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-rw-r--r--src/yuzu/CMakeLists.txt6
-rw-r--r--src/yuzu/about_dialog.cpp7
-rw-r--r--src/yuzu/about_dialog.h2
-rw-r--r--src/yuzu/aboutdialog.ui4
-rw-r--r--src/yuzu/bootmanager.h4
-rw-r--r--src/yuzu/configuration/config.cpp33
-rw-r--r--src/yuzu/configuration/configure.ui32
-rw-r--r--src/yuzu/configuration/configure_audio.cpp90
-rw-r--r--src/yuzu/configuration/configure_audio.h31
-rw-r--r--src/yuzu/configuration/configure_audio.ui130
-rw-r--r--src/yuzu/configuration/configure_debug.cpp3
-rw-r--r--src/yuzu/configuration/configure_debug.ui7
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp9
-rw-r--r--src/yuzu/configuration/configure_dialog.h4
-rw-r--r--src/yuzu/configuration/configure_gamelist.cpp63
-rw-r--r--src/yuzu/configuration/configure_gamelist.h28
-rw-r--r--src/yuzu/configuration/configure_gamelist.ui126
-rw-r--r--src/yuzu/configuration/configure_general.cpp7
-rw-r--r--src/yuzu/configuration/configure_general.h4
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp3
-rw-r--r--src/yuzu/configuration/configure_input.cpp2
-rw-r--r--src/yuzu/configuration/configure_system.cpp10
-rw-r--r--src/yuzu/configuration/configure_system.ui29
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp6
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoint_observer.h8
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoints.cpp26
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoints.h11
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoints_p.h1
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp43
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.h15
-rw-r--r--src/yuzu/debugger/wait_tree.cpp10
-rw-r--r--src/yuzu/debugger/wait_tree.h6
-rw-r--r--src/yuzu/game_list.cpp175
-rw-r--r--src/yuzu/game_list.h3
-rw-r--r--src/yuzu/game_list_p.h66
-rw-r--r--src/yuzu/hotkeys.cpp67
-rw-r--r--src/yuzu/hotkeys.h107
-rw-r--r--src/yuzu/main.cpp327
-rw-r--r--src/yuzu/main.h9
-rw-r--r--src/yuzu/main.ui7
-rw-r--r--src/yuzu/ui_settings.h6
41 files changed, 1229 insertions, 298 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 7de919a8e..46ed232d8 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -11,10 +11,14 @@ add_executable(yuzu
bootmanager.h
configuration/config.cpp
configuration/config.h
+ configuration/configure_audio.cpp
+ configuration/configure_audio.h
configuration/configure_debug.cpp
configuration/configure_debug.h
configuration/configure_dialog.cpp
configuration/configure_dialog.h
+ configuration/configure_gamelist.cpp
+ configuration/configure_gamelist.h
configuration/configure_general.cpp
configuration/configure_general.h
configuration/configure_graphics.cpp
@@ -55,7 +59,9 @@ add_executable(yuzu
set(UIS
aboutdialog.ui
configuration/configure.ui
+ configuration/configure_audio.ui
configuration/configure_debug.ui
+ configuration/configure_gamelist.ui
configuration/configure_general.ui
configuration/configure_graphics.ui
configuration/configure_input.ui
diff --git a/src/yuzu/about_dialog.cpp b/src/yuzu/about_dialog.cpp
index d6647eeea..a81ad2888 100644
--- a/src/yuzu/about_dialog.cpp
+++ b/src/yuzu/about_dialog.cpp
@@ -10,8 +10,9 @@
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
ui->setupUi(this);
ui->labelLogo->setPixmap(QIcon::fromTheme("yuzu").pixmap(200));
- ui->labelBuildInfo->setText(ui->labelBuildInfo->text().arg(
- Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
+ ui->labelBuildInfo->setText(
+ ui->labelBuildInfo->text().arg(Common::g_build_name, Common::g_scm_branch,
+ Common::g_scm_desc, QString(Common::g_build_date).left(10)));
}
-AboutDialog::~AboutDialog() {}
+AboutDialog::~AboutDialog() = default;
diff --git a/src/yuzu/about_dialog.h b/src/yuzu/about_dialog.h
index 2eb6e28f5..18e8c11a7 100644
--- a/src/yuzu/about_dialog.h
+++ b/src/yuzu/about_dialog.h
@@ -16,7 +16,7 @@ class AboutDialog : public QDialog {
public:
explicit AboutDialog(QWidget* parent);
- ~AboutDialog();
+ ~AboutDialog() override;
private:
std::unique_ptr<Ui::AboutDialog> ui;
diff --git a/src/yuzu/aboutdialog.ui b/src/yuzu/aboutdialog.ui
index 2680480cc..f122ba39d 100644
--- a/src/yuzu/aboutdialog.ui
+++ b/src/yuzu/aboutdialog.ui
@@ -70,7 +70,7 @@
</sizepolicy>
</property>
<property name="text">
- <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;%1 | %2-%3&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
+ <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;%1 | %2-%3 (%4)&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
@@ -115,7 +115,7 @@ p, li { white-space: pre-wrap; }
<item>
<widget class="QLabel" name="labelLinks">
<property name="text">
- <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://yuzu-emu.org/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;Website&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;Source Code&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu/yuzu/graphs/contributors&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;Contributors&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu/yuzu/blob/master/license.txt&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;License&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
+ <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://yuzu-emu.org/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Website&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Source Code&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu/yuzu/graphs/contributors&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Contributors&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu/yuzu/blob/master/license.txt&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;License&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="openExternalLinks">
<bool>true</bool>
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 130bc613b..f133bfadf 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -101,12 +101,12 @@ signals:
void ErrorThrown(Core::System::ResultStatus, std::string);
};
-class GRenderWindow : public QWidget, public EmuWindow {
+class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
Q_OBJECT
public:
GRenderWindow(QWidget* parent, EmuThread* emu_thread);
- ~GRenderWindow();
+ ~GRenderWindow() override;
// EmuWindow implementation
void SwapBuffers() override;
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 98969fe10..0bd46dbac 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -92,16 +92,26 @@ void Config::ReadValues() {
Settings::values.bg_blue = qt_config->value("bg_blue", 0.0).toFloat();
qt_config->endGroup();
+ qt_config->beginGroup("Audio");
+ Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
+ Settings::values.audio_device_id =
+ qt_config->value("output_device", "auto").toString().toStdString();
+ Settings::values.volume = qt_config->value("volume", 1).toFloat();
+ qt_config->endGroup();
+
qt_config->beginGroup("Data Storage");
Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool();
qt_config->endGroup();
qt_config->beginGroup("System");
Settings::values.use_docked_mode = qt_config->value("use_docked_mode", false).toBool();
+ Settings::values.username = qt_config->value("username", "yuzu").toString().toStdString();
+ Settings::values.language_index = qt_config->value("language_index", 1).toInt();
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");
Settings::values.log_filter = qt_config->value("log_filter", "*:Info").toString().toStdString();
+ Settings::values.use_dev_keys = qt_config->value("use_dev_keys", false).toBool();
qt_config->endGroup();
qt_config->beginGroup("Debugging");
@@ -112,6 +122,13 @@ void Config::ReadValues() {
qt_config->beginGroup("UI");
UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString();
+ qt_config->beginGroup("UIGameList");
+ UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
+ UISettings::values.icon_size = qt_config->value("icon_size", 48).toUInt();
+ UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 0).toUInt();
+ UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 3).toUInt();
+ qt_config->endGroup();
+
qt_config->beginGroup("UILayout");
UISettings::values.geometry = qt_config->value("geometry").toByteArray();
UISettings::values.state = qt_config->value("state").toByteArray();
@@ -195,16 +212,25 @@ void Config::SaveValues() {
qt_config->setValue("bg_blue", (double)Settings::values.bg_blue);
qt_config->endGroup();
+ qt_config->beginGroup("Audio");
+ qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id));
+ qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id));
+ qt_config->setValue("volume", Settings::values.volume);
+ qt_config->endGroup();
+
qt_config->beginGroup("Data Storage");
qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd);
qt_config->endGroup();
qt_config->beginGroup("System");
qt_config->setValue("use_docked_mode", Settings::values.use_docked_mode);
+ qt_config->setValue("username", QString::fromStdString(Settings::values.username));
+ qt_config->setValue("language_index", Settings::values.language_index);
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");
qt_config->setValue("log_filter", QString::fromStdString(Settings::values.log_filter));
+ qt_config->setValue("use_dev_keys", Settings::values.use_dev_keys);
qt_config->endGroup();
qt_config->beginGroup("Debugging");
@@ -215,6 +241,13 @@ void Config::SaveValues() {
qt_config->beginGroup("UI");
qt_config->setValue("theme", UISettings::values.theme);
+ qt_config->beginGroup("UIGameList");
+ qt_config->setValue("show_unknown", UISettings::values.show_unknown);
+ qt_config->setValue("icon_size", UISettings::values.icon_size);
+ qt_config->setValue("row_1_text_id", UISettings::values.row_1_text_id);
+ qt_config->setValue("row_2_text_id", UISettings::values.row_2_text_id);
+ qt_config->endGroup();
+
qt_config->beginGroup("UILayout");
qt_config->setValue("geometry", UISettings::values.geometry);
qt_config->setValue("state", UISettings::values.state);
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index c5303851c..20f120134 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -24,6 +24,11 @@
<string>General</string>
</attribute>
</widget>
+ <widget class="ConfigureGameList" name="gameListTab">
+ <attribute name="title">
+ <string>Game List</string>
+ </attribute>
+ </widget>
<widget class="ConfigureSystem" name="systemTab">
<attribute name="title">
<string>System</string>
@@ -34,11 +39,16 @@
<string>Input</string>
</attribute>
</widget>
- <widget class="ConfigureGraphics" name="graphicsTab">
- <attribute name="title">
- <string>Graphics</string>
- </attribute>
- </widget>
+ <widget class="ConfigureGraphics" name="graphicsTab">
+ <attribute name="title">
+ <string>Graphics</string>
+ </attribute>
+ </widget>
+ <widget class="ConfigureAudio" name="audioTab">
+ <attribute name="title">
+ <string>Audio</string>
+ </attribute>
+ </widget>
<widget class="ConfigureDebug" name="debugTab">
<attribute name="title">
<string>Debug</string>
@@ -62,6 +72,12 @@
<header>configuration/configure_general.h</header>
<container>1</container>
</customwidget>
+ <customwidget>
+ <class>ConfigureGameList</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_gamelist.h</header>
+ <container>1</container>
+ </customwidget>
<customwidget>
<class>ConfigureSystem</class>
<extends>QWidget</extends>
@@ -69,6 +85,12 @@
<container>1</container>
</customwidget>
<customwidget>
+ <class>ConfigureAudio</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_audio.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
<class>ConfigureDebug</class>
<extends>QWidget</extends>
<header>configuration/configure_debug.h</header>
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
new file mode 100644
index 000000000..fbb813f6c
--- /dev/null
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -0,0 +1,90 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <memory>
+
+#include "audio_core/sink.h"
+#include "audio_core/sink_details.h"
+#include "core/core.h"
+#include "core/settings.h"
+#include "ui_configure_audio.h"
+#include "yuzu/configuration/configure_audio.h"
+
+ConfigureAudio::ConfigureAudio(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
+ ui->setupUi(this);
+
+ ui->output_sink_combo_box->clear();
+ ui->output_sink_combo_box->addItem("auto");
+ for (const auto& sink_detail : AudioCore::g_sink_details) {
+ ui->output_sink_combo_box->addItem(sink_detail.id);
+ }
+
+ connect(ui->volume_slider, &QSlider::valueChanged, [this] {
+ ui->volume_indicator->setText(tr("%1 %").arg(ui->volume_slider->sliderPosition()));
+ });
+
+ this->setConfiguration();
+ connect(ui->output_sink_combo_box,
+ static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
+ &ConfigureAudio::updateAudioDevices);
+
+ ui->output_sink_combo_box->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ ui->audio_device_combo_box->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+}
+
+ConfigureAudio::~ConfigureAudio() = default;
+
+void ConfigureAudio::setConfiguration() {
+ int new_sink_index = 0;
+ for (int index = 0; index < ui->output_sink_combo_box->count(); index++) {
+ if (ui->output_sink_combo_box->itemText(index).toStdString() == Settings::values.sink_id) {
+ new_sink_index = index;
+ break;
+ }
+ }
+ ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
+
+ // The device list cannot be pre-populated (nor listed) until the output sink is known.
+ updateAudioDevices(new_sink_index);
+
+ int new_device_index = -1;
+ for (int index = 0; index < ui->audio_device_combo_box->count(); index++) {
+ if (ui->audio_device_combo_box->itemText(index).toStdString() ==
+ Settings::values.audio_device_id) {
+ new_device_index = index;
+ break;
+ }
+ }
+ ui->audio_device_combo_box->setCurrentIndex(new_device_index);
+
+ ui->volume_slider->setValue(Settings::values.volume * ui->volume_slider->maximum());
+ ui->volume_indicator->setText(tr("%1 %").arg(ui->volume_slider->sliderPosition()));
+}
+
+void ConfigureAudio::applyConfiguration() {
+ Settings::values.sink_id =
+ ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
+ .toStdString();
+ Settings::values.audio_device_id =
+ ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
+ .toStdString();
+ Settings::values.volume =
+ static_cast<float>(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum();
+}
+
+void ConfigureAudio::updateAudioDevices(int sink_index) {
+ ui->audio_device_combo_box->clear();
+ ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
+
+ std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
+ std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
+ for (const auto& device : device_list) {
+ ui->audio_device_combo_box->addItem(device.c_str());
+ }
+}
+
+void ConfigureAudio::retranslateUi() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_audio.h b/src/yuzu/configuration/configure_audio.h
new file mode 100644
index 000000000..4f0af4163
--- /dev/null
+++ b/src/yuzu/configuration/configure_audio.h
@@ -0,0 +1,31 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+
+namespace Ui {
+class ConfigureAudio;
+}
+
+class ConfigureAudio : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureAudio(QWidget* parent = nullptr);
+ ~ConfigureAudio();
+
+ void applyConfiguration();
+ void retranslateUi();
+
+public slots:
+ void updateAudioDevices(int sink_index);
+
+private:
+ void setConfiguration();
+
+ std::unique_ptr<Ui::ConfigureAudio> ui;
+};
diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui
new file mode 100644
index 000000000..ef67890dc
--- /dev/null
+++ b/src/yuzu/configuration/configure_audio.ui
@@ -0,0 +1,130 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureAudio</class>
+ <widget class="QWidget" name="ConfigureAudio">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>188</width>
+ <height>246</height>
+ </rect>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QGroupBox" name="groupBox">
+ <property name="title">
+ <string>Audio</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Output Engine:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="output_sink_combo_box"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Audio Device:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="audio_device_combo_box"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Volume:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QSlider" name="volume_slider">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="pageStep">
+ <number>10</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="volume_indicator">
+ <property name="minimumSize">
+ <size>
+ <width>32</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>0 %</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>167</width>
+ <height>55</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index 5e66239ff..45d84f19a 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -24,7 +24,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
});
}
-ConfigureDebug::~ConfigureDebug() {}
+ConfigureDebug::~ConfigureDebug() = default;
void ConfigureDebug::setConfiguration() {
ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub);
@@ -44,5 +44,4 @@ void ConfigureDebug::applyConfiguration() {
Log::Filter filter;
filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(filter);
- Settings::Apply();
}
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 118e91cf1..5ae7276bd 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -23,13 +23,6 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
- <widget class="QLabel" name="label_1">
- <property name="text">
- <string>The GDB Stub only works correctly when the CPU JIT is off.</string>
- </property>
- </widget>
- </item>
- <item>
<layout class="QHBoxLayout" name="horizontalLayout_1">
<item>
<widget class="QCheckBox" name="toggle_gdbstub">
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 358f33005..daa4cc0d9 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -6,21 +6,26 @@
#include "ui_configure.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h"
+#include "yuzu/hotkeys.h"
-ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::ConfigureDialog) {
+ConfigureDialog::ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry)
+ : QDialog(parent), ui(new Ui::ConfigureDialog) {
ui->setupUi(this);
+ ui->generalTab->PopulateHotkeyList(registry);
this->setConfiguration();
}
-ConfigureDialog::~ConfigureDialog() {}
+ConfigureDialog::~ConfigureDialog() = default;
void ConfigureDialog::setConfiguration() {}
void ConfigureDialog::applyConfiguration() {
ui->generalTab->applyConfiguration();
+ ui->gameListTab->applyConfiguration();
ui->systemTab->applyConfiguration();
ui->inputTab->applyConfiguration();
ui->graphicsTab->applyConfiguration();
+ ui->audioTab->applyConfiguration();
ui->debugTab->applyConfiguration();
Settings::Apply();
}
diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h
index 21fa1f501..bbbdacc29 100644
--- a/src/yuzu/configuration/configure_dialog.h
+++ b/src/yuzu/configuration/configure_dialog.h
@@ -7,6 +7,8 @@
#include <memory>
#include <QDialog>
+class HotkeyRegistry;
+
namespace Ui {
class ConfigureDialog;
}
@@ -15,7 +17,7 @@ class ConfigureDialog : public QDialog {
Q_OBJECT
public:
- explicit ConfigureDialog(QWidget* parent);
+ explicit ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry);
~ConfigureDialog();
void applyConfiguration();
diff --git a/src/yuzu/configuration/configure_gamelist.cpp b/src/yuzu/configuration/configure_gamelist.cpp
new file mode 100644
index 000000000..1ae3423cf
--- /dev/null
+++ b/src/yuzu/configuration/configure_gamelist.cpp
@@ -0,0 +1,63 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/core.h"
+#include "core/settings.h"
+#include "ui_configure_gamelist.h"
+#include "ui_settings.h"
+#include "yuzu/configuration/configure_gamelist.h"
+
+ConfigureGameList::ConfigureGameList(QWidget* parent)
+ : QWidget(parent), ui(new Ui::ConfigureGameList) {
+ ui->setupUi(this);
+
+ static const std::vector<std::pair<u32, std::string>> default_icon_sizes{
+ std::make_pair(0, "None"), std::make_pair(32, "Small"),
+ std::make_pair(64, "Standard"), std::make_pair(128, "Large"),
+ std::make_pair(256, "Full Size"),
+ };
+
+ for (const auto& size : default_icon_sizes) {
+ ui->icon_size_combobox->addItem(QString::fromStdString(size.second + " (" +
+ std::to_string(size.first) + "x" +
+ std::to_string(size.first) + ")"),
+ size.first);
+ }
+
+ static const std::vector<std::string> row_text_names{
+ "Filename",
+ "Filetype",
+ "Title ID",
+ "Title Name",
+ };
+
+ for (size_t i = 0; i < row_text_names.size(); ++i) {
+ ui->row_1_text_combobox->addItem(QString::fromStdString(row_text_names[i]),
+ QVariant::fromValue(i));
+ ui->row_2_text_combobox->addItem(QString::fromStdString(row_text_names[i]),
+ QVariant::fromValue(i));
+ }
+
+ this->setConfiguration();
+}
+
+ConfigureGameList::~ConfigureGameList() {}
+
+void ConfigureGameList::setConfiguration() {
+ ui->show_unknown->setChecked(UISettings::values.show_unknown);
+ ui->icon_size_combobox->setCurrentIndex(
+ ui->icon_size_combobox->findData(UISettings::values.icon_size));
+ ui->row_1_text_combobox->setCurrentIndex(
+ ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id));
+ ui->row_2_text_combobox->setCurrentIndex(
+ ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id));
+}
+
+void ConfigureGameList::applyConfiguration() {
+ UISettings::values.show_unknown = ui->show_unknown->isChecked();
+ UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
+ UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
+ UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
+ Settings::Apply();
+}
diff --git a/src/yuzu/configuration/configure_gamelist.h b/src/yuzu/configuration/configure_gamelist.h
new file mode 100644
index 000000000..94fba6373
--- /dev/null
+++ b/src/yuzu/configuration/configure_gamelist.h
@@ -0,0 +1,28 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+
+namespace Ui {
+class ConfigureGameList;
+}
+
+class ConfigureGameList : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureGameList(QWidget* parent = nullptr);
+ ~ConfigureGameList();
+
+ void applyConfiguration();
+
+private:
+ void setConfiguration();
+
+private:
+ std::unique_ptr<Ui::ConfigureGameList> ui;
+};
diff --git a/src/yuzu/configuration/configure_gamelist.ui b/src/yuzu/configuration/configure_gamelist.ui
new file mode 100644
index 000000000..7471fdb60
--- /dev/null
+++ b/src/yuzu/configuration/configure_gamelist.ui
@@ -0,0 +1,126 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureGameList</class>
+ <widget class="QWidget" name="ConfigureGeneral">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>300</width>
+ <height>377</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QHBoxLayout" name="HorizontalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="VerticalLayout">
+ <item>
+ <widget class="QGroupBox" name="GeneralGroupBox">
+ <property name="title">
+ <string>General</string>
+ </property>
+ <layout class="QHBoxLayout" name="GeneralHorizontalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="GeneralVerticalLayout">
+ <item>
+ <widget class="QCheckBox" name="show_unknown">
+ <property name="text">
+ <string>Show files with type 'Unknown'</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="IconSizeGroupBox">
+ <property name="title">
+ <string>Icon Size</string>
+ </property>
+ <layout class="QHBoxLayout" name="icon_size_qhbox_layout">
+ <item>
+ <layout class="QVBoxLayout" name="icon_size_qvbox_layout">
+ <item>
+ <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2">
+ <item>
+ <widget class="QLabel" name="icon_size_label">
+ <property name="text">
+ <string>Icon Size:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="icon_size_combobox"/>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="RowGroupBox">
+ <property name="title">
+ <string>Row Text</string>
+ </property>
+ <layout class="QHBoxLayout" name="RowHorizontalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="RowVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="row_1_qhbox_layout">
+ <item>
+ <widget class="QLabel" name="row_1_label">
+ <property name="text">
+ <string>Row 1 Text:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="row_1_text_combobox"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="row_2_qhbox_layout">
+ <item>
+ <widget class="QLabel" name="row_2_label">
+ <property name="text">
+ <string>Row 2 Text:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="row_2_text_combobox"/>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index baa558667..d8caee1e8 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -24,7 +24,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
}
-ConfigureGeneral::~ConfigureGeneral() {}
+ConfigureGeneral::~ConfigureGeneral() = default;
void ConfigureGeneral::setConfiguration() {
ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
@@ -35,6 +35,10 @@ void ConfigureGeneral::setConfiguration() {
ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
}
+void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
+ ui->widget->Populate(registry);
+}
+
void ConfigureGeneral::applyConfiguration() {
UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
@@ -44,5 +48,4 @@ void ConfigureGeneral::applyConfiguration() {
Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
Settings::values.use_multi_core = ui->use_multi_core->isChecked();
Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
- Settings::Apply();
}
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
index 447552d8c..4770034cc 100644
--- a/src/yuzu/configuration/configure_general.h
+++ b/src/yuzu/configuration/configure_general.h
@@ -7,6 +7,8 @@
#include <memory>
#include <QWidget>
+class HotkeyRegistry;
+
namespace Ui {
class ConfigureGeneral;
}
@@ -18,11 +20,11 @@ public:
explicit ConfigureGeneral(QWidget* parent = nullptr);
~ConfigureGeneral();
+ void PopulateHotkeyList(const HotkeyRegistry& registry);
void applyConfiguration();
private:
void setConfiguration();
-private:
std::unique_ptr<Ui::ConfigureGeneral> ui;
};
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 7664880d5..4afe0f81b 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -14,7 +14,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
this->setConfiguration();
}
-ConfigureGraphics::~ConfigureGraphics() {}
+ConfigureGraphics::~ConfigureGraphics() = default;
enum class Resolution : int {
Auto,
@@ -67,5 +67,4 @@ void ConfigureGraphics::applyConfiguration() {
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
Settings::values.toggle_framelimit = ui->toggle_framelimit->isChecked();
Settings::values.use_accurate_framebuffers = ui->use_accurate_framebuffers->isChecked();
- Settings::Apply();
}
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 78559e2bb..5e7badedf 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -191,8 +191,6 @@ void ConfigureInput::applyConfiguration() {
[](const Common::ParamPackage& param) { return param.Serialize(); });
std::transform(analogs_param.begin(), analogs_param.end(), Settings::values.analogs.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
-
- Settings::Apply();
}
void ConfigureInput::loadConfiguration() {
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index d09505a0f..e9ed9c38f 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -4,9 +4,10 @@
#include <QMessageBox>
#include "core/core.h"
+#include "core/settings.h"
#include "ui_configure_system.h"
#include "yuzu/configuration/configure_system.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/main.h"
static const std::array<int, 12> days_in_month = {{
31,
@@ -34,10 +35,12 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::
this->setConfiguration();
}
-ConfigureSystem::~ConfigureSystem() {}
+ConfigureSystem::~ConfigureSystem() = default;
void ConfigureSystem::setConfiguration() {
enabled = !Core::System::GetInstance().IsPoweredOn();
+ ui->edit_username->setText(QString::fromStdString(Settings::values.username));
+ ui->combo_language->setCurrentIndex(Settings::values.language_index);
}
void ConfigureSystem::ReadSystemSettings() {}
@@ -45,6 +48,9 @@ void ConfigureSystem::ReadSystemSettings() {}
void ConfigureSystem::applyConfiguration() {
if (!enabled)
return;
+ Settings::values.username = ui->edit_username->text().toStdString();
+ Settings::values.language_index = ui->combo_language->currentIndex();
+ Settings::Apply();
}
void ConfigureSystem::updateBirthdayComboBox(int birthmonth_index) {
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 8caf49623..f3f8db038 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -38,7 +38,7 @@
</sizepolicy>
</property>
<property name="maxLength">
- <number>10</number>
+ <number>32</number>
</property>
</widget>
</item>
@@ -164,7 +164,7 @@
</item>
<item>
<property name="text">
- <string>Simplified Chinese (简体中文)</string>
+ <string>Chinese</string>
</property>
</item>
<item>
@@ -187,6 +187,31 @@
<string>Russian (Русский)</string>
</property>
</item>
+ <item>
+ <property name="text">
+ <string>Taiwanese</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>British English</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Canadian French</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Latin American Spanish</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Simplified Chinese</string>
+ </property>
+ </item>
<item>
<property name="text">
<string>Traditional Chinese (正體中文)</string>
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp
index d6d61a739..5f459ccfb 100644
--- a/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp
+++ b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp
@@ -10,12 +10,12 @@ BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr<Tegra::DebugConte
: QDockWidget(title, parent), BreakPointObserver(debug_context) {
qRegisterMetaType<Tegra::DebugContext::Event>("Tegra::DebugContext::Event");
- connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
+ connect(this, &BreakPointObserverDock::Resumed, this, &BreakPointObserverDock::OnResumed);
// NOTE: This signal is emitted from a non-GUI thread, but connect() takes
// care of delaying its handling to the GUI thread.
- connect(this, SIGNAL(BreakPointHit(Tegra::DebugContext::Event, void*)), this,
- SLOT(OnBreakPointHit(Tegra::DebugContext::Event, void*)), Qt::BlockingQueuedConnection);
+ connect(this, &BreakPointObserverDock::BreakPointHit, this,
+ &BreakPointObserverDock::OnBreakPointHit, Qt::BlockingQueuedConnection);
}
void BreakPointObserverDock::OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) {
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h
index 9d05493cf..ab32f0115 100644
--- a/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h
+++ b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h
@@ -23,11 +23,11 @@ public:
void OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) override;
void OnMaxwellResume() override;
-private slots:
- virtual void OnBreakPointHit(Tegra::DebugContext::Event event, void* data) = 0;
- virtual void OnResumed() = 0;
-
signals:
void Resumed();
void BreakPointHit(Tegra::DebugContext::Event event, void* data);
+
+private:
+ virtual void OnBreakPointHit(Tegra::DebugContext::Event event, void* data) = 0;
+ virtual void OnResumed() = 0;
};
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints.cpp b/src/yuzu/debugger/graphics/graphics_breakpoints.cpp
index f98cc8152..eb16a38a0 100644
--- a/src/yuzu/debugger/graphics/graphics_breakpoints.cpp
+++ b/src/yuzu/debugger/graphics/graphics_breakpoints.cpp
@@ -144,21 +144,25 @@ GraphicsBreakPointsWidget::GraphicsBreakPointsWidget(
qRegisterMetaType<Tegra::DebugContext::Event>("Tegra::DebugContext::Event");
- connect(breakpoint_list, SIGNAL(doubleClicked(const QModelIndex&)), this,
- SLOT(OnItemDoubleClicked(const QModelIndex&)));
+ connect(breakpoint_list, &QTreeView::doubleClicked, this,
+ &GraphicsBreakPointsWidget::OnItemDoubleClicked);
- connect(resume_button, SIGNAL(clicked()), this, SLOT(OnResumeRequested()));
+ connect(resume_button, &QPushButton::clicked, this,
+ &GraphicsBreakPointsWidget::OnResumeRequested);
- connect(this, SIGNAL(BreakPointHit(Tegra::DebugContext::Event, void*)), this,
- SLOT(OnBreakPointHit(Tegra::DebugContext::Event, void*)), Qt::BlockingQueuedConnection);
- connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
+ connect(this, &GraphicsBreakPointsWidget::BreakPointHit, this,
+ &GraphicsBreakPointsWidget::OnBreakPointHit, Qt::BlockingQueuedConnection);
+ connect(this, &GraphicsBreakPointsWidget::Resumed, this, &GraphicsBreakPointsWidget::OnResumed);
- connect(this, SIGNAL(BreakPointHit(Tegra::DebugContext::Event, void*)), breakpoint_model,
- SLOT(OnBreakPointHit(Tegra::DebugContext::Event)), Qt::BlockingQueuedConnection);
- connect(this, SIGNAL(Resumed()), breakpoint_model, SLOT(OnResumed()));
+ connect(this, &GraphicsBreakPointsWidget::BreakPointHit, breakpoint_model,
+ &BreakPointModel::OnBreakPointHit, Qt::BlockingQueuedConnection);
+ connect(this, &GraphicsBreakPointsWidget::Resumed, breakpoint_model,
+ &BreakPointModel::OnResumed);
- connect(this, SIGNAL(BreakPointsChanged(const QModelIndex&, const QModelIndex&)),
- breakpoint_model, SIGNAL(dataChanged(const QModelIndex&, const QModelIndex&)));
+ connect(this, &GraphicsBreakPointsWidget::BreakPointsChanged,
+ [this](const QModelIndex& top_left, const QModelIndex& bottom_right) {
+ breakpoint_model->dataChanged(top_left, bottom_right);
+ });
QWidget* main_widget = new QWidget;
auto main_layout = new QVBoxLayout;
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints.h b/src/yuzu/debugger/graphics/graphics_breakpoints.h
index ae0ede2e8..a920a2ae5 100644
--- a/src/yuzu/debugger/graphics/graphics_breakpoints.h
+++ b/src/yuzu/debugger/graphics/graphics_breakpoints.h
@@ -26,18 +26,17 @@ public:
void OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) override;
void OnMaxwellResume() override;
-public slots:
- void OnBreakPointHit(Tegra::DebugContext::Event event, void* data);
- void OnItemDoubleClicked(const QModelIndex&);
- void OnResumeRequested();
- void OnResumed();
-
signals:
void Resumed();
void BreakPointHit(Tegra::DebugContext::Event event, void* data);
void BreakPointsChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight);
private:
+ void OnBreakPointHit(Tegra::DebugContext::Event event, void* data);
+ void OnItemDoubleClicked(const QModelIndex&);
+ void OnResumeRequested();
+ void OnResumed();
+
QLabel* status_text;
QPushButton* resume_button;
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints_p.h b/src/yuzu/debugger/graphics/graphics_breakpoints_p.h
index 35a6876ae..7112b87e6 100644
--- a/src/yuzu/debugger/graphics/graphics_breakpoints_p.h
+++ b/src/yuzu/debugger/graphics/graphics_breakpoints_p.h
@@ -25,7 +25,6 @@ public:
bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override;
-public slots:
void OnBreakPointHit(Tegra::DebugContext::Event event);
void OnResumed();
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
index c41ff693b..e037223c2 100644
--- a/src/yuzu/debugger/graphics/graphics_surface.cpp
+++ b/src/yuzu/debugger/graphics/graphics_surface.cpp
@@ -34,7 +34,8 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat(
SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
: QLabel(parent), surface_widget(surface_widget_) {}
-SurfacePicture::~SurfacePicture() {}
+
+SurfacePicture::~SurfacePicture() = default;
void SurfacePicture::mousePressEvent(QMouseEvent* event) {
// Only do something while the left mouse button is held down
@@ -153,22 +154,24 @@ GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr<Tegra::DebugContext
save_surface = new QPushButton(QIcon::fromTheme("document-save"), tr("Save"));
// Connections
- connect(this, SIGNAL(Update()), this, SLOT(OnUpdate()));
- connect(surface_source_list, SIGNAL(currentIndexChanged(int)), this,
- SLOT(OnSurfaceSourceChanged(int)));
- connect(surface_address_control, SIGNAL(ValueChanged(qint64)), this,
- SLOT(OnSurfaceAddressChanged(qint64)));
- connect(surface_width_control, SIGNAL(valueChanged(int)), this,
- SLOT(OnSurfaceWidthChanged(int)));
- connect(surface_height_control, SIGNAL(valueChanged(int)), this,
- SLOT(OnSurfaceHeightChanged(int)));
- connect(surface_format_control, SIGNAL(currentIndexChanged(int)), this,
- SLOT(OnSurfaceFormatChanged(int)));
- connect(surface_picker_x_control, SIGNAL(valueChanged(int)), this,
- SLOT(OnSurfacePickerXChanged(int)));
- connect(surface_picker_y_control, SIGNAL(valueChanged(int)), this,
- SLOT(OnSurfacePickerYChanged(int)));
- connect(save_surface, SIGNAL(clicked()), this, SLOT(SaveSurface()));
+ connect(this, &GraphicsSurfaceWidget::Update, this, &GraphicsSurfaceWidget::OnUpdate);
+ connect(surface_source_list,
+ static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
+ &GraphicsSurfaceWidget::OnSurfaceSourceChanged);
+ connect(surface_address_control, &CSpinBox::ValueChanged, this,
+ &GraphicsSurfaceWidget::OnSurfaceAddressChanged);
+ connect(surface_width_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
+ this, &GraphicsSurfaceWidget::OnSurfaceWidthChanged);
+ connect(surface_height_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
+ this, &GraphicsSurfaceWidget::OnSurfaceHeightChanged);
+ connect(surface_format_control,
+ static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
+ &GraphicsSurfaceWidget::OnSurfaceFormatChanged);
+ connect(surface_picker_x_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
+ this, &GraphicsSurfaceWidget::OnSurfacePickerXChanged);
+ connect(surface_picker_y_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
+ this, &GraphicsSurfaceWidget::OnSurfacePickerYChanged);
+ connect(save_surface, &QPushButton::clicked, this, &GraphicsSurfaceWidget::SaveSurface);
auto main_widget = new QWidget;
auto main_layout = new QVBoxLayout;
@@ -380,8 +383,10 @@ void GraphicsSurfaceWidget::OnUpdate() {
QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
boost::optional<VAddr> address = gpu.memory_manager->GpuToCpuAddress(surface_address);
- auto unswizzled_data =
- Tegra::Texture::UnswizzleTexture(*address, surface_format, surface_width, surface_height);
+ // TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles.
+ // Needs to be fixed if we plan to use this feature more, otherwise we may remove it.
+ auto unswizzled_data = Tegra::Texture::UnswizzleTexture(
+ *address, 1, Tegra::Texture::BytesPerPixel(surface_format), surface_width, surface_height);
auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format,
surface_width, surface_height);
diff --git a/src/yuzu/debugger/graphics/graphics_surface.h b/src/yuzu/debugger/graphics/graphics_surface.h
index 6a344bdfc..323e39d94 100644
--- a/src/yuzu/debugger/graphics/graphics_surface.h
+++ b/src/yuzu/debugger/graphics/graphics_surface.h
@@ -22,11 +22,11 @@ class SurfacePicture : public QLabel {
public:
explicit SurfacePicture(QWidget* parent = nullptr,
GraphicsSurfaceWidget* surface_widget = nullptr);
- ~SurfacePicture();
+ ~SurfacePicture() override;
protected slots:
- virtual void mouseMoveEvent(QMouseEvent* event);
- virtual void mousePressEvent(QMouseEvent* event);
+ void mouseMoveEvent(QMouseEvent* event) override;
+ void mousePressEvent(QMouseEvent* event) override;
private:
GraphicsSurfaceWidget* surface_widget;
@@ -65,16 +65,15 @@ public slots:
void OnSurfacePickerYChanged(int new_value);
void OnUpdate();
-private slots:
+signals:
+ void Update();
+
+private:
void OnBreakPointHit(Tegra::DebugContext::Event event, void* data) override;
void OnResumed() override;
void SaveSurface();
-signals:
- void Update();
-
-private:
QComboBox* surface_source_list;
CSpinBox* surface_address_control;
QSpinBox* surface_width_control;
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index 2b45b8573..d0926d723 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -14,7 +14,7 @@
#include "core/hle/kernel/timer.h"
#include "core/hle/kernel/wait_object.h"
-WaitTreeItem::~WaitTreeItem() {}
+WaitTreeItem::~WaitTreeItem() = default;
QColor WaitTreeItem::GetColor() const {
return QColor(Qt::GlobalColor::black);
@@ -316,7 +316,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
list.push_back(std::make_unique<WaitTreeText>(
tr("reset type = %1")
- .arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).reset_type))));
+ .arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).GetResetType()))));
return list;
}
@@ -328,11 +328,11 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const {
const auto& timer = static_cast<const Kernel::Timer&>(object);
list.push_back(std::make_unique<WaitTreeText>(
- tr("reset type = %1").arg(GetResetTypeQString(timer.reset_type))));
+ tr("reset type = %1").arg(GetResetTypeQString(timer.GetResetType()))));
list.push_back(
- std::make_unique<WaitTreeText>(tr("initial delay = %1").arg(timer.initial_delay)));
+ std::make_unique<WaitTreeText>(tr("initial delay = %1").arg(timer.GetInitialDelay())));
list.push_back(
- std::make_unique<WaitTreeText>(tr("interval delay = %1").arg(timer.interval_delay)));
+ std::make_unique<WaitTreeText>(tr("interval delay = %1").arg(timer.GetIntervalDelay())));
return list;
}
diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h
index 10fc9e968..513b3c45d 100644
--- a/src/yuzu/debugger/wait_tree.h
+++ b/src/yuzu/debugger/wait_tree.h
@@ -9,7 +9,7 @@
#include <QTreeView>
#include <boost/container/flat_set.hpp>
#include "core/core.h"
-#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/object.h"
class EmuThread;
@@ -25,11 +25,13 @@ class WaitTreeThread;
class WaitTreeItem : public QObject {
Q_OBJECT
public:
+ ~WaitTreeItem() override;
+
virtual bool IsExpandable() const;
virtual std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const;
virtual QString GetText() const = 0;
virtual QColor GetColor() const;
- virtual ~WaitTreeItem();
+
void Expand();
WaitTreeItem* Parent() const;
const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const;
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 99e6634a1..f867118d9 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <regex>
#include <QApplication>
#include <QDir>
#include <QFileInfo>
@@ -9,9 +10,13 @@
#include <QKeyEvent>
#include <QMenu>
#include <QThreadPool>
+#include <boost/container/flat_map.hpp>
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "common/string_util.h"
+#include "core/file_sys/content_archive.h"
+#include "core/file_sys/control_metadata.h"
+#include "core/file_sys/romfs.h"
#include "core/file_sys/vfs_real.h"
#include "core/loader/loader.h"
#include "game_list.h"
@@ -162,15 +167,15 @@ void GameList::onTextChanged(const QString& newText) {
}
search_field->setFilterResult(rowCount, rowCount);
} else {
- QStandardItem* child_file;
- QString file_path, file_name, file_title, file_programmid;
int result_count = 0;
for (int i = 0; i < rowCount; ++i) {
- child_file = item_model->item(i, 0);
- file_path = child_file->data(GameListItemPath::FullPathRole).toString().toLower();
- file_name = file_path.mid(file_path.lastIndexOf("/") + 1);
- file_title = child_file->data(GameListItemPath::TitleRole).toString().toLower();
- file_programmid =
+ const QStandardItem* child_file = item_model->item(i, 0);
+ const QString file_path =
+ child_file->data(GameListItemPath::FullPathRole).toString().toLower();
+ QString file_name = file_path.mid(file_path.lastIndexOf('/') + 1);
+ const QString file_title =
+ child_file->data(GameListItemPath::TitleRole).toString().toLower();
+ const QString file_programmid =
child_file->data(GameListItemPath::ProgramIdRole).toString().toLower();
// Only items which filename in combination with its title contains all words
@@ -194,7 +199,8 @@ void GameList::onFilterCloseClicked() {
main_window->filterBarSetChecked(false);
}
-GameList::GameList(GMainWindow* parent) : QWidget{parent} {
+GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent)
+ : QWidget{parent}, vfs(std::move(vfs)) {
watcher = new QFileSystemWatcher(this);
connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
@@ -258,18 +264,20 @@ void GameList::AddEntry(const QList<QStandardItem*>& entry_items) {
void GameList::ValidateEntry(const QModelIndex& item) {
// We don't care about the individual QStandardItem that was selected, but its row.
- int row = item_model->itemFromIndex(item)->row();
- QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
- QString file_path = child_file->data(GameListItemPath::FullPathRole).toString();
+ const int row = item_model->itemFromIndex(item)->row();
+ const QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
+ const QString file_path = child_file->data(GameListItemPath::FullPathRole).toString();
if (file_path.isEmpty())
return;
- std::string std_file_path(file_path.toStdString());
- if (!FileUtil::Exists(std_file_path))
+
+ if (!QFileInfo::exists(file_path))
return;
- if (FileUtil::IsDirectory(std_file_path)) {
- QDir dir(std_file_path.c_str());
- QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
+
+ const QFileInfo file_info{file_path};
+ if (file_info.isDir()) {
+ const QDir dir{file_path};
+ const QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
if (matching_main.size() == 1) {
emit GameChosen(dir.path() + DIR_SEP + matching_main[0]);
}
@@ -336,7 +344,7 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
emit ShouldCancelWorker();
- GameListWorker* worker = new GameListWorker(dir_path, deep_scan);
+ GameListWorker* worker = new GameListWorker(vfs, dir_path, deep_scan);
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating,
@@ -365,24 +373,26 @@ void GameList::LoadInterfaceLayout() {
item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder());
}
-const QStringList GameList::supported_file_extensions = {"nso", "nro", "nca"};
+const QStringList GameList::supported_file_extensions = {"nso", "nro", "nca", "xci"};
static bool HasSupportedFileExtension(const std::string& file_name) {
- QFileInfo file = QFileInfo(file_name.c_str());
+ const QFileInfo file = QFileInfo(QString::fromStdString(file_name));
return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive);
}
static bool IsExtractedNCAMain(const std::string& file_name) {
- return QFileInfo(file_name.c_str()).fileName() == "main";
+ return QFileInfo(QString::fromStdString(file_name)).fileName() == "main";
}
static QString FormatGameName(const std::string& physical_name) {
- QFileInfo file_info(physical_name.c_str());
+ const QString physical_name_as_qstring = QString::fromStdString(physical_name);
+ const QFileInfo file_info(physical_name_as_qstring);
+
if (IsExtractedNCAMain(physical_name)) {
return file_info.dir().path();
- } else {
- return QString::fromStdString(physical_name);
}
+
+ return physical_name_as_qstring;
}
void GameList::RefreshGameDirectory() {
@@ -393,6 +403,91 @@ void GameList::RefreshGameDirectory() {
}
}
+static void GetMetadataFromControlNCA(const std::shared_ptr<FileSys::NCA>& nca,
+ std::vector<u8>& icon, std::string& name) {
+ const auto control_dir = FileSys::ExtractRomFS(nca->GetRomFS());
+ if (control_dir == nullptr)
+ return;
+
+ const auto nacp_file = control_dir->GetFile("control.nacp");
+ if (nacp_file == nullptr)
+ return;
+ FileSys::NACP nacp(nacp_file);
+ name = nacp.GetApplicationName();
+
+ FileSys::VirtualFile icon_file = nullptr;
+ for (const auto& language : FileSys::LANGUAGE_NAMES) {
+ icon_file = control_dir->GetFile("icon_" + std::string(language) + ".dat");
+ if (icon_file != nullptr) {
+ icon = icon_file->ReadAllBytes();
+ break;
+ }
+ }
+}
+
+void GameListWorker::AddInstalledTitlesToGameList() {
+ const auto usernand = Service::FileSystem::GetUserNANDContents();
+ const auto installed_games = usernand->ListEntriesFilter(FileSys::TitleType::Application,
+ FileSys::ContentRecordType::Program);
+
+ for (const auto& game : installed_games) {
+ const auto& file = usernand->GetEntryRaw(game);
+ std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
+ if (!loader)
+ continue;
+
+ std::vector<u8> icon;
+ std::string name;
+ u64 program_id;
+ loader->ReadProgramId(program_id);
+
+ const auto& control =
+ usernand->GetEntry(game.title_id, FileSys::ContentRecordType::Control);
+ if (control != nullptr)
+ GetMetadataFromControlNCA(control, icon, name);
+ emit EntryReady({
+ new GameListItemPath(
+ FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name),
+ QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
+ program_id),
+ new GameListItem(
+ QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
+ new GameListItemSize(file->GetSize()),
+ });
+ }
+
+ const auto control_data = usernand->ListEntriesFilter(FileSys::TitleType::Application,
+ FileSys::ContentRecordType::Control);
+
+ for (const auto& entry : control_data) {
+ const auto nca = usernand->GetEntry(entry);
+ if (nca != nullptr)
+ nca_control_map.insert_or_assign(entry.title_id, nca);
+ }
+}
+
+void GameListWorker::FillControlMap(const std::string& dir_path) {
+ const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory,
+ const std::string& virtual_name) -> bool {
+ std::string physical_name = directory + DIR_SEP + virtual_name;
+
+ if (stop_processing)
+ return false; // Breaks the callback loop.
+
+ bool is_dir = FileUtil::IsDirectory(physical_name);
+ QFileInfo file_info(physical_name.c_str());
+ if (!is_dir && file_info.suffix().toStdString() == "nca") {
+ auto nca =
+ std::make_shared<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read));
+ if (nca->GetType() == FileSys::NCAContentType::Control)
+ nca_control_map.insert_or_assign(nca->GetTitleId(), nca);
+ }
+ return true;
+ };
+
+ FileUtil::ForeachDirectoryEntry(nullptr, dir_path, nca_control_callback);
+}
+
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
@@ -405,18 +500,35 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
if (!is_dir &&
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
std::unique_ptr<Loader::AppLoader> loader =
- Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(physical_name));
- if (!loader)
+ Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
+ if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown ||
+ loader->GetFileType() == Loader::FileType::Error) &&
+ !UISettings::values.show_unknown))
return true;
- std::vector<u8> smdh;
- loader->ReadIcon(smdh);
+ std::vector<u8> icon;
+ const auto res1 = loader->ReadIcon(icon);
- u64 program_id = 0;
- loader->ReadProgramId(program_id);
+ u64 program_id;
+ const auto res2 = loader->ReadProgramId(program_id);
+
+ std::string name = " ";
+ const auto res3 = loader->ReadTitle(name);
+
+ if (res1 != Loader::ResultStatus::Success && res3 != Loader::ResultStatus::Success &&
+ res2 == Loader::ResultStatus::Success) {
+ // Use from metadata pool.
+ if (nca_control_map.find(program_id) != nca_control_map.end()) {
+ const auto nca = nca_control_map[program_id];
+ GetMetadataFromControlNCA(nca, icon, name);
+ }
+ }
emit EntryReady({
- new GameListItemPath(FormatGameName(physical_name), smdh, program_id),
+ new GameListItemPath(
+ FormatGameName(physical_name), icon, QString::fromStdString(name),
+ QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
+ program_id),
new GameListItem(
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(FileUtil::GetSize(physical_name)),
@@ -435,7 +547,10 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
void GameListWorker::run() {
stop_processing = false;
watch_list.append(dir_path);
+ FillControlMap(dir_path.toStdString());
+ AddInstalledTitlesToGameList();
AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
+ nca_control_map.clear();
emit Finished(watch_list);
}
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 3bc14f07f..afe624b32 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -59,7 +59,7 @@ public:
QToolButton* button_filter_close = nullptr;
};
- explicit GameList(GMainWindow* parent = nullptr);
+ explicit GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent = nullptr);
~GameList() override;
void clearFilter();
@@ -90,6 +90,7 @@ private:
void PopupContextMenu(const QPoint& menu_location);
void RefreshGameDirectory();
+ FileSys::VirtualFilesystem vfs;
SearchField* search_field;
GMainWindow* main_window = nullptr;
QVBoxLayout* layout = nullptr;
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index a758b77aa..10c2ef075 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -4,12 +4,15 @@
#pragma once
+#include <array>
#include <atomic>
+#include <utility>
#include <QImage>
#include <QRunnable>
#include <QStandardItem>
#include <QString>
#include "common/string_util.h"
+#include "ui_settings.h"
#include "yuzu/util/util.h"
/**
@@ -17,8 +20,7 @@
* @param large If true, returns large icon (48x48), otherwise returns small icon (24x24)
* @return QPixmap default icon
*/
-static QPixmap GetDefaultIcon(bool large) {
- int size = large ? 48 : 24;
+static QPixmap GetDefaultIcon(u32 size) {
QPixmap icon(size, size);
icon.fill(Qt::transparent);
return icon;
@@ -27,9 +29,8 @@ static QPixmap GetDefaultIcon(bool large) {
class GameListItem : public QStandardItem {
public:
- GameListItem() : QStandardItem() {}
- GameListItem(const QString& string) : QStandardItem(string) {}
- virtual ~GameListItem() override {}
+ GameListItem() = default;
+ explicit GameListItem(const QString& string) : QStandardItem(string) {}
};
/**
@@ -39,17 +40,29 @@ public:
* If this class receives valid SMDH data, it will also display game icons and titles.
*/
class GameListItemPath : public GameListItem {
-
public:
static const int FullPathRole = Qt::UserRole + 1;
static const int TitleRole = Qt::UserRole + 2;
static const int ProgramIdRole = Qt::UserRole + 3;
+ static const int FileTypeRole = Qt::UserRole + 4;
- GameListItemPath() : GameListItem() {}
- GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id)
- : GameListItem() {
+ GameListItemPath() = default;
+ GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data,
+ const QString& game_name, const QString& game_type, u64 program_id) {
setData(game_path, FullPathRole);
+ setData(game_name, TitleRole);
setData(qulonglong(program_id), ProgramIdRole);
+ setData(game_type, FileTypeRole);
+
+ const u32 size = UISettings::values.icon_size;
+
+ QPixmap picture;
+ if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) {
+ picture = GetDefaultIcon(size);
+ }
+ picture = picture.scaled(size, size);
+
+ setData(picture, Qt::DecorationRole);
}
QVariant data(int role) const override {
@@ -57,11 +70,26 @@ public:
std::string filename;
Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename,
nullptr);
- QString title = data(TitleRole).toString();
- return QString::fromStdString(filename) + (title.isEmpty() ? "" : "\n " + title);
- } else {
- return GameListItem::data(role);
+
+ const std::array<QString, 4> row_data{{
+ QString::fromStdString(filename),
+ data(FileTypeRole).toString(),
+ QString::fromStdString(fmt::format("0x{:016X}", data(ProgramIdRole).toULongLong())),
+ data(TitleRole).toString(),
+ }};
+
+ const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
+ const auto& row2 = row_data.at(UISettings::values.row_2_text_id);
+
+ if (row1.isEmpty() || row1 == row2)
+ return row2;
+ if (row2.isEmpty())
+ return row1;
+
+ return row1 + "\n " + row2;
}
+
+ return GameListItem::data(role);
}
};
@@ -75,8 +103,8 @@ class GameListItemSize : public GameListItem {
public:
static const int SizeRole = Qt::UserRole + 1;
- GameListItemSize() : GameListItem() {}
- GameListItemSize(const qulonglong size_bytes) : GameListItem() {
+ GameListItemSize() = default;
+ explicit GameListItemSize(const qulonglong size_bytes) {
setData(size_bytes, SizeRole);
}
@@ -110,8 +138,8 @@ class GameListWorker : public QObject, public QRunnable {
Q_OBJECT
public:
- GameListWorker(QString dir_path, bool deep_scan)
- : QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {}
+ GameListWorker(FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan)
+ : vfs(std::move(vfs)), dir_path(std::move(dir_path)), deep_scan(deep_scan) {}
public slots:
/// Starts the processing of directory tree information.
@@ -134,10 +162,14 @@ signals:
void Finished(QStringList watch_list);
private:
+ FileSys::VirtualFilesystem vfs;
+ std::map<u64, std::shared_ptr<FileSys::NCA>> nca_control_map;
QStringList watch_list;
QString dir_path;
bool deep_scan;
std::atomic_bool stop_processing;
+ void AddInstalledTitlesToGameList();
+ void FillControlMap(const std::string& dir_path);
void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0);
};
diff --git a/src/yuzu/hotkeys.cpp b/src/yuzu/hotkeys.cpp
index 61acb38ee..dce399774 100644
--- a/src/yuzu/hotkeys.cpp
+++ b/src/yuzu/hotkeys.cpp
@@ -10,58 +10,53 @@
#include "yuzu/hotkeys.h"
#include "yuzu/ui_settings.h"
-struct Hotkey {
- Hotkey() : shortcut(nullptr), context(Qt::WindowShortcut) {}
+HotkeyRegistry::HotkeyRegistry() = default;
+HotkeyRegistry::~HotkeyRegistry() = default;
- QKeySequence keyseq;
- QShortcut* shortcut;
- Qt::ShortcutContext context;
-};
-
-typedef std::map<QString, Hotkey> HotkeyMap;
-typedef std::map<QString, HotkeyMap> HotkeyGroupMap;
-
-HotkeyGroupMap hotkey_groups;
-
-void SaveHotkeys() {
- UISettings::values.shortcuts.clear();
- for (auto group : hotkey_groups) {
- for (auto hotkey : group.second) {
- UISettings::values.shortcuts.emplace_back(
- UISettings::Shortcut(group.first + "/" + hotkey.first,
- UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
- hotkey.second.context)));
- }
- }
-}
-
-void LoadHotkeys() {
+void HotkeyRegistry::LoadHotkeys() {
// Make sure NOT to use a reference here because it would become invalid once we call
// beginGroup()
for (auto shortcut : UISettings::values.shortcuts) {
- QStringList cat = shortcut.first.split("/");
+ const QStringList cat = shortcut.first.split('/');
Q_ASSERT(cat.size() >= 2);
// RegisterHotkey assigns default keybindings, so use old values as default parameters
Hotkey& hk = hotkey_groups[cat[0]][cat[1]];
if (!shortcut.second.first.isEmpty()) {
hk.keyseq = QKeySequence::fromString(shortcut.second.first);
- hk.context = (Qt::ShortcutContext)shortcut.second.second;
+ hk.context = static_cast<Qt::ShortcutContext>(shortcut.second.second);
}
if (hk.shortcut)
hk.shortcut->setKey(hk.keyseq);
}
}
-void RegisterHotkey(const QString& group, const QString& action, const QKeySequence& default_keyseq,
- Qt::ShortcutContext default_context) {
- if (hotkey_groups[group].find(action) == hotkey_groups[group].end()) {
- hotkey_groups[group][action].keyseq = default_keyseq;
- hotkey_groups[group][action].context = default_context;
+void HotkeyRegistry::SaveHotkeys() {
+ UISettings::values.shortcuts.clear();
+ for (const auto& group : hotkey_groups) {
+ for (const auto& hotkey : group.second) {
+ UISettings::values.shortcuts.emplace_back(
+ UISettings::Shortcut(group.first + '/' + hotkey.first,
+ UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
+ hotkey.second.context)));
+ }
}
}
-QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget) {
+void HotkeyRegistry::RegisterHotkey(const QString& group, const QString& action,
+ const QKeySequence& default_keyseq,
+ Qt::ShortcutContext default_context) {
+ auto& hotkey_group = hotkey_groups[group];
+ if (hotkey_group.find(action) != hotkey_group.end()) {
+ return;
+ }
+
+ auto& hotkey_action = hotkey_groups[group][action];
+ hotkey_action.keyseq = default_keyseq;
+ hotkey_action.context = default_context;
+}
+
+QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action, QWidget* widget) {
Hotkey& hk = hotkey_groups[group][action];
if (!hk.shortcut)
@@ -72,10 +67,12 @@ QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widge
GHotkeysDialog::GHotkeysDialog(QWidget* parent) : QWidget(parent) {
ui.setupUi(this);
+}
- for (auto group : hotkey_groups) {
+void GHotkeysDialog::Populate(const HotkeyRegistry& registry) {
+ for (const auto& group : registry.hotkey_groups) {
QTreeWidgetItem* toplevel_item = new QTreeWidgetItem(QStringList(group.first));
- for (auto hotkey : group.second) {
+ for (const auto& hotkey : group.second) {
QStringList columns;
columns << hotkey.first << hotkey.second.keyseq.toString();
QTreeWidgetItem* item = new QTreeWidgetItem(columns);
diff --git a/src/yuzu/hotkeys.h b/src/yuzu/hotkeys.h
index a4ccc193b..f38e6c002 100644
--- a/src/yuzu/hotkeys.h
+++ b/src/yuzu/hotkeys.h
@@ -4,6 +4,7 @@
#pragma once
+#include <map>
#include "ui_hotkeys.h"
class QDialog;
@@ -11,47 +12,69 @@ class QKeySequence;
class QSettings;
class QShortcut;
-/**
- * Register a hotkey.
- *
- * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger")
- * @param action Name of the action (e.g. "Start Emulation", "Load Image")
- * @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the settings
- * file before
- * @param default_context Default context to assign if the hotkey wasn't present in the settings
- * file before
- * @warning Both the group and action strings will be displayed in the hotkey settings dialog
- */
-void RegisterHotkey(const QString& group, const QString& action,
- const QKeySequence& default_keyseq = QKeySequence(),
- Qt::ShortcutContext default_context = Qt::WindowShortcut);
-
-/**
- * Returns a QShortcut object whose activated() signal can be connected to other QObjects' slots.
- *
- * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
- * @param action Name of the action (e.g. "Start Emulation", "Load Image").
- * @param widget Parent widget of the returned QShortcut.
- * @warning If multiple QWidgets' call this function for the same action, the returned QShortcut
- * will be the same. Thus, you shouldn't rely on the caller really being the QShortcut's parent.
- */
-QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
-
-/**
- * Saves all registered hotkeys to the settings file.
- *
- * @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a
- * settings group will be created to store the key sequence and the hotkey context.
- */
-void SaveHotkeys();
-
-/**
- * Loads hotkeys from the settings file.
- *
- * @note Yet unregistered hotkeys which are present in the settings will automatically be
- * registered.
- */
-void LoadHotkeys();
+class HotkeyRegistry final {
+public:
+ friend class GHotkeysDialog;
+
+ explicit HotkeyRegistry();
+ ~HotkeyRegistry();
+
+ /**
+ * Loads hotkeys from the settings file.
+ *
+ * @note Yet unregistered hotkeys which are present in the settings will automatically be
+ * registered.
+ */
+ void LoadHotkeys();
+
+ /**
+ * Saves all registered hotkeys to the settings file.
+ *
+ * @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a
+ * settings group will be created to store the key sequence and the hotkey context.
+ */
+ void SaveHotkeys();
+
+ /**
+ * Returns a QShortcut object whose activated() signal can be connected to other QObjects'
+ * slots.
+ *
+ * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
+ * @param action Name of the action (e.g. "Start Emulation", "Load Image").
+ * @param widget Parent widget of the returned QShortcut.
+ * @warning If multiple QWidgets' call this function for the same action, the returned QShortcut
+ * will be the same. Thus, you shouldn't rely on the caller really being the
+ * QShortcut's parent.
+ */
+ QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
+
+ /**
+ * Register a hotkey.
+ *
+ * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger")
+ * @param action Name of the action (e.g. "Start Emulation", "Load Image")
+ * @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the
+ * settings file before
+ * @param default_context Default context to assign if the hotkey wasn't present in the settings
+ * file before
+ * @warning Both the group and action strings will be displayed in the hotkey settings dialog
+ */
+ void RegisterHotkey(const QString& group, const QString& action,
+ const QKeySequence& default_keyseq = {},
+ Qt::ShortcutContext default_context = Qt::WindowShortcut);
+
+private:
+ struct Hotkey {
+ QKeySequence keyseq;
+ QShortcut* shortcut = nullptr;
+ Qt::ShortcutContext context = Qt::WindowShortcut;
+ };
+
+ using HotkeyMap = std::map<QString, Hotkey>;
+ using HotkeyGroupMap = std::map<QString, HotkeyMap>;
+
+ HotkeyGroupMap hotkey_groups;
+};
class GHotkeysDialog : public QWidget {
Q_OBJECT
@@ -59,6 +82,8 @@ class GHotkeysDialog : public QWidget {
public:
explicit GHotkeysDialog(QWidget* parent = nullptr);
+ void Populate(const HotkeyRegistry& registry);
+
private:
Ui::hotkeys ui;
};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 3c2726498..2df65023a 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -6,7 +6,10 @@
#include <clocale>
#include <memory>
#include <thread>
+
+#include <fmt/ostream.h>
#include <glad/glad.h>
+
#define QT_NO_OPENGL
#include <QDesktopWidget>
#include <QFileDialog>
@@ -23,6 +26,9 @@
#include "common/scope_exit.h"
#include "common/string_util.h"
#include "core/core.h"
+#include "core/crypto/key_manager.h"
+#include "core/file_sys/card_image.h"
+#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
#include "core/settings.h"
@@ -80,7 +86,11 @@ static void ShowCalloutMessage(const QString& message, CalloutFlag flag) {
void GMainWindow::ShowCallouts() {}
-GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
+const int GMainWindow::max_recent_files_item;
+
+GMainWindow::GMainWindow()
+ : config(new Config()), emu_thread(nullptr),
+ vfs(std::make_shared<FileSys::RealVfsFilesystem>()) {
debug_context = Tegra::DebugContext::Construct();
@@ -101,11 +111,16 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
ConnectMenuEvents();
ConnectWidgetEvents();
+ LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_name, Common::g_scm_branch,
+ Common::g_scm_desc);
setWindowTitle(QString("yuzu %1| %2-%3")
.arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
show();
+ // Necessary to load titles from nand in gamelist.
+ Service::FileSystem::RegisterBIS(std::make_unique<FileSys::BISFactory>(vfs->OpenDirectory(
+ FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite)));
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
// Show one-time "callout" messages to the user
@@ -127,7 +142,7 @@ void GMainWindow::InitializeWidgets() {
render_window = new GRenderWindow(this, emu_thread.get());
render_window->hide();
- game_list = new GameList(this);
+ game_list = new GameList(vfs, this);
ui.horizontalLayout->addWidget(game_list);
// Create status bar
@@ -203,27 +218,46 @@ void GMainWindow::InitializeRecentFileMenuActions() {
}
void GMainWindow::InitializeHotkeys() {
- RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
- RegisterHotkey("Main Window", "Start Emulation");
- RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
- RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
- Qt::ApplicationShortcut);
- LoadHotkeys();
-
- connect(GetHotkey("Main Window", "Load File", this), &QShortcut::activated, this,
- &GMainWindow::OnMenuLoadFile);
- connect(GetHotkey("Main Window", "Start Emulation", this), &QShortcut::activated, this,
- &GMainWindow::OnStartGame);
- connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activated,
- ui.action_Fullscreen, &QAction::trigger);
- connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activatedAmbiguously,
- ui.action_Fullscreen, &QAction::trigger);
- connect(GetHotkey("Main Window", "Exit Fullscreen", this), &QShortcut::activated, this, [&] {
- if (emulation_running) {
- ui.action_Fullscreen->setChecked(false);
- ToggleFullscreen();
- }
- });
+ hotkey_registry.RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
+ hotkey_registry.RegisterHotkey("Main Window", "Start Emulation");
+ hotkey_registry.RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4));
+ hotkey_registry.RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
+ hotkey_registry.RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
+ Qt::ApplicationShortcut);
+ hotkey_registry.RegisterHotkey("Main Window", "Toggle Speed Limit", QKeySequence("CTRL+Z"),
+ Qt::ApplicationShortcut);
+ hotkey_registry.LoadHotkeys();
+
+ connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
+ this, &GMainWindow::OnMenuLoadFile);
+ connect(hotkey_registry.GetHotkey("Main Window", "Start Emulation", this),
+ &QShortcut::activated, this, &GMainWindow::OnStartGame);
+ connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause", this), &QShortcut::activated,
+ this, [&] {
+ if (emulation_running) {
+ if (emu_thread->IsRunning()) {
+ OnPauseGame();
+ } else {
+ OnStartGame();
+ }
+ }
+ });
+ connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
+ &QShortcut::activated, ui.action_Fullscreen, &QAction::trigger);
+ connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
+ &QShortcut::activatedAmbiguously, ui.action_Fullscreen, &QAction::trigger);
+ connect(hotkey_registry.GetHotkey("Main Window", "Exit Fullscreen", this),
+ &QShortcut::activated, this, [&] {
+ if (emulation_running) {
+ ui.action_Fullscreen->setChecked(false);
+ ToggleFullscreen();
+ }
+ });
+ connect(hotkey_registry.GetHotkey("Main Window", "Toggle Speed Limit", this),
+ &QShortcut::activated, this, [&] {
+ Settings::values.toggle_framelimit = !Settings::values.toggle_framelimit;
+ UpdateStatusBar();
+ });
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -282,6 +316,8 @@ void GMainWindow::ConnectMenuEvents() {
// File
connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder);
+ connect(ui.action_Install_File_NAND, &QAction::triggered, this,
+ &GMainWindow::OnMenuInstallToNAND);
connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
&GMainWindow::OnMenuSelectGameListRoot);
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
@@ -302,7 +338,8 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
// Fullscreen
- ui.action_Fullscreen->setShortcut(GetHotkey("Main Window", "Fullscreen", this)->key());
+ ui.action_Fullscreen->setShortcut(
+ hotkey_registry.GetHotkey("Main Window", "Fullscreen", this)->key());
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
// Help
@@ -381,10 +418,11 @@ bool GMainWindow::LoadROM(const QString& filename) {
}
Core::System& system{Core::System::GetInstance()};
+ system.SetFilesystem(vfs);
system.SetGPUDebugContext(debug_context);
- const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())};
+ const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
render_window->DoneCurrent();
@@ -395,39 +433,14 @@ bool GMainWindow::LoadROM(const QString& filename) {
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("The ROM format is not supported."));
break;
- case Core::System::ResultStatus::ErrorUnsupportedArch:
- LOG_CRITICAL(Frontend, "Unsupported architecture detected!", filename.toStdString());
- QMessageBox::critical(this, tr("Error while loading ROM!"),
- tr("The ROM uses currently unusable 32-bit architecture"));
- break;
case Core::System::ResultStatus::ErrorSystemMode:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("Could not determine the system mode."));
break;
-
- case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: {
- QMessageBox::critical(
- this, tr("Error while loading ROM!"),
- tr("The game that you are trying to load must be decrypted before being used with "
- "yuzu. A real Switch is required.<br/><br/>"
- "For more information on dumping and decrypting games, please see the following "
- "wiki pages: <ul>"
- "<li><a href='https://yuzu-emu.org/wiki/dumping-game-cartridges/'>Dumping Game "
- "Cartridges</a></li>"
- "<li><a href='https://yuzu-emu.org/wiki/dumping-installed-titles/'>Dumping "
- "Installed Titles</a></li>"
- "</ul>"));
- break;
- }
- case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
- QMessageBox::critical(this, tr("Error while loading ROM!"),
- tr("The ROM format is not supported."));
- break;
-
case Core::System::ResultStatus::ErrorVideoCore:
QMessageBox::critical(
- this, tr("An error occured in the video core."),
+ this, tr("An error occurred initializing the video core."),
tr("yuzu has encountered an error while running the video core, please see the "
"log for more details."
"For more information on accessing the log, please see the following page: "
@@ -439,9 +452,23 @@ bool GMainWindow::LoadROM(const QString& filename) {
break;
default:
- QMessageBox::critical(
- this, tr("Error while loading ROM!"),
- tr("An unknown error occured. Please see the log for more details."));
+ if (static_cast<u32>(result) >
+ static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
+ LOG_CRITICAL(Frontend, "Failed to load ROM!");
+ const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
+ const u16 error_id = static_cast<u16>(result) - loader_id;
+ QMessageBox::critical(
+ this, tr("Error while loading ROM!"),
+ QString::fromStdString(fmt::format(
+ "While attempting to load the ROM requested, an error occured. Please "
+ "refer to the yuzu wiki for more information or the yuzu discord for "
+ "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
+ loader_id, error_id, static_cast<Loader::ResultStatus>(error_id))));
+ } else {
+ QMessageBox::critical(
+ this, tr("Error while loading ROM!"),
+ tr("An unknown error occurred. Please see the log for more details."));
+ }
break;
}
return false;
@@ -529,11 +556,11 @@ void GMainWindow::StoreRecentFile(const QString& filename) {
}
void GMainWindow::UpdateRecentFiles() {
- unsigned int num_recent_files =
- std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item));
+ const int num_recent_files =
+ std::min(UISettings::values.recent_files.size(), max_recent_files_item);
- for (unsigned int i = 0; i < num_recent_files; i++) {
- QString text = QString("&%1. %2").arg(i + 1).arg(
+ for (int i = 0; i < num_recent_files; i++) {
+ const QString text = QString("&%1. %2").arg(i + 1).arg(
QFileInfo(UISettings::values.recent_files[i]).fileName());
actions_recent_files[i]->setText(text);
actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
@@ -545,12 +572,8 @@ void GMainWindow::UpdateRecentFiles() {
actions_recent_files[j]->setVisible(false);
}
- // Grey out the recent files menu if the list is empty
- if (num_recent_files == 0) {
- ui.menu_recent_files->setEnabled(false);
- } else {
- ui.menu_recent_files->setEnabled(true);
- }
+ // Enable the recent files menu if the list isn't empty
+ ui.menu_recent_files->setEnabled(num_recent_files != 0);
}
void GMainWindow::OnGameListLoadFile(QString game_path) {
@@ -581,9 +604,15 @@ void GMainWindow::OnMenuLoadFile() {
}
void GMainWindow::OnMenuLoadFolder() {
- QDir dir = QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory"));
+ const QString dir_path =
+ QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory"));
- QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
+ if (dir_path.isNull()) {
+ return;
+ }
+
+ const QDir dir{dir_path};
+ const QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
if (matching_main.size() == 1) {
BootGame(dir.path() + DIR_SEP + matching_main[0]);
} else {
@@ -592,6 +621,148 @@ void GMainWindow::OnMenuLoadFolder() {
}
}
+void GMainWindow::OnMenuInstallToNAND() {
+ const QString file_filter =
+ tr("Installable Switch File (*.nca *.xci);;Nintendo Content Archive (*.nca);;NX Cartridge "
+ "Image (*.xci)");
+ QString filename = QFileDialog::getOpenFileName(this, tr("Install File"),
+ UISettings::values.roms_path, file_filter);
+
+ if (filename.isEmpty()) {
+ return;
+ }
+
+ const auto qt_raw_copy = [this](FileSys::VirtualFile src, FileSys::VirtualFile dest) {
+ if (src == nullptr || dest == nullptr)
+ return false;
+ if (!dest->Resize(src->GetSize()))
+ return false;
+
+ std::array<u8, 0x1000> buffer{};
+ const int progress_maximum = static_cast<int>(src->GetSize() / buffer.size());
+
+ QProgressDialog progress(
+ tr("Installing file \"%1\"...").arg(QString::fromStdString(src->GetName())),
+ tr("Cancel"), 0, progress_maximum, this);
+ progress.setWindowModality(Qt::WindowModal);
+
+ for (size_t i = 0; i < src->GetSize(); i += buffer.size()) {
+ if (progress.wasCanceled()) {
+ dest->Resize(0);
+ return false;
+ }
+
+ const int progress_value = static_cast<int>(i / buffer.size());
+ progress.setValue(progress_value);
+
+ const auto read = src->Read(buffer.data(), buffer.size(), i);
+ dest->Write(buffer.data(), read, i);
+ }
+
+ return true;
+ };
+
+ const auto success = [this]() {
+ QMessageBox::information(this, tr("Successfully Installed"),
+ tr("The file was successfully installed."));
+ game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+ };
+
+ const auto failed = [this]() {
+ QMessageBox::warning(
+ this, tr("Failed to Install"),
+ tr("There was an error while attempting to install the provided file. It "
+ "could have an incorrect format or be missing metadata. Please "
+ "double-check your file and try again."));
+ };
+
+ const auto overwrite = [this]() {
+ return QMessageBox::question(this, tr("Failed to Install"),
+ tr("The file you are attempting to install already exists "
+ "in the cache. Would you like to overwrite it?")) ==
+ QMessageBox::Yes;
+ };
+
+ if (filename.endsWith("xci", Qt::CaseInsensitive)) {
+ const auto xci = std::make_shared<FileSys::XCI>(
+ vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
+ if (xci->GetStatus() != Loader::ResultStatus::Success) {
+ failed();
+ return;
+ }
+ const auto res =
+ Service::FileSystem::GetUserNANDContents()->InstallEntry(xci, false, qt_raw_copy);
+ if (res == FileSys::InstallResult::Success) {
+ success();
+ } else {
+ if (res == FileSys::InstallResult::ErrorAlreadyExists) {
+ if (overwrite()) {
+ const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry(
+ xci, true, qt_raw_copy);
+ if (res2 == FileSys::InstallResult::Success) {
+ success();
+ } else {
+ failed();
+ }
+ }
+ } else {
+ failed();
+ }
+ }
+ } else {
+ const auto nca = std::make_shared<FileSys::NCA>(
+ vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
+ if (nca->GetStatus() != Loader::ResultStatus::Success) {
+ failed();
+ return;
+ }
+
+ const QStringList tt_options{tr("System Application"),
+ tr("System Archive"),
+ tr("System Application Update"),
+ tr("Firmware Package (Type A)"),
+ tr("Firmware Package (Type B)"),
+ tr("Game"),
+ tr("Game Update"),
+ tr("Game DLC"),
+ tr("Delta Title")};
+ bool ok;
+ const auto item = QInputDialog::getItem(
+ this, tr("Select NCA Install Type..."),
+ tr("Please select the type of title you would like to install this NCA as:\n(In "
+ "most instances, the default 'Game' is fine.)"),
+ tt_options, 5, false, &ok);
+
+ auto index = tt_options.indexOf(item);
+ if (!ok || index == -1) {
+ QMessageBox::warning(this, tr("Failed to Install"),
+ tr("The title type you selected for the NCA is invalid."));
+ return;
+ }
+
+ if (index >= 5)
+ index += 0x7B;
+
+ const auto res = Service::FileSystem::GetUserNANDContents()->InstallEntry(
+ nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy);
+ if (res == FileSys::InstallResult::Success) {
+ success();
+ } else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
+ if (overwrite()) {
+ const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry(
+ nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
+ if (res2 == FileSys::InstallResult::Success) {
+ success();
+ } else {
+ failed();
+ }
+ }
+ } else {
+ failed();
+ }
+ }
+}
+
void GMainWindow::OnMenuSelectGameListRoot() {
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
if (!dir_path.isEmpty()) {
@@ -604,9 +775,8 @@ void GMainWindow::OnMenuRecentFile() {
QAction* action = qobject_cast<QAction*>(sender());
assert(action);
- QString filename = action->data().toString();
- QFileInfo file_info(filename);
- if (file_info.exists()) {
+ const QString filename = action->data().toString();
+ if (QFileInfo::exists(filename)) {
BootGame(filename);
} else {
// Display an error message and remove the file from the list.
@@ -704,11 +874,14 @@ void GMainWindow::ToggleWindowMode() {
}
void GMainWindow::OnConfigure() {
- ConfigureDialog configureDialog(this);
+ ConfigureDialog configureDialog(this, hotkey_registry);
+ auto old_theme = UISettings::values.theme;
auto result = configureDialog.exec();
if (result == QDialog::Accepted) {
configureDialog.applyConfiguration();
- UpdateUITheme();
+ if (UISettings::values.theme != old_theme)
+ UpdateUITheme();
+ game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
config->Save();
}
}
@@ -841,7 +1014,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
UISettings::values.first_start = false;
game_list->SaveInterfaceLayout();
- SaveHotkeys();
+ hotkey_registry.SaveHotkeys();
// Shutdown session if the emu thread is active...
if (emu_thread != nullptr)
@@ -895,15 +1068,14 @@ void GMainWindow::UpdateUITheme() {
QStringList theme_paths(default_theme_paths);
if (UISettings::values.theme != UISettings::themes[0].second &&
!UISettings::values.theme.isEmpty()) {
- QString theme_uri(":" + UISettings::values.theme + "/style.qss");
+ const QString theme_uri(":" + UISettings::values.theme + "/style.qss");
QFile f(theme_uri);
- if (!f.exists()) {
- LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
- } else {
- f.open(QFile::ReadOnly | QFile::Text);
+ if (f.open(QFile::ReadOnly | QFile::Text)) {
QTextStream ts(&f);
qApp->setStyleSheet(ts.readAll());
GMainWindow::setStyleSheet(ts.readAll());
+ } else {
+ LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
}
theme_paths.append(QStringList{":/icons/default", ":/icons/" + UISettings::values.theme});
QIcon::setThemeName(":/icons/" + UISettings::values.theme);
@@ -939,7 +1111,6 @@ int main(int argc, char* argv[]) {
QCoreApplication::setOrganizationName("yuzu team");
QCoreApplication::setApplicationName("yuzu");
- QApplication::setAttribute(Qt::AA_X11InitThreads);
QApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
QApplication app(argc, argv);
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 074bba3f9..5f4d2ab9a 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -9,6 +9,7 @@
#include <QTimer>
#include "core/core.h"
#include "ui_main.h"
+#include "yuzu/hotkeys.h"
class Config;
class EmuThread;
@@ -43,7 +44,7 @@ public:
void filterBarSetChecked(bool state);
void UpdateUITheme();
GMainWindow();
- ~GMainWindow();
+ ~GMainWindow() override;
signals:
@@ -124,6 +125,7 @@ private slots:
void OnGameListOpenSaveFolder(u64 program_id);
void OnMenuLoadFile();
void OnMenuLoadFolder();
+ void OnMenuInstallToNAND();
/// Called whenever a user selects the "File->Select Game List Root" menu item
void OnMenuSelectGameListRoot();
void OnMenuRecentFile();
@@ -160,6 +162,9 @@ private:
bool emulation_running = false;
std::unique_ptr<EmuThread> emu_thread;
+ // FS
+ FileSys::VirtualFilesystem vfs;
+
// Debugger panes
ProfilerWidget* profilerWidget;
MicroProfileDialog* microProfileDialog;
@@ -172,6 +177,8 @@ private:
// stores default icon theme search paths for the platform
QStringList default_theme_paths;
+ HotkeyRegistry hotkey_registry;
+
protected:
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index 22c4cad08..a3bfb2af3 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -57,6 +57,8 @@
<string>Recent Files</string>
</property>
</widget>
+ <addaction name="action_Install_File_NAND" />
+ <addaction name="separator"/>
<addaction name="action_Load_File"/>
<addaction name="action_Load_Folder"/>
<addaction name="separator"/>
@@ -102,6 +104,11 @@
<addaction name="menu_View"/>
<addaction name="menu_Help"/>
</widget>
+ <action name="action_Install_File_NAND">
+ <property name="text">
+ <string>Install File to NAND...</string>
+ </property>
+ </action>
<action name="action_Load_File">
<property name="text">
<string>Load File...</string>
diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h
index 2286c2559..051494bc5 100644
--- a/src/yuzu/ui_settings.h
+++ b/src/yuzu/ui_settings.h
@@ -54,6 +54,12 @@ struct Values {
// logging
bool show_console;
+
+ // Game List
+ bool show_unknown;
+ uint32_t icon_size;
+ uint8_t row_1_text_id;
+ uint8_t row_2_text_id;
};
extern Values values;