diff options
Diffstat (limited to 'src/yuzu')
| -rw-r--r-- | src/yuzu/main.cpp | 6 | 
1 files changed, 4 insertions, 2 deletions
| diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index f607f464a..f4a9a7171 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1401,7 +1401,8 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t      if (loader != nullptr && loader->ReadProgramId(title_id) == Loader::ResultStatus::Success &&          type == StartGameType::Normal) {          // Load per game settings -        const auto file_path = std::filesystem::path{filename.toStdU16String()}; +        const auto file_path = +            std::filesystem::path{Common::U16StringFromBuffer(filename.utf16(), filename.size())};          const auto config_file_name = title_id == 0                                            ? Common::FS::PathToUTF8String(file_path.filename())                                            : fmt::format("{:016X}", title_id); @@ -1482,7 +1483,8 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t      }      if (res != Loader::ResultStatus::Success || title_name.empty()) {          title_name = Common::FS::PathToUTF8String( -            std::filesystem::path{filename.toStdU16String()}.filename()); +            std::filesystem::path{Common::U16StringFromBuffer(filename.utf16(), filename.size())} +                .filename());      }      const bool is_64bit = system->Kernel().CurrentProcess()->Is64BitProcess();      const auto instruction_set_suffix = is_64bit ? tr("(64-bit)") : tr("(32-bit)"); | 
