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-rw-r--r--src/yuzu/CMakeLists.txt6
-rw-r--r--src/yuzu/applets/qt_software_keyboard.cpp2
-rw-r--r--src/yuzu/applets/qt_web_browser.cpp15
-rw-r--r--src/yuzu/applets/qt_web_browser.h3
-rw-r--r--src/yuzu/applets/qt_web_browser_scripts.h6
-rw-r--r--src/yuzu/bootmanager.cpp4
-rw-r--r--src/yuzu/configuration/config.cpp30
-rw-r--r--src/yuzu/configuration/config.h3
-rw-r--r--src/yuzu/configuration/configuration_shared.cpp14
-rw-r--r--src/yuzu/configuration/configuration_shared.h15
-rw-r--r--src/yuzu/configuration/configure.ui10
-rw-r--r--src/yuzu/configuration/configure_cpu.cpp17
-rw-r--r--src/yuzu/configuration/configure_debug.cpp3
-rw-r--r--src/yuzu/configuration/configure_debug.ui23
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp4
-rw-r--r--src/yuzu/configuration/configure_general.ui60
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp8
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp20
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui7
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp13
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp95
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h6
-rw-r--r--src/yuzu/configuration/configure_network.cpp (renamed from src/yuzu/configuration/configure_service.cpp)39
-rw-r--r--src/yuzu/configuration/configure_network.h (renamed from src/yuzu/configuration/configure_service.h)10
-rw-r--r--src/yuzu/configuration/configure_network.ui (renamed from src/yuzu/configuration/configure_service.ui)63
-rw-r--r--src/yuzu/configuration/configure_system.ui5
-rw-r--r--src/yuzu/configuration/configure_ui.cpp50
-rw-r--r--src/yuzu/configuration/configure_ui.ui22
-rw-r--r--src/yuzu/debugger/console.cpp11
-rw-r--r--src/yuzu/game_list.cpp4
-rw-r--r--src/yuzu/game_list_p.h13
-rw-r--r--src/yuzu/main.cpp34
-rw-r--r--src/yuzu/uisettings.h3
33 files changed, 363 insertions, 255 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 7a5fcff20..19ba0dbba 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -102,9 +102,9 @@ add_executable(yuzu
configuration/configure_profile_manager.cpp
configuration/configure_profile_manager.h
configuration/configure_profile_manager.ui
- configuration/configure_service.cpp
- configuration/configure_service.h
- configuration/configure_service.ui
+ configuration/configure_network.cpp
+ configuration/configure_network.h
+ configuration/configure_network.ui
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
diff --git a/src/yuzu/applets/qt_software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp
index 848801cec..8fc0c5a36 100644
--- a/src/yuzu/applets/qt_software_keyboard.cpp
+++ b/src/yuzu/applets/qt_software_keyboard.cpp
@@ -438,7 +438,7 @@ void QtSoftwareKeyboardDialog::ShowInlineKeyboard(
initialize_parameters.key_disable_flags = appear_parameters.key_disable_flags;
initialize_parameters.enable_backspace_button = appear_parameters.enable_backspace_button;
initialize_parameters.enable_return_button = appear_parameters.enable_return_button;
- initialize_parameters.disable_cancel_button = initialize_parameters.disable_cancel_button;
+ initialize_parameters.disable_cancel_button = appear_parameters.disable_cancel_button;
SetKeyboardType();
SetControllerImage();
diff --git a/src/yuzu/applets/qt_web_browser.cpp b/src/yuzu/applets/qt_web_browser.cpp
index b112dd7b0..652d99570 100644
--- a/src/yuzu/applets/qt_web_browser.cpp
+++ b/src/yuzu/applets/qt_web_browser.cpp
@@ -107,6 +107,7 @@ void QtNXWebEngineView::LoadLocalWebPage(const std::string& main_url,
is_local = true;
LoadExtractedFonts();
+ FocusFirstLinkElement();
SetUserAgent(UserAgent::WebApplet);
SetFinished(false);
SetExitReason(Service::AM::Applets::WebExitReason::EndButtonPressed);
@@ -121,6 +122,7 @@ void QtNXWebEngineView::LoadExternalWebPage(const std::string& main_url,
const std::string& additional_args) {
is_local = false;
+ FocusFirstLinkElement();
SetUserAgent(UserAgent::WebApplet);
SetFinished(false);
SetExitReason(Service::AM::Applets::WebExitReason::EndButtonPressed);
@@ -208,7 +210,7 @@ void QtNXWebEngineView::HandleWindowFooterButtonPressedOnce() {
if (input_interpreter->IsButtonPressedOnce(button)) {
page()->runJavaScript(
QStringLiteral("yuzu_key_callbacks[%1] == null;").arg(static_cast<u8>(button)),
- [&](const QVariant& variant) {
+ [this, button](const QVariant& variant) {
if (variant.toBool()) {
switch (button) {
case HIDButton::A:
@@ -364,6 +366,17 @@ void QtNXWebEngineView::LoadExtractedFonts() {
Qt::QueuedConnection);
}
+void QtNXWebEngineView::FocusFirstLinkElement() {
+ QWebEngineScript focus_link_element;
+
+ focus_link_element.setName(QStringLiteral("focus_link_element.js"));
+ focus_link_element.setSourceCode(QString::fromStdString(FOCUS_LINK_ELEMENT_SCRIPT));
+ focus_link_element.setWorldId(QWebEngineScript::MainWorld);
+ focus_link_element.setInjectionPoint(QWebEngineScript::Deferred);
+ focus_link_element.setRunsOnSubFrames(true);
+ default_profile->scripts()->insert(focus_link_element);
+}
+
#endif
QtWebBrowser::QtWebBrowser(GMainWindow& main_window) {
diff --git a/src/yuzu/applets/qt_web_browser.h b/src/yuzu/applets/qt_web_browser.h
index 7ad07409f..7e9f703fc 100644
--- a/src/yuzu/applets/qt_web_browser.h
+++ b/src/yuzu/applets/qt_web_browser.h
@@ -161,6 +161,9 @@ private:
/// Loads the extracted fonts using JavaScript.
void LoadExtractedFonts();
+ /// Brings focus to the first available link element.
+ void FocusFirstLinkElement();
+
InputCommon::InputSubsystem* input_subsystem;
std::unique_ptr<UrlRequestInterceptor> url_interceptor;
diff --git a/src/yuzu/applets/qt_web_browser_scripts.h b/src/yuzu/applets/qt_web_browser_scripts.h
index 992837a85..c4ba8d40f 100644
--- a/src/yuzu/applets/qt_web_browser_scripts.h
+++ b/src/yuzu/applets/qt_web_browser_scripts.h
@@ -73,6 +73,12 @@ constexpr char LOAD_NX_FONT[] = R"(
})();
)";
+constexpr char FOCUS_LINK_ELEMENT_SCRIPT[] = R"(
+if (document.getElementsByTagName("a").length > 0) {
+ document.getElementsByTagName("a")[0].focus();
+}
+)";
+
constexpr char GAMEPAD_SCRIPT[] = R"(
window.addEventListener("gamepadconnected", function(e) {
console.log("Gamepad connected at index %d: %s. %d buttons, %d axes.",
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 25b658b2a..2e0ade815 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -632,9 +632,9 @@ void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_p
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
renderer.RequestScreenshot(
screenshot_image.bits(),
- [=, this] {
+ [=, this](bool invert_y) {
const std::string std_screenshot_path = screenshot_path.toStdString();
- if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
+ if (screenshot_image.mirrored(false, invert_y).save(screenshot_path)) {
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
} else {
LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 72027e773..377795326 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -692,6 +692,7 @@ void Config::ReadServiceValues() {
qt_config->beginGroup(QStringLiteral("Services"));
ReadBasicSetting(Settings::values.bcat_backend);
ReadBasicSetting(Settings::values.bcat_boxcat_local);
+ ReadBasicSetting(Settings::values.network_interface);
qt_config->endGroup();
}
@@ -825,6 +826,7 @@ void Config::ReadRendererValues() {
if (global) {
ReadBasicSetting(Settings::values.fps_cap);
ReadBasicSetting(Settings::values.renderer_debug);
+ ReadBasicSetting(Settings::values.renderer_shader_feedback);
ReadBasicSetting(Settings::values.enable_nsight_aftermath);
ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
}
@@ -872,10 +874,6 @@ void Config::ReadShortcutValues() {
void Config::ReadSystemValues() {
qt_config->beginGroup(QStringLiteral("System"));
- ReadBasicSetting(Settings::values.current_user);
- Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
- Service::Account::MAX_USERS - 1);
-
ReadGlobalSetting(Settings::values.language_index);
ReadGlobalSetting(Settings::values.region_index);
@@ -896,6 +894,10 @@ void Config::ReadSystemValues() {
}
if (global) {
+ ReadBasicSetting(Settings::values.current_user);
+ Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
+ Service::Account::MAX_USERS - 1);
+
const auto custom_rtc_enabled =
ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
if (custom_rtc_enabled) {
@@ -945,7 +947,8 @@ void Config::ReadUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
ReadBasicSetting(UISettings::values.show_add_ons);
- ReadBasicSetting(UISettings::values.icon_size);
+ ReadBasicSetting(UISettings::values.game_icon_size);
+ ReadBasicSetting(UISettings::values.folder_icon_size);
ReadBasicSetting(UISettings::values.row_1_text_id);
ReadBasicSetting(UISettings::values.row_2_text_id);
ReadBasicSetting(UISettings::values.cache_game_list);
@@ -1142,7 +1145,7 @@ void Config::SaveValues() {
SaveDataStorageValues();
SaveDebuggingValues();
SaveDisabledAddOnValues();
- SaveServiceValues();
+ SaveNetworkValues();
SaveUIValues();
SaveWebServiceValues();
SaveMiscellaneousValues();
@@ -1236,11 +1239,12 @@ void Config::SaveDebuggingValues() {
qt_config->endGroup();
}
-void Config::SaveServiceValues() {
+void Config::SaveNetworkValues() {
qt_config->beginGroup(QStringLiteral("Services"));
WriteBasicSetting(Settings::values.bcat_backend);
WriteBasicSetting(Settings::values.bcat_boxcat_local);
+ WriteBasicSetting(Settings::values.network_interface);
qt_config->endGroup();
}
@@ -1332,7 +1336,10 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
Settings::values.renderer_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.vulkan_device);
- WriteGlobalSetting(Settings::values.fullscreen_mode);
+ WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
+ static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
+ static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
+ Settings::values.fullscreen_mode.UsingGlobal());
WriteGlobalSetting(Settings::values.aspect_ratio);
WriteGlobalSetting(Settings::values.max_anisotropy);
WriteGlobalSetting(Settings::values.use_speed_limit);
@@ -1360,6 +1367,7 @@ void Config::SaveRendererValues() {
if (global) {
WriteBasicSetting(Settings::values.fps_cap);
WriteBasicSetting(Settings::values.renderer_debug);
+ WriteBasicSetting(Settings::values.renderer_shader_feedback);
WriteBasicSetting(Settings::values.enable_nsight_aftermath);
WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
}
@@ -1400,7 +1408,6 @@ void Config::SaveShortcutValues() {
void Config::SaveSystemValues() {
qt_config->beginGroup(QStringLiteral("System"));
- WriteBasicSetting(Settings::values.current_user);
WriteGlobalSetting(Settings::values.language_index);
WriteGlobalSetting(Settings::values.region_index);
WriteGlobalSetting(Settings::values.time_zone_index);
@@ -1412,6 +1419,8 @@ void Config::SaveSystemValues() {
0, Settings::values.rng_seed.UsingGlobal());
if (global) {
+ WriteBasicSetting(Settings::values.current_user);
+
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
false);
WriteSetting(QStringLiteral("custom_rtc"),
@@ -1458,7 +1467,8 @@ void Config::SaveUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
WriteBasicSetting(UISettings::values.show_add_ons);
- WriteBasicSetting(UISettings::values.icon_size);
+ WriteBasicSetting(UISettings::values.game_icon_size);
+ WriteBasicSetting(UISettings::values.folder_icon_size);
WriteBasicSetting(UISettings::values.row_1_text_id);
WriteBasicSetting(UISettings::values.row_2_text_id);
WriteBasicSetting(UISettings::values.cache_game_list);
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index 4bbb9f1cd..9555f4498 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -88,7 +88,7 @@ private:
void SaveCoreValues();
void SaveDataStorageValues();
void SaveDebuggingValues();
- void SaveServiceValues();
+ void SaveNetworkValues();
void SaveDisabledAddOnValues();
void SaveMiscellaneousValues();
void SavePathValues();
@@ -181,5 +181,6 @@ private:
// These metatype declarations cannot be in common/settings.h because core is devoid of QT
Q_DECLARE_METATYPE(Settings::CPUAccuracy);
Q_DECLARE_METATYPE(Settings::GPUAccuracy);
+Q_DECLARE_METATYPE(Settings::FullscreenMode);
Q_DECLARE_METATYPE(Settings::RendererBackend);
Q_DECLARE_METATYPE(Settings::ShaderBackend);
diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp
index 096e42e94..251aab912 100644
--- a/src/yuzu/configuration/configuration_shared.cpp
+++ b/src/yuzu/configuration/configuration_shared.cpp
@@ -25,20 +25,6 @@ void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
}
}
-void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<int>* setting,
- const QComboBox* combobox) {
- if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
- setting->SetValue(combobox->currentIndex());
- } else if (!Settings::IsConfiguringGlobal()) {
- if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
- setting->SetGlobal(true);
- } else {
- setting->SetGlobal(false);
- setting->SetValue(combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET);
- }
- }
-}
-
void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
const Settings::Setting<bool>* setting) {
if (setting->UsingGlobal()) {
diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h
index 1e0ef01ca..5423dbc92 100644
--- a/src/yuzu/configuration/configuration_shared.h
+++ b/src/yuzu/configuration/configuration_shared.h
@@ -28,7 +28,20 @@ enum class CheckState {
// ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting
void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
const CheckState& tracker);
-void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
+template <typename Type>
+void ApplyPerGameSetting(Settings::Setting<Type>* setting, const QComboBox* combobox) {
+ if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
+ setting->SetValue(static_cast<Type>(combobox->currentIndex()));
+ } else if (!Settings::IsConfiguringGlobal()) {
+ if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ setting->SetGlobal(true);
+ } else {
+ setting->SetGlobal(false);
+ setting->SetValue(static_cast<Type>(combobox->currentIndex() -
+ ConfigurationShared::USE_GLOBAL_OFFSET));
+ }
+ }
+}
// Sets a Qt UI element given a Settings::Setting
void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index fca9aed5f..6258dcf20 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -147,12 +147,12 @@
<string>Web</string>
</attribute>
</widget>
- <widget class="ConfigureService" name="serviceTab">
+ <widget class="ConfigureNetwork" name="networkTab">
<property name="accessibleName">
- <string>Services</string>
+ <string>Network</string>
</property>
<attribute name="title">
- <string>Services</string>
+ <string>Network</string>
</attribute>
</widget>
</widget>
@@ -242,9 +242,9 @@
<container>1</container>
</customwidget>
<customwidget>
- <class>ConfigureService</class>
+ <class>ConfigureNetwork</class>
<extends>QWidget</extends>
- <header>configuration/configure_service.h</header>
+ <header>configuration/configure_network.h</header>
<container>1</container>
</customwidget>
<customwidget>
diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp
index 8d7171487..784b6484e 100644
--- a/src/yuzu/configuration/configure_cpu.cpp
+++ b/src/yuzu/configuration/configure_cpu.cpp
@@ -65,6 +65,7 @@ void ConfigureCpu::UpdateGroup(int index) {
}
void ConfigureCpu::ApplyConfiguration() {
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpu_accuracy, ui->accuracy);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_unfuse_fma,
ui->cpuopt_unsafe_unfuse_fma,
cpuopt_unsafe_unfuse_fma);
@@ -80,22 +81,6 @@ void ConfigureCpu::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_fastmem_check,
ui->cpuopt_unsafe_fastmem_check,
cpuopt_unsafe_fastmem_check);
-
- if (Settings::IsConfiguringGlobal()) {
- // Guard if during game and set to game-specific value
- if (Settings::values.cpu_accuracy.UsingGlobal()) {
- Settings::values.cpu_accuracy.SetValue(
- static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex()));
- }
- } else {
- if (ui->accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
- Settings::values.cpu_accuracy.SetGlobal(true);
- } else {
- Settings::values.cpu_accuracy.SetGlobal(false);
- Settings::values.cpu_accuracy.SetValue(static_cast<Settings::CPUAccuracy>(
- ui->accuracy->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET));
- }
- }
}
void ConfigureCpu::changeEvent(QEvent* event) {
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index f7e29dbd7..c0b240c1e 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -43,6 +43,8 @@ void ConfigureDebug::SetConfiguration() {
ui->use_auto_stub->setChecked(Settings::values.use_auto_stub.GetValue());
ui->enable_graphics_debugging->setEnabled(runtime_lock);
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue());
+ ui->enable_shader_feedback->setEnabled(runtime_lock);
+ ui->enable_shader_feedback->setChecked(Settings::values.renderer_shader_feedback.GetValue());
ui->enable_cpu_debugging->setEnabled(runtime_lock);
ui->enable_cpu_debugging->setChecked(Settings::values.cpu_debug_mode.GetValue());
ui->enable_nsight_aftermath->setEnabled(runtime_lock);
@@ -65,6 +67,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.use_debug_asserts = ui->use_debug_asserts->isChecked();
Settings::values.use_auto_stub = ui->use_auto_stub->isChecked();
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
+ Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked();
Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked();
Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked();
Settings::values.disable_shader_loop_safety_checks =
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index c8baf2921..3fe9ff7de 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -111,8 +111,8 @@
<property name="title">
<string>Graphics</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_6">
- <item>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="0" column="0">
<widget class="QCheckBox" name="enable_graphics_debugging">
<property name="enabled">
<bool>true</bool>
@@ -125,7 +125,7 @@
</property>
</widget>
</item>
- <item>
+ <item row="2" column="0">
<widget class="QCheckBox" name="enable_nsight_aftermath">
<property name="toolTip">
<string>When checked, it enables Nsight Aftermath crash dumps</string>
@@ -135,7 +135,7 @@
</property>
</widget>
</item>
- <item>
+ <item row="0" column="1">
<widget class="QCheckBox" name="disable_macro_jit">
<property name="enabled">
<bool>true</bool>
@@ -148,7 +148,17 @@
</property>
</widget>
</item>
- <item>
+ <item row="1" column="0">
+ <widget class="QCheckBox" name="enable_shader_feedback">
+ <property name="toolTip">
+ <string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
+ </property>
+ <property name="text">
+ <string>Enable Shader Feedback</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
<widget class="QCheckBox" name="disable_loop_safety_checks">
<property name="toolTip">
<string>When checked, it executes shaders without loop logic changes</string>
@@ -276,11 +286,14 @@
<tabstop>open_log_button</tabstop>
<tabstop>homebrew_args_edit</tabstop>
<tabstop>enable_graphics_debugging</tabstop>
+ <tabstop>enable_shader_feedback</tabstop>
<tabstop>enable_nsight_aftermath</tabstop>
<tabstop>disable_macro_jit</tabstop>
<tabstop>disable_loop_safety_checks</tabstop>
+ <tabstop>fs_access_log</tabstop>
<tabstop>reporting_services</tabstop>
<tabstop>quest_flag</tabstop>
+ <tabstop>enable_cpu_debugging</tabstop>
<tabstop>use_debug_asserts</tabstop>
<tabstop>use_auto_stub</tabstop>
</tabstops>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index bc009b6b3..fe4186157 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -67,7 +67,7 @@ void ConfigureDialog::ApplyConfiguration() {
ui->audioTab->ApplyConfiguration();
ui->debugTab->ApplyConfiguration();
ui->webTab->ApplyConfiguration();
- ui->serviceTab->ApplyConfiguration();
+ ui->networkTab->ApplyConfiguration();
Core::System::GetInstance().ApplySettings();
Settings::LogSettings();
}
@@ -103,7 +103,7 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
void ConfigureDialog::PopulateSelectionList() {
const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
{{tr("General"), {ui->generalTab, ui->hotkeysTab, ui->uiTab, ui->webTab, ui->debugTab}},
- {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}},
+ {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->networkTab, ui->filesystemTab}},
{tr("CPU"), {ui->cpuTab}},
{tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}},
{tr("Audio"), {ui->audioTab}},
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index 8ce97edec..69b6c2d66 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -25,6 +25,36 @@
<item>
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
<item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QLabel" name="fps_cap_label">
+ <property name="text">
+ <string>Framerate Cap</string>
+ </property>
+ <property name="toolTip">
+ <string>Requires the use of the FPS Limiter Toggle hotkey to take effect.</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="fps_cap">
+ <property name="suffix">
+ <string>x</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>1000</number>
+ </property>
+ <property name="value">
+ <number>500</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QCheckBox" name="toggle_speed_limit">
@@ -52,36 +82,6 @@
</layout>
</item>
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QLabel" name="fps_cap_label">
- <property name="text">
- <string>Framerate Cap</string>
- </property>
- <property name="toolTip">
- <string>Requires the use of the FPS Limiter Toggle hotkey to take effect.</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSpinBox" name="fps_cap">
- <property name="suffix">
- <string>x</string>
- </property>
- <property name="minimum">
- <number>1</number>
- </property>
- <property name="maximum">
- <number>1000</number>
- </property>
- <property name="value">
- <number>500</number>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
<widget class="QCheckBox" name="use_multi_core">
<property name="text">
<string>Multicore CPU Emulation</string>
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 1bc477c96..37e896258 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -98,7 +98,8 @@ void ConfigureGraphics::SetConfiguration() {
if (Settings::IsConfiguringGlobal()) {
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
- ui->fullscreen_mode_combobox->setCurrentIndex(Settings::values.fullscreen_mode.GetValue());
+ ui->fullscreen_mode_combobox->setCurrentIndex(
+ static_cast<int>(Settings::values.fullscreen_mode.GetValue()));
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
} else {
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
@@ -310,8 +311,9 @@ void ConfigureGraphics::SetupPerGameUI() {
ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label,
Settings::values.aspect_ratio.GetValue(true));
- ConfigurationShared::SetColoredComboBox(ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
- Settings::values.fullscreen_mode.GetValue(true));
+ ConfigurationShared::SetColoredComboBox(
+ ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
+ static_cast<int>(Settings::values.fullscreen_mode.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
}
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index 38276feb1..a31b8e192 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -48,11 +48,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
}
void ConfigureGraphicsAdvanced::ApplyConfiguration() {
- // Subtract 2 if configuring per-game (separator and "use global configuration" take 2 slots)
- const auto gpu_accuracy = static_cast<Settings::GPUAccuracy>(
- ui->gpu_accuracy->currentIndex() -
- ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
-
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
ui->anisotropic_filtering_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync);
@@ -63,20 +59,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
use_caches_gc);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time, use_fast_gpu_time);
-
- if (Settings::IsConfiguringGlobal()) {
- // Must guard in case of a during-game configuration when set to be game-specific.
- if (Settings::values.gpu_accuracy.UsingGlobal()) {
- Settings::values.gpu_accuracy.SetValue(gpu_accuracy);
- }
- } else {
- if (ui->gpu_accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
- Settings::values.gpu_accuracy.SetGlobal(true);
- } else {
- Settings::values.gpu_accuracy.SetGlobal(false);
- Settings::values.gpu_accuracy.SetValue(gpu_accuracy);
- }
- }
}
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 379dc5d2e..4fe6b86ae 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -82,14 +82,17 @@
<string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string>
</property>
<property name="text">
- <string>Use asynchronous shader building</string>
+ <string>Use asynchronous shader building (hack)</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_fast_gpu_time">
+ <property name="toolTip">
+ <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
+ </property>
<property name="text">
- <string>Use Fast GPU Time</string>
+ <string>Use Fast GPU Time (hack)</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 6b9bd05f1..7527c068b 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -309,11 +309,14 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
buttons_param[button_id].Clear();
button_map[button_id]->setText(tr("[not set]"));
});
- context_menu.addAction(tr("Toggle button"), [&] {
- const bool toggle_value = !buttons_param[button_id].Get("toggle", false);
- buttons_param[button_id].Set("toggle", toggle_value);
- button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
- });
+ if (buttons_param[button_id].Has("toggle")) {
+ context_menu.addAction(tr("Toggle button"), [&] {
+ const bool toggle_value =
+ !buttons_param[button_id].Get("toggle", false);
+ buttons_param[button_id].Set("toggle", toggle_value);
+ button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
+ });
+ }
if (buttons_param[button_id].Has("threshold")) {
context_menu.addAction(tr("Set threshold"), [&] {
const int button_threshold = static_cast<int>(
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index f50cda2f3..9c890ed5d 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -122,6 +122,7 @@ void PlayerControlPreview::UpdateColors() {
colors.slider_arrow = QColor(14, 15, 18);
colors.font2 = QColor(255, 255, 255);
colors.indicator = QColor(170, 238, 255);
+ colors.indicator2 = QColor(100, 255, 100);
colors.deadzone = QColor(204, 136, 136);
colors.slider_button = colors.button;
}
@@ -139,6 +140,7 @@ void PlayerControlPreview::UpdateColors() {
colors.slider_arrow = QColor(65, 68, 73);
colors.font2 = QColor(0, 0, 0);
colors.indicator = QColor(0, 0, 200);
+ colors.indicator2 = QColor(0, 150, 0);
colors.deadzone = QColor(170, 0, 0);
colors.slider_button = QColor(153, 149, 149);
}
@@ -317,8 +319,7 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center)
using namespace Settings::NativeAnalog;
DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f,
button_values[Settings::NativeButton::LStick]);
- DrawRawJoystick(p, center + QPointF(-140, 90), axis_values[LStick].raw_value,
- axis_values[LStick].properties);
+ DrawRawJoystick(p, center + QPointF(-140, 90), QPointF(0, 0));
}
using namespace Settings::NativeButton;
@@ -432,8 +433,7 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center
using namespace Settings::NativeAnalog;
DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f,
button_values[Settings::NativeButton::RStick]);
- DrawRawJoystick(p, center + QPointF(140, 90), axis_values[RStick].raw_value,
- axis_values[RStick].properties);
+ DrawRawJoystick(p, QPointF(0, 0), center + QPointF(140, 90));
}
using namespace Settings::NativeButton;
@@ -547,8 +547,7 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center)
DrawJoystick(p, center + QPointF(-65, -65) + (l_stick.value * 7), 1.62f, l_button);
DrawJoystick(p, center + QPointF(65, 12) + (r_stick.value * 7), 1.62f, r_button);
- DrawRawJoystick(p, center + QPointF(-180, 90), l_stick.raw_value, l_stick.properties);
- DrawRawJoystick(p, center + QPointF(180, 90), r_stick.raw_value, r_stick.properties);
+ DrawRawJoystick(p, center + QPointF(-180, 90), center + QPointF(180, 90));
}
using namespace Settings::NativeButton;
@@ -634,8 +633,7 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
DrawJoystick(p, center + QPointF(-171, -41) + (l_stick.value * 4), 1.0f, l_button);
DrawJoystick(p, center + QPointF(171, 8) + (r_stick.value * 4), 1.0f, r_button);
- DrawRawJoystick(p, center + QPointF(-50, 0), l_stick.raw_value, l_stick.properties);
- DrawRawJoystick(p, center + QPointF(50, 0), r_stick.raw_value, r_stick.properties);
+ DrawRawJoystick(p, center + QPointF(-50, 0), center + QPointF(50, 0));
}
using namespace Settings::NativeButton;
@@ -649,18 +647,18 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
// Face buttons
p.setPen(colors.outline);
button_color = colors.button;
- DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
- DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
- DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
- DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
+ DrawCircleButton(p, face_center + QPointF(face_distance, 0), button_values[A], face_radius);
+ DrawCircleButton(p, face_center + QPointF(0, face_distance), button_values[B], face_radius);
+ DrawCircleButton(p, face_center + QPointF(0, -face_distance), button_values[X], face_radius);
+ DrawCircleButton(p, face_center + QPointF(-face_distance, 0), button_values[Y], face_radius);
// Face buttons text
p.setPen(colors.transparent);
p.setBrush(colors.font);
- DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
- DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
- DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
- DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
+ DrawSymbol(p, face_center + QPointF(face_distance, 0), Symbol::A, text_size);
+ DrawSymbol(p, face_center + QPointF(0, face_distance), Symbol::B, text_size);
+ DrawSymbol(p, face_center + QPointF(0, -face_distance), Symbol::X, text_size);
+ DrawSymbol(p, face_center + QPointF(-face_distance, 1), Symbol::Y, text_size);
// D-pad constants
const QPointF dpad_center = center + QPoint(-171, 8);
@@ -671,18 +669,20 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
// D-pad buttons
p.setPen(colors.outline);
button_color = colors.button;
- DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
- DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
- DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
- DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(dpad_distance, 0), button_values[DRight],
+ dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(0, dpad_distance), button_values[DDown], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(0, -dpad_distance), button_values[DUp], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(-dpad_distance, 0), button_values[DLeft],
+ dpad_radius);
// D-pad arrows
p.setPen(colors.font2);
p.setBrush(colors.font2);
- DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
- DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
- DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
- DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(dpad_distance, 0), Direction::Right, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(0, dpad_distance), Direction::Down, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(0, -dpad_distance), Direction::Up, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
// ZL and ZR buttons
p.setPen(colors.outline);
@@ -728,10 +728,7 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center)
button_values[Settings::NativeButton::LStick]);
DrawProJoystick(p, center + QPointF(51, 0), axis_values[RStick].value, 11,
button_values[Settings::NativeButton::RStick]);
- DrawRawJoystick(p, center + QPointF(-50, 105), axis_values[LStick].raw_value,
- axis_values[LStick].properties);
- DrawRawJoystick(p, center + QPointF(50, 105), axis_values[RStick].raw_value,
- axis_values[RStick].properties);
+ DrawRawJoystick(p, center + QPointF(-50, 105), center + QPointF(50, 105));
}
using namespace Settings::NativeButton;
@@ -821,10 +818,7 @@ void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) {
p.setBrush(colors.font);
DrawSymbol(p, center + QPointF(61, 37) + (axis_values[RStick].value * 9.5f), Symbol::C,
1.0f);
- DrawRawJoystick(p, center + QPointF(-198, -125), axis_values[LStick].raw_value,
- axis_values[LStick].properties);
- DrawRawJoystick(p, center + QPointF(198, -125), axis_values[RStick].raw_value,
- axis_values[RStick].properties);
+ DrawRawJoystick(p, center + QPointF(-198, -125), center + QPointF(198, -125));
}
using namespace Settings::NativeButton;
@@ -2358,8 +2352,33 @@ void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, boo
DrawCircle(p, center, 7.5f);
}
-void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, const QPointF value,
- const Input::AnalogProperties& properties) {
+void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right) {
+ using namespace Settings::NativeAnalog;
+ if (controller_type != Settings::ControllerType::LeftJoycon) {
+ DrawJoystickProperties(p, center_right, axis_values[RStick].properties);
+ p.setPen(colors.indicator);
+ p.setBrush(colors.indicator);
+ DrawJoystickDot(p, center_right, axis_values[RStick].raw_value,
+ axis_values[RStick].properties);
+ p.setPen(colors.indicator2);
+ p.setBrush(colors.indicator2);
+ DrawJoystickDot(p, center_right, axis_values[RStick].value, axis_values[RStick].properties);
+ }
+
+ if (controller_type != Settings::ControllerType::RightJoycon) {
+ DrawJoystickProperties(p, center_left, axis_values[LStick].properties);
+ p.setPen(colors.indicator);
+ p.setBrush(colors.indicator);
+ DrawJoystickDot(p, center_left, axis_values[LStick].raw_value,
+ axis_values[LStick].properties);
+ p.setPen(colors.indicator2);
+ p.setBrush(colors.indicator2);
+ DrawJoystickDot(p, center_left, axis_values[LStick].value, axis_values[LStick].properties);
+ }
+}
+
+void PlayerControlPreview::DrawJoystickProperties(QPainter& p, const QPointF center,
+ const Input::AnalogProperties& properties) {
constexpr float size = 45.0f;
const float range = size * properties.range;
const float deadzone = size * properties.deadzone;
@@ -2376,10 +2395,14 @@ void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, co
pen.setColor(colors.deadzone);
p.setPen(pen);
DrawCircle(p, center, deadzone);
+}
+
+void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center, const QPointF value,
+ const Input::AnalogProperties& properties) {
+ constexpr float size = 45.0f;
+ const float range = size * properties.range;
// Dot pointer
- p.setPen(colors.indicator);
- p.setBrush(colors.indicator);
DrawCircle(p, center + (value * range), 2);
}
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index 5fc16d8af..f4a6a5e1b 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -90,6 +90,7 @@ private:
QColor highlight2{};
QColor transparent{};
QColor indicator{};
+ QColor indicator2{};
QColor led_on{};
QColor led_off{};
QColor slider{};
@@ -139,7 +140,10 @@ private:
// Draw joystick functions
void DrawJoystick(QPainter& p, QPointF center, float size, bool pressed);
void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, bool pressed);
- void DrawRawJoystick(QPainter& p, QPointF center, QPointF value,
+ void DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right);
+ void DrawJoystickProperties(QPainter& p, QPointF center,
+ const Input::AnalogProperties& properties);
+ void DrawJoystickDot(QPainter& p, QPointF center, QPointF value,
const Input::AnalogProperties& properties);
void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, bool pressed);
void DrawGCJoystick(QPainter& p, QPointF center, bool pressed);
diff --git a/src/yuzu/configuration/configure_service.cpp b/src/yuzu/configuration/configure_network.cpp
index 4aa424803..ae22f1018 100644
--- a/src/yuzu/configuration/configure_service.cpp
+++ b/src/yuzu/configuration/configure_network.cpp
@@ -5,9 +5,11 @@
#include <QGraphicsItem>
#include <QtConcurrent/QtConcurrent>
#include "common/settings.h"
+#include "core/core.h"
#include "core/hle/service/bcat/backend/boxcat.h"
-#include "ui_configure_service.h"
-#include "yuzu/configuration/configure_service.h"
+#include "core/network/network_interface.h"
+#include "ui_configure_network.h"
+#include "yuzu/configuration/configure_network.h"
#ifdef YUZU_ENABLE_BOXCAT
namespace {
@@ -35,8 +37,8 @@ QString FormatEventStatusString(const Service::BCAT::EventStatus& status) {
} // Anonymous namespace
#endif
-ConfigureService::ConfigureService(QWidget* parent)
- : QWidget(parent), ui(std::make_unique<Ui::ConfigureService>()) {
+ConfigureNetwork::ConfigureNetwork(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureNetwork>()) {
ui->setupUi(this);
ui->bcat_source->addItem(QStringLiteral("None"));
@@ -47,29 +49,42 @@ ConfigureService::ConfigureService(QWidget* parent)
ui->bcat_source->addItem(QStringLiteral("Boxcat"), QStringLiteral("boxcat"));
#endif
+ ui->network_interface->addItem(tr("None"));
+ for (const auto& iface : Network::GetAvailableNetworkInterfaces()) {
+ ui->network_interface->addItem(QString::fromStdString(iface.name));
+ }
+
connect(ui->bcat_source, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureService::OnBCATImplChanged);
+ &ConfigureNetwork::OnBCATImplChanged);
this->SetConfiguration();
}
-ConfigureService::~ConfigureService() = default;
+ConfigureNetwork::~ConfigureNetwork() = default;
-void ConfigureService::ApplyConfiguration() {
+void ConfigureNetwork::ApplyConfiguration() {
Settings::values.bcat_backend = ui->bcat_source->currentText().toLower().toStdString();
+ Settings::values.network_interface = ui->network_interface->currentText().toStdString();
}
-void ConfigureService::RetranslateUi() {
+void ConfigureNetwork::RetranslateUi() {
ui->retranslateUi(this);
}
-void ConfigureService::SetConfiguration() {
+void ConfigureNetwork::SetConfiguration() {
+ const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+
const int index =
ui->bcat_source->findData(QString::fromStdString(Settings::values.bcat_backend.GetValue()));
ui->bcat_source->setCurrentIndex(index == -1 ? 0 : index);
+
+ const std::string& network_interface = Settings::values.network_interface.GetValue();
+
+ ui->network_interface->setCurrentText(QString::fromStdString(network_interface));
+ ui->network_interface->setEnabled(runtime_lock);
}
-std::pair<QString, QString> ConfigureService::BCATDownloadEvents() {
+std::pair<QString, QString> ConfigureNetwork::BCATDownloadEvents() {
#ifdef YUZU_ENABLE_BOXCAT
std::optional<std::string> global;
std::map<std::string, Service::BCAT::EventStatus> map;
@@ -114,7 +129,7 @@ std::pair<QString, QString> ConfigureService::BCATDownloadEvents() {
#endif
}
-void ConfigureService::OnBCATImplChanged() {
+void ConfigureNetwork::OnBCATImplChanged() {
#ifdef YUZU_ENABLE_BOXCAT
const auto boxcat = ui->bcat_source->currentText() == QStringLiteral("Boxcat");
ui->bcat_empty_header->setHidden(!boxcat);
@@ -133,7 +148,7 @@ void ConfigureService::OnBCATImplChanged() {
#endif
}
-void ConfigureService::OnUpdateBCATEmptyLabel(std::pair<QString, QString> string) {
+void ConfigureNetwork::OnUpdateBCATEmptyLabel(std::pair<QString, QString> string) {
#ifdef YUZU_ENABLE_BOXCAT
const auto boxcat = ui->bcat_source->currentText() == QStringLiteral("Boxcat");
if (boxcat) {
diff --git a/src/yuzu/configuration/configure_service.h b/src/yuzu/configuration/configure_network.h
index f5c1b703a..442b68e6b 100644
--- a/src/yuzu/configuration/configure_service.h
+++ b/src/yuzu/configuration/configure_network.h
@@ -9,15 +9,15 @@
#include <QWidget>
namespace Ui {
-class ConfigureService;
+class ConfigureNetwork;
}
-class ConfigureService : public QWidget {
+class ConfigureNetwork : public QWidget {
Q_OBJECT
public:
- explicit ConfigureService(QWidget* parent = nullptr);
- ~ConfigureService() override;
+ explicit ConfigureNetwork(QWidget* parent = nullptr);
+ ~ConfigureNetwork() override;
void ApplyConfiguration();
void RetranslateUi();
@@ -29,6 +29,6 @@ private:
void OnBCATImplChanged();
void OnUpdateBCATEmptyLabel(std::pair<QString, QString> string);
- std::unique_ptr<Ui::ConfigureService> ui;
+ std::unique_ptr<Ui::ConfigureNetwork> ui;
QFutureWatcher<std::pair<QString, QString>> watcher{this};
};
diff --git a/src/yuzu/configuration/configure_service.ui b/src/yuzu/configuration/configure_network.ui
index 9668dd557..5f9b7e97b 100644
--- a/src/yuzu/configuration/configure_service.ui
+++ b/src/yuzu/configuration/configure_network.ui
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
- <class>ConfigureService</class>
- <widget class="QWidget" name="ConfigureService">
+ <class>ConfigureNetwork</class>
+ <widget class="QWidget" name="ConfigureNetwork">
<property name="geometry">
<rect>
<x>0</x>
@@ -17,21 +17,37 @@
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
+ <widget class="QGroupBox" name="groupBox_2">
+ <property name="title">
+ <string>General</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="1" column="1">
+ <widget class="QComboBox" name="network_interface"/>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Network Interface</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>BCAT</string>
</property>
<layout class="QGridLayout" name="gridLayout">
- <item row="1" column="1" colspan="2">
- <widget class="QLabel" name="label_2">
- <property name="maximumSize">
- <size>
- <width>260</width>
- <height>16777215</height>
- </size>
- </property>
+ <item row="3" column="0">
+ <widget class="QLabel" name="bcat_empty_header">
<property name="text">
- <string>BCAT is Nintendo's way of sending data to games to engage its community and unlock additional content.</string>
+ <string/>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
<property name="wordWrap">
<bool>true</bool>
@@ -51,11 +67,8 @@
</property>
</widget>
</item>
- <item row="3" column="1" colspan="2">
- <widget class="QLabel" name="bcat_empty_label">
- <property name="enabled">
- <bool>true</bool>
- </property>
+ <item row="1" column="1" colspan="2">
+ <widget class="QLabel" name="label_2">
<property name="maximumSize">
<size>
<width>260</width>
@@ -63,10 +76,7 @@
</size>
</property>
<property name="text">
- <string/>
- </property>
- <property name="alignment">
- <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
+ <string>BCAT is Nintendo's way of sending data to games to engage its community and unlock additional content.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
@@ -86,8 +96,17 @@
<item row="0" column="1" colspan="2">
<widget class="QComboBox" name="bcat_source"/>
</item>
- <item row="3" column="0">
- <widget class="QLabel" name="bcat_empty_header">
+ <item row="3" column="1" colspan="2">
+ <widget class="QLabel" name="bcat_empty_label">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>260</width>
+ <height>16777215</height>
+ </size>
+ </property>
<property name="text">
<string/>
</property>
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 53b95658b..27f552f59 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -401,6 +401,11 @@
<string>Traditional Chinese (正體中文)</string>
</property>
</item>
+ <item>
+ <property name="text">
+ <string>Brazilian Portuguese (português do Brasil)</string>
+ </property>
+ </item>
</widget>
</item>
<item row="5" column="0">
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index e8f41bf65..9d7d51126 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -16,7 +16,7 @@
#include "yuzu/uisettings.h"
namespace {
-constexpr std::array default_icon_sizes{
+constexpr std::array default_game_icon_sizes{
std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")),
std::make_pair(32, QT_TRANSLATE_NOOP("ConfigureUI", "Small (32x32)")),
std::make_pair(64, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (64x64)")),
@@ -24,6 +24,13 @@ constexpr std::array default_icon_sizes{
std::make_pair(256, QT_TRANSLATE_NOOP("ConfigureUI", "Full Size (256x256)")),
};
+constexpr std::array default_folder_icon_sizes{
+ std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")),
+ std::make_pair(24, QT_TRANSLATE_NOOP("ConfigureUI", "Small (24x24)")),
+ std::make_pair(48, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (48x48)")),
+ std::make_pair(72, QT_TRANSLATE_NOOP("ConfigureUI", "Large (72x72)")),
+};
+
// clang-format off
constexpr std::array row_text_names{
QT_TRANSLATE_NOOP("ConfigureUI", "Filename"),
@@ -34,8 +41,12 @@ constexpr std::array row_text_names{
};
// clang-format on
-QString GetTranslatedIconSize(size_t index) {
- return QCoreApplication::translate("ConfigureUI", default_icon_sizes[index].second);
+QString GetTranslatedGameIconSize(size_t index) {
+ return QCoreApplication::translate("ConfigureUI", default_game_icon_sizes[index].second);
+}
+
+QString GetTranslatedFolderIconSize(size_t index) {
+ return QCoreApplication::translate("ConfigureUI", default_folder_icon_sizes[index].second);
}
QString GetTranslatedRowTextName(size_t index) {
@@ -60,8 +71,10 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur
// Force game list reload if any of the relevant settings are changed.
connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
- connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
+ connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureUi::RequestGameListUpdate);
+ connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
+ this, &ConfigureUi::RequestGameListUpdate);
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureUi::RequestGameListUpdate);
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
@@ -95,7 +108,8 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.theme =
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
- UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
+ UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt();
+ UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt();
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
@@ -114,8 +128,10 @@ void ConfigureUi::SetConfiguration() {
ui->language_combobox->setCurrentIndex(
ui->language_combobox->findData(UISettings::values.language));
ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
- ui->icon_size_combobox->setCurrentIndex(
- ui->icon_size_combobox->findData(UISettings::values.icon_size.GetValue()));
+ ui->game_icon_size_combobox->setCurrentIndex(
+ ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue()));
+ ui->folder_icon_size_combobox->setCurrentIndex(
+ ui->folder_icon_size_combobox->findData(UISettings::values.folder_icon_size.GetValue()));
ui->enable_screenshot_save_as->setChecked(
UISettings::values.enable_screenshot_save_as.GetValue());
@@ -134,8 +150,14 @@ void ConfigureUi::changeEvent(QEvent* event) {
void ConfigureUi::RetranslateUI() {
ui->retranslateUi(this);
- for (int i = 0; i < ui->icon_size_combobox->count(); i++) {
- ui->icon_size_combobox->setItemText(i, GetTranslatedIconSize(static_cast<size_t>(i)));
+ for (int i = 0; i < ui->game_icon_size_combobox->count(); i++) {
+ ui->game_icon_size_combobox->setItemText(i,
+ GetTranslatedGameIconSize(static_cast<size_t>(i)));
+ }
+
+ for (int i = 0; i < ui->folder_icon_size_combobox->count(); i++) {
+ ui->folder_icon_size_combobox->setItemText(
+ i, GetTranslatedFolderIconSize(static_cast<size_t>(i)));
}
for (int i = 0; i < ui->row_1_text_combobox->count(); i++) {
@@ -166,9 +188,13 @@ void ConfigureUi::InitializeLanguageComboBox() {
}
void ConfigureUi::InitializeIconSizeComboBox() {
- for (size_t i = 0; i < default_icon_sizes.size(); i++) {
- const auto size = default_icon_sizes[i].first;
- ui->icon_size_combobox->addItem(GetTranslatedIconSize(i), size);
+ for (size_t i = 0; i < default_game_icon_sizes.size(); i++) {
+ const auto size = default_game_icon_sizes[i].first;
+ ui->game_icon_size_combobox->addItem(GetTranslatedGameIconSize(i), size);
+ }
+ for (size_t i = 0; i < default_folder_icon_sizes.size(); i++) {
+ const auto size = default_folder_icon_sizes[i].first;
+ ui->folder_icon_size_combobox->addItem(GetTranslatedFolderIconSize(i), size);
}
}
diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui
index d895b799f..394f9fe04 100644
--- a/src/yuzu/configuration/configure_ui.ui
+++ b/src/yuzu/configuration/configure_ui.ui
@@ -81,16 +81,30 @@
</widget>
</item>
<item>
- <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2">
+ <layout class="QHBoxLayout" name="game_icon_size_qhbox_layout_2">
<item>
- <widget class="QLabel" name="icon_size_label">
+ <widget class="QLabel" name="game_icon_size_label">
<property name="text">
- <string>Icon Size:</string>
+ <string>Game Icon Size:</string>
</property>
</widget>
</item>
<item>
- <widget class="QComboBox" name="icon_size_combobox"/>
+ <widget class="QComboBox" name="game_icon_size_combobox"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="folder_icon_size_qhbox_layout_2">
+ <item>
+ <widget class="QLabel" name="folder_icon_size_label">
+ <property name="text">
+ <string>Folder Icon Size:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="folder_icon_size_combobox"/>
</item>
</layout>
</item>
diff --git a/src/yuzu/debugger/console.cpp b/src/yuzu/debugger/console.cpp
index 22ca1285d..f89ea8ea7 100644
--- a/src/yuzu/debugger/console.cpp
+++ b/src/yuzu/debugger/console.cpp
@@ -21,6 +21,7 @@ void ToggleConsole() {
console_shown = UISettings::values.show_console.GetValue();
}
+ using namespace Common::Log;
#if defined(_WIN32) && !defined(_DEBUG)
FILE* temp;
if (UISettings::values.show_console) {
@@ -29,24 +30,20 @@ void ToggleConsole() {
freopen_s(&temp, "CONIN$", "r", stdin);
freopen_s(&temp, "CONOUT$", "w", stdout);
freopen_s(&temp, "CONOUT$", "w", stderr);
- Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
+ SetColorConsoleBackendEnabled(true);
}
} else {
if (FreeConsole()) {
// In order to close the console, we have to also detach the streams on it.
// Just redirect them to NUL if there is no console window
- Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
+ SetColorConsoleBackendEnabled(false);
freopen_s(&temp, "NUL", "r", stdin);
freopen_s(&temp, "NUL", "w", stdout);
freopen_s(&temp, "NUL", "w", stderr);
}
}
#else
- if (UISettings::values.show_console) {
- Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
- } else {
- Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
- }
+ SetColorConsoleBackendEnabled(UISettings::values.show_console.GetValue());
#endif
}
} // namespace Debugger
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index f746bd85d..e97804220 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -244,8 +244,8 @@ void GameList::OnUpdateThemedIcons() {
for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) {
QStandardItem* child = item_model->invisibleRootItem()->child(i);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
+
switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) {
case GameListItemType::SdmcDir:
child->setData(
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 982c0789d..9dc3cc7c3 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -80,7 +80,7 @@ public:
setData(qulonglong(program_id), ProgramIdRole);
setData(game_type, FileTypeRole);
- const u32 size = UISettings::values.icon_size.GetValue();
+ const u32 size = UISettings::values.game_icon_size.GetValue();
QPixmap picture;
if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) {
@@ -233,8 +233,7 @@ public:
UISettings::GameDir* game_dir = &directory;
setData(QVariant(UISettings::values.game_dirs.indexOf(directory)), GameDirRole);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
switch (dir_type) {
case GameListItemType::SdmcDir:
setData(
@@ -295,8 +294,8 @@ public:
explicit GameListAddDir() {
setData(type(), TypeRole);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
+
setData(QIcon::fromTheme(QStringLiteral("plus"))
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
@@ -318,8 +317,8 @@ public:
explicit GameListFavorites() {
setData(type(), TypeRole);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
+
setData(QIcon::fromTheme(QStringLiteral("star"))
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index e172d2ff4..1bae1489f 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -175,21 +175,6 @@ void GMainWindow::ShowTelemetryCallout() {
const int GMainWindow::max_recent_files_item;
-static void InitializeLogging() {
- using namespace Common;
-
- Log::Filter log_filter;
- log_filter.ParseFilterString(Settings::values.log_filter.GetValue());
- Log::SetGlobalFilter(log_filter);
-
- const auto log_dir = FS::GetYuzuPath(FS::YuzuPath::LogDir);
- void(FS::CreateDir(log_dir));
- Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir / LOG_FILE));
-#ifdef _WIN32
- Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
-#endif
-}
-
static void RemoveCachedContents() {
const auto cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir);
const auto offline_fonts = cache_dir / "fonts";
@@ -207,8 +192,6 @@ GMainWindow::GMainWindow()
: input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
- InitializeLogging();
-
LoadTranslation();
setAcceptDrops(true);
@@ -2513,7 +2496,7 @@ void GMainWindow::ShowFullscreen() {
ui.menubar->hide();
statusBar()->hide();
- if (Settings::values.fullscreen_mode.GetValue() == 1) {
+ if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
showFullScreen();
return;
}
@@ -2528,7 +2511,7 @@ void GMainWindow::ShowFullscreen() {
} else {
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
- if (Settings::values.fullscreen_mode.GetValue() == 1) {
+ if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
render_window->showFullScreen();
return;
}
@@ -2545,7 +2528,7 @@ void GMainWindow::ShowFullscreen() {
void GMainWindow::HideFullscreen() {
if (ui.action_Single_Window_Mode->isChecked()) {
- if (Settings::values.fullscreen_mode.GetValue() == 1) {
+ if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
showNormal();
restoreGeometry(UISettings::values.geometry);
} else {
@@ -2559,7 +2542,7 @@ void GMainWindow::HideFullscreen() {
statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
ui.menubar->show();
} else {
- if (Settings::values.fullscreen_mode.GetValue() == 1) {
+ if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
render_window->showNormal();
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
} else {
@@ -2814,8 +2797,6 @@ void GMainWindow::OnToggleFilterBar() {
}
void GMainWindow::OnCaptureScreenshot() {
- OnPauseGame();
-
const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
const auto screenshot_path =
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir));
@@ -2827,23 +2808,22 @@ void GMainWindow::OnCaptureScreenshot() {
.arg(date);
if (!Common::FS::CreateDir(screenshot_path.toStdString())) {
- OnStartGame();
return;
}
#ifdef _WIN32
if (UISettings::values.enable_screenshot_save_as) {
+ OnPauseGame();
filename = QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), filename,
tr("PNG Image (*.png)"));
+ OnStartGame();
if (filename.isEmpty()) {
- OnStartGame();
return;
}
}
#endif
render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor.GetValue(),
filename);
- OnStartGame();
}
// TODO: Written 2020-10-01: Remove per-game config migration code when it is irrelevant
@@ -3401,6 +3381,7 @@ void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
#endif
int main(int argc, char* argv[]) {
+ Common::Log::Initialize();
Common::DetachedTasks detached_tasks;
MicroProfileOnThreadCreate("Frontend");
SCOPE_EXIT({ MicroProfileShutdown(); });
@@ -3440,6 +3421,7 @@ int main(int argc, char* argv[]) {
// generating shaders
setlocale(LC_ALL, "C");
+ Core::System::InitializeGlobalInstance();
GMainWindow main_window;
// After settings have been loaded by GMainWindow, apply the filter
main_window.show();
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 7b9d2dd53..81f741f20 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -91,7 +91,8 @@ struct Values {
// Game List
Settings::BasicSetting<bool> show_add_ons{true, "show_add_ons"};
- Settings::BasicSetting<uint32_t> icon_size{64, "icon_size"};
+ Settings::BasicSetting<uint32_t> game_icon_size{64, "game_icon_size"};
+ Settings::BasicSetting<uint32_t> folder_icon_size{48, "folder_icon_size"};
Settings::BasicSetting<uint8_t> row_1_text_id{3, "row_1_text_id"};
Settings::BasicSetting<uint8_t> row_2_text_id{2, "row_2_text_id"};
std::atomic_bool is_game_list_reload_pending{false};