diff options
Diffstat (limited to 'src/yuzu')
25 files changed, 284 insertions, 260 deletions
diff --git a/src/yuzu/applets/profile_select.cpp b/src/yuzu/applets/profile_select.cpp index 4bc8ee726..dca8835ed 100644 --- a/src/yuzu/applets/profile_select.cpp +++ b/src/yuzu/applets/profile_select.cpp @@ -26,7 +26,7 @@ QString FormatUserEntryText(const QString& username, Common::UUID uuid) { } QString GetImagePath(Common::UUID uuid) { - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + const auto path = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; return QString::fromStdString(path); } diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp index 5477f050c..649912557 100644 --- a/src/yuzu/compatdb.cpp +++ b/src/yuzu/compatdb.cpp @@ -54,7 +54,8 @@ void CompatDB::Submit() { back(); LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId()); Core::System::GetInstance().TelemetrySession().AddField( - Telemetry::FieldType::UserFeedback, "Compatibility", compatibility->checkedId()); + Common::Telemetry::FieldType::UserFeedback, "Compatibility", + compatibility->checkedId()); button(NextButton)->setEnabled(false); button(NextButton)->setText(tr("Submitting")); diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index cb71b8d11..a372190cc 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -13,10 +13,12 @@ #include "input_common/udp/client.h" #include "yuzu/configuration/config.h" +namespace FS = Common::FS; + Config::Config(const std::string& config_file, bool is_global) { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + config_file; - FileUtil::CreateFullPath(qt_config_loc); + qt_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + config_file; + FS::CreateFullPath(qt_config_loc); qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat); global = is_global; @@ -464,41 +466,36 @@ void Config::ReadDataStorageValues() { qt_config->beginGroup(QStringLiteral("Data Storage")); Settings::values.use_virtual_sd = ReadSetting(QStringLiteral("use_virtual_sd"), true).toBool(); - FileUtil::GetUserPath( - FileUtil::UserPath::NANDDir, - qt_config - ->value(QStringLiteral("nand_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::SDMCDir, - qt_config - ->value(QStringLiteral("sdmc_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::LoadDir, - qt_config - ->value(QStringLiteral("load_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::DumpDir, - qt_config - ->value(QStringLiteral("dump_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::CacheDir, - qt_config - ->value(QStringLiteral("cache_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))) - .toString() - .toStdString()); + FS::GetUserPath(FS::UserPath::NANDDir, + qt_config + ->value(QStringLiteral("nand_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::SDMCDir, + qt_config + ->value(QStringLiteral("sdmc_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::LoadDir, + qt_config + ->value(QStringLiteral("load_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::DumpDir, + qt_config + ->value(QStringLiteral("dump_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::CacheDir, + qt_config + ->value(QStringLiteral("cache_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir))) + .toString() + .toStdString()); Settings::values.gamecard_inserted = ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool(); Settings::values.gamecard_current_game = @@ -677,11 +674,11 @@ void Config::ReadScreenshotValues() { UISettings::values.enable_screenshot_save_as = ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool(); - FileUtil::GetUserPath( - FileUtil::UserPath::ScreenshotsDir, + FS::GetUserPath( + FS::UserPath::ScreenshotsDir, qt_config - ->value(QStringLiteral("screenshot_path"), QString::fromStdString(FileUtil::GetUserPath( - FileUtil::UserPath::ScreenshotsDir))) + ->value(QStringLiteral("screenshot_path"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::ScreenshotsDir))) .toString() .toStdString()); @@ -1016,20 +1013,20 @@ void Config::SaveDataStorageValues() { WriteSetting(QStringLiteral("use_virtual_sd"), Settings::values.use_virtual_sd, true); WriteSetting(QStringLiteral("nand_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir))); WriteSetting(QStringLiteral("sdmc_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir))); WriteSetting(QStringLiteral("load_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir))); WriteSetting(QStringLiteral("dump_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir))); WriteSetting(QStringLiteral("cache_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir))); WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false); WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game, false); @@ -1180,7 +1177,7 @@ void Config::SaveScreenshotValues() { WriteSetting(QStringLiteral("enable_screenshot_save_as"), UISettings::values.enable_screenshot_save_as); WriteSetting(QStringLiteral("screenshot_path"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::ScreenshotsDir))); qt_config->endGroup(); } diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp index f9becab6e..18482795c 100644 --- a/src/yuzu/configuration/configuration_shared.cpp +++ b/src/yuzu/configuration/configuration_shared.cpp @@ -72,18 +72,18 @@ void ConfigurationShared::SetPerGameSetting( ConfigurationShared::USE_GLOBAL_OFFSET); } -void ConfigurationShared::SetHighlight(QWidget* widget, const std::string& name, bool highlighted) { +void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) { if (highlighted) { widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }") - .arg(QString::fromStdString(name))); + .arg(widget->objectName())); } else { widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,0,0,0) }") - .arg(QString::fromStdString(name))); + .arg(widget->objectName())); } widget->show(); } -void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name, +void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting, CheckState& tracker) { if (setting.UsingGlobal()) { @@ -91,45 +91,39 @@ void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::str } else { tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off; } - SetHighlight(checkbox, name, tracker != CheckState::Global); - QObject::connect(checkbox, &QCheckBox::clicked, checkbox, - [checkbox, name, setting, &tracker]() { - tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % - static_cast<int>(CheckState::Count)); - if (tracker == CheckState::Global) { - checkbox->setChecked(setting.GetValue(true)); - } - SetHighlight(checkbox, name, tracker != CheckState::Global); - }); + SetHighlight(checkbox, tracker != CheckState::Global); + QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, setting, &tracker] { + tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % + static_cast<int>(CheckState::Count)); + if (tracker == CheckState::Global) { + checkbox->setChecked(setting.GetValue(true)); + } + SetHighlight(checkbox, tracker != CheckState::Global); + }); } -void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name, - bool global, bool state, bool global_state, - CheckState& tracker) { +void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, bool global, bool state, + bool global_state, CheckState& tracker) { if (global) { tracker = CheckState::Global; } else { tracker = (state == global_state) ? CheckState::On : CheckState::Off; } - SetHighlight(checkbox, name, tracker != CheckState::Global); - QObject::connect(checkbox, &QCheckBox::clicked, checkbox, - [checkbox, name, global_state, &tracker]() { - tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % - static_cast<int>(CheckState::Count)); - if (tracker == CheckState::Global) { - checkbox->setChecked(global_state); - } - SetHighlight(checkbox, name, tracker != CheckState::Global); - }); + SetHighlight(checkbox, tracker != CheckState::Global); + QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, global_state, &tracker] { + tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % + static_cast<int>(CheckState::Count)); + if (tracker == CheckState::Global) { + checkbox->setChecked(global_state); + } + SetHighlight(checkbox, tracker != CheckState::Global); + }); } -void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target, - const std::string& target_name, int global) { +void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target, int global) { InsertGlobalItem(combobox, global); - QObject::connect(combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), target, - [target, target_name](int index) { - ConfigurationShared::SetHighlight(target, target_name, index != 0); - }); + QObject::connect(combobox, qOverload<int>(&QComboBox::activated), target, + [target](int index) { SetHighlight(target, index != 0); }); } void ConfigurationShared::InsertGlobalItem(QComboBox* combobox, int global_index) { diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h index 003148c68..312b9e549 100644 --- a/src/yuzu/configuration/configuration_shared.h +++ b/src/yuzu/configuration/configuration_shared.h @@ -39,13 +39,12 @@ void SetPerGameSetting(QComboBox* combobox, void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Settings::GPUAccuracy>* setting); -void SetHighlight(QWidget* widget, const std::string& name, bool highlighted); -void SetColoredTristate(QCheckBox* checkbox, const std::string& name, - const Settings::Setting<bool>& setting, CheckState& tracker); -void SetColoredTristate(QCheckBox* checkbox, const std::string& name, bool global, bool state, - bool global_state, CheckState& tracker); -void SetColoredComboBox(QComboBox* combobox, QWidget* target, const std::string& target_name, - int global); +void SetHighlight(QWidget* widget, bool highlighted); +void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting, + CheckState& tracker); +void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state, + CheckState& tracker); +void SetColoredComboBox(QComboBox* combobox, QWidget* target, int global); void InsertGlobalItem(QComboBox* combobox, int global_index); diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index fea632531..fa9124ecf 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -59,7 +59,7 @@ void ConfigureAudio::SetConfiguration() { ui->volume_combo_box->setCurrentIndex(1); ui->volume_slider->setEnabled(true); } - ConfigurationShared::SetHighlight(ui->volume_layout, "volume_layout", + ConfigurationShared::SetHighlight(ui->volume_layout, !Settings::values.volume.UsingGlobal()); } SetVolumeIndicatorText(ui->volume_slider->sliderPosition()); @@ -173,14 +173,13 @@ void ConfigureAudio::SetupPerGameUI() { return; } - ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching, "toggle_audio_stretching", + ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching, Settings::values.enable_audio_stretching, enable_audio_stretching); - connect(ui->volume_combo_box, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), - this, [this](int index) { - ui->volume_slider->setEnabled(index == 1); - ConfigurationShared::SetHighlight(ui->volume_layout, "volume_layout", index == 1); - }); + connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) { + ui->volume_slider->setEnabled(index == 1); + ConfigurationShared::SetHighlight(ui->volume_layout, index == 1); + }); ui->output_sink_combo_box->setVisible(false); ui->output_sink_label->setVisible(false); diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index d0e71dd60..2bfe2c306 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -19,7 +19,8 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co SetConfiguration(); connect(ui->open_log_button, &QPushButton::clicked, []() { - QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir)); + const auto path = + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LogDir)); QDesktopServices::openUrl(QUrl::fromLocalFile(path)); }); } diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp index a089f5733..7ab4a80f7 100644 --- a/src/yuzu/configuration/configure_filesystem.cpp +++ b/src/yuzu/configuration/configure_filesystem.cpp @@ -42,16 +42,16 @@ ConfigureFilesystem::~ConfigureFilesystem() = default; void ConfigureFilesystem::setConfiguration() { ui->nand_directory_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir))); ui->sdmc_directory_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir))); ui->gamecard_path_edit->setText(QString::fromStdString(Settings::values.gamecard_path)); ui->dump_path_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir))); ui->load_path_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir))); ui->cache_directory_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir))); ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted); ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game); @@ -64,14 +64,16 @@ void ConfigureFilesystem::setConfiguration() { } void ConfigureFilesystem::applyConfiguration() { - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, - ui->nand_directory_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, - ui->sdmc_directory_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, ui->dump_path_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, ui->load_path_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir, - ui->cache_directory_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::NANDDir, + ui->nand_directory_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir, + ui->sdmc_directory_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::DumpDir, + ui->dump_path_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::LoadDir, + ui->load_path_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::CacheDir, + ui->cache_directory_edit->text().toStdString()); Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString(); Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked(); @@ -121,12 +123,13 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) } void ConfigureFilesystem::ResetMetadata() { - if (!FileUtil::Exists(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list")) { + if (!Common::FS::Exists(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list")) { QMessageBox::information(this, tr("Reset Metadata Cache"), tr("The metadata cache is already empty.")); - } else if (FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + - DIR_SEP + "game_list")) { + } else if (Common::FS::DeleteDirRecursively( + Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list")) { QMessageBox::information(this, tr("Reset Metadata Cache"), tr("The operation completed successfully.")); UISettings::values.is_game_list_reload_pending.exchange(true); diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index c0dbd9855..830096ea0 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -105,10 +105,10 @@ void ConfigureGeneral::SetupPerGameUI() { ui->toggle_background_pause->setVisible(false); ui->toggle_hide_mouse->setVisible(false); - ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, "toggle_frame_limit", + ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, Settings::values.use_frame_limit, use_frame_limit); - ConfigurationShared::SetColoredTristate(ui->use_multi_core, "use_multi_core", - Settings::values.use_multi_core, use_multi_core); + ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core, + use_multi_core); connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() { ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked() && diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 3e42531c3..07d818548 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -34,9 +34,8 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent) connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] { UpdateDeviceComboBox(); if (!Settings::configuring_global) { - ConfigurationShared::SetHighlight(ui->api_layout, "api_layout", - ui->api->currentIndex() != - ConfigurationShared::USE_GLOBAL_INDEX); + ConfigurationShared::SetHighlight( + ui->api_layout, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX); } }); connect(ui->device, qOverload<int>(&QComboBox::activated), this, @@ -80,17 +79,16 @@ void ConfigureGraphics::SetConfiguration() { ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue()); } else { ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend); - ConfigurationShared::SetHighlight(ui->api_layout, "api_layout", + ConfigurationShared::SetHighlight(ui->api_layout, !Settings::values.renderer_backend.UsingGlobal()); ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox, &Settings::values.aspect_ratio); ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1); ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->ar_label, "ar_label", + ConfigurationShared::SetHighlight(ui->ar_label, !Settings::values.aspect_ratio.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout", - !Settings::values.bg_red.UsingGlobal()); + ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal()); } UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(), @@ -248,20 +246,18 @@ void ConfigureGraphics::SetupPerGameUI() { return; } - connect(ui->bg_combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this, - [this](int index) { - ui->bg_button->setEnabled(index == 1); - ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout", index == 1); - }); + connect(ui->bg_combobox, qOverload<int>(&QComboBox::activated), this, [this](int index) { + ui->bg_button->setEnabled(index == 1); + ConfigurationShared::SetHighlight(ui->bg_layout, index == 1); + }); - ConfigurationShared::SetColoredTristate(ui->use_disk_shader_cache, "use_disk_shader_cache", - Settings::values.use_disk_shader_cache, - use_disk_shader_cache); ConfigurationShared::SetColoredTristate( - ui->use_asynchronous_gpu_emulation, "use_asynchronous_gpu_emulation", - Settings::values.use_asynchronous_gpu_emulation, use_asynchronous_gpu_emulation); + ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache); + ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation, + Settings::values.use_asynchronous_gpu_emulation, + use_asynchronous_gpu_emulation); - ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, "ar_label", + ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, Settings::values.aspect_ratio.GetValue(true)); ConfigurationShared::InsertGlobalItem( ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true))); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index c5d1a778c..73f276949 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -41,9 +41,9 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, &Settings::values.max_anisotropy); - ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, "label_gpu_accuracy", + ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, !Settings::values.gpu_accuracy.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->af_label, "af_label", + ConfigurationShared::SetHighlight(ui->af_label, !Settings::values.max_anisotropy.UsingGlobal()); } } @@ -131,20 +131,18 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { return; } - ConfigurationShared::SetColoredTristate(ui->use_vsync, "use_vsync", Settings::values.use_vsync, - use_vsync); - ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_assembly_shaders", - Settings::values.use_assembly_shaders, - use_assembly_shaders); + ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync); ConfigurationShared::SetColoredTristate( - ui->use_asynchronous_shaders, "use_asynchronous_shaders", - Settings::values.use_asynchronous_shaders, use_asynchronous_shaders); - ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time", + ui->use_assembly_shaders, Settings::values.use_assembly_shaders, use_assembly_shaders); + ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, + Settings::values.use_asynchronous_shaders, + use_asynchronous_shaders); + ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, Settings::values.use_fast_gpu_time, use_fast_gpu_time); ConfigurationShared::SetColoredComboBox( - ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy", + ui->gpu_accuracy, ui->label_gpu_accuracy, static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); ConfigurationShared::SetColoredComboBox( - ui->anisotropic_filtering_combobox, ui->af_label, "af_label", + ui->anisotropic_filtering_combobox, ui->af_label, static_cast<int>(Settings::values.max_anisotropy.GetValue(true))); } diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index a793c803d..846a30586 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -92,7 +92,7 @@ <string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string> </property> <property name="text"> - <string>Use asynchronous shader building (experimental, OpenGL or Assembly shaders only)</string> + <string>Use asynchronous shader building (experimental)</string> </property> </widget> </item> diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp index 6f7fd4414..cbee51a5e 100644 --- a/src/yuzu/configuration/configure_hotkeys.cpp +++ b/src/yuzu/configuration/configure_hotkeys.cpp @@ -154,7 +154,7 @@ void ConfigureHotkeys::ClearAll() { const QStandardItem* parent = model->item(r, 0); for (int r2 = 0; r2 < parent->rowCount(); ++r2) { - model->item(r, 0)->child(r2, 1)->setText(tr("")); + model->item(r, 0)->child(r2, 1)->setText(QString{}); } } } @@ -186,7 +186,7 @@ void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) { model->setData(selected, default_key_sequence.toString(QKeySequence::NativeText)); } }); - connect(clear, &QAction::triggered, [this, selected] { model->setData(selected, tr("")); }); + connect(clear, &QAction::triggered, [this, selected] { model->setData(selected, QString{}); }); context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location)); } diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp index 478d5d3a1..793fd8975 100644 --- a/src/yuzu/configuration/configure_per_game_addons.cpp +++ b/src/yuzu/configuration/configure_per_game_addons.cpp @@ -79,8 +79,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() { std::sort(disabled_addons.begin(), disabled_addons.end()); std::sort(current.begin(), current.end()); if (disabled_addons != current) { - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id)); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id)); } Settings::values.disabled_addons[title_id] = disabled_addons; diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp index f53423440..6334c4c50 100644 --- a/src/yuzu/configuration/configure_profile_manager.cpp +++ b/src/yuzu/configuration/configure_profile_manager.cpp @@ -34,7 +34,7 @@ constexpr std::array<u8, 107> backup_jpeg{ }; QString GetImagePath(Common::UUID uuid) { - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + const auto path = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; return QString::fromStdString(path); } @@ -282,7 +282,7 @@ void ConfigureProfileManager::SetUserImage() { } const auto raw_path = QString::fromStdString( - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010"); + Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010"); const QFileInfo raw_info{raw_path}; if (raw_info.exists() && !raw_info.isDir() && !QFile::remove(raw_path)) { QMessageBox::warning(this, tr("Error deleting file"), diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 0c4daf147..9ad43ed8f 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -90,13 +90,13 @@ void ConfigureSystem::SetConfiguration() { &Settings::values.time_zone_index); ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index); - ConfigurationShared::SetHighlight(ui->label_language, "label_language", + ConfigurationShared::SetHighlight(ui->label_language, !Settings::values.language_index.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->label_region, "label_region", + ConfigurationShared::SetHighlight(ui->label_region, !Settings::values.region_index.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->label_timezone, "label_timezone", + ConfigurationShared::SetHighlight(ui->label_timezone, !Settings::values.time_zone_index.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->label_sound, "label_sound", + ConfigurationShared::SetHighlight(ui->label_sound, !Settings::values.sound_index.UsingGlobal()); } } @@ -224,22 +224,20 @@ void ConfigureSystem::SetupPerGameUI() { } ConfigurationShared::SetColoredComboBox(ui->combo_language, ui->label_language, - "label_language", Settings::values.language_index.GetValue(true)); - ConfigurationShared::SetColoredComboBox(ui->combo_region, ui->label_region, "label_region", + ConfigurationShared::SetColoredComboBox(ui->combo_region, ui->label_region, Settings::values.region_index.GetValue(true)); ConfigurationShared::SetColoredComboBox(ui->combo_time_zone, ui->label_timezone, - "label_timezone", Settings::values.time_zone_index.GetValue(true)); - ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound, "label_sound", + ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound, Settings::values.sound_index.GetValue(true)); ConfigurationShared::SetColoredTristate( - ui->rng_seed_checkbox, "rng_seed_checkbox", Settings::values.rng_seed.UsingGlobal(), + ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(), Settings::values.rng_seed.GetValue().has_value(), Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed); ConfigurationShared::SetColoredTristate( - ui->custom_rtc_checkbox, "custom_rtc_checkbox", Settings::values.custom_rtc.UsingGlobal(), + ui->custom_rtc_checkbox, Settings::values.custom_rtc.UsingGlobal(), Settings::values.custom_rtc.GetValue().has_value(), Settings::values.custom_rtc.GetValue(true).has_value(), use_custom_rtc); } diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index 2c20b68d0..dbe3f78c8 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -61,9 +61,9 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur // Set screenshot path to user specification. connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] { const QString& filename = - QFileDialog::getExistingDirectory( - this, tr("Select Screenshots Path..."), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))) + + QFileDialog::getExistingDirectory(this, tr("Select Screenshots Path..."), + QString::fromStdString(Common::FS::GetUserPath( + Common::FS::UserPath::ScreenshotsDir))) + QDir::separator(); if (!filename.isEmpty()) { ui->screenshot_path_edit->setText(filename); @@ -82,8 +82,8 @@ void ConfigureUi::ApplyConfiguration() { UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked(); - FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir, - ui->screenshot_path_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir, + ui->screenshot_path_edit->text().toStdString()); Settings::Apply(); } @@ -101,7 +101,7 @@ void ConfigureUi::SetConfiguration() { ui->enable_screenshot_save_as->setChecked(UISettings::values.enable_screenshot_save_as); ui->screenshot_path_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir))); } void ConfigureUi::changeEvent(QEvent* event) { diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp index 53049ffd6..0e26f765b 100644 --- a/src/yuzu/debugger/profiler.cpp +++ b/src/yuzu/debugger/profiler.cpp @@ -109,8 +109,7 @@ MicroProfileWidget::MicroProfileWidget(QWidget* parent) : QWidget(parent) { MicroProfileSetDisplayMode(1); // Timers screen MicroProfileInitUI(); - connect(&update_timer, &QTimer::timeout, this, - static_cast<void (MicroProfileWidget::*)()>(&MicroProfileWidget::update)); + connect(&update_timer, &QTimer::timeout, this, qOverload<>(&MicroProfileWidget::update)); } void MicroProfileWidget::paintEvent(QPaintEvent* ev) { diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 62acc3720..6a71d9644 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -406,7 +406,7 @@ bool GameList::isEmpty() const { type == GameListItemType::SysNandDir)) { item_model->invisibleRootItem()->removeRow(child->row()); i--; - }; + } } return !item_model->invisibleRootItem()->hasChildren(); } @@ -502,10 +502,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string pat navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0); connect(open_save_location, &QAction::triggered, [this, program_id, path]() { - emit OpenFolderRequested(GameListOpenTarget::SaveData, path); + emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path); }); connect(open_mod_location, &QAction::triggered, [this, program_id, path]() { - emit OpenFolderRequested(GameListOpenTarget::ModData, path); + emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path); }); connect(open_transferable_shader_cache, &QAction::triggered, [this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); }); diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 483835cce..78e2ba169 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -84,7 +84,8 @@ public: signals: void GameChosen(QString game_path); void ShouldCancelWorker(); - void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path); + void OpenFolderRequested(u64 program_id, GameListOpenTarget target, + const std::string& game_path); void OpenTransferableShaderCacheRequested(u64 program_id); void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); void RemoveFileRequested(u64 program_id, GameListRemoveTarget target); diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index 643ca6491..e0ce45fd9 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -39,12 +39,12 @@ QString GetGameListCachedObject(const std::string& filename, const std::string& return generator(); } - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" + - DIR_SEP + filename + '.' + ext; + const auto path = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + filename + '.' + ext; - FileUtil::CreateFullPath(path); + Common::FS::CreateFullPath(path); - if (!FileUtil::Exists(path)) { + if (!Common::FS::Exists(path)) { const auto str = generator(); QFile file{QString::fromStdString(path)}; @@ -70,14 +70,14 @@ std::pair<std::vector<u8>, std::string> GetGameListCachedObject( return generator(); } - const auto path1 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" + - DIR_SEP + filename + ".jpeg"; - const auto path2 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" + - DIR_SEP + filename + ".appname.txt"; + const auto path1 = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + filename + ".jpeg"; + const auto path2 = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + filename + ".appname.txt"; - FileUtil::CreateFullPath(path1); + Common::FS::CreateFullPath(path1); - if (!FileUtil::Exists(path1) || !FileUtil::Exists(path2)) { + if (!Common::FS::Exists(path1) || !Common::FS::Exists(path2)) { const auto [icon, nacp] = generator(); QFile file1{QString::fromStdString(path1)}; @@ -208,7 +208,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri file_type_string, program_id), new GameListItemCompat(compatibility), new GameListItem(file_type_string), - new GameListItemSize(FileUtil::GetSize(path)), + new GameListItemSize(Common::FS::GetSize(path)), }; if (UISettings::values.show_add_ons) { @@ -289,7 +289,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa } const std::string physical_name = directory + DIR_SEP + virtual_name; - const bool is_dir = FileUtil::IsDirectory(physical_name); + const bool is_dir = Common::FS::IsDirectory(physical_name); if (!is_dir && (HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) { const auto file = vfs->OpenFile(physical_name, FileSys::Mode::Read); @@ -345,7 +345,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa return true; }; - FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback); + Common::FS::ForeachDirectoryEntry(nullptr, dir_path, callback); } void GameListWorker::run() { @@ -374,7 +374,7 @@ void GameListWorker::run() { ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(), game_dir.deep_scan ? 256 : 0, game_list_dir); } - }; + } emit Finished(watch_list); } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 592993c36..cd7e78eb4 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -177,8 +177,8 @@ static void InitializeLogging() { log_filter.ParseFilterString(Settings::values.log_filter); Log::SetGlobalFilter(log_filter); - const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); - FileUtil::CreateFullPath(log_dir); + const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); + Common::FS::CreateFullPath(log_dir); Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); #ifdef _WIN32 Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); @@ -894,6 +894,8 @@ void GMainWindow::ConnectMenuEvents() { connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ); connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); }); connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); + connect(ui.action_Configure_Current_Game, &QAction::triggered, this, + &GMainWindow::OnConfigurePerGame); // View connect(ui.action_Single_Window_Mode, &QAction::triggered, this, @@ -1039,7 +1041,7 @@ bool GMainWindow::LoadROM(const QString& filename) { } game_path = filename; - system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "Qt"); + system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt"); return true; } @@ -1121,7 +1123,7 @@ void GMainWindow::BootGame(const QString& filename) { title_name = metadata.first->GetApplicationName(); } if (res != Loader::ResultStatus::Success || title_name.empty()) { - title_name = FileUtil::GetFilename(filename.toStdString()); + title_name = Common::FS::GetFilename(filename.toStdString()); } LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version); UpdateWindowTitle(title_name, title_version); @@ -1167,6 +1169,7 @@ void GMainWindow::ShutdownGame() { ui.action_Pause->setEnabled(false); ui.action_Stop->setEnabled(false); ui.action_Restart->setEnabled(false); + ui.action_Configure_Current_Game->setEnabled(false); ui.action_Report_Compatibility->setEnabled(false); ui.action_Load_Amiibo->setEnabled(false); ui.action_Capture_Screenshot->setEnabled(false); @@ -1239,27 +1242,36 @@ void GMainWindow::OnGameListLoadFile(QString game_path) { BootGame(game_path); } -void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path) { +void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target, + const std::string& game_path) { std::string path; QString open_target; - const auto v_file = Core::GetGameFileFromPath(vfs, game_path); - const auto loader = Loader::GetLoader(v_file); - FileSys::NACP control{}; - u64 program_id{}; + const auto [user_save_size, device_save_size] = [this, &program_id, &game_path] { + FileSys::PatchManager pm{program_id}; + const auto control = pm.GetControlMetadata().first; + if (control != nullptr) { + return std::make_pair(control->GetDefaultNormalSaveSize(), + control->GetDeviceSaveDataSize()); + } else { + const auto file = Core::GetGameFileFromPath(vfs, game_path); + const auto loader = Loader::GetLoader(file); - loader->ReadControlData(control); - loader->ReadProgramId(program_id); + FileSys::NACP nacp{}; + loader->ReadControlData(nacp); + return std::make_pair(nacp.GetDefaultNormalSaveSize(), nacp.GetDeviceSaveDataSize()); + } + }(); - const bool has_user_save{control.GetDefaultNormalSaveSize() > 0}; - const bool has_device_save{control.GetDeviceSaveDataSize() > 0}; + const bool has_user_save{user_save_size > 0}; + const bool has_device_save{device_save_size > 0}; ASSERT_MSG(has_user_save != has_device_save, "Game uses both user and device savedata?"); switch (target) { case GameListOpenTarget::SaveData: { open_target = tr("Save Data"); - const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); + const std::string nand_dir = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir); if (has_user_save) { // User save data @@ -1294,16 +1306,16 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str FileSys::SaveDataType::SaveData, program_id, {}, 0); } - if (!FileUtil::Exists(path)) { - FileUtil::CreateFullPath(path); - FileUtil::CreateDir(path); + if (!Common::FS::Exists(path)) { + Common::FS::CreateFullPath(path); + Common::FS::CreateDir(path); } break; } case GameListOpenTarget::ModData: { open_target = tr("Mod Data"); - const auto load_dir = FileUtil::GetUserPath(FileUtil::UserPath::LoadDir); + const auto load_dir = Common::FS::GetUserPath(Common::FS::UserPath::LoadDir); path = fmt::format("{}{:016X}", load_dir, program_id); break; } @@ -1325,7 +1337,7 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) { const QString shader_dir = - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)); const QString transferable_shader_cache_folder_path = shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); const QString transferable_shader_cache_file_path = @@ -1428,8 +1440,8 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT RemoveAddOnContent(program_id, entry_type); break; } - FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list"); + Common::FS::DeleteDirRecursively(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + + DIR_SEP + "game_list"); game_list->PopulateAsync(UISettings::values.game_dirs); } @@ -1519,7 +1531,7 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ void GMainWindow::RemoveTransferableShaderCache(u64 program_id) { const QString shader_dir = - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)); const QString transferable_shader_cache_folder_path = shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); const QString transferable_shader_cache_file_path = @@ -1543,7 +1555,7 @@ void GMainWindow::RemoveTransferableShaderCache(u64 program_id) { void GMainWindow::RemoveCustomConfiguration(u64 program_id) { const QString config_dir = - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir)); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir)); const QString custom_config_file_path = config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id)); @@ -1590,7 +1602,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa } const auto path = fmt::format( - "{}{:016X}/romfs", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), *romfs_title_id); + "{}{:016X}/romfs", Common::FS::GetUserPath(Common::FS::UserPath::DumpDir), *romfs_title_id); FileSys::VirtualFile romfs; @@ -1670,13 +1682,13 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, void GMainWindow::OnGameListOpenDirectory(const QString& directory) { QString path; if (directory == QStringLiteral("SDMC")) { - path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + + path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir) + "Nintendo/Contents/registered"); } else if (directory == QStringLiteral("UserNAND")) { - path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "user/Contents/registered"); } else if (directory == QStringLiteral("SysNAND")) { - path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "system/Contents/registered"); } else { path = directory; @@ -1690,8 +1702,10 @@ void GMainWindow::OnGameListOpenDirectory(const QString& directory) { void GMainWindow::OnGameListAddDirectory() { const QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); - if (dir_path.isEmpty()) + if (dir_path.isEmpty()) { return; + } + UISettings::GameDir game_dir{dir_path, false, true}; if (!UISettings::values.game_dirs.contains(game_dir)) { UISettings::values.game_dirs.append(game_dir); @@ -1718,26 +1732,7 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) { return; } - ConfigurePerGame dialog(this, title_id); - dialog.LoadFromFile(v_file); - auto result = dialog.exec(); - if (result == QDialog::Accepted) { - dialog.ApplyConfiguration(); - - const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); - if (reload) { - game_list->PopulateAsync(UISettings::values.game_dirs); - } - - // Do not cause the global config to write local settings into the config file - Settings::RestoreGlobalState(); - - if (!Core::System::GetInstance().IsPoweredOn()) { - config->Save(); - } - } else { - Settings::RestoreGlobalState(); - } + OpenPerGameConfiguration(title_id, file); } void GMainWindow::OnMenuLoadFile() { @@ -1882,8 +1877,8 @@ void GMainWindow::OnMenuInstallToNAND() { : tr("%n file(s) failed to install\n", "", failed_files.size())); QMessageBox::information(this, tr("Install Results"), install_results); - FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list"); + Common::FS::DeleteDirRecursively(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + + DIR_SEP + "game_list"); game_list->PopulateAsync(UISettings::values.game_dirs); ui.action_Install_File_NAND->setEnabled(true); } @@ -2066,6 +2061,7 @@ void GMainWindow::OnStartGame() { ui.action_Pause->setEnabled(true); ui.action_Stop->setEnabled(true); ui.action_Restart->setEnabled(true); + ui.action_Configure_Current_Game->setEnabled(true); ui.action_Report_Compatibility->setEnabled(true); discord_rpc->Update(); @@ -2255,6 +2251,36 @@ void GMainWindow::OnConfigure() { UpdateStatusButtons(); } +void GMainWindow::OnConfigurePerGame() { + const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); + OpenPerGameConfiguration(title_id, game_path.toStdString()); +} + +void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) { + const auto v_file = Core::GetGameFileFromPath(vfs, file_name); + + ConfigurePerGame dialog(this, title_id); + dialog.LoadFromFile(v_file); + auto result = dialog.exec(); + if (result == QDialog::Accepted) { + dialog.ApplyConfiguration(); + + const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); + if (reload) { + game_list->PopulateAsync(UISettings::values.game_dirs); + } + + // Do not cause the global config to write local settings into the config file + Settings::RestoreGlobalState(); + + if (!Core::System::GetInstance().IsPoweredOn()) { + config->Save(); + } + } else { + Settings::RestoreGlobalState(); + } +} + void GMainWindow::OnLoadAmiibo() { const QString extensions{QStringLiteral("*.bin")}; const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions); @@ -2302,7 +2328,7 @@ void GMainWindow::LoadAmiibo(const QString& filename) { void GMainWindow::OnOpenYuzuFolder() { QDesktopServices::openUrl(QUrl::fromLocalFile( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir)))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::UserDir)))); } void GMainWindow::OnAbout() { @@ -2324,7 +2350,7 @@ void GMainWindow::OnCaptureScreenshot() { const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); const auto screenshot_path = - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir)); const auto date = QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd_hh-mm-ss-zzz")); QString filename = QStringLiteral("%1%2_%3.png") @@ -2527,18 +2553,18 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { if (res == QMessageBox::Cancel) return; - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) + - "prod.keys_autogenerated"); - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) + - "console.keys_autogenerated"); - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) + - "title.keys_autogenerated"); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) + + "prod.keys_autogenerated"); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) + + "console.keys_autogenerated"); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) + + "title.keys_autogenerated"); } Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); if (keys.BaseDeriveNecessary()) { Core::Crypto::PartitionDataManager pdm{vfs->OpenDirectory( - FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), FileSys::Mode::Read)}; + Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), FileSys::Mode::Read)}; const auto function = [this, &keys, &pdm] { keys.PopulateFromPartitionData(pdm); @@ -2870,7 +2896,7 @@ int main(int argc, char* argv[]) { // If you start a bundle (binary) on OSX without the Terminal, the working directory is "/". // But since we require the working directory to be the executable path for the location of // the user folder in the Qt Frontend, we need to cd into that working directory - const std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + ".."; + const std::string bin_path = Common::FS::GetBundleDirectory() + DIR_SEP + ".."; chdir(bin_path.c_str()); #endif diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 73a44a3bf..01f9131e5 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -198,7 +198,8 @@ private slots: void OnOpenFAQ(); /// Called whenever a user selects a game in the game list widget. void OnGameListLoadFile(QString game_path); - void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path); + void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target, + const std::string& game_path); void OnTransferableShaderCacheOpenFile(u64 program_id); void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type); void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target); @@ -216,6 +217,7 @@ private slots: void OnMenuInstallToNAND(); void OnMenuRecentFile(); void OnConfigure(); + void OnConfigurePerGame(); void OnLoadAmiibo(); void OnOpenYuzuFolder(); void OnAbout(); @@ -249,6 +251,7 @@ private: void ShowMouseCursor(); void OpenURL(const QUrl& url); void LoadTranslation(); + void OpenPerGameConfiguration(u64 title_id, const std::string& file_name); Ui::MainWindow ui; diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index c3a1d715e..87ea985d8 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui @@ -81,6 +81,7 @@ <addaction name="action_Restart"/> <addaction name="separator"/> <addaction name="action_Configure"/> + <addaction name="action_Configure_Current_Game"/> </widget> <widget class="QMenu" name="menu_View"> <property name="title"> @@ -287,6 +288,14 @@ <string>Capture Screenshot</string> </property> </action> + <action name="action_Configure_Current_Game"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Configure Current Game..</string> + </property> + </action> </widget> <resources/> <connections/> diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index bbfeafc55..2d2e82f15 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -29,14 +29,14 @@ extern const Themes themes; struct GameDir { QString path; - bool deep_scan; - bool expanded; + bool deep_scan = false; + bool expanded = false; bool operator==(const GameDir& rhs) const { return path == rhs.path; - }; + } bool operator!=(const GameDir& rhs) const { return !operator==(rhs); - }; + } }; struct Values { |