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-rw-r--r--src/yuzu/configuration/config.cpp1
-rw-r--r--src/yuzu/main.cpp19
-rw-r--r--src/yuzu/main.h3
3 files changed, 23 insertions, 0 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 5d0fb3f9f..0456248ac 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -516,6 +516,7 @@ void Config::ReadPathValues() {
UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
+ UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString();
UISettings::values.game_directory_path =
ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
UISettings::values.game_directory_deepscan =
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index a7c656fdb..ac57229d5 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -119,6 +119,7 @@ Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
#endif
#ifdef _WIN32
+#include <windows.h>
extern "C" {
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
// graphics
@@ -747,6 +748,18 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
}
}
+void GMainWindow::PreventOSSleep() {
+#ifdef _WIN32
+ SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
+#endif
+}
+
+void GMainWindow::AllowOSSleep() {
+#ifdef _WIN32
+ SetThreadExecutionState(ES_CONTINUOUS);
+#endif
+}
+
QStringList GMainWindow::GetUnsupportedGLExtensions() {
QStringList unsupported_ext;
@@ -966,6 +979,8 @@ void GMainWindow::BootGame(const QString& filename) {
}
void GMainWindow::ShutdownGame() {
+ AllowOSSleep();
+
discord_rpc->Pause();
emu_thread->RequestStop();
@@ -1567,6 +1582,8 @@ void GMainWindow::OnMenuRecentFile() {
}
void GMainWindow::OnStartGame() {
+ PreventOSSleep();
+
emu_thread->SetRunning(true);
qRegisterMetaType<Core::Frontend::SoftwareKeyboardParameters>(
@@ -1598,6 +1615,8 @@ void GMainWindow::OnPauseGame() {
ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(true);
ui.action_Capture_Screenshot->setEnabled(false);
+
+ AllowOSSleep();
}
void GMainWindow::OnStopGame() {
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 1137bbc7a..501608ddc 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -130,6 +130,9 @@ private:
void ConnectWidgetEvents();
void ConnectMenuEvents();
+ void PreventOSSleep();
+ void AllowOSSleep();
+
QStringList GetUnsupportedGLExtensions();
bool LoadROM(const QString& filename);
void BootGame(const QString& filename);