diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/debugger/wait_tree.cpp | 20 | ||||
-rw-r--r-- | src/yuzu/debugger/wait_tree.h | 30 | ||||
-rw-r--r-- | src/yuzu/game_list.cpp | 16 | ||||
-rw-r--r-- | src/yuzu/game_list.h | 12 | ||||
-rw-r--r-- | src/yuzu/game_list_p.h | 18 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 9 | ||||
-rw-r--r-- | src/yuzu/main.h | 7 |
7 files changed, 93 insertions, 19 deletions
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp index eac0c05f2..6c2cd967e 100644 --- a/src/yuzu/debugger/wait_tree.cpp +++ b/src/yuzu/debugger/wait_tree.cpp @@ -9,11 +9,14 @@ #include "core/core.h" #include "core/hle/kernel/event.h" #include "core/hle/kernel/handle_table.h" +#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/mutex.h" +#include "core/hle/kernel/scheduler.h" #include "core/hle/kernel/thread.h" #include "core/hle/kernel/timer.h" #include "core/hle/kernel/wait_object.h" +WaitTreeItem::WaitTreeItem() = default; WaitTreeItem::~WaitTreeItem() = default; QColor WaitTreeItem::GetColor() const { @@ -71,6 +74,7 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() } WaitTreeText::WaitTreeText(const QString& t) : text(t) {} +WaitTreeText::~WaitTreeText() = default; QString WaitTreeText::GetText() const { return text; @@ -84,6 +88,8 @@ WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address) : mutex_address(mutex_ owner = handle_table.Get<Kernel::Thread>(owner_handle); } +WaitTreeMutexInfo::~WaitTreeMutexInfo() = default; + QString WaitTreeMutexInfo::GetText() const { return tr("waiting for mutex 0x%1").arg(mutex_address, 16, 16, QLatin1Char('0')); } @@ -102,6 +108,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() cons } WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {} +WaitTreeCallstack::~WaitTreeCallstack() = default; QString WaitTreeCallstack::GetText() const { return tr("Call stack"); @@ -126,6 +133,10 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons } WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {} +WaitTreeWaitObject::~WaitTreeWaitObject() = default; + +WaitTreeExpandableItem::WaitTreeExpandableItem() = default; +WaitTreeExpandableItem::~WaitTreeExpandableItem() = default; bool WaitTreeExpandableItem::IsExpandable() const { return true; @@ -180,6 +191,8 @@ WaitTreeObjectList::WaitTreeObjectList( const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all) : object_list(list), wait_all(w_all) {} +WaitTreeObjectList::~WaitTreeObjectList() = default; + QString WaitTreeObjectList::GetText() const { if (wait_all) return tr("waiting for all objects"); @@ -194,6 +207,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() con } WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {} +WaitTreeThread::~WaitTreeThread() = default; QString WaitTreeThread::GetText() const { const auto& thread = static_cast<const Kernel::Thread&>(object); @@ -312,6 +326,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { } WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {} +WaitTreeEvent::~WaitTreeEvent() = default; std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const { std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren()); @@ -323,6 +338,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const { } WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {} +WaitTreeTimer::~WaitTreeTimer() = default; std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const { std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren()); @@ -340,6 +356,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const { WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list) : thread_list(list) {} +WaitTreeThreadList::~WaitTreeThreadList() = default; QString WaitTreeThreadList::GetText() const { return tr("waited by thread"); @@ -353,6 +370,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() con } WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {} +WaitTreeModel::~WaitTreeModel() = default; QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const { if (!hasIndex(row, column, parent)) @@ -421,6 +439,8 @@ WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), p setEnabled(false); } +WaitTreeWidget::~WaitTreeWidget() = default; + void WaitTreeWidget::OnDebugModeEntered() { if (!Core::System::GetInstance().IsPoweredOn()) return; diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h index 513b3c45d..defbf734f 100644 --- a/src/yuzu/debugger/wait_tree.h +++ b/src/yuzu/debugger/wait_tree.h @@ -4,11 +4,15 @@ #pragma once +#include <cstddef> +#include <memory> +#include <vector> + #include <QAbstractItemModel> #include <QDockWidget> #include <QTreeView> #include <boost/container/flat_set.hpp> -#include "core/core.h" +#include "common/common_types.h" #include "core/hle/kernel/object.h" class EmuThread; @@ -25,6 +29,7 @@ class WaitTreeThread; class WaitTreeItem : public QObject { Q_OBJECT public: + WaitTreeItem(); ~WaitTreeItem() override; virtual bool IsExpandable() const; @@ -49,6 +54,8 @@ class WaitTreeText : public WaitTreeItem { Q_OBJECT public: explicit WaitTreeText(const QString& text); + ~WaitTreeText() override; + QString GetText() const override; private: @@ -58,6 +65,9 @@ private: class WaitTreeExpandableItem : public WaitTreeItem { Q_OBJECT public: + WaitTreeExpandableItem(); + ~WaitTreeExpandableItem() override; + bool IsExpandable() const override; }; @@ -65,6 +75,8 @@ class WaitTreeMutexInfo : public WaitTreeExpandableItem { Q_OBJECT public: explicit WaitTreeMutexInfo(VAddr mutex_address); + ~WaitTreeMutexInfo() override; + QString GetText() const override; std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; @@ -79,6 +91,8 @@ class WaitTreeCallstack : public WaitTreeExpandableItem { Q_OBJECT public: explicit WaitTreeCallstack(const Kernel::Thread& thread); + ~WaitTreeCallstack() override; + QString GetText() const override; std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; @@ -90,6 +104,8 @@ class WaitTreeWaitObject : public WaitTreeExpandableItem { Q_OBJECT public: explicit WaitTreeWaitObject(const Kernel::WaitObject& object); + ~WaitTreeWaitObject() override; + static std::unique_ptr<WaitTreeWaitObject> make(const Kernel::WaitObject& object); QString GetText() const override; std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; @@ -105,6 +121,8 @@ class WaitTreeObjectList : public WaitTreeExpandableItem { public: WaitTreeObjectList(const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool wait_all); + ~WaitTreeObjectList() override; + QString GetText() const override; std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; @@ -117,6 +135,8 @@ class WaitTreeThread : public WaitTreeWaitObject { Q_OBJECT public: explicit WaitTreeThread(const Kernel::Thread& thread); + ~WaitTreeThread() override; + QString GetText() const override; QColor GetColor() const override; std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; @@ -126,6 +146,8 @@ class WaitTreeEvent : public WaitTreeWaitObject { Q_OBJECT public: explicit WaitTreeEvent(const Kernel::Event& object); + ~WaitTreeEvent() override; + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; }; @@ -133,6 +155,8 @@ class WaitTreeTimer : public WaitTreeWaitObject { Q_OBJECT public: explicit WaitTreeTimer(const Kernel::Timer& object); + ~WaitTreeTimer() override; + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; }; @@ -140,6 +164,8 @@ class WaitTreeThreadList : public WaitTreeExpandableItem { Q_OBJECT public: explicit WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list); + ~WaitTreeThreadList() override; + QString GetText() const override; std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; @@ -152,6 +178,7 @@ class WaitTreeModel : public QAbstractItemModel { public: explicit WaitTreeModel(QObject* parent = nullptr); + ~WaitTreeModel() override; QVariant data(const QModelIndex& index, int role) const override; QModelIndex index(int row, int column, const QModelIndex& parent) const override; @@ -171,6 +198,7 @@ class WaitTreeWidget : public QDockWidget { public: explicit WaitTreeWidget(QWidget* parent = nullptr); + ~WaitTreeWidget() override; public slots: void OnDebugModeEntered(); diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 27525938a..d15242d59 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -23,10 +23,12 @@ #include "core/file_sys/registered_cache.h" #include "core/file_sys/romfs.h" #include "core/file_sys/vfs_real.h" +#include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" -#include "game_list.h" -#include "game_list_p.h" -#include "ui_settings.h" +#include "yuzu/game_list.h" +#include "yuzu/game_list_p.h" +#include "yuzu/main.h" +#include "yuzu/ui_settings.h" GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {} @@ -481,6 +483,14 @@ static void GetMetadataFromControlNCA(const std::shared_ptr<FileSys::NCA>& nca, } } +GameListWorker::GameListWorker( + FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan, + const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list) + : vfs(std::move(vfs)), dir_path(std::move(dir_path)), deep_scan(deep_scan), + compatibility_list(compatibility_list) {} + +GameListWorker::~GameListWorker() = default; + void GameListWorker::AddInstalledTitlesToGameList(std::shared_ptr<FileSys::RegisteredCache> cache) { const auto installed_games = cache->ListEntriesFilter(FileSys::TitleType::Application, FileSys::ContentRecordType::Program); diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index c01351dc9..6a5c2f5f8 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -4,6 +4,8 @@ #pragma once +#include <unordered_map> + #include <QFileSystemWatcher> #include <QHBoxLayout> #include <QLabel> @@ -17,9 +19,13 @@ #include <QTreeView> #include <QVBoxLayout> #include <QWidget> -#include "main.h" class GameListWorker; +class GMainWindow; + +namespace FileSys { +class VfsFilesystem; +} enum class GameListOpenTarget { SaveData }; @@ -62,7 +68,7 @@ public: QToolButton* button_filter_close = nullptr; }; - explicit GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent = nullptr); + explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs, GMainWindow* parent = nullptr); ~GameList() override; void clearFilter(); @@ -97,7 +103,7 @@ private: void PopupContextMenu(const QPoint& menu_location); void RefreshGameDirectory(); - FileSys::VirtualFilesystem vfs; + std::shared_ptr<FileSys::VfsFilesystem> vfs; SearchField* search_field; GMainWindow* main_window = nullptr; QVBoxLayout* layout = nullptr; diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index b9676d069..3624cb21a 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -18,10 +18,15 @@ #include <QString> #include "common/logging/log.h" #include "common/string_util.h" -#include "core/file_sys/content_archive.h" -#include "ui_settings.h" +#include "yuzu/ui_settings.h" #include "yuzu/util/util.h" +namespace FileSys { +class NCA; +class RegisteredCache; +class VfsFilesystem; +} // namespace FileSys + /** * Gets the default icon (for games without valid SMDH) * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24) @@ -196,10 +201,9 @@ class GameListWorker : public QObject, public QRunnable { public: GameListWorker( - FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan, - const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list) - : vfs(std::move(vfs)), dir_path(std::move(dir_path)), deep_scan(deep_scan), - compatibility_list(compatibility_list) {} + std::shared_ptr<FileSys::VfsFilesystem> vfs, QString dir_path, bool deep_scan, + const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list); + ~GameListWorker() override; public slots: /// Starts the processing of directory tree information. @@ -222,7 +226,7 @@ signals: void Finished(QStringList watch_list); private: - FileSys::VirtualFilesystem vfs; + std::shared_ptr<FileSys::VfsFilesystem> vfs; std::map<u64, std::shared_ptr<FileSys::NCA>> nca_control_map; QStringList watch_list; QString dir_path; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 1501aedc4..e11ba7854 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -21,22 +21,22 @@ #include "common/logging/backend.h" #include "common/logging/filter.h" #include "common/logging/log.h" -#include "common/logging/text_formatter.h" #include "common/microprofile.h" #include "common/scm_rev.h" #include "common/scope_exit.h" #include "common/string_util.h" +#include "common/telemetry.h" #include "core/core.h" #include "core/crypto/key_manager.h" -#include "core/file_sys/bis_factory.h" #include "core/file_sys/card_image.h" #include "core/file_sys/registered_cache.h" #include "core/file_sys/savedata_factory.h" #include "core/file_sys/vfs_real.h" -#include "core/gdbstub/gdbstub.h" +#include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" +#include "core/perf_stats.h" #include "core/settings.h" -#include "game_list_p.h" +#include "core/telemetry_session.h" #include "video_core/debug_utils/debug_utils.h" #include "yuzu/about_dialog.h" #include "yuzu/bootmanager.h" @@ -48,6 +48,7 @@ #include "yuzu/debugger/profiler.h" #include "yuzu/debugger/wait_tree.h" #include "yuzu/game_list.h" +#include "yuzu/game_list_p.h" #include "yuzu/hotkeys.h" #include "yuzu/main.h" #include "yuzu/ui_settings.h" diff --git a/src/yuzu/main.h b/src/yuzu/main.h index fd2436f4d..0b97e8220 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -5,6 +5,7 @@ #pragma once #include <memory> +#include <unordered_map> #include <QMainWindow> #include <QTimer> #include "core/core.h" @@ -23,6 +24,10 @@ class ProfilerWidget; class WaitTreeWidget; enum class GameListOpenTarget; +namespace FileSys { +class VfsFilesystem; +} + namespace Tegra { class DebugContext; } @@ -169,7 +174,7 @@ private: QString game_path; // FS - FileSys::VirtualFilesystem vfs; + std::shared_ptr<FileSys::VfsFilesystem> vfs; // Debugger panes ProfilerWidget* profilerWidget; |