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-rw-r--r--src/yuzu/CMakeLists.txt1
-rw-r--r--src/yuzu/applets/controller.cpp9
-rw-r--r--src/yuzu/configuration/config.cpp9
-rw-r--r--src/yuzu/configuration/configure_filesystem.cpp10
-rw-r--r--src/yuzu/configuration/configure_filesystem.h1
-rw-r--r--src/yuzu/configuration/configure_filesystem.ui35
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp106
-rw-r--r--src/yuzu/configuration/configure_input_player.h6
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp3
-rw-r--r--src/yuzu/debugger/controller.cpp2
-rw-r--r--src/yuzu/main.cpp10
-rw-r--r--src/yuzu/main.ui8
-rw-r--r--src/yuzu/yuzu.qrc5
13 files changed, 135 insertions, 70 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index fb9967c8f..b025ced1c 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -151,6 +151,7 @@ add_executable(yuzu
util/util.h
compatdb.cpp
compatdb.h
+ yuzu.qrc
yuzu.rc
)
diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp
index c680fd2c2..b92cd6886 100644
--- a/src/yuzu/applets/controller.cpp
+++ b/src/yuzu/applets/controller.cpp
@@ -67,6 +67,8 @@ bool IsControllerCompatible(Settings::ControllerType controller_type,
return parameters.allow_right_joycon;
case Settings::ControllerType::Handheld:
return parameters.enable_single_mode && parameters.allow_handheld;
+ case Settings::ControllerType::GameCube:
+ return parameters.allow_gamecube_controller;
default:
return false;
}
@@ -370,7 +372,7 @@ void QtControllerSelectorDialog::SetSupportedControllers() {
QStringLiteral("image: url(:/controller/applet_joycon_right%0_disabled); ").arg(theme));
}
- if (parameters.allow_pro_controller) {
+ if (parameters.allow_pro_controller || parameters.allow_gamecube_controller) {
ui->controllerSupported5->setStyleSheet(
QStringLiteral("image: url(:/controller/applet_pro_controller%0); ").arg(theme));
} else {
@@ -420,6 +422,10 @@ void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index
Settings::ControllerType::Handheld);
emulated_controllers[player_index]->addItem(tr("Handheld"));
}
+
+ pairs.emplace_back(emulated_controllers[player_index]->count(),
+ Settings::ControllerType::GameCube);
+ emulated_controllers[player_index]->addItem(tr("GameCube Controller"));
}
Settings::ControllerType QtControllerSelectorDialog::GetControllerTypeFromIndex(
@@ -461,6 +467,7 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
player_index)) {
case Settings::ControllerType::ProController:
+ case Settings::ControllerType::GameCube:
return QStringLiteral("image: url(:/controller/applet_pro_controller%0); ");
case Settings::ControllerType::DualJoyconDetached:
return QStringLiteral("image: url(:/controller/applet_dual_joycon%0); ");
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 0635d13d0..3d6f64300 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -614,12 +614,6 @@ void Config::ReadDataStorageValues() {
QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)))
.toString()
.toStdString());
- FS::GetUserPath(FS::UserPath::CacheDir,
- qt_config
- ->value(QStringLiteral("cache_directory"),
- QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)))
- .toString()
- .toStdString());
Settings::values.gamecard_inserted =
ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool();
Settings::values.gamecard_current_game =
@@ -1218,9 +1212,6 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("dump_directory"),
QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)),
QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)));
- WriteSetting(QStringLiteral("cache_directory"),
- QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)),
- QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)));
WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false);
WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game,
false);
diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp
index 7ab4a80f7..bde2d4620 100644
--- a/src/yuzu/configuration/configure_filesystem.cpp
+++ b/src/yuzu/configuration/configure_filesystem.cpp
@@ -26,8 +26,6 @@ ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
[this] { SetDirectory(DirectoryTarget::Dump, ui->dump_path_edit); });
connect(ui->load_path_button, &QToolButton::pressed, this,
[this] { SetDirectory(DirectoryTarget::Load, ui->load_path_edit); });
- connect(ui->cache_directory_button, &QToolButton::pressed, this,
- [this] { SetDirectory(DirectoryTarget::Cache, ui->cache_directory_edit); });
connect(ui->reset_game_list_cache, &QPushButton::pressed, this,
&ConfigureFilesystem::ResetMetadata);
@@ -50,8 +48,6 @@ void ConfigureFilesystem::setConfiguration() {
QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir)));
ui->load_path_edit->setText(
QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir)));
- ui->cache_directory_edit->setText(
- QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir)));
ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted);
ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game);
@@ -72,9 +68,6 @@ void ConfigureFilesystem::applyConfiguration() {
ui->dump_path_edit->text().toStdString());
Common::FS::GetUserPath(Common::FS::UserPath::LoadDir,
ui->load_path_edit->text().toStdString());
- Common::FS::GetUserPath(Common::FS::UserPath::CacheDir,
- ui->cache_directory_edit->text().toStdString());
- Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString();
Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked();
Settings::values.gamecard_current_game = ui->gamecard_current_game->isChecked();
@@ -103,9 +96,6 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit)
case DirectoryTarget::Load:
caption = tr("Select Mod Load Directory...");
break;
- case DirectoryTarget::Cache:
- caption = tr("Select Cache Directory...");
- break;
}
QString str;
diff --git a/src/yuzu/configuration/configure_filesystem.h b/src/yuzu/configuration/configure_filesystem.h
index a79303760..2147cd405 100644
--- a/src/yuzu/configuration/configure_filesystem.h
+++ b/src/yuzu/configuration/configure_filesystem.h
@@ -32,7 +32,6 @@ private:
Gamecard,
Dump,
Load,
- Cache,
};
void SetDirectory(DirectoryTarget target, QLineEdit* edit);
diff --git a/src/yuzu/configuration/configure_filesystem.ui b/src/yuzu/configuration/configure_filesystem.ui
index 84bea0600..62b9abc7a 100644
--- a/src/yuzu/configuration/configure_filesystem.ui
+++ b/src/yuzu/configuration/configure_filesystem.ui
@@ -198,40 +198,7 @@
<string>Caching</string>
</property>
<layout class="QGridLayout" name="gridLayout_5">
- <item row="0" column="0">
- <widget class="QLabel" name="label_10">
- <property name="text">
- <string>Cache Directory</string>
- </property>
- </widget>
- </item>
- <item row="0" column="1">
- <spacer name="horizontalSpacer_3">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Fixed</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="0" column="2">
- <widget class="QLineEdit" name="cache_directory_edit"/>
- </item>
- <item row="0" column="3">
- <widget class="QToolButton" name="cache_directory_button">
- <property name="text">
- <string>...</string>
- </property>
- </widget>
- </item>
- <item row="1" column="0" colspan="4">
+ <item row="0" column="0" colspan="2">
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QCheckBox" name="cache_game_list">
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index c9d19c948..21d0d3449 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -467,10 +467,14 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
UpdateControllerIcon();
UpdateControllerAvailableButtons();
+ UpdateControllerEnabledButtons();
+ UpdateControllerButtonNames();
UpdateMotionButtons();
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) {
UpdateControllerIcon();
UpdateControllerAvailableButtons();
+ UpdateControllerEnabledButtons();
+ UpdateControllerButtonNames();
UpdateMotionButtons();
});
@@ -558,9 +562,6 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
&ConfigureInputPlayer::SaveProfile);
LoadConfiguration();
-
- // TODO(wwylele): enable this when we actually emulate it
- ui->buttonHome->setEnabled(false);
ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param);
ui->controllerFrame->SetConnectedStatus(ui->groupConnectedController->isChecked());
}
@@ -924,6 +925,12 @@ void ConfigureInputPlayer::SetConnectableControllers() {
Settings::ControllerType::Handheld);
ui->comboControllerType->addItem(tr("Handheld"));
}
+
+ if (enable_all || npad_style_set.gamecube == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Settings::ControllerType::GameCube);
+ ui->comboControllerType->addItem(tr("GameCube Controller"));
+ }
};
Core::System& system{Core::System::GetInstance()};
@@ -1014,7 +1021,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
// List of all the widgets that will be hidden by any of the following layouts that need
// "unhidden" after the controller type changes
- const std::array<QWidget*, 9> layout_show = {
+ const std::array<QWidget*, 11> layout_show = {
ui->buttonShoulderButtonsSLSR,
ui->horizontalSpacerShoulderButtonsWidget,
ui->horizontalSpacerShoulderButtonsWidget2,
@@ -1024,6 +1031,8 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
ui->buttonShoulderButtonsRight,
ui->buttonMiscButtonsPlusHome,
ui->bottomRight,
+ ui->buttonMiscButtonsMinusGroup,
+ ui->buttonMiscButtonsScreenshotGroup,
};
for (auto* widget : layout_show) {
@@ -1056,6 +1065,14 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
ui->bottomLeft,
};
break;
+ case Settings::ControllerType::GameCube:
+ layout_hidden = {
+ ui->buttonShoulderButtonsSLSR,
+ ui->horizontalSpacerShoulderButtonsWidget2,
+ ui->buttonMiscButtonsMinusGroup,
+ ui->buttonMiscButtonsScreenshotGroup,
+ };
+ break;
}
for (auto* widget : layout_hidden) {
@@ -1063,6 +1080,52 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
}
}
+void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
+ auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+ if (debug) {
+ layout = Settings::ControllerType::ProController;
+ }
+
+ // List of all the widgets that will be disabled by any of the following layouts that need
+ // "enabled" after the controller type changes
+ const std::array<QWidget*, 4> layout_enable = {
+ ui->buttonHome,
+ ui->buttonLStickPressedGroup,
+ ui->groupRStickPressed,
+ ui->buttonShoulderButtonsButtonLGroup,
+ };
+
+ for (auto* widget : layout_enable) {
+ widget->setEnabled(true);
+ }
+
+ std::vector<QWidget*> layout_disable;
+ switch (layout) {
+ case Settings::ControllerType::ProController:
+ case Settings::ControllerType::DualJoyconDetached:
+ case Settings::ControllerType::Handheld:
+ case Settings::ControllerType::LeftJoycon:
+ case Settings::ControllerType::RightJoycon:
+ // TODO(wwylele): enable this when we actually emulate it
+ layout_disable = {
+ ui->buttonHome,
+ };
+ break;
+ case Settings::ControllerType::GameCube:
+ layout_disable = {
+ ui->buttonHome,
+ ui->buttonLStickPressedGroup,
+ ui->groupRStickPressed,
+ ui->buttonShoulderButtonsButtonLGroup,
+ };
+ break;
+ }
+
+ for (auto* widget : layout_disable) {
+ widget->setEnabled(false);
+ }
+}
+
void ConfigureInputPlayer::UpdateMotionButtons() {
if (debug) {
// Motion isn't used with the debug controller, hide both groupboxes.
@@ -1085,6 +1148,11 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
ui->buttonMotionLeftGroup->hide();
ui->buttonMotionRightGroup->show();
break;
+ case Settings::ControllerType::GameCube:
+ // Hide both "Motion 1/2".
+ ui->buttonMotionLeftGroup->hide();
+ ui->buttonMotionRightGroup->hide();
+ break;
case Settings::ControllerType::DualJoyconDetached:
default:
// Show both "Motion 1/2".
@@ -1094,6 +1162,36 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
}
}
+void ConfigureInputPlayer::UpdateControllerButtonNames() {
+ auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+ if (debug) {
+ layout = Settings::ControllerType::ProController;
+ }
+
+ switch (layout) {
+ case Settings::ControllerType::ProController:
+ case Settings::ControllerType::DualJoyconDetached:
+ case Settings::ControllerType::Handheld:
+ case Settings::ControllerType::LeftJoycon:
+ case Settings::ControllerType::RightJoycon:
+ ui->buttonMiscButtonsPlusGroup->setTitle(tr("Plus"));
+ ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("ZL"));
+ ui->buttonShoulderButtonsZRGroup->setTitle(tr("ZR"));
+ ui->buttonShoulderButtonsRGroup->setTitle(tr("R"));
+ ui->LStick->setTitle(tr("Left Stick"));
+ ui->RStick->setTitle(tr("Right Stick"));
+ break;
+ case Settings::ControllerType::GameCube:
+ ui->buttonMiscButtonsPlusGroup->setTitle(tr("Start / Pause"));
+ ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("L"));
+ ui->buttonShoulderButtonsZRGroup->setTitle(tr("R"));
+ ui->buttonShoulderButtonsRGroup->setTitle(tr("Z"));
+ ui->LStick->setTitle(tr("Control Stick"));
+ ui->RStick->setTitle(tr("C-Stick"));
+ break;
+ }
+}
+
void ConfigureInputPlayer::UpdateMappingWithDefaults() {
if (ui->comboDevices->currentIndex() == 0) {
return;
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index da2b89136..efe953fbc 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -143,9 +143,15 @@ private:
/// Hides and disables controller settings based on the current controller type.
void UpdateControllerAvailableButtons();
+ /// Disables controller settings based on the current controller type.
+ void UpdateControllerEnabledButtons();
+
/// Shows or hides motion groupboxes based on the current controller type.
void UpdateMotionButtons();
+ /// Alters the button names based on the current controller type.
+ void UpdateControllerButtonNames();
+
/// Gets the default controller mapping for this device and auto configures the input to match.
void UpdateMappingWithDefaults();
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index 0e8a964d2..61ba91cef 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -227,6 +227,9 @@ void PlayerControlPreview::paintEvent(QPaintEvent* event) {
case Settings::ControllerType::RightJoycon:
DrawRightController(p, center);
break;
+ case Settings::ControllerType::GameCube:
+ DrawGCController(p, center);
+ break;
case Settings::ControllerType::ProController:
default:
DrawProController(p, center);
diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp
index 85724a8f3..2731d948d 100644
--- a/src/yuzu/debugger/controller.cpp
+++ b/src/yuzu/debugger/controller.cpp
@@ -42,7 +42,7 @@ void ControllerDialog::refreshConfiguration() {
QAction* ControllerDialog::toggleViewAction() {
if (toggle_view_action == nullptr) {
- toggle_view_action = new QAction(windowTitle(), this);
+ toggle_view_action = new QAction(tr("&Controller P1"), this);
toggle_view_action->setCheckable(true);
toggle_view_action->setChecked(isVisible());
connect(toggle_view_action, &QAction::toggled, this, &ControllerDialog::setVisible);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 28a52a56c..0ba7c07cc 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -2770,7 +2770,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
.arg(errors));
}
- QProgressDialog prog;
+ QProgressDialog prog(this);
prog.setRange(0, 0);
prog.setLabelText(tr("Deriving keys...\nThis may take up to a minute depending \non your "
"system's performance."));
@@ -2952,7 +2952,7 @@ void GMainWindow::filterBarSetChecked(bool state) {
}
void GMainWindow::UpdateUITheme() {
- const QString default_icons = QStringLiteral(":/icons/default");
+ const QString default_icons = QStringLiteral("default");
const QString& current_theme = UISettings::values.theme;
const bool is_default_theme = current_theme == QString::fromUtf8(UISettings::themes[0].second);
QStringList theme_paths(default_theme_paths);
@@ -2968,7 +2968,6 @@ void GMainWindow::UpdateUITheme() {
qApp->setStyleSheet({});
setStyleSheet({});
}
- theme_paths.append(default_icons);
QIcon::setThemeName(default_icons);
} else {
const QString theme_uri(QLatin1Char{':'} + current_theme + QStringLiteral("/style.qss"));
@@ -2980,10 +2979,7 @@ void GMainWindow::UpdateUITheme() {
} else {
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
}
-
- const QString theme_name = QStringLiteral(":/icons/") + current_theme;
- theme_paths.append({default_icons, theme_name});
- QIcon::setThemeName(theme_name);
+ QIcon::setThemeName(current_theme);
}
QIcon::setThemeSearchPaths(theme_paths);
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index e2ad5baf6..048870687 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -14,8 +14,8 @@
<string>yuzu</string>
</property>
<property name="windowIcon">
- <iconset>
- <normaloff>../dist/yuzu.ico</normaloff>../dist/yuzu.ico</iconset>
+ <iconset resource="yuzu.qrc">
+ <normaloff>:/img/yuzu.ico</normaloff>:/img/yuzu.ico</iconset>
</property>
<property name="tabShape">
<enum>QTabWidget::Rounded</enum>
@@ -303,6 +303,8 @@
</property>
</action>
</widget>
- <resources/>
+ <resources>
+ <include location="yuzu.qrc"/>
+ </resources>
<connections/>
</ui>
diff --git a/src/yuzu/yuzu.qrc b/src/yuzu/yuzu.qrc
new file mode 100644
index 000000000..5733cac98
--- /dev/null
+++ b/src/yuzu/yuzu.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/img">
+ <file alias="yuzu.ico">../../dist/yuzu.ico</file>
+ </qresource>
+</RCC>