diff options
Diffstat (limited to 'src/yuzu')
| -rw-r--r-- | src/yuzu/game_list_p.h | 32 | 
1 files changed, 18 insertions, 14 deletions
| diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 0cd0054c8..92779a9c7 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -49,10 +49,10 @@ class GameListItem : public QStandardItem {  public:      // used to access type from item index -    static const int TypeRole = Qt::UserRole + 1; -    static const int SortRole = Qt::UserRole + 2; +    static constexpr int TypeRole = Qt::UserRole + 1; +    static constexpr int SortRole = Qt::UserRole + 2;      GameListItem() = default; -    GameListItem(const QString& string) : QStandardItem(string) { +    explicit GameListItem(const QString& string) : QStandardItem(string) {          setData(string, SortRole);      }  }; @@ -65,10 +65,10 @@ public:   */  class GameListItemPath : public GameListItem {  public: -    static const int TitleRole = SortRole + 1; -    static const int FullPathRole = SortRole + 2; -    static const int ProgramIdRole = SortRole + 3; -    static const int FileTypeRole = SortRole + 4; +    static constexpr int TitleRole = SortRole + 1; +    static constexpr int FullPathRole = SortRole + 2; +    static constexpr int ProgramIdRole = SortRole + 3; +    static constexpr int FileTypeRole = SortRole + 4;      GameListItemPath() = default;      GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data, @@ -110,18 +110,22 @@ public:              const auto& row1 = row_data.at(UISettings::values.row_1_text_id);              const int row2_id = UISettings::values.row_2_text_id; -            if (role == SortRole) +            if (role == SortRole) {                  return row1.toLower(); +            } -            if (row2_id == 4) // None +            // None +            if (row2_id == 4) {                  return row1; +            }              const auto& row2 = row_data.at(row2_id); -            if (row1 == row2) +            if (row1 == row2) {                  return row1; +            } -            return QString(row1 + QStringLiteral("\n    ") + row2); +            return QStringLiteral("%1\n    %2").arg(row1, row2);          }          return GameListItem::data(role); @@ -131,7 +135,7 @@ public:  class GameListItemCompat : public GameListItem {      Q_DECLARE_TR_FUNCTIONS(GameListItemCompat)  public: -    static const int CompatNumberRole = SortRole; +    static constexpr int CompatNumberRole = SortRole;      GameListItemCompat() = default;      explicit GameListItemCompat(const QString& compatibility) {          setData(type(), TypeRole); @@ -181,7 +185,7 @@ public:   */  class GameListItemSize : public GameListItem {  public: -    static const int SizeRole = SortRole; +    static constexpr int SizeRole = SortRole;      GameListItemSize() = default;      explicit GameListItemSize(const qulonglong size_bytes) { @@ -217,7 +221,7 @@ public:  class GameListDir : public GameListItem {  public: -    static const int GameDirRole = Qt::UserRole + 2; +    static constexpr int GameDirRole = Qt::UserRole + 2;      explicit GameListDir(UISettings::GameDir& directory,                           GameListItemType dir_type = GameListItemType::CustomDir) | 
