diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/applets/controller.cpp | 123 | ||||
-rw-r--r-- | src/yuzu/applets/controller.h | 17 | ||||
-rw-r--r-- | src/yuzu/bootmanager.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/bootmanager.h | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_dialog.cpp | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 138 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_player.h | 13 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_profile_manager.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_system.cpp | 12 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_ui.cpp | 3 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 40 |
13 files changed, 230 insertions, 130 deletions
diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp index 8ecfec770..6944478f3 100644 --- a/src/yuzu/applets/controller.cpp +++ b/src/yuzu/applets/controller.cpp @@ -72,40 +72,6 @@ bool IsControllerCompatible(Settings::ControllerType controller_type, } } -/// Maps the controller type combobox index to Controller Type enum -constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) { - switch (index) { - case 0: - default: - return Settings::ControllerType::ProController; - case 1: - return Settings::ControllerType::DualJoyconDetached; - case 2: - return Settings::ControllerType::LeftJoycon; - case 3: - return Settings::ControllerType::RightJoycon; - case 4: - return Settings::ControllerType::Handheld; - } -} - -/// Maps the Controller Type enum to controller type combobox index -constexpr int GetIndexFromControllerType(Settings::ControllerType type) { - switch (type) { - case Settings::ControllerType::ProController: - default: - return 0; - case Settings::ControllerType::DualJoyconDetached: - return 1; - case Settings::ControllerType::LeftJoycon: - return 2; - case Settings::ControllerType::RightJoycon: - return 3; - case Settings::ControllerType::Handheld: - return 4; - } -} - } // namespace QtControllerSelectorDialog::QtControllerSelectorDialog( @@ -184,6 +150,11 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( // This avoids unintentionally changing the states of elements while loading them in. SetSupportedControllers(); DisableUnsupportedPlayers(); + + for (std::size_t player_index = 0; player_index < NUM_PLAYERS; ++player_index) { + SetEmulatedControllers(player_index); + } + LoadConfiguration(); for (std::size_t i = 0; i < NUM_PLAYERS; ++i) { @@ -223,8 +194,8 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( if (i == 0) { connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged), - [this](int index) { - UpdateDockedState(GetControllerTypeFromIndex(index) == + [this, i](int index) { + UpdateDockedState(GetControllerTypeFromIndex(index, i) == Settings::ControllerType::Handheld); }); } @@ -281,8 +252,8 @@ void QtControllerSelectorDialog::LoadConfiguration() { (index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected); player_groupboxes[index]->setChecked(connected); connected_controller_checkboxes[index]->setChecked(connected); - emulated_controllers[index]->setCurrentIndex( - GetIndexFromControllerType(Settings::values.players.GetValue()[index].controller_type)); + emulated_controllers[index]->setCurrentIndex(GetIndexFromControllerType( + Settings::values.players.GetValue()[index].controller_type, index)); } UpdateDockedState(Settings::values.players.GetValue()[HANDHELD_INDEX].connected); @@ -338,7 +309,7 @@ bool QtControllerSelectorDialog::CheckIfParametersMet() { } const auto compatible = IsControllerCompatible( - GetControllerTypeFromIndex(emulated_controllers[index]->currentIndex()), + GetControllerTypeFromIndex(emulated_controllers[index]->currentIndex(), index), parameters); // If any controller is found to be incompatible, return false early. @@ -422,6 +393,63 @@ void QtControllerSelectorDialog::SetSupportedControllers() { } } +void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index) { + auto& pairs = index_controller_type_pairs[player_index]; + + pairs.clear(); + emulated_controllers[player_index]->clear(); + + pairs.emplace_back(emulated_controllers[player_index]->count(), + Settings::ControllerType::ProController); + emulated_controllers[player_index]->addItem(tr("Pro Controller")); + + pairs.emplace_back(emulated_controllers[player_index]->count(), + Settings::ControllerType::DualJoyconDetached); + emulated_controllers[player_index]->addItem(tr("Dual Joycons")); + + pairs.emplace_back(emulated_controllers[player_index]->count(), + Settings::ControllerType::LeftJoycon); + emulated_controllers[player_index]->addItem(tr("Left Joycon")); + + pairs.emplace_back(emulated_controllers[player_index]->count(), + Settings::ControllerType::RightJoycon); + emulated_controllers[player_index]->addItem(tr("Right Joycon")); + + if (player_index == 0) { + pairs.emplace_back(emulated_controllers[player_index]->count(), + Settings::ControllerType::Handheld); + emulated_controllers[player_index]->addItem(tr("Handheld")); + } +} + +Settings::ControllerType QtControllerSelectorDialog::GetControllerTypeFromIndex( + int index, std::size_t player_index) const { + const auto& pairs = index_controller_type_pairs[player_index]; + + const auto it = std::find_if(pairs.begin(), pairs.end(), + [index](const auto& pair) { return pair.first == index; }); + + if (it == pairs.end()) { + return Settings::ControllerType::ProController; + } + + return it->second; +} + +int QtControllerSelectorDialog::GetIndexFromControllerType(Settings::ControllerType type, + std::size_t player_index) const { + const auto& pairs = index_controller_type_pairs[player_index]; + + const auto it = std::find_if(pairs.begin(), pairs.end(), + [type](const auto& pair) { return pair.second == type; }); + + if (it == pairs.end()) { + return 0; + } + + return it->first; +} + void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) { if (!player_groupboxes[player_index]->isChecked()) { connected_controller_icons[player_index]->setStyleSheet(QString{}); @@ -430,7 +458,8 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) } const QString stylesheet = [this, player_index] { - switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex())) { + switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(), + player_index)) { case Settings::ControllerType::ProController: return QStringLiteral("image: url(:/controller/applet_pro_controller%0); "); case Settings::ControllerType::DualJoyconDetached: @@ -446,6 +475,12 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) } }(); + if (stylesheet.isEmpty()) { + connected_controller_icons[player_index]->setStyleSheet(QString{}); + player_labels[player_index]->show(); + return; + } + const QString theme = [] { if (QIcon::themeName().contains(QStringLiteral("dark"))) { return QStringLiteral("_dark"); @@ -463,8 +498,8 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) { auto& player = Settings::values.players.GetValue()[player_index]; - const auto controller_type = - GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex()); + const auto controller_type = GetControllerTypeFromIndex( + emulated_controllers[player_index]->currentIndex(), player_index); const auto player_connected = player_groupboxes[player_index]->isChecked() && controller_type != Settings::ControllerType::Handheld; @@ -507,8 +542,8 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) { if (!player_groupboxes[player_index]->isChecked() || - GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex()) == - Settings::ControllerType::Handheld) { + GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(), + player_index) == Settings::ControllerType::Handheld) { led_patterns_boxes[player_index][0]->setChecked(false); led_patterns_boxes[player_index][1]->setChecked(false); led_patterns_boxes[player_index][2]->setChecked(false); diff --git a/src/yuzu/applets/controller.h b/src/yuzu/applets/controller.h index 4344e1dd0..7a421d856 100644 --- a/src/yuzu/applets/controller.h +++ b/src/yuzu/applets/controller.h @@ -22,6 +22,10 @@ namespace InputCommon { class InputSubsystem; } +namespace Settings { +enum class ControllerType; +} + namespace Ui { class QtControllerSelectorDialog; } @@ -57,6 +61,15 @@ private: // Sets the controller icons for "Supported Controller Types". void SetSupportedControllers(); + // Sets the emulated controllers per player. + void SetEmulatedControllers(std::size_t player_index); + + // Gets the Controller Type for a given controller combobox index per player. + Settings::ControllerType GetControllerTypeFromIndex(int index, std::size_t player_index) const; + + // Gets the controller combobox index for a given Controller Type per player. + int GetIndexFromControllerType(Settings::ControllerType type, std::size_t player_index) const; + // Updates the controller icons per player. void UpdateControllerIcon(std::size_t player_index); @@ -114,6 +127,10 @@ private: // Comboboxes with a list of emulated controllers per player. std::array<QComboBox*, NUM_PLAYERS> emulated_controllers; + /// Pairs of emulated controller index and Controller Type enum per player. + std::array<std::vector<std::pair<int, Settings::ControllerType>>, NUM_PLAYERS> + index_controller_type_pairs; + // Labels representing the number of connected controllers // above the "Connected Controllers" checkboxes. std::array<QLabel*, NUM_PLAYERS> connected_controller_labels; diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index f0338cf7a..ea8f0d7b1 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -314,7 +314,7 @@ GRenderWindow::~GRenderWindow() { input_subsystem->Shutdown(); } -void GRenderWindow::PollEvents() { +void GRenderWindow::OnFrameDisplayed() { if (!first_frame) { first_frame = true; emit FirstFrameDisplayed(); diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 503b4f89e..a6d788d40 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -131,7 +131,7 @@ public: ~GRenderWindow() override; // EmuWindow implementation. - void PollEvents() override; + void OnFrameDisplayed() override; bool IsShown() const override; std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 3c423a271..8be9e93c3 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -7,6 +7,7 @@ #include <QSettings> #include "common/common_paths.h" #include "common/file_util.h" +#include "core/core.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" @@ -1598,7 +1599,7 @@ void Config::Reload() { Settings::Sanitize(); // To apply default value changes SaveValues(); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } void Config::Save() { diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 5041e0bf8..b33f8437a 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -5,6 +5,7 @@ #include <QHash> #include <QListWidgetItem> #include <QSignalBlocker> +#include "core/core.h" #include "core/settings.h" #include "ui_configure.h" #include "yuzu/configuration/config.h" @@ -54,7 +55,7 @@ void ConfigureDialog::ApplyConfiguration() { ui->debugTab->ApplyConfiguration(); ui->webTab->ApplyConfiguration(); ui->serviceTab->ApplyConfiguration(); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); Settings::LogSettings(); } diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 56ab32a35..918bfb56b 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -27,6 +27,8 @@ #include "yuzu/configuration/input_profiles.h" #include "yuzu/util/limitable_input_dialog.h" +using namespace Service::HID; + const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM> ConfigureInputPlayer::analog_sub_buttons{{ "up", @@ -47,48 +49,12 @@ void UpdateController(Settings::ControllerType controller_type, std::size_t npad } Service::SM::ServiceManager& sm = system.ServiceManager(); - auto& npad = - sm.GetService<Service::HID::Hid>("hid") - ->GetAppletResource() - ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad); + auto& npad = sm.GetService<Hid>("hid")->GetAppletResource()->GetController<Controller_NPad>( + HidController::NPad); npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected); } -/// Maps the controller type combobox index to Controller Type enum -constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) { - switch (index) { - case 0: - default: - return Settings::ControllerType::ProController; - case 1: - return Settings::ControllerType::DualJoyconDetached; - case 2: - return Settings::ControllerType::LeftJoycon; - case 3: - return Settings::ControllerType::RightJoycon; - case 4: - return Settings::ControllerType::Handheld; - } -} - -/// Maps the Controller Type enum to controller type combobox index -constexpr int GetIndexFromControllerType(Settings::ControllerType type) { - switch (type) { - case Settings::ControllerType::ProController: - default: - return 0; - case Settings::ControllerType::DualJoyconDetached: - return 1; - case Settings::ControllerType::LeftJoycon: - return 2; - case Settings::ControllerType::RightJoycon: - return 3; - case Settings::ControllerType::Handheld: - return 4; - } -} - QString GetKeyName(int key_code) { switch (key_code) { case Qt::LeftButton: @@ -453,18 +419,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i connect(ui->groupConnectedController, &QGroupBox::toggled, [this](bool checked) { emit Connected(checked); }); - // Set up controller type. Only Player 1 can choose Handheld. - ui->comboControllerType->clear(); - - QStringList controller_types = { - tr("Pro Controller"), - tr("Dual Joycons"), - tr("Left Joycon"), - tr("Right Joycon"), - }; - if (player_index == 0) { - controller_types.append(tr("Handheld")); connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int index) { emit HandheldStateChanged(GetControllerTypeFromIndex(index) == @@ -480,12 +435,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i if (debug) { ui->buttonScreenshot->setEnabled(false); ui->buttonHome->setEnabled(false); - QStringList debug_controller_types = { - tr("Pro Controller"), - }; - ui->comboControllerType->addItems(debug_controller_types); + ui->comboControllerType->addItem(tr("Pro Controller")); } else { - ui->comboControllerType->addItems(controller_types); + SetConnectableControllers(); } UpdateControllerIcon(); @@ -667,7 +619,7 @@ void ConfigureInputPlayer::LoadConfiguration() { return; } - ui->comboControllerType->setCurrentIndex(static_cast<int>(player.controller_type)); + ui->comboControllerType->setCurrentIndex(GetIndexFromControllerType(player.controller_type)); ui->groupConnectedController->setChecked( player.connected || (player_index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected)); @@ -841,6 +793,82 @@ void ConfigureInputPlayer::UpdateUI() { } } +void ConfigureInputPlayer::SetConnectableControllers() { + const auto add_controllers = [this](bool enable_all, + Controller_NPad::NpadStyleSet npad_style_set = {}) { + index_controller_type_pairs.clear(); + ui->comboControllerType->clear(); + + if (enable_all || npad_style_set.pro_controller == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Settings::ControllerType::ProController); + ui->comboControllerType->addItem(tr("Pro Controller")); + } + + if (enable_all || npad_style_set.joycon_dual == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Settings::ControllerType::DualJoyconDetached); + ui->comboControllerType->addItem(tr("Dual Joycons")); + } + + if (enable_all || npad_style_set.joycon_left == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Settings::ControllerType::LeftJoycon); + ui->comboControllerType->addItem(tr("Left Joycon")); + } + + if (enable_all || npad_style_set.joycon_right == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Settings::ControllerType::RightJoycon); + ui->comboControllerType->addItem(tr("Right Joycon")); + } + + if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Settings::ControllerType::Handheld); + ui->comboControllerType->addItem(tr("Handheld")); + } + }; + + Core::System& system{Core::System::GetInstance()}; + + if (!system.IsPoweredOn()) { + add_controllers(true); + return; + } + + Service::SM::ServiceManager& sm = system.ServiceManager(); + + auto& npad = sm.GetService<Hid>("hid")->GetAppletResource()->GetController<Controller_NPad>( + HidController::NPad); + + add_controllers(false, npad.GetSupportedStyleSet()); +} + +Settings::ControllerType ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const { + const auto it = + std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(), + [index](const auto& pair) { return pair.first == index; }); + + if (it == index_controller_type_pairs.end()) { + return Settings::ControllerType::ProController; + } + + return it->second; +} + +int ConfigureInputPlayer::GetIndexFromControllerType(Settings::ControllerType type) const { + const auto it = + std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(), + [type](const auto& pair) { return pair.second == type; }); + + if (it == index_controller_type_pairs.end()) { + return -1; + } + + return it->first; +} + void ConfigureInputPlayer::UpdateInputDevices() { input_devices = input_subsystem->GetInputDevices(); ui->comboDevices->clear(); diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h index 23cf6f958..9c30879a2 100644 --- a/src/yuzu/configuration/configure_input_player.h +++ b/src/yuzu/configuration/configure_input_player.h @@ -9,6 +9,7 @@ #include <memory> #include <optional> #include <string> +#include <vector> #include <QWidget> @@ -112,6 +113,15 @@ private: /// Update UI to reflect current configuration. void UpdateUI(); + /// Sets the available controllers. + void SetConnectableControllers(); + + /// Gets the Controller Type for a given controller combobox index. + Settings::ControllerType GetControllerTypeFromIndex(int index) const; + + /// Gets the controller combobox index for a given Controller Type. + int GetIndexFromControllerType(Settings::ControllerType type) const; + /// Update the available input devices. void UpdateInputDevices(); @@ -151,6 +161,9 @@ private: std::unique_ptr<QTimer> timeout_timer; std::unique_ptr<QTimer> poll_timer; + /// Stores a pair of "Connected Controllers" combobox index and Controller Type enum. + std::vector<std::pair<int, Settings::ControllerType>> index_controller_type_pairs; + static constexpr int PLAYER_COUNT = 8; std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox; diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 8eac3bd9d..f598513df 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -57,7 +57,7 @@ void ConfigurePerGame::ApplyConfiguration() { ui->graphicsAdvancedTab->ApplyConfiguration(); ui->audioTab->ApplyConfiguration(); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); Settings::LogSettings(); game_config->Save(); diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp index 6334c4c50..13d9a4757 100644 --- a/src/yuzu/configuration/configure_profile_manager.cpp +++ b/src/yuzu/configuration/configure_profile_manager.cpp @@ -180,7 +180,7 @@ void ConfigureProfileManager::ApplyConfiguration() { return; } - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } void ConfigureProfileManager::SelectUser(const QModelIndex& index) { diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 59a58d92c..6cf2032da 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -105,16 +105,18 @@ void ConfigureSystem::SetConfiguration() { void ConfigureSystem::ReadSystemSettings() {} void ConfigureSystem::ApplyConfiguration() { - // Allow setting custom RTC even if system is powered on, to allow in-game time to be fast - // forwared + auto& system = Core::System::GetInstance(); + + // Allow setting custom RTC even if system is powered on, + // to allow in-game time to be fast forwarded if (Settings::values.custom_rtc.UsingGlobal()) { if (ui->custom_rtc_checkbox->isChecked()) { Settings::values.custom_rtc.SetValue( std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch())); - if (Core::System::GetInstance().IsPoweredOn()) { + if (system.IsPoweredOn()) { const s64 posix_time{Settings::values.custom_rtc.GetValue()->count() + Service::Time::TimeManager::GetExternalTimeZoneOffset()}; - Core::System::GetInstance().GetTimeManager().UpdateLocalSystemClockTime(posix_time); + system.GetTimeManager().UpdateLocalSystemClockTime(posix_time); } } else { Settings::values.custom_rtc.SetValue(std::nullopt); @@ -197,7 +199,7 @@ void ConfigureSystem::ApplyConfiguration() { } } - Settings::Apply(); + Settings::Apply(system); } void ConfigureSystem::RefreshConsoleID() { diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index dbe3f78c8..aed876008 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -9,6 +9,7 @@ #include <QDirIterator> #include "common/common_types.h" #include "common/file_util.h" +#include "core/core.h" #include "core/settings.h" #include "ui_configure_ui.h" #include "yuzu/configuration/configure_ui.h" @@ -84,7 +85,7 @@ void ConfigureUi::ApplyConfiguration() { UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked(); Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir, ui->screenshot_path_edit->text().toStdString()); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } void ConfigureUi::RequestGameListUpdate() { diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 805619ccf..871ff4ae4 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -172,7 +172,7 @@ void GMainWindow::ShowTelemetryCallout() { "<br/><br/>Would you like to share your usage data with us?"); if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) { Settings::values.enable_telemetry = false; - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } } @@ -302,7 +302,7 @@ void GMainWindow::ControllerSelectorReconfigureControllers( emit ControllerSelectorReconfigureFinished(); // Don't forget to apply settings. - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); config->Save(); UpdateStatusButtons(); @@ -571,11 +571,11 @@ void GMainWindow::InitializeWidgets() { if (emulation_running) { return; } - bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() || - Settings::values.use_multi_core.GetValue(); + const bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() || + Settings::values.use_multi_core.GetValue(); Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); async_status_button->setText(tr("ASYNC")); async_status_button->setCheckable(true); @@ -590,12 +590,12 @@ void GMainWindow::InitializeWidgets() { return; } Settings::values.use_multi_core.SetValue(!Settings::values.use_multi_core.GetValue()); - bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() || - Settings::values.use_multi_core.GetValue(); + const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() || + Settings::values.use_multi_core.GetValue(); Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue()); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); multicore_status_button->setText(tr("MULTICORE")); multicore_status_button->setCheckable(true); @@ -630,7 +630,7 @@ void GMainWindow::InitializeWidgets() { Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL); } - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); #endif // HAS_VULKAN statusBar()->insertPermanentWidget(0, renderer_status_button); @@ -1342,12 +1342,12 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target const auto user_id = manager.GetUser(static_cast<std::size_t>(index)); ASSERT(user_id); path = nand_dir + FileSys::SaveDataFactory::GetFullPath( - FileSys::SaveDataSpaceId::NandUser, + system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData, program_id, user_id->uuid, 0); } else { // Device save data path = nand_dir + FileSys::SaveDataFactory::GetFullPath( - FileSys::SaveDataSpaceId::NandUser, + system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData, program_id, {}, 0); } @@ -2130,14 +2130,14 @@ void GMainWindow::OnPauseGame() { } void GMainWindow::OnStopGame() { - Core::System& system{Core::System::GetInstance()}; + auto& system{Core::System::GetInstance()}; if (system.GetExitLock() && !ConfirmForceLockedExit()) { return; } ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(system.IsPoweredOn()); UpdateStatusButtons(); } @@ -2312,10 +2312,11 @@ void GMainWindow::OnConfigurePerGame() { void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) { const auto v_file = Core::GetGameFileFromPath(vfs, file_name); + const auto& system = Core::System::GetInstance(); ConfigurePerGame dialog(this, title_id); dialog.LoadFromFile(v_file); - auto result = dialog.exec(); + const auto result = dialog.exec(); if (result == QDialog::Accepted) { dialog.ApplyConfiguration(); @@ -2325,13 +2326,14 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file } // Do not cause the global config to write local settings into the config file - Settings::RestoreGlobalState(); + const bool is_powered_on = system.IsPoweredOn(); + Settings::RestoreGlobalState(is_powered_on); - if (!Core::System::GetInstance().IsPoweredOn()) { + if (!is_powered_on) { config->Save(); } } else { - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(system.IsPoweredOn()); } } @@ -2602,7 +2604,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det if (emu_thread) { ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn()); UpdateStatusButtons(); } } else { @@ -2774,7 +2776,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) { if (emu_thread != nullptr) { ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn()); UpdateStatusButtons(); } |