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-rw-r--r--src/yuzu/game_list.cpp6
-rw-r--r--src/yuzu/game_list.h3
-rw-r--r--src/yuzu/main.cpp14
-rw-r--r--src/yuzu/main.h11
4 files changed, 25 insertions, 9 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 6842ced3e..f254c1e1c 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -589,10 +589,12 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path);
});
connect(start_game, &QAction::triggered, [this, path]() {
- emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Normal);
+ emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Normal,
+ AmLaunchType::UserInitiated);
});
connect(start_game_global, &QAction::triggered, [this, path]() {
- emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Global);
+ emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Global,
+ AmLaunchType::UserInitiated);
});
connect(open_mod_location, &QAction::triggered, [this, program_id, path]() {
emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path);
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 8aea646b2..1fcbbf0ba 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -28,6 +28,7 @@ class GameListWorker;
class GameListSearchField;
class GameListDir;
class GMainWindow;
+enum class AmLaunchType;
enum class StartGameType;
namespace FileSys {
@@ -103,7 +104,7 @@ public:
signals:
void BootGame(const QString& game_path, u64 program_id, std::size_t program_index,
- StartGameType type);
+ StartGameType type, AmLaunchType launch_type);
void GameChosen(const QString& game_path, const u64 title_id = 0);
void ShouldCancelWorker();
void OpenFolderRequested(u64 program_id, GameListOpenTarget target,
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 9cea60c32..1540fe1c1 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1705,7 +1705,8 @@ void GMainWindow::AllowOSSleep() {
#endif
}
-bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t program_index) {
+bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t program_index,
+ AmLaunchType launch_type) {
// Shutdown previous session if the emu thread is still active...
if (emu_thread != nullptr) {
ShutdownGame();
@@ -1717,6 +1718,10 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
system->SetFilesystem(vfs);
+ if (launch_type == AmLaunchType::UserInitiated) {
+ system->GetUserChannel().clear();
+ }
+
system->SetAppletFrontendSet({
std::make_unique<QtAmiiboSettings>(*this), // Amiibo Settings
(UISettings::values.controller_applet_disabled.GetValue() == true)
@@ -1856,7 +1861,7 @@ void GMainWindow::ConfigureFilesystemProvider(const std::string& filepath) {
}
void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t program_index,
- StartGameType type) {
+ StartGameType type, AmLaunchType launch_type) {
LOG_INFO(Frontend, "yuzu starting...");
StoreRecentFile(filename); // Put the filename on top of the list
@@ -1900,7 +1905,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
}
}
- if (!LoadROM(filename, program_id, program_index)) {
+ if (!LoadROM(filename, program_id, program_index, launch_type)) {
return;
}
@@ -3369,7 +3374,8 @@ void GMainWindow::OnLoadComplete() {
void GMainWindow::OnExecuteProgram(std::size_t program_index) {
ShutdownGame();
- BootGame(last_filename_booted, 0, program_index);
+ BootGame(last_filename_booted, 0, program_index, StartGameType::Normal,
+ AmLaunchType::ApplicationInitiated);
}
void GMainWindow::OnExit() {
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 1e4f6e477..3b0e7f2fe 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -58,6 +58,11 @@ enum class StartGameType {
Global, // Only uses global configuration
};
+enum class AmLaunchType {
+ UserInitiated,
+ ApplicationInitiated,
+};
+
namespace Core {
enum class SystemResultStatus : u32;
class System;
@@ -239,9 +244,11 @@ private:
void PreventOSSleep();
void AllowOSSleep();
- bool LoadROM(const QString& filename, u64 program_id, std::size_t program_index);
+ bool LoadROM(const QString& filename, u64 program_id, std::size_t program_index,
+ AmLaunchType launch_type);
void BootGame(const QString& filename, u64 program_id = 0, std::size_t program_index = 0,
- StartGameType with_config = StartGameType::Normal);
+ StartGameType with_config = StartGameType::Normal,
+ AmLaunchType launch_type = AmLaunchType::UserInitiated);
void ShutdownGame();
void ShowTelemetryCallout();