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-rw-r--r--src/yuzu/game_list.cpp4
-rw-r--r--src/yuzu/main.cpp2
2 files changed, 4 insertions, 2 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index f867118d9..bc4b93033 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -438,7 +438,7 @@ void GameListWorker::AddInstalledTitlesToGameList() {
std::vector<u8> icon;
std::string name;
- u64 program_id;
+ u64 program_id = 0;
loader->ReadProgramId(program_id);
const auto& control =
@@ -509,7 +509,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
std::vector<u8> icon;
const auto res1 = loader->ReadIcon(icon);
- u64 program_id;
+ u64 program_id = 0;
const auto res2 = loader->ReadProgramId(program_id);
std::string name = " ";
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 2df65023a..11d2331df 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -377,6 +377,8 @@ bool GMainWindow::SupportsRequiredGLExtensions() {
unsupported_ext.append("ARB_vertex_attrib_binding");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
+ if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
+ unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)