diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/CMakeLists.txt | 4 | ||||
-rw-r--r-- | src/yuzu/applets/qt_controller.cpp | 39 | ||||
-rw-r--r-- | src/yuzu/applets/qt_controller.h | 6 | ||||
-rw-r--r-- | src/yuzu/applets/qt_controller.ui | 54 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 4 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_audio.cpp | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input.cpp | 36 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input.h | 1 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_ui.cpp | 5 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_ui.ui | 7 | ||||
-rw-r--r-- | src/yuzu/configuration/shared_translation.cpp | 11 | ||||
-rw-r--r-- | src/yuzu/game_list.cpp | 23 | ||||
-rw-r--r-- | src/yuzu/game_list.h | 7 | ||||
-rw-r--r-- | src/yuzu/game_list_p.h | 26 | ||||
-rw-r--r-- | src/yuzu/game_list_worker.cpp | 30 | ||||
-rw-r--r-- | src/yuzu/game_list_worker.h | 11 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 417 | ||||
-rw-r--r-- | src/yuzu/main.h | 35 | ||||
-rw-r--r-- | src/yuzu/main.ui | 45 | ||||
-rw-r--r-- | src/yuzu/play_time_manager.cpp | 179 | ||||
-rw-r--r-- | src/yuzu/play_time_manager.h | 44 | ||||
-rw-r--r-- | src/yuzu/uisettings.h | 16 | ||||
-rw-r--r-- | src/yuzu/util/util.cpp | 102 | ||||
-rw-r--r-- | src/yuzu/util/util.h | 14 |
24 files changed, 976 insertions, 143 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 8f86a1553..34208ed74 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -195,6 +195,8 @@ add_executable(yuzu multiplayer/state.cpp multiplayer/state.h multiplayer/validation.h + play_time_manager.cpp + play_time_manager.h precompiled_headers.h qt_common.cpp qt_common.h @@ -382,7 +384,7 @@ if (USE_DISCORD_PRESENCE) discord_impl.cpp discord_impl.h ) - target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc httplib::httplib) + target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc httplib::httplib Qt${QT_MAJOR_VERSION}::Network) target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE) endif() diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp index d15559518..ca0e14fad 100644 --- a/src/yuzu/applets/qt_controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -23,6 +23,7 @@ #include "yuzu/configuration/configure_vibration.h" #include "yuzu/configuration/input_profiles.h" #include "yuzu/main.h" +#include "yuzu/util/controller_navigation.h" namespace { @@ -132,6 +133,8 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected, }; + ui->labelError->setVisible(false); + // Setup/load everything prior to setting up connections. // This avoids unintentionally changing the states of elements while loading them in. SetSupportedControllers(); @@ -143,6 +146,8 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( LoadConfiguration(); + controller_navigation = new ControllerNavigation(system.HIDCore(), this); + for (std::size_t i = 0; i < NUM_PLAYERS; ++i) { SetExplainText(i); UpdateControllerIcon(i); @@ -151,6 +156,8 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( connect(player_groupboxes[i], &QGroupBox::toggled, [this, i](bool checked) { if (checked) { + // Hide eventual error message about number of controllers + ui->labelError->setVisible(false); for (std::size_t index = 0; index <= i; ++index) { connected_controller_checkboxes[index]->setChecked(checked); } @@ -199,6 +206,12 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &QtControllerSelectorDialog::ApplyConfiguration); + connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent, + [this](Qt::Key key) { + QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier); + QCoreApplication::postEvent(this, event); + }); + // Enhancement: Check if the parameters have already been met before disconnecting controllers. // If all the parameters are met AND only allows a single player, // stop the constructor here as we do not need to continue. @@ -217,6 +230,7 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( } QtControllerSelectorDialog::~QtControllerSelectorDialog() { + controller_navigation->UnloadController(); system.HIDCore().DisableAllControllerConfiguration(); } @@ -291,6 +305,31 @@ void QtControllerSelectorDialog::CallConfigureInputProfileDialog() { dialog.exec(); } +void QtControllerSelectorDialog::keyPressEvent(QKeyEvent* evt) { + const auto num_connected_players = static_cast<int>( + std::count_if(player_groupboxes.begin(), player_groupboxes.end(), + [](const QGroupBox* player) { return player->isChecked(); })); + + const auto min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players; + const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players; + + if ((evt->key() == Qt::Key_Enter || evt->key() == Qt::Key_Return) && !parameters_met) { + // Display error message when trying to validate using "Enter" and "OK" button is disabled + ui->labelError->setVisible(true); + return; + } else if (evt->key() == Qt::Key_Left && num_connected_players > min_supported_players) { + // Remove a player if possible + connected_controller_checkboxes[num_connected_players - 1]->setChecked(false); + return; + } else if (evt->key() == Qt::Key_Right && num_connected_players < max_supported_players) { + // Add a player, if possible + ui->labelError->setVisible(false); + connected_controller_checkboxes[num_connected_players]->setChecked(true); + return; + } + QDialog::keyPressEvent(evt); +} + bool QtControllerSelectorDialog::CheckIfParametersMet() { // Here, we check and validate the current configuration against all applicable parameters. const auto num_connected_players = static_cast<int>( diff --git a/src/yuzu/applets/qt_controller.h b/src/yuzu/applets/qt_controller.h index 2fdc35857..7f0673d06 100644 --- a/src/yuzu/applets/qt_controller.h +++ b/src/yuzu/applets/qt_controller.h @@ -34,6 +34,8 @@ class HIDCore; enum class NpadStyleIndex : u8; } // namespace Core::HID +class ControllerNavigation; + class QtControllerSelectorDialog final : public QDialog { Q_OBJECT @@ -46,6 +48,8 @@ public: int exec() override; + void keyPressEvent(QKeyEvent* evt) override; + private: // Applies the current configuration. void ApplyConfiguration(); @@ -110,6 +114,8 @@ private: Core::System& system; + ControllerNavigation* controller_navigation = nullptr; + // This is true if and only if all parameters are met. Otherwise, this is false. // This determines whether the "OK" button can be clicked to exit the applet. bool parameters_met{false}; diff --git a/src/yuzu/applets/qt_controller.ui b/src/yuzu/applets/qt_controller.ui index 729e921ee..6f7cb3c13 100644 --- a/src/yuzu/applets/qt_controller.ui +++ b/src/yuzu/applets/qt_controller.ui @@ -2624,13 +2624,53 @@ </spacer> </item> <item alignment="Qt::AlignBottom"> - <widget class="QDialogButtonBox" name="buttonBox"> - <property name="enabled"> - <bool>true</bool> - </property> - <property name="standardButtons"> - <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> - </property> + <widget class="QWidget" name="closeButtons" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_46"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelError"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="styleSheet"> + <string notr="true">QLabel { color : red; }</string> + </property> + <property name="text"> + <string>Not enough controllers</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="margin"> + <number>0</number> + </property> + </widget> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> </widget> </item> </layout> diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 1de093447..d5157c502 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -128,8 +128,8 @@ const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut, false}}, - {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut, false}}, - {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut, false}}, + {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral("R+Plus+Minus"), Qt::WindowShortcut, false}}, + {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral("L+Plus+Minus"), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut, false}}, diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index 9ccfb2435..81dd51ad3 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -42,6 +42,9 @@ void ConfigureAudio::Setup(const ConfigurationShared::Builder& builder) { for (auto* setting : Settings::values.linkage.by_category[category]) { settings.push_back(setting); } + for (auto* setting : UISettings::values.linkage.by_category[category]) { + settings.push_back(setting); + } }; push(Settings::Category::Audio); diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index e8f9ebfd8..5a48e388b 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -115,17 +115,9 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, for (std::size_t i = 0; i < player_tabs.size(); ++i) { player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i])); player_tabs[i]->layout()->addWidget(player_controllers[i]); - connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) { + connect(player_connected[i], &QCheckBox::clicked, [this, i](int checked) { // Ensures that the controllers are always connected in sequential order - if (is_connected) { - for (std::size_t index = 0; index <= i; ++index) { - player_connected[index]->setChecked(is_connected); - } - } else { - for (std::size_t index = i; index < player_tabs.size(); ++index) { - player_connected[index]->setChecked(is_connected); - } - } + this->propagateMouseClickOnPlayers(i, checked, true); }); connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputDevices, this, &ConfigureInput::UpdateAllInputDevices); @@ -183,6 +175,30 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, LoadConfiguration(); } +void ConfigureInput::propagateMouseClickOnPlayers(size_t player_index, bool checked, bool origin) { + // Origin has already been toggled + if (!origin) { + player_connected[player_index]->setChecked(checked); + } + + if (checked) { + // Check all previous buttons when checked + if (player_index > 0) { + propagateMouseClickOnPlayers(player_index - 1, checked, false); + } + } else { + // Unchecked all following buttons when unchecked + if (player_index < player_tabs.size() - 1) { + // Reconnect current player if it was the last one checked + // (player number was reduced by more than one) + if (origin && player_connected[player_index + 1]->checkState() == Qt::Checked) { + player_connected[player_index]->setCheckState(Qt::Checked); + } + propagateMouseClickOnPlayers(player_index + 1, checked, false); + } + } +} + QList<QWidget*> ConfigureInput::GetSubTabs() const { return { ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4, ui->tabPlayer5, diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h index c89189c36..abb7f7089 100644 --- a/src/yuzu/configuration/configure_input.h +++ b/src/yuzu/configuration/configure_input.h @@ -56,6 +56,7 @@ private: void UpdateDockedState(bool is_handheld); void UpdateAllInputDevices(); void UpdateAllInputProfiles(std::size_t player_index); + void propagateMouseClickOnPlayers(size_t player_index, bool origin, bool checked); /// Load configuration settings. void LoadConfiguration(); diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index a9fde9f4f..82f3b6e78 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -123,6 +123,8 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent) connect(ui->show_compat, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); + connect(ui->show_play_time, &QCheckBox::stateChanged, this, + &ConfigureUi::RequestGameListUpdate); connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), @@ -167,6 +169,7 @@ void ConfigureUi::ApplyConfiguration() { UISettings::values.show_compat = ui->show_compat->isChecked(); UISettings::values.show_size = ui->show_size->isChecked(); UISettings::values.show_types = ui->show_types->isChecked(); + UISettings::values.show_play_time = ui->show_play_time->isChecked(); UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt(); UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt(); UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); @@ -179,6 +182,7 @@ void ConfigureUi::ApplyConfiguration() { const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText()); UISettings::values.screenshot_height.SetValue(height); + RequestGameListUpdate(); system.ApplySettings(); } @@ -194,6 +198,7 @@ void ConfigureUi::SetConfiguration() { ui->show_compat->setChecked(UISettings::values.show_compat.GetValue()); ui->show_size->setChecked(UISettings::values.show_size.GetValue()); ui->show_types->setChecked(UISettings::values.show_types.GetValue()); + ui->show_play_time->setChecked(UISettings::values.show_play_time.GetValue()); ui->game_icon_size_combobox->setCurrentIndex( ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue())); ui->folder_icon_size_combobox->setCurrentIndex( diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui index cb66ef104..b8e648381 100644 --- a/src/yuzu/configuration/configure_ui.ui +++ b/src/yuzu/configuration/configure_ui.ui @@ -105,6 +105,13 @@ </widget> </item> <item> + <widget class="QCheckBox" name="show_play_time"> + <property name="text"> + <string>Show Play Time Column</string> + </property> + </widget> + </item> + <item> <layout class="QHBoxLayout" name="game_icon_size_qhbox_layout_2"> <item> <widget class="QLabel" name="game_icon_size_label"> diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp index 276bdbaba..3fe448f27 100644 --- a/src/yuzu/configuration/shared_translation.cpp +++ b/src/yuzu/configuration/shared_translation.cpp @@ -29,9 +29,10 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) { INSERT(Settings, sink_id, "Output Engine:", ""); INSERT(Settings, audio_output_device_id, "Output Device:", ""); INSERT(Settings, audio_input_device_id, "Input Device:", ""); - INSERT(Settings, audio_muted, "Mute audio when in background", ""); + INSERT(Settings, audio_muted, "Mute audio", ""); INSERT(Settings, volume, "Volume:", ""); INSERT(Settings, dump_audio_commands, "", ""); + INSERT(UISettings, mute_when_in_background, "Mute audio when in background", ""); // Core INSERT(Settings, use_multi_core, "Multicore CPU Emulation", ""); @@ -156,6 +157,7 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) { INSERT(UISettings, select_user_on_boot, "Prompt for user on game boot", ""); INSERT(UISettings, pause_when_in_background, "Pause emulation when in background", ""); INSERT(UISettings, confirm_before_closing, "Confirm exit while emulation is running", ""); + INSERT(UISettings, confirm_before_stopping, "Confirm before stopping emulation", ""); INSERT(UISettings, hide_mouse, "Hide mouse on inactivity", ""); INSERT(UISettings, controller_applet_disabled, "Disable controller applet", ""); @@ -382,6 +384,13 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) { translations->insert( {Settings::EnumMetadata<Settings::ConsoleMode>::Index(), {PAIR(ConsoleMode, Docked, "Docked"), PAIR(ConsoleMode, Handheld, "Handheld")}}); + translations->insert( + {Settings::EnumMetadata<Settings::ConfirmStop>::Index(), + { + PAIR(ConfirmStop, Ask_Always, "Always ask (Default)"), + PAIR(ConfirmStop, Ask_Based_On_Game, "Only if game specifies not to stop"), + PAIR(ConfirmStop, Ask_Never, "Never ask"), + }}); #undef PAIR #undef CTX_PAIR diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index f254c1e1c..2bb1a0239 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -312,8 +312,10 @@ void GameList::OnFilterCloseClicked() { } GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_, - Core::System& system_, GMainWindow* parent) - : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, system{system_} { + PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_, + GMainWindow* parent) + : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, + play_time_manager{play_time_manager_}, system{system_} { watcher = new QFileSystemWatcher(this); connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); @@ -340,6 +342,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvid tree_view->setColumnHidden(COLUMN_ADD_ONS, !UISettings::values.show_add_ons); tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat); + tree_view->setColumnHidden(COLUMN_PLAY_TIME, !UISettings::values.show_play_time); item_model->setSortRole(GameListItemPath::SortRole); connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::OnUpdateThemedIcons); @@ -548,6 +551,7 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update")); QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC")); QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration")); + QAction* remove_play_time_data = remove_menu->addAction(tr("Remove Play Time Data")); QAction* remove_cache_storage = remove_menu->addAction(tr("Remove Cache Storage")); QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Pipeline Cache")); QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Pipeline Cache")); @@ -560,9 +564,9 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri QAction* verify_integrity = context_menu.addAction(tr("Verify Integrity")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); -#ifndef WIN32 QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut")); QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop")); +#ifndef WIN32 QAction* create_applications_menu_shortcut = shortcut_menu->addAction(tr("Add to Applications Menu")); #endif @@ -622,6 +626,8 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() { emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration, path); }); + connect(remove_play_time_data, &QAction::triggered, + [this, program_id]() { emit RemovePlayTimeRequested(program_id); }); connect(remove_cache_storage, &QAction::triggered, [this, program_id, path] { emit RemoveFileRequested(program_id, GameListRemoveTarget::CacheStorage, path); }); @@ -638,10 +644,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); }); -#ifndef WIN32 connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() { emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop); }); +#ifndef WIN32 connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() { emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications); }); @@ -790,6 +796,7 @@ void GameList::RetranslateUI() { item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons")); item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type")); item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size")); + item_model->setHeaderData(COLUMN_PLAY_TIME, Qt::Horizontal, tr("Play time")); } void GameListSearchField::changeEvent(QEvent* event) { @@ -817,15 +824,17 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) { tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat); tree_view->setColumnHidden(COLUMN_FILE_TYPE, !UISettings::values.show_types); tree_view->setColumnHidden(COLUMN_SIZE, !UISettings::values.show_size); + tree_view->setColumnHidden(COLUMN_PLAY_TIME, !UISettings::values.show_play_time); + + // Before deleting rows, cancel the worker so that it is not using them + emit ShouldCancelWorker(); // Delete any rows that might already exist if we're repopulating item_model->removeRows(0, item_model->rowCount()); search_field->clear(); - emit ShouldCancelWorker(); - GameListWorker* worker = - new GameListWorker(vfs, provider, game_dirs, compatibility_list, system); + new GameListWorker(vfs, provider, game_dirs, compatibility_list, play_time_manager, system); connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection); connect(worker, &GameListWorker::DirEntryReady, this, &GameList::AddDirEntry, diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 1fcbbf0ba..712570cea 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -18,6 +18,7 @@ #include "core/core.h" #include "uisettings.h" #include "yuzu/compatibility_list.h" +#include "yuzu/play_time_manager.h" namespace Core { class System; @@ -75,11 +76,13 @@ public: COLUMN_ADD_ONS, COLUMN_FILE_TYPE, COLUMN_SIZE, + COLUMN_PLAY_TIME, COLUMN_COUNT, // Number of columns }; explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs_, - FileSys::ManualContentProvider* provider_, Core::System& system_, + FileSys::ManualContentProvider* provider_, + PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_, GMainWindow* parent = nullptr); ~GameList() override; @@ -113,6 +116,7 @@ signals: void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); void RemoveFileRequested(u64 program_id, GameListRemoveTarget target, const std::string& game_path); + void RemovePlayTimeRequested(u64 program_id); void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target); void VerifyIntegrityRequested(const std::string& game_path); void CopyTIDRequested(u64 program_id); @@ -168,6 +172,7 @@ private: friend class GameListSearchField; + const PlayTime::PlayTimeManager& play_time_manager; Core::System& system; }; diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 1800f090f..86a0c41d9 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -18,6 +18,7 @@ #include "common/common_types.h" #include "common/logging/log.h" #include "common/string_util.h" +#include "yuzu/play_time_manager.h" #include "yuzu/uisettings.h" #include "yuzu/util/util.h" @@ -221,6 +222,31 @@ public: } }; +/** + * GameListItem for Play Time values. + * This object stores the play time of a game in seconds, and its readable + * representation in minutes/hours + */ +class GameListItemPlayTime : public GameListItem { +public: + static constexpr int PlayTimeRole = SortRole; + + GameListItemPlayTime() = default; + explicit GameListItemPlayTime(const qulonglong time_seconds) { + setData(time_seconds, PlayTimeRole); + } + + void setData(const QVariant& value, int role) override { + qulonglong time_seconds = value.toULongLong(); + GameListItem::setData(PlayTime::ReadablePlayTime(time_seconds), Qt::DisplayRole); + GameListItem::setData(value, PlayTimeRole); + } + + bool operator<(const QStandardItem& other) const override { + return data(PlayTimeRole).toULongLong() < other.data(PlayTimeRole).toULongLong(); + } +}; + class GameListDir : public GameListItem { public: static constexpr int GameDirRole = Qt::UserRole + 2; diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index e7fb8a282..077ced12b 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -194,6 +194,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri const std::size_t size, const std::vector<u8>& icon, Loader::AppLoader& loader, u64 program_id, const CompatibilityList& compatibility_list, + const PlayTime::PlayTimeManager& play_time_manager, const FileSys::PatchManager& patch) { const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); @@ -212,6 +213,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri new GameListItemCompat(compatibility), new GameListItem(file_type_string), new GameListItemSize(size), + new GameListItemPlayTime(play_time_manager.GetPlayTime(program_id)), }; const auto patch_versions = GetGameListCachedObject( @@ -227,9 +229,12 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_, QVector<UISettings::GameDir>& game_dirs_, - const CompatibilityList& compatibility_list_, Core::System& system_) + const CompatibilityList& compatibility_list_, + const PlayTime::PlayTimeManager& play_time_manager_, + Core::System& system_) : vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_}, - compatibility_list{compatibility_list_}, system{system_} {} + compatibility_list{compatibility_list_}, + play_time_manager{play_time_manager_}, system{system_} {} GameListWorker::~GameListWorker() = default; @@ -280,7 +285,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) { } emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader, - program_id, compatibility_list, patch), + program_id, compatibility_list, play_time_manager, patch), parent_dir); } } @@ -288,7 +293,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) { void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path, bool deep_scan, GameListDir* parent_dir) { const auto callback = [this, target, parent_dir](const std::filesystem::path& path) -> bool { - if (stop_processing) { + if (stop_requested) { // Breaks the callback loop. return false; } @@ -357,7 +362,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa emit EntryReady(MakeGameListEntry(physical_name, name, Common::FS::GetSize(physical_name), icon, - *loader, id, compatibility_list, patch), + *loader, id, compatibility_list, + play_time_manager, patch), parent_dir); } } else { @@ -370,10 +376,11 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa const FileSys::PatchManager patch{program_id, system.GetFileSystemController(), system.GetContentProvider()}; - emit EntryReady( - MakeGameListEntry(physical_name, name, Common::FS::GetSize(physical_name), - icon, *loader, program_id, compatibility_list, patch), - parent_dir); + emit EntryReady(MakeGameListEntry(physical_name, name, + Common::FS::GetSize(physical_name), icon, + *loader, program_id, compatibility_list, + play_time_manager, patch), + parent_dir); } } } else if (is_dir) { @@ -392,7 +399,6 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa } void GameListWorker::run() { - stop_processing = false; provider->ClearAllEntries(); for (UISettings::GameDir& game_dir : game_dirs) { @@ -420,9 +426,11 @@ void GameListWorker::run() { } emit Finished(watch_list); + processing_completed.Set(); } void GameListWorker::Cancel() { this->disconnect(); - stop_processing = true; + stop_requested.store(true); + processing_completed.Wait(); } diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h index 24a4e92c3..54dc05e30 100644 --- a/src/yuzu/game_list_worker.h +++ b/src/yuzu/game_list_worker.h @@ -12,7 +12,9 @@ #include <QRunnable> #include <QString> +#include "common/thread.h" #include "yuzu/compatibility_list.h" +#include "yuzu/play_time_manager.h" namespace Core { class System; @@ -36,7 +38,9 @@ public: explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs_, FileSys::ManualContentProvider* provider_, QVector<UISettings::GameDir>& game_dirs_, - const CompatibilityList& compatibility_list_, Core::System& system_); + const CompatibilityList& compatibility_list_, + const PlayTime::PlayTimeManager& play_time_manager_, + Core::System& system_); ~GameListWorker() override; /// Starts the processing of directory tree information. @@ -76,9 +80,12 @@ private: FileSys::ManualContentProvider* provider; QVector<UISettings::GameDir>& game_dirs; const CompatibilityList& compatibility_list; + const PlayTime::PlayTimeManager& play_time_manager; QStringList watch_list; - std::atomic_bool stop_processing; + + Common::Event processing_completed; + std::atomic_bool stop_requested = false; Core::System& system; }; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index d32aa9615..1431cf2fe 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -18,6 +18,8 @@ #include <sys/socket.h> #endif +#include <boost/container/flat_set.hpp> + // VFS includes must be before glad as they will conflict with Windows file api, which uses defines. #include "applets/qt_amiibo_settings.h" #include "applets/qt_controller.h" @@ -65,6 +67,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #define QT_NO_OPENGL #include <QClipboard> #include <QDesktopServices> +#include <QDir> #include <QFile> #include <QFileDialog> #include <QInputDialog> @@ -74,6 +77,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include <QPushButton> #include <QScreen> #include <QShortcut> +#include <QStandardPaths> #include <QStatusBar> #include <QString> #include <QSysInfo> @@ -96,6 +100,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "common/scm_rev.h" #include "common/scope_exit.h" #ifdef _WIN32 +#include <shlobj.h> #include "common/windows/timer_resolution.h" #endif #ifdef ARCHITECTURE_x86_64 @@ -148,6 +153,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "yuzu/install_dialog.h" #include "yuzu/loading_screen.h" #include "yuzu/main.h" +#include "yuzu/play_time_manager.h" #include "yuzu/startup_checks.h" #include "yuzu/uisettings.h" #include "yuzu/util/clickable_label.h" @@ -205,7 +211,7 @@ void GMainWindow::ShowTelemetryCallout() { tr("<a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous " "data is collected</a> to help improve yuzu. " "<br/><br/>Would you like to share your usage data with us?"); - if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) { + if (!question(this, tr("Telemetry"), telemetry_message)) { Settings::values.enable_telemetry = false; system->ApplySettings(); } @@ -336,6 +342,8 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); discord_rpc->Update(); + play_time_manager = std::make_unique<PlayTime::PlayTimeManager>(); + system->GetRoomNetwork().Init(); RegisterMetaTypes(); @@ -984,7 +992,7 @@ void GMainWindow::InitializeWidgets() { render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem, *system); render_window->hide(); - game_list = new GameList(vfs, provider.get(), *system, this); + game_list = new GameList(vfs, provider.get(), *play_time_manager, *system, this); ui->horizontalLayout->addWidget(game_list); game_list_placeholder = new GameListPlaceholder(this); @@ -1445,6 +1453,7 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) { Settings::values.audio_muted = false; auto_muted = false; } + UpdateVolumeUI(); } } @@ -1458,6 +1467,8 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::RemoveInstalledEntryRequested, this, &GMainWindow::OnGameListRemoveInstalledEntry); connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile); + connect(game_list, &GameList::RemovePlayTimeRequested, this, + &GMainWindow::OnGameListRemovePlayTimeData); connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); connect(game_list, &GameList::VerifyIntegrityRequested, this, &GMainWindow::OnGameListVerifyIntegrity); @@ -1551,6 +1562,16 @@ void GMainWindow::ConnectMenuEvents() { // Tools connect_menu(ui->action_Rederive, std::bind(&GMainWindow::OnReinitializeKeys, this, ReinitializeKeyBehavior::Warning)); + connect_menu(ui->action_Load_Album, &GMainWindow::OnAlbum); + connect_menu(ui->action_Load_Cabinet_Nickname_Owner, + [this]() { OnCabinet(Service::NFP::CabinetMode::StartNicknameAndOwnerSettings); }); + connect_menu(ui->action_Load_Cabinet_Eraser, + [this]() { OnCabinet(Service::NFP::CabinetMode::StartGameDataEraser); }); + connect_menu(ui->action_Load_Cabinet_Restorer, + [this]() { OnCabinet(Service::NFP::CabinetMode::StartRestorer); }); + connect_menu(ui->action_Load_Cabinet_Formatter, + [this]() { OnCabinet(Service::NFP::CabinetMode::StartFormatter); }); + connect_menu(ui->action_Load_Mii_Edit, &GMainWindow::OnMiiEdit); connect_menu(ui->action_Capture_Screenshot, &GMainWindow::OnCaptureScreenshot); // TAS @@ -1567,6 +1588,7 @@ void GMainWindow::ConnectMenuEvents() { void GMainWindow::UpdateMenuState() { const bool is_paused = emu_thread == nullptr || !emu_thread->IsRunning(); + const bool is_firmware_available = CheckFirmwarePresence(); const std::array running_actions{ ui->action_Stop, @@ -1577,10 +1599,23 @@ void GMainWindow::UpdateMenuState() { ui->action_Pause, }; + const std::array applet_actions{ + ui->action_Load_Album, + ui->action_Load_Cabinet_Nickname_Owner, + ui->action_Load_Cabinet_Eraser, + ui->action_Load_Cabinet_Restorer, + ui->action_Load_Cabinet_Formatter, + ui->action_Load_Mii_Edit, + }; + for (QAction* action : running_actions) { action->setEnabled(emulation_running); } + for (QAction* action : applet_actions) { + action->setEnabled(is_firmware_available && !emulation_running); + } + ui->action_Capture_Screenshot->setEnabled(emulation_running && !is_paused); if (emulation_running && is_paused) { @@ -2100,6 +2135,8 @@ void GMainWindow::OnEmulationStopped() { OnTasStateChanged(); render_window->FinalizeCamera(); + system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::None); + // Enable all controllers system->HIDCore().SetSupportedStyleTag({Core::HID::NpadStyleSet::All}); @@ -2383,9 +2420,8 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT } }(); - if (QMessageBox::question(this, tr("Remove Entry"), entry_question, - QMessageBox::Yes | QMessageBox::No, - QMessageBox::No) != QMessageBox::Yes) { + if (!question(this, tr("Remove Entry"), entry_question, QMessageBox::Yes | QMessageBox::No, + QMessageBox::No)) { return; } @@ -2484,8 +2520,8 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ } }(); - if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No, - QMessageBox::No) != QMessageBox::Yes) { + if (!GMainWindow::question(this, tr("Remove File"), question, + QMessageBox::Yes | QMessageBox::No, QMessageBox::No)) { return; } @@ -2508,6 +2544,17 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ } } +void GMainWindow::OnGameListRemovePlayTimeData(u64 program_id) { + if (QMessageBox::question(this, tr("Remove Play Time Data"), tr("Reset play time?"), + QMessageBox::Yes | QMessageBox::No, + QMessageBox::No) != QMessageBox::Yes) { + return; + } + + play_time_manager->ResetProgramPlayTime(program_id); + game_list->PopulateAsync(UISettings::values.game_dirs); +} + void GMainWindow::RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target) { const auto target_file_name = [target] { switch (target) { @@ -2799,7 +2846,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga const QStringList args = QApplication::arguments(); std::filesystem::path yuzu_command = args[0].toStdString(); -#if defined(__linux__) || defined(__FreeBSD__) // If relative path, make it an absolute path if (yuzu_command.c_str()[0] == '.') { yuzu_command = Common::FS::GetCurrentDir() / yuzu_command; @@ -2822,44 +2868,52 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga UISettings::values.shortcut_already_warned = true; } #endif // __linux__ -#endif // __linux__ || __FreeBSD__ std::filesystem::path target_directory{}; - // Determine target directory for shortcut -#if defined(__linux__) || defined(__FreeBSD__) - const char* home = std::getenv("HOME"); - const std::filesystem::path home_path = (home == nullptr ? "~" : home); - const char* xdg_data_home = std::getenv("XDG_DATA_HOME"); - if (target == GameListShortcutTarget::Desktop) { - target_directory = home_path / "Desktop"; - if (!Common::FS::IsDir(target_directory)) { - QMessageBox::critical( - this, tr("Create Shortcut"), - tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.") - .arg(QString::fromStdString(target_directory)), - QMessageBox::StandardButton::Ok); - return; - } - } else if (target == GameListShortcutTarget::Applications) { - target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) / - "applications"; - if (!Common::FS::CreateDirs(target_directory)) { - QMessageBox::critical(this, tr("Create Shortcut"), - tr("Cannot create shortcut in applications menu. Path \"%1\" " - "does not exist and cannot be created.") - .arg(QString::fromStdString(target_directory)), - QMessageBox::StandardButton::Ok); - return; + switch (target) { + case GameListShortcutTarget::Desktop: { + const QString desktop_path = + QStandardPaths::writableLocation(QStandardPaths::DesktopLocation); + target_directory = desktop_path.toUtf8().toStdString(); + break; + } + case GameListShortcutTarget::Applications: { + const QString applications_path = + QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation); + if (applications_path.isEmpty()) { + const char* home = std::getenv("HOME"); + if (home != nullptr) { + target_directory = std::filesystem::path(home) / ".local/share/applications"; + } + } else { + target_directory = applications_path.toUtf8().toStdString(); } + break; + } + default: + return; + } + + const QDir dir(QString::fromStdString(target_directory.generic_string())); + if (!dir.exists()) { + QMessageBox::critical(this, tr("Create Shortcut"), + tr("Cannot create shortcut. Path \"%1\" does not exist.") + .arg(QString::fromStdString(target_directory.generic_string())), + QMessageBox::StandardButton::Ok); + return; } -#endif const std::string game_file_name = std::filesystem::path(game_path).filename().string(); // Determine full paths for icon and shortcut #if defined(__linux__) || defined(__FreeBSD__) + const char* home = std::getenv("HOME"); + const std::filesystem::path home_path = (home == nullptr ? "~" : home); + const char* xdg_data_home = std::getenv("XDG_DATA_HOME"); + std::filesystem::path system_icons_path = - (xdg_data_home == nullptr ? home_path / ".local/share/" : xdg_data_home) / + (xdg_data_home == nullptr ? home_path / ".local/share/" + : std::filesystem::path(xdg_data_home)) / "icons/hicolor/256x256"; if (!Common::FS::CreateDirs(system_icons_path)) { QMessageBox::critical( @@ -2875,9 +2929,14 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga const std::filesystem::path shortcut_path = target_directory / (program_id == 0 ? fmt::format("yuzu-{}.desktop", game_file_name) : fmt::format("yuzu-{:016X}.desktop", program_id)); +#elif defined(WIN32) + std::filesystem::path icons_path = + Common::FS::GetYuzuPathString(Common::FS::YuzuPath::IconsDir); + std::filesystem::path icon_path = + icons_path / ((program_id == 0 ? fmt::format("yuzu-{}.ico", game_file_name) + : fmt::format("yuzu-{:016X}.ico", program_id))); #else - const std::filesystem::path icon_path{}; - const std::filesystem::path shortcut_path{}; + std::string icon_extension; #endif // Get title from game file @@ -2902,29 +2961,37 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path); } - QImage icon_jpeg = + QImage icon_data = QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size())); #if defined(__linux__) || defined(__FreeBSD__) // Convert and write the icon as a PNG - if (!icon_jpeg.save(QString::fromStdString(icon_path.string()))) { + if (!icon_data.save(QString::fromStdString(icon_path.string()))) { LOG_ERROR(Frontend, "Could not write icon as PNG to file"); } else { LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string()); } +#elif defined(WIN32) + if (!SaveIconToFile(icon_path.string(), icon_data)) { + LOG_ERROR(Frontend, "Could not write icon to file"); + return; + } #endif // __linux__ -#if defined(__linux__) || defined(__FreeBSD__) +#ifdef _WIN32 + // Replace characters that are illegal in Windows filenames by a dash + const std::string illegal_chars = "<>:\"/\\|?*"; + for (char c : illegal_chars) { + std::replace(title.begin(), title.end(), c, '_'); + } + const std::filesystem::path shortcut_path = target_directory / (title + ".lnk").c_str(); +#endif + const std::string comment = tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString(); const std::string arguments = fmt::format("-g \"{:s}\"", game_path); const std::string categories = "Game;Emulator;Qt;"; const std::string keywords = "Switch;Nintendo;"; -#else - const std::string comment{}; - const std::string arguments{}; - const std::string categories{}; - const std::string keywords{}; -#endif + if (!CreateShortcut(shortcut_path.string(), title, comment, icon_path.string(), yuzu_command.string(), arguments, categories, keywords)) { QMessageBox::critical(this, tr("Create Shortcut"), @@ -3110,10 +3177,9 @@ void GMainWindow::OnMenuInstallToNAND() { QFuture<InstallResult> future; InstallResult result; - if (file.endsWith(QStringLiteral("xci"), Qt::CaseInsensitive) || - file.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) { + if (file.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) { - future = QtConcurrent::run([this, &file] { return InstallNSPXCI(file); }); + future = QtConcurrent::run([this, &file] { return InstallNSP(file); }); while (!future.isFinished()) { QCoreApplication::processEvents(); @@ -3172,7 +3238,7 @@ void GMainWindow::OnMenuInstallToNAND() { ui->action_Install_File_NAND->setEnabled(true); } -InstallResult GMainWindow::InstallNSPXCI(const QString& filename) { +InstallResult GMainWindow::InstallNSP(const QString& filename) { const auto qt_raw_copy = [this](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest, std::size_t block_size) { if (src == nullptr || dest == nullptr) { @@ -3206,9 +3272,7 @@ InstallResult GMainWindow::InstallNSPXCI(const QString& filename) { return InstallResult::Failure; } } else { - const auto xci = std::make_shared<FileSys::XCI>( - vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read)); - nsp = xci->GetSecurePartitionNSP(); + return InstallResult::Failure; } if (nsp->GetStatus() != Loader::ResultStatus::Success) { @@ -3334,6 +3398,9 @@ void GMainWindow::OnStartGame() { UpdateMenuState(); OnTasStateChanged(); + play_time_manager->SetProgramId(system->GetApplicationProcessProgramID()); + play_time_manager->Start(); + discord_rpc->Update(); } @@ -3341,14 +3408,18 @@ void GMainWindow::OnRestartGame() { if (!system->IsPoweredOn()) { return; } - // Make a copy since ShutdownGame edits game_path - const auto current_game = QString(current_game_path); - ShutdownGame(); - BootGame(current_game); + + if (ConfirmShutdownGame()) { + // Make a copy since ShutdownGame edits game_path + const auto current_game = QString(current_game_path); + ShutdownGame(); + BootGame(current_game); + } } void GMainWindow::OnPauseGame() { emu_thread->SetRunning(false); + play_time_manager->Stop(); UpdateMenuState(); AllowOSSleep(); } @@ -3365,15 +3436,39 @@ void GMainWindow::OnPauseContinueGame() { } void GMainWindow::OnStopGame() { - if (system->GetExitLocked() && !ConfirmForceLockedExit()) { - return; + if (ConfirmShutdownGame()) { + play_time_manager->Stop(); + // Update game list to show new play time + game_list->PopulateAsync(UISettings::values.game_dirs); + if (OnShutdownBegin()) { + OnShutdownBeginDialog(); + } else { + OnEmulationStopped(); + } } +} - if (OnShutdownBegin()) { - OnShutdownBeginDialog(); +bool GMainWindow::ConfirmShutdownGame() { + if (UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Always) { + if (system->GetExitLocked()) { + if (!ConfirmForceLockedExit()) { + return false; + } + } else { + if (!ConfirmChangeGame()) { + return false; + } + } } else { - OnEmulationStopped(); + if (UISettings::values.confirm_before_stopping.GetValue() == + ConfirmStop::Ask_Based_On_Game && + system->GetExitLocked()) { + if (!ConfirmForceLockedExit()) { + return false; + } + } } + return true; } void GMainWindow::OnLoadComplete() { @@ -3753,22 +3848,11 @@ void GMainWindow::OnTasRecord() { const bool is_recording = input_subsystem->GetTas()->Record(); if (!is_recording) { is_tas_recording_dialog_active = true; - ControllerNavigation* controller_navigation = - new ControllerNavigation(system->HIDCore(), this); - // Use QMessageBox instead of question so we can link controller navigation - QMessageBox* box_dialog = new QMessageBox(); - box_dialog->setWindowTitle(tr("TAS Recording")); - box_dialog->setText(tr("Overwrite file of player 1?")); - box_dialog->setStandardButtons(QMessageBox::Yes | QMessageBox::No); - box_dialog->setDefaultButton(QMessageBox::Yes); - connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent, - [box_dialog](Qt::Key key) { - QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier); - QCoreApplication::postEvent(box_dialog, event); - }); - int res = box_dialog->exec(); - controller_navigation->UnloadController(); - input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes); + + bool answer = question(this, tr("TAS Recording"), tr("Overwrite file of player 1?"), + QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); + + input_subsystem->GetTas()->SaveRecording(answer); is_tas_recording_dialog_active = false; } OnTasStateChanged(); @@ -3942,6 +4026,34 @@ bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::st shortcut_stream.close(); return true; +#elif defined(WIN32) + IShellLinkW* shell_link; + auto hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLinkW, + (void**)&shell_link); + if (FAILED(hres)) { + return false; + } + shell_link->SetPath( + Common::UTF8ToUTF16W(command).data()); // Path to the object we are referring to + shell_link->SetArguments(Common::UTF8ToUTF16W(arguments).data()); + shell_link->SetDescription(Common::UTF8ToUTF16W(comment).data()); + shell_link->SetIconLocation(Common::UTF8ToUTF16W(icon_path).data(), 0); + + IPersistFile* persist_file; + hres = shell_link->QueryInterface(IID_IPersistFile, (void**)&persist_file); + if (FAILED(hres)) { + return false; + } + + hres = persist_file->Save(Common::UTF8ToUTF16W(shortcut_path).data(), TRUE); + if (FAILED(hres)) { + return false; + } + + persist_file->Release(); + shell_link->Release(); + + return true; #endif return false; } @@ -3981,6 +4093,29 @@ void GMainWindow::OnLoadAmiibo() { LoadAmiibo(filename); } +bool GMainWindow::question(QWidget* parent, const QString& title, const QString& text, + QMessageBox::StandardButtons buttons, + QMessageBox::StandardButton defaultButton) { + + QMessageBox* box_dialog = new QMessageBox(parent); + box_dialog->setWindowTitle(title); + box_dialog->setText(text); + box_dialog->setStandardButtons(buttons); + box_dialog->setDefaultButton(defaultButton); + + ControllerNavigation* controller_navigation = + new ControllerNavigation(system->HIDCore(), box_dialog); + connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent, + [box_dialog](Qt::Key key) { + QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier); + QCoreApplication::postEvent(box_dialog, event); + }); + int res = box_dialog->exec(); + + controller_navigation->UnloadController(); + return res == QMessageBox::Yes; +} + void GMainWindow::LoadAmiibo(const QString& filename) { auto* virtual_amiibo = input_subsystem->GetVirtualAmiibo(); const QString title = tr("Error loading Amiibo data"); @@ -4134,6 +4269,76 @@ void GMainWindow::OnToggleStatusBar() { statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked()); } +void GMainWindow::OnAlbum() { + constexpr u64 AlbumId = 0x010000000000100Dull; + auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); + if (!bis_system) { + QMessageBox::warning(this, tr("No firmware available"), + tr("Please install the firmware to use the Album applet.")); + return; + } + + auto album_nca = bis_system->GetEntry(AlbumId, FileSys::ContentRecordType::Program); + if (!album_nca) { + QMessageBox::warning(this, tr("Album Applet"), + tr("Album applet is not available. Please reinstall firmware.")); + return; + } + + system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::PhotoViewer); + + const auto filename = QString::fromStdString(album_nca->GetFullPath()); + UISettings::values.roms_path = QFileInfo(filename).path(); + BootGame(filename); +} + +void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) { + constexpr u64 CabinetId = 0x0100000000001002ull; + auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); + if (!bis_system) { + QMessageBox::warning(this, tr("No firmware available"), + tr("Please install the firmware to use the Cabinet applet.")); + return; + } + + auto cabinet_nca = bis_system->GetEntry(CabinetId, FileSys::ContentRecordType::Program); + if (!cabinet_nca) { + QMessageBox::warning(this, tr("Cabinet Applet"), + tr("Cabinet applet is not available. Please reinstall firmware.")); + return; + } + + system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::Cabinet); + system->GetAppletManager().SetCabinetMode(mode); + + const auto filename = QString::fromStdString(cabinet_nca->GetFullPath()); + UISettings::values.roms_path = QFileInfo(filename).path(); + BootGame(filename); +} + +void GMainWindow::OnMiiEdit() { + constexpr u64 MiiEditId = 0x0100000000001009ull; + auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); + if (!bis_system) { + QMessageBox::warning(this, tr("No firmware available"), + tr("Please install the firmware to use the Mii editor.")); + return; + } + + auto mii_applet_nca = bis_system->GetEntry(MiiEditId, FileSys::ContentRecordType::Program); + if (!mii_applet_nca) { + QMessageBox::warning(this, tr("Mii Edit Applet"), + tr("Mii editor is not available. Please reinstall firmware.")); + return; + } + + system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::MiiEdit); + + const auto filename = QString::fromStdString((mii_applet_nca->GetFullPath())); + UISettings::values.roms_path = QFileInfo(filename).path(); + BootGame(filename); +} + void GMainWindow::OnCaptureScreenshot() { if (emu_thread == nullptr || !emu_thread->IsRunning()) { return; @@ -4540,6 +4745,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { if (behavior == ReinitializeKeyBehavior::Warning) { game_list->PopulateAsync(UISettings::values.game_dirs); } + + UpdateMenuState(); } bool GMainWindow::CheckSystemArchiveDecryption() { @@ -4561,10 +4768,26 @@ bool GMainWindow::CheckSystemArchiveDecryption() { return mii_nca->GetRomFS().get() != nullptr; } +bool GMainWindow::CheckFirmwarePresence() { + constexpr u64 MiiEditId = 0x0100000000001009ull; + + auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); + if (!bis_system) { + return false; + } + + auto mii_applet_nca = bis_system->GetEntry(MiiEditId, FileSys::ContentRecordType::Program); + if (!mii_applet_nca) { + return false; + } + + return true; +} + bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed, u64 program_id, u64* selected_title_id, u8* selected_content_record_type) { - using ContentInfo = std::pair<FileSys::TitleType, FileSys::ContentRecordType>; - boost::container::flat_map<u64, ContentInfo> available_title_ids; + using ContentInfo = std::tuple<u64, FileSys::TitleType, FileSys::ContentRecordType>; + boost::container::flat_set<ContentInfo> available_title_ids; const auto RetrieveEntries = [&](FileSys::TitleType title_type, FileSys::ContentRecordType record_type) { @@ -4572,12 +4795,14 @@ bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installe for (const auto& entry : entries) { if (FileSys::GetBaseTitleID(entry.title_id) == program_id && installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success) { - available_title_ids[entry.title_id] = {title_type, record_type}; + available_title_ids.insert({entry.title_id, title_type, record_type}); } } }; RetrieveEntries(FileSys::TitleType::Application, FileSys::ContentRecordType::Program); + RetrieveEntries(FileSys::TitleType::Application, FileSys::ContentRecordType::HtmlDocument); + RetrieveEntries(FileSys::TitleType::Application, FileSys::ContentRecordType::LegalInformation); RetrieveEntries(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data); if (available_title_ids.empty()) { @@ -4588,10 +4813,14 @@ bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installe if (available_title_ids.size() > 1) { QStringList list; - for (auto& [title_id, content_info] : available_title_ids) { + for (auto& [title_id, title_type, record_type] : available_title_ids) { const auto hex_title_id = QString::fromStdString(fmt::format("{:X}", title_id)); - if (content_info.first == FileSys::TitleType::Application) { - list.push_back(QStringLiteral("Application [%1]").arg(hex_title_id)); + if (record_type == FileSys::ContentRecordType::Program) { + list.push_back(QStringLiteral("Program [%1]").arg(hex_title_id)); + } else if (record_type == FileSys::ContentRecordType::HtmlDocument) { + list.push_back(QStringLiteral("HTML document [%1]").arg(hex_title_id)); + } else if (record_type == FileSys::ContentRecordType::LegalInformation) { + list.push_back(QStringLiteral("Legal information [%1]").arg(hex_title_id)); } else { list.push_back( QStringLiteral("DLC %1 [%2]").arg(title_id & 0x7FF).arg(hex_title_id)); @@ -4609,9 +4838,9 @@ bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installe title_index = list.indexOf(res); } - const auto selected_info = available_title_ids.nth(title_index); - *selected_title_id = selected_info->first; - *selected_content_record_type = static_cast<u8>(selected_info->second.second); + const auto& [title_id, title_type, record_type] = *available_title_ids.nth(title_index); + *selected_title_id = title_id; + *selected_content_record_type = static_cast<u8>(record_type); return true; } @@ -4620,8 +4849,7 @@ bool GMainWindow::ConfirmClose() { return true; } const auto text = tr("Are you sure you want to close yuzu?"); - const auto answer = QMessageBox::question(this, tr("yuzu"), text); - return answer != QMessageBox::No; + return question(this, tr("yuzu"), text); } void GMainWindow::closeEvent(QCloseEvent* event) { @@ -4714,11 +4942,11 @@ bool GMainWindow::ConfirmChangeGame() { if (emu_thread == nullptr) return true; - const auto answer = QMessageBox::question( + // Use custom question to link controller navigation + return question( this, tr("yuzu"), tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."), - QMessageBox::Yes | QMessageBox::No, QMessageBox::No); - return answer != QMessageBox::No; + QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); } bool GMainWindow::ConfirmForceLockedExit() { @@ -4728,8 +4956,7 @@ bool GMainWindow::ConfirmForceLockedExit() { const auto text = tr("The currently running application has requested yuzu to not exit.\n\n" "Would you like to bypass this and exit anyway?"); - const auto answer = QMessageBox::question(this, tr("yuzu"), text); - return answer != QMessageBox::No; + return question(this, tr("yuzu"), text); } void GMainWindow::RequestGameExit() { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index cf191f698..270a40c5f 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -7,6 +7,7 @@ #include <optional> #include <QMainWindow> +#include <QMessageBox> #include <QTimer> #include <QTranslator> @@ -15,6 +16,7 @@ #include "input_common/drivers/tas_input.h" #include "yuzu/compatibility_list.h" #include "yuzu/hotkeys.h" +#include "yuzu/util/controller_navigation.h" #ifdef __unix__ #include <QVariant> @@ -81,6 +83,10 @@ namespace DiscordRPC { class DiscordInterface; } +namespace PlayTime { +class PlayTimeManager; +} + namespace FileSys { class ContentProvider; class ManualContentProvider; @@ -102,6 +108,10 @@ namespace Service::NFC { class NfcDevice; } // namespace Service::NFC +namespace Service::NFP { +enum class CabinetMode : u8; +} // namespace Service::NFP + namespace Ui { class MainWindow; } @@ -319,6 +329,7 @@ private slots: void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type); void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target, const std::string& game_path); + void OnGameListRemovePlayTimeData(u64 program_id); void OnGameListDumpRomFS(u64 program_id, const std::string& game_path, DumpRomFSTarget target); void OnGameListVerifyIntegrity(const std::string& game_path); void OnGameListCopyTID(u64 program_id); @@ -365,6 +376,9 @@ private slots: void ResetWindowSize720(); void ResetWindowSize900(); void ResetWindowSize1080(); + void OnAlbum(); + void OnCabinet(Service::NFP::CabinetMode mode); + void OnMiiEdit(); void OnCaptureScreenshot(); void OnReinitializeKeys(ReinitializeKeyBehavior behavior); void OnLanguageChanged(const QString& locale); @@ -383,10 +397,11 @@ private: void RemoveVulkanDriverPipelineCache(u64 program_id); void RemoveAllTransferableShaderCaches(u64 program_id); void RemoveCustomConfiguration(u64 program_id, const std::string& game_path); + void RemovePlayTimeData(u64 program_id); void RemoveCacheStorage(u64 program_id); bool SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id, u64* selected_title_id, u8* selected_content_record_type); - InstallResult InstallNSPXCI(const QString& filename); + InstallResult InstallNSP(const QString& filename); InstallResult InstallNCA(const QString& filename); void MigrateConfigFiles(); void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {}, @@ -409,7 +424,13 @@ private: void OpenPerGameConfiguration(u64 title_id, const std::string& file_name); bool CheckDarkMode(); bool CheckSystemArchiveDecryption(); + bool CheckFirmwarePresence(); void ConfigureFilesystemProvider(const std::string& filepath); + /** + * Open (or not) the right confirm dialog based on current setting and game exit lock + * @returns true if the player confirmed or the settings do no require it + */ + bool ConfirmShutdownGame(); QString GetTasStateDescription() const; bool CreateShortcut(const std::string& shortcut_path, const std::string& title, @@ -417,10 +438,22 @@ private: const std::string& command, const std::string& arguments, const std::string& categories, const std::string& keywords); + /** + * Mimic the behavior of QMessageBox::question but link controller navigation to the dialog + * The only difference is that it returns a boolean. + * + * @returns true if buttons contains QMessageBox::Yes and the user clicks on the "Yes" button. + */ + bool question(QWidget* parent, const QString& title, const QString& text, + QMessageBox::StandardButtons buttons = + QMessageBox::StandardButtons(QMessageBox::Yes | QMessageBox::No), + QMessageBox::StandardButton defaultButton = QMessageBox::NoButton); + std::unique_ptr<Ui::MainWindow> ui; std::unique_ptr<Core::System> system; std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc; + std::unique_ptr<PlayTime::PlayTimeManager> play_time_manager; std::shared_ptr<InputCommon::InputSubsystem> input_subsystem; MultiplayerState* multiplayer_state = nullptr; diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index e54d7d75d..88684ffb5 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui @@ -137,6 +137,15 @@ <property name="title"> <string>&Tools</string> </property> + <widget class="QMenu" name="menu_cabinet_applet"> + <property name="title"> + <string>&Amiibo</string> + </property> + <addaction name="action_Load_Cabinet_Nickname_Owner"/> + <addaction name="action_Load_Cabinet_Eraser"/> + <addaction name="action_Load_Cabinet_Restorer"/> + <addaction name="action_Load_Cabinet_Formatter"/> + </widget> <widget class="QMenu" name="menuTAS"> <property name="title"> <string>&TAS</string> @@ -150,6 +159,10 @@ <addaction name="action_Rederive"/> <addaction name="action_Verify_installed_contents"/> <addaction name="separator"/> + <addaction name="menu_cabinet_applet"/> + <addaction name="action_Load_Album"/> + <addaction name="action_Load_Mii_Edit"/> + <addaction name="separator"/> <addaction name="action_Capture_Screenshot"/> <addaction name="menuTAS"/> </widget> @@ -217,7 +230,7 @@ </action> <action name="action_Verify_installed_contents"> <property name="text"> - <string>Verify installed contents</string> + <string>&Verify Installed Contents</string> </property> </action> <action name="action_About"> @@ -368,6 +381,36 @@ <string>&Capture Screenshot</string> </property> </action> + <action name="action_Load_Album"> + <property name="text"> + <string>Open &Album</string> + </property> + </action> + <action name="action_Load_Cabinet_Nickname_Owner"> + <property name="text"> + <string>&Set Nickname and Owner</string> + </property> + </action> + <action name="action_Load_Cabinet_Eraser"> + <property name="text"> + <string>&Delete Game Data</string> + </property> + </action> + <action name="action_Load_Cabinet_Restorer"> + <property name="text"> + <string>&Restore Amiibo</string> + </property> + </action> + <action name="action_Load_Cabinet_Formatter"> + <property name="text"> + <string>&Format Amiibo</string> + </property> + </action> + <action name="action_Load_Mii_Edit"> + <property name="text"> + <string>Open &Mii Editor</string> + </property> + </action> <action name="action_Configure_Tas"> <property name="text"> <string>&Configure TAS...</string> diff --git a/src/yuzu/play_time_manager.cpp b/src/yuzu/play_time_manager.cpp new file mode 100644 index 000000000..155c36b7d --- /dev/null +++ b/src/yuzu/play_time_manager.cpp @@ -0,0 +1,179 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/alignment.h" +#include "common/fs/file.h" +#include "common/fs/fs.h" +#include "common/fs/path_util.h" +#include "common/logging/log.h" +#include "common/settings.h" +#include "common/thread.h" +#include "core/hle/service/acc/profile_manager.h" +#include "yuzu/play_time_manager.h" + +namespace PlayTime { + +namespace { + +struct PlayTimeElement { + ProgramId program_id; + PlayTime play_time; +}; + +std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() { + const Service::Account::ProfileManager manager; + const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user)); + if (!uuid.has_value()) { + return std::nullopt; + } + return Common::FS::GetYuzuPath(Common::FS::YuzuPath::PlayTimeDir) / + uuid->RawString().append(".bin"); +} + +[[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db) { + const auto filename = GetCurrentUserPlayTimePath(); + + if (!filename.has_value()) { + LOG_ERROR(Frontend, "Failed to get current user path"); + return false; + } + + out_play_time_db.clear(); + + if (Common::FS::Exists(filename.value())) { + Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Read, + Common::FS::FileType::BinaryFile}; + if (!file.IsOpen()) { + LOG_ERROR(Frontend, "Failed to open play time file: {}", + Common::FS::PathToUTF8String(filename.value())); + return false; + } + + const size_t num_elements = file.GetSize() / sizeof(PlayTimeElement); + std::vector<PlayTimeElement> elements(num_elements); + + if (file.ReadSpan<PlayTimeElement>(elements) != num_elements) { + return false; + } + + for (const auto& [program_id, play_time] : elements) { + if (program_id != 0) { + out_play_time_db[program_id] = play_time; + } + } + } + + return true; +} + +[[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db) { + const auto filename = GetCurrentUserPlayTimePath(); + + if (!filename.has_value()) { + LOG_ERROR(Frontend, "Failed to get current user path"); + return false; + } + + Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Write, + Common::FS::FileType::BinaryFile}; + if (!file.IsOpen()) { + LOG_ERROR(Frontend, "Failed to open play time file: {}", + Common::FS::PathToUTF8String(filename.value())); + return false; + } + + std::vector<PlayTimeElement> elements; + elements.reserve(play_time_db.size()); + + for (auto& [program_id, play_time] : play_time_db) { + if (program_id != 0) { + elements.push_back(PlayTimeElement{program_id, play_time}); + } + } + + return file.WriteSpan<PlayTimeElement>(elements) == elements.size(); +} + +} // namespace + +PlayTimeManager::PlayTimeManager() { + if (!ReadPlayTimeFile(database)) { + LOG_ERROR(Frontend, "Failed to read play time database! Resetting to default."); + } +} + +PlayTimeManager::~PlayTimeManager() { + Save(); +} + +void PlayTimeManager::SetProgramId(u64 program_id) { + running_program_id = program_id; +} + +void PlayTimeManager::Start() { + play_time_thread = std::jthread([&](std::stop_token stop_token) { AutoTimestamp(stop_token); }); +} + +void PlayTimeManager::Stop() { + play_time_thread = {}; +} + +void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) { + Common::SetCurrentThreadName("PlayTimeReport"); + + using namespace std::literals::chrono_literals; + using std::chrono::seconds; + using std::chrono::steady_clock; + + auto timestamp = steady_clock::now(); + + const auto GetDuration = [&]() -> u64 { + const auto last_timestamp = std::exchange(timestamp, steady_clock::now()); + const auto duration = std::chrono::duration_cast<seconds>(timestamp - last_timestamp); + return static_cast<u64>(duration.count()); + }; + + while (!stop_token.stop_requested()) { + Common::StoppableTimedWait(stop_token, 30s); + + database[running_program_id] += GetDuration(); + Save(); + } +} + +void PlayTimeManager::Save() { + if (!WritePlayTimeFile(database)) { + LOG_ERROR(Frontend, "Failed to update play time database!"); + } +} + +u64 PlayTimeManager::GetPlayTime(u64 program_id) const { + auto it = database.find(program_id); + if (it != database.end()) { + return it->second; + } else { + return 0; + } +} + +void PlayTimeManager::ResetProgramPlayTime(u64 program_id) { + database.erase(program_id); + Save(); +} + +QString ReadablePlayTime(qulonglong time_seconds) { + if (time_seconds == 0) { + return {}; + } + const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60, 1.0); + const auto time_hours = static_cast<double>(time_seconds) / 3600; + const bool is_minutes = time_minutes < 60; + const char* unit = is_minutes ? "m" : "h"; + const auto value = is_minutes ? time_minutes : time_hours; + + return QStringLiteral("%L1 %2") + .arg(value, 0, 'f', !is_minutes && time_seconds % 60 != 0) + .arg(QString::fromUtf8(unit)); +} + +} // namespace PlayTime diff --git a/src/yuzu/play_time_manager.h b/src/yuzu/play_time_manager.h new file mode 100644 index 000000000..5f96f3447 --- /dev/null +++ b/src/yuzu/play_time_manager.h @@ -0,0 +1,44 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <QString> + +#include <map> + +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "common/polyfill_thread.h" + +namespace PlayTime { + +using ProgramId = u64; +using PlayTime = u64; +using PlayTimeDatabase = std::map<ProgramId, PlayTime>; + +class PlayTimeManager { +public: + explicit PlayTimeManager(); + ~PlayTimeManager(); + + YUZU_NON_COPYABLE(PlayTimeManager); + YUZU_NON_MOVEABLE(PlayTimeManager); + + u64 GetPlayTime(u64 program_id) const; + void ResetProgramPlayTime(u64 program_id); + void SetProgramId(u64 program_id); + void Start(); + void Stop(); + +private: + PlayTimeDatabase database; + u64 running_program_id; + std::jthread play_time_thread; + void AutoTimestamp(std::stop_token stop_token); + void Save(); +}; + +QString ReadablePlayTime(qulonglong time_seconds); + +} // namespace PlayTime diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 8efd63f31..b62ff620c 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -16,7 +16,9 @@ #include "common/settings_enums.h" using Settings::Category; +using Settings::ConfirmStop; using Settings::Setting; +using Settings::SwitchableSetting; #ifndef CANNOT_EXPLICITLY_INSTANTIATE namespace Settings { @@ -94,6 +96,15 @@ struct Values { Setting<bool> confirm_before_closing{ linkage, true, "confirmClose", Category::UiGeneral, Settings::Specialization::Default, true, true}; + + SwitchableSetting<ConfirmStop> confirm_before_stopping{linkage, + ConfirmStop::Ask_Always, + "confirmStop", + Category::UiGeneral, + Settings::Specialization::Default, + true, + true}; + Setting<bool> first_start{linkage, true, "firstStart", Category::Ui}; Setting<bool> pause_when_in_background{linkage, false, @@ -103,7 +114,7 @@ struct Values { true, true}; Setting<bool> mute_when_in_background{ - linkage, false, "muteWhenInBackground", Category::Ui, Settings::Specialization::Default, + linkage, false, "muteWhenInBackground", Category::Audio, Settings::Specialization::Default, true, true}; Setting<bool> hide_mouse{ linkage, true, "hideInactiveMouse", Category::UiGeneral, Settings::Specialization::Default, @@ -183,6 +194,9 @@ struct Values { Setting<bool> show_size{linkage, true, "show_size", Category::UiGameList}; Setting<bool> show_types{linkage, true, "show_types", Category::UiGameList}; + // Play time + Setting<bool> show_play_time{linkage, true, "show_play_time", Category::UiGameList}; + bool configuration_applied; bool reset_to_defaults; bool shortcut_already_warned{false}; diff --git a/src/yuzu/util/util.cpp b/src/yuzu/util/util.cpp index 5c3e4589e..f2854c8ec 100644 --- a/src/yuzu/util/util.cpp +++ b/src/yuzu/util/util.cpp @@ -5,6 +5,10 @@ #include <cmath> #include <QPainter> #include "yuzu/util/util.h" +#ifdef _WIN32 +#include <windows.h> +#include "common/fs/file.h" +#endif QFont GetMonospaceFont() { QFont font(QStringLiteral("monospace")); @@ -37,3 +41,101 @@ QPixmap CreateCirclePixmapFromColor(const QColor& color) { painter.drawEllipse({circle_pixmap.width() / 2.0, circle_pixmap.height() / 2.0}, 7.0, 7.0); return circle_pixmap; } + +bool SaveIconToFile(const std::string_view path, const QImage& image) { +#if defined(WIN32) +#pragma pack(push, 2) + struct IconDir { + WORD id_reserved; + WORD id_type; + WORD id_count; + }; + + struct IconDirEntry { + BYTE width; + BYTE height; + BYTE color_count; + BYTE reserved; + WORD planes; + WORD bit_count; + DWORD bytes_in_res; + DWORD image_offset; + }; +#pragma pack(pop) + + const QImage source_image = image.convertToFormat(QImage::Format_RGB32); + constexpr std::array<int, 7> scale_sizes{256, 128, 64, 48, 32, 24, 16}; + constexpr int bytes_per_pixel = 4; + + const IconDir icon_dir{ + .id_reserved = 0, + .id_type = 1, + .id_count = static_cast<WORD>(scale_sizes.size()), + }; + + Common::FS::IOFile icon_file(path, Common::FS::FileAccessMode::Write, + Common::FS::FileType::BinaryFile); + if (!icon_file.IsOpen()) { + return false; + } + + if (!icon_file.Write(icon_dir)) { + return false; + } + + std::size_t image_offset = sizeof(IconDir) + (sizeof(IconDirEntry) * scale_sizes.size()); + for (std::size_t i = 0; i < scale_sizes.size(); i++) { + const int image_size = scale_sizes[i] * scale_sizes[i] * bytes_per_pixel; + const IconDirEntry icon_entry{ + .width = static_cast<BYTE>(scale_sizes[i]), + .height = static_cast<BYTE>(scale_sizes[i]), + .color_count = 0, + .reserved = 0, + .planes = 1, + .bit_count = bytes_per_pixel * 8, + .bytes_in_res = static_cast<DWORD>(sizeof(BITMAPINFOHEADER) + image_size), + .image_offset = static_cast<DWORD>(image_offset), + }; + image_offset += icon_entry.bytes_in_res; + if (!icon_file.Write(icon_entry)) { + return false; + } + } + + for (std::size_t i = 0; i < scale_sizes.size(); i++) { + const QImage scaled_image = source_image.scaled( + scale_sizes[i], scale_sizes[i], Qt::IgnoreAspectRatio, Qt::SmoothTransformation); + const BITMAPINFOHEADER info_header{ + .biSize = sizeof(BITMAPINFOHEADER), + .biWidth = scaled_image.width(), + .biHeight = scaled_image.height() * 2, + .biPlanes = 1, + .biBitCount = bytes_per_pixel * 8, + .biCompression = BI_RGB, + .biSizeImage{}, + .biXPelsPerMeter{}, + .biYPelsPerMeter{}, + .biClrUsed{}, + .biClrImportant{}, + }; + + if (!icon_file.Write(info_header)) { + return false; + } + + for (int y = 0; y < scaled_image.height(); y++) { + const auto* line = scaled_image.scanLine(scaled_image.height() - 1 - y); + std::vector<u8> line_data(scaled_image.width() * bytes_per_pixel); + std::memcpy(line_data.data(), line, line_data.size()); + if (!icon_file.Write(line_data)) { + return false; + } + } + } + icon_file.Close(); + + return true; +#else + return false; +#endif +} diff --git a/src/yuzu/util/util.h b/src/yuzu/util/util.h index 39dd2d895..09c14ce3f 100644 --- a/src/yuzu/util/util.h +++ b/src/yuzu/util/util.h @@ -7,14 +7,22 @@ #include <QString> /// Returns a QFont object appropriate to use as a monospace font for debugging widgets, etc. -QFont GetMonospaceFont(); +[[nodiscard]] QFont GetMonospaceFont(); /// Convert a size in bytes into a readable format (KiB, MiB, etc.) -QString ReadableByteSize(qulonglong size); +[[nodiscard]] QString ReadableByteSize(qulonglong size); /** * Creates a circle pixmap from a specified color * @param color The color the pixmap shall have * @return QPixmap circle pixmap */ -QPixmap CreateCirclePixmapFromColor(const QColor& color); +[[nodiscard]] QPixmap CreateCirclePixmapFromColor(const QColor& color); + +/** + * Saves a windows icon to a file + * @param path The icons path + * @param image The image to save + * @return bool If the operation succeeded + */ +[[nodiscard]] bool SaveIconToFile(const std::string_view path, const QImage& image); |