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-rw-r--r--src/yuzu/CMakeLists.txt4
-rw-r--r--src/yuzu/applets/qt_controller.cpp39
-rw-r--r--src/yuzu/applets/qt_controller.h6
-rw-r--r--src/yuzu/applets/qt_controller.ui54
-rw-r--r--src/yuzu/configuration/config.cpp4
-rw-r--r--src/yuzu/configuration/configure_audio.cpp3
-rw-r--r--src/yuzu/configuration/configure_input.cpp36
-rw-r--r--src/yuzu/configuration/configure_input.h1
-rw-r--r--src/yuzu/configuration/configure_ui.cpp5
-rw-r--r--src/yuzu/configuration/configure_ui.ui7
-rw-r--r--src/yuzu/configuration/shared_translation.cpp11
-rw-r--r--src/yuzu/game_list.cpp23
-rw-r--r--src/yuzu/game_list.h7
-rw-r--r--src/yuzu/game_list_p.h26
-rw-r--r--src/yuzu/game_list_worker.cpp30
-rw-r--r--src/yuzu/game_list_worker.h11
-rw-r--r--src/yuzu/main.cpp417
-rw-r--r--src/yuzu/main.h35
-rw-r--r--src/yuzu/main.ui45
-rw-r--r--src/yuzu/play_time_manager.cpp179
-rw-r--r--src/yuzu/play_time_manager.h44
-rw-r--r--src/yuzu/uisettings.h16
-rw-r--r--src/yuzu/util/util.cpp102
-rw-r--r--src/yuzu/util/util.h14
24 files changed, 976 insertions, 143 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 8f86a1553..34208ed74 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -195,6 +195,8 @@ add_executable(yuzu
multiplayer/state.cpp
multiplayer/state.h
multiplayer/validation.h
+ play_time_manager.cpp
+ play_time_manager.h
precompiled_headers.h
qt_common.cpp
qt_common.h
@@ -382,7 +384,7 @@ if (USE_DISCORD_PRESENCE)
discord_impl.cpp
discord_impl.h
)
- target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc httplib::httplib)
+ target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc httplib::httplib Qt${QT_MAJOR_VERSION}::Network)
target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE)
endif()
diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp
index d15559518..ca0e14fad 100644
--- a/src/yuzu/applets/qt_controller.cpp
+++ b/src/yuzu/applets/qt_controller.cpp
@@ -23,6 +23,7 @@
#include "yuzu/configuration/configure_vibration.h"
#include "yuzu/configuration/input_profiles.h"
#include "yuzu/main.h"
+#include "yuzu/util/controller_navigation.h"
namespace {
@@ -132,6 +133,8 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected,
};
+ ui->labelError->setVisible(false);
+
// Setup/load everything prior to setting up connections.
// This avoids unintentionally changing the states of elements while loading them in.
SetSupportedControllers();
@@ -143,6 +146,8 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
LoadConfiguration();
+ controller_navigation = new ControllerNavigation(system.HIDCore(), this);
+
for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
SetExplainText(i);
UpdateControllerIcon(i);
@@ -151,6 +156,8 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
connect(player_groupboxes[i], &QGroupBox::toggled, [this, i](bool checked) {
if (checked) {
+ // Hide eventual error message about number of controllers
+ ui->labelError->setVisible(false);
for (std::size_t index = 0; index <= i; ++index) {
connected_controller_checkboxes[index]->setChecked(checked);
}
@@ -199,6 +206,12 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
connect(ui->buttonBox, &QDialogButtonBox::accepted, this,
&QtControllerSelectorDialog::ApplyConfiguration);
+ connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent,
+ [this](Qt::Key key) {
+ QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier);
+ QCoreApplication::postEvent(this, event);
+ });
+
// Enhancement: Check if the parameters have already been met before disconnecting controllers.
// If all the parameters are met AND only allows a single player,
// stop the constructor here as we do not need to continue.
@@ -217,6 +230,7 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
}
QtControllerSelectorDialog::~QtControllerSelectorDialog() {
+ controller_navigation->UnloadController();
system.HIDCore().DisableAllControllerConfiguration();
}
@@ -291,6 +305,31 @@ void QtControllerSelectorDialog::CallConfigureInputProfileDialog() {
dialog.exec();
}
+void QtControllerSelectorDialog::keyPressEvent(QKeyEvent* evt) {
+ const auto num_connected_players = static_cast<int>(
+ std::count_if(player_groupboxes.begin(), player_groupboxes.end(),
+ [](const QGroupBox* player) { return player->isChecked(); }));
+
+ const auto min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players;
+ const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players;
+
+ if ((evt->key() == Qt::Key_Enter || evt->key() == Qt::Key_Return) && !parameters_met) {
+ // Display error message when trying to validate using "Enter" and "OK" button is disabled
+ ui->labelError->setVisible(true);
+ return;
+ } else if (evt->key() == Qt::Key_Left && num_connected_players > min_supported_players) {
+ // Remove a player if possible
+ connected_controller_checkboxes[num_connected_players - 1]->setChecked(false);
+ return;
+ } else if (evt->key() == Qt::Key_Right && num_connected_players < max_supported_players) {
+ // Add a player, if possible
+ ui->labelError->setVisible(false);
+ connected_controller_checkboxes[num_connected_players]->setChecked(true);
+ return;
+ }
+ QDialog::keyPressEvent(evt);
+}
+
bool QtControllerSelectorDialog::CheckIfParametersMet() {
// Here, we check and validate the current configuration against all applicable parameters.
const auto num_connected_players = static_cast<int>(
diff --git a/src/yuzu/applets/qt_controller.h b/src/yuzu/applets/qt_controller.h
index 2fdc35857..7f0673d06 100644
--- a/src/yuzu/applets/qt_controller.h
+++ b/src/yuzu/applets/qt_controller.h
@@ -34,6 +34,8 @@ class HIDCore;
enum class NpadStyleIndex : u8;
} // namespace Core::HID
+class ControllerNavigation;
+
class QtControllerSelectorDialog final : public QDialog {
Q_OBJECT
@@ -46,6 +48,8 @@ public:
int exec() override;
+ void keyPressEvent(QKeyEvent* evt) override;
+
private:
// Applies the current configuration.
void ApplyConfiguration();
@@ -110,6 +114,8 @@ private:
Core::System& system;
+ ControllerNavigation* controller_navigation = nullptr;
+
// This is true if and only if all parameters are met. Otherwise, this is false.
// This determines whether the "OK" button can be clicked to exit the applet.
bool parameters_met{false};
diff --git a/src/yuzu/applets/qt_controller.ui b/src/yuzu/applets/qt_controller.ui
index 729e921ee..6f7cb3c13 100644
--- a/src/yuzu/applets/qt_controller.ui
+++ b/src/yuzu/applets/qt_controller.ui
@@ -2624,13 +2624,53 @@
</spacer>
</item>
<item alignment="Qt::AlignBottom">
- <widget class="QDialogButtonBox" name="buttonBox">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="standardButtons">
- <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
- </property>
+ <widget class="QWidget" name="closeButtons" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_46">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelError">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">QLabel { color : red; }</string>
+ </property>
+ <property name="text">
+ <string>Not enough controllers</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="margin">
+ <number>0</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
</widget>
</item>
</layout>
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 1de093447..d5157c502 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -128,8 +128,8 @@ const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral("R+Plus+Minus"), Qt::WindowShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral("L+Plus+Minus"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index 9ccfb2435..81dd51ad3 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -42,6 +42,9 @@ void ConfigureAudio::Setup(const ConfigurationShared::Builder& builder) {
for (auto* setting : Settings::values.linkage.by_category[category]) {
settings.push_back(setting);
}
+ for (auto* setting : UISettings::values.linkage.by_category[category]) {
+ settings.push_back(setting);
+ }
};
push(Settings::Category::Audio);
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index e8f9ebfd8..5a48e388b 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -115,17 +115,9 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
for (std::size_t i = 0; i < player_tabs.size(); ++i) {
player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i]));
player_tabs[i]->layout()->addWidget(player_controllers[i]);
- connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) {
+ connect(player_connected[i], &QCheckBox::clicked, [this, i](int checked) {
// Ensures that the controllers are always connected in sequential order
- if (is_connected) {
- for (std::size_t index = 0; index <= i; ++index) {
- player_connected[index]->setChecked(is_connected);
- }
- } else {
- for (std::size_t index = i; index < player_tabs.size(); ++index) {
- player_connected[index]->setChecked(is_connected);
- }
- }
+ this->propagateMouseClickOnPlayers(i, checked, true);
});
connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputDevices, this,
&ConfigureInput::UpdateAllInputDevices);
@@ -183,6 +175,30 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
LoadConfiguration();
}
+void ConfigureInput::propagateMouseClickOnPlayers(size_t player_index, bool checked, bool origin) {
+ // Origin has already been toggled
+ if (!origin) {
+ player_connected[player_index]->setChecked(checked);
+ }
+
+ if (checked) {
+ // Check all previous buttons when checked
+ if (player_index > 0) {
+ propagateMouseClickOnPlayers(player_index - 1, checked, false);
+ }
+ } else {
+ // Unchecked all following buttons when unchecked
+ if (player_index < player_tabs.size() - 1) {
+ // Reconnect current player if it was the last one checked
+ // (player number was reduced by more than one)
+ if (origin && player_connected[player_index + 1]->checkState() == Qt::Checked) {
+ player_connected[player_index]->setCheckState(Qt::Checked);
+ }
+ propagateMouseClickOnPlayers(player_index + 1, checked, false);
+ }
+ }
+}
+
QList<QWidget*> ConfigureInput::GetSubTabs() const {
return {
ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4, ui->tabPlayer5,
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
index c89189c36..abb7f7089 100644
--- a/src/yuzu/configuration/configure_input.h
+++ b/src/yuzu/configuration/configure_input.h
@@ -56,6 +56,7 @@ private:
void UpdateDockedState(bool is_handheld);
void UpdateAllInputDevices();
void UpdateAllInputProfiles(std::size_t player_index);
+ void propagateMouseClickOnPlayers(size_t player_index, bool origin, bool checked);
/// Load configuration settings.
void LoadConfiguration();
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index a9fde9f4f..82f3b6e78 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -123,6 +123,8 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
connect(ui->show_compat, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
+ connect(ui->show_play_time, &QCheckBox::stateChanged, this,
+ &ConfigureUi::RequestGameListUpdate);
connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureUi::RequestGameListUpdate);
connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
@@ -167,6 +169,7 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.show_compat = ui->show_compat->isChecked();
UISettings::values.show_size = ui->show_size->isChecked();
UISettings::values.show_types = ui->show_types->isChecked();
+ UISettings::values.show_play_time = ui->show_play_time->isChecked();
UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt();
UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt();
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
@@ -179,6 +182,7 @@ void ConfigureUi::ApplyConfiguration() {
const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText());
UISettings::values.screenshot_height.SetValue(height);
+ RequestGameListUpdate();
system.ApplySettings();
}
@@ -194,6 +198,7 @@ void ConfigureUi::SetConfiguration() {
ui->show_compat->setChecked(UISettings::values.show_compat.GetValue());
ui->show_size->setChecked(UISettings::values.show_size.GetValue());
ui->show_types->setChecked(UISettings::values.show_types.GetValue());
+ ui->show_play_time->setChecked(UISettings::values.show_play_time.GetValue());
ui->game_icon_size_combobox->setCurrentIndex(
ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue()));
ui->folder_icon_size_combobox->setCurrentIndex(
diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui
index cb66ef104..b8e648381 100644
--- a/src/yuzu/configuration/configure_ui.ui
+++ b/src/yuzu/configuration/configure_ui.ui
@@ -105,6 +105,13 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="show_play_time">
+ <property name="text">
+ <string>Show Play Time Column</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<layout class="QHBoxLayout" name="game_icon_size_qhbox_layout_2">
<item>
<widget class="QLabel" name="game_icon_size_label">
diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp
index 276bdbaba..3fe448f27 100644
--- a/src/yuzu/configuration/shared_translation.cpp
+++ b/src/yuzu/configuration/shared_translation.cpp
@@ -29,9 +29,10 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
INSERT(Settings, sink_id, "Output Engine:", "");
INSERT(Settings, audio_output_device_id, "Output Device:", "");
INSERT(Settings, audio_input_device_id, "Input Device:", "");
- INSERT(Settings, audio_muted, "Mute audio when in background", "");
+ INSERT(Settings, audio_muted, "Mute audio", "");
INSERT(Settings, volume, "Volume:", "");
INSERT(Settings, dump_audio_commands, "", "");
+ INSERT(UISettings, mute_when_in_background, "Mute audio when in background", "");
// Core
INSERT(Settings, use_multi_core, "Multicore CPU Emulation", "");
@@ -156,6 +157,7 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
INSERT(UISettings, select_user_on_boot, "Prompt for user on game boot", "");
INSERT(UISettings, pause_when_in_background, "Pause emulation when in background", "");
INSERT(UISettings, confirm_before_closing, "Confirm exit while emulation is running", "");
+ INSERT(UISettings, confirm_before_stopping, "Confirm before stopping emulation", "");
INSERT(UISettings, hide_mouse, "Hide mouse on inactivity", "");
INSERT(UISettings, controller_applet_disabled, "Disable controller applet", "");
@@ -382,6 +384,13 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
translations->insert(
{Settings::EnumMetadata<Settings::ConsoleMode>::Index(),
{PAIR(ConsoleMode, Docked, "Docked"), PAIR(ConsoleMode, Handheld, "Handheld")}});
+ translations->insert(
+ {Settings::EnumMetadata<Settings::ConfirmStop>::Index(),
+ {
+ PAIR(ConfirmStop, Ask_Always, "Always ask (Default)"),
+ PAIR(ConfirmStop, Ask_Based_On_Game, "Only if game specifies not to stop"),
+ PAIR(ConfirmStop, Ask_Never, "Never ask"),
+ }});
#undef PAIR
#undef CTX_PAIR
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index f254c1e1c..2bb1a0239 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -312,8 +312,10 @@ void GameList::OnFilterCloseClicked() {
}
GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_,
- Core::System& system_, GMainWindow* parent)
- : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, system{system_} {
+ PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_,
+ GMainWindow* parent)
+ : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_},
+ play_time_manager{play_time_manager_}, system{system_} {
watcher = new QFileSystemWatcher(this);
connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
@@ -340,6 +342,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvid
tree_view->setColumnHidden(COLUMN_ADD_ONS, !UISettings::values.show_add_ons);
tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat);
+ tree_view->setColumnHidden(COLUMN_PLAY_TIME, !UISettings::values.show_play_time);
item_model->setSortRole(GameListItemPath::SortRole);
connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::OnUpdateThemedIcons);
@@ -548,6 +551,7 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update"));
QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC"));
QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration"));
+ QAction* remove_play_time_data = remove_menu->addAction(tr("Remove Play Time Data"));
QAction* remove_cache_storage = remove_menu->addAction(tr("Remove Cache Storage"));
QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Pipeline Cache"));
QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Pipeline Cache"));
@@ -560,9 +564,9 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* verify_integrity = context_menu.addAction(tr("Verify Integrity"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
-#ifndef WIN32
QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut"));
QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop"));
+#ifndef WIN32
QAction* create_applications_menu_shortcut =
shortcut_menu->addAction(tr("Add to Applications Menu"));
#endif
@@ -622,6 +626,8 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() {
emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration, path);
});
+ connect(remove_play_time_data, &QAction::triggered,
+ [this, program_id]() { emit RemovePlayTimeRequested(program_id); });
connect(remove_cache_storage, &QAction::triggered, [this, program_id, path] {
emit RemoveFileRequested(program_id, GameListRemoveTarget::CacheStorage, path);
});
@@ -638,10 +644,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
});
-#ifndef WIN32
connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop);
});
+#ifndef WIN32
connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications);
});
@@ -790,6 +796,7 @@ void GameList::RetranslateUI() {
item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons"));
item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type"));
item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size"));
+ item_model->setHeaderData(COLUMN_PLAY_TIME, Qt::Horizontal, tr("Play time"));
}
void GameListSearchField::changeEvent(QEvent* event) {
@@ -817,15 +824,17 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat);
tree_view->setColumnHidden(COLUMN_FILE_TYPE, !UISettings::values.show_types);
tree_view->setColumnHidden(COLUMN_SIZE, !UISettings::values.show_size);
+ tree_view->setColumnHidden(COLUMN_PLAY_TIME, !UISettings::values.show_play_time);
+
+ // Before deleting rows, cancel the worker so that it is not using them
+ emit ShouldCancelWorker();
// Delete any rows that might already exist if we're repopulating
item_model->removeRows(0, item_model->rowCount());
search_field->clear();
- emit ShouldCancelWorker();
-
GameListWorker* worker =
- new GameListWorker(vfs, provider, game_dirs, compatibility_list, system);
+ new GameListWorker(vfs, provider, game_dirs, compatibility_list, play_time_manager, system);
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
connect(worker, &GameListWorker::DirEntryReady, this, &GameList::AddDirEntry,
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 1fcbbf0ba..712570cea 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -18,6 +18,7 @@
#include "core/core.h"
#include "uisettings.h"
#include "yuzu/compatibility_list.h"
+#include "yuzu/play_time_manager.h"
namespace Core {
class System;
@@ -75,11 +76,13 @@ public:
COLUMN_ADD_ONS,
COLUMN_FILE_TYPE,
COLUMN_SIZE,
+ COLUMN_PLAY_TIME,
COLUMN_COUNT, // Number of columns
};
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
- FileSys::ManualContentProvider* provider_, Core::System& system_,
+ FileSys::ManualContentProvider* provider_,
+ PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_,
GMainWindow* parent = nullptr);
~GameList() override;
@@ -113,6 +116,7 @@ signals:
void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target,
const std::string& game_path);
+ void RemovePlayTimeRequested(u64 program_id);
void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target);
void VerifyIntegrityRequested(const std::string& game_path);
void CopyTIDRequested(u64 program_id);
@@ -168,6 +172,7 @@ private:
friend class GameListSearchField;
+ const PlayTime::PlayTimeManager& play_time_manager;
Core::System& system;
};
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 1800f090f..86a0c41d9 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -18,6 +18,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/string_util.h"
+#include "yuzu/play_time_manager.h"
#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
@@ -221,6 +222,31 @@ public:
}
};
+/**
+ * GameListItem for Play Time values.
+ * This object stores the play time of a game in seconds, and its readable
+ * representation in minutes/hours
+ */
+class GameListItemPlayTime : public GameListItem {
+public:
+ static constexpr int PlayTimeRole = SortRole;
+
+ GameListItemPlayTime() = default;
+ explicit GameListItemPlayTime(const qulonglong time_seconds) {
+ setData(time_seconds, PlayTimeRole);
+ }
+
+ void setData(const QVariant& value, int role) override {
+ qulonglong time_seconds = value.toULongLong();
+ GameListItem::setData(PlayTime::ReadablePlayTime(time_seconds), Qt::DisplayRole);
+ GameListItem::setData(value, PlayTimeRole);
+ }
+
+ bool operator<(const QStandardItem& other) const override {
+ return data(PlayTimeRole).toULongLong() < other.data(PlayTimeRole).toULongLong();
+ }
+};
+
class GameListDir : public GameListItem {
public:
static constexpr int GameDirRole = Qt::UserRole + 2;
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index e7fb8a282..077ced12b 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -194,6 +194,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
const std::size_t size, const std::vector<u8>& icon,
Loader::AppLoader& loader, u64 program_id,
const CompatibilityList& compatibility_list,
+ const PlayTime::PlayTimeManager& play_time_manager,
const FileSys::PatchManager& patch) {
const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
@@ -212,6 +213,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
new GameListItemCompat(compatibility),
new GameListItem(file_type_string),
new GameListItemSize(size),
+ new GameListItemPlayTime(play_time_manager.GetPlayTime(program_id)),
};
const auto patch_versions = GetGameListCachedObject(
@@ -227,9 +229,12 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_,
FileSys::ManualContentProvider* provider_,
QVector<UISettings::GameDir>& game_dirs_,
- const CompatibilityList& compatibility_list_, Core::System& system_)
+ const CompatibilityList& compatibility_list_,
+ const PlayTime::PlayTimeManager& play_time_manager_,
+ Core::System& system_)
: vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_},
- compatibility_list{compatibility_list_}, system{system_} {}
+ compatibility_list{compatibility_list_},
+ play_time_manager{play_time_manager_}, system{system_} {}
GameListWorker::~GameListWorker() = default;
@@ -280,7 +285,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
}
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader,
- program_id, compatibility_list, patch),
+ program_id, compatibility_list, play_time_manager, patch),
parent_dir);
}
}
@@ -288,7 +293,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path, bool deep_scan,
GameListDir* parent_dir) {
const auto callback = [this, target, parent_dir](const std::filesystem::path& path) -> bool {
- if (stop_processing) {
+ if (stop_requested) {
// Breaks the callback loop.
return false;
}
@@ -357,7 +362,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
emit EntryReady(MakeGameListEntry(physical_name, name,
Common::FS::GetSize(physical_name), icon,
- *loader, id, compatibility_list, patch),
+ *loader, id, compatibility_list,
+ play_time_manager, patch),
parent_dir);
}
} else {
@@ -370,10 +376,11 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
const FileSys::PatchManager patch{program_id, system.GetFileSystemController(),
system.GetContentProvider()};
- emit EntryReady(
- MakeGameListEntry(physical_name, name, Common::FS::GetSize(physical_name),
- icon, *loader, program_id, compatibility_list, patch),
- parent_dir);
+ emit EntryReady(MakeGameListEntry(physical_name, name,
+ Common::FS::GetSize(physical_name), icon,
+ *loader, program_id, compatibility_list,
+ play_time_manager, patch),
+ parent_dir);
}
}
} else if (is_dir) {
@@ -392,7 +399,6 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
}
void GameListWorker::run() {
- stop_processing = false;
provider->ClearAllEntries();
for (UISettings::GameDir& game_dir : game_dirs) {
@@ -420,9 +426,11 @@ void GameListWorker::run() {
}
emit Finished(watch_list);
+ processing_completed.Set();
}
void GameListWorker::Cancel() {
this->disconnect();
- stop_processing = true;
+ stop_requested.store(true);
+ processing_completed.Wait();
}
diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h
index 24a4e92c3..54dc05e30 100644
--- a/src/yuzu/game_list_worker.h
+++ b/src/yuzu/game_list_worker.h
@@ -12,7 +12,9 @@
#include <QRunnable>
#include <QString>
+#include "common/thread.h"
#include "yuzu/compatibility_list.h"
+#include "yuzu/play_time_manager.h"
namespace Core {
class System;
@@ -36,7 +38,9 @@ public:
explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
FileSys::ManualContentProvider* provider_,
QVector<UISettings::GameDir>& game_dirs_,
- const CompatibilityList& compatibility_list_, Core::System& system_);
+ const CompatibilityList& compatibility_list_,
+ const PlayTime::PlayTimeManager& play_time_manager_,
+ Core::System& system_);
~GameListWorker() override;
/// Starts the processing of directory tree information.
@@ -76,9 +80,12 @@ private:
FileSys::ManualContentProvider* provider;
QVector<UISettings::GameDir>& game_dirs;
const CompatibilityList& compatibility_list;
+ const PlayTime::PlayTimeManager& play_time_manager;
QStringList watch_list;
- std::atomic_bool stop_processing;
+
+ Common::Event processing_completed;
+ std::atomic_bool stop_requested = false;
Core::System& system;
};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index d32aa9615..1431cf2fe 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -18,6 +18,8 @@
#include <sys/socket.h>
#endif
+#include <boost/container/flat_set.hpp>
+
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
#include "applets/qt_amiibo_settings.h"
#include "applets/qt_controller.h"
@@ -65,6 +67,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#define QT_NO_OPENGL
#include <QClipboard>
#include <QDesktopServices>
+#include <QDir>
#include <QFile>
#include <QFileDialog>
#include <QInputDialog>
@@ -74,6 +77,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include <QPushButton>
#include <QScreen>
#include <QShortcut>
+#include <QStandardPaths>
#include <QStatusBar>
#include <QString>
#include <QSysInfo>
@@ -96,6 +100,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#ifdef _WIN32
+#include <shlobj.h>
#include "common/windows/timer_resolution.h"
#endif
#ifdef ARCHITECTURE_x86_64
@@ -148,6 +153,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/install_dialog.h"
#include "yuzu/loading_screen.h"
#include "yuzu/main.h"
+#include "yuzu/play_time_manager.h"
#include "yuzu/startup_checks.h"
#include "yuzu/uisettings.h"
#include "yuzu/util/clickable_label.h"
@@ -205,7 +211,7 @@ void GMainWindow::ShowTelemetryCallout() {
tr("<a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous "
"data is collected</a> to help improve yuzu. "
"<br/><br/>Would you like to share your usage data with us?");
- if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) {
+ if (!question(this, tr("Telemetry"), telemetry_message)) {
Settings::values.enable_telemetry = false;
system->ApplySettings();
}
@@ -336,6 +342,8 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
discord_rpc->Update();
+ play_time_manager = std::make_unique<PlayTime::PlayTimeManager>();
+
system->GetRoomNetwork().Init();
RegisterMetaTypes();
@@ -984,7 +992,7 @@ void GMainWindow::InitializeWidgets() {
render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem, *system);
render_window->hide();
- game_list = new GameList(vfs, provider.get(), *system, this);
+ game_list = new GameList(vfs, provider.get(), *play_time_manager, *system, this);
ui->horizontalLayout->addWidget(game_list);
game_list_placeholder = new GameListPlaceholder(this);
@@ -1445,6 +1453,7 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
Settings::values.audio_muted = false;
auto_muted = false;
}
+ UpdateVolumeUI();
}
}
@@ -1458,6 +1467,8 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::RemoveInstalledEntryRequested, this,
&GMainWindow::OnGameListRemoveInstalledEntry);
connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile);
+ connect(game_list, &GameList::RemovePlayTimeRequested, this,
+ &GMainWindow::OnGameListRemovePlayTimeData);
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
connect(game_list, &GameList::VerifyIntegrityRequested, this,
&GMainWindow::OnGameListVerifyIntegrity);
@@ -1551,6 +1562,16 @@ void GMainWindow::ConnectMenuEvents() {
// Tools
connect_menu(ui->action_Rederive, std::bind(&GMainWindow::OnReinitializeKeys, this,
ReinitializeKeyBehavior::Warning));
+ connect_menu(ui->action_Load_Album, &GMainWindow::OnAlbum);
+ connect_menu(ui->action_Load_Cabinet_Nickname_Owner,
+ [this]() { OnCabinet(Service::NFP::CabinetMode::StartNicknameAndOwnerSettings); });
+ connect_menu(ui->action_Load_Cabinet_Eraser,
+ [this]() { OnCabinet(Service::NFP::CabinetMode::StartGameDataEraser); });
+ connect_menu(ui->action_Load_Cabinet_Restorer,
+ [this]() { OnCabinet(Service::NFP::CabinetMode::StartRestorer); });
+ connect_menu(ui->action_Load_Cabinet_Formatter,
+ [this]() { OnCabinet(Service::NFP::CabinetMode::StartFormatter); });
+ connect_menu(ui->action_Load_Mii_Edit, &GMainWindow::OnMiiEdit);
connect_menu(ui->action_Capture_Screenshot, &GMainWindow::OnCaptureScreenshot);
// TAS
@@ -1567,6 +1588,7 @@ void GMainWindow::ConnectMenuEvents() {
void GMainWindow::UpdateMenuState() {
const bool is_paused = emu_thread == nullptr || !emu_thread->IsRunning();
+ const bool is_firmware_available = CheckFirmwarePresence();
const std::array running_actions{
ui->action_Stop,
@@ -1577,10 +1599,23 @@ void GMainWindow::UpdateMenuState() {
ui->action_Pause,
};
+ const std::array applet_actions{
+ ui->action_Load_Album,
+ ui->action_Load_Cabinet_Nickname_Owner,
+ ui->action_Load_Cabinet_Eraser,
+ ui->action_Load_Cabinet_Restorer,
+ ui->action_Load_Cabinet_Formatter,
+ ui->action_Load_Mii_Edit,
+ };
+
for (QAction* action : running_actions) {
action->setEnabled(emulation_running);
}
+ for (QAction* action : applet_actions) {
+ action->setEnabled(is_firmware_available && !emulation_running);
+ }
+
ui->action_Capture_Screenshot->setEnabled(emulation_running && !is_paused);
if (emulation_running && is_paused) {
@@ -2100,6 +2135,8 @@ void GMainWindow::OnEmulationStopped() {
OnTasStateChanged();
render_window->FinalizeCamera();
+ system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::None);
+
// Enable all controllers
system->HIDCore().SetSupportedStyleTag({Core::HID::NpadStyleSet::All});
@@ -2383,9 +2420,8 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
}
}();
- if (QMessageBox::question(this, tr("Remove Entry"), entry_question,
- QMessageBox::Yes | QMessageBox::No,
- QMessageBox::No) != QMessageBox::Yes) {
+ if (!question(this, tr("Remove Entry"), entry_question, QMessageBox::Yes | QMessageBox::No,
+ QMessageBox::No)) {
return;
}
@@ -2484,8 +2520,8 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
}
}();
- if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No,
- QMessageBox::No) != QMessageBox::Yes) {
+ if (!GMainWindow::question(this, tr("Remove File"), question,
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::No)) {
return;
}
@@ -2508,6 +2544,17 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
}
}
+void GMainWindow::OnGameListRemovePlayTimeData(u64 program_id) {
+ if (QMessageBox::question(this, tr("Remove Play Time Data"), tr("Reset play time?"),
+ QMessageBox::Yes | QMessageBox::No,
+ QMessageBox::No) != QMessageBox::Yes) {
+ return;
+ }
+
+ play_time_manager->ResetProgramPlayTime(program_id);
+ game_list->PopulateAsync(UISettings::values.game_dirs);
+}
+
void GMainWindow::RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target) {
const auto target_file_name = [target] {
switch (target) {
@@ -2799,7 +2846,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
const QStringList args = QApplication::arguments();
std::filesystem::path yuzu_command = args[0].toStdString();
-#if defined(__linux__) || defined(__FreeBSD__)
// If relative path, make it an absolute path
if (yuzu_command.c_str()[0] == '.') {
yuzu_command = Common::FS::GetCurrentDir() / yuzu_command;
@@ -2822,44 +2868,52 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
UISettings::values.shortcut_already_warned = true;
}
#endif // __linux__
-#endif // __linux__ || __FreeBSD__
std::filesystem::path target_directory{};
- // Determine target directory for shortcut
-#if defined(__linux__) || defined(__FreeBSD__)
- const char* home = std::getenv("HOME");
- const std::filesystem::path home_path = (home == nullptr ? "~" : home);
- const char* xdg_data_home = std::getenv("XDG_DATA_HOME");
- if (target == GameListShortcutTarget::Desktop) {
- target_directory = home_path / "Desktop";
- if (!Common::FS::IsDir(target_directory)) {
- QMessageBox::critical(
- this, tr("Create Shortcut"),
- tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.")
- .arg(QString::fromStdString(target_directory)),
- QMessageBox::StandardButton::Ok);
- return;
- }
- } else if (target == GameListShortcutTarget::Applications) {
- target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) /
- "applications";
- if (!Common::FS::CreateDirs(target_directory)) {
- QMessageBox::critical(this, tr("Create Shortcut"),
- tr("Cannot create shortcut in applications menu. Path \"%1\" "
- "does not exist and cannot be created.")
- .arg(QString::fromStdString(target_directory)),
- QMessageBox::StandardButton::Ok);
- return;
+ switch (target) {
+ case GameListShortcutTarget::Desktop: {
+ const QString desktop_path =
+ QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);
+ target_directory = desktop_path.toUtf8().toStdString();
+ break;
+ }
+ case GameListShortcutTarget::Applications: {
+ const QString applications_path =
+ QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation);
+ if (applications_path.isEmpty()) {
+ const char* home = std::getenv("HOME");
+ if (home != nullptr) {
+ target_directory = std::filesystem::path(home) / ".local/share/applications";
+ }
+ } else {
+ target_directory = applications_path.toUtf8().toStdString();
}
+ break;
+ }
+ default:
+ return;
+ }
+
+ const QDir dir(QString::fromStdString(target_directory.generic_string()));
+ if (!dir.exists()) {
+ QMessageBox::critical(this, tr("Create Shortcut"),
+ tr("Cannot create shortcut. Path \"%1\" does not exist.")
+ .arg(QString::fromStdString(target_directory.generic_string())),
+ QMessageBox::StandardButton::Ok);
+ return;
}
-#endif
const std::string game_file_name = std::filesystem::path(game_path).filename().string();
// Determine full paths for icon and shortcut
#if defined(__linux__) || defined(__FreeBSD__)
+ const char* home = std::getenv("HOME");
+ const std::filesystem::path home_path = (home == nullptr ? "~" : home);
+ const char* xdg_data_home = std::getenv("XDG_DATA_HOME");
+
std::filesystem::path system_icons_path =
- (xdg_data_home == nullptr ? home_path / ".local/share/" : xdg_data_home) /
+ (xdg_data_home == nullptr ? home_path / ".local/share/"
+ : std::filesystem::path(xdg_data_home)) /
"icons/hicolor/256x256";
if (!Common::FS::CreateDirs(system_icons_path)) {
QMessageBox::critical(
@@ -2875,9 +2929,14 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
const std::filesystem::path shortcut_path =
target_directory / (program_id == 0 ? fmt::format("yuzu-{}.desktop", game_file_name)
: fmt::format("yuzu-{:016X}.desktop", program_id));
+#elif defined(WIN32)
+ std::filesystem::path icons_path =
+ Common::FS::GetYuzuPathString(Common::FS::YuzuPath::IconsDir);
+ std::filesystem::path icon_path =
+ icons_path / ((program_id == 0 ? fmt::format("yuzu-{}.ico", game_file_name)
+ : fmt::format("yuzu-{:016X}.ico", program_id)));
#else
- const std::filesystem::path icon_path{};
- const std::filesystem::path shortcut_path{};
+ std::string icon_extension;
#endif
// Get title from game file
@@ -2902,29 +2961,37 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path);
}
- QImage icon_jpeg =
+ QImage icon_data =
QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
#if defined(__linux__) || defined(__FreeBSD__)
// Convert and write the icon as a PNG
- if (!icon_jpeg.save(QString::fromStdString(icon_path.string()))) {
+ if (!icon_data.save(QString::fromStdString(icon_path.string()))) {
LOG_ERROR(Frontend, "Could not write icon as PNG to file");
} else {
LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string());
}
+#elif defined(WIN32)
+ if (!SaveIconToFile(icon_path.string(), icon_data)) {
+ LOG_ERROR(Frontend, "Could not write icon to file");
+ return;
+ }
#endif // __linux__
-#if defined(__linux__) || defined(__FreeBSD__)
+#ifdef _WIN32
+ // Replace characters that are illegal in Windows filenames by a dash
+ const std::string illegal_chars = "<>:\"/\\|?*";
+ for (char c : illegal_chars) {
+ std::replace(title.begin(), title.end(), c, '_');
+ }
+ const std::filesystem::path shortcut_path = target_directory / (title + ".lnk").c_str();
+#endif
+
const std::string comment =
tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString();
const std::string arguments = fmt::format("-g \"{:s}\"", game_path);
const std::string categories = "Game;Emulator;Qt;";
const std::string keywords = "Switch;Nintendo;";
-#else
- const std::string comment{};
- const std::string arguments{};
- const std::string categories{};
- const std::string keywords{};
-#endif
+
if (!CreateShortcut(shortcut_path.string(), title, comment, icon_path.string(),
yuzu_command.string(), arguments, categories, keywords)) {
QMessageBox::critical(this, tr("Create Shortcut"),
@@ -3110,10 +3177,9 @@ void GMainWindow::OnMenuInstallToNAND() {
QFuture<InstallResult> future;
InstallResult result;
- if (file.endsWith(QStringLiteral("xci"), Qt::CaseInsensitive) ||
- file.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
+ if (file.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
- future = QtConcurrent::run([this, &file] { return InstallNSPXCI(file); });
+ future = QtConcurrent::run([this, &file] { return InstallNSP(file); });
while (!future.isFinished()) {
QCoreApplication::processEvents();
@@ -3172,7 +3238,7 @@ void GMainWindow::OnMenuInstallToNAND() {
ui->action_Install_File_NAND->setEnabled(true);
}
-InstallResult GMainWindow::InstallNSPXCI(const QString& filename) {
+InstallResult GMainWindow::InstallNSP(const QString& filename) {
const auto qt_raw_copy = [this](const FileSys::VirtualFile& src,
const FileSys::VirtualFile& dest, std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
@@ -3206,9 +3272,7 @@ InstallResult GMainWindow::InstallNSPXCI(const QString& filename) {
return InstallResult::Failure;
}
} else {
- const auto xci = std::make_shared<FileSys::XCI>(
- vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
- nsp = xci->GetSecurePartitionNSP();
+ return InstallResult::Failure;
}
if (nsp->GetStatus() != Loader::ResultStatus::Success) {
@@ -3334,6 +3398,9 @@ void GMainWindow::OnStartGame() {
UpdateMenuState();
OnTasStateChanged();
+ play_time_manager->SetProgramId(system->GetApplicationProcessProgramID());
+ play_time_manager->Start();
+
discord_rpc->Update();
}
@@ -3341,14 +3408,18 @@ void GMainWindow::OnRestartGame() {
if (!system->IsPoweredOn()) {
return;
}
- // Make a copy since ShutdownGame edits game_path
- const auto current_game = QString(current_game_path);
- ShutdownGame();
- BootGame(current_game);
+
+ if (ConfirmShutdownGame()) {
+ // Make a copy since ShutdownGame edits game_path
+ const auto current_game = QString(current_game_path);
+ ShutdownGame();
+ BootGame(current_game);
+ }
}
void GMainWindow::OnPauseGame() {
emu_thread->SetRunning(false);
+ play_time_manager->Stop();
UpdateMenuState();
AllowOSSleep();
}
@@ -3365,15 +3436,39 @@ void GMainWindow::OnPauseContinueGame() {
}
void GMainWindow::OnStopGame() {
- if (system->GetExitLocked() && !ConfirmForceLockedExit()) {
- return;
+ if (ConfirmShutdownGame()) {
+ play_time_manager->Stop();
+ // Update game list to show new play time
+ game_list->PopulateAsync(UISettings::values.game_dirs);
+ if (OnShutdownBegin()) {
+ OnShutdownBeginDialog();
+ } else {
+ OnEmulationStopped();
+ }
}
+}
- if (OnShutdownBegin()) {
- OnShutdownBeginDialog();
+bool GMainWindow::ConfirmShutdownGame() {
+ if (UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Always) {
+ if (system->GetExitLocked()) {
+ if (!ConfirmForceLockedExit()) {
+ return false;
+ }
+ } else {
+ if (!ConfirmChangeGame()) {
+ return false;
+ }
+ }
} else {
- OnEmulationStopped();
+ if (UISettings::values.confirm_before_stopping.GetValue() ==
+ ConfirmStop::Ask_Based_On_Game &&
+ system->GetExitLocked()) {
+ if (!ConfirmForceLockedExit()) {
+ return false;
+ }
+ }
}
+ return true;
}
void GMainWindow::OnLoadComplete() {
@@ -3753,22 +3848,11 @@ void GMainWindow::OnTasRecord() {
const bool is_recording = input_subsystem->GetTas()->Record();
if (!is_recording) {
is_tas_recording_dialog_active = true;
- ControllerNavigation* controller_navigation =
- new ControllerNavigation(system->HIDCore(), this);
- // Use QMessageBox instead of question so we can link controller navigation
- QMessageBox* box_dialog = new QMessageBox();
- box_dialog->setWindowTitle(tr("TAS Recording"));
- box_dialog->setText(tr("Overwrite file of player 1?"));
- box_dialog->setStandardButtons(QMessageBox::Yes | QMessageBox::No);
- box_dialog->setDefaultButton(QMessageBox::Yes);
- connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent,
- [box_dialog](Qt::Key key) {
- QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier);
- QCoreApplication::postEvent(box_dialog, event);
- });
- int res = box_dialog->exec();
- controller_navigation->UnloadController();
- input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes);
+
+ bool answer = question(this, tr("TAS Recording"), tr("Overwrite file of player 1?"),
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
+
+ input_subsystem->GetTas()->SaveRecording(answer);
is_tas_recording_dialog_active = false;
}
OnTasStateChanged();
@@ -3942,6 +4026,34 @@ bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::st
shortcut_stream.close();
return true;
+#elif defined(WIN32)
+ IShellLinkW* shell_link;
+ auto hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLinkW,
+ (void**)&shell_link);
+ if (FAILED(hres)) {
+ return false;
+ }
+ shell_link->SetPath(
+ Common::UTF8ToUTF16W(command).data()); // Path to the object we are referring to
+ shell_link->SetArguments(Common::UTF8ToUTF16W(arguments).data());
+ shell_link->SetDescription(Common::UTF8ToUTF16W(comment).data());
+ shell_link->SetIconLocation(Common::UTF8ToUTF16W(icon_path).data(), 0);
+
+ IPersistFile* persist_file;
+ hres = shell_link->QueryInterface(IID_IPersistFile, (void**)&persist_file);
+ if (FAILED(hres)) {
+ return false;
+ }
+
+ hres = persist_file->Save(Common::UTF8ToUTF16W(shortcut_path).data(), TRUE);
+ if (FAILED(hres)) {
+ return false;
+ }
+
+ persist_file->Release();
+ shell_link->Release();
+
+ return true;
#endif
return false;
}
@@ -3981,6 +4093,29 @@ void GMainWindow::OnLoadAmiibo() {
LoadAmiibo(filename);
}
+bool GMainWindow::question(QWidget* parent, const QString& title, const QString& text,
+ QMessageBox::StandardButtons buttons,
+ QMessageBox::StandardButton defaultButton) {
+
+ QMessageBox* box_dialog = new QMessageBox(parent);
+ box_dialog->setWindowTitle(title);
+ box_dialog->setText(text);
+ box_dialog->setStandardButtons(buttons);
+ box_dialog->setDefaultButton(defaultButton);
+
+ ControllerNavigation* controller_navigation =
+ new ControllerNavigation(system->HIDCore(), box_dialog);
+ connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent,
+ [box_dialog](Qt::Key key) {
+ QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier);
+ QCoreApplication::postEvent(box_dialog, event);
+ });
+ int res = box_dialog->exec();
+
+ controller_navigation->UnloadController();
+ return res == QMessageBox::Yes;
+}
+
void GMainWindow::LoadAmiibo(const QString& filename) {
auto* virtual_amiibo = input_subsystem->GetVirtualAmiibo();
const QString title = tr("Error loading Amiibo data");
@@ -4134,6 +4269,76 @@ void GMainWindow::OnToggleStatusBar() {
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
}
+void GMainWindow::OnAlbum() {
+ constexpr u64 AlbumId = 0x010000000000100Dull;
+ auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
+ if (!bis_system) {
+ QMessageBox::warning(this, tr("No firmware available"),
+ tr("Please install the firmware to use the Album applet."));
+ return;
+ }
+
+ auto album_nca = bis_system->GetEntry(AlbumId, FileSys::ContentRecordType::Program);
+ if (!album_nca) {
+ QMessageBox::warning(this, tr("Album Applet"),
+ tr("Album applet is not available. Please reinstall firmware."));
+ return;
+ }
+
+ system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::PhotoViewer);
+
+ const auto filename = QString::fromStdString(album_nca->GetFullPath());
+ UISettings::values.roms_path = QFileInfo(filename).path();
+ BootGame(filename);
+}
+
+void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) {
+ constexpr u64 CabinetId = 0x0100000000001002ull;
+ auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
+ if (!bis_system) {
+ QMessageBox::warning(this, tr("No firmware available"),
+ tr("Please install the firmware to use the Cabinet applet."));
+ return;
+ }
+
+ auto cabinet_nca = bis_system->GetEntry(CabinetId, FileSys::ContentRecordType::Program);
+ if (!cabinet_nca) {
+ QMessageBox::warning(this, tr("Cabinet Applet"),
+ tr("Cabinet applet is not available. Please reinstall firmware."));
+ return;
+ }
+
+ system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::Cabinet);
+ system->GetAppletManager().SetCabinetMode(mode);
+
+ const auto filename = QString::fromStdString(cabinet_nca->GetFullPath());
+ UISettings::values.roms_path = QFileInfo(filename).path();
+ BootGame(filename);
+}
+
+void GMainWindow::OnMiiEdit() {
+ constexpr u64 MiiEditId = 0x0100000000001009ull;
+ auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
+ if (!bis_system) {
+ QMessageBox::warning(this, tr("No firmware available"),
+ tr("Please install the firmware to use the Mii editor."));
+ return;
+ }
+
+ auto mii_applet_nca = bis_system->GetEntry(MiiEditId, FileSys::ContentRecordType::Program);
+ if (!mii_applet_nca) {
+ QMessageBox::warning(this, tr("Mii Edit Applet"),
+ tr("Mii editor is not available. Please reinstall firmware."));
+ return;
+ }
+
+ system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::MiiEdit);
+
+ const auto filename = QString::fromStdString((mii_applet_nca->GetFullPath()));
+ UISettings::values.roms_path = QFileInfo(filename).path();
+ BootGame(filename);
+}
+
void GMainWindow::OnCaptureScreenshot() {
if (emu_thread == nullptr || !emu_thread->IsRunning()) {
return;
@@ -4540,6 +4745,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
if (behavior == ReinitializeKeyBehavior::Warning) {
game_list->PopulateAsync(UISettings::values.game_dirs);
}
+
+ UpdateMenuState();
}
bool GMainWindow::CheckSystemArchiveDecryption() {
@@ -4561,10 +4768,26 @@ bool GMainWindow::CheckSystemArchiveDecryption() {
return mii_nca->GetRomFS().get() != nullptr;
}
+bool GMainWindow::CheckFirmwarePresence() {
+ constexpr u64 MiiEditId = 0x0100000000001009ull;
+
+ auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
+ if (!bis_system) {
+ return false;
+ }
+
+ auto mii_applet_nca = bis_system->GetEntry(MiiEditId, FileSys::ContentRecordType::Program);
+ if (!mii_applet_nca) {
+ return false;
+ }
+
+ return true;
+}
+
bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed, u64 program_id,
u64* selected_title_id, u8* selected_content_record_type) {
- using ContentInfo = std::pair<FileSys::TitleType, FileSys::ContentRecordType>;
- boost::container::flat_map<u64, ContentInfo> available_title_ids;
+ using ContentInfo = std::tuple<u64, FileSys::TitleType, FileSys::ContentRecordType>;
+ boost::container::flat_set<ContentInfo> available_title_ids;
const auto RetrieveEntries = [&](FileSys::TitleType title_type,
FileSys::ContentRecordType record_type) {
@@ -4572,12 +4795,14 @@ bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installe
for (const auto& entry : entries) {
if (FileSys::GetBaseTitleID(entry.title_id) == program_id &&
installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success) {
- available_title_ids[entry.title_id] = {title_type, record_type};
+ available_title_ids.insert({entry.title_id, title_type, record_type});
}
}
};
RetrieveEntries(FileSys::TitleType::Application, FileSys::ContentRecordType::Program);
+ RetrieveEntries(FileSys::TitleType::Application, FileSys::ContentRecordType::HtmlDocument);
+ RetrieveEntries(FileSys::TitleType::Application, FileSys::ContentRecordType::LegalInformation);
RetrieveEntries(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
if (available_title_ids.empty()) {
@@ -4588,10 +4813,14 @@ bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installe
if (available_title_ids.size() > 1) {
QStringList list;
- for (auto& [title_id, content_info] : available_title_ids) {
+ for (auto& [title_id, title_type, record_type] : available_title_ids) {
const auto hex_title_id = QString::fromStdString(fmt::format("{:X}", title_id));
- if (content_info.first == FileSys::TitleType::Application) {
- list.push_back(QStringLiteral("Application [%1]").arg(hex_title_id));
+ if (record_type == FileSys::ContentRecordType::Program) {
+ list.push_back(QStringLiteral("Program [%1]").arg(hex_title_id));
+ } else if (record_type == FileSys::ContentRecordType::HtmlDocument) {
+ list.push_back(QStringLiteral("HTML document [%1]").arg(hex_title_id));
+ } else if (record_type == FileSys::ContentRecordType::LegalInformation) {
+ list.push_back(QStringLiteral("Legal information [%1]").arg(hex_title_id));
} else {
list.push_back(
QStringLiteral("DLC %1 [%2]").arg(title_id & 0x7FF).arg(hex_title_id));
@@ -4609,9 +4838,9 @@ bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installe
title_index = list.indexOf(res);
}
- const auto selected_info = available_title_ids.nth(title_index);
- *selected_title_id = selected_info->first;
- *selected_content_record_type = static_cast<u8>(selected_info->second.second);
+ const auto& [title_id, title_type, record_type] = *available_title_ids.nth(title_index);
+ *selected_title_id = title_id;
+ *selected_content_record_type = static_cast<u8>(record_type);
return true;
}
@@ -4620,8 +4849,7 @@ bool GMainWindow::ConfirmClose() {
return true;
}
const auto text = tr("Are you sure you want to close yuzu?");
- const auto answer = QMessageBox::question(this, tr("yuzu"), text);
- return answer != QMessageBox::No;
+ return question(this, tr("yuzu"), text);
}
void GMainWindow::closeEvent(QCloseEvent* event) {
@@ -4714,11 +4942,11 @@ bool GMainWindow::ConfirmChangeGame() {
if (emu_thread == nullptr)
return true;
- const auto answer = QMessageBox::question(
+ // Use custom question to link controller navigation
+ return question(
this, tr("yuzu"),
tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."),
- QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
- return answer != QMessageBox::No;
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
}
bool GMainWindow::ConfirmForceLockedExit() {
@@ -4728,8 +4956,7 @@ bool GMainWindow::ConfirmForceLockedExit() {
const auto text = tr("The currently running application has requested yuzu to not exit.\n\n"
"Would you like to bypass this and exit anyway?");
- const auto answer = QMessageBox::question(this, tr("yuzu"), text);
- return answer != QMessageBox::No;
+ return question(this, tr("yuzu"), text);
}
void GMainWindow::RequestGameExit() {
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index cf191f698..270a40c5f 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -7,6 +7,7 @@
#include <optional>
#include <QMainWindow>
+#include <QMessageBox>
#include <QTimer>
#include <QTranslator>
@@ -15,6 +16,7 @@
#include "input_common/drivers/tas_input.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/hotkeys.h"
+#include "yuzu/util/controller_navigation.h"
#ifdef __unix__
#include <QVariant>
@@ -81,6 +83,10 @@ namespace DiscordRPC {
class DiscordInterface;
}
+namespace PlayTime {
+class PlayTimeManager;
+}
+
namespace FileSys {
class ContentProvider;
class ManualContentProvider;
@@ -102,6 +108,10 @@ namespace Service::NFC {
class NfcDevice;
} // namespace Service::NFC
+namespace Service::NFP {
+enum class CabinetMode : u8;
+} // namespace Service::NFP
+
namespace Ui {
class MainWindow;
}
@@ -319,6 +329,7 @@ private slots:
void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target,
const std::string& game_path);
+ void OnGameListRemovePlayTimeData(u64 program_id);
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path, DumpRomFSTarget target);
void OnGameListVerifyIntegrity(const std::string& game_path);
void OnGameListCopyTID(u64 program_id);
@@ -365,6 +376,9 @@ private slots:
void ResetWindowSize720();
void ResetWindowSize900();
void ResetWindowSize1080();
+ void OnAlbum();
+ void OnCabinet(Service::NFP::CabinetMode mode);
+ void OnMiiEdit();
void OnCaptureScreenshot();
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
void OnLanguageChanged(const QString& locale);
@@ -383,10 +397,11 @@ private:
void RemoveVulkanDriverPipelineCache(u64 program_id);
void RemoveAllTransferableShaderCaches(u64 program_id);
void RemoveCustomConfiguration(u64 program_id, const std::string& game_path);
+ void RemovePlayTimeData(u64 program_id);
void RemoveCacheStorage(u64 program_id);
bool SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id,
u64* selected_title_id, u8* selected_content_record_type);
- InstallResult InstallNSPXCI(const QString& filename);
+ InstallResult InstallNSP(const QString& filename);
InstallResult InstallNCA(const QString& filename);
void MigrateConfigFiles();
void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {},
@@ -409,7 +424,13 @@ private:
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
bool CheckDarkMode();
bool CheckSystemArchiveDecryption();
+ bool CheckFirmwarePresence();
void ConfigureFilesystemProvider(const std::string& filepath);
+ /**
+ * Open (or not) the right confirm dialog based on current setting and game exit lock
+ * @returns true if the player confirmed or the settings do no require it
+ */
+ bool ConfirmShutdownGame();
QString GetTasStateDescription() const;
bool CreateShortcut(const std::string& shortcut_path, const std::string& title,
@@ -417,10 +438,22 @@ private:
const std::string& command, const std::string& arguments,
const std::string& categories, const std::string& keywords);
+ /**
+ * Mimic the behavior of QMessageBox::question but link controller navigation to the dialog
+ * The only difference is that it returns a boolean.
+ *
+ * @returns true if buttons contains QMessageBox::Yes and the user clicks on the "Yes" button.
+ */
+ bool question(QWidget* parent, const QString& title, const QString& text,
+ QMessageBox::StandardButtons buttons =
+ QMessageBox::StandardButtons(QMessageBox::Yes | QMessageBox::No),
+ QMessageBox::StandardButton defaultButton = QMessageBox::NoButton);
+
std::unique_ptr<Ui::MainWindow> ui;
std::unique_ptr<Core::System> system;
std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
+ std::unique_ptr<PlayTime::PlayTimeManager> play_time_manager;
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
MultiplayerState* multiplayer_state = nullptr;
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index e54d7d75d..88684ffb5 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -137,6 +137,15 @@
<property name="title">
<string>&amp;Tools</string>
</property>
+ <widget class="QMenu" name="menu_cabinet_applet">
+ <property name="title">
+ <string>&amp;Amiibo</string>
+ </property>
+ <addaction name="action_Load_Cabinet_Nickname_Owner"/>
+ <addaction name="action_Load_Cabinet_Eraser"/>
+ <addaction name="action_Load_Cabinet_Restorer"/>
+ <addaction name="action_Load_Cabinet_Formatter"/>
+ </widget>
<widget class="QMenu" name="menuTAS">
<property name="title">
<string>&amp;TAS</string>
@@ -150,6 +159,10 @@
<addaction name="action_Rederive"/>
<addaction name="action_Verify_installed_contents"/>
<addaction name="separator"/>
+ <addaction name="menu_cabinet_applet"/>
+ <addaction name="action_Load_Album"/>
+ <addaction name="action_Load_Mii_Edit"/>
+ <addaction name="separator"/>
<addaction name="action_Capture_Screenshot"/>
<addaction name="menuTAS"/>
</widget>
@@ -217,7 +230,7 @@
</action>
<action name="action_Verify_installed_contents">
<property name="text">
- <string>Verify installed contents</string>
+ <string>&amp;Verify Installed Contents</string>
</property>
</action>
<action name="action_About">
@@ -368,6 +381,36 @@
<string>&amp;Capture Screenshot</string>
</property>
</action>
+ <action name="action_Load_Album">
+ <property name="text">
+ <string>Open &amp;Album</string>
+ </property>
+ </action>
+ <action name="action_Load_Cabinet_Nickname_Owner">
+ <property name="text">
+ <string>&amp;Set Nickname and Owner</string>
+ </property>
+ </action>
+ <action name="action_Load_Cabinet_Eraser">
+ <property name="text">
+ <string>&amp;Delete Game Data</string>
+ </property>
+ </action>
+ <action name="action_Load_Cabinet_Restorer">
+ <property name="text">
+ <string>&amp;Restore Amiibo</string>
+ </property>
+ </action>
+ <action name="action_Load_Cabinet_Formatter">
+ <property name="text">
+ <string>&amp;Format Amiibo</string>
+ </property>
+ </action>
+ <action name="action_Load_Mii_Edit">
+ <property name="text">
+ <string>Open &amp;Mii Editor</string>
+ </property>
+ </action>
<action name="action_Configure_Tas">
<property name="text">
<string>&amp;Configure TAS...</string>
diff --git a/src/yuzu/play_time_manager.cpp b/src/yuzu/play_time_manager.cpp
new file mode 100644
index 000000000..155c36b7d
--- /dev/null
+++ b/src/yuzu/play_time_manager.cpp
@@ -0,0 +1,179 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/alignment.h"
+#include "common/fs/file.h"
+#include "common/fs/fs.h"
+#include "common/fs/path_util.h"
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "common/thread.h"
+#include "core/hle/service/acc/profile_manager.h"
+#include "yuzu/play_time_manager.h"
+
+namespace PlayTime {
+
+namespace {
+
+struct PlayTimeElement {
+ ProgramId program_id;
+ PlayTime play_time;
+};
+
+std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() {
+ const Service::Account::ProfileManager manager;
+ const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user));
+ if (!uuid.has_value()) {
+ return std::nullopt;
+ }
+ return Common::FS::GetYuzuPath(Common::FS::YuzuPath::PlayTimeDir) /
+ uuid->RawString().append(".bin");
+}
+
+[[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db) {
+ const auto filename = GetCurrentUserPlayTimePath();
+
+ if (!filename.has_value()) {
+ LOG_ERROR(Frontend, "Failed to get current user path");
+ return false;
+ }
+
+ out_play_time_db.clear();
+
+ if (Common::FS::Exists(filename.value())) {
+ Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Read,
+ Common::FS::FileType::BinaryFile};
+ if (!file.IsOpen()) {
+ LOG_ERROR(Frontend, "Failed to open play time file: {}",
+ Common::FS::PathToUTF8String(filename.value()));
+ return false;
+ }
+
+ const size_t num_elements = file.GetSize() / sizeof(PlayTimeElement);
+ std::vector<PlayTimeElement> elements(num_elements);
+
+ if (file.ReadSpan<PlayTimeElement>(elements) != num_elements) {
+ return false;
+ }
+
+ for (const auto& [program_id, play_time] : elements) {
+ if (program_id != 0) {
+ out_play_time_db[program_id] = play_time;
+ }
+ }
+ }
+
+ return true;
+}
+
+[[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db) {
+ const auto filename = GetCurrentUserPlayTimePath();
+
+ if (!filename.has_value()) {
+ LOG_ERROR(Frontend, "Failed to get current user path");
+ return false;
+ }
+
+ Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Write,
+ Common::FS::FileType::BinaryFile};
+ if (!file.IsOpen()) {
+ LOG_ERROR(Frontend, "Failed to open play time file: {}",
+ Common::FS::PathToUTF8String(filename.value()));
+ return false;
+ }
+
+ std::vector<PlayTimeElement> elements;
+ elements.reserve(play_time_db.size());
+
+ for (auto& [program_id, play_time] : play_time_db) {
+ if (program_id != 0) {
+ elements.push_back(PlayTimeElement{program_id, play_time});
+ }
+ }
+
+ return file.WriteSpan<PlayTimeElement>(elements) == elements.size();
+}
+
+} // namespace
+
+PlayTimeManager::PlayTimeManager() {
+ if (!ReadPlayTimeFile(database)) {
+ LOG_ERROR(Frontend, "Failed to read play time database! Resetting to default.");
+ }
+}
+
+PlayTimeManager::~PlayTimeManager() {
+ Save();
+}
+
+void PlayTimeManager::SetProgramId(u64 program_id) {
+ running_program_id = program_id;
+}
+
+void PlayTimeManager::Start() {
+ play_time_thread = std::jthread([&](std::stop_token stop_token) { AutoTimestamp(stop_token); });
+}
+
+void PlayTimeManager::Stop() {
+ play_time_thread = {};
+}
+
+void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) {
+ Common::SetCurrentThreadName("PlayTimeReport");
+
+ using namespace std::literals::chrono_literals;
+ using std::chrono::seconds;
+ using std::chrono::steady_clock;
+
+ auto timestamp = steady_clock::now();
+
+ const auto GetDuration = [&]() -> u64 {
+ const auto last_timestamp = std::exchange(timestamp, steady_clock::now());
+ const auto duration = std::chrono::duration_cast<seconds>(timestamp - last_timestamp);
+ return static_cast<u64>(duration.count());
+ };
+
+ while (!stop_token.stop_requested()) {
+ Common::StoppableTimedWait(stop_token, 30s);
+
+ database[running_program_id] += GetDuration();
+ Save();
+ }
+}
+
+void PlayTimeManager::Save() {
+ if (!WritePlayTimeFile(database)) {
+ LOG_ERROR(Frontend, "Failed to update play time database!");
+ }
+}
+
+u64 PlayTimeManager::GetPlayTime(u64 program_id) const {
+ auto it = database.find(program_id);
+ if (it != database.end()) {
+ return it->second;
+ } else {
+ return 0;
+ }
+}
+
+void PlayTimeManager::ResetProgramPlayTime(u64 program_id) {
+ database.erase(program_id);
+ Save();
+}
+
+QString ReadablePlayTime(qulonglong time_seconds) {
+ if (time_seconds == 0) {
+ return {};
+ }
+ const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60, 1.0);
+ const auto time_hours = static_cast<double>(time_seconds) / 3600;
+ const bool is_minutes = time_minutes < 60;
+ const char* unit = is_minutes ? "m" : "h";
+ const auto value = is_minutes ? time_minutes : time_hours;
+
+ return QStringLiteral("%L1 %2")
+ .arg(value, 0, 'f', !is_minutes && time_seconds % 60 != 0)
+ .arg(QString::fromUtf8(unit));
+}
+
+} // namespace PlayTime
diff --git a/src/yuzu/play_time_manager.h b/src/yuzu/play_time_manager.h
new file mode 100644
index 000000000..5f96f3447
--- /dev/null
+++ b/src/yuzu/play_time_manager.h
@@ -0,0 +1,44 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <QString>
+
+#include <map>
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/polyfill_thread.h"
+
+namespace PlayTime {
+
+using ProgramId = u64;
+using PlayTime = u64;
+using PlayTimeDatabase = std::map<ProgramId, PlayTime>;
+
+class PlayTimeManager {
+public:
+ explicit PlayTimeManager();
+ ~PlayTimeManager();
+
+ YUZU_NON_COPYABLE(PlayTimeManager);
+ YUZU_NON_MOVEABLE(PlayTimeManager);
+
+ u64 GetPlayTime(u64 program_id) const;
+ void ResetProgramPlayTime(u64 program_id);
+ void SetProgramId(u64 program_id);
+ void Start();
+ void Stop();
+
+private:
+ PlayTimeDatabase database;
+ u64 running_program_id;
+ std::jthread play_time_thread;
+ void AutoTimestamp(std::stop_token stop_token);
+ void Save();
+};
+
+QString ReadablePlayTime(qulonglong time_seconds);
+
+} // namespace PlayTime
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 8efd63f31..b62ff620c 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -16,7 +16,9 @@
#include "common/settings_enums.h"
using Settings::Category;
+using Settings::ConfirmStop;
using Settings::Setting;
+using Settings::SwitchableSetting;
#ifndef CANNOT_EXPLICITLY_INSTANTIATE
namespace Settings {
@@ -94,6 +96,15 @@ struct Values {
Setting<bool> confirm_before_closing{
linkage, true, "confirmClose", Category::UiGeneral, Settings::Specialization::Default,
true, true};
+
+ SwitchableSetting<ConfirmStop> confirm_before_stopping{linkage,
+ ConfirmStop::Ask_Always,
+ "confirmStop",
+ Category::UiGeneral,
+ Settings::Specialization::Default,
+ true,
+ true};
+
Setting<bool> first_start{linkage, true, "firstStart", Category::Ui};
Setting<bool> pause_when_in_background{linkage,
false,
@@ -103,7 +114,7 @@ struct Values {
true,
true};
Setting<bool> mute_when_in_background{
- linkage, false, "muteWhenInBackground", Category::Ui, Settings::Specialization::Default,
+ linkage, false, "muteWhenInBackground", Category::Audio, Settings::Specialization::Default,
true, true};
Setting<bool> hide_mouse{
linkage, true, "hideInactiveMouse", Category::UiGeneral, Settings::Specialization::Default,
@@ -183,6 +194,9 @@ struct Values {
Setting<bool> show_size{linkage, true, "show_size", Category::UiGameList};
Setting<bool> show_types{linkage, true, "show_types", Category::UiGameList};
+ // Play time
+ Setting<bool> show_play_time{linkage, true, "show_play_time", Category::UiGameList};
+
bool configuration_applied;
bool reset_to_defaults;
bool shortcut_already_warned{false};
diff --git a/src/yuzu/util/util.cpp b/src/yuzu/util/util.cpp
index 5c3e4589e..f2854c8ec 100644
--- a/src/yuzu/util/util.cpp
+++ b/src/yuzu/util/util.cpp
@@ -5,6 +5,10 @@
#include <cmath>
#include <QPainter>
#include "yuzu/util/util.h"
+#ifdef _WIN32
+#include <windows.h>
+#include "common/fs/file.h"
+#endif
QFont GetMonospaceFont() {
QFont font(QStringLiteral("monospace"));
@@ -37,3 +41,101 @@ QPixmap CreateCirclePixmapFromColor(const QColor& color) {
painter.drawEllipse({circle_pixmap.width() / 2.0, circle_pixmap.height() / 2.0}, 7.0, 7.0);
return circle_pixmap;
}
+
+bool SaveIconToFile(const std::string_view path, const QImage& image) {
+#if defined(WIN32)
+#pragma pack(push, 2)
+ struct IconDir {
+ WORD id_reserved;
+ WORD id_type;
+ WORD id_count;
+ };
+
+ struct IconDirEntry {
+ BYTE width;
+ BYTE height;
+ BYTE color_count;
+ BYTE reserved;
+ WORD planes;
+ WORD bit_count;
+ DWORD bytes_in_res;
+ DWORD image_offset;
+ };
+#pragma pack(pop)
+
+ const QImage source_image = image.convertToFormat(QImage::Format_RGB32);
+ constexpr std::array<int, 7> scale_sizes{256, 128, 64, 48, 32, 24, 16};
+ constexpr int bytes_per_pixel = 4;
+
+ const IconDir icon_dir{
+ .id_reserved = 0,
+ .id_type = 1,
+ .id_count = static_cast<WORD>(scale_sizes.size()),
+ };
+
+ Common::FS::IOFile icon_file(path, Common::FS::FileAccessMode::Write,
+ Common::FS::FileType::BinaryFile);
+ if (!icon_file.IsOpen()) {
+ return false;
+ }
+
+ if (!icon_file.Write(icon_dir)) {
+ return false;
+ }
+
+ std::size_t image_offset = sizeof(IconDir) + (sizeof(IconDirEntry) * scale_sizes.size());
+ for (std::size_t i = 0; i < scale_sizes.size(); i++) {
+ const int image_size = scale_sizes[i] * scale_sizes[i] * bytes_per_pixel;
+ const IconDirEntry icon_entry{
+ .width = static_cast<BYTE>(scale_sizes[i]),
+ .height = static_cast<BYTE>(scale_sizes[i]),
+ .color_count = 0,
+ .reserved = 0,
+ .planes = 1,
+ .bit_count = bytes_per_pixel * 8,
+ .bytes_in_res = static_cast<DWORD>(sizeof(BITMAPINFOHEADER) + image_size),
+ .image_offset = static_cast<DWORD>(image_offset),
+ };
+ image_offset += icon_entry.bytes_in_res;
+ if (!icon_file.Write(icon_entry)) {
+ return false;
+ }
+ }
+
+ for (std::size_t i = 0; i < scale_sizes.size(); i++) {
+ const QImage scaled_image = source_image.scaled(
+ scale_sizes[i], scale_sizes[i], Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
+ const BITMAPINFOHEADER info_header{
+ .biSize = sizeof(BITMAPINFOHEADER),
+ .biWidth = scaled_image.width(),
+ .biHeight = scaled_image.height() * 2,
+ .biPlanes = 1,
+ .biBitCount = bytes_per_pixel * 8,
+ .biCompression = BI_RGB,
+ .biSizeImage{},
+ .biXPelsPerMeter{},
+ .biYPelsPerMeter{},
+ .biClrUsed{},
+ .biClrImportant{},
+ };
+
+ if (!icon_file.Write(info_header)) {
+ return false;
+ }
+
+ for (int y = 0; y < scaled_image.height(); y++) {
+ const auto* line = scaled_image.scanLine(scaled_image.height() - 1 - y);
+ std::vector<u8> line_data(scaled_image.width() * bytes_per_pixel);
+ std::memcpy(line_data.data(), line, line_data.size());
+ if (!icon_file.Write(line_data)) {
+ return false;
+ }
+ }
+ }
+ icon_file.Close();
+
+ return true;
+#else
+ return false;
+#endif
+}
diff --git a/src/yuzu/util/util.h b/src/yuzu/util/util.h
index 39dd2d895..09c14ce3f 100644
--- a/src/yuzu/util/util.h
+++ b/src/yuzu/util/util.h
@@ -7,14 +7,22 @@
#include <QString>
/// Returns a QFont object appropriate to use as a monospace font for debugging widgets, etc.
-QFont GetMonospaceFont();
+[[nodiscard]] QFont GetMonospaceFont();
/// Convert a size in bytes into a readable format (KiB, MiB, etc.)
-QString ReadableByteSize(qulonglong size);
+[[nodiscard]] QString ReadableByteSize(qulonglong size);
/**
* Creates a circle pixmap from a specified color
* @param color The color the pixmap shall have
* @return QPixmap circle pixmap
*/
-QPixmap CreateCirclePixmapFromColor(const QColor& color);
+[[nodiscard]] QPixmap CreateCirclePixmapFromColor(const QColor& color);
+
+/**
+ * Saves a windows icon to a file
+ * @param path The icons path
+ * @param image The image to save
+ * @return bool If the operation succeeded
+ */
+[[nodiscard]] bool SaveIconToFile(const std::string_view path, const QImage& image);