diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/bootmanager.cpp | 8 | ||||
-rw-r--r-- | src/yuzu/bootmanager.h | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 15 | ||||
-rw-r--r-- | src/yuzu/configuration/config.h | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 74 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics.ui | 167 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.ui | 13 | ||||
-rw-r--r-- | src/yuzu/debugger/profiler.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/game_list.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 114 | ||||
-rw-r--r-- | src/yuzu/main.h | 5 | ||||
-rw-r--r-- | src/yuzu/uisettings.h | 1 |
12 files changed, 388 insertions, 18 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 46ab0603d..976acd176 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -628,11 +628,9 @@ void GRenderWindow::ReleaseRenderTarget() { main_context.reset(); } -void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) { - VideoCore::RendererBase& renderer = system.Renderer(); - if (res_scale == 0) { - res_scale = VideoCore::GetResolutionScaleFactor(renderer); - } +void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) { + auto& renderer = system.Renderer(); + const f32 res_scale = VideoCore::GetResolutionScaleFactor(renderer); const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)}; screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32); diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index e6a0666e9..40fd4a9d6 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -178,7 +178,7 @@ public: bool IsLoadingComplete() const; - void CaptureScreenshot(u32 res_scale, const QString& screenshot_path); + void CaptureScreenshot(const QString& screenshot_path); std::pair<u32, u32> ScaleTouch(const QPointF& pos) const; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index faea5dda1..8227d06bc 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -824,6 +824,9 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.vulkan_device); ReadGlobalSetting(Settings::values.fullscreen_mode); ReadGlobalSetting(Settings::values.aspect_ratio); + ReadGlobalSetting(Settings::values.resolution_setup); + ReadGlobalSetting(Settings::values.scaling_filter); + ReadGlobalSetting(Settings::values.anti_aliasing); ReadGlobalSetting(Settings::values.max_anisotropy); ReadGlobalSetting(Settings::values.use_speed_limit); ReadGlobalSetting(Settings::values.speed_limit); @@ -1364,6 +1367,18 @@ void Config::SaveRendererValues() { static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()), Settings::values.fullscreen_mode.UsingGlobal()); WriteGlobalSetting(Settings::values.aspect_ratio); + WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()), + static_cast<u32>(Settings::values.resolution_setup.GetValue(global)), + static_cast<u32>(Settings::values.resolution_setup.GetDefault()), + Settings::values.resolution_setup.UsingGlobal()); + WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()), + static_cast<u32>(Settings::values.scaling_filter.GetValue(global)), + static_cast<u32>(Settings::values.scaling_filter.GetDefault()), + Settings::values.scaling_filter.UsingGlobal()); + WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()), + static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)), + static_cast<u32>(Settings::values.anti_aliasing.GetDefault()), + Settings::values.anti_aliasing.UsingGlobal()); WriteGlobalSetting(Settings::values.max_anisotropy); WriteGlobalSetting(Settings::values.use_speed_limit); WriteGlobalSetting(Settings::values.speed_limit); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index a7f4a6720..d673c1cdc 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -189,5 +189,8 @@ Q_DECLARE_METATYPE(Settings::CPUAccuracy); Q_DECLARE_METATYPE(Settings::GPUAccuracy); Q_DECLARE_METATYPE(Settings::FullscreenMode); Q_DECLARE_METATYPE(Settings::NvdecEmulation); +Q_DECLARE_METATYPE(Settings::ResolutionSetup); +Q_DECLARE_METATYPE(Settings::ScalingFilter); +Q_DECLARE_METATYPE(Settings::AntiAliasing); Q_DECLARE_METATYPE(Settings::RendererBackend); Q_DECLARE_METATYPE(Settings::ShaderBackend); diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 8e20cc6f3..59f975a6e 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -89,6 +89,7 @@ void ConfigureGraphics::SetConfiguration() { ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock); ui->use_disk_shader_cache->setEnabled(runtime_lock); ui->nvdec_emulation_widget->setEnabled(runtime_lock); + ui->resolution_combobox->setEnabled(runtime_lock); ui->accelerate_astc->setEnabled(runtime_lock); ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue()); ui->use_asynchronous_gpu_emulation->setChecked( @@ -102,6 +103,12 @@ void ConfigureGraphics::SetConfiguration() { ui->nvdec_emulation->setCurrentIndex( static_cast<int>(Settings::values.nvdec_emulation.GetValue())); ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue()); + ui->resolution_combobox->setCurrentIndex( + static_cast<int>(Settings::values.resolution_setup.GetValue())); + ui->scaling_filter_combobox->setCurrentIndex( + static_cast<int>(Settings::values.scaling_filter.GetValue())); + ui->anti_aliasing_combobox->setCurrentIndex( + static_cast<int>(Settings::values.anti_aliasing.GetValue())); } else { ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend); ConfigurationShared::SetHighlight(ui->api_widget, @@ -122,6 +129,21 @@ void ConfigureGraphics::SetConfiguration() { ConfigurationShared::SetHighlight(ui->ar_label, !Settings::values.aspect_ratio.UsingGlobal()); + ConfigurationShared::SetPerGameSetting(ui->resolution_combobox, + &Settings::values.resolution_setup); + ConfigurationShared::SetHighlight(ui->resolution_label, + !Settings::values.resolution_setup.UsingGlobal()); + + ConfigurationShared::SetPerGameSetting(ui->scaling_filter_combobox, + &Settings::values.scaling_filter); + ConfigurationShared::SetHighlight(ui->scaling_filter_label, + !Settings::values.scaling_filter.UsingGlobal()); + + ConfigurationShared::SetPerGameSetting(ui->anti_aliasing_combobox, + &Settings::values.anti_aliasing); + ConfigurationShared::SetHighlight(ui->anti_aliasing_label, + !Settings::values.anti_aliasing.UsingGlobal()); + ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1); ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal()); ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal()); @@ -133,11 +155,22 @@ void ConfigureGraphics::SetConfiguration() { } void ConfigureGraphics::ApplyConfiguration() { + const auto resolution_setup = static_cast<Settings::ResolutionSetup>( + ui->resolution_combobox->currentIndex() - + ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); + + const auto scaling_filter = static_cast<Settings::ScalingFilter>( + ui->scaling_filter_combobox->currentIndex() - + ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); + + const auto anti_aliasing = static_cast<Settings::AntiAliasing>( + ui->anti_aliasing_combobox->currentIndex() - + ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode, ui->fullscreen_mode_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, ui->aspect_ratio_combobox); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache, ui->use_disk_shader_cache, use_disk_shader_cache); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, @@ -165,7 +198,34 @@ void ConfigureGraphics::ApplyConfiguration() { Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green())); Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue())); } + if (Settings::values.resolution_setup.UsingGlobal()) { + Settings::values.resolution_setup.SetValue(resolution_setup); + } + if (Settings::values.scaling_filter.UsingGlobal()) { + Settings::values.scaling_filter.SetValue(scaling_filter); + } + if (Settings::values.anti_aliasing.UsingGlobal()) { + Settings::values.anti_aliasing.SetValue(anti_aliasing); + } } else { + if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + Settings::values.resolution_setup.SetGlobal(true); + } else { + Settings::values.resolution_setup.SetGlobal(false); + Settings::values.resolution_setup.SetValue(resolution_setup); + } + if (ui->scaling_filter_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + Settings::values.scaling_filter.SetGlobal(true); + } else { + Settings::values.scaling_filter.SetGlobal(false); + Settings::values.scaling_filter.SetValue(scaling_filter); + } + if (ui->anti_aliasing_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + Settings::values.anti_aliasing.SetGlobal(true); + } else { + Settings::values.anti_aliasing.SetGlobal(false); + Settings::values.anti_aliasing.SetValue(anti_aliasing); + } if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.renderer_backend.SetGlobal(true); Settings::values.shader_backend.SetGlobal(true); @@ -312,6 +372,9 @@ void ConfigureGraphics::SetupPerGameUI() { ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal()); ui->fullscreen_mode_combobox->setEnabled(Settings::values.fullscreen_mode.UsingGlobal()); ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal()); + ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal()); + ui->scaling_filter_combobox->setEnabled(Settings::values.scaling_filter.UsingGlobal()); + ui->anti_aliasing_combobox->setEnabled(Settings::values.anti_aliasing.UsingGlobal()); ui->use_asynchronous_gpu_emulation->setEnabled( Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()); ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal()); @@ -340,6 +403,15 @@ void ConfigureGraphics::SetupPerGameUI() { ConfigurationShared::SetColoredComboBox( ui->fullscreen_mode_combobox, ui->fullscreen_mode_label, static_cast<int>(Settings::values.fullscreen_mode.GetValue(true))); + ConfigurationShared::SetColoredComboBox( + ui->resolution_combobox, ui->resolution_label, + static_cast<int>(Settings::values.resolution_setup.GetValue(true))); + ConfigurationShared::SetColoredComboBox( + ui->scaling_filter_combobox, ui->scaling_filter_label, + static_cast<int>(Settings::values.scaling_filter.GetValue(true))); + ConfigurationShared::SetColoredComboBox( + ui->anti_aliasing_combobox, ui->anti_aliasing_label, + static_cast<int>(Settings::values.anti_aliasing.GetValue(true))); ConfigurationShared::InsertGlobalItem( ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true))); ConfigurationShared::InsertGlobalItem( diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index beae74344..660b68c1c 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -310,6 +310,173 @@ </widget> </item> <item> + <widget class="QWidget" name="resolution_layout" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_5"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="resolution_label"> + <property name="text"> + <string>Resolution:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="resolution_combobox"> + <item> + <property name="text"> + <string>0.5X (360p/540p) [EXPERIMENTAL]</string> + </property> + </item> + <item> + <property name="text"> + <string>0.75X (540p/810p) [EXPERIMENTAL]</string> + </property> + </item> + <item> + <property name="text"> + <string>1X (720p/1080p)</string> + </property> + </item> + <item> + <property name="text"> + <string>2X (1440p/2160p)</string> + </property> + </item> + <item> + <property name="text"> + <string>3X (2160p/3240p)</string> + </property> + </item> + <item> + <property name="text"> + <string>4X (2880p/4320p)</string> + </property> + </item> + <item> + <property name="text"> + <string>5X (3600p/5400p)</string> + </property> + </item> + <item> + <property name="text"> + <string>6X (4320p/6480p)</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="scaling_filter_layout" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="scaling_filter_label"> + <property name="text"> + <string>Window Adapting Filter:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="scaling_filter_combobox"> + <item> + <property name="text"> + <string>Nearest Neighbor</string> + </property> + </item> + <item> + <property name="text"> + <string>Bilinear</string> + </property> + </item> + <item> + <property name="text"> + <string>Bicubic</string> + </property> + </item> + <item> + <property name="text"> + <string>Gaussian</string> + </property> + </item> + <item> + <property name="text"> + <string>ScaleForce</string> + </property> + </item> + <item> + <property name="text"> + <string>AMD's FidelityFX™️ Super Resolution [Vulkan Only]</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="anti_aliasing_layout" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_7"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="anti_aliasing_label"> + <property name="text"> + <string>Anti-Aliasing Method:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="anti_aliasing_combobox"> + <item> + <property name="text"> + <string>None</string> + </property> + </item> + <item> + <property name="text"> + <string>FXAA</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item> <widget class="QWidget" name="bg_layout" native="true"> <property name="sizePolicy"> <sizepolicy hsizetype="Preferred" vsizetype="Preferred"> diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index d06b45f17..96de0b3d1 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -125,27 +125,32 @@ <widget class="QComboBox" name="anisotropic_filtering_combobox"> <item> <property name="text"> + <string>Automatic</string> + </property> + </item> + <item> + <property name="text"> <string>Default</string> </property> </item> <item> <property name="text"> - <string>2x (WILL BREAK THINGS)</string> + <string>2x</string> </property> </item> <item> <property name="text"> - <string>4x (WILL BREAK THINGS)</string> + <string>4x</string> </property> </item> <item> <property name="text"> - <string>8x (WILL BREAK THINGS)</string> + <string>8x</string> </property> </item> <item> <property name="text"> - <string>16x (WILL BREAK THINGS)</string> + <string>16x</string> </property> </item> </widget> diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp index 33110685a..a8b254199 100644 --- a/src/yuzu/debugger/profiler.cpp +++ b/src/yuzu/debugger/profiler.cpp @@ -163,7 +163,7 @@ void MicroProfileWidget::mouseReleaseEvent(QMouseEvent* ev) { } void MicroProfileWidget::wheelEvent(QWheelEvent* ev) { - const auto wheel_position = ev->position().toPoint(); + const auto wheel_position = ev->pos(); MicroProfileMousePosition(wheel_position.x() / x_scale, wheel_position.y() / y_scale, ev->angleDelta().y() / 120); ev->accept(); diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 6bd0f9ee9..2af95dbe5 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -159,7 +159,7 @@ GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} { * @return true if the haystack contains all words of userinput */ static bool ContainsAllWords(const QString& haystack, const QString& userinput) { - const QStringList userinput_split = userinput.split(QLatin1Char{' '}, Qt::SkipEmptyParts); + const QStringList userinput_split = userinput.split(QLatin1Char{' '}, QString::SkipEmptyParts); return std::all_of(userinput_split.begin(), userinput_split.end(), [&haystack](const QString& s) { return haystack.contains(s); }); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 4e5552d2a..d057dc889 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -747,6 +747,8 @@ void GMainWindow::InitializeWidgets() { shader_building_label = new QLabel(); shader_building_label->setToolTip(tr("The amount of shaders currently being built")); + res_scale_label = new QLabel(); + res_scale_label->setToolTip(tr("The current selected resolution scaling multiplier.")); emu_speed_label = new QLabel(); emu_speed_label->setToolTip( tr("Current emulation speed. Values higher or lower than 100% " @@ -759,8 +761,8 @@ void GMainWindow::InitializeWidgets() { tr("Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For " "full-speed emulation this should be at most 16.67 ms.")); - for (auto& label : - {shader_building_label, emu_speed_label, game_fps_label, emu_frametime_label}) { + for (auto& label : {shader_building_label, res_scale_label, emu_speed_label, game_fps_label, + emu_frametime_label}) { label->setVisible(false); label->setFrameStyle(QFrame::NoFrame); label->setContentsMargins(4, 0, 4, 0); @@ -772,6 +774,55 @@ void GMainWindow::InitializeWidgets() { tas_label->setFocusPolicy(Qt::NoFocus); statusBar()->insertPermanentWidget(0, tas_label); + // setup AA button + aa_status_button = new QPushButton(); + aa_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); + aa_status_button->setFocusPolicy(Qt::NoFocus); + connect(aa_status_button, &QPushButton::clicked, [&] { + auto aa_mode = Settings::values.anti_aliasing.GetValue(); + if (aa_mode == Settings::AntiAliasing::LastAA) { + aa_mode = Settings::AntiAliasing::None; + } else { + aa_mode = static_cast<Settings::AntiAliasing>(static_cast<u32>(aa_mode) + 1); + } + Settings::values.anti_aliasing.SetValue(aa_mode); + aa_status_button->setChecked(true); + UpdateAAText(); + }); + UpdateAAText(); + aa_status_button->setCheckable(true); + aa_status_button->setChecked(true); + statusBar()->insertPermanentWidget(0, aa_status_button); + + // Setup Filter button + filter_status_button = new QPushButton(); + filter_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); + filter_status_button->setFocusPolicy(Qt::NoFocus); + connect(filter_status_button, &QPushButton::clicked, [&] { + auto filter = Settings::values.scaling_filter.GetValue(); + if (filter == Settings::ScalingFilter::LastFilter) { + filter = Settings::ScalingFilter::NearestNeighbor; + } else { + filter = static_cast<Settings::ScalingFilter>(static_cast<u32>(filter) + 1); + } + if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL && + filter == Settings::ScalingFilter::Fsr) { + filter = Settings::ScalingFilter::NearestNeighbor; + } + Settings::values.scaling_filter.SetValue(filter); + filter_status_button->setChecked(true); + UpdateFilterText(); + }); + auto filter = Settings::values.scaling_filter.GetValue(); + if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL && + filter == Settings::ScalingFilter::Fsr) { + Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor); + } + UpdateFilterText(); + filter_status_button->setCheckable(true); + filter_status_button->setChecked(true); + statusBar()->insertPermanentWidget(0, filter_status_button); + // Setup Dock button dock_status_button = new QPushButton(); dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); @@ -842,6 +893,11 @@ void GMainWindow::InitializeWidgets() { Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Vulkan); } else { Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL); + const auto filter = Settings::values.scaling_filter.GetValue(); + if (filter == Settings::ScalingFilter::Fsr) { + Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor); + UpdateFilterText(); + } } system->ApplySettings(); @@ -1535,6 +1591,7 @@ void GMainWindow::ShutdownGame() { // Disable status bar updates status_bar_update_timer.stop(); shader_building_label->setVisible(false); + res_scale_label->setVisible(false); emu_speed_label->setVisible(false); game_fps_label->setVisible(false); emu_frametime_label->setVisible(false); @@ -2889,8 +2946,7 @@ void GMainWindow::OnCaptureScreenshot() { } } #endif - render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor.GetValue(), - filename); + render_window->CaptureScreenshot(filename); } // TODO: Written 2020-10-01: Remove per-game config migration code when it is irrelevant @@ -2981,6 +3037,11 @@ void GMainWindow::UpdateStatusBar() { shader_building_label->setVisible(false); } + const auto res_info = Settings::values.resolution_info; + const auto res_scale = res_info.up_factor; + res_scale_label->setText( + tr("Scale: %1x", "%1 is the resolution scaling factor").arg(res_scale)); + if (Settings::values.use_speed_limit.GetValue()) { emu_speed_label->setText(tr("Speed: %1% / %2%") .arg(results.emulation_speed * 100.0, 0, 'f', 0) @@ -2996,6 +3057,7 @@ void GMainWindow::UpdateStatusBar() { } emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); + res_scale_label->setVisible(true); emu_speed_label->setVisible(!Settings::values.use_multi_core.GetValue()); game_fps_label->setVisible(true); emu_frametime_label->setVisible(true); @@ -3025,11 +3087,55 @@ void GMainWindow::UpdateGPUAccuracyButton() { } } +void GMainWindow::UpdateFilterText() { + const auto filter = Settings::values.scaling_filter.GetValue(); + switch (filter) { + case Settings::ScalingFilter::NearestNeighbor: + filter_status_button->setText(tr("NEAREST")); + break; + case Settings::ScalingFilter::Bilinear: + filter_status_button->setText(tr("BILINEAR")); + break; + case Settings::ScalingFilter::Bicubic: + filter_status_button->setText(tr("BICUBIC")); + break; + case Settings::ScalingFilter::Gaussian: + filter_status_button->setText(tr("GAUSSIAN")); + break; + case Settings::ScalingFilter::ScaleForce: + filter_status_button->setText(tr("SCALEFORCE")); + break; + case Settings::ScalingFilter::Fsr: + filter_status_button->setText(tr("AMD'S FIDELITYFX SR")); + break; + default: + filter_status_button->setText(tr("BILINEAR")); + break; + } +} + +void GMainWindow::UpdateAAText() { + const auto aa_mode = Settings::values.anti_aliasing.GetValue(); + switch (aa_mode) { + case Settings::AntiAliasing::Fxaa: + aa_status_button->setText(tr("FXAA")); + break; + case Settings::AntiAliasing::None: + aa_status_button->setText(tr("NO AA")); + break; + default: + aa_status_button->setText(tr("FXAA")); + break; + } +} + void GMainWindow::UpdateStatusButtons() { dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue()); renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan); UpdateGPUAccuracyButton(); + UpdateFilterText(); + UpdateAAText(); } void GMainWindow::UpdateUISettings() { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 981102daa..24633ff2d 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -302,6 +302,8 @@ private: void MigrateConfigFiles(); void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {}, std::string_view gpu_vendor = {}); + void UpdateFilterText(); + void UpdateAAText(); void UpdateStatusBar(); void UpdateGPUAccuracyButton(); void UpdateStatusButtons(); @@ -328,6 +330,7 @@ private: // Status bar elements QLabel* message_label = nullptr; QLabel* shader_building_label = nullptr; + QLabel* res_scale_label = nullptr; QLabel* emu_speed_label = nullptr; QLabel* game_fps_label = nullptr; QLabel* emu_frametime_label = nullptr; @@ -335,6 +338,8 @@ private: QPushButton* gpu_accuracy_button = nullptr; QPushButton* renderer_status_button = nullptr; QPushButton* dock_status_button = nullptr; + QPushButton* filter_status_button = nullptr; + QPushButton* aa_status_button = nullptr; QTimer status_bar_update_timer; std::unique_ptr<Config> config; diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index cac19452f..936914ef3 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -68,7 +68,6 @@ struct Values { Settings::BasicSetting<bool> enable_discord_presence{true, "enable_discord_presence"}; Settings::BasicSetting<bool> enable_screenshot_save_as{true, "enable_screenshot_save_as"}; - Settings::BasicSetting<u16> screenshot_resolution_factor{0, "screenshot_resolution_factor"}; QString roms_path; QString symbols_path; |