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-rw-r--r--src/yuzu/applets/web_browser.cpp2
-rw-r--r--src/yuzu/bootmanager.cpp10
-rw-r--r--src/yuzu/compatdb.cpp4
-rw-r--r--src/yuzu/configuration/config.cpp4
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp4
-rw-r--r--src/yuzu/configuration/configure_graphics.ui7
-rw-r--r--src/yuzu/debugger/wait_tree.cpp8
-rw-r--r--src/yuzu/debugger/wait_tree.h3
-rw-r--r--src/yuzu/main.cpp20
9 files changed, 49 insertions, 13 deletions
diff --git a/src/yuzu/applets/web_browser.cpp b/src/yuzu/applets/web_browser.cpp
index 6a9138d53..979b9ec14 100644
--- a/src/yuzu/applets/web_browser.cpp
+++ b/src/yuzu/applets/web_browser.cpp
@@ -56,6 +56,8 @@ constexpr char NX_SHIM_INJECT_SCRIPT[] = R"(
window.nx.endApplet = function() {
applet_done = true;
};
+
+ window.onkeypress = function(e) { if (e.keyCode === 13) { applet_done = true; } };
)";
QString GetNXShimInjectionScript() {
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index b2a087aa5..d2c97b1f8 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -20,10 +20,7 @@
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
void EmuThread::run() {
- if (!Settings::values.use_multi_core) {
- // Single core mode must acquire OpenGL context for entire emulation session
- render_window->MakeCurrent();
- }
+ render_window->MakeCurrent();
MicroProfileOnThreadCreate("EmuThread");
@@ -38,6 +35,11 @@ void EmuThread::run() {
emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
+ if (Settings::values.use_asynchronous_gpu_emulation) {
+ // Release OpenGL context for the GPU thread
+ render_window->DoneCurrent();
+ }
+
// holds whether the cpu was running during the last iteration,
// so that the DebugModeLeft signal can be emitted before the
// next execution step
diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp
index c09a06520..c8b0a5ec0 100644
--- a/src/yuzu/compatdb.cpp
+++ b/src/yuzu/compatdb.cpp
@@ -53,8 +53,8 @@ void CompatDB::Submit() {
case CompatDBPage::Final:
back();
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
- Core::Telemetry().AddField(Telemetry::FieldType::UserFeedback, "Compatibility",
- compatibility->checkedId());
+ Core::System::GetInstance().TelemetrySession().AddField(
+ Telemetry::FieldType::UserFeedback, "Compatibility", compatibility->checkedId());
button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting"));
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index e9546dadf..74dc6bb28 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -374,6 +374,8 @@ void Config::ReadValues() {
qt_config->value("use_disk_shader_cache", false).toBool();
Settings::values.use_accurate_gpu_emulation =
qt_config->value("use_accurate_gpu_emulation", false).toBool();
+ Settings::values.use_asynchronous_gpu_emulation =
+ qt_config->value("use_asynchronous_gpu_emulation", false).toBool();
Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat();
Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat();
@@ -633,6 +635,8 @@ void Config::SaveValues() {
qt_config->setValue("frame_limit", Settings::values.frame_limit);
qt_config->setValue("use_disk_shader_cache", Settings::values.use_disk_shader_cache);
qt_config->setValue("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation);
+ qt_config->setValue("use_asynchronous_gpu_emulation",
+ Settings::values.use_asynchronous_gpu_emulation);
// Cast to double because Qt's written float values are not human-readable
qt_config->setValue("bg_red", (double)Settings::values.bg_red);
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 0f5dd534b..dd1d67488 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -75,6 +75,8 @@ void ConfigureGraphics::setConfiguration() {
ui->frame_limit->setValue(Settings::values.frame_limit);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
+ ui->use_asynchronous_gpu_emulation->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation);
UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,
Settings::values.bg_blue));
}
@@ -86,6 +88,8 @@ void ConfigureGraphics::applyConfiguration() {
Settings::values.frame_limit = ui->frame_limit->value();
Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
+ Settings::values.use_asynchronous_gpu_emulation =
+ ui->use_asynchronous_gpu_emulation->isChecked();
Settings::values.bg_red = static_cast<float>(bg_color.redF());
Settings::values.bg_green = static_cast<float>(bg_color.greenF());
Settings::values.bg_blue = static_cast<float>(bg_color.blueF());
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index 824f5810a..c6767e0ca 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -64,6 +64,13 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="use_asynchronous_gpu_emulation">
+ <property name="text">
+ <string>Use asynchronous GPU emulation</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="label">
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index f50225d5f..06ad74ffe 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -81,9 +81,8 @@ QString WaitTreeText::GetText() const {
return text;
}
-WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address) : mutex_address(mutex_address) {
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
-
+WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::HandleTable& handle_table)
+ : mutex_address(mutex_address) {
mutex_value = Memory::Read32(mutex_address);
owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
owner = handle_table.Get<Kernel::Thread>(owner_handle);
@@ -316,7 +315,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
const VAddr mutex_wait_address = thread.GetMutexWaitAddress();
if (mutex_wait_address != 0) {
- list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address));
+ const auto& handle_table = thread.GetOwnerProcess()->GetHandleTable();
+ list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address, handle_table));
} else {
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
}
diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h
index 365c3dbfe..62886609d 100644
--- a/src/yuzu/debugger/wait_tree.h
+++ b/src/yuzu/debugger/wait_tree.h
@@ -17,6 +17,7 @@
class EmuThread;
namespace Kernel {
+class HandleTable;
class ReadableEvent;
class WaitObject;
class Thread;
@@ -72,7 +73,7 @@ public:
class WaitTreeMutexInfo : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeMutexInfo(VAddr mutex_address);
+ explicit WaitTreeMutexInfo(VAddr mutex_address, const Kernel::HandleTable& handle_table);
~WaitTreeMutexInfo() override;
QString GetText() const override;
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 1d460c189..41ba3c4c6 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -11,6 +11,7 @@
#include "applets/profile_select.h"
#include "applets/software_keyboard.h"
#include "applets/web_browser.h"
+#include "configuration/configure_input.h"
#include "configuration/configure_per_general.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
@@ -339,6 +340,11 @@ void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view
.arg(QString::fromStdString(std::to_string(key_code))));
};
+ QMessageBox::information(
+ this, tr("Exit"),
+ tr("To exit the web application, use the game provided controls to select exit, select the "
+ "'Exit Web Applet' option in the menu bar, or press the 'Enter' key."));
+
bool running_exit_check = false;
while (!finished) {
QApplication::processEvents();
@@ -522,6 +528,7 @@ void GMainWindow::InitializeHotkeys() {
Qt::ApplicationShortcut);
hotkey_registry.RegisterHotkey("Main Window", "Capture Screenshot",
QKeySequence(QKeySequence::Print));
+ hotkey_registry.RegisterHotkey("Main Window", "Change Docked Mode", QKeySequence(Qt::Key_F10));
hotkey_registry.LoadHotkeys();
@@ -561,7 +568,10 @@ void GMainWindow::InitializeHotkeys() {
Settings::values.use_frame_limit = !Settings::values.use_frame_limit;
UpdateStatusBar();
});
- constexpr u16 SPEED_LIMIT_STEP = 5;
+ // TODO: Remove this comment/static whenever the next major release of
+ // MSVC occurs and we make it a requirement (see:
+ // https://developercommunity.visualstudio.com/content/problem/93922/constexprs-are-trying-to-be-captured-in-lambda-fun.html)
+ static constexpr u16 SPEED_LIMIT_STEP = 5;
connect(hotkey_registry.GetHotkey("Main Window", "Increase Speed Limit", this),
&QShortcut::activated, this, [&] {
if (Settings::values.frame_limit < 9999 - SPEED_LIMIT_STEP) {
@@ -588,6 +598,12 @@ void GMainWindow::InitializeHotkeys() {
OnCaptureScreenshot();
}
});
+ connect(hotkey_registry.GetHotkey("Main Window", "Change Docked Mode", this),
+ &QShortcut::activated, this, [&] {
+ Settings::values.use_docked_mode = !Settings::values.use_docked_mode;
+ OnDockedModeChanged(!Settings::values.use_docked_mode,
+ Settings::values.use_docked_mode);
+ });
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -846,7 +862,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
}
game_path = filename;
- Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
+ system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
return true;
}