diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/bootmanager.cpp | 26 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_dialog.cpp | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 87 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_profile_manager.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_system.cpp | 12 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_ui.cpp | 3 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 42 |
9 files changed, 123 insertions, 57 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index ea8f0d7b1..489104d5f 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -35,7 +35,7 @@ #include "core/settings.h" #include "input_common/keyboard.h" #include "input_common/main.h" -#include "input_common/motion_emu.h" +#include "input_common/mouse/mouse_input.h" #include "video_core/renderer_base.h" #include "video_core/video_core.h" #include "yuzu/bootmanager.h" @@ -388,23 +388,19 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { } void GRenderWindow::mousePressEvent(QMouseEvent* event) { - if (!Settings::values.touchscreen.enabled) { - input_subsystem->GetKeyboard()->PressKey(event->button()); - return; - } - // Touch input is handled in TouchBeginEvent if (event->source() == Qt::MouseEventSynthesizedBySystem) { return; } auto pos = event->pos(); + const auto [x, y] = ScaleTouch(pos); + input_subsystem->GetMouse()->PressButton(x, y, event->button()); + if (event->button() == Qt::LeftButton) { - const auto [x, y] = ScaleTouch(pos); this->TouchPressed(x, y); - } else if (event->button() == Qt::RightButton) { - input_subsystem->GetMotionEmu()->BeginTilt(pos.x(), pos.y()); } + QWidget::mousePressEvent(event); } @@ -416,26 +412,22 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { auto pos = event->pos(); const auto [x, y] = ScaleTouch(pos); + input_subsystem->GetMouse()->MouseMove(x, y); this->TouchMoved(x, y); - input_subsystem->GetMotionEmu()->Tilt(pos.x(), pos.y()); + QWidget::mouseMoveEvent(event); } void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { - if (!Settings::values.touchscreen.enabled) { - input_subsystem->GetKeyboard()->ReleaseKey(event->button()); - return; - } - // Touch input is handled in TouchEndEvent if (event->source() == Qt::MouseEventSynthesizedBySystem) { return; } + input_subsystem->GetMouse()->ReleaseButton(event->button()); + if (event->button() == Qt::LeftButton) { this->TouchReleased(); - } else if (event->button() == Qt::RightButton) { - input_subsystem->GetMotionEmu()->EndTilt(); } } diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 1f7d1fcf7..fcc38b3af 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -7,6 +7,7 @@ #include <QSettings> #include "common/common_paths.h" #include "common/file_util.h" +#include "core/core.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" @@ -1590,7 +1591,7 @@ void Config::Reload() { Settings::Sanitize(); // To apply default value changes SaveValues(); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } void Config::Save() { diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 5041e0bf8..b33f8437a 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -5,6 +5,7 @@ #include <QHash> #include <QListWidgetItem> #include <QSignalBlocker> +#include "core/core.h" #include "core/settings.h" #include "ui_configure.h" #include "yuzu/configuration/config.h" @@ -54,7 +55,7 @@ void ConfigureDialog::ApplyConfiguration() { ui->debugTab->ApplyConfiguration(); ui->webTab->ApplyConfiguration(); ui->serviceTab->ApplyConfiguration(); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); Settings::LogSettings(); } diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 918bfb56b..f9915fb7a 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -19,6 +19,7 @@ #include "core/hle/service/sm/sm.h" #include "input_common/gcadapter/gc_poller.h" #include "input_common/main.h" +#include "input_common/mouse/mouse_poller.h" #include "input_common/udp/udp.h" #include "ui_configure_input_player.h" #include "yuzu/configuration/config.h" @@ -152,6 +153,14 @@ QString ButtonToText(const Common::ParamPackage& param) { return {}; } + if (param.Get("engine", "") == "mouse") { + if (param.Has("button")) { + const QString button_str = QString::number(int(param.Get("button", 0))); + return QObject::tr("Click %1").arg(button_str); + } + return GetKeyName(param.Get("code", 0)); + } + return QObject::tr("[unknown]"); } @@ -203,6 +212,26 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) return {}; } + + if (param.Get("engine", "") == "mouse") { + if (dir == "modifier") { + return QObject::tr("[unused]"); + } + + if (dir == "left" || dir == "right") { + const QString axis_x_str = QString::fromStdString(param.Get("axis_x", "")); + + return QObject::tr("Mouse %1").arg(axis_x_str); + } + + if (dir == "up" || dir == "down") { + const QString axis_y_str = QString::fromStdString(param.Get("axis_y", "")); + + return QObject::tr("Mouse %1").arg(axis_y_str); + } + + return {}; + } return QObject::tr("[unknown]"); } } // namespace @@ -484,6 +513,34 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i return; } } + if (input_subsystem->GetMouseButtons()->IsPolling()) { + params = input_subsystem->GetMouseButtons()->GetNextInput(); + if (params.Has("engine") && IsInputAcceptable(params)) { + SetPollingResult(params, false); + return; + } + } + if (input_subsystem->GetMouseAnalogs()->IsPolling()) { + params = input_subsystem->GetMouseAnalogs()->GetNextInput(); + if (params.Has("engine") && IsInputAcceptable(params)) { + SetPollingResult(params, false); + return; + } + } + if (input_subsystem->GetMouseMotions()->IsPolling()) { + params = input_subsystem->GetMouseMotions()->GetNextInput(); + if (params.Has("engine") && IsInputAcceptable(params)) { + SetPollingResult(params, false); + return; + } + } + if (input_subsystem->GetMouseTouch()->IsPolling()) { + params = input_subsystem->GetMouseTouch()->GetNextInput(); + if (params.Has("engine") && IsInputAcceptable(params)) { + SetPollingResult(params, false); + return; + } + } for (auto& poller : device_pollers) { params = poller->GetNextInput(); if (params.Has("engine") && IsInputAcceptable(params)) { @@ -761,8 +818,9 @@ void ConfigureInputPlayer::UpdateUI() { int slider_value; auto& param = analogs_param[analog_id]; - const bool is_controller = - param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad"; + const bool is_controller = param.Get("engine", "") == "sdl" || + param.Get("engine", "") == "gcpad" || + param.Get("engine", "") == "mouse"; if (is_controller) { if (!param.Has("deadzone")) { @@ -1078,6 +1136,16 @@ void ConfigureInputPlayer::HandleClick( input_subsystem->GetUDPMotions()->BeginConfiguration(); } + if (type == InputCommon::Polling::DeviceType::Button) { + input_subsystem->GetMouseButtons()->BeginConfiguration(); + } else if (type == InputCommon::Polling::DeviceType::AnalogPreferred) { + input_subsystem->GetMouseAnalogs()->BeginConfiguration(); + } else if (type == InputCommon::Polling::DeviceType::Motion) { + input_subsystem->GetMouseMotions()->BeginConfiguration(); + } else { + input_subsystem->GetMouseTouch()->BeginConfiguration(); + } + timeout_timer->start(2500); // Cancel after 2.5 seconds poll_timer->start(50); // Check for new inputs every 50ms } @@ -1097,6 +1165,11 @@ void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, input_subsystem->GetUDPMotions()->EndConfiguration(); + input_subsystem->GetMouseButtons()->EndConfiguration(); + input_subsystem->GetMouseAnalogs()->EndConfiguration(); + input_subsystem->GetMouseMotions()->EndConfiguration(); + input_subsystem->GetMouseTouch()->EndConfiguration(); + if (!abort) { (*input_setter)(params); } @@ -1128,15 +1201,7 @@ void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) { return; } - if (want_keyboard_mouse) { - SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())}, - false); - } else { - // We don't want any mouse buttons, so don't stop polling - return; - } - - SetPollingResult({}, true); + input_subsystem->GetMouse()->PressButton(0, 0, event->button()); } void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 8eac3bd9d..f598513df 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -57,7 +57,7 @@ void ConfigurePerGame::ApplyConfiguration() { ui->graphicsAdvancedTab->ApplyConfiguration(); ui->audioTab->ApplyConfiguration(); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); Settings::LogSettings(); game_config->Save(); diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp index 6334c4c50..13d9a4757 100644 --- a/src/yuzu/configuration/configure_profile_manager.cpp +++ b/src/yuzu/configuration/configure_profile_manager.cpp @@ -180,7 +180,7 @@ void ConfigureProfileManager::ApplyConfiguration() { return; } - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } void ConfigureProfileManager::SelectUser(const QModelIndex& index) { diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 59a58d92c..6cf2032da 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -105,16 +105,18 @@ void ConfigureSystem::SetConfiguration() { void ConfigureSystem::ReadSystemSettings() {} void ConfigureSystem::ApplyConfiguration() { - // Allow setting custom RTC even if system is powered on, to allow in-game time to be fast - // forwared + auto& system = Core::System::GetInstance(); + + // Allow setting custom RTC even if system is powered on, + // to allow in-game time to be fast forwarded if (Settings::values.custom_rtc.UsingGlobal()) { if (ui->custom_rtc_checkbox->isChecked()) { Settings::values.custom_rtc.SetValue( std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch())); - if (Core::System::GetInstance().IsPoweredOn()) { + if (system.IsPoweredOn()) { const s64 posix_time{Settings::values.custom_rtc.GetValue()->count() + Service::Time::TimeManager::GetExternalTimeZoneOffset()}; - Core::System::GetInstance().GetTimeManager().UpdateLocalSystemClockTime(posix_time); + system.GetTimeManager().UpdateLocalSystemClockTime(posix_time); } } else { Settings::values.custom_rtc.SetValue(std::nullopt); @@ -197,7 +199,7 @@ void ConfigureSystem::ApplyConfiguration() { } } - Settings::Apply(); + Settings::Apply(system); } void ConfigureSystem::RefreshConsoleID() { diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index dbe3f78c8..aed876008 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -9,6 +9,7 @@ #include <QDirIterator> #include "common/common_types.h" #include "common/file_util.h" +#include "core/core.h" #include "core/settings.h" #include "ui_configure_ui.h" #include "yuzu/configuration/configure_ui.h" @@ -84,7 +85,7 @@ void ConfigureUi::ApplyConfiguration() { UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked(); Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir, ui->screenshot_path_edit->text().toStdString()); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } void ConfigureUi::RequestGameListUpdate() { diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 805619ccf..26f5e42ed 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -172,7 +172,7 @@ void GMainWindow::ShowTelemetryCallout() { "<br/><br/>Would you like to share your usage data with us?"); if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) { Settings::values.enable_telemetry = false; - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } } @@ -302,7 +302,7 @@ void GMainWindow::ControllerSelectorReconfigureControllers( emit ControllerSelectorReconfigureFinished(); // Don't forget to apply settings. - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); config->Save(); UpdateStatusButtons(); @@ -477,11 +477,13 @@ void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view #else void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view additional_args) { +#ifndef __linux__ QMessageBox::warning( this, tr("Web Applet"), tr("This version of yuzu was built without QtWebEngine support, meaning that yuzu cannot " "properly display the game manual or web page requested."), QMessageBox::Ok, QMessageBox::Ok); +#endif LOG_INFO(Frontend, "(STUBBED) called - Missing QtWebEngine dependency needed to open website page at " @@ -571,11 +573,11 @@ void GMainWindow::InitializeWidgets() { if (emulation_running) { return; } - bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() || - Settings::values.use_multi_core.GetValue(); + const bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() || + Settings::values.use_multi_core.GetValue(); Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); async_status_button->setText(tr("ASYNC")); async_status_button->setCheckable(true); @@ -590,12 +592,12 @@ void GMainWindow::InitializeWidgets() { return; } Settings::values.use_multi_core.SetValue(!Settings::values.use_multi_core.GetValue()); - bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() || - Settings::values.use_multi_core.GetValue(); + const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() || + Settings::values.use_multi_core.GetValue(); Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue()); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); multicore_status_button->setText(tr("MULTICORE")); multicore_status_button->setCheckable(true); @@ -630,7 +632,7 @@ void GMainWindow::InitializeWidgets() { Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL); } - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); #endif // HAS_VULKAN statusBar()->insertPermanentWidget(0, renderer_status_button); @@ -1342,12 +1344,12 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target const auto user_id = manager.GetUser(static_cast<std::size_t>(index)); ASSERT(user_id); path = nand_dir + FileSys::SaveDataFactory::GetFullPath( - FileSys::SaveDataSpaceId::NandUser, + system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData, program_id, user_id->uuid, 0); } else { // Device save data path = nand_dir + FileSys::SaveDataFactory::GetFullPath( - FileSys::SaveDataSpaceId::NandUser, + system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData, program_id, {}, 0); } @@ -2130,14 +2132,14 @@ void GMainWindow::OnPauseGame() { } void GMainWindow::OnStopGame() { - Core::System& system{Core::System::GetInstance()}; + auto& system{Core::System::GetInstance()}; if (system.GetExitLock() && !ConfirmForceLockedExit()) { return; } ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(system.IsPoweredOn()); UpdateStatusButtons(); } @@ -2312,10 +2314,11 @@ void GMainWindow::OnConfigurePerGame() { void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) { const auto v_file = Core::GetGameFileFromPath(vfs, file_name); + const auto& system = Core::System::GetInstance(); ConfigurePerGame dialog(this, title_id); dialog.LoadFromFile(v_file); - auto result = dialog.exec(); + const auto result = dialog.exec(); if (result == QDialog::Accepted) { dialog.ApplyConfiguration(); @@ -2325,13 +2328,14 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file } // Do not cause the global config to write local settings into the config file - Settings::RestoreGlobalState(); + const bool is_powered_on = system.IsPoweredOn(); + Settings::RestoreGlobalState(is_powered_on); - if (!Core::System::GetInstance().IsPoweredOn()) { + if (!is_powered_on) { config->Save(); } } else { - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(system.IsPoweredOn()); } } @@ -2602,7 +2606,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det if (emu_thread) { ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn()); UpdateStatusButtons(); } } else { @@ -2774,7 +2778,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) { if (emu_thread != nullptr) { ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn()); UpdateStatusButtons(); } |