diff options
Diffstat (limited to 'src/yuzu')
| -rw-r--r-- | src/yuzu/applets/qt_controller.cpp | 18 | ||||
| -rw-r--r-- | src/yuzu/bootmanager.cpp | 5 | ||||
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 9 | ||||
| -rw-r--r-- | src/yuzu/configuration/config.h | 3 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_input.cpp | 18 | ||||
| -rw-r--r-- | src/yuzu/main.cpp | 16 |
6 files changed, 45 insertions, 24 deletions
diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp index 00aafb8f8..c783325fb 100644 --- a/src/yuzu/applets/qt_controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -5,6 +5,7 @@ #include <thread> #include "common/assert.h" +#include "common/settings_enums.h" #include "common/string_util.h" #include "core/core.h" #include "core/hid/emulated_controller.h" @@ -226,9 +227,14 @@ int QtControllerSelectorDialog::exec() { } void QtControllerSelectorDialog::ApplyConfiguration() { - const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue(); - Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked()); - OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system); + const bool pre_docked_mode = + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked; + Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked() + ? Settings::ConsoleMode::Docked + : Settings::ConsoleMode::Handheld); + OnDockedModeChanged( + pre_docked_mode, + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked, system); Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); @@ -616,8 +622,10 @@ void QtControllerSelectorDialog::UpdateDockedState(bool is_handheld) { ui->radioDocked->setEnabled(!is_handheld); ui->radioUndocked->setEnabled(!is_handheld); - ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue()); - ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue()); + ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue() == + Settings::ConsoleMode::Docked); + ui->radioUndocked->setChecked(Settings::values.use_docked_mode.GetValue() == + Settings::ConsoleMode::Handheld); // Also force into undocked mode if the controller type is handheld. if (is_handheld) { diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 407988b8f..37753b47e 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -928,8 +928,9 @@ void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) { const Layout::FramebufferLayout layout{[]() { u32 height = UISettings::values.screenshot_height.GetValue(); if (height == 0) { - height = Settings::values.use_docked_mode.GetValue() ? Layout::ScreenDocked::Height - : Layout::ScreenUndocked::Height; + height = Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked + ? Layout::ScreenDocked::Height + : Layout::ScreenUndocked::Height; height *= Settings::values.resolution_info.up_factor; } const u32 width = diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index b22c83303..1de093447 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -9,6 +9,7 @@ #include "common/fs/path_util.h" #include "common/settings.h" #include "common/settings_common.h" +#include "common/settings_enums.h" #include "core/core.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" @@ -85,9 +86,9 @@ const std::map<Settings::ScalingFilter, QString> Config::scaling_filter_texts_ma {Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))}, }; -const std::map<bool, QString> Config::use_docked_mode_texts_map = { - {true, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))}, - {false, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))}, +const std::map<Settings::ConsoleMode, QString> Config::use_docked_mode_texts_map = { + {Settings::ConsoleMode::Docked, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))}, + {Settings::ConsoleMode::Handheld, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))}, }; const std::map<Settings::GpuAccuracy, QString> Config::gpu_accuracy_texts_map = { @@ -376,7 +377,7 @@ void Config::ReadControlValues() { const auto controller_type = Settings::values.players.GetValue()[0].controller_type; if (controller_type == Settings::ControllerType::Handheld) { Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig()); - Settings::values.use_docked_mode.SetValue(false); + Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld); } if (IsCustomConfig()) { diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 0ac74c8e7..727feebfb 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -9,6 +9,7 @@ #include <QMetaType> #include <QVariant> #include "common/settings.h" +#include "common/settings_enums.h" #include "yuzu/uisettings.h" class QSettings; @@ -51,7 +52,7 @@ public: static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map; static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map; - static const std::map<bool, QString> use_docked_mode_texts_map; + static const std::map<Settings::ConsoleMode, QString> use_docked_mode_texts_map; static const std::map<Settings::GpuAccuracy, QString> gpu_accuracy_texts_map; static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map; static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map; diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 7fce85bca..78ed8c610 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -4,6 +4,7 @@ #include <memory> #include <thread> +#include "common/settings_enums.h" #include "core/core.h" #include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" @@ -197,9 +198,14 @@ void ConfigureInput::ApplyConfiguration() { advanced->ApplyConfiguration(); - const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue(); - Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked()); - OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system); + const bool pre_docked_mode = + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked; + Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked() + ? Settings::ConsoleMode::Docked + : Settings::ConsoleMode::Handheld); + OnDockedModeChanged( + pre_docked_mode, + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked, system); Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); @@ -267,8 +273,10 @@ void ConfigureInput::UpdateDockedState(bool is_handheld) { ui->radioDocked->setEnabled(!is_handheld); ui->radioUndocked->setEnabled(!is_handheld); - ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue()); - ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue()); + ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue() == + Settings::ConsoleMode::Docked); + ui->radioUndocked->setChecked(Settings::values.use_docked_mode.GetValue() == + Settings::ConsoleMode::Handheld); // Also force into undocked mode if the controller type is handheld. if (is_handheld) { diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index a9d035f3d..8ab4e73b1 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1158,9 +1158,9 @@ void GMainWindow::InitializeWidgets() { [this](const QPoint& menu_location) { QMenu context_menu; - for (auto const& docked_mode_pair : Config::use_docked_mode_texts_map) { - context_menu.addAction(docked_mode_pair.second, [this, docked_mode_pair] { - if (docked_mode_pair.first != Settings::values.use_docked_mode.GetValue()) { + for (auto const& [value, text] : Config::use_docked_mode_texts_map) { + context_menu.addAction(text, [this, value] { + if (value != Settings::values.use_docked_mode.GetValue()) { OnToggleDockedMode(); } }); @@ -3636,7 +3636,8 @@ void GMainWindow::OnTasReset() { } void GMainWindow::OnToggleDockedMode() { - const bool is_docked = Settings::values.use_docked_mode.GetValue(); + const bool is_docked = + Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked; auto* player_1 = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); auto* handheld = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); @@ -3650,7 +3651,8 @@ void GMainWindow::OnToggleDockedMode() { controller_dialog->refreshConfiguration(); } - Settings::values.use_docked_mode.SetValue(!is_docked); + Settings::values.use_docked_mode.SetValue(is_docked ? Settings::ConsoleMode::Docked + : Settings::ConsoleMode::Handheld); UpdateDockedButton(); OnDockedModeChanged(is_docked, !is_docked, *system); } @@ -4080,8 +4082,8 @@ void GMainWindow::UpdateGPUAccuracyButton() { } void GMainWindow::UpdateDockedButton() { - const bool is_docked = Settings::values.use_docked_mode.GetValue(); - dock_status_button->setChecked(is_docked); + const auto is_docked = Settings::values.use_docked_mode.GetValue(); + dock_status_button->setChecked(is_docked == Settings::ConsoleMode::Docked); dock_status_button->setText( Config::use_docked_mode_texts_map.find(is_docked)->second.toUpper()); } |
