diff options
Diffstat (limited to 'src/yuzu')
| -rw-r--r-- | src/yuzu/bootmanager.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_input_player_widget.cpp | 98 | ||||
| -rw-r--r-- | src/yuzu/game_list.cpp | 4 | ||||
| -rw-r--r-- | src/yuzu/main.cpp | 6 |
4 files changed, 55 insertions, 55 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index c2b144b78..d65991734 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -720,7 +720,7 @@ void GRenderWindow::TouchEndEvent() { void GRenderWindow::InitializeCamera() { #if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA - constexpr static auto camera_update_ms = std::chrono::milliseconds{50}; // (50ms, 20Hz) + constexpr auto camera_update_ms = std::chrono::milliseconds{50}; // (50ms, 20Hz) if (!Settings::values.enable_ir_sensor) { return; } diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index fa8afc2d9..c287220fc 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -317,9 +317,9 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) // D-pad constants const QPointF dpad_center = center + QPoint(9, 14); - constexpr static int dpad_distance = 23; - constexpr static int dpad_radius = 11; - constexpr static float dpad_arrow_size = 1.2f; + constexpr int dpad_distance = 23; + constexpr int dpad_radius = 11; + constexpr float dpad_arrow_size = 1.2f; // D-pad buttons p.setPen(colors.outline); @@ -439,9 +439,9 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center // Face buttons constants const QPointF face_center = center + QPoint(-9, -73); - constexpr static int face_distance = 23; - constexpr static int face_radius = 11; - constexpr static float text_size = 1.1f; + constexpr int face_distance = 23; + constexpr int face_radius = 11; + constexpr float text_size = 1.1f; // Face buttons p.setPen(colors.outline); @@ -559,9 +559,9 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) // Face buttons constants const QPointF face_center = center + QPoint(65, -65); - constexpr static int face_distance = 20; - constexpr static int face_radius = 10; - constexpr static float text_size = 1.0f; + constexpr int face_distance = 20; + constexpr int face_radius = 10; + constexpr float text_size = 1.0f; // Face buttons p.setPen(colors.outline); @@ -581,9 +581,9 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) // D-pad constants const QPointF dpad_center = center + QPoint(-65, 12); - constexpr static int dpad_distance = 20; - constexpr static int dpad_radius = 10; - constexpr static float dpad_arrow_size = 1.1f; + constexpr int dpad_distance = 20; + constexpr int dpad_radius = 10; + constexpr float dpad_arrow_size = 1.1f; // D-pad buttons p.setPen(colors.outline); @@ -651,9 +651,9 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen // Face buttons constants const QPointF face_center = center + QPoint(171, -41); - constexpr static float face_distance = 12.8f; - constexpr static float face_radius = 6.4f; - constexpr static float text_size = 0.6f; + constexpr float face_distance = 12.8f; + constexpr float face_radius = 6.4f; + constexpr float text_size = 0.6f; // Face buttons p.setPen(colors.outline); @@ -673,9 +673,9 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen // D-pad constants const QPointF dpad_center = center + QPoint(-171, 8); - constexpr static float dpad_distance = 12.8f; - constexpr static float dpad_radius = 6.4f; - constexpr static float dpad_arrow_size = 0.68f; + constexpr float dpad_distance = 12.8f; + constexpr float dpad_radius = 6.4f; + constexpr float dpad_arrow_size = 0.68f; // D-pad buttons p.setPen(colors.outline); @@ -754,9 +754,9 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) // Face buttons constants const QPointF face_center = center + QPoint(105, -56); - constexpr static int face_distance = 31; - constexpr static int face_radius = 15; - constexpr static float text_size = 1.5f; + constexpr int face_distance = 31; + constexpr int face_radius = 15; + constexpr float text_size = 1.5f; // Face buttons p.setPen(colors.outline); @@ -846,7 +846,7 @@ void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) { using namespace Settings::NativeButton; // Face buttons constants - constexpr static float text_size = 1.1f; + constexpr float text_size = 1.1f; // Face buttons p.setPen(colors.outline); @@ -1497,7 +1497,7 @@ void PlayerControlPreview::DrawProBody(QPainter& p, const QPointF center) { std::array<QPointF, pro_left_handle.size() / 2> qleft_handle; std::array<QPointF, pro_left_handle.size() / 2> qright_handle; std::array<QPointF, pro_body.size()> qbody; - constexpr static int radius1 = 32; + constexpr int radius1 = 32; for (std::size_t point = 0; point < pro_left_handle.size() / 2; ++point) { const float left_x = pro_left_handle[point * 2 + 0]; @@ -1539,7 +1539,7 @@ void PlayerControlPreview::DrawGCBody(QPainter& p, const QPointF center) { std::array<QPointF, gc_body.size()> qbody; std::array<QPointF, 8> left_hex; std::array<QPointF, 8> right_hex; - constexpr static float angle = 2 * 3.1415f / 8; + constexpr float angle = 2 * 3.1415f / 8; for (std::size_t point = 0; point < gc_left_body.size() / 2; ++point) { const float body_x = gc_left_body[point * 2 + 0]; @@ -1676,9 +1676,9 @@ void PlayerControlPreview::DrawDualBody(QPainter& p, const QPointF center) { std::array<QPointF, left_joycon_slider_topview.size() / 2> qright_joycon_slider_topview; std::array<QPointF, left_joycon_topview.size() / 2> qleft_joycon_topview; std::array<QPointF, left_joycon_topview.size() / 2> qright_joycon_topview; - constexpr static float size = 1.61f; - constexpr static float size2 = 0.9f; - constexpr static float offset = 209.3f; + constexpr float size = 1.61f; + constexpr float size2 = 0.9f; + constexpr float offset = 209.3f; for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) { const float body_x = left_joycon_body[point * 2 + 0]; @@ -1767,10 +1767,10 @@ void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) { std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider; std::array<QPointF, left_joycon_slider_topview.size() / 2> qleft_joycon_slider_topview; std::array<QPointF, left_joycon_topview.size() / 2> qleft_joycon_topview; - constexpr static float size = 1.78f; - constexpr static float size2 = 1.1115f; - constexpr static float offset = 312.39f; - constexpr static float offset2 = 335; + constexpr float size = 1.78f; + constexpr float size2 = 1.1115f; + constexpr float offset = 312.39f; + constexpr float offset2 = 335; for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) { left_joycon[point] = center + QPointF(left_joycon_body[point * 2] * size + offset, @@ -1867,10 +1867,10 @@ void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) { std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider; std::array<QPointF, left_joycon_slider_topview.size() / 2> qright_joycon_slider_topview; std::array<QPointF, left_joycon_topview.size() / 2> qright_joycon_topview; - constexpr static float size = 1.78f; - constexpr static float size2 = 1.1115f; - constexpr static float offset = 312.39f; - constexpr static float offset2 = 335; + constexpr float size = 1.78f; + constexpr float size2 = 1.1115f; + constexpr float offset = 312.39f; + constexpr float offset2 = 335; for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) { right_joycon[point] = center + QPointF(-left_joycon_body[point * 2] * size - offset, @@ -2068,8 +2068,8 @@ void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center, const Common::Input::ButtonStatus& right_pressed) { std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger; std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger; - constexpr static float size = 1.62f; - constexpr static float offset = 210.6f; + constexpr float size = 1.62f; + constexpr float offset = 210.6f; for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) { const float left_trigger_x = left_joycon_trigger[point * 2 + 0]; const float left_trigger_y = left_joycon_trigger[point * 2 + 1]; @@ -2097,7 +2097,7 @@ void PlayerControlPreview::DrawDualTriggersTopView( const Common::Input::ButtonStatus& right_pressed) { std::array<QPointF, left_joystick_L_topview.size() / 2> qleft_trigger; std::array<QPointF, left_joystick_L_topview.size() / 2> qright_trigger; - constexpr static float size = 0.9f; + constexpr float size = 0.9f; for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) { const float top_view_x = left_joystick_L_topview[point * 2 + 0]; @@ -2134,7 +2134,7 @@ void PlayerControlPreview::DrawDualZTriggersTopView( const Common::Input::ButtonStatus& right_pressed) { std::array<QPointF, left_joystick_ZL_topview.size() / 2> qleft_trigger; std::array<QPointF, left_joystick_ZL_topview.size() / 2> qright_trigger; - constexpr static float size = 0.9f; + constexpr float size = 0.9f; for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) { qleft_trigger[point] = @@ -2167,8 +2167,8 @@ void PlayerControlPreview::DrawDualZTriggersTopView( void PlayerControlPreview::DrawLeftTriggers(QPainter& p, const QPointF center, const Common::Input::ButtonStatus& left_pressed) { std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger; - constexpr static float size = 1.78f; - constexpr static float offset = 311.5f; + constexpr float size = 1.78f; + constexpr float offset = 311.5f; for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) { qleft_trigger[point] = center + QPointF(left_joycon_trigger[point * 2] * size + offset, @@ -2184,8 +2184,8 @@ void PlayerControlPreview::DrawLeftTriggers(QPainter& p, const QPointF center, void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center, const Common::Input::ButtonStatus& left_pressed) { std::array<QPointF, left_joycon_sideview_zl.size() / 2> qleft_trigger; - constexpr static float size = 1.1115f; - constexpr static float offset2 = 335; + constexpr float size = 1.1115f; + constexpr float offset2 = 335; for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) { qleft_trigger[point] = center + QPointF(left_joycon_sideview_zl[point * 2] * size + offset2, @@ -2241,8 +2241,8 @@ void PlayerControlPreview::DrawLeftZTriggersTopView( void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center, const Common::Input::ButtonStatus& right_pressed) { std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger; - constexpr static float size = 1.78f; - constexpr static float offset = 311.5f; + constexpr float size = 1.78f; + constexpr float offset = 311.5f; for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) { qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2] * size - offset, @@ -2258,8 +2258,8 @@ void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center, void PlayerControlPreview::DrawRightZTriggers(QPainter& p, const QPointF center, const Common::Input::ButtonStatus& right_pressed) { std::array<QPointF, left_joycon_sideview_zl.size() / 2> qright_trigger; - constexpr static float size = 1.1115f; - constexpr static float offset2 = 335; + constexpr float size = 1.1115f; + constexpr float offset2 = 335; for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) { qright_trigger[point] = @@ -2433,7 +2433,7 @@ void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPo void PlayerControlPreview::DrawJoystickProperties( QPainter& p, const QPointF center, const Common::Input::AnalogProperties& properties) { - constexpr static float size = 45.0f; + constexpr float size = 45.0f; const float range = size * properties.range; const float deadzone = size * properties.deadzone; @@ -2453,7 +2453,7 @@ void PlayerControlPreview::DrawJoystickProperties( void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center, const Common::Input::StickStatus& stick, bool raw) { - constexpr static float size = 45.0f; + constexpr float size = 45.0f; const float range = size * stick.x.properties.range; if (raw) { diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 2e73c2719..22aa19c56 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -476,8 +476,8 @@ void GameList::DonePopulating(const QStringList& watch_list) { // Workaround: Add the watch paths in chunks to allow the gui to refresh // This prevents the UI from stalling when a large number of watch paths are added // Also artificially caps the watcher to a certain number of directories - constexpr static int LIMIT_WATCH_DIRECTORIES = 5000; - constexpr static int SLICE_SIZE = 25; + constexpr int LIMIT_WATCH_DIRECTORIES = 5000; + constexpr int SLICE_SIZE = 25; int len = std::min(static_cast<int>(watch_list.size()), LIMIT_WATCH_DIRECTORIES); for (int i = 0; i < len; i += SLICE_SIZE) { watcher->addPaths(watch_list.mid(i, i + SLICE_SIZE)); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 68abde028..1e6778ada 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -219,7 +219,7 @@ static void LogRuntimes() { #ifdef _MSC_VER // It is possible that the name of the dll will change. // vcruntime140.dll is for 2015 and onwards - constexpr static char runtime_dll_name[] = "vcruntime140.dll"; + static constexpr char runtime_dll_name[] = "vcruntime140.dll"; UINT sz = GetFileVersionInfoSizeA(runtime_dll_name, nullptr); bool runtime_version_inspection_worked = false; if (sz > 0) { @@ -4490,8 +4490,8 @@ static void SetHighDPIAttributes() { // Recommended minimum width and height for proper window fit. // Any screen with a lower resolution than this will still have a scale of 1. - constexpr static float minimum_width = 1350.0f; - constexpr static float minimum_height = 900.0f; + constexpr float minimum_width = 1350.0f; + constexpr float minimum_height = 900.0f; const float width_ratio = std::max(1.0f, real_width / minimum_width); const float height_ratio = std::max(1.0f, real_height / minimum_height); |
