diff options
Diffstat (limited to 'src/yuzu')
21 files changed, 162 insertions, 41 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index da6e5aa88..8ecd87150 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -684,6 +684,7 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.shader_backend); ReadGlobalSetting(Settings::values.use_asynchronous_shaders); ReadGlobalSetting(Settings::values.use_fast_gpu_time); + ReadGlobalSetting(Settings::values.use_pessimistic_flushes); ReadGlobalSetting(Settings::values.bg_red); ReadGlobalSetting(Settings::values.bg_green); ReadGlobalSetting(Settings::values.bg_blue); @@ -1300,6 +1301,7 @@ void Config::SaveRendererValues() { Settings::values.shader_backend.UsingGlobal()); WriteGlobalSetting(Settings::values.use_asynchronous_shaders); WriteGlobalSetting(Settings::values.use_fast_gpu_time); + WriteGlobalSetting(Settings::values.use_pessimistic_flushes); WriteGlobalSetting(Settings::values.bg_red); WriteGlobalSetting(Settings::values.bg_green); WriteGlobalSetting(Settings::values.bg_blue); diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index e16d127a8..04d397750 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -14,7 +14,7 @@ #include "yuzu/uisettings.h" ConfigureDebug::ConfigureDebug(const Core::System& system_, QWidget* parent) - : QWidget(parent), ui{std::make_unique<Ui::ConfigureDebug>()}, system{system_} { + : QScrollArea(parent), ui{std::make_unique<Ui::ConfigureDebug>()}, system{system_} { ui->setupUi(this); SetConfiguration(); diff --git a/src/yuzu/configuration/configure_debug.h b/src/yuzu/configuration/configure_debug.h index 64d68ab8f..42d30f170 100644 --- a/src/yuzu/configuration/configure_debug.h +++ b/src/yuzu/configuration/configure_debug.h @@ -4,7 +4,7 @@ #pragma once #include <memory> -#include <QWidget> +#include <QScrollArea> namespace Core { class System; @@ -14,7 +14,7 @@ namespace Ui { class ConfigureDebug; } -class ConfigureDebug : public QWidget { +class ConfigureDebug : public QScrollArea { Q_OBJECT public: diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index 4c16274fc..47b8b80f1 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -1,7 +1,11 @@ <?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>ConfigureDebug</class> - <widget class="QWidget" name="ConfigureDebug"> + <widget class="QScrollArea" name="ConfigureDebug"> + <property name="widgetResizable"> + <bool>true</bool> + </property> + <widget class="QWidget"> <layout class="QVBoxLayout" name="verticalLayout_1"> <item> <layout class="QVBoxLayout" name="verticalLayout_2"> @@ -322,6 +326,7 @@ </item> </layout> </widget> + </widget> <tabstops> <tabstop>log_filter_edit</tabstop> <tabstop>toggle_console</tabstop> diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 7c3196c83..01f074699 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -28,6 +28,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); + ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue()); if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setCurrentIndex( @@ -55,6 +56,8 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { use_asynchronous_shaders); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, ui->use_fast_gpu_time, use_fast_gpu_time); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes, + ui->use_pessimistic_flushes, use_pessimistic_flushes); } void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { @@ -77,6 +80,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); + ui->use_pessimistic_flushes->setEnabled( + Settings::values.use_pessimistic_flushes.UsingGlobal()); ui->anisotropic_filtering_combobox->setEnabled( Settings::values.max_anisotropy.UsingGlobal()); @@ -89,6 +94,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { use_asynchronous_shaders); ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, Settings::values.use_fast_gpu_time, use_fast_gpu_time); + ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes, + Settings::values.use_pessimistic_flushes, + use_pessimistic_flushes); ConfigurationShared::SetColoredComboBox( ui->gpu_accuracy, ui->label_gpu_accuracy, static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index 1ef7bd916..12e816905 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -39,6 +39,7 @@ private: ConfigurationShared::CheckState use_vsync; ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_fast_gpu_time; + ConfigurationShared::CheckState use_pessimistic_flushes; const Core::System& system; }; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index d6d819364..87a121471 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -100,6 +100,16 @@ </widget> </item> <item> + <widget class="QCheckBox" name="use_pessimistic_flushes"> + <property name="toolTip"> + <string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string> + </property> + <property name="text"> + <string>Use pessimistic buffer flushes (Hack)</string> + </property> + </widget> + </item> + <item> <widget class="QWidget" name="af_layout" native="true"> <layout class="QHBoxLayout" name="horizontalLayout_1"> <property name="leftMargin"> diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 109689c88..9b4f765ce 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -161,6 +161,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) { const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : ""); const QString inverted = QString::fromStdString(param.Get("inverted", false) ? "!" : ""); + const QString invert = QString::fromStdString(param.Get("invert", "+") == "-" ? "-" : ""); const auto common_button_name = input_subsystem->GetButtonName(param); // Retrieve the names from Qt @@ -184,7 +185,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) { } if (param.Has("axis")) { const QString axis = QString::fromStdString(param.Get("axis", "")); - return QObject::tr("%1%2Axis %3").arg(toggle, inverted, axis); + return QObject::tr("%1%2Axis %3").arg(toggle, invert, axis); } if (param.Has("axis_x") && param.Has("axis_y") && param.Has("axis_z")) { const QString axis_x = QString::fromStdString(param.Get("axis_x", "")); @@ -362,18 +363,18 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i button_map[button_id]->setText(tr("[not set]")); }); if (param.Has("code") || param.Has("button") || param.Has("hat")) { - context_menu.addAction(tr("Toggle button"), [&] { - const bool toggle_value = !param.Get("toggle", false); - param.Set("toggle", toggle_value); - button_map[button_id]->setText(ButtonToText(param)); - emulated_controller->SetButtonParam(button_id, param); - }); context_menu.addAction(tr("Invert button"), [&] { const bool invert_value = !param.Get("inverted", false); param.Set("inverted", invert_value); button_map[button_id]->setText(ButtonToText(param)); emulated_controller->SetButtonParam(button_id, param); }); + context_menu.addAction(tr("Toggle button"), [&] { + const bool toggle_value = !param.Get("toggle", false); + param.Set("toggle", toggle_value); + button_map[button_id]->setText(ButtonToText(param)); + emulated_controller->SetButtonParam(button_id, param); + }); } if (param.Has("axis")) { context_menu.addAction(tr("Invert axis"), [&] { @@ -398,6 +399,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } emulated_controller->SetButtonParam(button_id, param); }); + context_menu.addAction(tr("Toggle axis"), [&] { + const bool toggle_value = !param.Get("toggle", false); + param.Set("toggle", toggle_value); + button_map[button_id]->setText(ButtonToText(param)); + emulated_controller->SetButtonParam(button_id, param); + }); } context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); }); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index e103df977..a85adc072 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -860,7 +860,7 @@ void GMainWindow::InitializeWidgets() { }); multiplayer_state = new MultiplayerState(this, game_list->GetModel(), ui->action_Leave_Room, - ui->action_Show_Room, system->GetRoomNetwork()); + ui->action_Show_Room, *system); multiplayer_state->setVisible(false); // Create status bar diff --git a/src/yuzu/multiplayer/chat_room.cpp b/src/yuzu/multiplayer/chat_room.cpp index 1968a3c75..9e672f82e 100644 --- a/src/yuzu/multiplayer/chat_room.cpp +++ b/src/yuzu/multiplayer/chat_room.cpp @@ -16,7 +16,7 @@ #include <QUrl> #include <QtConcurrent/QtConcurrentRun> #include "common/logging/log.h" -#include "core/announce_multiplayer_session.h" +#include "network/announce_multiplayer_session.h" #include "ui_chat_room.h" #include "yuzu/game_list_p.h" #include "yuzu/multiplayer/chat_room.h" @@ -122,19 +122,22 @@ public: static const int UsernameRole = Qt::UserRole + 2; static const int AvatarUrlRole = Qt::UserRole + 3; static const int GameNameRole = Qt::UserRole + 4; + static const int GameVersionRole = Qt::UserRole + 5; PlayerListItem() = default; explicit PlayerListItem(const std::string& nickname, const std::string& username, - const std::string& avatar_url, const std::string& game_name) { + const std::string& avatar_url, + const AnnounceMultiplayerRoom::GameInfo& game_info) { setEditable(false); setData(QString::fromStdString(nickname), NicknameRole); setData(QString::fromStdString(username), UsernameRole); setData(QString::fromStdString(avatar_url), AvatarUrlRole); - if (game_name.empty()) { + if (game_info.name.empty()) { setData(QObject::tr("Not playing a game"), GameNameRole); } else { - setData(QString::fromStdString(game_name), GameNameRole); + setData(QString::fromStdString(game_info.name), GameNameRole); } + setData(QString::fromStdString(game_info.version), GameVersionRole); } QVariant data(int role) const override { @@ -149,7 +152,13 @@ public: } else { name = QStringLiteral("%1 (%2)").arg(nickname, username); } - return QStringLiteral("%1\n %2").arg(name, data(GameNameRole).toString()); + const QString version = data(GameVersionRole).toString(); + QString version_string; + if (!version.isEmpty()) { + version_string = QStringLiteral("(%1)").arg(version); + } + return QStringLiteral("%1\n %2 %3") + .arg(name, data(GameNameRole).toString(), version_string); } }; @@ -167,6 +176,10 @@ ChatRoom::ChatRoom(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::C ui->chat_history->document()->setMaximumBlockCount(max_chat_lines); + auto font = ui->chat_history->font(); + font.setPointSizeF(10); + ui->chat_history->setFont(font); + // register the network structs to use in slots and signals qRegisterMetaType<Network::ChatEntry>(); qRegisterMetaType<Network::StatusMessageEntry>(); @@ -366,7 +379,7 @@ void ChatRoom::SetPlayerList(const Network::RoomMember::MemberList& member_list) if (member.nickname.empty()) continue; QStandardItem* name_item = new PlayerListItem(member.nickname, member.username, - member.avatar_url, member.game_info.name); + member.avatar_url, member.game_info); #ifdef ENABLE_WEB_SERVICE if (!icon_cache.count(member.avatar_url) && !member.avatar_url.empty()) { diff --git a/src/yuzu/multiplayer/client_room.cpp b/src/yuzu/multiplayer/client_room.cpp index 86baafbf0..b34a8d004 100644 --- a/src/yuzu/multiplayer/client_room.cpp +++ b/src/yuzu/multiplayer/client_room.cpp @@ -10,7 +10,7 @@ #include <QTime> #include <QtConcurrent/QtConcurrentRun> #include "common/logging/log.h" -#include "core/announce_multiplayer_session.h" +#include "network/announce_multiplayer_session.h" #include "ui_client_room.h" #include "yuzu/game_list_p.h" #include "yuzu/multiplayer/client_room.h" diff --git a/src/yuzu/multiplayer/direct_connect.cpp b/src/yuzu/multiplayer/direct_connect.cpp index 4c0ea0a6b..017063074 100644 --- a/src/yuzu/multiplayer/direct_connect.cpp +++ b/src/yuzu/multiplayer/direct_connect.cpp @@ -8,6 +8,8 @@ #include <QString> #include <QtConcurrent/QtConcurrentRun> #include "common/settings.h" +#include "core/core.h" +#include "core/internal_network/network_interface.h" #include "network/network.h" #include "ui_direct_connect.h" #include "yuzu/main.h" @@ -20,9 +22,10 @@ enum class ConnectionType : u8 { TraversalServer, IP }; -DirectConnectWindow::DirectConnectWindow(Network::RoomNetwork& room_network_, QWidget* parent) +DirectConnectWindow::DirectConnectWindow(Core::System& system_, QWidget* parent) : QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint), - ui(std::make_unique<Ui::DirectConnect>()), room_network{room_network_} { + ui(std::make_unique<Ui::DirectConnect>()), system{system_}, room_network{ + system.GetRoomNetwork()} { ui->setupUi(this); @@ -53,10 +56,20 @@ void DirectConnectWindow::RetranslateUi() { } void DirectConnectWindow::Connect() { + if (!Network::GetSelectedNetworkInterface()) { + NetworkMessage::ErrorManager::ShowError( + NetworkMessage::ErrorManager::NO_INTERFACE_SELECTED); + return; + } if (!ui->nickname->hasAcceptableInput()) { NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::USERNAME_NOT_VALID); return; } + if (system.IsPoweredOn()) { + if (!NetworkMessage::WarnGameRunning()) { + return; + } + } if (const auto member = room_network.GetRoomMember().lock()) { // Prevent the user from trying to join a room while they are already joining. if (member->GetState() == Network::RoomMember::State::Joining) { diff --git a/src/yuzu/multiplayer/direct_connect.h b/src/yuzu/multiplayer/direct_connect.h index 4e1043053..e39dd1e0d 100644 --- a/src/yuzu/multiplayer/direct_connect.h +++ b/src/yuzu/multiplayer/direct_connect.h @@ -12,11 +12,15 @@ namespace Ui { class DirectConnect; } +namespace Core { +class System; +} + class DirectConnectWindow : public QDialog { Q_OBJECT public: - explicit DirectConnectWindow(Network::RoomNetwork& room_network_, QWidget* parent = nullptr); + explicit DirectConnectWindow(Core::System& system_, QWidget* parent = nullptr); ~DirectConnectWindow(); void RetranslateUi(); @@ -39,5 +43,6 @@ private: QFutureWatcher<void>* watcher; std::unique_ptr<Ui::DirectConnect> ui; Validation validation; + Core::System& system; Network::RoomNetwork& room_network; }; diff --git a/src/yuzu/multiplayer/host_room.cpp b/src/yuzu/multiplayer/host_room.cpp index d70a9a3c8..0c6adfd04 100644 --- a/src/yuzu/multiplayer/host_room.cpp +++ b/src/yuzu/multiplayer/host_room.cpp @@ -12,7 +12,9 @@ #include <QtConcurrent/QtConcurrentRun> #include "common/logging/log.h" #include "common/settings.h" -#include "core/announce_multiplayer_session.h" +#include "core/core.h" +#include "core/internal_network/network_interface.h" +#include "network/announce_multiplayer_session.h" #include "ui_host_room.h" #include "yuzu/game_list_p.h" #include "yuzu/main.h" @@ -27,10 +29,11 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list, std::shared_ptr<Core::AnnounceMultiplayerSession> session, - Network::RoomNetwork& room_network_) + Core::System& system_) : QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint), ui(std::make_unique<Ui::HostRoom>()), - announce_multiplayer_session(session), room_network{room_network_} { + announce_multiplayer_session(session), system{system_}, room_network{ + system.GetRoomNetwork()} { ui->setupUi(this); // set up validation for all of the fields @@ -105,6 +108,11 @@ std::unique_ptr<Network::VerifyUser::Backend> HostRoomWindow::CreateVerifyBacken } void HostRoomWindow::Host() { + if (!Network::GetSelectedNetworkInterface()) { + NetworkMessage::ErrorManager::ShowError( + NetworkMessage::ErrorManager::NO_INTERFACE_SELECTED); + return; + } if (!ui->username->hasAcceptableInput()) { NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::USERNAME_NOT_VALID); return; @@ -121,6 +129,11 @@ void HostRoomWindow::Host() { NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::GAME_NOT_SELECTED); return; } + if (system.IsPoweredOn()) { + if (!NetworkMessage::WarnGameRunning()) { + return; + } + } if (auto member = room_network.GetRoomMember().lock()) { if (member->GetState() == Network::RoomMember::State::Joining) { return; diff --git a/src/yuzu/multiplayer/host_room.h b/src/yuzu/multiplayer/host_room.h index a968042d0..034cb2eef 100644 --- a/src/yuzu/multiplayer/host_room.h +++ b/src/yuzu/multiplayer/host_room.h @@ -17,8 +17,9 @@ class HostRoom; } namespace Core { +class System; class AnnounceMultiplayerSession; -} +} // namespace Core class ConnectionError; class ComboBoxProxyModel; @@ -35,7 +36,7 @@ class HostRoomWindow : public QDialog { public: explicit HostRoomWindow(QWidget* parent, QStandardItemModel* list, std::shared_ptr<Core::AnnounceMultiplayerSession> session, - Network::RoomNetwork& room_network_); + Core::System& system_); ~HostRoomWindow(); /** @@ -54,6 +55,7 @@ private: QStandardItemModel* game_list; ComboBoxProxyModel* proxy; Validation validation; + Core::System& system; Network::RoomNetwork& room_network; }; diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp index 1cc518279..107d40547 100644 --- a/src/yuzu/multiplayer/lobby.cpp +++ b/src/yuzu/multiplayer/lobby.cpp @@ -6,6 +6,8 @@ #include <QtConcurrent/QtConcurrentRun> #include "common/logging/log.h" #include "common/settings.h" +#include "core/core.h" +#include "core/internal_network/network_interface.h" #include "network/network.h" #include "ui_lobby.h" #include "yuzu/game_list_p.h" @@ -22,11 +24,11 @@ #endif Lobby::Lobby(QWidget* parent, QStandardItemModel* list, - std::shared_ptr<Core::AnnounceMultiplayerSession> session, - Network::RoomNetwork& room_network_) + std::shared_ptr<Core::AnnounceMultiplayerSession> session, Core::System& system_) : QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint), ui(std::make_unique<Ui::Lobby>()), - announce_multiplayer_session(session), room_network{room_network_} { + announce_multiplayer_session(session), system{system_}, room_network{ + system.GetRoomNetwork()} { ui->setupUi(this); // setup the watcher for background connections @@ -114,6 +116,18 @@ void Lobby::OnExpandRoom(const QModelIndex& index) { } void Lobby::OnJoinRoom(const QModelIndex& source) { + if (!Network::GetSelectedNetworkInterface()) { + NetworkMessage::ErrorManager::ShowError( + NetworkMessage::ErrorManager::NO_INTERFACE_SELECTED); + return; + } + + if (system.IsPoweredOn()) { + if (!NetworkMessage::WarnGameRunning()) { + return; + } + } + if (const auto member = room_network.GetRoomMember().lock()) { // Prevent the user from trying to join a room while they are already joining. if (member->GetState() == Network::RoomMember::State::Joining) { diff --git a/src/yuzu/multiplayer/lobby.h b/src/yuzu/multiplayer/lobby.h index 82744ca94..2696aec21 100644 --- a/src/yuzu/multiplayer/lobby.h +++ b/src/yuzu/multiplayer/lobby.h @@ -9,7 +9,7 @@ #include <QSortFilterProxyModel> #include <QStandardItemModel> #include "common/announce_multiplayer_room.h" -#include "core/announce_multiplayer_session.h" +#include "network/announce_multiplayer_session.h" #include "network/network.h" #include "yuzu/multiplayer/validation.h" @@ -20,6 +20,10 @@ class Lobby; class LobbyModel; class LobbyFilterProxyModel; +namespace Core { +class System; +} + /** * Listing of all public games pulled from services. The lobby should be simple enough for users to * find the game they want to play, and join it. @@ -30,7 +34,7 @@ class Lobby : public QDialog { public: explicit Lobby(QWidget* parent, QStandardItemModel* list, std::shared_ptr<Core::AnnounceMultiplayerSession> session, - Network::RoomNetwork& room_network_); + Core::System& system_); ~Lobby() override; /** @@ -94,6 +98,7 @@ private: std::weak_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session; QFutureWatcher<void>* watcher; Validation validation; + Core::System& system; Network::RoomNetwork& room_network; }; diff --git a/src/yuzu/multiplayer/message.cpp b/src/yuzu/multiplayer/message.cpp index 94d7a38b8..758b5b731 100644 --- a/src/yuzu/multiplayer/message.cpp +++ b/src/yuzu/multiplayer/message.cpp @@ -49,6 +49,9 @@ const ConnectionError ErrorManager::PERMISSION_DENIED( QT_TR_NOOP("You do not have enough permission to perform this action.")); const ConnectionError ErrorManager::NO_SUCH_USER(QT_TR_NOOP( "The user you are trying to kick/ban could not be found.\nThey may have left the room.")); +const ConnectionError ErrorManager::NO_INTERFACE_SELECTED( + QT_TR_NOOP("No network interface is selected.\nPlease go to Configure -> System -> Network and " + "make a selection.")); static bool WarnMessage(const std::string& title, const std::string& text) { return QMessageBox::Ok == QMessageBox::warning(nullptr, QObject::tr(title.c_str()), @@ -60,6 +63,13 @@ void ErrorManager::ShowError(const ConnectionError& e) { QMessageBox::critical(nullptr, tr("Error"), tr(e.GetString().c_str())); } +bool WarnGameRunning() { + return WarnMessage( + QT_TR_NOOP("Game already running"), + QT_TR_NOOP("Joining a room when the game is already running is discouraged " + "and can cause the room feature not to work correctly.\nProceed anyway?")); +} + bool WarnCloseRoom() { return WarnMessage( QT_TR_NOOP("Leave Room"), diff --git a/src/yuzu/multiplayer/message.h b/src/yuzu/multiplayer/message.h index 812495c72..f038b9a1f 100644 --- a/src/yuzu/multiplayer/message.h +++ b/src/yuzu/multiplayer/message.h @@ -43,11 +43,20 @@ public: static const ConnectionError IP_COLLISION; static const ConnectionError PERMISSION_DENIED; static const ConnectionError NO_SUCH_USER; + static const ConnectionError NO_INTERFACE_SELECTED; /** * Shows a standard QMessageBox with a error message */ static void ShowError(const ConnectionError& e); }; + +/** + * Show a standard QMessageBox with a warning message about joining a room when + * the game is already running + * return true if the user wants to close the network connection + */ +bool WarnGameRunning(); + /** * Show a standard QMessageBox with a warning message about leaving the room * return true if the user wants to close the network connection diff --git a/src/yuzu/multiplayer/state.cpp b/src/yuzu/multiplayer/state.cpp index dba76b22b..66e098296 100644 --- a/src/yuzu/multiplayer/state.cpp +++ b/src/yuzu/multiplayer/state.cpp @@ -8,6 +8,7 @@ #include <QStandardItemModel> #include "common/announce_multiplayer_room.h" #include "common/logging/log.h" +#include "core/core.h" #include "yuzu/game_list.h" #include "yuzu/multiplayer/client_room.h" #include "yuzu/multiplayer/direct_connect.h" @@ -19,10 +20,9 @@ #include "yuzu/util/clickable_label.h" MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_list_model_, - QAction* leave_room_, QAction* show_room_, - Network::RoomNetwork& room_network_) + QAction* leave_room_, QAction* show_room_, Core::System& system_) : QWidget(parent), game_list_model(game_list_model_), leave_room(leave_room_), - show_room(show_room_), room_network{room_network_} { + show_room(show_room_), system{system_}, room_network{system.GetRoomNetwork()} { if (auto member = room_network.GetRoomMember().lock()) { // register the network structs to use in slots and signals state_callback_handle = member->BindOnStateChanged( @@ -208,15 +208,14 @@ static void BringWidgetToFront(QWidget* widget) { void MultiplayerState::OnViewLobby() { if (lobby == nullptr) { - lobby = new Lobby(this, game_list_model, announce_multiplayer_session, room_network); + lobby = new Lobby(this, game_list_model, announce_multiplayer_session, system); } BringWidgetToFront(lobby); } void MultiplayerState::OnCreateRoom() { if (host_room == nullptr) { - host_room = - new HostRoomWindow(this, game_list_model, announce_multiplayer_session, room_network); + host_room = new HostRoomWindow(this, game_list_model, announce_multiplayer_session, system); } BringWidgetToFront(host_room); } @@ -279,7 +278,7 @@ void MultiplayerState::OnOpenNetworkRoom() { void MultiplayerState::OnDirectConnectToRoom() { if (direct_connect == nullptr) { - direct_connect = new DirectConnectWindow(room_network, this); + direct_connect = new DirectConnectWindow(system, this); } BringWidgetToFront(direct_connect); } diff --git a/src/yuzu/multiplayer/state.h b/src/yuzu/multiplayer/state.h index 9c60712d5..c92496413 100644 --- a/src/yuzu/multiplayer/state.h +++ b/src/yuzu/multiplayer/state.h @@ -4,7 +4,7 @@ #pragma once #include <QWidget> -#include "core/announce_multiplayer_session.h" +#include "network/announce_multiplayer_session.h" #include "network/network.h" class QStandardItemModel; @@ -14,12 +14,16 @@ class ClientRoomWindow; class DirectConnectWindow; class ClickableLabel; +namespace Core { +class System; +} + class MultiplayerState : public QWidget { Q_OBJECT; public: explicit MultiplayerState(QWidget* parent, QStandardItemModel* game_list, QAction* leave_room, - QAction* show_room, Network::RoomNetwork& room_network_); + QAction* show_room, Core::System& system_); ~MultiplayerState(); /** @@ -86,6 +90,7 @@ private: Network::RoomMember::CallbackHandle<Network::RoomMember::Error> error_callback_handle; bool show_notification = false; + Core::System& system; Network::RoomNetwork& room_network; }; |