src/yuzu/multiplayer/host_room.cpp +++ b/src/yuzu/multiplayer/host_room.cpp @@ -12,7 +12,9 @@ #include <QtConcurrent/QtConcurrentRun> #include "common/logging/log.h" #include "common/settings.h" -#include "core/announce_multiplayer_session.h" +#include "core/core.h" +#include "core/internal_network/network_interface.h" +#include "network/announce_multiplayer_session.h" #include "ui_host_room.h" #include "yuzu/game_list_p.h" #include "yuzu/main.h" @@ -27,10 +29,11 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list, std::shared_ptr<Core::AnnounceMultiplayerSession> session, - Network::RoomNetwork& room_network_) + Core::System& system_) : QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint), ui(std::make_unique<Ui::HostRoom>()), - announce_multiplayer_session(session), room_network{room_network_} { + announce_multiplayer_session(session), system{system_}, room_network{ + system.GetRoomNetwork()} { ui->setupUi(this); // set up validation for all of the fields @@ -105,6 +108,11 @@ std::unique_ptr<Network::VerifyUser::Backend> HostRoomWindow::CreateVerifyBacken } void HostRoomWindow::Host() { + if (!Network::GetSelectedNetworkInterface()) { + NetworkMessage::ErrorManager::ShowError( + NetworkMessage::ErrorManager::NO_INTERFACE_SELECTED); + return; + } if (!ui->username->hasAcceptableInput()) { NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::USERNAME_NOT_VALID); return; @@ -121,6 +129,11 @@ void HostRoomWindow::Host() { NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::GAME_NOT_SELECTED); return; } + if (system.IsPoweredOn()) { + if (!NetworkMessage::WarnGameRunning()) { + return; + } + } if (auto member = room_network.GetRoomMember().lock()) { if (member->GetState() == Network::RoomMember::State::Joining) { return; @@ -201,8 +214,8 @@ void HostRoomWindow::Host() { } #endif // TODO: Check what to do with this - member->Join(ui->username->text().toStdString(), "", "127.0.0.1", port, 0, - Network::NoPreferredMac, password, token); + member->Join(ui->username->text().toStdString(), "127.0.0.1", port, 0, + Network::NoPreferredIP, password, token); // Store settings UISettings::values.multiplayer_room_nickname = ui->username->text(); |