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-rw-r--r--src/yuzu/CMakeLists.txt5
-rw-r--r--src/yuzu/applets/controller.cpp9
-rw-r--r--src/yuzu/applets/profile_select.cpp2
-rw-r--r--src/yuzu/bootmanager.cpp158
-rw-r--r--src/yuzu/bootmanager.h15
-rw-r--r--src/yuzu/configuration/config.cpp49
-rw-r--r--src/yuzu/configuration/config.h2
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp22
-rw-r--r--src/yuzu/configuration/configure_filesystem.cpp10
-rw-r--r--src/yuzu/configuration/configure_filesystem.h1
-rw-r--r--src/yuzu/configuration/configure_filesystem.ui35
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp22
-rw-r--r--src/yuzu/configuration/configure_input.cpp6
-rw-r--r--src/yuzu/configuration/configure_input_advanced.cpp5
-rw-r--r--src/yuzu/configuration/configure_input_advanced.ui82
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp284
-rw-r--r--src/yuzu/configuration/configure_input_player.h8
-rw-r--r--src/yuzu/configuration/configure_input_player.ui74
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp2732
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h192
-rw-r--r--src/yuzu/configuration/configure_motion_touch.cpp71
-rw-r--r--src/yuzu/configuration/configure_motion_touch.h2
-rw-r--r--src/yuzu/configuration/configure_motion_touch.ui16
-rw-r--r--src/yuzu/configuration/configure_profile_manager.cpp8
-rw-r--r--src/yuzu/configuration/configure_service.cpp2
-rw-r--r--src/yuzu/configuration/configure_touchscreen_advanced.cpp3
-rw-r--r--src/yuzu/configuration/configure_touchscreen_advanced.ui29
-rw-r--r--src/yuzu/debugger/controller.cpp66
-rw-r--r--src/yuzu/debugger/controller.h31
-rw-r--r--src/yuzu/debugger/wait_tree.cpp189
-rw-r--r--src/yuzu/debugger/wait_tree.h31
-rw-r--r--src/yuzu/game_list.cpp60
-rw-r--r--src/yuzu/game_list_p.h2
-rw-r--r--src/yuzu/main.cpp98
-rw-r--r--src/yuzu/main.h2
-rw-r--r--src/yuzu/main.ui8
-rw-r--r--src/yuzu/yuzu.qrc5
37 files changed, 3810 insertions, 526 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index e1bab2112..b025ced1c 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -71,6 +71,8 @@ add_executable(yuzu
configuration/configure_input_player.cpp
configuration/configure_input_player.h
configuration/configure_input_player.ui
+ configuration/configure_input_player_widget.cpp
+ configuration/configure_input_player_widget.h
configuration/configure_input_profile_dialog.cpp
configuration/configure_input_profile_dialog.h
configuration/configure_input_profile_dialog.ui
@@ -115,6 +117,8 @@ add_executable(yuzu
configuration/input_profiles.h
debugger/console.cpp
debugger/console.h
+ debugger/controller.cpp
+ debugger/controller.h
debugger/profiler.cpp
debugger/profiler.h
debugger/wait_tree.cpp
@@ -147,6 +151,7 @@ add_executable(yuzu
util/util.h
compatdb.cpp
compatdb.h
+ yuzu.qrc
yuzu.rc
)
diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp
index c680fd2c2..b92cd6886 100644
--- a/src/yuzu/applets/controller.cpp
+++ b/src/yuzu/applets/controller.cpp
@@ -67,6 +67,8 @@ bool IsControllerCompatible(Settings::ControllerType controller_type,
return parameters.allow_right_joycon;
case Settings::ControllerType::Handheld:
return parameters.enable_single_mode && parameters.allow_handheld;
+ case Settings::ControllerType::GameCube:
+ return parameters.allow_gamecube_controller;
default:
return false;
}
@@ -370,7 +372,7 @@ void QtControllerSelectorDialog::SetSupportedControllers() {
QStringLiteral("image: url(:/controller/applet_joycon_right%0_disabled); ").arg(theme));
}
- if (parameters.allow_pro_controller) {
+ if (parameters.allow_pro_controller || parameters.allow_gamecube_controller) {
ui->controllerSupported5->setStyleSheet(
QStringLiteral("image: url(:/controller/applet_pro_controller%0); ").arg(theme));
} else {
@@ -420,6 +422,10 @@ void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index
Settings::ControllerType::Handheld);
emulated_controllers[player_index]->addItem(tr("Handheld"));
}
+
+ pairs.emplace_back(emulated_controllers[player_index]->count(),
+ Settings::ControllerType::GameCube);
+ emulated_controllers[player_index]->addItem(tr("GameCube Controller"));
}
Settings::ControllerType QtControllerSelectorDialog::GetControllerTypeFromIndex(
@@ -461,6 +467,7 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
player_index)) {
case Settings::ControllerType::ProController:
+ case Settings::ControllerType::GameCube:
return QStringLiteral("image: url(:/controller/applet_pro_controller%0); ");
case Settings::ControllerType::DualJoyconDetached:
return QStringLiteral("image: url(:/controller/applet_dual_joycon%0); ");
diff --git a/src/yuzu/applets/profile_select.cpp b/src/yuzu/applets/profile_select.cpp
index 4bf2bfd40..0a4c48b3d 100644
--- a/src/yuzu/applets/profile_select.cpp
+++ b/src/yuzu/applets/profile_select.cpp
@@ -93,7 +93,7 @@ QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
const auto& profiles = profile_manager->GetAllUsers();
for (const auto& user : profiles) {
- Service::Account::ProfileBase profile;
+ Service::Account::ProfileBase profile{};
if (!profile_manager->GetProfileBase(user, profile))
continue;
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 85ee2577d..15c09e0ad 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -64,7 +64,7 @@ void EmuThread::run() {
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
- system.Renderer().Rasterizer().LoadDiskResources(
+ system.Renderer().ReadRasterizer()->LoadDiskResources(
system.CurrentProcess()->GetTitleID(), stop_run,
[this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
emit LoadProgress(stage, value, total);
@@ -126,7 +126,7 @@ public:
/// Create the original context that should be shared from
explicit OpenGLSharedContext(QSurface* surface) : surface(surface) {
QSurfaceFormat format;
- format.setVersion(4, 3);
+ format.setVersion(4, 6);
format.setProfile(QSurfaceFormat::CompatibilityProfile);
format.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
if (Settings::values.renderer_debug) {
@@ -290,8 +290,8 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
QString::fromUtf8(Common::g_scm_branch),
QString::fromUtf8(Common::g_scm_desc)));
setAttribute(Qt::WA_AcceptTouchEvents);
- auto layout = new QHBoxLayout(this);
- layout->setMargin(0);
+ auto* layout = new QHBoxLayout(this);
+ layout->setContentsMargins(0, 0, 0, 0);
setLayout(layout);
input_subsystem->Initialize();
@@ -376,11 +376,34 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
}
void GRenderWindow::keyPressEvent(QKeyEvent* event) {
- input_subsystem->GetKeyboard()->PressKey(event->key());
+ if (!event->isAutoRepeat()) {
+ input_subsystem->GetKeyboard()->PressKey(event->key());
+ }
}
void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
- input_subsystem->GetKeyboard()->ReleaseKey(event->key());
+ if (!event->isAutoRepeat()) {
+ input_subsystem->GetKeyboard()->ReleaseKey(event->key());
+ }
+}
+
+MouseInput::MouseButton GRenderWindow::QtButtonToMouseButton(Qt::MouseButton button) {
+ switch (button) {
+ case Qt::LeftButton:
+ return MouseInput::MouseButton::Left;
+ case Qt::RightButton:
+ return MouseInput::MouseButton::Right;
+ case Qt::MiddleButton:
+ return MouseInput::MouseButton::Wheel;
+ case Qt::BackButton:
+ return MouseInput::MouseButton::Backward;
+ case Qt::ForwardButton:
+ return MouseInput::MouseButton::Forward;
+ case Qt::TaskButton:
+ return MouseInput::MouseButton::Task;
+ default:
+ return MouseInput::MouseButton::Extra;
+ }
}
void GRenderWindow::mousePressEvent(QMouseEvent* event) {
@@ -391,10 +414,11 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
auto pos = event->pos();
const auto [x, y] = ScaleTouch(pos);
- input_subsystem->GetMouse()->PressButton(x, y, event->button());
+ const auto button = QtButtonToMouseButton(event->button());
+ input_subsystem->GetMouse()->PressButton(x, y, button);
if (event->button() == Qt::LeftButton) {
- this->TouchPressed(x, y);
+ this->TouchPressed(x, y, 0);
}
emit MouseActivity();
@@ -405,11 +429,16 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
return;
}
-
auto pos = event->pos();
const auto [x, y] = ScaleTouch(pos);
- input_subsystem->GetMouse()->MouseMove(x, y);
- this->TouchMoved(x, y);
+ const int center_x = width() / 2;
+ const int center_y = height() / 2;
+ input_subsystem->GetMouse()->MouseMove(x, y, center_x, center_y);
+ this->TouchMoved(x, y, 0);
+
+ if (Settings::values.mouse_panning) {
+ QCursor::setPos(mapToGlobal({center_x, center_y}));
+ }
emit MouseActivity();
}
@@ -420,39 +449,76 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
return;
}
- input_subsystem->GetMouse()->ReleaseButton(event->button());
+ const auto button = QtButtonToMouseButton(event->button());
+ input_subsystem->GetMouse()->ReleaseButton(button);
if (event->button() == Qt::LeftButton) {
- this->TouchReleased();
+ this->TouchReleased(0);
}
}
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
- // TouchBegin always has exactly one touch point, so take the .first()
- const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
- this->TouchPressed(x, y);
+ QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
+ for (const auto& touch_point : touch_points) {
+ if (!TouchUpdate(touch_point)) {
+ TouchStart(touch_point);
+ }
+ }
}
void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
- QPointF pos;
- int active_points = 0;
-
- // average all active touch points
- for (const auto& tp : event->touchPoints()) {
- if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) {
- active_points++;
- pos += tp.pos();
+ QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
+ for (const auto& touch_point : touch_points) {
+ if (!TouchUpdate(touch_point)) {
+ TouchStart(touch_point);
+ }
+ }
+ // Release all inactive points
+ for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+ if (!TouchExist(touch_ids[id], touch_points)) {
+ touch_ids[id] = 0;
+ this->TouchReleased(id + 1);
+ }
+ }
+}
+
+void GRenderWindow::TouchEndEvent() {
+ for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+ if (touch_ids[id] != 0) {
+ touch_ids[id] = 0;
+ this->TouchReleased(id + 1);
}
}
+}
- pos /= active_points;
+bool GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) {
+ for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+ if (touch_ids[id] == 0) {
+ touch_ids[id] = touch_point.id() + 1;
+ const auto [x, y] = ScaleTouch(touch_point.pos());
+ this->TouchPressed(x, y, id + 1);
+ return true;
+ }
+ }
+ return false;
+}
- const auto [x, y] = ScaleTouch(pos);
- this->TouchMoved(x, y);
+bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) {
+ for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+ if (touch_ids[id] == static_cast<std::size_t>(touch_point.id() + 1)) {
+ const auto [x, y] = ScaleTouch(touch_point.pos());
+ this->TouchMoved(x, y, id + 1);
+ return true;
+ }
+ }
+ return false;
}
-void GRenderWindow::TouchEndEvent() {
- this->TouchReleased();
+bool GRenderWindow::TouchExist(std::size_t id,
+ const QList<QTouchEvent::TouchPoint>& touch_points) const {
+ return std::any_of(touch_points.begin(), touch_points.end(), [id](const auto& point) {
+ return id == static_cast<std::size_t>(point.id() + 1);
+ });
}
bool GRenderWindow::event(QEvent* event) {
@@ -615,10 +681,10 @@ bool GRenderWindow::LoadOpenGL() {
const QString renderer =
QString::fromUtf8(reinterpret_cast<const char*>(glGetString(GL_RENDERER)));
- if (!GLAD_GL_VERSION_4_3) {
- LOG_ERROR(Frontend, "GPU does not support OpenGL 4.3: {}", renderer.toStdString());
- QMessageBox::warning(this, tr("Error while initializing OpenGL 4.3!"),
- tr("Your GPU may not support OpenGL 4.3, or you do not have the "
+ if (!GLAD_GL_VERSION_4_6) {
+ LOG_ERROR(Frontend, "GPU does not support OpenGL 4.6: {}", renderer.toStdString());
+ QMessageBox::warning(this, tr("Error while initializing OpenGL 4.6!"),
+ tr("Your GPU may not support OpenGL 4.6, or you do not have the "
"latest graphics driver.<br><br>GL Renderer:<br>%1")
.arg(renderer));
return false;
@@ -641,26 +707,13 @@ bool GRenderWindow::LoadOpenGL() {
QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
QStringList unsupported_ext;
- if (!GLAD_GL_ARB_buffer_storage)
- unsupported_ext.append(QStringLiteral("ARB_buffer_storage"));
- if (!GLAD_GL_ARB_direct_state_access)
- unsupported_ext.append(QStringLiteral("ARB_direct_state_access"));
- if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
- unsupported_ext.append(QStringLiteral("ARB_vertex_type_10f_11f_11f_rev"));
- if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
- unsupported_ext.append(QStringLiteral("ARB_texture_mirror_clamp_to_edge"));
- if (!GLAD_GL_ARB_multi_bind)
- unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
- if (!GLAD_GL_ARB_clip_control)
- unsupported_ext.append(QStringLiteral("ARB_clip_control"));
-
// Extensions required to support some texture formats.
- if (!GLAD_GL_EXT_texture_compression_s3tc)
+ if (!GLAD_GL_EXT_texture_compression_s3tc) {
unsupported_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
- if (!GLAD_GL_ARB_texture_compression_rgtc)
+ }
+ if (!GLAD_GL_ARB_texture_compression_rgtc) {
unsupported_ext.append(QStringLiteral("ARB_texture_compression_rgtc"));
- if (!GLAD_GL_ARB_depth_buffer_float)
- unsupported_ext.append(QStringLiteral("ARB_depth_buffer_float"));
+ }
if (!unsupported_ext.empty()) {
LOG_ERROR(Frontend, "GPU does not support all required extensions: {}",
@@ -691,6 +744,11 @@ void GRenderWindow::showEvent(QShowEvent* event) {
bool GRenderWindow::eventFilter(QObject* object, QEvent* event) {
if (event->type() == QEvent::HoverMove) {
+ if (Settings::values.mouse_panning) {
+ auto* hover_event = static_cast<QMouseEvent*>(event);
+ mouseMoveEvent(hover_event);
+ return false;
+ }
emit MouseActivity();
}
return false;
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 339095509..acfe2bc8c 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -11,6 +11,7 @@
#include <QImage>
#include <QThread>
+#include <QTouchEvent>
#include <QWidget>
#include <QWindow>
@@ -21,13 +22,16 @@
class GRenderWindow;
class GMainWindow;
class QKeyEvent;
-class QTouchEvent;
class QStringList;
namespace InputCommon {
class InputSubsystem;
}
+namespace MouseInput {
+enum class MouseButton;
+}
+
namespace VideoCore {
enum class LoadCallbackStage;
}
@@ -149,6 +153,9 @@ public:
void keyPressEvent(QKeyEvent* event) override;
void keyReleaseEvent(QKeyEvent* event) override;
+ /// Converts a Qt mouse button into MouseInput mouse button
+ static MouseInput::MouseButton QtButtonToMouseButton(Qt::MouseButton button);
+
void mousePressEvent(QMouseEvent* event) override;
void mouseMoveEvent(QMouseEvent* event) override;
void mouseReleaseEvent(QMouseEvent* event) override;
@@ -191,6 +198,10 @@ private:
void TouchUpdateEvent(const QTouchEvent* event);
void TouchEndEvent();
+ bool TouchStart(const QTouchEvent::TouchPoint& touch_point);
+ bool TouchUpdate(const QTouchEvent::TouchPoint& touch_point);
+ bool TouchExist(std::size_t id, const QList<QTouchEvent::TouchPoint>& touch_points) const;
+
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
bool InitializeOpenGL();
@@ -215,6 +226,8 @@ private:
bool first_frame = false;
+ std::array<std::size_t, 16> touch_ids{};
+
protected:
void showEvent(QShowEvent* event) override;
bool eventFilter(QObject* object, QEvent* event) override;
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 43cd11ba0..1bac57bb2 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -220,7 +220,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
-const std::array<UISettings::Shortcut, 16> Config::default_hotkeys{{
+const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
@@ -235,6 +235,7 @@ const std::array<UISettings::Shortcut, 16> Config::default_hotkeys{{
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
+ {QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
}};
@@ -464,13 +465,7 @@ void Config::ReadMouseValues() {
void Config::ReadTouchscreenValues() {
Settings::values.touchscreen.enabled =
ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
- Settings::values.touchscreen.device =
- ReadSetting(QStringLiteral("touchscreen_device"), QStringLiteral("engine:emu_window"))
- .toString()
- .toStdString();
- Settings::values.touchscreen.finger =
- ReadSetting(QStringLiteral("touchscreen_finger"), 0).toUInt();
Settings::values.touchscreen.rotation_angle =
ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
Settings::values.touchscreen.diameter_x =
@@ -513,8 +508,11 @@ void Config::ReadControlValues() {
Settings::values.emulate_analog_keyboard =
ReadSetting(QStringLiteral("emulate_analog_keyboard"), false).toBool();
+ Settings::values.mouse_panning = false;
+ Settings::values.mouse_panning_sensitivity =
+ ReadSetting(QStringLiteral("mouse_panning_sensitivity"), 1).toFloat();
- ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false);
+ ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), true);
ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"),
true);
ReadSettingGlobal(Settings::values.enable_accurate_vibrations,
@@ -563,7 +561,8 @@ void Config::ReadMotionTouchValues() {
.toString()
.toStdString();
Settings::values.touch_device =
- ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window"))
+ ReadSetting(QStringLiteral("touch_device"),
+ QStringLiteral("min_x:100,min_y:50,max_x:1800,max_y:850"))
.toString()
.toStdString();
Settings::values.use_touch_from_button =
@@ -615,12 +614,6 @@ void Config::ReadDataStorageValues() {
QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)))
.toString()
.toStdString());
- FS::GetUserPath(FS::UserPath::CacheDir,
- qt_config
- ->value(QStringLiteral("cache_directory"),
- QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)))
- .toString()
- .toStdString());
Settings::values.gamecard_inserted =
ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool();
Settings::values.gamecard_current_game =
@@ -655,7 +648,7 @@ void Config::ReadDebuggingValues() {
void Config::ReadServiceValues() {
qt_config->beginGroup(QStringLiteral("Services"));
Settings::values.bcat_backend =
- ReadSetting(QStringLiteral("bcat_backend"), QStringLiteral("null"))
+ ReadSetting(QStringLiteral("bcat_backend"), QStringLiteral("none"))
.toString()
.toStdString();
Settings::values.bcat_boxcat_local =
@@ -783,14 +776,14 @@ void Config::ReadRendererValues() {
ReadSettingGlobal(Settings::values.frame_limit, QStringLiteral("frame_limit"), 100);
ReadSettingGlobal(Settings::values.use_disk_shader_cache,
QStringLiteral("use_disk_shader_cache"), true);
- ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"), 0);
+ ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"), 1);
ReadSettingGlobal(Settings::values.use_asynchronous_gpu_emulation,
QStringLiteral("use_asynchronous_gpu_emulation"), true);
ReadSettingGlobal(Settings::values.use_nvdec_emulation, QStringLiteral("use_nvdec_emulation"),
true);
ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true);
ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"),
- true);
+ false);
ReadSettingGlobal(Settings::values.use_asynchronous_shaders,
QStringLiteral("use_asynchronous_shaders"), false);
ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"),
@@ -1005,7 +998,8 @@ void Config::SavePlayerValue(std::size_t player_index) {
static_cast<u8>(Settings::ControllerType::ProController));
if (!player_prefix.isEmpty()) {
- WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, false);
+ WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
+ player_index == 0);
WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
player.vibration_enabled, true);
WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
@@ -1087,10 +1081,7 @@ void Config::SaveTouchscreenValues() {
const auto& touchscreen = Settings::values.touchscreen;
WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
- WriteSetting(QStringLiteral("touchscreen_device"), QString::fromStdString(touchscreen.device),
- QStringLiteral("engine:emu_window"));
- WriteSetting(QStringLiteral("touchscreen_finger"), touchscreen.finger, 0);
WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
@@ -1176,7 +1167,7 @@ void Config::SaveControlValues() {
SaveTouchscreenValues();
SaveMotionTouchValues();
- WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
+ WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, true);
WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled,
true);
WriteSettingGlobal(QStringLiteral("enable_accurate_vibrations"),
@@ -1191,7 +1182,8 @@ void Config::SaveControlValues() {
WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false);
WriteSetting(QStringLiteral("emulate_analog_keyboard"),
Settings::values.emulate_analog_keyboard, false);
-
+ WriteSetting(QStringLiteral("mouse_panning_sensitivity"),
+ Settings::values.mouse_panning_sensitivity, 1.0f);
qt_config->endGroup();
}
@@ -1219,9 +1211,6 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("dump_directory"),
QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)),
QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)));
- WriteSetting(QStringLiteral("cache_directory"),
- QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)),
- QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)));
WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false);
WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game,
false);
@@ -1249,7 +1238,7 @@ void Config::SaveDebuggingValues() {
void Config::SaveServiceValues() {
qt_config->beginGroup(QStringLiteral("Services"));
WriteSetting(QStringLiteral("bcat_backend"),
- QString::fromStdString(Settings::values.bcat_backend), QStringLiteral("null"));
+ QString::fromStdString(Settings::values.bcat_backend), QStringLiteral("none"));
WriteSetting(QStringLiteral("bcat_boxcat_local"), Settings::values.bcat_boxcat_local, false);
qt_config->endGroup();
}
@@ -1352,14 +1341,14 @@ void Config::SaveRendererValues() {
Settings::values.use_disk_shader_cache, true);
WriteSettingGlobal(QStringLiteral("gpu_accuracy"),
static_cast<int>(Settings::values.gpu_accuracy.GetValue(global)),
- Settings::values.gpu_accuracy.UsingGlobal(), 0);
+ Settings::values.gpu_accuracy.UsingGlobal(), 1);
WriteSettingGlobal(QStringLiteral("use_asynchronous_gpu_emulation"),
Settings::values.use_asynchronous_gpu_emulation, true);
WriteSettingGlobal(QStringLiteral("use_nvdec_emulation"), Settings::values.use_nvdec_emulation,
true);
WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
WriteSettingGlobal(QStringLiteral("use_assembly_shaders"),
- Settings::values.use_assembly_shaders, true);
+ Settings::values.use_assembly_shaders, false);
WriteSettingGlobal(QStringLiteral("use_asynchronous_shaders"),
Settings::values.use_asynchronous_shaders, false);
WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time,
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index 8a600e19d..949c4eb13 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -42,7 +42,7 @@ public:
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
- static const std::array<UISettings::Shortcut, 16> default_hotkeys;
+ static const std::array<UISettings::Shortcut, 17> default_hotkeys;
private:
void Initialize(const std::string& config_name);
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index b33f8437a..d6b17a28d 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -117,31 +117,13 @@ void ConfigureDialog::UpdateVisibleTabs() {
return;
}
- const std::map<QWidget*, QString> widgets = {
- {ui->generalTab, tr("General")},
- {ui->systemTab, tr("System")},
- {ui->profileManagerTab, tr("Profiles")},
- {ui->inputTab, tr("Controls")},
- {ui->hotkeysTab, tr("Hotkeys")},
- {ui->cpuTab, tr("CPU")},
- {ui->cpuDebugTab, tr("Debug")},
- {ui->graphicsTab, tr("Graphics")},
- {ui->graphicsAdvancedTab, tr("Advanced")},
- {ui->audioTab, tr("Audio")},
- {ui->debugTab, tr("Debug")},
- {ui->webTab, tr("Web")},
- {ui->uiTab, tr("UI")},
- {ui->filesystemTab, tr("Filesystem")},
- {ui->serviceTab, tr("Services")},
- };
-
[[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);
ui->tabWidget->clear();
- const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
+ const auto tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
- for (const auto tab : tabs) {
+ for (auto* const tab : tabs) {
ui->tabWidget->addTab(tab, tab->accessibleName());
}
}
diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp
index 7ab4a80f7..bde2d4620 100644
--- a/src/yuzu/configuration/configure_filesystem.cpp
+++ b/src/yuzu/configuration/configure_filesystem.cpp
@@ -26,8 +26,6 @@ ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
[this] { SetDirectory(DirectoryTarget::Dump, ui->dump_path_edit); });
connect(ui->load_path_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::Load, ui->load_path_edit); });
- connect(ui->cache_directory_button, &QToolButton::pressed, this,
- [this] { SetDirectory(DirectoryTarget::Cache, ui->cache_directory_edit); });
connect(ui->reset_game_list_cache, &QPushButton::pressed, this,
&ConfigureFilesystem::ResetMetadata);
@@ -50,8 +48,6 @@ void ConfigureFilesystem::setConfiguration() {
QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir)));
ui->load_path_edit->setText(
QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir)));
- ui->cache_directory_edit->setText(
- QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir)));
ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted);
ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game);
@@ -72,9 +68,6 @@ void ConfigureFilesystem::applyConfiguration() {
ui->dump_path_edit->text().toStdString());
Common::FS::GetUserPath(Common::FS::UserPath::LoadDir,
ui->load_path_edit->text().toStdString());
- Common::FS::GetUserPath(Common::FS::UserPath::CacheDir,
- ui->cache_directory_edit->text().toStdString());
- Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString();
Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked();
Settings::values.gamecard_current_game = ui->gamecard_current_game->isChecked();
@@ -103,9 +96,6 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit)
case DirectoryTarget::Load:
caption = tr("Select Mod Load Directory...");
break;
- case DirectoryTarget::Cache:
- caption = tr("Select Cache Directory...");
- break;
}
QString str;
diff --git a/src/yuzu/configuration/configure_filesystem.h b/src/yuzu/configuration/configure_filesystem.h
index a79303760..2147cd405 100644
--- a/src/yuzu/configuration/configure_filesystem.h
+++ b/src/yuzu/configuration/configure_filesystem.h
@@ -32,7 +32,6 @@ private:
Gamecard,
Dump,
Load,
- Cache,
};
void SetDirectory(DirectoryTarget target, QLineEdit* edit);
diff --git a/src/yuzu/configuration/configure_filesystem.ui b/src/yuzu/configuration/configure_filesystem.ui
index 84bea0600..62b9abc7a 100644
--- a/src/yuzu/configuration/configure_filesystem.ui
+++ b/src/yuzu/configuration/configure_filesystem.ui
@@ -198,40 +198,7 @@
<string>Caching</string>
</property>
<layout class="QGridLayout" name="gridLayout_5">
- <item row="0" column="0">
- <widget class="QLabel" name="label_10">
- <property name="text">
- <string>Cache Directory</string>
- </property>
- </widget>
- </item>
- <item row="0" column="1">
- <spacer name="horizontalSpacer_3">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Fixed</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="0" column="2">
- <widget class="QLineEdit" name="cache_directory_edit"/>
- </item>
- <item row="0" column="3">
- <widget class="QToolButton" name="cache_directory_button">
- <property name="text">
- <string>...</string>
- </property>
- </widget>
- </item>
- <item row="1" column="0" colspan="4">
+ <item row="0" column="0" colspan="2">
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QCheckBox" name="cache_game_list">
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index b78a5dff0..9ff32aec4 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -2,6 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+// Include this early to include Vulkan headers how we want to
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
#include <QColorDialog>
#include <QComboBox>
#include <QVulkanInstance>
@@ -11,7 +14,8 @@
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_graphics.h"
-#include "video_core/renderer_vulkan/renderer_vulkan.h"
+#include "video_core/vulkan_common/vulkan_instance.h"
+#include "video_core/vulkan_common/vulkan_library.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics.h"
@@ -212,11 +216,23 @@ void ConfigureGraphics::UpdateDeviceComboBox() {
ui->device->setEnabled(enabled && !Core::System::GetInstance().IsPoweredOn());
}
-void ConfigureGraphics::RetrieveVulkanDevices() {
+void ConfigureGraphics::RetrieveVulkanDevices() try {
+ using namespace Vulkan;
+
+ vk::InstanceDispatch dld;
+ const Common::DynamicLibrary library = OpenLibrary();
+ const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_0);
+ const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
+
vulkan_devices.clear();
- for (const auto& name : Vulkan::RendererVulkan::EnumerateDevices()) {
+ vulkan_devices.reserve(physical_devices.size());
+ for (const VkPhysicalDevice device : physical_devices) {
+ const char* const name = vk::PhysicalDevice(device, dld).GetProperties().deviceName;
vulkan_devices.push_back(QString::fromStdString(name));
}
+
+} catch (const Vulkan::vk::Exception& exception) {
+ LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
}
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 567a36d9b..422022d02 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -190,12 +190,16 @@ void ConfigureInput::ApplyConfiguration() {
// This emulates a delay between disconnecting and reconnecting controllers as some games
// do not respond to a change in controller type if it was instantaneous.
using namespace std::chrono_literals;
- std::this_thread::sleep_for(60ms);
+ std::this_thread::sleep_for(150ms);
for (auto* controller : player_controllers) {
controller->TryConnectSelectedController();
}
+ // This emulates a delay between disconnecting and reconnecting controllers as some games
+ // do not respond to a change in controller type if it was instantaneous.
+ std::this_thread::sleep_for(150ms);
+
advanced->ApplyConfiguration();
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp
index 4e557bc6f..a1a0eb676 100644
--- a/src/yuzu/configuration/configure_input_advanced.cpp
+++ b/src/yuzu/configuration/configure_input_advanced.cpp
@@ -122,6 +122,9 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
Settings::values.emulate_analog_keyboard = ui->emulate_analog_keyboard->isChecked();
+ Settings::values.mouse_panning = ui->mouse_panning->isChecked();
+ Settings::values.mouse_panning_sensitivity =
+ static_cast<float>(ui->mouse_panning_sensitivity->value());
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
}
@@ -149,6 +152,8 @@ void ConfigureInputAdvanced::LoadConfiguration() {
ui->mouse_enabled->setChecked(Settings::values.mouse_enabled);
ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled);
ui->emulate_analog_keyboard->setChecked(Settings::values.emulate_analog_keyboard);
+ ui->mouse_panning->setChecked(Settings::values.mouse_panning);
+ ui->mouse_panning_sensitivity->setValue(Settings::values.mouse_panning_sensitivity);
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
UpdateUIEnabled();
diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui
index f207e5d3b..173130d8d 100644
--- a/src/yuzu/configuration/configure_input_advanced.ui
+++ b/src/yuzu/configuration/configure_input_advanced.ui
@@ -2546,27 +2546,65 @@
</property>
</widget>
</item>
- <item row="1" column="0">
- <widget class="QCheckBox" name="emulate_analog_keyboard">
- <property name="minimumSize">
- <size>
- <width>0</width>
- <height>23</height>
- </size>
- </property>
- <property name="text">
- <string>Emulate Analog with Keyboard Input</string>
- </property>
- </widget>
- </item>
- <item row="5" column="2">
+ <item row="1" column="0">
+ <widget class="QCheckBox" name="emulate_analog_keyboard">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Emulate Analog with Keyboard Input</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QCheckBox" name="mouse_panning">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Enable mouse panning</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2">
+ <widget class="QDoubleSpinBox" name="mouse_panning_sensitivity">
+ <property name="toolTip">
+ <string>Mouse sensitivity</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="decimals">
+ <number>2</number>
+ </property>
+ <property name="minimum">
+ <double>0.100000000000000</double>
+ </property>
+ <property name="maximum">
+ <double>16.000000000000000</double>
+ </property>
+ <property name="singleStep">
+ <double>0.010000000000000</double>
+ </property>
+ <property name="value">
+ <double>1.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="2">
<widget class="QPushButton" name="touchscreen_advanced">
<property name="text">
<string>Advanced</string>
</property>
</widget>
</item>
- <item row="2" column="1">
+ <item row="3" column="1">
<spacer name="horizontalSpacer_8">
<property name="orientation">
<enum>Qt::Horizontal</enum>
@@ -2582,21 +2620,21 @@
</property>
</spacer>
</item>
- <item row="2" column="2">
+ <item row="3" column="2">
<widget class="QPushButton" name="mouse_advanced">
<property name="text">
<string>Advanced</string>
</property>
</widget>
</item>
- <item row="5" column="0">
+ <item row="6" column="0">
<widget class="QCheckBox" name="touchscreen_enabled">
<property name="text">
<string>Touchscreen</string>
</property>
</widget>
</item>
- <item row="2" column="0">
+ <item row="3" column="0">
<widget class="QCheckBox" name="mouse_enabled">
<property name="minimumSize">
<size>
@@ -2609,28 +2647,28 @@
</property>
</widget>
</item>
- <item row="7" column="0">
+ <item row="8" column="0">
<widget class="QLabel" name="motion_touch">
<property name="text">
<string>Motion / Touch</string>
</property>
</widget>
</item>
- <item row="7" column="2">
+ <item row="8" column="2">
<widget class="QPushButton" name="buttonMotionTouch">
<property name="text">
<string>Configure</string>
</property>
</widget>
</item>
- <item row="6" column="0">
+ <item row="7" column="0">
<widget class="QCheckBox" name="debug_enabled">
<property name="text">
<string>Debug Controller</string>
</property>
</widget>
</item>
- <item row="6" column="2">
+ <item row="7" column="2">
<widget class="QPushButton" name="debug_configure">
<property name="text">
<string>Configure</string>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 46ea026e4..c9318c562 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -21,8 +21,10 @@
#include "input_common/mouse/mouse_poller.h"
#include "input_common/udp/udp.h"
#include "ui_configure_input_player.h"
+#include "yuzu/bootmanager.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input_player.h"
+#include "yuzu/configuration/configure_input_player_widget.h"
#include "yuzu/configuration/configure_vibration.h"
#include "yuzu/configuration/input_profiles.h"
#include "yuzu/util/limitable_input_dialog.h"
@@ -103,7 +105,9 @@ QString ButtonToText(const Common::ParamPackage& param) {
}
if (param.Get("engine", "") == "keyboard") {
- return GetKeyName(param.Get("code", 0));
+ const QString button_str = GetKeyName(param.Get("code", 0));
+ const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : "");
+ return QObject::tr("%1%2").arg(toggle, button_str);
}
if (param.Get("engine", "") == "gcpad") {
@@ -155,7 +159,8 @@ QString ButtonToText(const Common::ParamPackage& param) {
if (param.Get("engine", "") == "mouse") {
if (param.Has("button")) {
const QString button_str = QString::number(int(param.Get("button", 0)));
- return QObject::tr("Click %1").arg(button_str);
+ const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : "");
+ return QObject::tr("%1Click %2").arg(toggle, button_str);
}
return GetKeyName(param.Get("code", 0));
}
@@ -254,11 +259,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup};
analog_map_range_spinbox = {ui->spinboxLStickRange, ui->spinboxRStickRange};
- const auto ConfigureButtonClick = [&](QPushButton* button, Common::ParamPackage* param,
- int default_val, InputCommon::Polling::DeviceType type) {
+ const auto ConfigureButtonClick = [&](QPushButton* button, std::size_t button_id,
+ Common::ParamPackage* param, int default_val,
+ InputCommon::Polling::DeviceType type) {
connect(button, &QPushButton::clicked, [=, this] {
HandleClick(
- button,
+ button, button_id,
[=, this](Common::ParamPackage params) {
// Workaround for ZL & ZR for analog triggers like on XBOX
// controllers. Analog triggers (from controllers like the XBOX
@@ -286,12 +292,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
continue;
}
- ConfigureButtonClick(button_map[button_id], &buttons_param[button_id],
+ ConfigureButtonClick(button_map[button_id], button_id, &buttons_param[button_id],
Config::default_buttons[button_id],
InputCommon::Polling::DeviceType::Button);
button->setContextMenuPolicy(Qt::CustomContextMenu);
-
connect(button, &QPushButton::customContextMenuRequested,
[=, this](const QPoint& menu_location) {
QMenu context_menu;
@@ -299,7 +304,13 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
buttons_param[button_id].Clear();
button_map[button_id]->setText(tr("[not set]"));
});
+ context_menu.addAction(tr("Toggle button"), [&] {
+ const bool toggle_value = !buttons_param[button_id].Get("toggle", false);
+ buttons_param[button_id].Set("toggle", toggle_value);
+ button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
+ });
context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
+ ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param);
});
}
@@ -309,7 +320,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
continue;
}
- ConfigureButtonClick(motion_map[motion_id], &motions_param[motion_id],
+ ConfigureButtonClick(motion_map[motion_id], motion_id, &motions_param[motion_id],
Config::default_motions[motion_id],
InputCommon::Polling::DeviceType::Motion);
@@ -348,7 +359,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
}
HandleClick(
- analog_map_buttons[analog_id][sub_button_id],
+ analog_map_buttons[analog_id][sub_button_id], analog_id,
[=, this](const Common::ParamPackage& params) {
SetAnalogParam(params, analogs_param[analog_id],
analog_sub_buttons[sub_button_id]);
@@ -358,41 +369,43 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
- connect(analog_button, &QPushButton::customContextMenuRequested,
- [=, this](const QPoint& menu_location) {
- QMenu context_menu;
- context_menu.addAction(tr("Clear"), [&] {
- analogs_param[analog_id].Clear();
- analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
- });
- context_menu.addAction(tr("Invert axis"), [&] {
- if (sub_button_id == 2 || sub_button_id == 3) {
- const bool invert_value =
- analogs_param[analog_id].Get("invert_x", "+") == "-";
- const std::string invert_str = invert_value ? "+" : "-";
- analogs_param[analog_id].Set("invert_x", invert_str);
- }
- if (sub_button_id == 0 || sub_button_id == 1) {
- const bool invert_value =
- analogs_param[analog_id].Get("invert_y", "+") == "-";
- const std::string invert_str = invert_value ? "+" : "-";
- analogs_param[analog_id].Set("invert_y", invert_str);
- }
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM;
- ++sub_button_id) {
- analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
- analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
- }
- });
- context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
- menu_location));
+ connect(
+ analog_button, &QPushButton::customContextMenuRequested,
+ [=, this](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ analogs_param[analog_id].Clear();
+ analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
});
+ context_menu.addAction(tr("Invert axis"), [&] {
+ if (sub_button_id == 2 || sub_button_id == 3) {
+ const bool invert_value =
+ analogs_param[analog_id].Get("invert_x", "+") == "-";
+ const std::string invert_str = invert_value ? "+" : "-";
+ analogs_param[analog_id].Set("invert_x", invert_str);
+ }
+ if (sub_button_id == 0 || sub_button_id == 1) {
+ const bool invert_value =
+ analogs_param[analog_id].Get("invert_y", "+") == "-";
+ const std::string invert_str = invert_value ? "+" : "-";
+ analogs_param[analog_id].Set("invert_y", invert_str);
+ }
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM;
+ ++sub_button_id) {
+ analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
+ analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
+ }
+ });
+ context_menu.exec(
+ analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(menu_location));
+ ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param);
+ });
}
// Handle clicks for the modifier buttons as well.
connect(analog_map_modifier_button[analog_id], &QPushButton::clicked, [=, this] {
HandleClick(
- analog_map_modifier_button[analog_id],
+ analog_map_modifier_button[analog_id], analog_id,
[=, this](const Common::ParamPackage& params) {
analogs_param[analog_id].Set("modifier", params.Serialize());
},
@@ -408,6 +421,15 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
analogs_param[analog_id].Set("modifier", "");
analog_map_modifier_button[analog_id]->setText(tr("[not set]"));
});
+ context_menu.addAction(tr("Toggle button"), [&] {
+ Common::ParamPackage modifier_param =
+ Common::ParamPackage{analogs_param[analog_id].Get("modifier", "")};
+ const bool toggle_value = !modifier_param.Get("toggle", false);
+ modifier_param.Set("toggle", toggle_value);
+ analogs_param[analog_id].Set("modifier", modifier_param.Serialize());
+ analog_map_modifier_button[analog_id]->setText(
+ ButtonToText(modifier_param));
+ });
context_menu.exec(
analog_map_modifier_button[analog_id]->mapToGlobal(menu_location));
});
@@ -416,12 +438,14 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
[=, this] {
const auto spinbox_value = analog_map_range_spinbox[analog_id]->value();
analogs_param[analog_id].Set("range", spinbox_value / 100.0f);
+ ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param);
});
connect(analog_map_deadzone_slider[analog_id], &QSlider::valueChanged, [=, this] {
const auto slider_value = analog_map_deadzone_slider[analog_id]->value();
analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1%").arg(slider_value));
analogs_param[analog_id].Set("deadzone", slider_value / 100.0f);
+ ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param);
});
connect(analog_map_modifier_slider[analog_id], &QSlider::valueChanged, [=, this] {
@@ -433,8 +457,10 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
// Player Connected checkbox
- connect(ui->groupConnectedController, &QGroupBox::toggled,
- [this](bool checked) { emit Connected(checked); });
+ connect(ui->groupConnectedController, &QGroupBox::toggled, [this](bool checked) {
+ emit Connected(checked);
+ ui->controllerFrame->SetConnectedStatus(checked);
+ });
if (player_index == 0) {
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
@@ -459,10 +485,14 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
UpdateControllerIcon();
UpdateControllerAvailableButtons();
+ UpdateControllerEnabledButtons();
+ UpdateControllerButtonNames();
UpdateMotionButtons();
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) {
UpdateControllerIcon();
UpdateControllerAvailableButtons();
+ UpdateControllerEnabledButtons();
+ UpdateControllerButtonNames();
UpdateMotionButtons();
});
@@ -550,9 +580,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
&ConfigureInputPlayer::SaveProfile);
LoadConfiguration();
-
- // TODO(wwylele): enable this when we actually emulate it
- ui->buttonHome->setEnabled(false);
+ ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param);
+ ui->controllerFrame->SetConnectedStatus(ui->groupConnectedController->isChecked());
}
ConfigureInputPlayer::~ConfigureInputPlayer() = default;
@@ -575,6 +604,14 @@ void ConfigureInputPlayer::ApplyConfiguration() {
std::transform(motions_param.begin(), motions_param.end(), motions.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
+
+ // Apply configuration for handheld
+ if (player_index == 0) {
+ auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
+ const auto handheld_connected = handheld.connected;
+ handheld = player;
+ handheld.connected = handheld_connected;
+ }
}
void ConfigureInputPlayer::TryConnectSelectedController() {
@@ -585,6 +622,18 @@ void ConfigureInputPlayer::TryConnectSelectedController() {
const auto player_connected = ui->groupConnectedController->isChecked() &&
controller_type != Settings::ControllerType::Handheld;
+ // Connect Handheld depending on Player 1's controller configuration.
+ if (player_index == 0) {
+ auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
+ const auto handheld_connected = ui->groupConnectedController->isChecked() &&
+ controller_type == Settings::ControllerType::Handheld;
+ // Connect only if handheld is going from disconnected to connected
+ if (!handheld.connected && handheld_connected) {
+ UpdateController(controller_type, HANDHELD_INDEX, true);
+ }
+ handheld.connected = handheld_connected;
+ }
+
if (player.controller_type == controller_type && player.connected == player_connected) {
// Set vibration devices in the event that the input device has changed.
ConfigureVibration::SetVibrationDevices(player_index);
@@ -596,22 +645,11 @@ void ConfigureInputPlayer::TryConnectSelectedController() {
ConfigureVibration::SetVibrationDevices(player_index);
- // Connect/Disconnect Handheld depending on Player 1's controller configuration.
- if (player_index == 0) {
- auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
- if (controller_type == Settings::ControllerType::Handheld) {
- handheld = player;
- }
- handheld.connected = ui->groupConnectedController->isChecked() &&
- controller_type == Settings::ControllerType::Handheld;
- UpdateController(Settings::ControllerType::Handheld, HANDHELD_INDEX, handheld.connected);
- }
-
if (!player.connected) {
return;
}
- UpdateController(controller_type, player_index, player_connected);
+ UpdateController(controller_type, player_index, true);
}
void ConfigureInputPlayer::TryDisconnectSelectedController() {
@@ -622,11 +660,28 @@ void ConfigureInputPlayer::TryDisconnectSelectedController() {
const auto player_connected = ui->groupConnectedController->isChecked() &&
controller_type != Settings::ControllerType::Handheld;
+ // Disconnect Handheld depending on Player 1's controller configuration.
+ if (player_index == 0 && player.controller_type == Settings::ControllerType::Handheld) {
+ const auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
+ const auto handheld_connected = ui->groupConnectedController->isChecked() &&
+ controller_type == Settings::ControllerType::Handheld;
+ // Disconnect only if handheld is going from connected to disconnected
+ if (handheld.connected && !handheld_connected) {
+ UpdateController(controller_type, HANDHELD_INDEX, false);
+ }
+ return;
+ }
+
// Do not do anything if the controller configuration has not changed.
if (player.controller_type == controller_type && player.connected == player_connected) {
return;
}
+ // Do not disconnect if the controller is already disconnected
+ if (!player.connected) {
+ return;
+ }
+
// Disconnect the controller first.
UpdateController(controller_type, player_index, false);
}
@@ -849,6 +904,7 @@ void ConfigureInputPlayer::UpdateUI() {
modifier_label->setVisible(!is_controller);
modifier_slider->setVisible(!is_controller);
range_groupbox->setVisible(is_controller);
+ ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param);
}
}
@@ -858,7 +914,7 @@ void ConfigureInputPlayer::SetConnectableControllers() {
index_controller_type_pairs.clear();
ui->comboControllerType->clear();
- if (enable_all || npad_style_set.pro_controller == 1) {
+ if (enable_all || npad_style_set.fullkey == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
Settings::ControllerType::ProController);
ui->comboControllerType->addItem(tr("Pro Controller"));
@@ -887,6 +943,12 @@ void ConfigureInputPlayer::SetConnectableControllers() {
Settings::ControllerType::Handheld);
ui->comboControllerType->addItem(tr("Handheld"));
}
+
+ if (enable_all || npad_style_set.gamecube == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Settings::ControllerType::GameCube);
+ ui->comboControllerType->addItem(tr("GameCube Controller"));
+ }
};
Core::System& system{Core::System::GetInstance()};
@@ -965,8 +1027,8 @@ void ConfigureInputPlayer::UpdateControllerIcon() {
return QString{};
}
}();
-
- ui->controllerFrame->setStyleSheet(stylesheet.arg(theme));
+ ui->controllerFrame->SetControllerType(
+ GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()));
}
void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
@@ -977,7 +1039,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
// List of all the widgets that will be hidden by any of the following layouts that need
// "unhidden" after the controller type changes
- const std::array<QWidget*, 9> layout_show = {
+ const std::array<QWidget*, 11> layout_show = {
ui->buttonShoulderButtonsSLSR,
ui->horizontalSpacerShoulderButtonsWidget,
ui->horizontalSpacerShoulderButtonsWidget2,
@@ -987,6 +1049,8 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
ui->buttonShoulderButtonsRight,
ui->buttonMiscButtonsPlusHome,
ui->bottomRight,
+ ui->buttonMiscButtonsMinusGroup,
+ ui->buttonMiscButtonsScreenshotGroup,
};
for (auto* widget : layout_show) {
@@ -1019,6 +1083,14 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
ui->bottomLeft,
};
break;
+ case Settings::ControllerType::GameCube:
+ layout_hidden = {
+ ui->buttonShoulderButtonsSLSR,
+ ui->horizontalSpacerShoulderButtonsWidget2,
+ ui->buttonMiscButtonsMinusGroup,
+ ui->buttonMiscButtonsScreenshotGroup,
+ };
+ break;
}
for (auto* widget : layout_hidden) {
@@ -1026,6 +1098,52 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
}
}
+void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
+ auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+ if (debug) {
+ layout = Settings::ControllerType::ProController;
+ }
+
+ // List of all the widgets that will be disabled by any of the following layouts that need
+ // "enabled" after the controller type changes
+ const std::array<QWidget*, 4> layout_enable = {
+ ui->buttonHome,
+ ui->buttonLStickPressedGroup,
+ ui->groupRStickPressed,
+ ui->buttonShoulderButtonsButtonLGroup,
+ };
+
+ for (auto* widget : layout_enable) {
+ widget->setEnabled(true);
+ }
+
+ std::vector<QWidget*> layout_disable;
+ switch (layout) {
+ case Settings::ControllerType::ProController:
+ case Settings::ControllerType::DualJoyconDetached:
+ case Settings::ControllerType::Handheld:
+ case Settings::ControllerType::LeftJoycon:
+ case Settings::ControllerType::RightJoycon:
+ // TODO(wwylele): enable this when we actually emulate it
+ layout_disable = {
+ ui->buttonHome,
+ };
+ break;
+ case Settings::ControllerType::GameCube:
+ layout_disable = {
+ ui->buttonHome,
+ ui->buttonLStickPressedGroup,
+ ui->groupRStickPressed,
+ ui->buttonShoulderButtonsButtonLGroup,
+ };
+ break;
+ }
+
+ for (auto* widget : layout_disable) {
+ widget->setEnabled(false);
+ }
+}
+
void ConfigureInputPlayer::UpdateMotionButtons() {
if (debug) {
// Motion isn't used with the debug controller, hide both groupboxes.
@@ -1048,6 +1166,11 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
ui->buttonMotionLeftGroup->hide();
ui->buttonMotionRightGroup->show();
break;
+ case Settings::ControllerType::GameCube:
+ // Hide both "Motion 1/2".
+ ui->buttonMotionLeftGroup->hide();
+ ui->buttonMotionRightGroup->hide();
+ break;
case Settings::ControllerType::DualJoyconDetached:
default:
// Show both "Motion 1/2".
@@ -1057,6 +1180,36 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
}
}
+void ConfigureInputPlayer::UpdateControllerButtonNames() {
+ auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+ if (debug) {
+ layout = Settings::ControllerType::ProController;
+ }
+
+ switch (layout) {
+ case Settings::ControllerType::ProController:
+ case Settings::ControllerType::DualJoyconDetached:
+ case Settings::ControllerType::Handheld:
+ case Settings::ControllerType::LeftJoycon:
+ case Settings::ControllerType::RightJoycon:
+ ui->buttonMiscButtonsPlusGroup->setTitle(tr("Plus"));
+ ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("ZL"));
+ ui->buttonShoulderButtonsZRGroup->setTitle(tr("ZR"));
+ ui->buttonShoulderButtonsRGroup->setTitle(tr("R"));
+ ui->LStick->setTitle(tr("Left Stick"));
+ ui->RStick->setTitle(tr("Right Stick"));
+ break;
+ case Settings::ControllerType::GameCube:
+ ui->buttonMiscButtonsPlusGroup->setTitle(tr("Start / Pause"));
+ ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("L"));
+ ui->buttonShoulderButtonsZRGroup->setTitle(tr("R"));
+ ui->buttonShoulderButtonsRGroup->setTitle(tr("Z"));
+ ui->LStick->setTitle(tr("Control Stick"));
+ ui->RStick->setTitle(tr("C-Stick"));
+ break;
+ }
+}
+
void ConfigureInputPlayer::UpdateMappingWithDefaults() {
if (ui->comboDevices->currentIndex() == 0) {
return;
@@ -1103,7 +1256,8 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() {
}
void ConfigureInputPlayer::HandleClick(
- QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
+ QPushButton* button, std::size_t button_id,
+ std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type) {
if (button == ui->buttonMotionLeft || button == ui->buttonMotionRight) {
button->setText(tr("Shake!"));
@@ -1147,6 +1301,12 @@ void ConfigureInputPlayer::HandleClick(
input_subsystem->GetMouseTouch()->BeginConfiguration();
}
+ if (type == InputCommon::Polling::DeviceType::Button) {
+ ui->controllerFrame->BeginMappingButton(button_id);
+ } else if (type == InputCommon::Polling::DeviceType::AnalogPreferred) {
+ ui->controllerFrame->BeginMappingAnalog(button_id);
+ }
+
timeout_timer->start(2500); // Cancel after 2.5 seconds
poll_timer->start(50); // Check for new inputs every 50ms
}
@@ -1177,6 +1337,7 @@ void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params,
UpdateUI();
UpdateInputDeviceCombobox();
+ ui->controllerFrame->EndMapping();
input_setter = std::nullopt;
}
@@ -1202,7 +1363,8 @@ void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
return;
}
- input_subsystem->GetMouse()->PressButton(0, 0, event->button());
+ const auto button = GRenderWindow::QtButtonToMouseButton(event->button());
+ input_subsystem->GetMouse()->PressButton(0, 0, button);
}
void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index c4ae50de7..efe953fbc 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -106,7 +106,7 @@ private:
void LoadConfiguration();
/// Called when the button was pressed.
- void HandleClick(QPushButton* button,
+ void HandleClick(QPushButton* button, std::size_t button_id,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type);
@@ -143,9 +143,15 @@ private:
/// Hides and disables controller settings based on the current controller type.
void UpdateControllerAvailableButtons();
+ /// Disables controller settings based on the current controller type.
+ void UpdateControllerEnabledButtons();
+
/// Shows or hides motion groupboxes based on the current controller type.
void UpdateMotionButtons();
+ /// Alters the button names based on the current controller type.
+ void UpdateControllerButtonNames();
+
/// Gets the default controller mapping for this device and auto configures the input to match.
void UpdateMappingWithDefaults();
diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui
index 1e78b4c10..e76aa484f 100644
--- a/src/yuzu/configuration/configure_input_player.ui
+++ b/src/yuzu/configuration/configure_input_player.ui
@@ -1964,39 +1964,39 @@
</item>
</layout>
</item>
- <item>
- <widget class="QFrame" name="controllerFrame">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="font">
- <font>
- <weight>75</weight>
- <bold>true</bold>
- </font>
- </property>
- <property name="styleSheet">
- <string notr="true">image: url(:/controller/pro);</string>
- </property>
- <layout class="QVBoxLayout" name="verticalLayout_4">
- <property name="leftMargin">
- <number>0</number>
- </property>
- <property name="topMargin">
- <number>0</number>
- </property>
- <property name="rightMargin">
- <number>0</number>
- </property>
- <property name="bottomMargin">
- <number>0</number>
- </property>
- </layout>
- </widget>
- </item>
+ <item>
+ <widget class="PlayerControlPreview" name="controllerFrame">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="font">
+ <font>
+ <weight>75</weight>
+ <bold>true</bold>
+ </font>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">image: url(:/controller/pro);</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_4">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ </layout>
+ </widget>
+ </item>
<item>
<layout class="QHBoxLayout" name="miscButtons">
<property name="spacing">
@@ -3087,6 +3087,14 @@
</item>
</layout>
</widget>
+ <customwidgets>
+ <customwidget>
+ <class>PlayerControlPreview</class>
+ <extends>QFrame</extends>
+ <header>yuzu/configuration/configure_input_player_widget.h</header>
+ <container>1</container>
+ </customwidget>
+ </customwidgets>
<resources>
<include location="../../../dist/icons/controller/controller.qrc"/>
</resources>
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
new file mode 100644
index 000000000..61ba91cef
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -0,0 +1,2732 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <QMenu>
+#include <QPainter>
+#include <QTimer>
+#include "yuzu/configuration/configure_input_player_widget.h"
+
+PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) {
+ UpdateColors();
+ QTimer* timer = new QTimer(this);
+ connect(timer, &QTimer::timeout, this, QOverload<>::of(&PlayerControlPreview::UpdateInput));
+
+ // refresh at 60hz
+ timer->start(16);
+}
+
+PlayerControlPreview::~PlayerControlPreview() = default;
+
+void PlayerControlPreview::SetPlayerInput(std::size_t index, const ButtonParam& buttons_param,
+ const AnalogParam& analogs_param) {
+ player_index = index;
+ Settings::ButtonsRaw buttonss;
+ Settings::AnalogsRaw analogs;
+ std::transform(buttons_param.begin(), buttons_param.end(), buttonss.begin(),
+ [](const Common::ParamPackage& param) { return param.Serialize(); });
+ std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(),
+ [](const Common::ParamPackage& param) { return param.Serialize(); });
+
+ std::transform(buttonss.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
+ buttonss.begin() + Settings::NativeButton::BUTTON_NS_END, buttons.begin(),
+ Input::CreateDevice<Input::ButtonDevice>);
+ std::transform(analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
+ analogs.begin() + Settings::NativeAnalog::STICK_HID_END, sticks.begin(),
+ Input::CreateDevice<Input::AnalogDevice>);
+ UpdateColors();
+}
+void PlayerControlPreview::SetPlayerInputRaw(std::size_t index,
+ const Settings::ButtonsRaw& buttons_,
+ Settings::AnalogsRaw analogs_) {
+ player_index = index;
+ std::transform(buttons_.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
+ buttons_.begin() + Settings::NativeButton::BUTTON_NS_END, buttons.begin(),
+ Input::CreateDevice<Input::ButtonDevice>);
+ std::transform(analogs_.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
+ analogs_.begin() + Settings::NativeAnalog::STICK_HID_END, sticks.begin(),
+ Input::CreateDevice<Input::AnalogDevice>);
+ UpdateColors();
+}
+
+PlayerControlPreview::LedPattern PlayerControlPreview::GetColorPattern(std::size_t index,
+ bool player_on) {
+ if (!player_on) {
+ return {0, 0, 0, 0};
+ }
+
+ switch (index) {
+ case 0:
+ return {1, 0, 0, 0};
+ case 1:
+ return {1, 1, 0, 0};
+ case 2:
+ return {1, 1, 1, 0};
+ case 3:
+ return {1, 1, 1, 1};
+ case 4:
+ return {1, 0, 0, 1};
+ case 5:
+ return {1, 0, 1, 0};
+ case 6:
+ return {1, 0, 1, 1};
+ case 7:
+ return {0, 1, 1, 0};
+ default:
+ return {0, 0, 0, 0};
+ }
+}
+
+void PlayerControlPreview::SetConnectedStatus(bool checked) {
+ LedPattern led_pattern = GetColorPattern(player_index, checked);
+
+ led_color[0] = led_pattern.position1 ? colors.led_on : colors.led_off;
+ led_color[1] = led_pattern.position2 ? colors.led_on : colors.led_off;
+ led_color[2] = led_pattern.position3 ? colors.led_on : colors.led_off;
+ led_color[3] = led_pattern.position4 ? colors.led_on : colors.led_off;
+}
+
+void PlayerControlPreview::SetControllerType(const Settings::ControllerType type) {
+ controller_type = type;
+ UpdateColors();
+}
+
+void PlayerControlPreview::BeginMappingButton(std::size_t index) {
+ button_mapping_index = index;
+ mapping_active = true;
+}
+
+void PlayerControlPreview::BeginMappingAnalog(std::size_t index) {
+ button_mapping_index = Settings::NativeButton::LStick + index;
+ analog_mapping_index = index;
+ mapping_active = true;
+}
+
+void PlayerControlPreview::EndMapping() {
+ button_mapping_index = Settings::NativeButton::BUTTON_NS_END;
+ analog_mapping_index = Settings::NativeAnalog::NumAnalogs;
+ mapping_active = false;
+ blink_counter = 0;
+}
+
+void PlayerControlPreview::UpdateColors() {
+ if (QIcon::themeName().contains(QStringLiteral("dark")) ||
+ QIcon::themeName().contains(QStringLiteral("midnight"))) {
+ colors.primary = QColor(204, 204, 204);
+ colors.button = QColor(35, 38, 41);
+ colors.button2 = QColor(26, 27, 30);
+ colors.slider_arrow = QColor(14, 15, 18);
+ colors.font2 = QColor(255, 255, 255);
+ colors.indicator = QColor(170, 238, 255);
+ colors.deadzone = QColor(204, 136, 136);
+ colors.slider_button = colors.button;
+ }
+
+ if (QIcon::themeName().contains(QStringLiteral("dark"))) {
+ colors.outline = QColor(160, 160, 160);
+ } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
+ colors.outline = QColor(145, 145, 145);
+ } else {
+ colors.outline = QColor(0, 0, 0);
+ colors.primary = QColor(225, 225, 225);
+ colors.button = QColor(109, 111, 114);
+ colors.button2 = QColor(109, 111, 114);
+ colors.button2 = QColor(77, 80, 84);
+ colors.slider_arrow = QColor(65, 68, 73);
+ colors.font2 = QColor(0, 0, 0);
+ colors.indicator = QColor(0, 0, 200);
+ colors.deadzone = QColor(170, 0, 0);
+ colors.slider_button = QColor(153, 149, 149);
+ }
+
+ // Constant colors
+ colors.highlight = QColor(170, 0, 0);
+ colors.highlight2 = QColor(119, 0, 0);
+ colors.slider = QColor(103, 106, 110);
+ colors.transparent = QColor(0, 0, 0, 0);
+ colors.font = QColor(255, 255, 255);
+ colors.led_on = QColor(255, 255, 0);
+ colors.led_off = QColor(170, 238, 255);
+
+ colors.left = colors.primary;
+ colors.right = colors.primary;
+ // Possible alternative to set colors from settings
+ // colors.left = QColor(Settings::values.players.GetValue()[player_index].body_color_left);
+ // colors.right = QColor(Settings::values.players.GetValue()[player_index].body_color_right);
+}
+
+void PlayerControlPreview::UpdateInput() {
+ bool input_changed = false;
+ const auto& button_state = buttons;
+ for (std::size_t index = 0; index < button_values.size(); ++index) {
+ bool value = false;
+ if (index < Settings::NativeButton::BUTTON_NS_END) {
+ value = button_state[index]->GetStatus();
+ }
+ bool blink = mapping_active && index == button_mapping_index;
+ if (analog_mapping_index == Settings::NativeAnalog::NUM_STICKS_HID) {
+ blink &= blink_counter > 25;
+ }
+ if (button_values[index] != value || blink) {
+ input_changed = true;
+ }
+ button_values[index] = value || blink;
+ }
+
+ const auto& analog_state = sticks;
+ for (std::size_t index = 0; index < axis_values.size(); ++index) {
+ const auto [stick_x_f, stick_y_f] = analog_state[index]->GetStatus();
+ const auto [stick_x_rf, stick_y_rf] = analog_state[index]->GetRawStatus();
+
+ if (static_cast<int>(stick_x_rf * 45) !=
+ static_cast<int>(axis_values[index].raw_value.x() * 45) ||
+ static_cast<int>(-stick_y_rf * 45) !=
+ static_cast<int>(axis_values[index].raw_value.y() * 45)) {
+ input_changed = true;
+ }
+
+ axis_values[index].properties = analog_state[index]->GetAnalogProperties();
+ axis_values[index].value = QPointF(stick_x_f, -stick_y_f);
+ axis_values[index].raw_value = QPointF(stick_x_rf, -stick_y_rf);
+
+ const bool blink_analog = mapping_active && index == analog_mapping_index;
+ if (blink_analog) {
+ input_changed = true;
+ axis_values[index].value =
+ QPointF(blink_counter < 25 ? -blink_counter / 25.0f : 0,
+ blink_counter > 25 ? -(blink_counter - 25) / 25.0f : 0);
+ }
+ }
+
+ if (input_changed) {
+ update();
+ }
+
+ if (mapping_active) {
+ blink_counter = (blink_counter + 1) % 50;
+ }
+}
+
+void PlayerControlPreview::paintEvent(QPaintEvent* event) {
+ QFrame::paintEvent(event);
+ QPainter p(this);
+ p.setRenderHint(QPainter::Antialiasing);
+ const QPointF center = rect().center();
+
+ switch (controller_type) {
+ case Settings::ControllerType::Handheld:
+ DrawHandheldController(p, center);
+ break;
+ case Settings::ControllerType::DualJoyconDetached:
+ DrawDualController(p, center);
+ break;
+ case Settings::ControllerType::LeftJoycon:
+ DrawLeftController(p, center);
+ break;
+ case Settings::ControllerType::RightJoycon:
+ DrawRightController(p, center);
+ break;
+ case Settings::ControllerType::GameCube:
+ DrawGCController(p, center);
+ break;
+ case Settings::ControllerType::ProController:
+ default:
+ DrawProController(p, center);
+ break;
+ }
+}
+
+void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) {
+ {
+ using namespace Settings::NativeButton;
+
+ // Sideview left joystick
+ DrawJoystickSideview(p, center + QPoint(142, -69),
+ -axis_values[Settings::NativeAnalog::LStick].value.y(), 1.15f,
+ button_values[LStick]);
+
+ // Topview D-pad buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(-163, -21), button_values[DLeft], 11, 5, Direction::Up);
+ DrawRoundButton(p, center + QPoint(-117, -21), button_values[DRight], 11, 5, Direction::Up);
+
+ // Topview left joystick
+ DrawJoystickSideview(p, center + QPointF(-140.5f, -28),
+ -axis_values[Settings::NativeAnalog::LStick].value.x() + 15.0f, 1.15f,
+ button_values[LStick]);
+
+ // Topview minus button
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(-111, -22), button_values[Minus], 8, 4, Direction::Up,
+ 1);
+
+ // Left trigger
+ DrawLeftTriggers(p, center, button_values[L]);
+ DrawRoundButton(p, center + QPoint(151, -146), button_values[L], 8, 4, Direction::Down);
+ DrawLeftZTriggers(p, center, button_values[ZL]);
+
+ // Sideview D-pad buttons
+ DrawRoundButton(p, center + QPoint(135, 14), button_values[DLeft], 5, 11, Direction::Right);
+ DrawRoundButton(p, center + QPoint(135, 36), button_values[DDown], 5, 11, Direction::Right);
+ DrawRoundButton(p, center + QPoint(135, -10), button_values[DUp], 5, 11, Direction::Right);
+ DrawRoundButton(p, center + QPoint(135, 14), button_values[DRight], 5, 11,
+ Direction::Right);
+ DrawRoundButton(p, center + QPoint(135, 71), button_values[Screenshot], 3, 8,
+ Direction::Right, 1);
+
+ // Sideview minus button
+ DrawRoundButton(p, center + QPoint(135, -118), button_values[Minus], 4, 2.66f,
+ Direction::Right, 1);
+
+ // Sideview SL and SR buttons
+ button_color = colors.slider_button;
+ DrawRoundButton(p, center + QPoint(59, 52), button_values[SR], 5, 12, Direction::Left);
+ DrawRoundButton(p, center + QPoint(59, -69), button_values[SL], 5, 12, Direction::Left);
+
+ DrawLeftBody(p, center);
+
+ // Left trigger top view
+ DrawLeftTriggersTopView(p, center, button_values[L]);
+ DrawLeftZTriggersTopView(p, center, button_values[ZL]);
+ }
+
+ {
+ // Draw joysticks
+ using namespace Settings::NativeAnalog;
+ DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f,
+ button_values[Settings::NativeButton::LStick]);
+ DrawRawJoystick(p, center + QPointF(-140, 90), axis_values[LStick].raw_value,
+ axis_values[LStick].properties);
+ }
+
+ using namespace Settings::NativeButton;
+
+ // D-pad constants
+ const QPointF dpad_center = center + QPoint(9, 14);
+ constexpr int dpad_distance = 23;
+ constexpr int dpad_radius = 11;
+ constexpr float dpad_arrow_size = 1.2f;
+
+ // D-pad buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
+
+ // D-pad arrows
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
+
+ // SR and SL buttons
+ p.setPen(colors.outline);
+ button_color = colors.slider_button;
+ DrawRoundButton(p, center + QPoint(155, 52), button_values[SR], 5.2f, 12, Direction::None, 4);
+ DrawRoundButton(p, center + QPoint(155, -69), button_values[SL], 5.2f, 12, Direction::None, 4);
+
+ // SR and SL text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(155, 52), Symbol::SR, 1.0f);
+ DrawSymbol(p, center + QPointF(155, -69), Symbol::SL, 1.0f);
+
+ // Minus button
+ button_color = colors.button;
+ DrawMinusButton(p, center + QPoint(39, -118), button_values[Minus], 16);
+
+ // Screenshot button
+ DrawRoundButton(p, center + QPoint(26, 71), button_values[Screenshot], 8, 8);
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawCircle(p, center + QPoint(26, 71), 5);
+}
+
+void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center) {
+ {
+ using namespace Settings::NativeButton;
+
+ // Sideview right joystick
+ DrawJoystickSideview(p, center + QPoint(173 - 315, 11),
+ axis_values[Settings::NativeAnalog::RStick].value.y() + 10.0f, 1.15f,
+ button_values[Settings::NativeButton::RStick]);
+
+ // Topview face buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(163, -21), button_values[A], 11, 5, Direction::Up);
+ DrawRoundButton(p, center + QPoint(117, -21), button_values[Y], 11, 5, Direction::Up);
+
+ // Topview right joystick
+ DrawJoystickSideview(p, center + QPointF(140, -28),
+ -axis_values[Settings::NativeAnalog::RStick].value.x() + 15.0f, 1.15f,
+ button_values[RStick]);
+
+ // Topview plus button
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(111, -22), button_values[Plus], 8, 4, Direction::Up, 1);
+ DrawRoundButton(p, center + QPoint(111, -22), button_values[Plus], 2.66f, 4, Direction::Up,
+ 1);
+
+ // Right trigger
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRightTriggers(p, center, button_values[R]);
+ DrawRoundButton(p, center + QPoint(-151, -146), button_values[R], 8, 4, Direction::Down);
+ DrawRightZTriggers(p, center, button_values[ZR]);
+
+ // Sideview face buttons
+ DrawRoundButton(p, center + QPoint(-135, -73), button_values[A], 5, 11, Direction::Left);
+ DrawRoundButton(p, center + QPoint(-135, -50), button_values[B], 5, 11, Direction::Left);
+ DrawRoundButton(p, center + QPoint(-135, -95), button_values[X], 5, 11, Direction::Left);
+ DrawRoundButton(p, center + QPoint(-135, -73), button_values[Y], 5, 11, Direction::Left);
+
+ // Sideview home and plus button
+ DrawRoundButton(p, center + QPoint(-135, 66), button_values[Home], 3, 12, Direction::Left);
+ DrawRoundButton(p, center + QPoint(-135, -118), button_values[Plus], 4, 8, Direction::Left,
+ 1);
+ DrawRoundButton(p, center + QPoint(-135, -118), button_values[Plus], 4, 2.66f,
+ Direction::Left, 1);
+
+ // Sideview SL and SR buttons
+ button_color = colors.slider_button;
+ DrawRoundButton(p, center + QPoint(-59, 52), button_values[SL], 5, 11, Direction::Right);
+ DrawRoundButton(p, center + QPoint(-59, -69), button_values[SR], 5, 11, Direction::Right);
+
+ DrawRightBody(p, center);
+
+ // Right trigger top view
+ DrawRightTriggersTopView(p, center, button_values[R]);
+ DrawRightZTriggersTopView(p, center, button_values[ZR]);
+ }
+
+ {
+ // Draw joysticks
+ using namespace Settings::NativeAnalog;
+ DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f,
+ button_values[Settings::NativeButton::RStick]);
+ DrawRawJoystick(p, center + QPointF(140, 90), axis_values[RStick].raw_value,
+ axis_values[RStick].properties);
+ }
+
+ using namespace Settings::NativeButton;
+
+ // Face buttons constants
+ const QPointF face_center = center + QPoint(-9, -73);
+ constexpr int face_distance = 23;
+ constexpr int face_radius = 11;
+ constexpr float text_size = 1.1f;
+
+ // Face buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
+ DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
+
+ // Face buttons text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
+ DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
+ DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
+ DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
+
+ // SR and SL buttons
+ p.setPen(colors.outline);
+ button_color = colors.slider_button;
+ DrawRoundButton(p, center + QPoint(-155, 52), button_values[SL], 5, 12, Direction::None, 4.0f);
+ DrawRoundButton(p, center + QPoint(-155, -69), button_values[SR], 5, 12, Direction::None, 4.0f);
+
+ // SR and SL text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ p.rotate(-180);
+ DrawSymbol(p, QPointF(-center.x(), -center.y()) + QPointF(155, 69), Symbol::SR, 1.0f);
+ DrawSymbol(p, QPointF(-center.x(), -center.y()) + QPointF(155, -52), Symbol::SL, 1.0f);
+ p.rotate(180);
+
+ // Plus Button
+ DrawPlusButton(p, center + QPoint(-40, -118), button_values[Plus], 16);
+
+ // Home Button
+ p.setPen(colors.outline);
+ button_color = colors.slider_button;
+ DrawCircleButton(p, center + QPoint(-26, 66), button_values[Home], 12);
+ button_color = colors.button;
+ DrawCircleButton(p, center + QPoint(-26, 66), button_values[Home], 9);
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPoint(-26, 66), Symbol::House, 5);
+}
+
+void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) {
+ {
+ using namespace Settings::NativeButton;
+
+ // Left/Right trigger
+ DrawDualTriggers(p, center, button_values[L], button_values[R]);
+
+ // Topview face buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(200, -71), button_values[A], 10, 5, Direction::Up);
+ DrawRoundButton(p, center + QPoint(160, -71), button_values[Y], 10, 5, Direction::Up);
+
+ // Topview right joystick
+ DrawJoystickSideview(p, center + QPointF(180, -78),
+ -axis_values[Settings::NativeAnalog::RStick].value.x() + 15.0f, 1,
+ button_values[RStick]);
+
+ // Topview plus button
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(154, -72), button_values[Plus], 7, 4, Direction::Up, 1);
+ DrawRoundButton(p, center + QPoint(154, -72), button_values[Plus], 2.33f, 4, Direction::Up,
+ 1);
+
+ // Topview D-pad buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(-200, -71), button_values[DLeft], 10, 5, Direction::Up);
+ DrawRoundButton(p, center + QPoint(-160, -71), button_values[DRight], 10, 5, Direction::Up);
+
+ // Topview left joystick
+ DrawJoystickSideview(p, center + QPointF(-180.5f, -78),
+ -axis_values[Settings::NativeAnalog::LStick].value.x() + 15.0f, 1,
+ button_values[LStick]);
+
+ // Topview minus button
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(-154, -72), button_values[Minus], 7, 4, Direction::Up,
+ 1);
+
+ DrawDualBody(p, center);
+
+ // Right trigger top view
+ DrawDualTriggersTopView(p, center, button_values[L], button_values[R]);
+ DrawDualZTriggersTopView(p, center, button_values[ZL], button_values[ZR]);
+ }
+
+ {
+ // Draw joysticks
+ using namespace Settings::NativeAnalog;
+ const auto& l_stick = axis_values[LStick];
+ const auto l_button = button_values[Settings::NativeButton::LStick];
+ const auto& r_stick = axis_values[RStick];
+ const auto r_button = button_values[Settings::NativeButton::RStick];
+
+ DrawJoystick(p, center + QPointF(-65, -65) + (l_stick.value * 7), 1.62f, l_button);
+ DrawJoystick(p, center + QPointF(65, 12) + (r_stick.value * 7), 1.62f, r_button);
+ DrawRawJoystick(p, center + QPointF(-180, 90), l_stick.raw_value, l_stick.properties);
+ DrawRawJoystick(p, center + QPointF(180, 90), r_stick.raw_value, r_stick.properties);
+ }
+
+ using namespace Settings::NativeButton;
+
+ // Face buttons constants
+ const QPointF face_center = center + QPoint(65, -65);
+ constexpr int face_distance = 20;
+ constexpr int face_radius = 10;
+ constexpr float text_size = 1.0f;
+
+ // Face buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
+ DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
+
+ // Face buttons text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
+ DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
+ DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
+ DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
+
+ // D-pad constants
+ const QPointF dpad_center = center + QPoint(-65, 12);
+ constexpr int dpad_distance = 20;
+ constexpr int dpad_radius = 10;
+ constexpr float dpad_arrow_size = 1.1f;
+
+ // D-pad buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
+
+ // D-pad arrows
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
+
+ // Minus and Plus button
+ button_color = colors.button;
+ DrawMinusButton(p, center + QPoint(-39, -106), button_values[Minus], 14);
+ DrawPlusButton(p, center + QPoint(39, -106), button_values[Plus], 14);
+
+ // Screenshot button
+ p.setPen(colors.outline);
+ DrawRoundButton(p, center + QPoint(-52, 63), button_values[Screenshot], 8, 8);
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawCircle(p, center + QPoint(-52, 63), 5);
+
+ // Home Button
+ p.setPen(colors.outline);
+ button_color = colors.slider_button;
+ DrawCircleButton(p, center + QPoint(50, 60), button_values[Home], 11);
+ button_color = colors.button;
+ DrawCircleButton(p, center + QPoint(50, 60), button_values[Home], 8.5f);
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPoint(50, 60), Symbol::House, 4.2f);
+}
+
+void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF center) {
+ DrawHandheldTriggers(p, center, button_values[Settings::NativeButton::L],
+ button_values[Settings::NativeButton::R]);
+ DrawHandheldBody(p, center);
+ {
+ // Draw joysticks
+ using namespace Settings::NativeAnalog;
+ const auto& l_stick = axis_values[LStick];
+ const auto l_button = button_values[Settings::NativeButton::LStick];
+ const auto& r_stick = axis_values[RStick];
+ const auto r_button = button_values[Settings::NativeButton::RStick];
+
+ DrawJoystick(p, center + QPointF(-171, -41) + (l_stick.value * 4), 1.0f, l_button);
+ DrawJoystick(p, center + QPointF(171, 8) + (r_stick.value * 4), 1.0f, r_button);
+ DrawRawJoystick(p, center + QPointF(-50, 0), l_stick.raw_value, l_stick.properties);
+ DrawRawJoystick(p, center + QPointF(50, 0), r_stick.raw_value, r_stick.properties);
+ }
+
+ using namespace Settings::NativeButton;
+
+ // Face buttons constants
+ const QPointF face_center = center + QPoint(171, -41);
+ constexpr float face_distance = 12.8f;
+ constexpr float face_radius = 6.4f;
+ constexpr float text_size = 0.6f;
+
+ // Face buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
+ DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
+
+ // Face buttons text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
+ DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
+ DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
+ DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
+
+ // D-pad constants
+ const QPointF dpad_center = center + QPoint(-171, 8);
+ constexpr float dpad_distance = 12.8f;
+ constexpr float dpad_radius = 6.4f;
+ constexpr float dpad_arrow_size = 0.68f;
+
+ // D-pad buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
+
+ // D-pad arrows
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
+
+ // ZL and ZR buttons
+ p.setPen(colors.outline);
+ DrawTriggerButton(p, center + QPoint(-210, -130), Direction::Left, button_values[ZL]);
+ DrawTriggerButton(p, center + QPoint(210, -130), Direction::Right, button_values[ZR]);
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, center + QPoint(-210, -130), Symbol::ZL, 1.5f);
+ DrawSymbol(p, center + QPoint(210, -130), Symbol::ZR, 1.5f);
+
+ // Minus and Plus button
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawMinusButton(p, center + QPoint(-155, -67), button_values[Minus], 8);
+ DrawPlusButton(p, center + QPoint(155, -67), button_values[Plus], 8);
+
+ // Screenshot button
+ p.setPen(colors.outline);
+ DrawRoundButton(p, center + QPoint(-162, 39), button_values[Screenshot], 5, 5);
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawCircle(p, center + QPoint(-162, 39), 3);
+
+ // Home Button
+ p.setPen(colors.outline);
+ button_color = colors.slider_button;
+ DrawCircleButton(p, center + QPoint(161, 37), button_values[Home], 7);
+ button_color = colors.button;
+ DrawCircleButton(p, center + QPoint(161, 37), button_values[Home], 5);
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPoint(161, 37), Symbol::House, 2.75f);
+}
+
+void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) {
+ DrawProTriggers(p, center, button_values[Settings::NativeButton::L],
+ button_values[Settings::NativeButton::R]);
+ DrawProBody(p, center);
+ {
+ // Draw joysticks
+ using namespace Settings::NativeAnalog;
+ DrawProJoystick(p, center + QPointF(-111, -55), axis_values[LStick].value, 11,
+ button_values[Settings::NativeButton::LStick]);
+ DrawProJoystick(p, center + QPointF(51, 0), axis_values[RStick].value, 11,
+ button_values[Settings::NativeButton::RStick]);
+ DrawRawJoystick(p, center + QPointF(-50, 105), axis_values[LStick].raw_value,
+ axis_values[LStick].properties);
+ DrawRawJoystick(p, center + QPointF(50, 105), axis_values[RStick].raw_value,
+ axis_values[RStick].properties);
+ }
+
+ using namespace Settings::NativeButton;
+
+ // Face buttons constants
+ const QPointF face_center = center + QPoint(105, -56);
+ constexpr int face_distance = 31;
+ constexpr int face_radius = 15;
+ constexpr float text_size = 1.5f;
+
+ // Face buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
+ DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
+
+ // Face buttons text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
+ DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
+ DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
+ DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
+
+ // D-pad buttons
+ const QPointF dpad_postion = center + QPoint(-61, 0);
+ DrawArrowButton(p, dpad_postion, Direction::Up, button_values[DUp]);
+ DrawArrowButton(p, dpad_postion, Direction::Left, button_values[DLeft]);
+ DrawArrowButton(p, dpad_postion, Direction::Right, button_values[DRight]);
+ DrawArrowButton(p, dpad_postion, Direction::Down, button_values[DDown]);
+ DrawArrowButtonOutline(p, dpad_postion);
+
+ // ZL and ZR buttons
+ p.setPen(colors.outline);
+ DrawTriggerButton(p, center + QPoint(-210, -130), Direction::Left, button_values[ZL]);
+ DrawTriggerButton(p, center + QPoint(210, -130), Direction::Right, button_values[ZR]);
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, center + QPoint(-210, -130), Symbol::ZL, 1.5f);
+ DrawSymbol(p, center + QPoint(210, -130), Symbol::ZR, 1.5f);
+
+ // Minus and Plus buttons
+ p.setPen(colors.outline);
+ DrawCircleButton(p, center + QPoint(-50, -86), button_values[Minus], 9);
+ DrawCircleButton(p, center + QPoint(50, -86), button_values[Plus], 9);
+
+ // Minus and Plus symbols
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawRectangle(p, center + QPoint(-50, -86), 9, 1.5f);
+ DrawRectangle(p, center + QPoint(50, -86), 9, 1.5f);
+ DrawRectangle(p, center + QPoint(50, -86), 1.5f, 9);
+
+ // Screenshot button
+ p.setPen(colors.outline);
+ DrawRoundButton(p, center + QPoint(-29, -56), button_values[Screenshot], 7, 7);
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawCircle(p, center + QPoint(-29, -56), 4.5f);
+
+ // Home Button
+ p.setPen(colors.outline);
+ button_color = colors.slider_button;
+ DrawCircleButton(p, center + QPoint(29, -56), button_values[Home], 10.0f);
+ button_color = colors.button;
+ DrawCircleButton(p, center + QPoint(29, -56), button_values[Home], 7.1f);
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPoint(29, -56), Symbol::House, 3.9f);
+}
+
+void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) {
+ DrawGCTriggers(p, center, button_values[Settings::NativeButton::ZL],
+ button_values[Settings::NativeButton::ZR]);
+ DrawGCButtonZ(p, center, button_values[Settings::NativeButton::R]);
+ DrawGCBody(p, center);
+ {
+ // Draw joysticks
+ using namespace Settings::NativeAnalog;
+ DrawGCJoystick(p, center + QPointF(-111, -44) + (axis_values[LStick].value * 10), false);
+ button_color = colors.button2;
+ DrawCircleButton(p, center + QPointF(61, 37) + (axis_values[RStick].value * 9.5f), false,
+ 15);
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, center + QPointF(61, 37) + (axis_values[RStick].value * 9.5f), Symbol::C,
+ 1.0f);
+ DrawRawJoystick(p, center + QPointF(-198, -125), axis_values[LStick].raw_value,
+ axis_values[LStick].properties);
+ DrawRawJoystick(p, center + QPointF(198, -125), axis_values[RStick].raw_value,
+ axis_values[RStick].properties);
+ }
+
+ using namespace Settings::NativeButton;
+
+ // Face buttons constants
+ constexpr float text_size = 1.1f;
+
+ // Face buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, center + QPoint(111, -44), button_values[A], 21);
+ DrawCircleButton(p, center + QPoint(70, -23), button_values[B], 13);
+ DrawGCButtonX(p, center, button_values[Settings::NativeButton::X]);
+ DrawGCButtonY(p, center, button_values[Settings::NativeButton::Y]);
+
+ // Face buttons text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, center + QPoint(111, -44), Symbol::A, 1.5f);
+ DrawSymbol(p, center + QPoint(70, -23), Symbol::B, text_size);
+ DrawSymbol(p, center + QPoint(151, -53), Symbol::X, text_size);
+ DrawSymbol(p, center + QPoint(100, -83), Symbol::Y, text_size);
+
+ // D-pad buttons
+ const QPointF dpad_postion = center + QPoint(-61, 37);
+ const float dpad_size = 0.8f;
+ DrawArrowButton(p, dpad_postion, Direction::Up, button_values[DUp], dpad_size);
+ DrawArrowButton(p, dpad_postion, Direction::Left, button_values[DLeft], dpad_size);
+ DrawArrowButton(p, dpad_postion, Direction::Right, button_values[DRight], dpad_size);
+ DrawArrowButton(p, dpad_postion, Direction::Down, button_values[DDown], dpad_size);
+ DrawArrowButtonOutline(p, dpad_postion, dpad_size);
+
+ // Minus and Plus buttons
+ p.setPen(colors.outline);
+ DrawCircleButton(p, center + QPoint(0, -44), button_values[Plus], 8);
+}
+
+constexpr std::array<float, 13 * 2> symbol_a = {
+ -1.085f, -5.2f, 1.085f, -5.2f, 5.085f, 5.0f, 2.785f, 5.0f, 1.785f,
+ 2.65f, -1.785f, 2.65f, -2.785f, 5.0f, -5.085f, 5.0f, -1.4f, 1.0f,
+ 0.0f, -2.8f, 1.4f, 1.0f, -1.4f, 1.0f, -5.085f, 5.0f,
+};
+constexpr std::array<float, 134 * 2> symbol_b = {
+ -4.0f, 0.0f, -4.0f, 0.0f, -4.0f, -0.1f, -3.8f, -5.1f, 1.8f, -5.0f, 2.3f, -4.9f, 2.6f,
+ -4.8f, 2.8f, -4.7f, 2.9f, -4.6f, 3.1f, -4.5f, 3.2f, -4.4f, 3.4f, -4.3f, 3.4f, -4.2f,
+ 3.5f, -4.1f, 3.7f, -4.0f, 3.7f, -3.9f, 3.8f, -3.8f, 3.8f, -3.7f, 3.9f, -3.6f, 3.9f,
+ -3.5f, 4.0f, -3.4f, 4.0f, -3.3f, 4.1f, -3.1f, 4.1f, -3.0f, 4.0f, -2.0f, 4.0f, -1.9f,
+ 3.9f, -1.7f, 3.9f, -1.6f, 3.8f, -1.5f, 3.8f, -1.4f, 3.7f, -1.3f, 3.7f, -1.2f, 3.6f,
+ -1.1f, 3.6f, -1.0f, 3.5f, -0.9f, 3.3f, -0.8f, 3.3f, -0.7f, 3.2f, -0.6f, 3.0f, -0.5f,
+ 2.9f, -0.4f, 2.7f, -0.3f, 2.9f, -0.2f, 3.2f, -0.1f, 3.3f, 0.0f, 3.5f, 0.1f, 3.6f,
+ 0.2f, 3.8f, 0.3f, 3.9f, 0.4f, 4.0f, 0.6f, 4.1f, 0.7f, 4.3f, 0.8f, 4.3f, 0.9f,
+ 4.4f, 1.0f, 4.4f, 1.1f, 4.5f, 1.3f, 4.5f, 1.4f, 4.6f, 1.6f, 4.6f, 1.7f, 4.5f,
+ 2.8f, 4.5f, 2.9f, 4.4f, 3.1f, 4.4f, 3.2f, 4.3f, 3.4f, 4.3f, 3.5f, 4.2f, 3.6f,
+ 4.2f, 3.7f, 4.1f, 3.8f, 4.1f, 3.9f, 4.0f, 4.0f, 3.9f, 4.2f, 3.8f, 4.3f, 3.6f,
+ 4.4f, 3.6f, 4.5f, 3.4f, 4.6f, 3.3f, 4.7f, 3.1f, 4.8f, 2.8f, 4.9f, 2.6f, 5.0f,
+ 2.1f, 5.1f, -4.0f, 5.0f, -4.0f, 4.9f,
+
+ -4.0f, 0.0f, 1.1f, 3.4f, 1.1f, 3.4f, 1.5f, 3.3f, 1.8f, 3.2f, 2.0f, 3.1f, 2.1f,
+ 3.0f, 2.3f, 2.9f, 2.3f, 2.8f, 2.4f, 2.7f, 2.4f, 2.6f, 2.5f, 2.3f, 2.5f, 2.2f,
+ 2.4f, 1.7f, 2.4f, 1.6f, 2.3f, 1.4f, 2.3f, 1.3f, 2.2f, 1.2f, 2.2f, 1.1f, 2.1f,
+ 1.0f, 1.9f, 0.9f, 1.6f, 0.8f, 1.4f, 0.7f, -1.9f, 0.6f, -1.9f, 0.7f, -1.8f, 3.4f,
+ 1.1f, 3.4f, -4.0f, 0.0f,
+
+ 0.3f, -1.1f, 0.3f, -1.1f, 1.3f, -1.2f, 1.5f, -1.3f, 1.8f, -1.4f, 1.8f, -1.5f, 1.9f,
+ -1.6f, 2.0f, -1.8f, 2.0f, -1.9f, 2.1f, -2.0f, 2.1f, -2.1f, 2.0f, -2.7f, 2.0f, -2.8f,
+ 1.9f, -2.9f, 1.9f, -3.0f, 1.8f, -3.1f, 1.6f, -3.2f, 1.6f, -3.3f, 1.3f, -3.4f, -1.9f,
+ -3.3f, -1.9f, -3.2f, -1.8f, -1.0f, 0.2f, -1.1f, 0.3f, -1.1f, -4.0f, 0.0f,
+};
+
+constexpr std::array<float, 9 * 2> symbol_y = {
+ -4.79f, -4.9f, -2.44f, -4.9f, 0.0f, -0.9f, 2.44f, -4.9f, 4.79f,
+ -4.9f, 1.05f, 1.0f, 1.05f, 5.31f, -1.05f, 5.31f, -1.05f, 1.0f,
+
+};
+
+constexpr std::array<float, 12 * 2> symbol_x = {
+ -4.4f, -5.0f, -2.0f, -5.0f, 0.0f, -1.7f, 2.0f, -5.0f, 4.4f, -5.0f, 1.2f, 0.0f,
+ 4.4f, 5.0f, 2.0f, 5.0f, 0.0f, 1.7f, -2.0f, 5.0f, -4.4f, 5.0f, -1.2f, 0.0f,
+
+};
+
+constexpr std::array<float, 7 * 2> symbol_l = {
+ 2.4f, -3.23f, 2.4f, 2.1f, 5.43f, 2.1f, 5.43f, 3.22f, 0.98f, 3.22f, 0.98f, -3.23f, 2.4f, -3.23f,
+};
+
+constexpr std::array<float, 98 * 2> symbol_r = {
+ 1.0f, 0.0f, 1.0f, -0.1f, 1.1f, -3.3f, 4.3f, -3.2f, 5.1f, -3.1f, 5.4f, -3.0f, 5.6f, -2.9f,
+ 5.7f, -2.8f, 5.9f, -2.7f, 5.9f, -2.6f, 6.0f, -2.5f, 6.1f, -2.3f, 6.2f, -2.2f, 6.2f, -2.1f,
+ 6.3f, -2.0f, 6.3f, -1.9f, 6.2f, -0.8f, 6.2f, -0.7f, 6.1f, -0.6f, 6.1f, -0.5f, 6.0f, -0.4f,
+ 6.0f, -0.3f, 5.9f, -0.2f, 5.7f, -0.1f, 5.7f, 0.0f, 5.6f, 0.1f, 5.4f, 0.2f, 5.1f, 0.3f,
+ 4.7f, 0.4f, 4.7f, 0.5f, 4.9f, 0.6f, 5.0f, 0.7f, 5.2f, 0.8f, 5.2f, 0.9f, 5.3f, 1.0f,
+ 5.5f, 1.1f, 5.5f, 1.2f, 5.6f, 1.3f, 5.7f, 1.5f, 5.8f, 1.6f, 5.9f, 1.8f, 6.0f, 1.9f,
+ 6.1f, 2.1f, 6.2f, 2.2f, 6.2f, 2.3f, 6.3f, 2.4f, 6.4f, 2.6f, 6.5f, 2.7f, 6.6f, 2.9f,
+ 6.7f, 3.0f, 6.7f, 3.1f, 6.8f, 3.2f, 6.8f, 3.3f, 5.3f, 3.2f, 5.2f, 3.1f, 5.2f, 3.0f,
+ 5.1f, 2.9f, 5.0f, 2.7f, 4.9f, 2.6f, 4.8f, 2.4f, 4.7f, 2.3f, 4.6f, 2.1f, 4.5f, 2.0f,
+ 4.4f, 1.8f, 4.3f, 1.7f, 4.1f, 1.4f, 4.0f, 1.3f, 3.9f, 1.1f, 3.8f, 1.0f, 3.6f, 0.9f,
+ 3.6f, 0.8f, 3.5f, 0.7f, 3.3f, 0.6f, 2.9f, 0.5f, 2.3f, 0.6f, 2.3f, 0.7f, 2.2f, 3.3f,
+ 1.0f, 3.2f, 1.0f, 3.1f, 1.0f, 0.0f,
+
+ 4.2f, -0.5f, 4.4f, -0.6f, 4.7f, -0.7f, 4.8f, -0.8f, 4.9f, -1.0f, 5.0f, -1.1f, 5.0f, -1.2f,
+ 4.9f, -1.7f, 4.9f, -1.8f, 4.8f, -1.9f, 4.8f, -2.0f, 4.6f, -2.1f, 4.3f, -2.2f, 2.3f, -2.1f,
+ 2.3f, -2.0f, 2.4f, -0.5f, 4.2f, -0.5f, 1.0f, 0.0f,
+};
+
+constexpr std::array<float, 18 * 2> symbol_zl = {
+ -2.6f, -2.13f, -5.6f, -2.13f, -5.6f, -3.23f, -0.8f, -3.23f, -0.8f, -2.13f, -4.4f, 2.12f,
+ -0.7f, 2.12f, -0.7f, 3.22f, -6.0f, 3.22f, -6.0f, 2.12f, 2.4f, -3.23f, 2.4f, 2.1f,
+ 5.43f, 2.1f, 5.43f, 3.22f, 0.98f, 3.22f, 0.98f, -3.23f, 2.4f, -3.23f, -6.0f, 2.12f,
+};
+
+constexpr std::array<float, 57 * 2> symbol_sl = {
+ -3.0f, -3.65f, -2.76f, -4.26f, -2.33f, -4.76f, -1.76f, -5.09f, -1.13f, -5.26f, -0.94f,
+ -4.77f, -0.87f, -4.11f, -1.46f, -3.88f, -1.91f, -3.41f, -2.05f, -2.78f, -1.98f, -2.13f,
+ -1.59f, -1.61f, -0.96f, -1.53f, -0.56f, -2.04f, -0.38f, -2.67f, -0.22f, -3.31f, 0.0f,
+ -3.93f, 0.34f, -4.49f, 0.86f, -4.89f, 1.49f, -5.05f, 2.14f, -4.95f, 2.69f, -4.6f,
+ 3.07f, -4.07f, 3.25f, -3.44f, 3.31f, -2.78f, 3.25f, -2.12f, 3.07f, -1.49f, 2.7f,
+ -0.95f, 2.16f, -0.58f, 1.52f, -0.43f, 1.41f, -0.99f, 1.38f, -1.65f, 1.97f, -1.91f,
+ 2.25f, -2.49f, 2.25f, -3.15f, 1.99f, -3.74f, 1.38f, -3.78f, 1.06f, -3.22f, 0.88f,
+ -2.58f, 0.71f, -1.94f, 0.49f, -1.32f, 0.13f, -0.77f, -0.4f, -0.4f, -1.04f, -0.25f,
+ -1.69f, -0.32f, -2.28f, -0.61f, -2.73f, -1.09f, -2.98f, -1.69f, -3.09f, -2.34f,
+
+ 3.23f, 2.4f, -2.1f, 2.4f, -2.1f, 5.43f, -3.22f, 5.43f, -3.22f, 0.98f, 3.23f,
+ 0.98f, 3.23f, 2.4f, -3.09f, -2.34f,
+};
+constexpr std::array<float, 109 * 2> symbol_zr = {
+ -2.6f, -2.13f, -5.6f, -2.13f, -5.6f, -3.23f, -0.8f, -3.23f, -0.8f, -2.13f, -4.4f, 2.12f, -0.7f,
+ 2.12f, -0.7f, 3.22f, -6.0f, 3.22f, -6.0f, 2.12f,
+
+ 1.0f, 0.0f, 1.0f, -0.1f, 1.1f, -3.3f, 4.3f, -3.2f, 5.1f, -3.1f, 5.4f, -3.0f, 5.6f,
+ -2.9f, 5.7f, -2.8f, 5.9f, -2.7f, 5.9f, -2.6f, 6.0f, -2.5f, 6.1f, -2.3f, 6.2f, -2.2f,
+ 6.2f, -2.1f, 6.3f, -2.0f, 6.3f, -1.9f, 6.2f, -0.8f, 6.2f, -0.7f, 6.1f, -0.6f, 6.1f,
+ -0.5f, 6.0f, -0.4f, 6.0f, -0.3f, 5.9f, -0.2f, 5.7f, -0.1f, 5.7f, 0.0f, 5.6f, 0.1f,
+ 5.4f, 0.2f, 5.1f, 0.3f, 4.7f, 0.4f, 4.7f, 0.5f, 4.9f, 0.6f, 5.0f, 0.7f, 5.2f,
+ 0.8f, 5.2f, 0.9f, 5.3f, 1.0f, 5.5f, 1.1f, 5.5f, 1.2f, 5.6f, 1.3f, 5.7f, 1.5f,
+ 5.8f, 1.6f, 5.9f, 1.8f, 6.0f, 1.9f, 6.1f, 2.1f, 6.2f, 2.2f, 6.2f, 2.3f, 6.3f,
+ 2.4f, 6.4f, 2.6f, 6.5f, 2.7f, 6.6f, 2.9f, 6.7f, 3.0f, 6.7f, 3.1f, 6.8f, 3.2f,
+ 6.8f, 3.3f, 5.3f, 3.2f, 5.2f, 3.1f, 5.2f, 3.0f, 5.1f, 2.9f, 5.0f, 2.7f, 4.9f,
+ 2.6f, 4.8f, 2.4f, 4.7f, 2.3f, 4.6f, 2.1f, 4.5f, 2.0f, 4.4f, 1.8f, 4.3f, 1.7f,
+ 4.1f, 1.4f, 4.0f, 1.3f, 3.9f, 1.1f, 3.8f, 1.0f, 3.6f, 0.9f, 3.6f, 0.8f, 3.5f,
+ 0.7f, 3.3f, 0.6f, 2.9f, 0.5f, 2.3f, 0.6f, 2.3f, 0.7f, 2.2f, 3.3f, 1.0f, 3.2f,
+ 1.0f, 3.1f, 1.0f, 0.0f,
+
+ 4.2f, -0.5f, 4.4f, -0.6f, 4.7f, -0.7f, 4.8f, -0.8f, 4.9f, -1.0f, 5.0f, -1.1f, 5.0f,
+ -1.2f, 4.9f, -1.7f, 4.9f, -1.8f, 4.8f, -1.9f, 4.8f, -2.0f, 4.6f, -2.1f, 4.3f, -2.2f,
+ 2.3f, -2.1f, 2.3f, -2.0f, 2.4f, -0.5f, 4.2f, -0.5f, 1.0f, 0.0f, -6.0f, 2.12f,
+};
+
+constexpr std::array<float, 148 * 2> symbol_sr = {
+ -3.0f, -3.65f, -2.76f, -4.26f, -2.33f, -4.76f, -1.76f, -5.09f, -1.13f, -5.26f, -0.94f, -4.77f,
+ -0.87f, -4.11f, -1.46f, -3.88f, -1.91f, -3.41f, -2.05f, -2.78f, -1.98f, -2.13f, -1.59f, -1.61f,
+ -0.96f, -1.53f, -0.56f, -2.04f, -0.38f, -2.67f, -0.22f, -3.31f, 0.0f, -3.93f, 0.34f, -4.49f,
+ 0.86f, -4.89f, 1.49f, -5.05f, 2.14f, -4.95f, 2.69f, -4.6f, 3.07f, -4.07f, 3.25f, -3.44f,
+ 3.31f, -2.78f, 3.25f, -2.12f, 3.07f, -1.49f, 2.7f, -0.95f, 2.16f, -0.58f, 1.52f, -0.43f,
+ 1.41f, -0.99f, 1.38f, -1.65f, 1.97f, -1.91f, 2.25f, -2.49f, 2.25f, -3.15f, 1.99f, -3.74f,
+ 1.38f, -3.78f, 1.06f, -3.22f, 0.88f, -2.58f, 0.71f, -1.94f, 0.49f, -1.32f, 0.13f, -0.77f,
+ -0.4f, -0.4f, -1.04f, -0.25f, -1.69f, -0.32f, -2.28f, -0.61f, -2.73f, -1.09f, -2.98f, -1.69f,
+ -3.09f, -2.34f,
+
+ -1.0f, 0.0f, 0.1f, 1.0f, 3.3f, 1.1f, 3.2f, 4.3f, 3.1f, 5.1f, 3.0f, 5.4f,
+ 2.9f, 5.6f, 2.8f, 5.7f, 2.7f, 5.9f, 2.6f, 5.9f, 2.5f, 6.0f, 2.3f, 6.1f,
+ 2.2f, 6.2f, 2.1f, 6.2f, 2.0f, 6.3f, 1.9f, 6.3f, 0.8f, 6.2f, 0.7f, 6.2f,
+ 0.6f, 6.1f, 0.5f, 6.1f, 0.4f, 6.0f, 0.3f, 6.0f, 0.2f, 5.9f, 0.1f, 5.7f,
+ 0.0f, 5.7f, -0.1f, 5.6f, -0.2f, 5.4f, -0.3f, 5.1f, -0.4f, 4.7f, -0.5f, 4.7f,
+ -0.6f, 4.9f, -0.7f, 5.0f, -0.8f, 5.2f, -0.9f, 5.2f, -1.0f, 5.3f, -1.1f, 5.5f,
+ -1.2f, 5.5f, -1.3f, 5.6f, -1.5f, 5.7f, -1.6f, 5.8f, -1.8f, 5.9f, -1.9f, 6.0f,
+ -2.1f, 6.1f, -2.2f, 6.2f, -2.3f, 6.2f, -2.4f, 6.3f, -2.6f, 6.4f, -2.7f, 6.5f,
+ -2.9f, 6.6f, -3.0f, 6.7f, -3.1f, 6.7f, -3.2f, 6.8f, -3.3f, 6.8f, -3.2f, 5.3f,
+ -3.1f, 5.2f, -3.0f, 5.2f, -2.9f, 5.1f, -2.7f, 5.0f, -2.6f, 4.9f, -2.4f, 4.8f,
+ -2.3f, 4.7f, -2.1f, 4.6f, -2.0f, 4.5f, -1.8f, 4.4f, -1.7f, 4.3f, -1.4f, 4.1f,
+ -1.3f, 4.0f, -1.1f, 3.9f, -1.0f, 3.8f, -0.9f, 3.6f, -0.8f, 3.6f, -0.7f, 3.5f,
+ -0.6f, 3.3f, -0.5f, 2.9f, -0.6f, 2.3f, -0.7f, 2.3f, -3.3f, 2.2f, -3.2f, 1.0f,
+ -3.1f, 1.0f, 0.0f, 1.0f,
+
+ 0.5f, 4.2f, 0.6f, 4.4f, 0.7f, 4.7f, 0.8f, 4.8f, 1.0f, 4.9f, 1.1f, 5.0f,
+ 1.2f, 5.0f, 1.7f, 4.9f, 1.8f, 4.9f, 1.9f, 4.8f, 2.0f, 4.8f, 2.1f, 4.6f,
+ 2.2f, 4.3f, 2.1f, 2.3f, 2.0f, 2.3f, 0.5f, 2.4f, 0.5f, 4.2f, -0.0f, 1.0f,
+ -3.09f, -2.34f,
+
+};
+
+constexpr std::array<float, 30 * 2> symbol_c = {
+ 2.86f, 7.57f, 0.99f, 7.94f, -0.91f, 7.87f, -2.73f, 7.31f, -4.23f, 6.14f, -5.2f, 4.51f,
+ -5.65f, 2.66f, -5.68f, 0.75f, -5.31f, -1.12f, -4.43f, -2.81f, -3.01f, -4.08f, -1.24f, -4.78f,
+ 0.66f, -4.94f, 2.54f, -4.67f, 4.33f, -4.0f, 4.63f, -2.27f, 3.37f, -2.7f, 1.6f, -3.4f,
+ -0.3f, -3.5f, -2.09f, -2.87f, -3.34f, -1.45f, -3.91f, 0.37f, -3.95f, 2.27f, -3.49f, 4.12f,
+ -2.37f, 5.64f, -0.65f, 6.44f, 1.25f, 6.47f, 3.06f, 5.89f, 4.63f, 4.92f, 4.63f, 6.83f,
+};
+
+constexpr std::array<float, 12 * 2> house = {
+ -1.3f, 0.0f, -0.93f, 0.0f, -0.93f, 1.15f, 0.93f, 1.15f, 0.93f, 0.0f, 1.3f, 0.0f,
+ 0.0f, -1.2f, -1.3f, 0.0f, -0.43f, 0.0f, -0.43f, .73f, 0.43f, .73f, 0.43f, 0.0f,
+};
+
+constexpr std::array<float, 11 * 2> up_arrow_button = {
+ 9.1f, -9.1f, 9.1f, -30.0f, 8.1f, -30.1f, 7.7f, -30.1f, -8.6f, -30.0f, -9.0f,
+ -29.8f, -9.3f, -29.5f, -9.5f, -29.1f, -9.1f, -28.7f, -9.1f, -9.1f, 0.0f, 0.6f,
+};
+
+constexpr std::array<float, 3 * 2> up_arrow_symbol = {
+ 0.0f, -3.0f, -3.0f, 2.0f, 3.0f, 2.0f,
+};
+
+constexpr std::array<float, 64 * 2> trigger_button = {
+ 5.5f, -12.6f, 5.8f, -12.6f, 6.7f, -12.5f, 8.1f, -12.3f, 8.6f, -12.2f, 9.2f, -12.0f,
+ 9.5f, -11.9f, 9.9f, -11.8f, 10.6f, -11.5f, 11.0f, -11.3f, 11.2f, -11.2f, 11.4f, -11.1f,
+ 11.8f, -10.9f, 12.0f, -10.8f, 12.2f, -10.7f, 12.4f, -10.5f, 12.6f, -10.4f, 12.8f, -10.3f,
+ 13.6f, -9.7f, 13.8f, -9.6f, 13.9f, -9.4f, 14.1f, -9.3f, 14.8f, -8.6f, 15.0f, -8.5f,
+ 15.1f, -8.3f, 15.6f, -7.8f, 15.7f, -7.6f, 16.1f, -7.0f, 16.3f, -6.8f, 16.4f, -6.6f,
+ 16.5f, -6.4f, 16.8f, -6.0f, 16.9f, -5.8f, 17.0f, -5.6f, 17.1f, -5.4f, 17.2f, -5.2f,
+ 17.3f, -5.0f, 17.4f, -4.8f, 17.5f, -4.6f, 17.6f, -4.4f, 17.7f, -4.1f, 17.8f, -3.9f,
+ 17.9f, -3.5f, 18.0f, -3.3f, 18.1f, -3.0f, 18.2f, -2.6f, 18.2f, -2.3f, 18.3f, -2.1f,
+ 18.3f, -1.9f, 18.4f, -1.4f, 18.5f, -1.2f, 18.6f, -0.3f, 18.6f, 0.0f, 18.3f, 13.9f,
+ -17.0f, 13.8f, -17.0f, 13.6f, -16.4f, -11.4f, -16.3f, -11.6f, -16.1f, -11.8f, -15.7f, -12.0f,
+ -15.5f, -12.1f, -15.1f, -12.3f, -14.6f, -12.4f, -13.4f, -12.5f,
+};
+
+constexpr std::array<float, 36 * 2> pro_left_trigger = {
+ -65.2f, -132.6f, -68.2f, -134.1f, -71.3f, -135.5f, -74.4f, -136.7f, -77.6f,
+ -137.6f, -80.9f, -138.1f, -84.3f, -138.3f, -87.6f, -138.3f, -91.0f, -138.1f,
+ -94.3f, -137.8f, -97.6f, -137.3f, -100.9f, -136.7f, -107.5f, -135.3f, -110.7f,
+ -134.5f, -120.4f, -131.8f, -123.6f, -130.8f, -126.8f, -129.7f, -129.9f, -128.5f,
+ -132.9f, -127.1f, -135.9f, -125.6f, -138.8f, -123.9f, -141.6f, -122.0f, -144.1f,
+ -119.8f, -146.3f, -117.3f, -148.4f, -114.7f, -150.4f, -112.0f, -152.3f, -109.2f,
+ -155.3f, -104.0f, -152.0f, -104.3f, -148.7f, -104.5f, -145.3f, -104.8f, -35.5f,
+ -117.2f, -38.5f, -118.7f, -41.4f, -120.3f, -44.4f, -121.8f, -50.4f, -124.9f,
+};
+
+constexpr std::array<float, 14 * 2> pro_body_top = {
+ 0.0f, -115.4f, -4.4f, -116.1f, -69.7f, -131.3f, -66.4f, -131.9f, -63.1f, -132.3f,
+ -56.4f, -133.0f, -53.1f, -133.3f, -49.8f, -133.5f, -43.1f, -133.8f, -39.8f, -134.0f,
+ -36.5f, -134.1f, -16.4f, -134.4f, -13.1f, -134.4f, 0.0f, -134.1f,
+};
+
+constexpr std::array<float, 145 * 2> pro_left_handle = {
+ -178.7f, -47.5f, -179.0f, -46.1f, -179.3f, -44.6f, -182.0f, -29.8f, -182.3f, -28.4f,
+ -182.6f, -26.9f, -182.8f, -25.4f, -183.1f, -23.9f, -183.3f, -22.4f, -183.6f, -21.0f,
+ -183.8f, -19.5f, -184.1f, -18.0f, -184.3f, -16.5f, -184.6f, -15.1f, -184.8f, -13.6f,
+ -185.1f, -12.1f, -185.3f, -10.6f, -185.6f, -9.1f, -185.8f, -7.7f, -186.1f, -6.2f,
+ -186.3f, -4.7f, -186.6f, -3.2f, -186.8f, -1.7f, -187.1f, -0.3f, -187.3f, 1.2f,
+ -187.6f, 2.7f, -187.8f, 4.2f, -188.3f, 7.1f, -188.5f, 8.6f, -188.8f, 10.1f,
+ -189.0f, 11.6f, -189.3f, 13.1f, -189.5f, 14.5f, -190.0f, 17.5f, -190.2f, 19.0f,
+ -190.5f, 20.5f, -190.7f, 21.9f, -191.2f, 24.9f, -191.4f, 26.4f, -191.7f, 27.9f,
+ -191.9f, 29.3f, -192.4f, 32.3f, -192.6f, 33.8f, -193.1f, 36.8f, -193.3f, 38.2f,
+ -193.8f, 41.2f, -194.0f, 42.7f, -194.7f, 47.1f, -194.9f, 48.6f, -199.0f, 82.9f,
+ -199.1f, 84.4f, -199.1f, 85.9f, -199.2f, 87.4f, -199.2f, 88.9f, -199.1f, 94.9f,
+ -198.9f, 96.4f, -198.8f, 97.8f, -198.5f, 99.3f, -198.3f, 100.8f, -198.0f, 102.3f,
+ -197.7f, 103.7f, -197.4f, 105.2f, -197.0f, 106.7f, -196.6f, 108.1f, -195.7f, 111.0f,
+ -195.2f, 112.4f, -194.1f, 115.2f, -193.5f, 116.5f, -192.8f, 117.9f, -192.1f, 119.2f,
+ -190.6f, 121.8f, -189.8f, 123.1f, -188.9f, 124.3f, -187.0f, 126.6f, -186.0f, 127.7f,
+ -183.9f, 129.8f, -182.7f, 130.8f, -180.3f, 132.6f, -179.1f, 133.4f, -177.8f, 134.1f,
+ -176.4f, 134.8f, -175.1f, 135.5f, -173.7f, 136.0f, -169.4f, 137.3f, -167.9f, 137.7f,
+ -166.5f, 138.0f, -165.0f, 138.3f, -163.5f, 138.4f, -162.0f, 138.4f, -160.5f, 138.3f,
+ -159.0f, 138.0f, -157.6f, 137.7f, -156.1f, 137.3f, -154.7f, 136.9f, -153.2f, 136.5f,
+ -151.8f, 136.0f, -150.4f, 135.4f, -149.1f, 134.8f, -147.7f, 134.1f, -146.5f, 133.3f,
+ -145.2f, 132.5f, -144.0f, 131.6f, -142.8f, 130.6f, -141.7f, 129.6f, -139.6f, 127.5f,
+ -138.6f, 126.4f, -137.7f, 125.2f, -135.1f, 121.5f, -134.3f, 120.3f, -133.5f, 119.0f,
+ -131.9f, 116.5f, -131.1f, 115.2f, -128.8f, 111.3f, -128.0f, 110.1f, -127.2f, 108.8f,
+ -126.5f, 107.5f, -125.7f, 106.2f, -125.0f, 104.9f, -124.2f, 103.6f, -123.5f, 102.3f,
+ -122.0f, 99.6f, -121.3f, 98.3f, -115.8f, 87.7f, -115.1f, 86.4f, -114.4f, 85.0f,
+ -113.7f, 83.7f, -112.3f, 81.0f, -111.6f, 79.7f, -110.1f, 77.1f, -109.4f, 75.8f,
+ -108.0f, 73.1f, -107.2f, 71.8f, -106.4f, 70.6f, -105.7f, 69.3f, -104.8f, 68.0f,
+ -104.0f, 66.8f, -103.1f, 65.6f, -101.1f, 63.3f, -100.0f, 62.3f, -98.8f, 61.4f,
+ -97.6f, 60.6f, -97.9f, 59.5f, -98.8f, 58.3f, -101.5f, 54.6f, -102.4f, 53.4f,
+};
+
+constexpr std::array<float, 245 * 2> pro_body = {
+ -0.7f, -129.1f, -54.3f, -129.1f, -55.0f, -129.1f, -57.8f, -129.0f, -58.5f, -129.0f,
+ -60.7f, -128.9f, -61.4f, -128.9f, -62.8f, -128.8f, -63.5f, -128.8f, -65.7f, -128.7f,
+ -66.4f, -128.7f, -67.8f, -128.6f, -68.5f, -128.6f, -69.2f, -128.5f, -70.0f, -128.5f,
+ -70.7f, -128.4f, -71.4f, -128.4f, -72.1f, -128.3f, -72.8f, -128.3f, -73.5f, -128.2f,
+ -74.2f, -128.2f, -74.9f, -128.1f, -75.7f, -128.1f, -76.4f, -128.0f, -77.1f, -128.0f,
+ -77.8f, -127.9f, -78.5f, -127.9f, -79.2f, -127.8f, -80.6f, -127.7f, -81.4f, -127.6f,
+ -82.1f, -127.5f, -82.8f, -127.5f, -83.5f, -127.4f, -84.9f, -127.3f, -85.6f, -127.2f,
+ -87.0f, -127.1f, -87.7f, -127.0f, -88.5f, -126.9f, -89.2f, -126.8f, -89.9f, -126.8f,
+ -90.6f, -126.7f, -94.1f, -126.3f, -94.8f, -126.2f, -113.2f, -123.3f, -113.9f, -123.2f,
+ -114.6f, -123.0f, -115.3f, -122.9f, -116.7f, -122.6f, -117.4f, -122.5f, -118.1f, -122.3f,
+ -118.8f, -122.2f, -119.5f, -122.0f, -120.9f, -121.7f, -121.6f, -121.5f, -122.3f, -121.4f,
+ -122.9f, -121.2f, -123.6f, -121.0f, -126.4f, -120.3f, -127.1f, -120.1f, -127.8f, -119.8f,
+ -128.4f, -119.6f, -129.1f, -119.4f, -131.2f, -118.7f, -132.5f, -118.3f, -133.2f, -118.0f,
+ -133.8f, -117.7f, -134.5f, -117.4f, -135.1f, -117.2f, -135.8f, -116.9f, -136.4f, -116.5f,
+ -137.0f, -116.2f, -137.7f, -115.8f, -138.3f, -115.4f, -138.9f, -115.1f, -139.5f, -114.7f,
+ -160.0f, -100.5f, -160.5f, -100.0f, -162.5f, -97.9f, -162.9f, -97.4f, -163.4f, -96.8f,
+ -163.8f, -96.2f, -165.3f, -93.8f, -165.7f, -93.2f, -166.0f, -92.6f, -166.4f, -91.9f,
+ -166.7f, -91.3f, -167.3f, -90.0f, -167.6f, -89.4f, -167.8f, -88.7f, -168.1f, -88.0f,
+ -168.4f, -87.4f, -168.6f, -86.7f, -168.9f, -86.0f, -169.1f, -85.4f, -169.3f, -84.7f,
+ -169.6f, -84.0f, -169.8f, -83.3f, -170.2f, -82.0f, -170.4f, -81.3f, -172.8f, -72.3f,
+ -173.0f, -71.6f, -173.5f, -69.5f, -173.7f, -68.8f, -173.9f, -68.2f, -174.0f, -67.5f,
+ -174.2f, -66.8f, -174.5f, -65.4f, -174.7f, -64.7f, -174.8f, -64.0f, -175.0f, -63.3f,
+ -175.3f, -61.9f, -175.5f, -61.2f, -175.8f, -59.8f, -176.0f, -59.1f, -176.1f, -58.4f,
+ -176.3f, -57.7f, -176.6f, -56.3f, -176.8f, -55.6f, -176.9f, -54.9f, -177.1f, -54.2f,
+ -177.3f, -53.6f, -177.4f, -52.9f, -177.6f, -52.2f, -177.9f, -50.8f, -178.1f, -50.1f,
+ -178.2f, -49.4f, -178.2f, -48.7f, -177.8f, -48.1f, -177.1f, -46.9f, -176.7f, -46.3f,
+ -176.4f, -45.6f, -176.0f, -45.0f, -175.3f, -43.8f, -174.9f, -43.2f, -174.2f, -42.0f,
+ -173.4f, -40.7f, -173.1f, -40.1f, -172.7f, -39.5f, -172.0f, -38.3f, -171.6f, -37.7f,
+ -170.5f, -35.9f, -170.1f, -35.3f, -169.7f, -34.6f, -169.3f, -34.0f, -168.6f, -32.8f,
+ -168.2f, -32.2f, -166.3f, -29.2f, -165.9f, -28.6f, -163.2f, -24.4f, -162.8f, -23.8f,
+ -141.8f, 6.8f, -141.4f, 7.4f, -139.4f, 10.3f, -139.0f, 10.9f, -138.5f, 11.5f,
+ -138.1f, 12.1f, -137.3f, 13.2f, -136.9f, 13.8f, -136.0f, 15.0f, -135.6f, 15.6f,
+ -135.2f, 16.1f, -134.8f, 16.7f, -133.9f, 17.9f, -133.5f, 18.4f, -133.1f, 19.0f,
+ -131.8f, 20.7f, -131.4f, 21.3f, -130.1f, 23.0f, -129.7f, 23.6f, -128.4f, 25.3f,
+ -128.0f, 25.9f, -126.7f, 27.6f, -126.3f, 28.2f, -125.4f, 29.3f, -125.0f, 29.9f,
+ -124.1f, 31.0f, -123.7f, 31.6f, -122.8f, 32.7f, -122.4f, 33.3f, -121.5f, 34.4f,
+ -121.1f, 35.0f, -120.6f, 35.6f, -120.2f, 36.1f, -119.7f, 36.7f, -119.3f, 37.2f,
+ -118.9f, 37.8f, -118.4f, 38.4f, -118.0f, 38.9f, -117.5f, 39.5f, -117.1f, 40.0f,
+ -116.6f, 40.6f, -116.2f, 41.1f, -115.7f, 41.7f, -115.2f, 42.2f, -114.8f, 42.8f,
+ -114.3f, 43.3f, -113.9f, 43.9f, -113.4f, 44.4f, -112.4f, 45.5f, -112.0f, 46.0f,
+ -111.5f, 46.5f, -110.5f, 47.6f, -110.0f, 48.1f, -109.6f, 48.6f, -109.1f, 49.2f,
+ -108.6f, 49.7f, -107.7f, 50.8f, -107.2f, 51.3f, -105.7f, 52.9f, -105.3f, 53.4f,
+ -104.8f, 53.9f, -104.3f, 54.5f, -103.8f, 55.0f, -100.7f, 58.0f, -100.2f, 58.4f,
+ -99.7f, 58.9f, -99.1f, 59.3f, -97.2f, 60.3f, -96.5f, 60.1f, -95.9f, 59.7f,
+ -95.3f, 59.4f, -94.6f, 59.1f, -93.9f, 58.9f, -92.6f, 58.5f, -91.9f, 58.4f,
+ -91.2f, 58.2f, -90.5f, 58.1f, -89.7f, 58.0f, -89.0f, 57.9f, -86.2f, 57.6f,
+ -85.5f, 57.5f, -84.1f, 57.4f, -83.4f, 57.3f, -82.6f, 57.3f, -81.9f, 57.2f,
+ -81.2f, 57.2f, -80.5f, 57.1f, -79.8f, 57.1f, -78.4f, 57.0f, -77.7f, 57.0f,
+ -75.5f, 56.9f, -74.8f, 56.9f, -71.9f, 56.8f, -71.2f, 56.8f, 0.0f, 56.8f,
+};
+
+constexpr std::array<float, 199 * 2> gc_body = {
+ 0.0f, -138.03f, -4.91f, -138.01f, -8.02f, -137.94f, -11.14f, -137.82f, -14.25f,
+ -137.67f, -17.37f, -137.48f, -20.48f, -137.25f, -23.59f, -137.0f, -26.69f, -136.72f,
+ -29.8f, -136.41f, -32.9f, -136.07f, -35.99f, -135.71f, -39.09f, -135.32f, -42.18f,
+ -134.91f, -45.27f, -134.48f, -48.35f, -134.03f, -51.43f, -133.55f, -54.51f, -133.05f,
+ -57.59f, -132.52f, -60.66f, -131.98f, -63.72f, -131.41f, -66.78f, -130.81f, -69.84f,
+ -130.2f, -72.89f, -129.56f, -75.94f, -128.89f, -78.98f, -128.21f, -82.02f, -127.49f,
+ -85.05f, -126.75f, -88.07f, -125.99f, -91.09f, -125.19f, -94.1f, -124.37f, -97.1f,
+ -123.52f, -100.09f, -122.64f, -103.07f, -121.72f, -106.04f, -120.77f, -109.0f, -119.79f,
+ -111.95f, -118.77f, -114.88f, -117.71f, -117.8f, -116.61f, -120.7f, -115.46f, -123.58f,
+ -114.27f, -126.44f, -113.03f, -129.27f, -111.73f, -132.08f, -110.38f, -134.86f, -108.96f,
+ -137.6f, -107.47f, -140.3f, -105.91f, -142.95f, -104.27f, -145.55f, -102.54f, -148.07f,
+ -100.71f, -150.51f, -98.77f, -152.86f, -96.71f, -155.09f, -94.54f, -157.23f, -92.27f,
+ -159.26f, -89.9f, -161.2f, -87.46f, -163.04f, -84.94f, -164.78f, -82.35f, -166.42f,
+ -79.7f, -167.97f, -77.0f, -169.43f, -74.24f, -170.8f, -71.44f, -172.09f, -68.6f,
+ -173.29f, -65.72f, -174.41f, -62.81f, -175.45f, -59.87f, -176.42f, -56.91f, -177.31f,
+ -53.92f, -178.14f, -50.91f, -178.9f, -47.89f, -179.6f, -44.85f, -180.24f, -41.8f,
+ -180.82f, -38.73f, -181.34f, -35.66f, -181.8f, -32.57f, -182.21f, -29.48f, -182.57f,
+ -26.38f, -182.88f, -23.28f, -183.15f, -20.17f, -183.36f, -17.06f, -183.54f, -13.95f,
+ -183.71f, -10.84f, -184.0f, -7.73f, -184.23f, -4.62f, -184.44f, -1.51f, -184.62f,
+ 1.6f, -184.79f, 4.72f, -184.95f, 7.83f, -185.11f, 10.95f, -185.25f, 14.06f,
+ -185.38f, 17.18f, -185.51f, 20.29f, -185.63f, 23.41f, -185.74f, 26.53f, -185.85f,
+ 29.64f, -185.95f, 32.76f, -186.04f, 35.88f, -186.12f, 39.0f, -186.19f, 42.11f,
+ -186.26f, 45.23f, -186.32f, 48.35f, -186.37f, 51.47f, -186.41f, 54.59f, -186.44f,
+ 57.7f, -186.46f, 60.82f, -186.46f, 63.94f, -186.44f, 70.18f, -186.41f, 73.3f,
+ -186.36f, 76.42f, -186.3f, 79.53f, -186.22f, 82.65f, -186.12f, 85.77f, -185.99f,
+ 88.88f, -185.84f, 92.0f, -185.66f, 95.11f, -185.44f, 98.22f, -185.17f, 101.33f,
+ -184.85f, 104.43f, -184.46f, 107.53f, -183.97f, 110.61f, -183.37f, 113.67f, -182.65f,
+ 116.7f, -181.77f, 119.69f, -180.71f, 122.62f, -179.43f, 125.47f, -177.89f, 128.18f,
+ -176.05f, 130.69f, -173.88f, 132.92f, -171.36f, 134.75f, -168.55f, 136.1f, -165.55f,
+ 136.93f, -162.45f, 137.29f, -156.23f, 137.03f, -153.18f, 136.41f, -150.46f, 134.9f,
+ -148.14f, 132.83f, -146.14f, 130.43f, -144.39f, 127.85f, -142.83f, 125.16f, -141.41f,
+ 122.38f, -140.11f, 119.54f, -138.9f, 116.67f, -137.77f, 113.76f, -136.7f, 110.84f,
+ -135.68f, 107.89f, -134.71f, 104.93f, -133.77f, 101.95f, -132.86f, 98.97f, -131.97f,
+ 95.98f, -131.09f, 92.99f, -130.23f, 89.99f, -129.36f, 86.99f, -128.49f, 84.0f,
+ -127.63f, 81.0f, -126.76f, 78.01f, -125.9f, 75.01f, -124.17f, 69.02f, -123.31f,
+ 66.02f, -121.59f, 60.03f, -120.72f, 57.03f, -119.86f, 54.03f, -118.13f, 48.04f,
+ -117.27f, 45.04f, -115.55f, 39.05f, -114.68f, 36.05f, -113.82f, 33.05f, -112.96f,
+ 30.06f, -110.4f, 28.29f, -107.81f, 26.55f, -105.23f, 24.8f, -97.48f, 19.55f,
+ -94.9f, 17.81f, -92.32f, 16.06f, -87.15f, 12.56f, -84.57f, 10.81f, -81.99f,
+ 9.07f, -79.4f, 7.32f, -76.82f, 5.57f, -69.07f, 0.33f, -66.49f, -1.42f,
+ -58.74f, -6.66f, -56.16f, -8.41f, -48.4f, -13.64f, -45.72f, -15.22f, -42.93f,
+ -16.62f, -40.07f, -17.86f, -37.15f, -18.96f, -34.19f, -19.94f, -31.19f, -20.79f,
+ -28.16f, -21.55f, -25.12f, -22.21f, -22.05f, -22.79f, -18.97f, -23.28f, -15.88f,
+ -23.7f, -12.78f, -24.05f, -9.68f, -24.33f, -6.57f, -24.55f, -3.45f, -24.69f,
+ 0.0f, -24.69f,
+};
+
+constexpr std::array<float, 99 * 2> gc_left_body = {
+ -74.59f, -97.22f, -70.17f, -94.19f, -65.95f, -90.89f, -62.06f, -87.21f, -58.58f,
+ -83.14f, -55.58f, -78.7f, -53.08f, -73.97f, -51.05f, -69.01f, -49.46f, -63.89f,
+ -48.24f, -58.67f, -47.36f, -53.39f, -46.59f, -48.09f, -45.7f, -42.8f, -44.69f,
+ -37.54f, -43.54f, -32.31f, -42.25f, -27.11f, -40.8f, -21.95f, -39.19f, -16.84f,
+ -37.38f, -11.8f, -35.34f, -6.84f, -33.04f, -2.0f, -30.39f, 2.65f, -27.26f,
+ 7.0f, -23.84f, 11.11f, -21.19f, 15.76f, -19.18f, 20.73f, -17.73f, 25.88f,
+ -16.82f, 31.16f, -16.46f, 36.5f, -16.7f, 41.85f, -17.63f, 47.13f, -19.31f,
+ 52.21f, -21.8f, 56.95f, -24.91f, 61.3f, -28.41f, 65.36f, -32.28f, 69.06f,
+ -36.51f, 72.35f, -41.09f, 75.13f, -45.97f, 77.32f, -51.1f, 78.86f, -56.39f,
+ 79.7f, -61.74f, 79.84f, -67.07f, 79.3f, -72.3f, 78.15f, -77.39f, 76.48f,
+ -82.29f, 74.31f, -86.76f, 71.37f, -90.7f, 67.75f, -94.16f, 63.66f, -97.27f,
+ 59.3f, -100.21f, 54.81f, -103.09f, 50.3f, -106.03f, 45.82f, -109.11f, 41.44f,
+ -112.37f, 37.19f, -115.85f, 33.11f, -119.54f, 29.22f, -123.45f, 25.56f, -127.55f,
+ 22.11f, -131.77f, 18.81f, -136.04f, 15.57f, -140.34f, 12.37f, -144.62f, 9.15f,
+ -148.86f, 5.88f, -153.03f, 2.51f, -157.05f, -1.03f, -160.83f, -4.83f, -164.12f,
+ -9.05f, -166.71f, -13.73f, -168.91f, -18.62f, -170.77f, -23.64f, -172.3f, -28.78f,
+ -173.49f, -34.0f, -174.3f, -39.3f, -174.72f, -44.64f, -174.72f, -49.99f, -174.28f,
+ -55.33f, -173.37f, -60.61f, -172.0f, -65.79f, -170.17f, -70.82f, -167.79f, -75.62f,
+ -164.84f, -80.09f, -161.43f, -84.22f, -157.67f, -88.03f, -153.63f, -91.55f, -149.37f,
+ -94.81f, -144.94f, -97.82f, -140.37f, -100.61f, -135.65f, -103.16f, -130.73f, -105.26f,
+ -125.62f, -106.86f, -120.37f, -107.95f, -115.05f, -108.56f, -109.7f, -108.69f, -104.35f,
+ -108.36f, -99.05f, -107.6f, -93.82f, -106.41f, -88.72f, -104.79f, -83.78f, -102.7f,
+};
+
+constexpr std::array<float, 47 * 2> left_gc_trigger = {
+ -99.69f, -125.04f, -101.81f, -126.51f, -104.02f, -127.85f, -106.3f, -129.06f, -108.65f,
+ -130.12f, -111.08f, -130.99f, -113.58f, -131.62f, -116.14f, -131.97f, -121.26f, -131.55f,
+ -123.74f, -130.84f, -126.17f, -129.95f, -128.53f, -128.9f, -130.82f, -127.71f, -133.03f,
+ -126.38f, -135.15f, -124.92f, -137.18f, -123.32f, -139.11f, -121.6f, -140.91f, -119.75f,
+ -142.55f, -117.77f, -144.0f, -115.63f, -145.18f, -113.34f, -146.17f, -110.95f, -147.05f,
+ -108.53f, -147.87f, -106.08f, -148.64f, -103.61f, -149.37f, -101.14f, -149.16f, -100.12f,
+ -147.12f, -101.71f, -144.99f, -103.16f, -142.8f, -104.53f, -140.57f, -105.83f, -138.31f,
+ -107.08f, -136.02f, -108.27f, -133.71f, -109.42f, -131.38f, -110.53f, -129.04f, -111.61f,
+ -126.68f, -112.66f, -124.31f, -113.68f, -121.92f, -114.67f, -119.53f, -115.64f, -117.13f,
+ -116.58f, -114.72f, -117.51f, -112.3f, -118.41f, -109.87f, -119.29f, -107.44f, -120.16f,
+ -105.0f, -121.0f, -100.11f, -122.65f,
+};
+
+constexpr std::array<float, 50 * 2> gc_button_x = {
+ 142.1f, -50.67f, 142.44f, -48.65f, 142.69f, -46.62f, 142.8f, -44.57f, 143.0f, -42.54f,
+ 143.56f, -40.57f, 144.42f, -38.71f, 145.59f, -37.04f, 147.08f, -35.64f, 148.86f, -34.65f,
+ 150.84f, -34.11f, 152.88f, -34.03f, 154.89f, -34.38f, 156.79f, -35.14f, 158.49f, -36.28f,
+ 159.92f, -37.74f, 161.04f, -39.45f, 161.85f, -41.33f, 162.4f, -43.3f, 162.72f, -45.32f,
+ 162.85f, -47.37f, 162.82f, -49.41f, 162.67f, -51.46f, 162.39f, -53.48f, 162.0f, -55.5f,
+ 161.51f, -57.48f, 160.9f, -59.44f, 160.17f, -61.35f, 159.25f, -63.18f, 158.19f, -64.93f,
+ 157.01f, -66.61f, 155.72f, -68.2f, 154.31f, -69.68f, 152.78f, -71.04f, 151.09f, -72.2f,
+ 149.23f, -73.04f, 147.22f, -73.36f, 145.19f, -73.11f, 143.26f, -72.42f, 141.51f, -71.37f,
+ 140.0f, -69.99f, 138.82f, -68.32f, 138.13f, -66.4f, 138.09f, -64.36f, 138.39f, -62.34f,
+ 139.05f, -60.41f, 139.91f, -58.55f, 140.62f, -56.63f, 141.21f, -54.67f, 141.67f, -52.67f,
+};
+
+constexpr std::array<float, 50 * 2> gc_button_y = {
+ 104.02f, -75.23f, 106.01f, -75.74f, 108.01f, -76.15f, 110.04f, -76.42f, 112.05f, -76.78f,
+ 113.97f, -77.49f, 115.76f, -78.49f, 117.33f, -79.79f, 118.6f, -81.39f, 119.46f, -83.25f,
+ 119.84f, -85.26f, 119.76f, -87.3f, 119.24f, -89.28f, 118.33f, -91.11f, 117.06f, -92.71f,
+ 115.49f, -94.02f, 113.7f, -95.01f, 111.77f, -95.67f, 109.76f, -96.05f, 107.71f, -96.21f,
+ 105.67f, -96.18f, 103.63f, -95.99f, 101.61f, -95.67f, 99.61f, -95.24f, 97.63f, -94.69f,
+ 95.69f, -94.04f, 93.79f, -93.28f, 91.94f, -92.4f, 90.19f, -91.34f, 88.53f, -90.14f,
+ 86.95f, -88.84f, 85.47f, -87.42f, 84.1f, -85.9f, 82.87f, -84.26f, 81.85f, -82.49f,
+ 81.15f, -80.57f, 81.0f, -78.54f, 81.41f, -76.54f, 82.24f, -74.67f, 83.43f, -73.01f,
+ 84.92f, -71.61f, 86.68f, -70.57f, 88.65f, -70.03f, 90.69f, -70.15f, 92.68f, -70.61f,
+ 94.56f, -71.42f, 96.34f, -72.43f, 98.2f, -73.29f, 100.11f, -74.03f, 102.06f, -74.65f,
+};
+
+constexpr std::array<float, 47 * 2> gc_button_z = {
+ 95.74f, -126.41f, 98.34f, -126.38f, 100.94f, -126.24f, 103.53f, -126.01f, 106.11f, -125.7f,
+ 108.69f, -125.32f, 111.25f, -124.87f, 113.8f, -124.34f, 116.33f, -123.73f, 118.84f, -123.05f,
+ 121.33f, -122.3f, 123.79f, -121.47f, 126.23f, -120.56f, 128.64f, -119.58f, 131.02f, -118.51f,
+ 133.35f, -117.37f, 135.65f, -116.14f, 137.9f, -114.84f, 140.1f, -113.46f, 142.25f, -111.99f,
+ 144.35f, -110.45f, 146.38f, -108.82f, 148.35f, -107.13f, 150.25f, -105.35f, 151.89f, -103.38f,
+ 151.43f, -100.86f, 149.15f, -100.15f, 146.73f, -101.06f, 144.36f, -102.12f, 141.98f, -103.18f,
+ 139.6f, -104.23f, 137.22f, -105.29f, 134.85f, -106.35f, 132.47f, -107.41f, 127.72f, -109.53f,
+ 125.34f, -110.58f, 122.96f, -111.64f, 120.59f, -112.7f, 118.21f, -113.76f, 113.46f, -115.88f,
+ 111.08f, -116.93f, 108.7f, -117.99f, 106.33f, -119.05f, 103.95f, -120.11f, 99.2f, -122.23f,
+ 96.82f, -123.29f, 94.44f, -124.34f,
+};
+
+constexpr std::array<float, 84 * 2> left_joycon_body = {
+ -145.0f, -78.9f, -145.0f, -77.9f, -145.0f, 85.6f, -145.0f, 85.6f, -168.3f, 85.5f,
+ -169.3f, 85.4f, -171.3f, 85.1f, -172.3f, 84.9f, -173.4f, 84.7f, -174.3f, 84.5f,
+ -175.3f, 84.2f, -176.3f, 83.8f, -177.3f, 83.5f, -178.2f, 83.1f, -179.2f, 82.7f,
+ -180.1f, 82.2f, -181.0f, 81.8f, -181.9f, 81.3f, -182.8f, 80.7f, -183.7f, 80.2f,
+ -184.5f, 79.6f, -186.2f, 78.3f, -186.9f, 77.7f, -187.7f, 77.0f, -189.2f, 75.6f,
+ -189.9f, 74.8f, -190.6f, 74.1f, -191.3f, 73.3f, -191.9f, 72.5f, -192.5f, 71.6f,
+ -193.1f, 70.8f, -193.7f, 69.9f, -194.3f, 69.1f, -194.8f, 68.2f, -196.2f, 65.5f,
+ -196.6f, 64.5f, -197.0f, 63.6f, -197.4f, 62.6f, -198.1f, 60.7f, -198.4f, 59.7f,
+ -198.6f, 58.7f, -199.2f, 55.6f, -199.3f, 54.6f, -199.5f, 51.5f, -199.5f, 50.5f,
+ -199.5f, -49.4f, -199.4f, -50.5f, -199.3f, -51.5f, -199.1f, -52.5f, -198.2f, -56.5f,
+ -197.9f, -57.5f, -197.2f, -59.4f, -196.8f, -60.4f, -196.4f, -61.3f, -195.9f, -62.2f,
+ -194.3f, -64.9f, -193.7f, -65.7f, -193.1f, -66.6f, -192.5f, -67.4f, -191.8f, -68.2f,
+ -191.2f, -68.9f, -190.4f, -69.7f, -188.2f, -71.8f, -187.4f, -72.5f, -186.6f, -73.1f,
+ -185.8f, -73.8f, -185.0f, -74.4f, -184.1f, -74.9f, -183.2f, -75.5f, -182.4f, -76.0f,
+ -181.5f, -76.5f, -179.6f, -77.5f, -178.7f, -77.9f, -177.8f, -78.4f, -176.8f, -78.8f,
+ -175.9f, -79.1f, -174.9f, -79.5f, -173.9f, -79.8f, -170.9f, -80.6f, -169.9f, -80.8f,
+ -167.9f, -81.1f, -166.9f, -81.2f, -165.8f, -81.2f, -145.0f, -80.9f,
+};
+
+constexpr std::array<float, 84 * 2> left_joycon_trigger = {
+ -166.8f, -83.3f, -167.9f, -83.2f, -168.9f, -83.1f, -170.0f, -83.0f, -171.0f, -82.8f,
+ -172.1f, -82.6f, -173.1f, -82.4f, -174.2f, -82.1f, -175.2f, -81.9f, -176.2f, -81.5f,
+ -177.2f, -81.2f, -178.2f, -80.8f, -180.1f, -80.0f, -181.1f, -79.5f, -182.0f, -79.0f,
+ -183.0f, -78.5f, -183.9f, -78.0f, -184.8f, -77.4f, -185.7f, -76.9f, -186.6f, -76.3f,
+ -187.4f, -75.6f, -188.3f, -75.0f, -189.1f, -74.3f, -192.2f, -71.5f, -192.9f, -70.7f,
+ -193.7f, -69.9f, -194.3f, -69.1f, -195.0f, -68.3f, -195.6f, -67.4f, -196.8f, -65.7f,
+ -197.3f, -64.7f, -197.8f, -63.8f, -198.2f, -62.8f, -198.9f, -60.8f, -198.6f, -59.8f,
+ -197.6f, -59.7f, -196.6f, -60.0f, -195.6f, -60.5f, -194.7f, -60.9f, -193.7f, -61.4f,
+ -192.8f, -61.9f, -191.8f, -62.4f, -190.9f, -62.8f, -189.9f, -63.3f, -189.0f, -63.8f,
+ -187.1f, -64.8f, -186.2f, -65.2f, -185.2f, -65.7f, -184.3f, -66.2f, -183.3f, -66.7f,
+ -182.4f, -67.1f, -181.4f, -67.6f, -180.5f, -68.1f, -179.5f, -68.6f, -178.6f, -69.0f,
+ -177.6f, -69.5f, -176.7f, -70.0f, -175.7f, -70.5f, -174.8f, -70.9f, -173.8f, -71.4f,
+ -172.9f, -71.9f, -171.9f, -72.4f, -171.0f, -72.8f, -170.0f, -73.3f, -169.1f, -73.8f,
+ -168.1f, -74.3f, -167.2f, -74.7f, -166.2f, -75.2f, -165.3f, -75.7f, -164.3f, -76.2f,
+ -163.4f, -76.6f, -162.4f, -77.1f, -161.5f, -77.6f, -160.5f, -78.1f, -159.6f, -78.5f,
+ -158.7f, -79.0f, -157.7f, -79.5f, -156.8f, -80.0f, -155.8f, -80.4f, -154.9f, -80.9f,
+ -154.2f, -81.6f, -154.3f, -82.6f, -155.2f, -83.3f, -156.2f, -83.3f,
+};
+
+constexpr std::array<float, 70 * 2> handheld_body = {
+ -137.3f, -81.9f, -137.6f, -81.8f, -137.8f, -81.6f, -138.0f, -81.3f, -138.1f, -81.1f,
+ -138.1f, -80.8f, -138.2f, -78.7f, -138.2f, -78.4f, -138.3f, -78.1f, -138.7f, -77.3f,
+ -138.9f, -77.0f, -139.0f, -76.8f, -139.2f, -76.5f, -139.5f, -76.3f, -139.7f, -76.1f,
+ -139.9f, -76.0f, -140.2f, -75.8f, -140.5f, -75.7f, -140.7f, -75.6f, -141.0f, -75.5f,
+ -141.9f, -75.3f, -142.2f, -75.3f, -142.5f, -75.2f, -143.0f, -74.9f, -143.2f, -74.7f,
+ -143.3f, -74.4f, -143.0f, -74.1f, -143.0f, 85.3f, -143.0f, 85.6f, -142.7f, 85.8f,
+ -142.4f, 85.9f, -142.2f, 85.9f, 143.0f, 85.6f, 143.1f, 85.4f, 143.3f, 85.1f,
+ 143.0f, 84.8f, 143.0f, -74.9f, 142.8f, -75.1f, 142.5f, -75.2f, 141.9f, -75.3f,
+ 141.6f, -75.3f, 141.3f, -75.4f, 141.1f, -75.4f, 140.8f, -75.5f, 140.5f, -75.7f,
+ 140.2f, -75.8f, 140.0f, -76.0f, 139.7f, -76.1f, 139.5f, -76.3f, 139.1f, -76.8f,
+ 138.9f, -77.0f, 138.6f, -77.5f, 138.4f, -77.8f, 138.3f, -78.1f, 138.3f, -78.3f,
+ 138.2f, -78.6f, 138.2f, -78.9f, 138.1f, -79.2f, 138.1f, -79.5f, 138.0f, -81.3f,
+ 137.8f, -81.6f, 137.6f, -81.8f, 137.3f, -81.9f, 137.1f, -81.9f, 120.0f, -70.0f,
+ -120.0f, -70.0f, -120.0f, 70.0f, 120.0f, 70.0f, 120.0f, -70.0f, 137.1f, -81.9f,
+};
+
+constexpr std::array<float, 40 * 2> handheld_bezel = {
+ -131.4f, -75.9f, -132.2f, -75.7f, -132.9f, -75.3f, -134.2f, -74.3f, -134.7f, -73.6f,
+ -135.1f, -72.8f, -135.4f, -72.0f, -135.5f, -71.2f, -135.5f, -70.4f, -135.2f, 76.7f,
+ -134.8f, 77.5f, -134.3f, 78.1f, -133.7f, 78.8f, -133.1f, 79.2f, -132.3f, 79.6f,
+ -131.5f, 79.9f, -130.7f, 80.0f, -129.8f, 80.0f, 132.2f, 79.7f, 133.0f, 79.3f,
+ 133.7f, 78.8f, 134.3f, 78.3f, 134.8f, 77.6f, 135.1f, 76.8f, 135.5f, 75.2f,
+ 135.5f, 74.3f, 135.2f, -72.7f, 134.8f, -73.5f, 134.4f, -74.2f, 133.8f, -74.8f,
+ 133.1f, -75.3f, 132.3f, -75.6f, 130.7f, -76.0f, 129.8f, -76.0f, -112.9f, -62.2f,
+ 112.9f, -62.2f, 112.9f, 62.2f, -112.9f, 62.2f, -112.9f, -62.2f, 129.8f, -76.0f,
+};
+
+constexpr std::array<float, 58 * 2> handheld_buttons = {
+ -82.48f, -82.95f, -82.53f, -82.95f, -106.69f, -82.96f, -106.73f, -82.98f, -106.78f, -83.01f,
+ -106.81f, -83.05f, -106.83f, -83.1f, -106.83f, -83.15f, -106.82f, -83.93f, -106.81f, -83.99f,
+ -106.8f, -84.04f, -106.78f, -84.08f, -106.76f, -84.13f, -106.73f, -84.18f, -106.7f, -84.22f,
+ -106.6f, -84.34f, -106.56f, -84.37f, -106.51f, -84.4f, -106.47f, -84.42f, -106.42f, -84.45f,
+ -106.37f, -84.47f, -106.32f, -84.48f, -106.17f, -84.5f, -98.9f, -84.48f, -98.86f, -84.45f,
+ -98.83f, -84.41f, -98.81f, -84.36f, -98.8f, -84.31f, -98.8f, -84.26f, -98.79f, -84.05f,
+ -90.26f, -84.1f, -90.26f, -84.15f, -90.25f, -84.36f, -90.23f, -84.41f, -90.2f, -84.45f,
+ -90.16f, -84.48f, -90.11f, -84.5f, -82.79f, -84.49f, -82.74f, -84.48f, -82.69f, -84.46f,
+ -82.64f, -84.45f, -82.59f, -84.42f, -82.55f, -84.4f, -82.5f, -84.37f, -82.46f, -84.33f,
+ -82.42f, -84.3f, -82.39f, -84.26f, -82.3f, -84.13f, -82.28f, -84.08f, -82.25f, -83.98f,
+ -82.24f, -83.93f, -82.23f, -83.83f, -82.23f, -83.78f, -82.24f, -83.1f, -82.26f, -83.05f,
+ -82.29f, -83.01f, -82.33f, -82.97f, -82.38f, -82.95f,
+};
+
+constexpr std::array<float, 47 * 2> left_joycon_slider = {
+ -23.7f, -118.2f, -23.7f, -117.3f, -23.7f, 96.6f, -22.8f, 96.6f, -21.5f, 97.2f, -21.5f,
+ 98.1f, -21.2f, 106.7f, -20.8f, 107.5f, -20.1f, 108.2f, -19.2f, 108.2f, -16.4f, 108.1f,
+ -15.8f, 107.5f, -15.8f, 106.5f, -15.8f, 62.8f, -16.3f, 61.9f, -15.8f, 61.0f, -17.3f,
+ 60.3f, -19.1f, 58.9f, -19.1f, 58.1f, -19.1f, 57.2f, -19.1f, 34.5f, -17.9f, 33.9f,
+ -17.2f, 33.2f, -16.6f, 32.4f, -16.2f, 31.6f, -15.8f, 30.7f, -15.8f, 29.7f, -15.8f,
+ 28.8f, -15.8f, -46.4f, -16.3f, -47.3f, -15.8f, -48.1f, -17.4f, -48.8f, -19.1f, -49.4f,
+ -19.1f, -50.1f, -19.1f, -51.0f, -19.1f, -51.9f, -19.1f, -73.7f, -19.1f, -74.5f, -17.5f,
+ -75.2f, -16.4f, -76.7f, -16.0f, -77.6f, -15.8f, -78.5f, -15.8f, -79.4f, -15.8f, -80.4f,
+ -15.8f, -118.2f, -15.8f, -118.2f, -18.3f, -118.2f,
+};
+
+constexpr std::array<float, 66 * 2> left_joycon_sideview = {
+ -158.8f, -133.5f, -159.8f, -133.5f, -173.5f, -133.3f, -174.5f, -133.0f, -175.4f, -132.6f,
+ -176.2f, -132.1f, -177.0f, -131.5f, -177.7f, -130.9f, -178.3f, -130.1f, -179.4f, -128.5f,
+ -179.8f, -127.6f, -180.4f, -125.7f, -180.6f, -124.7f, -180.7f, -123.8f, -180.7f, -122.8f,
+ -180.0f, 128.8f, -179.6f, 129.7f, -179.1f, 130.5f, -177.9f, 132.1f, -177.2f, 132.7f,
+ -176.4f, 133.3f, -175.6f, 133.8f, -174.7f, 134.3f, -173.8f, 134.6f, -172.8f, 134.8f,
+ -170.9f, 135.0f, -169.9f, 135.0f, -156.1f, 134.8f, -155.2f, 134.6f, -154.2f, 134.3f,
+ -153.3f, 134.0f, -152.4f, 133.6f, -151.6f, 133.1f, -150.7f, 132.6f, -149.9f, 132.0f,
+ -149.2f, 131.4f, -148.5f, 130.7f, -147.1f, 129.2f, -146.5f, 128.5f, -146.0f, 127.7f,
+ -145.5f, 126.8f, -145.0f, 126.0f, -144.6f, 125.1f, -144.2f, 124.1f, -143.9f, 123.2f,
+ -143.7f, 122.2f, -143.6f, 121.3f, -143.5f, 120.3f, -143.5f, 119.3f, -144.4f, -123.4f,
+ -144.8f, -124.3f, -145.3f, -125.1f, -145.8f, -126.0f, -146.3f, -126.8f, -147.0f, -127.5f,
+ -147.6f, -128.3f, -148.3f, -129.0f, -149.0f, -129.6f, -149.8f, -130.3f, -150.6f, -130.8f,
+ -151.4f, -131.4f, -152.2f, -131.9f, -153.1f, -132.3f, -155.9f, -133.3f, -156.8f, -133.5f,
+ -157.8f, -133.5f,
+};
+
+constexpr std::array<float, 40 * 2> left_joycon_body_trigger = {
+ -146.1f, -124.3f, -146.0f, -122.0f, -145.8f, -119.7f, -145.7f, -117.4f, -145.4f, -112.8f,
+ -145.3f, -110.5f, -145.0f, -105.9f, -144.9f, -103.6f, -144.6f, -99.1f, -144.5f, -96.8f,
+ -144.5f, -89.9f, -144.5f, -87.6f, -144.5f, -83.0f, -144.5f, -80.7f, -144.5f, -80.3f,
+ -142.4f, -82.4f, -141.4f, -84.5f, -140.2f, -86.4f, -138.8f, -88.3f, -137.4f, -90.1f,
+ -134.5f, -93.6f, -133.0f, -95.3f, -130.0f, -98.8f, -128.5f, -100.6f, -127.1f, -102.4f,
+ -125.8f, -104.3f, -124.7f, -106.3f, -123.9f, -108.4f, -125.1f, -110.2f, -127.4f, -110.3f,
+ -129.7f, -110.3f, -134.2f, -110.5f, -136.4f, -111.4f, -138.1f, -112.8f, -139.4f, -114.7f,
+ -140.5f, -116.8f, -141.4f, -118.9f, -143.3f, -123.1f, -144.6f, -124.9f, -146.2f, -126.0f,
+};
+
+constexpr std::array<float, 49 * 2> left_joycon_topview = {
+ -184.8f, -20.8f, -185.6f, -21.1f, -186.4f, -21.5f, -187.1f, -22.1f, -187.8f, -22.6f,
+ -188.4f, -23.2f, -189.6f, -24.5f, -190.2f, -25.2f, -190.7f, -25.9f, -191.1f, -26.7f,
+ -191.4f, -27.5f, -191.6f, -28.4f, -191.7f, -29.2f, -191.7f, -30.1f, -191.5f, -47.7f,
+ -191.2f, -48.5f, -191.0f, -49.4f, -190.7f, -50.2f, -190.3f, -51.0f, -190.0f, -51.8f,
+ -189.6f, -52.6f, -189.1f, -53.4f, -188.6f, -54.1f, -187.5f, -55.4f, -186.9f, -56.1f,
+ -186.2f, -56.7f, -185.5f, -57.2f, -184.0f, -58.1f, -183.3f, -58.5f, -182.5f, -58.9f,
+ -181.6f, -59.2f, -180.8f, -59.5f, -179.9f, -59.7f, -179.1f, -59.9f, -178.2f, -60.0f,
+ -174.7f, -60.1f, -168.5f, -60.2f, -162.4f, -60.3f, -156.2f, -60.4f, -149.2f, -60.5f,
+ -143.0f, -60.6f, -136.9f, -60.7f, -130.7f, -60.8f, -123.7f, -60.9f, -117.5f, -61.0f,
+ -110.5f, -61.1f, -94.4f, -60.4f, -94.4f, -59.5f, -94.4f, -20.6f,
+};
+
+constexpr std::array<float, 41 * 2> left_joycon_slider_topview = {
+ -95.1f, -51.5f, -95.0f, -51.5f, -91.2f, -51.6f, -91.2f, -51.7f, -91.1f, -52.4f, -91.1f, -52.6f,
+ -91.0f, -54.1f, -86.3f, -54.0f, -86.0f, -53.9f, -85.9f, -53.8f, -85.6f, -53.4f, -85.5f, -53.2f,
+ -85.5f, -53.1f, -85.4f, -52.9f, -85.4f, -52.8f, -85.3f, -52.4f, -85.3f, -52.3f, -85.4f, -27.2f,
+ -85.4f, -27.1f, -85.5f, -27.0f, -85.5f, -26.9f, -85.6f, -26.7f, -85.6f, -26.6f, -85.7f, -26.5f,
+ -85.9f, -26.4f, -86.0f, -26.3f, -86.4f, -26.0f, -86.5f, -25.9f, -86.7f, -25.8f, -87.1f, -25.7f,
+ -90.4f, -25.8f, -90.7f, -25.9f, -90.8f, -26.0f, -90.9f, -26.3f, -91.0f, -26.4f, -91.0f, -26.5f,
+ -91.1f, -26.7f, -91.1f, -26.9f, -91.2f, -28.9f, -95.2f, -29.1f, -95.2f, -29.2f,
+};
+
+constexpr std::array<float, 42 * 2> left_joycon_sideview_zl = {
+ -148.9f, -128.2f, -148.7f, -126.6f, -148.4f, -124.9f, -148.2f, -123.3f, -147.9f, -121.7f,
+ -147.7f, -120.1f, -147.4f, -118.5f, -147.2f, -116.9f, -146.9f, -115.3f, -146.4f, -112.1f,
+ -146.1f, -110.5f, -145.9f, -108.9f, -145.6f, -107.3f, -144.2f, -107.3f, -142.6f, -107.5f,
+ -141.0f, -107.8f, -137.8f, -108.3f, -136.2f, -108.6f, -131.4f, -109.4f, -129.8f, -109.7f,
+ -125.6f, -111.4f, -124.5f, -112.7f, -123.9f, -114.1f, -123.8f, -115.8f, -123.8f, -117.4f,
+ -123.9f, -120.6f, -124.5f, -122.1f, -125.8f, -123.1f, -127.4f, -123.4f, -129.0f, -123.6f,
+ -130.6f, -124.0f, -132.1f, -124.4f, -133.7f, -124.8f, -135.3f, -125.3f, -136.8f, -125.9f,
+ -138.3f, -126.4f, -139.9f, -126.9f, -141.4f, -127.5f, -142.9f, -128.0f, -144.5f, -128.5f,
+ -146.0f, -129.0f, -147.6f, -129.4f,
+};
+
+constexpr std::array<float, 72 * 2> left_joystick_sideview = {
+ -14.7f, -3.8f, -15.2f, -5.6f, -15.2f, -7.6f, -15.5f, -17.6f, -17.4f, -18.3f, -19.4f, -18.2f,
+ -21.3f, -17.6f, -22.8f, -16.4f, -23.4f, -14.5f, -23.4f, -12.5f, -24.1f, -8.6f, -24.8f, -6.7f,
+ -25.3f, -4.8f, -25.7f, -2.8f, -25.9f, -0.8f, -26.0f, 1.2f, -26.0f, 3.2f, -25.8f, 5.2f,
+ -25.5f, 7.2f, -25.0f, 9.2f, -24.4f, 11.1f, -23.7f, 13.0f, -23.4f, 14.9f, -23.4f, 16.9f,
+ -23.3f, 18.9f, -22.0f, 20.5f, -20.2f, 21.3f, -18.3f, 21.6f, -16.3f, 21.4f, -15.3f, 19.9f,
+ -15.3f, 17.8f, -15.2f, 7.8f, -13.5f, 6.4f, -12.4f, 7.2f, -11.4f, 8.9f, -10.2f, 10.5f,
+ -8.7f, 11.8f, -7.1f, 13.0f, -5.3f, 14.0f, -3.5f, 14.7f, -1.5f, 15.0f, 0.5f, 15.0f,
+ 2.5f, 14.7f, 4.4f, 14.2f, 6.3f, 13.4f, 8.0f, 12.4f, 9.6f, 11.1f, 10.9f, 9.6f,
+ 12.0f, 7.9f, 12.7f, 6.0f, 13.2f, 4.1f, 13.3f, 2.1f, 13.2f, 0.1f, 12.9f, -1.9f,
+ 12.2f, -3.8f, 11.3f, -5.6f, 10.2f, -7.2f, 8.8f, -8.6f, 7.1f, -9.8f, 5.4f, -10.8f,
+ 3.5f, -11.5f, 1.5f, -11.9f, -0.5f, -12.0f, -2.5f, -11.8f, -4.4f, -11.3f, -6.2f, -10.4f,
+ -8.0f, -9.4f, -9.6f, -8.2f, -10.9f, -6.7f, -11.9f, -4.9f, -12.8f, -3.2f, -13.5f, -3.8f,
+};
+
+constexpr std::array<float, 63 * 2> left_joystick_L_topview = {
+ -186.7f, -43.7f, -186.4f, -43.7f, -110.6f, -43.4f, -110.6f, -43.1f, -110.7f, -34.3f,
+ -110.7f, -34.0f, -110.8f, -33.7f, -111.1f, -32.9f, -111.2f, -32.6f, -111.4f, -32.3f,
+ -111.5f, -32.1f, -111.7f, -31.8f, -111.8f, -31.5f, -112.0f, -31.3f, -112.2f, -31.0f,
+ -112.4f, -30.8f, -112.8f, -30.3f, -113.0f, -30.1f, -114.1f, -29.1f, -114.3f, -28.9f,
+ -114.6f, -28.7f, -114.8f, -28.6f, -115.1f, -28.4f, -115.3f, -28.3f, -115.6f, -28.1f,
+ -115.9f, -28.0f, -116.4f, -27.8f, -116.7f, -27.7f, -117.3f, -27.6f, -117.6f, -27.5f,
+ -182.9f, -27.6f, -183.5f, -27.7f, -183.8f, -27.8f, -184.4f, -27.9f, -184.6f, -28.1f,
+ -184.9f, -28.2f, -185.4f, -28.5f, -185.7f, -28.7f, -185.9f, -28.8f, -186.2f, -29.0f,
+ -186.4f, -29.2f, -187.0f, -29.9f, -187.2f, -30.1f, -187.6f, -30.6f, -187.8f, -30.8f,
+ -187.9f, -31.1f, -188.1f, -31.3f, -188.2f, -31.6f, -188.4f, -31.9f, -188.5f, -32.1f,
+ -188.6f, -32.4f, -188.8f, -33.3f, -188.9f, -33.6f, -188.9f, -33.9f, -188.8f, -39.9f,
+ -188.8f, -40.2f, -188.7f, -41.1f, -188.7f, -41.4f, -188.6f, -41.7f, -188.0f, -43.1f,
+ -187.9f, -43.4f, -187.6f, -43.6f, -187.3f, -43.7f,
+};
+
+constexpr std::array<float, 44 * 2> left_joystick_ZL_topview = {
+ -179.4f, -53.3f, -177.4f, -53.3f, -111.2f, -53.3f, -111.3f, -53.3f, -111.5f, -58.6f,
+ -111.8f, -60.5f, -112.2f, -62.4f, -113.1f, -66.1f, -113.8f, -68.0f, -114.5f, -69.8f,
+ -115.3f, -71.5f, -116.3f, -73.2f, -117.3f, -74.8f, -118.5f, -76.4f, -119.8f, -77.8f,
+ -121.2f, -79.1f, -122.8f, -80.2f, -124.4f, -81.2f, -126.2f, -82.0f, -128.1f, -82.6f,
+ -130.0f, -82.9f, -131.9f, -83.0f, -141.5f, -82.9f, -149.3f, -82.8f, -153.1f, -82.6f,
+ -155.0f, -82.1f, -156.8f, -81.6f, -158.7f, -80.9f, -160.4f, -80.2f, -162.2f, -79.3f,
+ -163.8f, -78.3f, -165.4f, -77.2f, -166.9f, -76.0f, -168.4f, -74.7f, -169.7f, -73.3f,
+ -172.1f, -70.3f, -173.2f, -68.7f, -174.2f, -67.1f, -175.2f, -65.4f, -176.1f, -63.7f,
+ -178.7f, -58.5f, -179.6f, -56.8f, -180.4f, -55.1f, -181.3f, -53.3f,
+};
+
+void PlayerControlPreview::DrawProBody(QPainter& p, const QPointF center) {
+ std::array<QPointF, pro_left_handle.size() / 2> qleft_handle;
+ std::array<QPointF, pro_left_handle.size() / 2> qright_handle;
+ std::array<QPointF, pro_body.size()> qbody;
+ constexpr int radius1 = 32;
+
+ for (std::size_t point = 0; point < pro_left_handle.size() / 2; ++point) {
+ const float left_x = pro_left_handle[point * 2 + 0];
+ const float left_y = pro_left_handle[point * 2 + 1];
+
+ qleft_handle[point] = center + QPointF(left_x, left_y);
+ qright_handle[point] = center + QPointF(-left_x, left_y);
+ }
+ for (std::size_t point = 0; point < pro_body.size() / 2; ++point) {
+ const float body_x = pro_body[point * 2 + 0];
+ const float body_y = pro_body[point * 2 + 1];
+
+ qbody[point] = center + QPointF(body_x, body_y);
+ qbody[pro_body.size() - 1 - point] = center + QPointF(-body_x, body_y);
+ }
+
+ // Draw left handle body
+ p.setPen(colors.outline);
+ p.setBrush(colors.left);
+ DrawPolygon(p, qleft_handle);
+
+ // Draw right handle body
+ p.setBrush(colors.right);
+ DrawPolygon(p, qright_handle);
+
+ // Draw body
+ p.setBrush(colors.primary);
+ DrawPolygon(p, qbody);
+
+ // Draw joycon circles
+ p.setBrush(colors.transparent);
+ p.drawEllipse(center + QPoint(-111, -55), radius1, radius1);
+ p.drawEllipse(center + QPoint(51, 0), radius1, radius1);
+}
+
+void PlayerControlPreview::DrawGCBody(QPainter& p, const QPointF center) {
+ std::array<QPointF, gc_left_body.size() / 2> qleft_handle;
+ std::array<QPointF, gc_left_body.size() / 2> qright_handle;
+ std::array<QPointF, gc_body.size()> qbody;
+ std::array<QPointF, 8> left_hex;
+ std::array<QPointF, 8> right_hex;
+ constexpr float angle = 2 * 3.1415f / 8;
+
+ for (std::size_t point = 0; point < gc_left_body.size() / 2; ++point) {
+ const float body_x = gc_left_body[point * 2 + 0];
+ const float body_y = gc_left_body[point * 2 + 1];
+
+ qleft_handle[point] = center + QPointF(body_x, body_y);
+ qright_handle[point] = center + QPointF(-body_x, body_y);
+ }
+ for (std::size_t point = 0; point < gc_body.size() / 2; ++point) {
+ const float body_x = gc_body[point * 2 + 0];
+ const float body_y = gc_body[point * 2 + 1];
+
+ qbody[point] = center + QPointF(body_x, body_y);
+ qbody[gc_body.size() - 1 - point] = center + QPointF(-body_x, body_y);
+ }
+ for (std::size_t point = 0; point < 8; ++point) {
+ const float point_cos = std::cos(point * angle);
+ const float point_sin = std::sin(point * angle);
+
+ left_hex[point] = center + QPointF(34 * point_cos - 111, 34 * point_sin - 44);
+ right_hex[point] = center + QPointF(26 * point_cos + 61, 26 * point_sin + 37);
+ }
+
+ // Draw body
+ p.setPen(colors.outline);
+ p.setBrush(colors.primary);
+ DrawPolygon(p, qbody);
+
+ // Draw left handle body
+ p.setBrush(colors.left);
+ DrawPolygon(p, qleft_handle);
+
+ // Draw right handle body
+ p.setBrush(colors.right);
+ DrawPolygon(p, qright_handle);
+
+ DrawText(p, center + QPoint(0, -58), 4.7f, tr("START/PAUSE"));
+
+ // Draw right joystick body
+ p.setBrush(colors.button);
+ DrawCircle(p, center + QPointF(61, 37), 23.5f);
+
+ // Draw joystick details
+ p.setBrush(colors.transparent);
+ DrawPolygon(p, left_hex);
+ DrawPolygon(p, right_hex);
+}
+
+void PlayerControlPreview::DrawHandheldBody(QPainter& p, const QPointF center) {
+ const std::size_t body_outline_end = handheld_body.size() / 2 - 6;
+ const std::size_t bezel_outline_end = handheld_bezel.size() / 2 - 6;
+ const std::size_t bezel_inline_size = 4;
+ const std::size_t bezel_inline_start = 35;
+ std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
+ std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
+ std::array<QPointF, handheld_body.size() / 2> qhandheld_body;
+ std::array<QPointF, body_outline_end> qhandheld_body_outline;
+ std::array<QPointF, handheld_bezel.size() / 2> qhandheld_bezel;
+ std::array<QPointF, bezel_inline_size> qhandheld_bezel_inline;
+ std::array<QPointF, bezel_outline_end> qhandheld_bezel_outline;
+ std::array<QPointF, handheld_buttons.size() / 2> qhandheld_buttons;
+
+ for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
+ left_joycon[point] =
+ center + QPointF(left_joycon_body[point * 2], left_joycon_body[point * 2 + 1]);
+ right_joycon[point] =
+ center + QPointF(-left_joycon_body[point * 2], left_joycon_body[point * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < body_outline_end; ++point) {
+ qhandheld_body_outline[point] =
+ center + QPointF(handheld_body[point * 2], handheld_body[point * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < handheld_body.size() / 2; ++point) {
+ qhandheld_body[point] =
+ center + QPointF(handheld_body[point * 2], handheld_body[point * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < handheld_bezel.size() / 2; ++point) {
+ qhandheld_bezel[point] =
+ center + QPointF(handheld_bezel[point * 2], handheld_bezel[point * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < bezel_outline_end; ++point) {
+ qhandheld_bezel_outline[point] =
+ center + QPointF(handheld_bezel[point * 2], handheld_bezel[point * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < bezel_inline_size; ++point) {
+ qhandheld_bezel_inline[point] =
+ center + QPointF(handheld_bezel[(point + bezel_inline_start) * 2],
+ handheld_bezel[(point + bezel_inline_start) * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < handheld_buttons.size() / 2; ++point) {
+ qhandheld_buttons[point] =
+ center + QPointF(handheld_buttons[point * 2], handheld_buttons[point * 2 + 1]);
+ }
+
+ // Draw left joycon
+ p.setPen(colors.outline);
+ p.setBrush(colors.left);
+ DrawPolygon(p, left_joycon);
+
+ // Draw right joycon
+ p.setPen(colors.outline);
+ p.setBrush(colors.right);
+ DrawPolygon(p, right_joycon);
+
+ // Draw Handheld buttons
+ p.setPen(colors.outline);
+ p.setBrush(colors.button);
+ DrawPolygon(p, qhandheld_buttons);
+
+ // Draw handheld body
+ p.setPen(colors.transparent);
+ p.setBrush(colors.primary);
+ DrawPolygon(p, qhandheld_body);
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ DrawPolygon(p, qhandheld_body_outline);
+
+ // Draw Handheld bezel
+ p.setPen(colors.transparent);
+ p.setBrush(colors.button);
+ DrawPolygon(p, qhandheld_bezel);
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ DrawPolygon(p, qhandheld_bezel_outline);
+ DrawPolygon(p, qhandheld_bezel_inline);
+}
+
+void PlayerControlPreview::DrawDualBody(QPainter& p, const QPointF center) {
+ std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
+ std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
+ std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider;
+ std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider;
+ std::array<QPointF, left_joycon_slider_topview.size() / 2> qleft_joycon_slider_topview;
+ std::array<QPointF, left_joycon_slider_topview.size() / 2> qright_joycon_slider_topview;
+ std::array<QPointF, left_joycon_topview.size() / 2> qleft_joycon_topview;
+ std::array<QPointF, left_joycon_topview.size() / 2> qright_joycon_topview;
+ constexpr float size = 1.61f;
+ constexpr float size2 = 0.9f;
+ constexpr float offset = 209.3f;
+
+ for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
+ const float body_x = left_joycon_body[point * 2 + 0];
+ const float body_y = left_joycon_body[point * 2 + 1];
+
+ left_joycon[point] = center + QPointF(body_x * size + offset, body_y * size - 1);
+ right_joycon[point] = center + QPointF(-body_x * size - offset, body_y * size - 1);
+ }
+ for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
+ const float slider_x = left_joycon_slider[point * 2 + 0];
+ const float slider_y = left_joycon_slider[point * 2 + 1];
+
+ qleft_joycon_slider[point] = center + QPointF(slider_x, slider_y);
+ qright_joycon_slider[point] = center + QPointF(-slider_x, slider_y);
+ }
+ for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
+ const float top_view_x = left_joycon_topview[point * 2 + 0];
+ const float top_view_y = left_joycon_topview[point * 2 + 1];
+
+ qleft_joycon_topview[point] =
+ center + QPointF(top_view_x * size2 - 52, top_view_y * size2 - 52);
+ qright_joycon_topview[point] =
+ center + QPointF(-top_view_x * size2 + 52, top_view_y * size2 - 52);
+ }
+ for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
+ const float top_view_x = left_joycon_slider_topview[point * 2 + 0];
+ const float top_view_y = left_joycon_slider_topview[point * 2 + 1];
+
+ qleft_joycon_slider_topview[point] =
+ center + QPointF(top_view_x * size2 - 52, top_view_y * size2 - 52);
+ qright_joycon_slider_topview[point] =
+ center + QPointF(-top_view_x * size2 + 52, top_view_y * size2 - 52);
+ }
+
+ // right joycon body
+ p.setPen(colors.outline);
+ p.setBrush(colors.right);
+ DrawPolygon(p, right_joycon);
+
+ // Left joycon body
+ p.setPen(colors.outline);
+ p.setBrush(colors.left);
+ DrawPolygon(p, left_joycon);
+
+ // Slider release button top view
+ p.setBrush(colors.button);
+ DrawRoundRectangle(p, center + QPoint(-149, -108), 12, 11, 2);
+ DrawRoundRectangle(p, center + QPoint(149, -108), 12, 11, 2);
+
+ // Joycon slider top view
+ p.setBrush(colors.slider);
+ DrawPolygon(p, qleft_joycon_slider_topview);
+ p.drawLine(center + QPointF(-133.8f, -99.0f), center + QPointF(-133.8f, -78.5f));
+ DrawPolygon(p, qright_joycon_slider_topview);
+ p.drawLine(center + QPointF(133.8f, -99.0f), center + QPointF(133.8f, -78.5f));
+
+ // Joycon body top view
+ p.setBrush(colors.left);
+ DrawPolygon(p, qleft_joycon_topview);
+ p.setBrush(colors.right);
+ DrawPolygon(p, qright_joycon_topview);
+
+ // Right SR and SL sideview buttons
+ p.setPen(colors.outline);
+ p.setBrush(colors.slider_button);
+ DrawRoundRectangle(p, center + QPoint(19, 47), 7, 22, 1);
+ DrawRoundRectangle(p, center + QPoint(19, -62), 7, 22, 1);
+
+ // Left SR and SL sideview buttons
+ DrawRoundRectangle(p, center + QPoint(-19, 47), 7, 22, 1);
+ DrawRoundRectangle(p, center + QPoint(-19, -62), 7, 22, 1);
+
+ // Right Sideview body
+ p.setBrush(colors.slider);
+ DrawPolygon(p, qright_joycon_slider);
+
+ // Left Sideview body
+ p.setBrush(colors.slider);
+ DrawPolygon(p, qleft_joycon_slider);
+}
+
+void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) {
+ std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
+ std::array<QPointF, left_joycon_sideview.size() / 2> qleft_joycon_sideview;
+ std::array<QPointF, left_joycon_body_trigger.size() / 2> qleft_joycon_trigger;
+ std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider;
+ std::array<QPointF, left_joycon_slider_topview.size() / 2> qleft_joycon_slider_topview;
+ std::array<QPointF, left_joycon_topview.size() / 2> qleft_joycon_topview;
+ constexpr float size = 1.78f;
+ constexpr float size2 = 1.1115f;
+ constexpr float offset = 312.39f;
+ constexpr float offset2 = 335;
+
+ for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
+ left_joycon[point] = center + QPointF(left_joycon_body[point * 2] * size + offset,
+ left_joycon_body[point * 2 + 1] * size - 1);
+ }
+
+ for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) {
+ qleft_joycon_sideview[point] =
+ center + QPointF(left_joycon_sideview[point * 2] * size2 + offset2,
+ left_joycon_sideview[point * 2 + 1] * size2 + 2);
+ }
+ for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
+ qleft_joycon_slider[point] = center + QPointF(left_joycon_slider[point * 2] * size2 + 81,
+ left_joycon_slider[point * 2 + 1] * size2);
+ }
+ for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) {
+ qleft_joycon_trigger[point] =
+ center + QPointF(left_joycon_body_trigger[point * 2] * size2 + offset2,
+ left_joycon_body_trigger[point * 2 + 1] * size2 + 2);
+ }
+ for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
+ qleft_joycon_topview[point] =
+ center + QPointF(left_joycon_topview[point * 2], left_joycon_topview[point * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
+ qleft_joycon_slider_topview[point] =
+ center + QPointF(left_joycon_slider_topview[point * 2],
+ left_joycon_slider_topview[point * 2 + 1]);
+ }
+
+ // Joycon body
+ p.setPen(colors.outline);
+ p.setBrush(colors.left);
+ DrawPolygon(p, left_joycon);
+ DrawPolygon(p, qleft_joycon_trigger);
+
+ // Slider release button top view
+ p.setBrush(colors.button);
+ DrawRoundRectangle(p, center + QPoint(-107, -62), 14, 12, 2);
+
+ // Joycon slider top view
+ p.setBrush(colors.slider);
+ DrawPolygon(p, qleft_joycon_slider_topview);
+ p.drawLine(center + QPointF(-91.1f, -51.7f), center + QPointF(-91.1f, -26.5f));
+
+ // Joycon body top view
+ p.setBrush(colors.left);
+ DrawPolygon(p, qleft_joycon_topview);
+
+ // Slider release button
+ p.setBrush(colors.button);
+ DrawRoundRectangle(p, center + QPoint(175, -110), 12, 14, 2);
+
+ // Sideview body
+ p.setBrush(colors.left);
+ DrawPolygon(p, qleft_joycon_sideview);
+ p.setBrush(colors.slider);
+ DrawPolygon(p, qleft_joycon_slider);
+
+ const QPointF sideview_center = QPointF(155, 0) + center;
+
+ // Sideview slider body
+ p.setBrush(colors.slider);
+ DrawRoundRectangle(p, sideview_center + QPointF(0, -5), 28, 253, 3);
+ p.setBrush(colors.button2);
+ DrawRoundRectangle(p, sideview_center + QPointF(0, 97), 22.44f, 44.66f, 3);
+
+ // Slider decorations
+ p.setPen(colors.outline);
+ p.setBrush(colors.slider_arrow);
+ DrawArrow(p, sideview_center + QPoint(0, 83), Direction::Down, 2.2f);
+ DrawArrow(p, sideview_center + QPoint(0, 96), Direction::Down, 2.2f);
+ DrawArrow(p, sideview_center + QPoint(0, 109), Direction::Down, 2.2f);
+ DrawCircle(p, sideview_center + QPointF(0, 19), 4.44f);
+
+ // LED indicators
+ const float led_size = 5.0f;
+ const QPointF led_position = sideview_center + QPointF(0, -36);
+ int led_count = 0;
+ for (const auto color : led_color) {
+ p.setBrush(color);
+ DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
+ }
+}
+
+void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) {
+ std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
+ std::array<QPointF, left_joycon_sideview.size() / 2> qright_joycon_sideview;
+ std::array<QPointF, left_joycon_body_trigger.size() / 2> qright_joycon_trigger;
+ std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider;
+ std::array<QPointF, left_joycon_slider_topview.size() / 2> qright_joycon_slider_topview;
+ std::array<QPointF, left_joycon_topview.size() / 2> qright_joycon_topview;
+ constexpr float size = 1.78f;
+ constexpr float size2 = 1.1115f;
+ constexpr float offset = 312.39f;
+ constexpr float offset2 = 335;
+
+ for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
+ right_joycon[point] = center + QPointF(-left_joycon_body[point * 2] * size - offset,
+ left_joycon_body[point * 2 + 1] * size - 1);
+ }
+
+ for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) {
+ qright_joycon_sideview[point] =
+ center + QPointF(-left_joycon_sideview[point * 2] * size2 - offset2,
+ left_joycon_sideview[point * 2 + 1] * size2 + 2);
+ }
+ for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) {
+ qright_joycon_trigger[point] =
+ center + QPointF(-left_joycon_body_trigger[point * 2] * size2 - offset2,
+ left_joycon_body_trigger[point * 2 + 1] * size2 + 2);
+ }
+ for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
+ qright_joycon_slider[point] = center + QPointF(-left_joycon_slider[point * 2] * size2 - 81,
+ left_joycon_slider[point * 2 + 1] * size2);
+ }
+ for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
+ qright_joycon_topview[point] =
+ center + QPointF(-left_joycon_topview[point * 2], left_joycon_topview[point * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
+ qright_joycon_slider_topview[point] =
+ center + QPointF(-left_joycon_slider_topview[point * 2],
+ left_joycon_slider_topview[point * 2 + 1]);
+ }
+
+ // Joycon body
+ p.setPen(colors.outline);
+ p.setBrush(colors.left);
+ DrawPolygon(p, right_joycon);
+ DrawPolygon(p, qright_joycon_trigger);
+
+ // Slider release button top view
+ p.setBrush(colors.button);
+ DrawRoundRectangle(p, center + QPoint(107, -62), 14, 12, 2);
+
+ // Joycon slider top view
+ p.setBrush(colors.slider);
+ DrawPolygon(p, qright_joycon_slider_topview);
+ p.drawLine(center + QPointF(91.1f, -51.7f), center + QPointF(91.1f, -26.5f));
+
+ // Joycon body top view
+ p.setBrush(colors.left);
+ DrawPolygon(p, qright_joycon_topview);
+
+ // Slider release button
+ p.setBrush(colors.button);
+ DrawRoundRectangle(p, center + QPoint(-175, -110), 12, 14, 2);
+
+ // Sideview body
+ p.setBrush(colors.left);
+ DrawPolygon(p, qright_joycon_sideview);
+ p.setBrush(colors.slider);
+ DrawPolygon(p, qright_joycon_slider);
+
+ const QPointF sideview_center = QPointF(-155, 0) + center;
+
+ // Sideview slider body
+ p.setBrush(colors.slider);
+ DrawRoundRectangle(p, sideview_center + QPointF(0, -5), 28, 253, 3);
+ p.setBrush(colors.button2);
+ DrawRoundRectangle(p, sideview_center + QPointF(0, 97), 22.44f, 44.66f, 3);
+
+ // Slider decorations
+ p.setPen(colors.outline);
+ p.setBrush(colors.slider_arrow);
+ DrawArrow(p, sideview_center + QPoint(0, 83), Direction::Down, 2.2f);
+ DrawArrow(p, sideview_center + QPoint(0, 96), Direction::Down, 2.2f);
+ DrawArrow(p, sideview_center + QPoint(0, 109), Direction::Down, 2.2f);
+ DrawCircle(p, sideview_center + QPointF(0, 19), 4.44f);
+
+ // LED indicators
+ const float led_size = 5.0f;
+ const QPointF led_position = sideview_center + QPointF(0, -36);
+ int led_count = 0;
+ for (const auto color : led_color) {
+ p.setBrush(color);
+ DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
+ }
+}
+
+void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, bool left_pressed,
+ bool right_pressed) {
+ std::array<QPointF, pro_left_trigger.size() / 2> qleft_trigger;
+ std::array<QPointF, pro_left_trigger.size() / 2> qright_trigger;
+ std::array<QPointF, pro_body_top.size()> qbody_top;
+
+ for (std::size_t point = 0; point < pro_left_trigger.size() / 2; ++point) {
+ const float trigger_x = pro_left_trigger[point * 2 + 0];
+ const float trigger_y = pro_left_trigger[point * 2 + 1];
+
+ qleft_trigger[point] = center + QPointF(trigger_x, trigger_y + (left_pressed ? 2 : 0));
+ qright_trigger[point] = center + QPointF(-trigger_x, trigger_y + (right_pressed ? 2 : 0));
+ }
+
+ for (std::size_t point = 0; point < pro_body_top.size() / 2; ++point) {
+ const float top_x = pro_body_top[point * 2 + 0];
+ const float top_y = pro_body_top[point * 2 + 1];
+
+ qbody_top[pro_body_top.size() - 1 - point] = center + QPointF(-top_x, top_y);
+ qbody_top[point] = center + QPointF(top_x, top_y);
+ }
+
+ // Pro body detail
+ p.setPen(colors.outline);
+ p.setBrush(colors.primary);
+ DrawPolygon(p, qbody_top);
+
+ // Left trigger
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+
+ // Right trigger
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+}
+
+void PlayerControlPreview::DrawGCTriggers(QPainter& p, const QPointF center, bool left_pressed,
+ bool right_pressed) {
+ std::array<QPointF, left_gc_trigger.size() / 2> qleft_trigger;
+ std::array<QPointF, left_gc_trigger.size() / 2> qright_trigger;
+
+ for (std::size_t point = 0; point < left_gc_trigger.size() / 2; ++point) {
+ const float trigger_x = left_gc_trigger[point * 2 + 0];
+ const float trigger_y = left_gc_trigger[point * 2 + 1];
+
+ qleft_trigger[point] = center + QPointF(trigger_x, trigger_y + (left_pressed ? 10 : 0));
+ qright_trigger[point] = center + QPointF(-trigger_x, trigger_y + (right_pressed ? 10 : 0));
+ }
+
+ // Left trigger
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+
+ // Right trigger
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+
+ // Draw L text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, center + QPointF(-132, -119 + (left_pressed ? 10 : 0)), Symbol::L, 1.7f);
+
+ // Draw R text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, center + QPointF(121.5f, -119 + (right_pressed ? 10 : 0)), Symbol::R, 1.7f);
+}
+
+void PlayerControlPreview::DrawHandheldTriggers(QPainter& p, const QPointF center,
+ bool left_pressed, bool right_pressed) {
+ std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
+ std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
+
+ for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
+ const float left_trigger_x = left_joycon_trigger[point * 2 + 0];
+ const float left_trigger_y = left_joycon_trigger[point * 2 + 1];
+
+ qleft_trigger[point] =
+ center + QPointF(left_trigger_x, left_trigger_y + (left_pressed ? 0.5f : 0));
+ qright_trigger[point] =
+ center + QPointF(-left_trigger_x, left_trigger_y + (right_pressed ? 0.5f : 0));
+ }
+
+ // Left trigger
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+
+ // Right trigger
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+}
+
+void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center, bool left_pressed,
+ bool right_pressed) {
+ std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
+ std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
+ constexpr float size = 1.62f;
+ constexpr float offset = 210.6f;
+ for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
+ const float left_trigger_x = left_joycon_trigger[point * 2 + 0];
+ const float left_trigger_y = left_joycon_trigger[point * 2 + 1];
+
+ qleft_trigger[point] = center + QPointF(left_trigger_x * size + offset,
+ left_trigger_y * size + (left_pressed ? 0.5f : 0));
+ qright_trigger[point] =
+ center + QPointF(-left_trigger_x * size - offset,
+ left_trigger_y * size + (right_pressed ? 0.5f : 0));
+ }
+
+ // Left trigger
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+
+ // Right trigger
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+}
+
+void PlayerControlPreview::DrawDualTriggersTopView(QPainter& p, const QPointF center,
+ bool left_pressed, bool right_pressed) {
+ std::array<QPointF, left_joystick_L_topview.size() / 2> qleft_trigger;
+ std::array<QPointF, left_joystick_L_topview.size() / 2> qright_trigger;
+ constexpr float size = 0.9f;
+
+ for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
+ const float top_view_x = left_joystick_L_topview[point * 2 + 0];
+ const float top_view_y = left_joystick_L_topview[point * 2 + 1];
+
+ qleft_trigger[point] = center + QPointF(top_view_x * size - 50, top_view_y * size - 52);
+ }
+ for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
+ const float top_view_x = left_joystick_L_topview[point * 2 + 0];
+ const float top_view_y = left_joystick_L_topview[point * 2 + 1];
+
+ qright_trigger[point] = center + QPointF(-top_view_x * size + 50, top_view_y * size - 52);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+
+ // Draw L text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(-183, -84), Symbol::L, 1.0f);
+
+ // Draw R text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(177, -84), Symbol::R, 1.0f);
+}
+
+void PlayerControlPreview::DrawDualZTriggersTopView(QPainter& p, const QPointF center,
+ bool left_pressed, bool right_pressed) {
+ std::array<QPointF, left_joystick_ZL_topview.size() / 2> qleft_trigger;
+ std::array<QPointF, left_joystick_ZL_topview.size() / 2> qright_trigger;
+ constexpr float size = 0.9f;
+
+ for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
+ qleft_trigger[point] =
+ center + QPointF(left_joystick_ZL_topview[point * 2] * size - 52,
+ left_joystick_ZL_topview[point * 2 + 1] * size - 52);
+ }
+ for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
+ qright_trigger[point] =
+ center + QPointF(-left_joystick_ZL_topview[point * 2] * size + 52,
+ left_joystick_ZL_topview[point * 2 + 1] * size - 52);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+
+ // Draw ZL text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(-180, -113), Symbol::ZL, 1.0f);
+
+ // Draw ZR text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(180, -113), Symbol::ZR, 1.0f);
+}
+
+void PlayerControlPreview::DrawLeftTriggers(QPainter& p, const QPointF center, bool left_pressed) {
+ std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
+ constexpr float size = 1.78f;
+ constexpr float offset = 311.5f;
+
+ for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
+ qleft_trigger[point] = center + QPointF(left_joycon_trigger[point * 2] * size + offset,
+ left_joycon_trigger[point * 2 + 1] * size -
+ (left_pressed ? 0.5f : 1.0f));
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+}
+
+void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center, bool left_pressed) {
+ std::array<QPointF, left_joycon_sideview_zl.size() / 2> qleft_trigger;
+ constexpr float size = 1.1115f;
+ constexpr float offset2 = 335;
+
+ for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) {
+ qleft_trigger[point] = center + QPointF(left_joycon_sideview_zl[point * 2] * size + offset2,
+ left_joycon_sideview_zl[point * 2 + 1] * size +
+ (left_pressed ? 1.5f : 1.0f));
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+ p.drawArc(center.x() + 158, center.y() + (left_pressed ? -203.5f : -204.0f), 77, 77, 225 * 16,
+ 44 * 16);
+}
+
+void PlayerControlPreview::DrawLeftTriggersTopView(QPainter& p, const QPointF center,
+ bool left_pressed) {
+ std::array<QPointF, left_joystick_L_topview.size() / 2> qleft_trigger;
+
+ for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
+ qleft_trigger[point] = center + QPointF(left_joystick_L_topview[point * 2],
+ left_joystick_L_topview[point * 2 + 1]);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+
+ // Draw L text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(-143, -36), Symbol::L, 1.0f);
+}
+
+void PlayerControlPreview::DrawLeftZTriggersTopView(QPainter& p, const QPointF center,
+ bool left_pressed) {
+ std::array<QPointF, left_joystick_ZL_topview.size() / 2> qleft_trigger;
+
+ for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
+ qleft_trigger[point] = center + QPointF(left_joystick_ZL_topview[point * 2],
+ left_joystick_ZL_topview[point * 2 + 1]);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+
+ // Draw ZL text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(-140, -68), Symbol::ZL, 1.0f);
+}
+
+void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center,
+ bool right_pressed) {
+ std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
+ constexpr float size = 1.78f;
+ constexpr float offset = 311.5f;
+
+ for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
+ qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2] * size - offset,
+ left_joycon_trigger[point * 2 + 1] * size -
+ (right_pressed ? 0.5f : 1.0f));
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+}
+
+void PlayerControlPreview::DrawRightZTriggers(QPainter& p, const QPointF center,
+ bool right_pressed) {
+ std::array<QPointF, left_joycon_sideview_zl.size() / 2> qright_trigger;
+ constexpr float size = 1.1115f;
+ constexpr float offset2 = 335;
+
+ for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) {
+ qright_trigger[point] =
+ center +
+ QPointF(-left_joycon_sideview_zl[point * 2] * size - offset2,
+ left_joycon_sideview_zl[point * 2 + 1] * size + (right_pressed ? 0.5f : 0) + 1);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+ p.drawArc(center.x() - 236, center.y() + (right_pressed ? -203.5f : -204.0f), 77, 77, 271 * 16,
+ 44 * 16);
+}
+
+void PlayerControlPreview::DrawRightTriggersTopView(QPainter& p, const QPointF center,
+ bool right_pressed) {
+ std::array<QPointF, left_joystick_L_topview.size() / 2> qright_trigger;
+
+ for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
+ qright_trigger[point] = center + QPointF(-left_joystick_L_topview[point * 2],
+ left_joystick_L_topview[point * 2 + 1]);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+
+ // Draw R text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(137, -36), Symbol::R, 1.0f);
+}
+
+void PlayerControlPreview::DrawRightZTriggersTopView(QPainter& p, const QPointF center,
+ bool right_pressed) {
+ std::array<QPointF, left_joystick_ZL_topview.size() / 2> qright_trigger;
+
+ for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
+ qright_trigger[point] = center + QPointF(-left_joystick_ZL_topview[point * 2],
+ left_joystick_ZL_topview[point * 2 + 1]);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+
+ // Draw ZR text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(140, -68), Symbol::ZR, 1.0f);
+}
+
+void PlayerControlPreview::DrawJoystick(QPainter& p, const QPointF center, float size,
+ bool pressed) {
+ const float radius1 = 13.0f * size;
+ const float radius2 = 9.0f * size;
+
+ // Outer circle
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawCircle(p, center, radius1);
+
+ // Cross
+ p.drawLine(center - QPoint(radius1, 0), center + QPoint(radius1, 0));
+ p.drawLine(center - QPoint(0, radius1), center + QPoint(0, radius1));
+
+ // Inner circle
+ p.setBrush(pressed ? colors.highlight2 : colors.button2);
+ DrawCircle(p, center, radius2);
+}
+
+void PlayerControlPreview::DrawJoystickSideview(QPainter& p, const QPointF center, float angle,
+ float size, bool pressed) {
+ QVector<QPointF> joystick;
+ joystick.reserve(static_cast<int>(left_joystick_sideview.size() / 2));
+
+ for (std::size_t point = 0; point < left_joystick_sideview.size() / 2; ++point) {
+ joystick.append(QPointF(left_joystick_sideview[point * 2] * size + (pressed ? 1 : 0),
+ left_joystick_sideview[point * 2 + 1] * size - 1));
+ }
+
+ // Rotate joystick
+ QTransform t;
+ t.translate(center.x(), center.y());
+ t.rotate(18 * angle);
+ QPolygonF p2 = t.map(QPolygonF(joystick));
+
+ // Draw joystick
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ p.drawPolygon(p2);
+ p.drawLine(p2.at(1), p2.at(30));
+ p.drawLine(p2.at(32), p2.at(71));
+}
+
+void PlayerControlPreview::DrawProJoystick(QPainter& p, const QPointF center, const QPointF offset,
+ float offset_scalar, bool pressed) {
+ const float radius1 = 24.0f;
+ const float radius2 = 17.0f;
+
+ const QPointF offset_center = center + offset * offset_scalar;
+
+ const auto amplitude = static_cast<float>(
+ 1.0 - std::sqrt((offset.x() * offset.x()) + (offset.y() * offset.y())) * 0.1f);
+
+ const float rotation =
+ ((offset.x() == 0) ? atan(1) * 2 : atan(offset.y() / offset.x())) * (180 / (atan(1) * 4));
+
+ p.save();
+ p.translate(offset_center);
+ p.rotate(rotation);
+
+ // Outer circle
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ p.drawEllipse(QPointF(0, 0), radius1 * amplitude, radius1);
+
+ // Inner circle
+ p.setBrush(pressed ? colors.highlight2 : colors.button2);
+
+ const float inner_offset =
+ (radius1 - radius2) * 0.4f * ((offset.x() == 0 && offset.y() < 0) ? -1.0f : 1.0f);
+ const float offset_factor = (1.0f - amplitude) / 0.1f;
+
+ p.drawEllipse(QPointF((offset.x() < 0) ? -inner_offset : inner_offset, 0) * offset_factor,
+ radius2 * amplitude, radius2);
+
+ p.restore();
+}
+
+void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, bool pressed) {
+ // Outer circle
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawCircle(p, center, 26.0f);
+
+ // Inner circle
+ p.setBrush(pressed ? colors.highlight2 : colors.button2);
+ DrawCircle(p, center, 19.0f);
+ p.setBrush(colors.transparent);
+ DrawCircle(p, center, 13.5f);
+ DrawCircle(p, center, 7.5f);
+}
+
+void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, const QPointF value,
+ const Input::AnalogProperties& properties) {
+ constexpr float size = 45.0f;
+ const float range = size * properties.range;
+ const float deadzone = size * properties.deadzone;
+
+ // Max range zone circle
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ QPen pen = p.pen();
+ pen.setStyle(Qt::DotLine);
+ p.setPen(pen);
+ DrawCircle(p, center, range);
+
+ // Deadzone circle
+ pen.setColor(colors.deadzone);
+ p.setPen(pen);
+ DrawCircle(p, center, deadzone);
+
+ // Dot pointer
+ p.setPen(colors.indicator);
+ p.setBrush(colors.indicator);
+ DrawCircle(p, center + (value * range), 2);
+}
+
+void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, bool pressed, float width,
+ float height, Direction direction, float radius) {
+ p.setBrush(button_color);
+ if (pressed) {
+ switch (direction) {
+ case Direction::Left:
+ center.setX(center.x() - 1);
+ break;
+ case Direction::Right:
+ center.setX(center.x() + 1);
+ break;
+ case Direction::Down:
+ center.setY(center.y() + 1);
+ break;
+ case Direction::Up:
+ center.setY(center.y() - 1);
+ break;
+ case Direction::None:
+ break;
+ }
+ p.setBrush(colors.highlight);
+ }
+ QRectF rect = {center.x() - width, center.y() - height, width * 2.0f, height * 2.0f};
+ p.drawRoundedRect(rect, radius, radius);
+}
+void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center, bool pressed,
+ int button_size) {
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawRectangle(p, center, button_size, button_size / 3.0f);
+}
+void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, bool pressed,
+ int button_size) {
+ // Draw outer line
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawRectangle(p, center, button_size, button_size / 3.0f);
+ DrawRectangle(p, center, button_size / 3.0f, button_size);
+
+ // Scale down size
+ button_size *= 0.88f;
+
+ // Draw inner color
+ p.setPen(colors.transparent);
+ DrawRectangle(p, center, button_size, button_size / 3.0f);
+ DrawRectangle(p, center, button_size / 3.0f, button_size);
+}
+
+void PlayerControlPreview::DrawGCButtonX(QPainter& p, const QPointF center, bool pressed) {
+ std::array<QPointF, gc_button_x.size() / 2> button_x;
+
+ for (std::size_t point = 0; point < gc_button_x.size() / 2; ++point) {
+ button_x[point] = center + QPointF(gc_button_x[point * 2], gc_button_x[point * 2 + 1]);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, button_x);
+}
+
+void PlayerControlPreview::DrawGCButtonY(QPainter& p, const QPointF center, bool pressed) {
+ std::array<QPointF, gc_button_y.size() / 2> button_x;
+
+ for (std::size_t point = 0; point < gc_button_y.size() / 2; ++point) {
+ button_x[point] = center + QPointF(gc_button_y[point * 2], gc_button_y[point * 2 + 1]);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, button_x);
+}
+
+void PlayerControlPreview::DrawGCButtonZ(QPainter& p, const QPointF center, bool pressed) {
+ std::array<QPointF, gc_button_z.size() / 2> button_x;
+
+ for (std::size_t point = 0; point < gc_button_z.size() / 2; ++point) {
+ button_x[point] = center + QPointF(gc_button_z[point * 2],
+ gc_button_z[point * 2 + 1] + (pressed ? 1 : 0));
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button2);
+ DrawPolygon(p, button_x);
+}
+
+void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center, bool pressed,
+ float button_size) {
+ p.setBrush(button_color);
+ if (pressed) {
+ p.setBrush(colors.highlight);
+ }
+ p.drawEllipse(center, button_size, button_size);
+}
+
+void PlayerControlPreview::DrawArrowButtonOutline(QPainter& p, const QPointF center, float size) {
+ const std::size_t arrow_points = up_arrow_button.size() / 2;
+ std::array<QPointF, (arrow_points - 1) * 4> arrow_button_outline;
+
+ for (std::size_t point = 0; point < arrow_points - 1; ++point) {
+ const float up_arrow_x = up_arrow_button[point * 2 + 0];
+ const float up_arrow_y = up_arrow_button[point * 2 + 1];
+
+ arrow_button_outline[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
+ arrow_button_outline[(arrow_points - 1) * 2 - point - 1] =
+ center + QPointF(up_arrow_y * size, up_arrow_x * size);
+ arrow_button_outline[(arrow_points - 1) * 2 + point] =
+ center + QPointF(-up_arrow_x * size, -up_arrow_y * size);
+ arrow_button_outline[(arrow_points - 1) * 4 - point - 1] =
+ center + QPointF(-up_arrow_y * size, -up_arrow_x * size);
+ }
+ // Draw arrow button outline
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ DrawPolygon(p, arrow_button_outline);
+}
+
+void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
+ const Direction direction, bool pressed, float size) {
+ std::array<QPointF, up_arrow_button.size() / 2> arrow_button;
+ QPoint offset;
+
+ for (std::size_t point = 0; point < up_arrow_button.size() / 2; ++point) {
+ const float up_arrow_x = up_arrow_button[point * 2 + 0];
+ const float up_arrow_y = up_arrow_button[point * 2 + 1];
+
+ switch (direction) {
+ case Direction::Up:
+ arrow_button[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
+ break;
+ case Direction::Left:
+ arrow_button[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size);
+ break;
+ case Direction::Right:
+ arrow_button[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size);
+ break;
+ case Direction::Down:
+ arrow_button[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size);
+ break;
+ case Direction::None:
+ break;
+ }
+ }
+
+ // Draw arrow button
+ p.setPen(pressed ? colors.highlight : colors.button);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, arrow_button);
+
+ switch (direction) {
+ case Direction::Up:
+ offset = QPoint(0, -20 * size);
+ break;
+ case Direction::Left:
+ offset = QPoint(-20 * size, 0);
+ break;
+ case Direction::Right:
+ offset = QPoint(20 * size, 0);
+ break;
+ case Direction::Down:
+ offset = QPoint(0, 20 * size);
+ break;
+ case Direction::None:
+ offset = QPoint(0, 0);
+ break;
+ }
+
+ // Draw arrow icon
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawArrow(p, center + offset, direction, size);
+}
+
+void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center,
+ const Direction direction, bool pressed) {
+ std::array<QPointF, trigger_button.size() / 2> qtrigger_button;
+
+ for (std::size_t point = 0; point < trigger_button.size() / 2; ++point) {
+ const float trigger_button_x = trigger_button[point * 2 + 0];
+ const float trigger_button_y = trigger_button[point * 2 + 1];
+
+ switch (direction) {
+ case Direction::Left:
+ qtrigger_button[point] = center + QPointF(-trigger_button_x, trigger_button_y);
+ break;
+ case Direction::Right:
+ qtrigger_button[point] = center + QPointF(trigger_button_x, trigger_button_y);
+ break;
+ case Direction::Up:
+ case Direction::Down:
+ case Direction::None:
+ break;
+ }
+ }
+
+ // Draw arrow button
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qtrigger_button);
+}
+
+void PlayerControlPreview::DrawSymbol(QPainter& p, const QPointF center, Symbol symbol,
+ float icon_size) {
+ std::array<QPointF, house.size() / 2> house_icon;
+ std::array<QPointF, symbol_a.size() / 2> a_icon;
+ std::array<QPointF, symbol_b.size() / 2> b_icon;
+ std::array<QPointF, symbol_x.size() / 2> x_icon;
+ std::array<QPointF, symbol_y.size() / 2> y_icon;
+ std::array<QPointF, symbol_l.size() / 2> l_icon;
+ std::array<QPointF, symbol_r.size() / 2> r_icon;
+ std::array<QPointF, symbol_c.size() / 2> c_icon;
+ std::array<QPointF, symbol_zl.size() / 2> zl_icon;
+ std::array<QPointF, symbol_sl.size() / 2> sl_icon;
+ std::array<QPointF, symbol_zr.size() / 2> zr_icon;
+ std::array<QPointF, symbol_sr.size() / 2> sr_icon;
+ switch (symbol) {
+ case Symbol::House:
+ for (std::size_t point = 0; point < house.size() / 2; ++point) {
+ house_icon[point] = center + QPointF(house[point * 2] * icon_size,
+ (house[point * 2 + 1] - 0.025f) * icon_size);
+ }
+ p.drawPolygon(house_icon.data(), static_cast<int>(house_icon.size()));
+ break;
+ case Symbol::A:
+ for (std::size_t point = 0; point < symbol_a.size() / 2; ++point) {
+ a_icon[point] = center + QPointF(symbol_a[point * 2] * icon_size,
+ symbol_a[point * 2 + 1] * icon_size);
+ }
+ p.drawPolygon(a_icon.data(), static_cast<int>(a_icon.size()));
+ break;
+ case Symbol::B:
+ for (std::size_t point = 0; point < symbol_b.size() / 2; ++point) {
+ b_icon[point] = center + QPointF(symbol_b[point * 2] * icon_size,
+ symbol_b[point * 2 + 1] * icon_size);
+ }
+ p.drawPolygon(b_icon.data(), static_cast<int>(b_icon.size()));
+ break;
+ case Symbol::X:
+ for (std::size_t point = 0; point < symbol_x.size() / 2; ++point) {
+ x_icon[point] = center + QPointF(symbol_x[point * 2] * icon_size,
+ symbol_x[point * 2 + 1] * icon_size);
+ }
+ p.drawPolygon(x_icon.data(), static_cast<int>(x_icon.size()));
+ break;
+ case Symbol::Y:
+ for (std::size_t point = 0; point < symbol_y.size() / 2; ++point) {
+ y_icon[point] = center + QPointF(symbol_y[point * 2] * icon_size,
+ (symbol_y[point * 2 + 1] - 1.0f) * icon_size);
+ }
+ p.drawPolygon(y_icon.data(), static_cast<int>(y_icon.size()));
+ break;
+ case Symbol::L:
+ for (std::size_t point = 0; point < symbol_l.size() / 2; ++point) {
+ l_icon[point] = center + QPointF(symbol_l[point * 2] * icon_size,
+ (symbol_l[point * 2 + 1] - 1.0f) * icon_size);
+ }
+ p.drawPolygon(l_icon.data(), static_cast<int>(l_icon.size()));
+ break;
+ case Symbol::R:
+ for (std::size_t point = 0; point < symbol_r.size() / 2; ++point) {
+ r_icon[point] = center + QPointF(symbol_r[point * 2] * icon_size,
+ (symbol_r[point * 2 + 1] - 1.0f) * icon_size);
+ }
+ p.drawPolygon(r_icon.data(), static_cast<int>(r_icon.size()));
+ break;
+ case Symbol::C:
+ for (std::size_t point = 0; point < symbol_c.size() / 2; ++point) {
+ c_icon[point] = center + QPointF(symbol_c[point * 2] * icon_size,
+ (symbol_c[point * 2 + 1] - 1.0f) * icon_size);
+ }
+ p.drawPolygon(c_icon.data(), static_cast<int>(c_icon.size()));
+ break;
+ case Symbol::ZL:
+ for (std::size_t point = 0; point < symbol_zl.size() / 2; ++point) {
+ zl_icon[point] = center + QPointF(symbol_zl[point * 2] * icon_size,
+ symbol_zl[point * 2 + 1] * icon_size);
+ }
+ p.drawPolygon(zl_icon.data(), static_cast<int>(zl_icon.size()));
+ break;
+ case Symbol::SL:
+ for (std::size_t point = 0; point < symbol_sl.size() / 2; ++point) {
+ sl_icon[point] = center + QPointF(symbol_sl[point * 2] * icon_size,
+ symbol_sl[point * 2 + 1] * icon_size);
+ }
+ p.drawPolygon(sl_icon.data(), static_cast<int>(sl_icon.size()));
+ break;
+ case Symbol::ZR:
+ for (std::size_t point = 0; point < symbol_zr.size() / 2; ++point) {
+ zr_icon[point] = center + QPointF(symbol_zr[point * 2] * icon_size,
+ symbol_zr[point * 2 + 1] * icon_size);
+ }
+ p.drawPolygon(zr_icon.data(), static_cast<int>(zr_icon.size()));
+ break;
+ case Symbol::SR:
+ for (std::size_t point = 0; point < symbol_sr.size() / 2; ++point) {
+ sr_icon[point] = center + QPointF(symbol_sr[point * 2] * icon_size,
+ symbol_sr[point * 2 + 1] * icon_size);
+ }
+ p.drawPolygon(sr_icon.data(), static_cast<int>(sr_icon.size()));
+ break;
+ }
+}
+
+void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Direction direction,
+ float size) {
+
+ std::array<QPointF, up_arrow_symbol.size() / 2> arrow_symbol;
+
+ for (std::size_t point = 0; point < up_arrow_symbol.size() / 2; ++point) {
+ const float up_arrow_x = up_arrow_symbol[point * 2 + 0];
+ const float up_arrow_y = up_arrow_symbol[point * 2 + 1];
+
+ switch (direction) {
+ case Direction::Up:
+ arrow_symbol[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
+ break;
+ case Direction::Left:
+ arrow_symbol[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size);
+ break;
+ case Direction::Right:
+ arrow_symbol[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size);
+ break;
+ case Direction::Down:
+ arrow_symbol[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size);
+ break;
+ case Direction::None:
+ break;
+ }
+ }
+
+ DrawPolygon(p, arrow_symbol);
+}
+
+template <size_t N>
+void PlayerControlPreview::DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon) {
+ p.drawPolygon(polygon.data(), static_cast<int>(polygon.size()));
+}
+
+void PlayerControlPreview::DrawCircle(QPainter& p, const QPointF center, float size) {
+ p.drawEllipse(center, size, size);
+}
+
+void PlayerControlPreview::DrawRectangle(QPainter& p, const QPointF center, float width,
+ float height) {
+ const QRectF rect = QRectF(center.x() - (width / 2), center.y() - (height / 2), width, height);
+ p.drawRect(rect);
+}
+void PlayerControlPreview::DrawRoundRectangle(QPainter& p, const QPointF center, float width,
+ float height, float round) {
+ const QRectF rect = QRectF(center.x() - (width / 2), center.y() - (height / 2), width, height);
+ p.drawRoundedRect(rect, round, round);
+}
+
+void PlayerControlPreview::DrawText(QPainter& p, const QPointF center, float text_size,
+ const QString& text) {
+ SetTextFont(p, text_size);
+ const QFontMetrics fm(p.font());
+ const QPointF offset = {fm.horizontalAdvance(text) / 2.0f, -text_size / 2.0f};
+ p.drawText(center - offset, text);
+}
+
+void PlayerControlPreview::SetTextFont(QPainter& p, float text_size, const QString& font_family) {
+ QFont font = p.font();
+ font.setPointSizeF(text_size);
+ font.setFamily(font_family);
+ p.setFont(font);
+}
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
new file mode 100644
index 000000000..91c3343f1
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -0,0 +1,192 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <QFrame>
+#include <QPointer>
+#include "core/frontend/input.h"
+#include "core/settings.h"
+
+class QLabel;
+
+using AnalogParam = std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs>;
+using ButtonParam = std::array<Common::ParamPackage, Settings::NativeButton::NumButtons>;
+
+// Widget for representing controller animations
+class PlayerControlPreview : public QFrame {
+ Q_OBJECT
+
+public:
+ explicit PlayerControlPreview(QWidget* parent);
+ ~PlayerControlPreview() override;
+
+ void SetPlayerInput(std::size_t index, const ButtonParam& buttons_param,
+ const AnalogParam& analogs_param);
+ void SetPlayerInputRaw(std::size_t index, const Settings::ButtonsRaw& buttons_,
+ Settings::AnalogsRaw analogs_);
+ void SetConnectedStatus(bool checked);
+ void SetControllerType(Settings::ControllerType type);
+ void BeginMappingButton(std::size_t button_id);
+ void BeginMappingAnalog(std::size_t button_id);
+ void EndMapping();
+ void UpdateInput();
+
+protected:
+ void paintEvent(QPaintEvent* event) override;
+
+private:
+ enum class Direction : std::size_t {
+ None,
+ Up,
+ Right,
+ Down,
+ Left,
+ };
+
+ enum class Symbol {
+ House,
+ A,
+ B,
+ X,
+ Y,
+ L,
+ R,
+ C,
+ SL,
+ ZL,
+ ZR,
+ SR,
+ };
+
+ struct AxisValue {
+ QPointF value{};
+ QPointF raw_value{};
+ Input::AnalogProperties properties{};
+ int size{};
+ QPoint offset{};
+ bool active{};
+ };
+
+ struct LedPattern {
+ bool position1;
+ bool position2;
+ bool position3;
+ bool position4;
+ };
+
+ struct ColorMapping {
+ QColor outline{};
+ QColor primary{};
+ QColor left{};
+ QColor right{};
+ QColor button{};
+ QColor button2{};
+ QColor font{};
+ QColor font2{};
+ QColor highlight{};
+ QColor highlight2{};
+ QColor transparent{};
+ QColor indicator{};
+ QColor led_on{};
+ QColor led_off{};
+ QColor slider{};
+ QColor slider_button{};
+ QColor slider_arrow{};
+ QColor deadzone{};
+ };
+
+ static LedPattern GetColorPattern(std::size_t index, bool player_on);
+ void UpdateColors();
+
+ // Draw controller functions
+ void DrawHandheldController(QPainter& p, QPointF center);
+ void DrawDualController(QPainter& p, QPointF center);
+ void DrawLeftController(QPainter& p, QPointF center);
+ void DrawRightController(QPainter& p, QPointF center);
+ void DrawProController(QPainter& p, QPointF center);
+ void DrawGCController(QPainter& p, QPointF center);
+
+ // Draw body functions
+ void DrawHandheldBody(QPainter& p, QPointF center);
+ void DrawDualBody(QPainter& p, QPointF center);
+ void DrawLeftBody(QPainter& p, QPointF center);
+ void DrawRightBody(QPainter& p, QPointF center);
+ void DrawProBody(QPainter& p, QPointF center);
+ void DrawGCBody(QPainter& p, QPointF center);
+
+ // Draw triggers functions
+ void DrawProTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed);
+ void DrawGCTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed);
+ void DrawHandheldTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed);
+ void DrawDualTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed);
+ void DrawDualTriggersTopView(QPainter& p, QPointF center, bool left_pressed,
+ bool right_pressed);
+ void DrawDualZTriggersTopView(QPainter& p, QPointF center, bool left_pressed,
+ bool right_pressed);
+ void DrawLeftTriggers(QPainter& p, QPointF center, bool left_pressed);
+ void DrawLeftZTriggers(QPainter& p, QPointF center, bool left_pressed);
+ void DrawLeftTriggersTopView(QPainter& p, QPointF center, bool left_pressed);
+ void DrawLeftZTriggersTopView(QPainter& p, QPointF center, bool left_pressed);
+ void DrawRightTriggers(QPainter& p, QPointF center, bool right_pressed);
+ void DrawRightZTriggers(QPainter& p, QPointF center, bool right_pressed);
+ void DrawRightTriggersTopView(QPainter& p, QPointF center, bool right_pressed);
+ void DrawRightZTriggersTopView(QPainter& p, QPointF center, bool right_pressed);
+
+ // Draw joystick functions
+ void DrawJoystick(QPainter& p, QPointF center, float size, bool pressed);
+ void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, bool pressed);
+ void DrawRawJoystick(QPainter& p, QPointF center, QPointF value,
+ const Input::AnalogProperties& properties);
+ void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, bool pressed);
+ void DrawGCJoystick(QPainter& p, QPointF center, bool pressed);
+
+ // Draw button functions
+ void DrawCircleButton(QPainter& p, QPointF center, bool pressed, float button_size);
+ void DrawRoundButton(QPainter& p, QPointF center, bool pressed, float width, float height,
+ Direction direction = Direction::None, float radius = 2);
+ void DrawMinusButton(QPainter& p, QPointF center, bool pressed, int button_size);
+ void DrawPlusButton(QPainter& p, QPointF center, bool pressed, int button_size);
+ void DrawGCButtonX(QPainter& p, QPointF center, bool pressed);
+ void DrawGCButtonY(QPainter& p, QPointF center, bool pressed);
+ void DrawGCButtonZ(QPainter& p, QPointF center, bool pressed);
+ void DrawArrowButtonOutline(QPainter& p, const QPointF center, float size = 1.0f);
+ void DrawArrowButton(QPainter& p, QPointF center, Direction direction, bool pressed,
+ float size = 1.0f);
+ void DrawTriggerButton(QPainter& p, QPointF center, Direction direction, bool pressed);
+
+ // Draw icon functions
+ void DrawSymbol(QPainter& p, QPointF center, Symbol symbol, float icon_size);
+ void DrawArrow(QPainter& p, QPointF center, Direction direction, float size);
+
+ // Draw primitive types
+ template <size_t N>
+ void DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon);
+ void DrawCircle(QPainter& p, QPointF center, float size);
+ void DrawRectangle(QPainter& p, QPointF center, float width, float height);
+ void DrawRoundRectangle(QPainter& p, QPointF center, float width, float height, float round);
+ void DrawText(QPainter& p, QPointF center, float text_size, const QString& text);
+ void SetTextFont(QPainter& p, float text_size,
+ const QString& font_family = QStringLiteral("sans-serif"));
+
+ using ButtonArray =
+ std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::BUTTON_NS_END>;
+ using StickArray =
+ std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>;
+
+ bool mapping_active{};
+ int blink_counter{};
+ QColor button_color{};
+ ColorMapping colors{};
+ std::array<QColor, 4> led_color{};
+ ButtonArray buttons{};
+ StickArray sticks{};
+ std::size_t player_index{};
+ std::size_t button_mapping_index{Settings::NativeButton::BUTTON_NS_END};
+ std::size_t analog_mapping_index{Settings::NativeAnalog::NUM_STICKS_HID};
+ std::array<AxisValue, Settings::NativeAnalog::NUM_STICKS_HID> axis_values{};
+ std::array<bool, Settings::NativeButton::NumButtons> button_values{};
+ Settings::ControllerType controller_type{Settings::ControllerType::ProController};
+};
diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp
index eb8eacbf9..52fdf7265 100644
--- a/src/yuzu/configuration/configure_motion_touch.cpp
+++ b/src/yuzu/configuration/configure_motion_touch.cpp
@@ -4,12 +4,15 @@
#include <array>
#include <sstream>
+
#include <QCloseEvent>
#include <QLabel>
#include <QMessageBox>
#include <QPushButton>
+#include <QRegularExpression>
#include <QStringListModel>
#include <QVBoxLayout>
+
#include "common/logging/log.h"
#include "core/settings.h"
#include "input_common/main.h"
@@ -21,7 +24,7 @@
CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
const std::string& host, u16 port,
- u8 pad_index, u16 client_id)
+ u8 pad_index)
: QDialog(parent) {
layout = new QVBoxLayout;
status_label = new QLabel(tr("Communicating with the server..."));
@@ -38,7 +41,7 @@ CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
using namespace InputCommon::CemuhookUDP;
job = std::make_unique<CalibrationConfigurationJob>(
- host, port, pad_index, client_id,
+ host, port, pad_index,
[this](CalibrationConfigurationJob::Status status) {
QString text;
switch (status) {
@@ -78,19 +81,11 @@ void CalibrationConfigurationDialog::UpdateButtonText(const QString& text) {
cancel_button->setText(text);
}
-constexpr std::array<std::pair<const char*, const char*>, 2> TouchProviders = {{
- {"emu_window", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Emulator Window")},
- {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")},
-}};
-
ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent,
InputCommon::InputSubsystem* input_subsystem_)
: QDialog(parent), input_subsystem{input_subsystem_},
ui(std::make_unique<Ui::ConfigureMotionTouch>()) {
ui->setupUi(this);
- for (const auto& [provider, name] : TouchProviders) {
- ui->touch_provider->addItem(tr(name), QString::fromUtf8(provider));
- }
ui->udp_learn_more->setOpenExternalLinks(true);
ui->udp_learn_more->setText(
@@ -109,11 +104,7 @@ ConfigureMotionTouch::~ConfigureMotionTouch() = default;
void ConfigureMotionTouch::SetConfiguration() {
const Common::ParamPackage motion_param(Settings::values.motion_device);
const Common::ParamPackage touch_param(Settings::values.touch_device);
- const std::string motion_engine = motion_param.Get("engine", "motion_emu");
- const std::string touch_engine = touch_param.Get("engine", "emu_window");
- ui->touch_provider->setCurrentIndex(
- ui->touch_provider->findData(QString::fromStdString(touch_engine)));
ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button);
touch_from_button_maps = Settings::values.touch_from_button_maps;
for (const auto& touch_map : touch_from_button_maps) {
@@ -146,30 +137,21 @@ void ConfigureMotionTouch::SetConfiguration() {
}
void ConfigureMotionTouch::UpdateUiDisplay() {
- const QString touch_engine = ui->touch_provider->currentData().toString();
const QString cemuhook_udp = QStringLiteral("cemuhookudp");
ui->motion_sensitivity_label->setVisible(true);
ui->motion_sensitivity->setVisible(true);
- if (touch_engine == cemuhook_udp) {
- ui->touch_calibration->setVisible(true);
- ui->touch_calibration_config->setVisible(true);
- ui->touch_calibration_label->setVisible(true);
- ui->touch_calibration->setText(
- QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y));
- } else {
- ui->touch_calibration->setVisible(false);
- ui->touch_calibration_config->setVisible(false);
- ui->touch_calibration_label->setVisible(false);
- }
+ ui->touch_calibration->setVisible(true);
+ ui->touch_calibration_config->setVisible(true);
+ ui->touch_calibration_label->setVisible(true);
+ ui->touch_calibration->setText(
+ QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y));
ui->udp_config_group_box->setVisible(true);
}
void ConfigureMotionTouch::ConnectEvents() {
- connect(ui->touch_provider, qOverload<int>(&QComboBox::currentIndexChanged), this,
- [this](int index) { UpdateUiDisplay(); });
connect(ui->udp_test, &QPushButton::clicked, this, &ConfigureMotionTouch::OnCemuhookUDPTest);
connect(ui->udp_add, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPAddServer);
connect(ui->udp_remove, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPDeleteServer);
@@ -185,14 +167,15 @@ void ConfigureMotionTouch::ConnectEvents() {
}
void ConfigureMotionTouch::OnUDPAddServer() {
- QRegExp re(tr(R"re(^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(?:25[0-5]|2[0-4]"
- "[0-9]|[01]?[0-9][0-9]?)$)re")); // a valid ip address
+ // Validator for IP address
+ const QRegularExpression re(QStringLiteral(
+ R"re(^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)$)re"));
bool ok;
- QString port_text = ui->udp_port->text();
- QString server_text = ui->udp_server->text();
+ const QString port_text = ui->udp_port->text();
+ const QString server_text = ui->udp_server->text();
const QString server_string = tr("%1:%2").arg(server_text, port_text);
- int port_number = port_text.toInt(&ok, 10);
- int row = udp_server_list_model->rowCount();
+ const int port_number = port_text.toInt(&ok, 10);
+ const int row = udp_server_list_model->rowCount();
if (!ok) {
QMessageBox::warning(this, tr("yuzu"), tr("Port number has invalid characters"));
@@ -202,7 +185,7 @@ void ConfigureMotionTouch::OnUDPAddServer() {
QMessageBox::warning(this, tr("yuzu"), tr("Port has to be in range 0 and 65353"));
return;
}
- if (!re.exactMatch(server_text)) {
+ if (!re.match(server_text).hasMatch()) {
QMessageBox::warning(this, tr("yuzu"), tr("IP address is not valid"));
return;
}
@@ -235,7 +218,6 @@ void ConfigureMotionTouch::OnCemuhookUDPTest() {
udp_test_in_progress = true;
InputCommon::CemuhookUDP::TestCommunication(
ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toInt()), 0,
- 24872,
[this] {
LOG_INFO(Frontend, "UDP input test success");
QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, true));
@@ -250,8 +232,7 @@ void ConfigureMotionTouch::OnConfigureTouchCalibration() {
ui->touch_calibration_config->setEnabled(false);
ui->touch_calibration_config->setText(tr("Configuring"));
CalibrationConfigurationDialog dialog(this, ui->udp_server->text().toStdString(),
- static_cast<u16>(ui->udp_port->text().toUInt()), 0,
- 24872);
+ static_cast<u16>(ui->udp_port->text().toUInt()), 0);
dialog.exec();
if (dialog.completed) {
min_x = dialog.min_x;
@@ -324,17 +305,11 @@ void ConfigureMotionTouch::ApplyConfiguration() {
return;
}
- std::string touch_engine = ui->touch_provider->currentData().toString().toStdString();
-
Common::ParamPackage touch_param{};
- touch_param.Set("engine", std::move(touch_engine));
-
- if (touch_engine == "cemuhookudp") {
- touch_param.Set("min_x", min_x);
- touch_param.Set("min_y", min_y);
- touch_param.Set("max_x", max_x);
- touch_param.Set("max_y", max_y);
- }
+ touch_param.Set("min_x", min_x);
+ touch_param.Set("min_y", min_y);
+ touch_param.Set("max_x", max_x);
+ touch_param.Set("max_y", max_y);
Settings::values.touch_device = touch_param.Serialize();
Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked();
diff --git a/src/yuzu/configuration/configure_motion_touch.h b/src/yuzu/configuration/configure_motion_touch.h
index 15d61e8ba..d76bc8154 100644
--- a/src/yuzu/configuration/configure_motion_touch.h
+++ b/src/yuzu/configuration/configure_motion_touch.h
@@ -30,7 +30,7 @@ class CalibrationConfigurationDialog : public QDialog {
Q_OBJECT
public:
explicit CalibrationConfigurationDialog(QWidget* parent, const std::string& host, u16 port,
- u8 pad_index, u16 client_id);
+ u8 pad_index);
~CalibrationConfigurationDialog() override;
private:
diff --git a/src/yuzu/configuration/configure_motion_touch.ui b/src/yuzu/configuration/configure_motion_touch.ui
index ebca835ac..1e35ea946 100644
--- a/src/yuzu/configuration/configure_motion_touch.ui
+++ b/src/yuzu/configuration/configure_motion_touch.ui
@@ -68,23 +68,9 @@
<item>
<layout class="QHBoxLayout">
<item>
- <widget class="QLabel" name="touch_provider_label">
- <property name="text">
- <string>Touch Provider:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="touch_provider"/>
- </item>
- </layout>
- </item>
- <item>
- <layout class="QHBoxLayout">
- <item>
<widget class="QLabel" name="touch_calibration_label">
<property name="text">
- <string>Calibration:</string>
+ <string>UDP Calibration:</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp
index 13d9a4757..51647a028 100644
--- a/src/yuzu/configuration/configure_profile_manager.cpp
+++ b/src/yuzu/configuration/configure_profile_manager.cpp
@@ -40,7 +40,7 @@ QString GetImagePath(Common::UUID uuid) {
}
QString GetAccountUsername(const Service::Account::ProfileManager& manager, Common::UUID uuid) {
- Service::Account::ProfileBase profile;
+ Service::Account::ProfileBase profile{};
if (!manager.GetProfileBase(uuid, profile)) {
return {};
}
@@ -116,8 +116,8 @@ ConfigureProfileManager ::ConfigureProfileManager(QWidget* parent)
scene = new QGraphicsScene;
ui->current_user_icon->setScene(scene);
- SetConfiguration();
RetranslateUI();
+ SetConfiguration();
}
ConfigureProfileManager::~ConfigureProfileManager() = default;
@@ -147,7 +147,7 @@ void ConfigureProfileManager::SetConfiguration() {
void ConfigureProfileManager::PopulateUserList() {
const auto& profiles = profile_manager->GetAllUsers();
for (const auto& user : profiles) {
- Service::Account::ProfileBase profile;
+ Service::Account::ProfileBase profile{};
if (!profile_manager->GetProfileBase(user, profile))
continue;
@@ -212,7 +212,7 @@ void ConfigureProfileManager::RenameUser() {
const auto uuid = profile_manager->GetUser(user);
ASSERT(uuid);
- Service::Account::ProfileBase profile;
+ Service::Account::ProfileBase profile{};
if (!profile_manager->GetProfileBase(*uuid, profile))
return;
diff --git a/src/yuzu/configuration/configure_service.cpp b/src/yuzu/configuration/configure_service.cpp
index 0de7a4f0b..b580cfff2 100644
--- a/src/yuzu/configuration/configure_service.cpp
+++ b/src/yuzu/configuration/configure_service.cpp
@@ -9,6 +9,7 @@
#include "ui_configure_service.h"
#include "yuzu/configuration/configure_service.h"
+#ifdef YUZU_ENABLE_BOXCAT
namespace {
QString FormatEventStatusString(const Service::BCAT::EventStatus& status) {
QString out;
@@ -32,6 +33,7 @@ QString FormatEventStatusString(const Service::BCAT::EventStatus& status) {
return out;
}
} // Anonymous namespace
+#endif
ConfigureService::ConfigureService(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureService>()) {
diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.cpp b/src/yuzu/configuration/configure_touchscreen_advanced.cpp
index 7d7cc00b7..29c86c7bc 100644
--- a/src/yuzu/configuration/configure_touchscreen_advanced.cpp
+++ b/src/yuzu/configuration/configure_touchscreen_advanced.cpp
@@ -33,21 +33,18 @@ void ConfigureTouchscreenAdvanced::RetranslateUI() {
}
void ConfigureTouchscreenAdvanced::ApplyConfiguration() {
- Settings::values.touchscreen.finger = ui->finger_box->value();
Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value();
Settings::values.touchscreen.diameter_y = ui->diameter_y_box->value();
Settings::values.touchscreen.rotation_angle = ui->angle_box->value();
}
void ConfigureTouchscreenAdvanced::LoadConfiguration() {
- ui->finger_box->setValue(Settings::values.touchscreen.finger);
ui->diameter_x_box->setValue(Settings::values.touchscreen.diameter_x);
ui->diameter_y_box->setValue(Settings::values.touchscreen.diameter_y);
ui->angle_box->setValue(Settings::values.touchscreen.rotation_angle);
}
void ConfigureTouchscreenAdvanced::RestoreDefaults() {
- ui->finger_box->setValue(0);
ui->diameter_x_box->setValue(15);
ui->diameter_y_box->setValue(15);
ui->angle_box->setValue(0);
diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.ui b/src/yuzu/configuration/configure_touchscreen_advanced.ui
index 30ceccddb..88e7cf050 100644
--- a/src/yuzu/configuration/configure_touchscreen_advanced.ui
+++ b/src/yuzu/configuration/configure_touchscreen_advanced.ui
@@ -65,20 +65,13 @@
</property>
</spacer>
</item>
- <item row="2" column="1">
+ <item row="1" column="1">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Touch Diameter Y</string>
</property>
</widget>
</item>
- <item row="0" column="1">
- <widget class="QLabel" name="label">
- <property name="text">
- <string>Finger</string>
- </property>
- </widget>
- </item>
<item row="0" column="3">
<spacer name="horizontalSpacer_2">
<property name="orientation">
@@ -92,37 +85,27 @@
</property>
</spacer>
</item>
- <item row="1" column="1">
+ <item row="0" column="1">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Touch Diameter X</string>
</property>
</widget>
</item>
- <item row="0" column="2">
- <widget class="QSpinBox" name="finger_box">
- <property name="minimumSize">
- <size>
- <width>80</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="3" column="1">
+ <item row="2" column="1">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Rotational Angle</string>
</property>
</widget>
</item>
- <item row="1" column="2">
+ <item row="0" column="2">
<widget class="QSpinBox" name="diameter_x_box"/>
</item>
- <item row="2" column="2">
+ <item row="1" column="2">
<widget class="QSpinBox" name="diameter_y_box"/>
</item>
- <item row="3" column="2">
+ <item row="2" column="2">
<widget class="QSpinBox" name="angle_box"/>
</item>
</layout>
diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp
new file mode 100644
index 000000000..2731d948d
--- /dev/null
+++ b/src/yuzu/debugger/controller.cpp
@@ -0,0 +1,66 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QAction>
+#include <QLayout>
+#include <QString>
+#include "core/settings.h"
+#include "yuzu/configuration/configure_input_player_widget.h"
+#include "yuzu/debugger/controller.h"
+
+ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) {
+ setObjectName(QStringLiteral("Controller"));
+ setWindowTitle(tr("Controller P1"));
+ resize(500, 350);
+ setMinimumSize(500, 350);
+ // Remove the "?" button from the titlebar and enable the maximize button
+ setWindowFlags((windowFlags() & ~Qt::WindowContextHelpButtonHint) |
+ Qt::WindowMaximizeButtonHint);
+
+ widget = new PlayerControlPreview(this);
+ refreshConfiguration();
+ QLayout* layout = new QVBoxLayout(this);
+ layout->setContentsMargins(0, 0, 0, 0);
+ layout->addWidget(widget);
+ setLayout(layout);
+
+ // Configure focus so that widget is focusable and the dialog automatically forwards focus to
+ // it.
+ setFocusProxy(widget);
+ widget->setFocusPolicy(Qt::StrongFocus);
+ widget->setFocus();
+}
+
+void ControllerDialog::refreshConfiguration() {
+ const auto& players = Settings::values.players.GetValue();
+ constexpr std::size_t player = 0;
+ widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs);
+ widget->SetConnectedStatus(players[player].connected);
+ widget->SetControllerType(players[player].controller_type);
+}
+
+QAction* ControllerDialog::toggleViewAction() {
+ if (toggle_view_action == nullptr) {
+ toggle_view_action = new QAction(tr("&Controller P1"), this);
+ toggle_view_action->setCheckable(true);
+ toggle_view_action->setChecked(isVisible());
+ connect(toggle_view_action, &QAction::toggled, this, &ControllerDialog::setVisible);
+ }
+
+ return toggle_view_action;
+}
+
+void ControllerDialog::showEvent(QShowEvent* ev) {
+ if (toggle_view_action) {
+ toggle_view_action->setChecked(isVisible());
+ }
+ QWidget::showEvent(ev);
+}
+
+void ControllerDialog::hideEvent(QHideEvent* ev) {
+ if (toggle_view_action) {
+ toggle_view_action->setChecked(isVisible());
+ }
+ QWidget::hideEvent(ev);
+}
diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h
new file mode 100644
index 000000000..c54750070
--- /dev/null
+++ b/src/yuzu/debugger/controller.h
@@ -0,0 +1,31 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QWidget>
+
+class QAction;
+class QHideEvent;
+class QShowEvent;
+class PlayerControlPreview;
+
+class ControllerDialog : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ControllerDialog(QWidget* parent = nullptr);
+
+ /// Returns a QAction that can be used to toggle visibility of this dialog.
+ QAction* toggleViewAction();
+ void refreshConfiguration();
+
+protected:
+ void showEvent(QShowEvent* ev) override;
+ void hideEvent(QHideEvent* ev) override;
+
+private:
+ QAction* toggle_view_action = nullptr;
+ PlayerControlPreview* widget;
+};
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index 0925c10b4..3bca6277b 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -13,12 +13,13 @@
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_scheduler.h"
-#include "core/hle/kernel/mutex.h"
+#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/synchronization_object.h"
-#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/svc_common.h"
+#include "core/hle/kernel/svc_types.h"
#include "core/memory.h"
namespace {
@@ -90,9 +91,9 @@ std::size_t WaitTreeItem::Row() const {
std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
std::vector<std::unique_ptr<WaitTreeThread>> item_list;
std::size_t row = 0;
- auto add_threads = [&](const std::vector<std::shared_ptr<Kernel::Thread>>& threads) {
+ auto add_threads = [&](const std::vector<std::shared_ptr<Kernel::KThread>>& threads) {
for (std::size_t i = 0; i < threads.size(); ++i) {
- if (!threads[i]->IsHLEThread()) {
+ if (threads[i]->GetThreadTypeForDebugging() == Kernel::ThreadType::User) {
item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
item_list.back()->row = row;
}
@@ -116,8 +117,8 @@ QString WaitTreeText::GetText() const {
WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::HandleTable& handle_table)
: mutex_address(mutex_address) {
mutex_value = Core::System::GetInstance().Memory().Read32(mutex_address);
- owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
- owner = handle_table.Get<Kernel::Thread>(owner_handle);
+ owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Svc::HandleWaitMask);
+ owner = handle_table.Get<Kernel::KThread>(owner_handle);
}
WaitTreeMutexInfo::~WaitTreeMutexInfo() = default;
@@ -127,7 +128,7 @@ QString WaitTreeMutexInfo::GetText() const {
}
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() const {
- const bool has_waiters = (mutex_value & Kernel::Mutex::MutexHasWaitersFlag) != 0;
+ const bool has_waiters = (mutex_value & Kernel::Svc::HandleWaitMask) != 0;
std::vector<std::unique_ptr<WaitTreeItem>> list;
list.push_back(std::make_unique<WaitTreeText>(tr("has waiters: %1").arg(has_waiters)));
@@ -139,7 +140,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() cons
return list;
}
-WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {}
+WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread) : thread(thread) {}
WaitTreeCallstack::~WaitTreeCallstack() = default;
QString WaitTreeCallstack::GetText() const {
@@ -149,7 +150,7 @@ QString WaitTreeCallstack::GetText() const {
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list;
- if (thread.IsHLEThread()) {
+ if (thread.GetThreadTypeForDebugging() != Kernel::ThreadType::User) {
return list;
}
@@ -169,7 +170,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
return list;
}
-WaitTreeSynchronizationObject::WaitTreeSynchronizationObject(const Kernel::SynchronizationObject& o)
+WaitTreeSynchronizationObject::WaitTreeSynchronizationObject(
+ const Kernel::KSynchronizationObject& o)
: object(o) {}
WaitTreeSynchronizationObject::~WaitTreeSynchronizationObject() = default;
@@ -188,12 +190,12 @@ QString WaitTreeSynchronizationObject::GetText() const {
}
std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::make(
- const Kernel::SynchronizationObject& object) {
+ const Kernel::KSynchronizationObject& object) {
switch (object.GetHandleType()) {
case Kernel::HandleType::ReadableEvent:
- return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
+ return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::KReadableEvent&>(object));
case Kernel::HandleType::Thread:
- return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
+ return std::make_unique<WaitTreeThread>(static_cast<const Kernel::KThread&>(object));
default:
return std::make_unique<WaitTreeSynchronizationObject>(object);
}
@@ -202,7 +204,7 @@ std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::ma
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSynchronizationObject::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list;
- const auto& threads = object.GetWaitingThreads();
+ const auto& threads = object.GetWaitingThreadsForDebugging();
if (threads.empty()) {
list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
} else {
@@ -211,8 +213,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSynchronizationObject::GetChi
return list;
}
-WaitTreeObjectList::WaitTreeObjectList(
- const std::vector<std::shared_ptr<Kernel::SynchronizationObject>>& list, bool w_all)
+WaitTreeObjectList::WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list,
+ bool w_all)
: object_list(list), wait_all(w_all) {}
WaitTreeObjectList::~WaitTreeObjectList() = default;
@@ -230,54 +232,54 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() con
return list;
}
-WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread)
+WaitTreeThread::WaitTreeThread(const Kernel::KThread& thread)
: WaitTreeSynchronizationObject(thread) {}
WaitTreeThread::~WaitTreeThread() = default;
QString WaitTreeThread::GetText() const {
- const auto& thread = static_cast<const Kernel::Thread&>(object);
+ const auto& thread = static_cast<const Kernel::KThread&>(object);
QString status;
- switch (thread.GetStatus()) {
- case Kernel::ThreadStatus::Ready:
- if (!thread.IsPaused()) {
- if (thread.WasRunning()) {
- status = tr("running");
- } else {
- status = tr("ready");
- }
+ switch (thread.GetState()) {
+ case Kernel::ThreadState::Runnable:
+ if (!thread.IsSuspended()) {
+ status = tr("runnable");
} else {
status = tr("paused");
}
break;
- case Kernel::ThreadStatus::Paused:
- status = tr("paused");
- break;
- case Kernel::ThreadStatus::WaitHLEEvent:
- status = tr("waiting for HLE return");
- break;
- case Kernel::ThreadStatus::WaitSleep:
- status = tr("sleeping");
- break;
- case Kernel::ThreadStatus::WaitIPC:
- status = tr("waiting for IPC reply");
- break;
- case Kernel::ThreadStatus::WaitSynch:
- status = tr("waiting for objects");
- break;
- case Kernel::ThreadStatus::WaitMutex:
- status = tr("waiting for mutex");
- break;
- case Kernel::ThreadStatus::WaitCondVar:
- status = tr("waiting for condition variable");
+ case Kernel::ThreadState::Waiting:
+ switch (thread.GetWaitReasonForDebugging()) {
+ case Kernel::ThreadWaitReasonForDebugging::Sleep:
+ status = tr("sleeping");
+ break;
+ case Kernel::ThreadWaitReasonForDebugging::IPC:
+ status = tr("waiting for IPC reply");
+ break;
+ case Kernel::ThreadWaitReasonForDebugging::Synchronization:
+ status = tr("waiting for objects");
+ break;
+ case Kernel::ThreadWaitReasonForDebugging::ConditionVar:
+ status = tr("waiting for condition variable");
+ break;
+ case Kernel::ThreadWaitReasonForDebugging::Arbitration:
+ status = tr("waiting for address arbiter");
+ break;
+ case Kernel::ThreadWaitReasonForDebugging::Suspended:
+ status = tr("waiting for suspend resume");
+ break;
+ default:
+ status = tr("waiting");
+ break;
+ }
break;
- case Kernel::ThreadStatus::WaitArb:
- status = tr("waiting for address arbiter");
+ case Kernel::ThreadState::Initialized:
+ status = tr("initialized");
break;
- case Kernel::ThreadStatus::Dormant:
- status = tr("dormant");
+ case Kernel::ThreadState::Terminated:
+ status = tr("terminated");
break;
- case Kernel::ThreadStatus::Dead:
- status = tr("dead");
+ default:
+ status = tr("unknown");
break;
}
@@ -292,33 +294,32 @@ QString WaitTreeThread::GetText() const {
QColor WaitTreeThread::GetColor() const {
const std::size_t color_index = IsDarkTheme() ? 1 : 0;
- const auto& thread = static_cast<const Kernel::Thread&>(object);
- switch (thread.GetStatus()) {
- case Kernel::ThreadStatus::Ready:
- if (!thread.IsPaused()) {
- if (thread.WasRunning()) {
- return QColor(WaitTreeColors[0][color_index]);
- } else {
- return QColor(WaitTreeColors[1][color_index]);
- }
+ const auto& thread = static_cast<const Kernel::KThread&>(object);
+ switch (thread.GetState()) {
+ case Kernel::ThreadState::Runnable:
+ if (!thread.IsSuspended()) {
+ return QColor(WaitTreeColors[0][color_index]);
} else {
return QColor(WaitTreeColors[2][color_index]);
}
- case Kernel::ThreadStatus::Paused:
- return QColor(WaitTreeColors[3][color_index]);
- case Kernel::ThreadStatus::WaitHLEEvent:
- case Kernel::ThreadStatus::WaitIPC:
- return QColor(WaitTreeColors[4][color_index]);
- case Kernel::ThreadStatus::WaitSleep:
- return QColor(WaitTreeColors[5][color_index]);
- case Kernel::ThreadStatus::WaitSynch:
- case Kernel::ThreadStatus::WaitMutex:
- case Kernel::ThreadStatus::WaitCondVar:
- case Kernel::ThreadStatus::WaitArb:
- return QColor(WaitTreeColors[6][color_index]);
- case Kernel::ThreadStatus::Dormant:
+ case Kernel::ThreadState::Waiting:
+ switch (thread.GetWaitReasonForDebugging()) {
+ case Kernel::ThreadWaitReasonForDebugging::IPC:
+ return QColor(WaitTreeColors[4][color_index]);
+ case Kernel::ThreadWaitReasonForDebugging::Sleep:
+ return QColor(WaitTreeColors[5][color_index]);
+ case Kernel::ThreadWaitReasonForDebugging::Synchronization:
+ case Kernel::ThreadWaitReasonForDebugging::ConditionVar:
+ case Kernel::ThreadWaitReasonForDebugging::Arbitration:
+ case Kernel::ThreadWaitReasonForDebugging::Suspended:
+ return QColor(WaitTreeColors[6][color_index]);
+ break;
+ default:
+ return QColor(WaitTreeColors[3][color_index]);
+ }
+ case Kernel::ThreadState::Initialized:
return QColor(WaitTreeColors[7][color_index]);
- case Kernel::ThreadStatus::Dead:
+ case Kernel::ThreadState::Terminated:
return QColor(WaitTreeColors[8][color_index]);
default:
return WaitTreeItem::GetColor();
@@ -328,37 +329,31 @@ QColor WaitTreeThread::GetColor() const {
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeSynchronizationObject::GetChildren());
- const auto& thread = static_cast<const Kernel::Thread&>(object);
+ const auto& thread = static_cast<const Kernel::KThread&>(object);
QString processor;
- switch (thread.GetProcessorID()) {
- case Kernel::ThreadProcessorId::THREADPROCESSORID_IDEAL:
+ switch (thread.GetActiveCore()) {
+ case Kernel::Svc::IdealCoreUseProcessValue:
processor = tr("ideal");
break;
- case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
- case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
- case Kernel::ThreadProcessorId::THREADPROCESSORID_2:
- case Kernel::ThreadProcessorId::THREADPROCESSORID_3:
- processor = tr("core %1").arg(thread.GetProcessorID());
- break;
default:
- processor = tr("Unknown processor %1").arg(thread.GetProcessorID());
+ processor = tr("core %1").arg(thread.GetActiveCore());
break;
}
list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
- list.push_back(
- std::make_unique<WaitTreeText>(tr("ideal core = %1").arg(thread.GetIdealCore())));
+ list.push_back(std::make_unique<WaitTreeText>(
+ tr("ideal core = %1").arg(thread.GetIdealCoreForDebugging())));
list.push_back(std::make_unique<WaitTreeText>(
tr("affinity mask = %1").arg(thread.GetAffinityMask().GetAffinityMask())));
list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadID())));
list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
.arg(thread.GetPriority())
- .arg(thread.GetNominalPriority())));
+ .arg(thread.GetBasePriority())));
list.push_back(std::make_unique<WaitTreeText>(
tr("last running ticks = %1").arg(thread.GetLastScheduledTick())));
- const VAddr mutex_wait_address = thread.GetMutexWaitAddress();
+ const VAddr mutex_wait_address = thread.GetMutexWaitAddressForDebugging();
if (mutex_wait_address != 0) {
const auto& handle_table = thread.GetOwnerProcess()->GetHandleTable();
list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address, handle_table));
@@ -366,9 +361,11 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
}
- if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynch) {
- list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetSynchronizationObjects(),
- thread.IsWaitingSync()));
+ if (thread.GetState() == Kernel::ThreadState::Waiting &&
+ thread.GetWaitReasonForDebugging() ==
+ Kernel::ThreadWaitReasonForDebugging::Synchronization) {
+ list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjectsForDebugging(),
+ thread.IsCancellable()));
}
list.push_back(std::make_unique<WaitTreeCallstack>(thread));
@@ -376,11 +373,11 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
return list;
}
-WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object)
+WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object)
: WaitTreeSynchronizationObject(object) {}
WaitTreeEvent::~WaitTreeEvent() = default;
-WaitTreeThreadList::WaitTreeThreadList(const std::vector<std::shared_ptr<Kernel::Thread>>& list)
+WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::KThread*>& list)
: thread_list(list) {}
WaitTreeThreadList::~WaitTreeThreadList() = default;
diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h
index 8e3bc4b24..3da2fdfd2 100644
--- a/src/yuzu/debugger/wait_tree.h
+++ b/src/yuzu/debugger/wait_tree.h
@@ -18,9 +18,9 @@ class EmuThread;
namespace Kernel {
class HandleTable;
-class ReadableEvent;
-class SynchronizationObject;
-class Thread;
+class KReadableEvent;
+class KSynchronizationObject;
+class KThread;
} // namespace Kernel
class WaitTreeThread;
@@ -83,56 +83,55 @@ private:
VAddr mutex_address;
u32 mutex_value;
Kernel::Handle owner_handle;
- std::shared_ptr<Kernel::Thread> owner;
+ std::shared_ptr<Kernel::KThread> owner;
};
class WaitTreeCallstack : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeCallstack(const Kernel::Thread& thread);
+ explicit WaitTreeCallstack(const Kernel::KThread& thread);
~WaitTreeCallstack() override;
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private:
- const Kernel::Thread& thread;
+ const Kernel::KThread& thread;
};
class WaitTreeSynchronizationObject : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeSynchronizationObject(const Kernel::SynchronizationObject& object);
+ explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object);
~WaitTreeSynchronizationObject() override;
static std::unique_ptr<WaitTreeSynchronizationObject> make(
- const Kernel::SynchronizationObject& object);
+ const Kernel::KSynchronizationObject& object);
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
protected:
- const Kernel::SynchronizationObject& object;
+ const Kernel::KSynchronizationObject& object;
};
class WaitTreeObjectList : public WaitTreeExpandableItem {
Q_OBJECT
public:
- WaitTreeObjectList(const std::vector<std::shared_ptr<Kernel::SynchronizationObject>>& list,
- bool wait_all);
+ WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list, bool wait_all);
~WaitTreeObjectList() override;
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private:
- const std::vector<std::shared_ptr<Kernel::SynchronizationObject>>& object_list;
+ const std::vector<Kernel::KSynchronizationObject*>& object_list;
bool wait_all;
};
class WaitTreeThread : public WaitTreeSynchronizationObject {
Q_OBJECT
public:
- explicit WaitTreeThread(const Kernel::Thread& thread);
+ explicit WaitTreeThread(const Kernel::KThread& thread);
~WaitTreeThread() override;
QString GetText() const override;
@@ -143,21 +142,21 @@ public:
class WaitTreeEvent : public WaitTreeSynchronizationObject {
Q_OBJECT
public:
- explicit WaitTreeEvent(const Kernel::ReadableEvent& object);
+ explicit WaitTreeEvent(const Kernel::KReadableEvent& object);
~WaitTreeEvent() override;
};
class WaitTreeThreadList : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeThreadList(const std::vector<std::shared_ptr<Kernel::Thread>>& list);
+ explicit WaitTreeThreadList(const std::vector<Kernel::KThread*>& list);
~WaitTreeThreadList() override;
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private:
- const std::vector<std::shared_ptr<Kernel::Thread>>& thread_list;
+ const std::vector<Kernel::KThread*>& thread_list;
};
class WaitTreeModel : public QAbstractItemModel {
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 70d865112..9afd5b45f 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -119,7 +119,7 @@ void GameListSearchField::setFocus() {
GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
auto* const key_release_eater = new KeyReleaseEater(parent, this);
layout_filter = new QHBoxLayout;
- layout_filter->setMargin(8);
+ layout_filter->setContentsMargins(8, 8, 8, 8);
label_filter = new QLabel;
label_filter->setText(tr("Filter:"));
edit_filter = new QLineEdit;
@@ -173,8 +173,8 @@ void GameList::OnItemExpanded(const QModelIndex& item) {
return;
}
- auto* game_dir = item.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
- game_dir->expanded = tree_view->isExpanded(item);
+ UISettings::values.game_dirs[item.data(GameListDir::GameDirRole).toInt()].expanded =
+ tree_view->isExpanded(item);
}
// Event in order to filter the gamelist after editing the searchfield
@@ -262,9 +262,9 @@ void GameList::OnUpdateThemedIcons() {
Qt::DecorationRole);
break;
case GameListItemType::CustomDir: {
- const UISettings::GameDir* game_dir =
- child->data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
- const QString icon_name = QFileInfo::exists(game_dir->path)
+ const UISettings::GameDir& game_dir =
+ UISettings::values.game_dirs[child->data(GameListDir::GameDirRole).toInt()];
+ const QString icon_name = QFileInfo::exists(game_dir.path)
? QStringLiteral("folder")
: QStringLiteral("bad_folder");
child->setData(
@@ -366,7 +366,7 @@ void GameList::AddDirEntry(GameListDir* entry_items) {
item_model->invisibleRootItem()->appendRow(entry_items);
tree_view->setExpanded(
entry_items->index(),
- entry_items->data(GameListDir::GameDirRole).value<UISettings::GameDir*>()->expanded);
+ UISettings::values.game_dirs[entry_items->data(GameListDir::GameDirRole).toInt()].expanded);
}
void GameList::AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent) {
@@ -549,7 +549,7 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
void GameList::AddCustomDirPopup(QMenu& context_menu, QModelIndex selected) {
UISettings::GameDir& game_dir =
- *selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
+ UISettings::values.game_dirs[selected.data(GameListDir::GameDirRole).toInt()];
QAction* deep_scan = context_menu.addAction(tr("Scan Subfolders"));
QAction* delete_dir = context_menu.addAction(tr("Remove Game Directory"));
@@ -568,8 +568,7 @@ void GameList::AddCustomDirPopup(QMenu& context_menu, QModelIndex selected) {
}
void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
- UISettings::GameDir& game_dir =
- *selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
+ const int game_dir_index = selected.data(GameListDir::GameDirRole).toInt();
QAction* move_up = context_menu.addAction(tr("\u25B2 Move Up"));
QAction* move_down = context_menu.addAction(tr("\u25bc Move Down"));
@@ -580,34 +579,39 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
move_up->setEnabled(row > 0);
move_down->setEnabled(row < item_model->rowCount() - 2);
- connect(move_up, &QAction::triggered, [this, selected, row, &game_dir] {
- // find the indices of the items in settings and swap them
- std::swap(UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(game_dir)],
- UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(
- *selected.sibling(row - 1, 0)
- .data(GameListDir::GameDirRole)
- .value<UISettings::GameDir*>())]);
+ connect(move_up, &QAction::triggered, [this, selected, row, game_dir_index] {
+ const int other_index = selected.sibling(row - 1, 0).data(GameListDir::GameDirRole).toInt();
+ // swap the items in the settings
+ std::swap(UISettings::values.game_dirs[game_dir_index],
+ UISettings::values.game_dirs[other_index]);
+ // swap the indexes held by the QVariants
+ item_model->setData(selected, QVariant(other_index), GameListDir::GameDirRole);
+ item_model->setData(selected.sibling(row - 1, 0), QVariant(game_dir_index),
+ GameListDir::GameDirRole);
// move the treeview items
QList<QStandardItem*> item = item_model->takeRow(row);
item_model->invisibleRootItem()->insertRow(row - 1, item);
- tree_view->setExpanded(selected, game_dir.expanded);
+ tree_view->setExpanded(selected, UISettings::values.game_dirs[game_dir_index].expanded);
});
- connect(move_down, &QAction::triggered, [this, selected, row, &game_dir] {
- // find the indices of the items in settings and swap them
- std::swap(UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(game_dir)],
- UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(
- *selected.sibling(row + 1, 0)
- .data(GameListDir::GameDirRole)
- .value<UISettings::GameDir*>())]);
+ connect(move_down, &QAction::triggered, [this, selected, row, game_dir_index] {
+ const int other_index = selected.sibling(row + 1, 0).data(GameListDir::GameDirRole).toInt();
+ // swap the items in the settings
+ std::swap(UISettings::values.game_dirs[game_dir_index],
+ UISettings::values.game_dirs[other_index]);
+ // swap the indexes held by the QVariants
+ item_model->setData(selected, QVariant(other_index), GameListDir::GameDirRole);
+ item_model->setData(selected.sibling(row + 1, 0), QVariant(game_dir_index),
+ GameListDir::GameDirRole);
// move the treeview items
const QList<QStandardItem*> item = item_model->takeRow(row);
item_model->invisibleRootItem()->insertRow(row + 1, item);
- tree_view->setExpanded(selected, game_dir.expanded);
+ tree_view->setExpanded(selected, UISettings::values.game_dirs[game_dir_index].expanded);
});
- connect(open_directory_location, &QAction::triggered,
- [this, game_dir] { emit OpenDirectory(game_dir.path); });
+ connect(open_directory_location, &QAction::triggered, [this, game_dir_index] {
+ emit OpenDirectory(UISettings::values.game_dirs[game_dir_index].path);
+ });
}
void GameList::LoadCompatibilityList() {
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index df935022d..f25445f18 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -230,7 +230,7 @@ public:
setData(type(), TypeRole);
UISettings::GameDir* game_dir = &directory;
- setData(QVariant::fromValue(game_dir), GameDirRole);
+ setData(QVariant(UISettings::values.game_dirs.indexOf(directory)), GameDirRole);
const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
switch (dir_type) {
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index e5d27969c..24bfa4d34 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -16,6 +16,7 @@
#include "applets/profile_select.h"
#include "applets/software_keyboard.h"
#include "applets/web_browser.h"
+#include "common/nvidia_flags.h"
#include "configuration/configure_input.h"
#include "configuration/configure_per_game.h"
#include "configuration/configure_vibration.h"
@@ -109,6 +110,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h"
#include "yuzu/debugger/console.h"
+#include "yuzu/debugger/controller.h"
#include "yuzu/debugger/profiler.h"
#include "yuzu/debugger/wait_tree.h"
#include "yuzu/discord.h"
@@ -293,12 +295,48 @@ GMainWindow::GMainWindow()
connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor);
connect(ui.menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor);
+ MigrateConfigFiles();
+
+ ui.action_Fullscreen->setChecked(false);
+
QStringList args = QApplication::arguments();
- if (args.length() >= 2) {
- BootGame(args[1]);
+
+ if (args.size() < 2) {
+ return;
}
- MigrateConfigFiles();
+ QString game_path;
+
+ for (int i = 1; i < args.size(); ++i) {
+ // Preserves drag/drop functionality
+ if (args.size() == 2 && !args[1].startsWith(QChar::fromLatin1('-'))) {
+ game_path = args[1];
+ break;
+ }
+
+ // Launch game in fullscreen mode
+ if (args[i] == QStringLiteral("-f")) {
+ ui.action_Fullscreen->setChecked(true);
+ continue;
+ }
+
+ // Launch game at path
+ if (args[i] == QStringLiteral("-g")) {
+ if (i >= args.size() - 1) {
+ continue;
+ }
+
+ if (args[i + 1].startsWith(QChar::fromLatin1('-'))) {
+ continue;
+ }
+
+ game_path = args[++i];
+ }
+ }
+
+ if (!game_path.isEmpty()) {
+ BootGame(game_path);
+ }
}
GMainWindow::~GMainWindow() {
@@ -652,6 +690,11 @@ void GMainWindow::InitializeDebugWidgets() {
addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
waitTreeWidget->hide();
debug_menu->addAction(waitTreeWidget->toggleViewAction());
+
+ controller_dialog = new ControllerDialog(this);
+ controller_dialog->hide();
+ debug_menu->addAction(controller_dialog->toggleViewAction());
+
connect(this, &GMainWindow::EmulationStarting, waitTreeWidget,
&WaitTreeWidget::OnEmulationStarting);
connect(this, &GMainWindow::EmulationStopping, waitTreeWidget,
@@ -808,6 +851,15 @@ void GMainWindow::InitializeHotkeys() {
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Mute Audio"), this),
&QShortcut::activated, this,
[] { Settings::values.audio_muted = !Settings::values.audio_muted; });
+
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Mouse Panning"), this),
+ &QShortcut::activated, this, [&] {
+ Settings::values.mouse_panning = !Settings::values.mouse_panning;
+ if (Settings::values.mouse_panning) {
+ render_window->installEventFilter(render_window);
+ render_window->setAttribute(Qt::WA_Hover, true);
+ }
+ });
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -1003,8 +1055,6 @@ bool GMainWindow::LoadROM(const QString& filename, std::size_t program_index) {
std::make_unique<QtWebBrowser>(*this), // Web Browser
});
- system.RegisterHostThread();
-
const Core::System::ResultStatus result{
system.Load(*render_window, filename.toStdString(), program_index)};
@@ -1157,12 +1207,15 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
multicore_status_button->setDisabled(true);
renderer_status_button->setDisabled(true);
- if (UISettings::values.hide_mouse) {
- mouse_hide_timer.start();
+ if (UISettings::values.hide_mouse || Settings::values.mouse_panning) {
render_window->installEventFilter(render_window);
render_window->setAttribute(Qt::WA_Hover, true);
}
+ if (UISettings::values.hide_mouse) {
+ mouse_hide_timer.start();
+ }
+
std::string title_name;
std::string title_version;
const auto res = system.GetGameName(title_name);
@@ -2302,6 +2355,7 @@ void GMainWindow::OnConfigure() {
}
configure_dialog.ApplyConfiguration();
+ controller_dialog->refreshConfiguration();
InitializeHotkeys();
if (UISettings::values.theme != old_theme) {
UpdateUITheme();
@@ -2318,15 +2372,18 @@ void GMainWindow::OnConfigure() {
config->Save();
- if (UISettings::values.hide_mouse && emulation_running) {
+ if ((UISettings::values.hide_mouse || Settings::values.mouse_panning) && emulation_running) {
render_window->installEventFilter(render_window);
render_window->setAttribute(Qt::WA_Hover, true);
- mouse_hide_timer.start();
} else {
render_window->removeEventFilter(render_window);
render_window->setAttribute(Qt::WA_Hover, false);
}
+ if (UISettings::values.hide_mouse) {
+ mouse_hide_timer.start();
+ }
+
UpdateStatusButtons();
}
@@ -2439,6 +2496,11 @@ void GMainWindow::OnCaptureScreenshot() {
.arg(title_id, 16, 16, QLatin1Char{'0'})
.arg(date);
+ if (!Common::FS::CreateDir(screenshot_path.toStdString())) {
+ OnStartGame();
+ return;
+ }
+
#ifdef _WIN32
if (UISettings::values.enable_screenshot_save_as) {
filename = QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), filename,
@@ -2559,7 +2621,7 @@ void GMainWindow::UpdateUISettings() {
}
void GMainWindow::HideMouseCursor() {
- if (emu_thread == nullptr || UISettings::values.hide_mouse == false) {
+ if (emu_thread == nullptr && UISettings::values.hide_mouse) {
mouse_hide_timer.stop();
ShowMouseCursor();
return;
@@ -2575,7 +2637,9 @@ void GMainWindow::ShowMouseCursor() {
}
void GMainWindow::OnMouseActivity() {
- ShowMouseCursor();
+ if (!Settings::values.mouse_panning) {
+ ShowMouseCursor();
+ }
}
void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {
@@ -2710,7 +2774,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
.arg(errors));
}
- QProgressDialog prog;
+ QProgressDialog prog(this);
prog.setRange(0, 0);
prog.setLabelText(tr("Deriving keys...\nThis may take up to a minute depending \non your "
"system's performance."));
@@ -2892,7 +2956,7 @@ void GMainWindow::filterBarSetChecked(bool state) {
}
void GMainWindow::UpdateUITheme() {
- const QString default_icons = QStringLiteral(":/icons/default");
+ const QString default_icons = QStringLiteral("default");
const QString& current_theme = UISettings::values.theme;
const bool is_default_theme = current_theme == QString::fromUtf8(UISettings::themes[0].second);
QStringList theme_paths(default_theme_paths);
@@ -2908,7 +2972,6 @@ void GMainWindow::UpdateUITheme() {
qApp->setStyleSheet({});
setStyleSheet({});
}
- theme_paths.append(default_icons);
QIcon::setThemeName(default_icons);
} else {
const QString theme_uri(QLatin1Char{':'} + current_theme + QStringLiteral("/style.qss"));
@@ -2920,10 +2983,7 @@ void GMainWindow::UpdateUITheme() {
} else {
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
}
-
- const QString theme_name = QStringLiteral(":/icons/") + current_theme;
- theme_paths.append({default_icons, theme_name});
- QIcon::setThemeName(theme_name);
+ QIcon::setThemeName(current_theme);
}
QIcon::setThemeSearchPaths(theme_paths);
@@ -2988,6 +3048,8 @@ int main(int argc, char* argv[]) {
MicroProfileOnThreadCreate("Frontend");
SCOPE_EXIT({ MicroProfileShutdown(); });
+ Common::ConfigureNvidiaEnvironmentFlags();
+
// Init settings params
QCoreApplication::setOrganizationName(QStringLiteral("yuzu team"));
QCoreApplication::setApplicationName(QStringLiteral("yuzu"));
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 31788ea62..04d37d4ae 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -27,6 +27,7 @@ class GRenderWindow;
class LoadingScreen;
class MicroProfileDialog;
class ProfilerWidget;
+class ControllerDialog;
class QLabel;
class QPushButton;
class QProgressDialog;
@@ -313,6 +314,7 @@ private:
ProfilerWidget* profilerWidget;
MicroProfileDialog* microProfileDialog;
WaitTreeWidget* waitTreeWidget;
+ ControllerDialog* controller_dialog;
QAction* actions_recent_files[max_recent_files_item];
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index e2ad5baf6..048870687 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -14,8 +14,8 @@
<string>yuzu</string>
</property>
<property name="windowIcon">
- <iconset>
- <normaloff>../dist/yuzu.ico</normaloff>../dist/yuzu.ico</iconset>
+ <iconset resource="yuzu.qrc">
+ <normaloff>:/img/yuzu.ico</normaloff>:/img/yuzu.ico</iconset>
</property>
<property name="tabShape">
<enum>QTabWidget::Rounded</enum>
@@ -303,6 +303,8 @@
</property>
</action>
</widget>
- <resources/>
+ <resources>
+ <include location="yuzu.qrc"/>
+ </resources>
<connections/>
</ui>
diff --git a/src/yuzu/yuzu.qrc b/src/yuzu/yuzu.qrc
new file mode 100644
index 000000000..5733cac98
--- /dev/null
+++ b/src/yuzu/yuzu.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/img">
+ <file alias="yuzu.ico">../../dist/yuzu.ico</file>
+ </qresource>
+</RCC>