diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/CMakeLists.txt | 13 | ||||
-rw-r--r-- | src/yuzu/applets/software_keyboard.cpp | 43 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_dialog.cpp | 14 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_dialog.h | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 14 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_per_game.h | 2 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 40 | ||||
-rw-r--r-- | src/yuzu/uisettings.h | 2 |
8 files changed, 82 insertions, 49 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index cc0790e07..634fe66a5 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -4,6 +4,12 @@ set(CMAKE_AUTOUIC ON) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) +# Set the RPATH for Qt Libraries +# This must be done before the `yuzu` target is created +if (YUZU_USE_BUNDLED_QT AND (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")) + set(CMAKE_BUILD_RPATH "${CMAKE_BINARY_DIR}/bin/lib/") +endif() + add_executable(yuzu Info.plist about_dialog.cpp @@ -278,11 +284,14 @@ if(UNIX AND NOT APPLE) install(TARGETS yuzu RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin") endif() -if (MSVC) +if (YUZU_USE_BUNDLED_QT) include(CopyYuzuQt5Deps) + copy_yuzu_Qt5_deps(yuzu) +endif() + +if (MSVC) include(CopyYuzuSDLDeps) include(CopyYuzuFFmpegDeps) - copy_yuzu_Qt5_deps(yuzu) copy_yuzu_SDL_deps(yuzu) copy_yuzu_FFmpeg_deps(yuzu) endif() diff --git a/src/yuzu/applets/software_keyboard.cpp b/src/yuzu/applets/software_keyboard.cpp index b0f764994..aa453a79f 100644 --- a/src/yuzu/applets/software_keyboard.cpp +++ b/src/yuzu/applets/software_keyboard.cpp @@ -720,21 +720,9 @@ void QtSoftwareKeyboardDialog::SetTextDrawType() { ui->line_edit_osk->setFocus(); }); - connect(ui->line_edit_osk, &QLineEdit::returnPressed, [this] { - switch (bottom_osk_index) { - case BottomOSKIndex::LowerCase: - ui->button_ok->click(); - break; - case BottomOSKIndex::UpperCase: - ui->button_ok_shift->click(); - break; - case BottomOSKIndex::NumberPad: - ui->button_ok_num->click(); - break; - default: - break; - } - }); + connect( + ui->line_edit_osk, &QLineEdit::returnPressed, this, + [this] { TranslateButtonPress(HIDButton::Plus); }, Qt::QueuedConnection); ui->line_edit_osk->setPlaceholderText( QString::fromStdU16String(initialize_parameters.guide_text)); @@ -1113,12 +1101,11 @@ void QtSoftwareKeyboardDialog::NormalKeyboardButtonClicked(QPushButton* button) } if (button == ui->button_ok || button == ui->button_ok_shift || button == ui->button_ok_num) { - if (ui->topOSK->currentIndex() == 1) { - emit SubmitNormalText(SwkbdResult::Ok, - ui->text_edit_osk->toPlainText().toStdU16String()); - } else { - emit SubmitNormalText(SwkbdResult::Ok, ui->line_edit_osk->text().toStdU16String()); - } + auto text = ui->topOSK->currentIndex() == 1 + ? ui->text_edit_osk->toPlainText().toStdU16String() + : ui->line_edit_osk->text().toStdU16String(); + + emit SubmitNormalText(SwkbdResult::Ok, std::move(text)); return; } @@ -1277,13 +1264,11 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) { if (is_inline) { emit SubmitInlineText(SwkbdReplyType::DecidedCancel, current_text, cursor_position); } else { - if (ui->topOSK->currentIndex() == 1) { - emit SubmitNormalText(SwkbdResult::Cancel, - ui->text_edit_osk->toPlainText().toStdU16String()); - } else { - emit SubmitNormalText(SwkbdResult::Cancel, - ui->line_edit_osk->text().toStdU16String()); - } + auto text = ui->topOSK->currentIndex() == 1 + ? ui->text_edit_osk->toPlainText().toStdU16String() + : ui->line_edit_osk->text().toStdU16String(); + + emit SubmitNormalText(SwkbdResult::Cancel, std::move(text)); } break; case HIDButton::Y: @@ -1575,7 +1560,7 @@ void QtSoftwareKeyboard::ShowNormalKeyboard() const { void QtSoftwareKeyboard::ShowTextCheckDialog( Service::AM::Applets::SwkbdTextCheckResult text_check_result, std::u16string text_check_message) const { - emit MainWindowShowTextCheckDialog(text_check_result, text_check_message); + emit MainWindowShowTextCheckDialog(text_check_result, std::move(text_check_message)); } void QtSoftwareKeyboard::ShowInlineKeyboard( diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 3ad40d2b3..6028135c5 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -2,8 +2,11 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <QAbstractButton> +#include <QDialogButtonBox> #include <QHash> #include <QListWidgetItem> +#include <QPushButton> #include <QSignalBlocker> #include "common/settings.h" #include "core/core.h" @@ -31,6 +34,12 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, connect(ui->selectorList, &QListWidget::itemSelectionChanged, this, &ConfigureDialog::UpdateVisibleTabs); + if (Core::System::GetInstance().IsPoweredOn()) { + QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply); + connect(apply_button, &QAbstractButton::clicked, this, + &ConfigureDialog::HandleApplyButtonClicked); + } + adjustSize(); ui->selectorList->setCurrentRow(0); } @@ -80,6 +89,11 @@ void ConfigureDialog::RetranslateUI() { ui->tabWidget->setCurrentIndex(old_index); } +void ConfigureDialog::HandleApplyButtonClicked() { + UISettings::values.configuration_applied = true; + ApplyConfiguration(); +} + Q_DECLARE_METATYPE(QList<QWidget*>); void ConfigureDialog::PopulateSelectionList() { diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h index 570c3b941..abe019635 100644 --- a/src/yuzu/configuration/configure_dialog.h +++ b/src/yuzu/configuration/configure_dialog.h @@ -35,9 +35,10 @@ signals: private: void changeEvent(QEvent* event) override; - void RetranslateUI(); + void HandleApplyButtonClicked(); + void SetConfiguration(); void UpdateVisibleTabs(); void PopulateSelectionList(); diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 007d93c77..7dfcf150c 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -7,9 +7,12 @@ #include <string> #include <utility> +#include <QAbstractButton> #include <QCheckBox> +#include <QDialogButtonBox> #include <QHeaderView> #include <QMenu> +#include <QPushButton> #include <QStandardItemModel> #include <QString> #include <QTimer> @@ -45,6 +48,12 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, std::string_vi scene = new QGraphicsScene; ui->icon_view->setScene(scene); + if (Core::System::GetInstance().IsPoweredOn()) { + QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply); + connect(apply_button, &QAbstractButton::clicked, this, + &ConfigurePerGame::HandleApplyButtonClicked); + } + LoadConfiguration(); } @@ -77,6 +86,11 @@ void ConfigurePerGame::RetranslateUI() { ui->retranslateUi(this); } +void ConfigurePerGame::HandleApplyButtonClicked() { + UISettings::values.configuration_applied = true; + ApplyConfiguration(); +} + void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file) { this->file = std::move(file); LoadConfiguration(); diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h index d86749a0e..dc6b68763 100644 --- a/src/yuzu/configuration/configure_per_game.h +++ b/src/yuzu/configuration/configure_per_game.h @@ -40,6 +40,8 @@ private: void changeEvent(QEvent* event) override; void RetranslateUI(); + void HandleApplyButtonClicked(); + void LoadConfiguration(); std::unique_ptr<Ui::ConfigurePerGame> ui; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 1d63ababb..dd8dd3233 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2594,12 +2594,12 @@ void GMainWindow::OnConfigure() { &GMainWindow::OnLanguageChanged); const auto result = configure_dialog.exec(); - if (result != QDialog::Accepted) { + if (result != QDialog::Accepted && !UISettings::values.configuration_applied) { return; + } else if (result == QDialog::Accepted) { + configure_dialog.ApplyConfiguration(); + controller_dialog->refreshConfiguration(); } - - configure_dialog.ApplyConfiguration(); - controller_dialog->refreshConfiguration(); InitializeHotkeys(); if (UISettings::values.theme != old_theme) { UpdateUITheme(); @@ -2614,6 +2614,8 @@ void GMainWindow::OnConfigure() { game_list->PopulateAsync(UISettings::values.game_dirs); } + UISettings::values.configuration_applied = false; + config->Save(); if ((UISettings::values.hide_mouse || Settings::values.mouse_panning) && emulation_running) { @@ -2643,23 +2645,27 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file ConfigurePerGame dialog(this, title_id, file_name); dialog.LoadFromFile(v_file); const auto result = dialog.exec(); - if (result == QDialog::Accepted) { + + if (result != QDialog::Accepted && !UISettings::values.configuration_applied) { + Settings::RestoreGlobalState(system.IsPoweredOn()); + return; + } else if (result == QDialog::Accepted) { dialog.ApplyConfiguration(); + } - const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); - if (reload) { - game_list->PopulateAsync(UISettings::values.game_dirs); - } + const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); + if (reload) { + game_list->PopulateAsync(UISettings::values.game_dirs); + } - // Do not cause the global config to write local settings into the config file - const bool is_powered_on = system.IsPoweredOn(); - Settings::RestoreGlobalState(is_powered_on); + // Do not cause the global config to write local settings into the config file + const bool is_powered_on = system.IsPoweredOn(); + Settings::RestoreGlobalState(is_powered_on); - if (!is_powered_on) { - config->Save(); - } - } else { - Settings::RestoreGlobalState(system.IsPoweredOn()); + UISettings::values.configuration_applied = false; + + if (!is_powered_on) { + config->Save(); } } diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 5ba00b8c8..49122ec32 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -95,6 +95,8 @@ struct Values { uint8_t row_2_text_id; std::atomic_bool is_game_list_reload_pending{false}; bool cache_game_list; + + bool configuration_applied; }; extern Values values; |