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-rw-r--r--src/yuzu/CMakeLists.txt2
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp16
-rw-r--r--src/yuzu/configuration/input_profiles.cpp3
-rw-r--r--src/yuzu/configuration/qt_config.cpp7
-rw-r--r--src/yuzu/main.cpp24
-rw-r--r--src/yuzu/main.h2
6 files changed, 46 insertions, 8 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 90278052a..93b03b917 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -351,7 +351,7 @@ if (APPLE)
if (NOT USE_SYSTEM_MOLTENVK)
set(MOLTENVK_PLATFORM "macOS")
- set(MOLTENVK_VERSION "v1.2.5")
+ set(MOLTENVK_VERSION "v1.2.7")
download_moltenvk_external(${MOLTENVK_PLATFORM} ${MOLTENVK_VERSION})
endif()
find_library(MOLTENVK_LIBRARY MoltenVK REQUIRED)
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 5dac9f1e7..400917f9d 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -1650,9 +1650,21 @@ void ConfigureInputPlayer::SaveProfile() {
void ConfigureInputPlayer::UpdateInputProfiles() {
ui->comboProfiles->clear();
- for (const auto& profile_name : profiles->GetInputProfileNames()) {
+ // Set current profile as empty by default
+ int profile_index = -1;
+
+ // Add every available profile and search the player profile to set it as current one
+ auto& current_profile = Settings::values.players.GetValue()[player_index].profile_name;
+ std::vector<std::string> profile_names = profiles->GetInputProfileNames();
+ std::string profile_name;
+ for (size_t i = 0; i < profile_names.size(); i++) {
+ profile_name = profile_names[i];
ui->comboProfiles->addItem(QString::fromStdString(profile_name));
+ if (current_profile == profile_name) {
+ profile_index = (int)i;
+ }
}
- ui->comboProfiles->setCurrentIndex(-1);
+ LOG_DEBUG(Frontend, "Setting the current input profile to index {}", profile_index);
+ ui->comboProfiles->setCurrentIndex(profile_index);
}
diff --git a/src/yuzu/configuration/input_profiles.cpp b/src/yuzu/configuration/input_profiles.cpp
index 716efbccd..ebebadc94 100644
--- a/src/yuzu/configuration/input_profiles.cpp
+++ b/src/yuzu/configuration/input_profiles.cpp
@@ -5,6 +5,7 @@
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
+#include "common/logging/log.h"
#include "frontend_common/config.h"
#include "yuzu/configuration/input_profiles.h"
@@ -113,6 +114,8 @@ bool InputProfiles::LoadProfile(const std::string& profile_name, std::size_t pla
return false;
}
+ LOG_INFO(Config, "Loading input profile `{}`", profile_name);
+
map_profiles[profile_name]->ReadQtControlPlayerValues(player_index);
return true;
}
diff --git a/src/yuzu/configuration/qt_config.cpp b/src/yuzu/configuration/qt_config.cpp
index 6aca71d7c..1051031f2 100644
--- a/src/yuzu/configuration/qt_config.cpp
+++ b/src/yuzu/configuration/qt_config.cpp
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include "common/logging/log.h"
#include "input_common/main.h"
#include "qt_config.h"
#include "uisettings.h"
@@ -65,7 +66,7 @@ void QtConfig::ReloadAllValues() {
}
void QtConfig::SaveAllValues() {
- Save();
+ SaveValues();
SaveQtValues();
}
@@ -327,7 +328,10 @@ void QtConfig::ReadMultiplayerValues() {
void QtConfig::SaveQtValues() {
if (global) {
+ LOG_DEBUG(Config, "Saving global Qt configuration values");
SaveUIValues();
+ } else {
+ LOG_DEBUG(Config, "Saving Qt configuration values");
}
SaveQtControlValues();
@@ -545,6 +549,7 @@ void QtConfig::ReadQtControlPlayerValues(std::size_t player_index) {
void QtConfig::SaveQtControlPlayerValues(std::size_t player_index) {
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
+ LOG_DEBUG(Config, "Saving players control configuration values");
SavePlayerValues(player_index);
SaveQtPlayerValues(player_index);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 33756febf..3c562e3b2 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -518,12 +518,21 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
continue;
}
+ int user_arg_idx = ++i;
bool argument_ok;
- const std::size_t selected_user = args[++i].toUInt(&argument_ok);
+ std::size_t selected_user = args[user_arg_idx].toUInt(&argument_ok);
if (!argument_ok) {
- LOG_ERROR(Frontend, "Invalid user argument");
- continue;
+ // try to look it up by username, only finds the first username that matches.
+ const std::string user_arg_str = args[user_arg_idx].toStdString();
+ const auto user_idx = system->GetProfileManager().GetUserIndex(user_arg_str);
+
+ if (user_idx == std::nullopt) {
+ LOG_ERROR(Frontend, "Invalid user argument");
+ continue;
+ }
+
+ selected_user = user_idx.value();
}
if (!system->GetProfileManager().UserExistsIndex(selected_user)) {
@@ -532,6 +541,8 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
}
Settings::values.current_user = static_cast<s32>(selected_user);
+
+ user_flag_cmd_line = true;
continue;
}
@@ -1942,7 +1953,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
Settings::LogSettings();
- if (UISettings::values.select_user_on_boot) {
+ if (UISettings::values.select_user_on_boot && !user_flag_cmd_line) {
const Core::Frontend::ProfileSelectParameters parameters{
.mode = Service::AM::Applets::UiMode::UserSelector,
.invalid_uid_list = {},
@@ -1954,6 +1965,11 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
}
}
+ // If the user specifies -u (successfully) on the cmd line, don't prompt for a user on first
+ // game startup only. If the user stops emulation and starts a new one, go back to the expected
+ // behavior of asking.
+ user_flag_cmd_line = false;
+
if (!LoadROM(filename, program_id, program_index, launch_type)) {
return;
}
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 366e806d5..f3276da64 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -523,6 +523,8 @@ private:
std::unique_ptr<EmuThread> emu_thread;
// The path to the game currently running
QString current_game_path;
+ // Whether a user was set on the command line (skips UserSelector if it's forced to show up)
+ bool user_flag_cmd_line = false;
bool auto_paused = false;
bool auto_muted = false;