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-rw-r--r--src/yuzu/CMakeLists.txt3
-rw-r--r--src/yuzu/bootmanager.cpp420
-rw-r--r--src/yuzu/bootmanager.h67
-rw-r--r--src/yuzu/configuration/config.cpp13
-rw-r--r--src/yuzu/configuration/configure.ui11
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp4
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp5
-rw-r--r--src/yuzu/configuration/configure_graphics.ui14
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp48
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h30
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui111
-rw-r--r--src/yuzu/configuration/configure_system.cpp4
-rw-r--r--src/yuzu/configuration/configure_system.h1
-rw-r--r--src/yuzu/configuration/configure_system.ui62
-rw-r--r--src/yuzu/debugger/wait_tree.cpp4
-rw-r--r--src/yuzu/loading_screen.cpp17
-rw-r--r--src/yuzu/main.cpp49
-rw-r--r--src/yuzu/main.h7
18 files changed, 579 insertions, 291 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index b841e63fa..d34b47b3f 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -42,6 +42,9 @@ add_executable(yuzu
configuration/configure_graphics.cpp
configuration/configure_graphics.h
configuration/configure_graphics.ui
+ configuration/configure_graphics_advanced.cpp
+ configuration/configure_graphics_advanced.h
+ configuration/configure_graphics_advanced.ui
configuration/configure_hotkeys.cpp
configuration/configure_hotkeys.h
configuration/configure_hotkeys.ui
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 55a37fffa..c3dbb1a88 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -9,6 +9,9 @@
#include <QKeyEvent>
#include <QMessageBox>
#include <QOffscreenSurface>
+#include <QOpenGLContext>
+#include <QOpenGLFunctions>
+#include <QOpenGLFunctions_4_3_Core>
#include <QOpenGLWindow>
#include <QPainter>
#include <QScreen>
@@ -23,9 +26,10 @@
#include "common/assert.h"
#include "common/microprofile.h"
#include "common/scm_rev.h"
+#include "common/scope_exit.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
-#include "core/frontend/scope_acquire_window_context.h"
+#include "core/frontend/scope_acquire_context.h"
#include "core/settings.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
@@ -35,15 +39,27 @@
#include "yuzu/bootmanager.h"
#include "yuzu/main.h"
-EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
+EmuThread::EmuThread(GRenderWindow& window)
+ : shared_context{window.CreateSharedContext()},
+ context{(Settings::values.use_asynchronous_gpu_emulation && shared_context) ? *shared_context
+ : window} {}
EmuThread::~EmuThread() = default;
-void EmuThread::run() {
- render_window->MakeCurrent();
+static GMainWindow* GetMainWindow() {
+ for (QWidget* w : qApp->topLevelWidgets()) {
+ if (GMainWindow* main = qobject_cast<GMainWindow*>(w)) {
+ return main;
+ }
+ }
+ return nullptr;
+}
+void EmuThread::run() {
MicroProfileOnThreadCreate("EmuThread");
+ Core::Frontend::ScopeAcquireContext acquire_context{context};
+
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources(
@@ -53,11 +69,6 @@ void EmuThread::run() {
emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
- if (Settings::values.use_asynchronous_gpu_emulation) {
- // Release OpenGL context for the GPU thread
- render_window->DoneCurrent();
- }
-
// Holds whether the cpu was running during the last iteration,
// so that the DebugModeLeft signal can be emitted before the
// next execution step
@@ -98,190 +109,202 @@ void EmuThread::run() {
#if MICROPROFILE_ENABLED
MicroProfileOnThreadExit();
#endif
-
- render_window->moveContext();
}
class GGLContext : public Core::Frontend::GraphicsContext {
public:
- explicit GGLContext(QOpenGLContext* shared_context) : shared_context{shared_context} {
- context.setFormat(shared_context->format());
- context.setShareContext(shared_context);
- context.create();
+ explicit GGLContext(QOpenGLContext* shared_context)
+ : context(new QOpenGLContext(shared_context->parent())),
+ surface(new QOffscreenSurface(nullptr)) {
+
+ // disable vsync for any shared contexts
+ auto format = shared_context->format();
+ format.setSwapInterval(0);
+
+ context->setShareContext(shared_context);
+ context->setFormat(format);
+ context->create();
+ surface->setParent(shared_context->parent());
+ surface->setFormat(format);
+ surface->create();
}
void MakeCurrent() override {
- context.makeCurrent(shared_context->surface());
+ context->makeCurrent(surface);
}
void DoneCurrent() override {
- context.doneCurrent();
+ context->doneCurrent();
}
- void SwapBuffers() override {}
-
private:
- QOpenGLContext* shared_context;
- QOpenGLContext context;
+ QOpenGLContext* context;
+ QOffscreenSurface* surface;
};
-class GWidgetInternal : public QWindow {
+class ChildRenderWindow : public QWindow {
public:
- GWidgetInternal(GRenderWindow* parent) : parent(parent) {}
- virtual ~GWidgetInternal() = default;
+ ChildRenderWindow(QWindow* parent, QWidget* event_handler)
+ : QWindow{parent}, event_handler{event_handler} {}
- void resizeEvent(QResizeEvent* ev) override {
- parent->OnClientAreaResized(ev->size().width(), ev->size().height());
- parent->OnFramebufferSizeChanged();
- }
+ virtual ~ChildRenderWindow() = default;
- void keyPressEvent(QKeyEvent* event) override {
- InputCommon::GetKeyboard()->PressKey(event->key());
- }
+ virtual void Present() = 0;
- void keyReleaseEvent(QKeyEvent* event) override {
- InputCommon::GetKeyboard()->ReleaseKey(event->key());
+protected:
+ bool event(QEvent* event) override {
+ switch (event->type()) {
+ case QEvent::UpdateRequest:
+ Present();
+ return true;
+ case QEvent::MouseButtonPress:
+ case QEvent::MouseButtonRelease:
+ case QEvent::MouseButtonDblClick:
+ case QEvent::MouseMove:
+ case QEvent::KeyPress:
+ case QEvent::KeyRelease:
+ case QEvent::FocusIn:
+ case QEvent::FocusOut:
+ case QEvent::FocusAboutToChange:
+ case QEvent::Enter:
+ case QEvent::Leave:
+ case QEvent::Wheel:
+ case QEvent::TabletMove:
+ case QEvent::TabletPress:
+ case QEvent::TabletRelease:
+ case QEvent::TabletEnterProximity:
+ case QEvent::TabletLeaveProximity:
+ case QEvent::TouchBegin:
+ case QEvent::TouchUpdate:
+ case QEvent::TouchEnd:
+ case QEvent::InputMethodQuery:
+ case QEvent::TouchCancel:
+ return QCoreApplication::sendEvent(event_handler, event);
+ case QEvent::Drop:
+ GetMainWindow()->DropAction(static_cast<QDropEvent*>(event));
+ return true;
+ case QEvent::DragResponse:
+ case QEvent::DragEnter:
+ case QEvent::DragLeave:
+ case QEvent::DragMove:
+ GetMainWindow()->AcceptDropEvent(static_cast<QDropEvent*>(event));
+ return true;
+ default:
+ return QWindow::event(event);
+ }
}
- void mousePressEvent(QMouseEvent* event) override {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchBeginEvent
-
- const auto pos{event->pos()};
- if (event->button() == Qt::LeftButton) {
- const auto [x, y] = parent->ScaleTouch(pos);
- parent->TouchPressed(x, y);
- } else if (event->button() == Qt::RightButton) {
- InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
- }
+ void exposeEvent(QExposeEvent* event) override {
+ QWindow::requestUpdate();
+ QWindow::exposeEvent(event);
}
- void mouseMoveEvent(QMouseEvent* event) override {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchUpdateEvent
+private:
+ QWidget* event_handler{};
+};
- const auto pos{event->pos()};
- const auto [x, y] = parent->ScaleTouch(pos);
- parent->TouchMoved(x, y);
- InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
- }
+class OpenGLWindow final : public ChildRenderWindow {
+public:
+ OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context)
+ : ChildRenderWindow{parent, event_handler},
+ context(new QOpenGLContext(shared_context->parent())) {
- void mouseReleaseEvent(QMouseEvent* event) override {
- if (event->source() == Qt::MouseEventSynthesizedBySystem)
- return; // touch input is handled in TouchEndEvent
+ // disable vsync for any shared contexts
+ auto format = shared_context->format();
+ format.setSwapInterval(Settings::values.use_vsync ? 1 : 0);
+ this->setFormat(format);
- if (event->button() == Qt::LeftButton)
- parent->TouchReleased();
- else if (event->button() == Qt::RightButton)
- InputCommon::GetMotionEmu()->EndTilt();
- }
+ context->setShareContext(shared_context);
+ context->setScreen(this->screen());
+ context->setFormat(format);
+ context->create();
- void DisablePainting() {
- do_painting = false;
- }
+ setSurfaceType(QWindow::OpenGLSurface);
- void EnablePainting() {
- do_painting = true;
+ // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
+ // WA_DontShowOnScreen, WA_DeleteOnClose
}
- std::pair<unsigned, unsigned> GetSize() const {
- return std::make_pair(width(), height());
+ ~OpenGLWindow() override {
+ context->doneCurrent();
}
-protected:
- bool IsPaintingEnabled() const {
- return do_painting;
+ void Present() override {
+ if (!isExposed()) {
+ return;
+ }
+
+ context->makeCurrent(this);
+ Core::System::GetInstance().Renderer().TryPresent(100);
+ context->swapBuffers(this);
+ auto f = context->versionFunctions<QOpenGLFunctions_4_3_Core>();
+ f->glFinish();
+ QWindow::requestUpdate();
}
private:
- GRenderWindow* parent;
- bool do_painting = false;
-};
-
-// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
-// context.
-// The corresponding functionality is handled in EmuThread instead
-class GGLWidgetInternal final : public GWidgetInternal, public QOpenGLWindow {
-public:
- GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context)
- : GWidgetInternal(parent), QOpenGLWindow(shared_context) {}
- ~GGLWidgetInternal() override = default;
-
- void paintEvent(QPaintEvent* ev) override {
- if (IsPaintingEnabled()) {
- QPainter painter(this);
- }
- }
+ QOpenGLContext* context{};
};
#ifdef HAS_VULKAN
-class GVKWidgetInternal final : public GWidgetInternal {
+class VulkanWindow final : public ChildRenderWindow {
public:
- GVKWidgetInternal(GRenderWindow* parent, QVulkanInstance* instance) : GWidgetInternal(parent) {
+ VulkanWindow(QWindow* parent, QWidget* event_handler, QVulkanInstance* instance)
+ : ChildRenderWindow{parent, event_handler} {
setSurfaceType(QSurface::SurfaceType::VulkanSurface);
setVulkanInstance(instance);
}
- ~GVKWidgetInternal() override = default;
+
+ ~VulkanWindow() override = default;
+
+ void Present() override {
+ // TODO(bunnei): ImplementMe
+ }
+
+private:
+ QWidget* event_handler{};
};
#endif
-GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread)
- : QWidget(parent), emu_thread(emu_thread) {
+GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread)
+ : QWidget(parent_), emu_thread(emu_thread) {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch),
QString::fromUtf8(Common::g_scm_desc)));
setAttribute(Qt::WA_AcceptTouchEvents);
-
+ auto layout = new QHBoxLayout(this);
+ layout->setMargin(0);
+ setLayout(layout);
InputCommon::Init();
+
+ GMainWindow* parent = GetMainWindow();
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
}
GRenderWindow::~GRenderWindow() {
InputCommon::Shutdown();
-
- // Avoid an unordered destruction that generates a segfault
- delete child;
}
-void GRenderWindow::moveContext() {
- if (!context) {
- return;
+void GRenderWindow::MakeCurrent() {
+ if (core_context) {
+ core_context->MakeCurrent();
}
- DoneCurrent();
-
- // If the thread started running, move the GL Context to the new thread. Otherwise, move it
- // back.
- auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
- ? emu_thread
- : qApp->thread();
- context->moveToThread(thread);
}
-void GRenderWindow::SwapBuffers() {
- if (context) {
- context->swapBuffers(child);
+void GRenderWindow::DoneCurrent() {
+ if (core_context) {
+ core_context->DoneCurrent();
}
+}
+
+void GRenderWindow::PollEvents() {
if (!first_frame) {
first_frame = true;
emit FirstFrameDisplayed();
}
}
-void GRenderWindow::MakeCurrent() {
- if (context) {
- context->makeCurrent(child);
- }
-}
-
-void GRenderWindow::DoneCurrent() {
- if (context) {
- context->doneCurrent();
- }
-}
-
-void GRenderWindow::PollEvents() {}
-
bool GRenderWindow::IsShown() const {
return !isMinimized();
}
@@ -291,7 +314,7 @@ void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* i
#ifdef HAS_VULKAN
const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
const VkInstance instance_copy = vk_instance->vkInstance();
- const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child);
+ const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child_window);
std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
std::memcpy(instance, &instance_copy, sizeof(instance_copy));
@@ -309,21 +332,10 @@ void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* i
void GRenderWindow::OnFramebufferSizeChanged() {
// Screen changes potentially incur a change in screen DPI, hence we should update the
// framebuffer size
- const qreal pixelRatio{GetWindowPixelRatio()};
- const auto size{child->GetSize()};
- UpdateCurrentFramebufferLayout(size.first * pixelRatio, size.second * pixelRatio);
-}
-
-void GRenderWindow::ForwardKeyPressEvent(QKeyEvent* event) {
- if (child) {
- child->keyPressEvent(event);
- }
-}
-
-void GRenderWindow::ForwardKeyReleaseEvent(QKeyEvent* event) {
- if (child) {
- child->keyReleaseEvent(event);
- }
+ const qreal pixel_ratio = windowPixelRatio();
+ const u32 width = this->width() * pixel_ratio;
+ const u32 height = this->height() * pixel_ratio;
+ UpdateCurrentFramebufferLayout(width, height);
}
void GRenderWindow::BackupGeometry() {
@@ -351,13 +363,12 @@ QByteArray GRenderWindow::saveGeometry() {
return geometry;
}
-qreal GRenderWindow::GetWindowPixelRatio() const {
- // windowHandle() might not be accessible until the window is displayed to screen.
- return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
+qreal GRenderWindow::windowPixelRatio() const {
+ return devicePixelRatio();
}
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
- const qreal pixel_ratio{GetWindowPixelRatio()};
+ const qreal pixel_ratio = windowPixelRatio();
return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
}
@@ -367,6 +378,47 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
QWidget::closeEvent(event);
}
+void GRenderWindow::keyPressEvent(QKeyEvent* event) {
+ InputCommon::GetKeyboard()->PressKey(event->key());
+}
+
+void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
+ InputCommon::GetKeyboard()->ReleaseKey(event->key());
+}
+
+void GRenderWindow::mousePressEvent(QMouseEvent* event) {
+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
+ return; // touch input is handled in TouchBeginEvent
+
+ auto pos = event->pos();
+ if (event->button() == Qt::LeftButton) {
+ const auto [x, y] = ScaleTouch(pos);
+ this->TouchPressed(x, y);
+ } else if (event->button() == Qt::RightButton) {
+ InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
+ }
+}
+
+void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
+ return; // touch input is handled in TouchUpdateEvent
+
+ auto pos = event->pos();
+ const auto [x, y] = ScaleTouch(pos);
+ this->TouchMoved(x, y);
+ InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
+}
+
+void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
+ if (event->source() == Qt::MouseEventSynthesizedBySystem)
+ return; // touch input is handled in TouchEndEvent
+
+ if (event->button() == Qt::LeftButton)
+ this->TouchReleased();
+ else if (event->button() == Qt::RightButton)
+ InputCommon::GetMotionEmu()->EndTilt();
+}
+
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
// TouchBegin always has exactly one touch point, so take the .first()
const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
@@ -415,26 +467,20 @@ void GRenderWindow::focusOutEvent(QFocusEvent* event) {
InputCommon::GetKeyboard()->ReleaseAllKeys();
}
-void GRenderWindow::OnClientAreaResized(u32 width, u32 height) {
- NotifyClientAreaSizeChanged(std::make_pair(width, height));
+void GRenderWindow::resizeEvent(QResizeEvent* event) {
+ QWidget::resizeEvent(event);
+ OnFramebufferSizeChanged();
}
std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
- return std::make_unique<GGLContext>(context.get());
+ if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
+ return std::make_unique<GGLContext>(QOpenGLContext::globalShareContext());
+ }
+ return {};
}
bool GRenderWindow::InitRenderTarget() {
- shared_context.reset();
- context.reset();
- if (child) {
- delete child;
- }
- if (container) {
- delete container;
- }
- if (layout()) {
- delete layout();
- }
+ ReleaseRenderTarget();
first_frame = false;
@@ -451,13 +497,6 @@ bool GRenderWindow::InitRenderTarget() {
break;
}
- container = QWidget::createWindowContainer(child, this);
- QBoxLayout* layout = new QHBoxLayout(this);
-
- layout->addWidget(container);
- layout->setMargin(0);
- setLayout(layout);
-
// Reset minimum required size to avoid resizing issues on the main window after restarting.
setMinimumSize(1, 1);
@@ -467,14 +506,9 @@ bool GRenderWindow::InitRenderTarget() {
hide();
resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
- child->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
- container->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
-
OnFramebufferSizeChanged();
- NotifyClientAreaSizeChanged(child->GetSize());
-
BackupGeometry();
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
@@ -486,6 +520,14 @@ bool GRenderWindow::InitRenderTarget() {
return true;
}
+void GRenderWindow::ReleaseRenderTarget() {
+ if (child_widget) {
+ layout()->removeWidget(child_widget);
+ delete child_widget;
+ child_widget = nullptr;
+ }
+}
+
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
auto& renderer = Core::System::GetInstance().Renderer();
@@ -521,16 +563,19 @@ bool GRenderWindow::InitializeOpenGL() {
fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
// TODO: expose a setting for buffer value (ie default/single/double/triple)
fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
- shared_context = std::make_unique<QOpenGLContext>();
- shared_context->setFormat(fmt);
- shared_context->create();
- context = std::make_unique<QOpenGLContext>();
- context->setShareContext(shared_context.get());
- context->setFormat(fmt);
- context->create();
- fmt.setSwapInterval(false);
-
- child = new GGLWidgetInternal(this, shared_context.get());
+ fmt.setSwapInterval(0);
+ QSurfaceFormat::setDefaultFormat(fmt);
+
+ GMainWindow* parent = GetMainWindow();
+ QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
+ child_window = new OpenGLWindow(parent_win_handle, this, QOpenGLContext::globalShareContext());
+ child_window->create();
+ child_widget = createWindowContainer(child_window, this);
+ child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
+ layout()->addWidget(child_widget);
+
+ core_context = CreateSharedContext();
+
return true;
}
@@ -559,7 +604,14 @@ bool GRenderWindow::InitializeVulkan() {
return false;
}
- child = new GVKWidgetInternal(this, vk_instance.get());
+ GMainWindow* parent = GetMainWindow();
+ QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
+ child_window = new VulkanWindow(parent_win_handle, this, vk_instance.get());
+ child_window->create();
+ child_widget = createWindowContainer(child_window, this);
+ child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
+ layout()->addWidget(child_widget);
+
return true;
#else
QMessageBox::critical(this, tr("Vulkan not available!"),
@@ -569,7 +621,7 @@ bool GRenderWindow::InitializeVulkan() {
}
bool GRenderWindow::LoadOpenGL() {
- Core::Frontend::ScopeAcquireWindowContext acquire_context{*this};
+ Core::Frontend::ScopeAcquireContext acquire_context{*this};
if (!gladLoadGL()) {
QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3!"),
tr("Your GPU may not support OpenGL 4.3, or you do not have the "
@@ -621,12 +673,10 @@ QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
this->emu_thread = emu_thread;
- child->DisablePainting();
}
void GRenderWindow::OnEmulationStopping() {
emu_thread = nullptr;
- child->EnablePainting();
}
void GRenderWindow::showEvent(QShowEvent* event) {
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 71a2fa321..79b030304 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -11,11 +11,13 @@
#include <QImage>
#include <QThread>
#include <QWidget>
+#include <QWindow>
#include "common/thread.h"
#include "core/core.h"
#include "core/frontend/emu_window.h"
+class GRenderWindow;
class QKeyEvent;
class QScreen;
class QTouchEvent;
@@ -26,14 +28,6 @@ class QOpenGLContext;
class QVulkanInstance;
#endif
-class GWidgetInternal;
-class GGLWidgetInternal;
-class GVKWidgetInternal;
-class GMainWindow;
-class GRenderWindow;
-class QSurface;
-class QOpenGLContext;
-
namespace VideoCore {
enum class LoadCallbackStage;
}
@@ -42,7 +36,7 @@ class EmuThread final : public QThread {
Q_OBJECT
public:
- explicit EmuThread(GRenderWindow* render_window);
+ explicit EmuThread(GRenderWindow& window);
~EmuThread() override;
/**
@@ -96,7 +90,11 @@ private:
std::mutex running_mutex;
std::condition_variable running_cv;
- GRenderWindow* render_window;
+ /// Only used in asynchronous GPU mode
+ std::unique_ptr<Core::Frontend::GraphicsContext> shared_context;
+
+ /// This is shared_context in asynchronous GPU mode, core_context in synchronous GPU mode
+ Core::Frontend::GraphicsContext& context;
signals:
/**
@@ -126,11 +124,10 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
Q_OBJECT
public:
- GRenderWindow(GMainWindow* parent, EmuThread* emu_thread);
+ GRenderWindow(QWidget* parent, EmuThread* emu_thread);
~GRenderWindow() override;
- // EmuWindow implementation
- void SwapBuffers() override;
+ // EmuWindow implementation.
void MakeCurrent() override;
void DoneCurrent() override;
void PollEvents() override;
@@ -139,30 +136,36 @@ public:
void* surface) const override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
- void ForwardKeyPressEvent(QKeyEvent* event);
- void ForwardKeyReleaseEvent(QKeyEvent* event);
-
void BackupGeometry();
void RestoreGeometry();
void restoreGeometry(const QByteArray& geometry); // overridden
QByteArray saveGeometry(); // overridden
- qreal GetWindowPixelRatio() const;
- std::pair<u32, u32> ScaleTouch(QPointF pos) const;
+ qreal windowPixelRatio() const;
void closeEvent(QCloseEvent* event) override;
+
+ void resizeEvent(QResizeEvent* event) override;
+
+ void keyPressEvent(QKeyEvent* event) override;
+ void keyReleaseEvent(QKeyEvent* event) override;
+
+ void mousePressEvent(QMouseEvent* event) override;
+ void mouseMoveEvent(QMouseEvent* event) override;
+ void mouseReleaseEvent(QMouseEvent* event) override;
+
bool event(QEvent* event) override;
- void focusOutEvent(QFocusEvent* event) override;
- void OnClientAreaResized(u32 width, u32 height);
+ void focusOutEvent(QFocusEvent* event) override;
bool InitRenderTarget();
+ /// Destroy the previous run's child_widget which should also destroy the child_window
+ void ReleaseRenderTarget();
+
void CaptureScreenshot(u32 res_scale, const QString& screenshot_path);
public slots:
- void moveContext(); // overridden
-
void OnEmulationStarting(EmuThread* emu_thread);
void OnEmulationStopping();
void OnFramebufferSizeChanged();
@@ -173,6 +176,7 @@ signals:
void FirstFrameDisplayed();
private:
+ std::pair<u32, u32> ScaleTouch(QPointF pos) const;
void TouchBeginEvent(const QTouchEvent* event);
void TouchUpdateEvent(const QTouchEvent* event);
void TouchEndEvent();
@@ -184,15 +188,9 @@ private:
bool LoadOpenGL();
QStringList GetUnsupportedGLExtensions() const;
- QWidget* container = nullptr;
- GWidgetInternal* child = nullptr;
-
EmuThread* emu_thread;
- // Context that backs the GGLWidgetInternal (and will be used by core to render)
- std::unique_ptr<QOpenGLContext> context;
- // Context that will be shared between all newly created contexts. This should never be made
- // current
- std::unique_ptr<QOpenGLContext> shared_context;
+
+ std::unique_ptr<GraphicsContext> core_context;
#ifdef HAS_VULKAN
std::unique_ptr<QVulkanInstance> vk_instance;
@@ -202,6 +200,15 @@ private:
QImage screenshot_image;
QByteArray geometry;
+
+ /// Native window handle that backs this presentation widget
+ QWindow* child_window = nullptr;
+
+ /// In order to embed the window into GRenderWindow, you need to use createWindowContainer to
+ /// put the child_window into a widget then add it to the layout. This child_widget can be
+ /// parented to GRenderWindow and use Qt's lifetime system
+ QWidget* child_widget = nullptr;
+
bool first_frame = false;
protected:
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 6209fff75..3b9ab38dd 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -539,7 +539,7 @@ void Config::ReadDebuggingValues() {
void Config::ReadServiceValues() {
qt_config->beginGroup(QStringLiteral("Services"));
Settings::values.bcat_backend =
- ReadSetting(QStringLiteral("bcat_backend"), QStringLiteral("boxcat"))
+ ReadSetting(QStringLiteral("bcat_backend"), QStringLiteral("null"))
.toString()
.toStdString();
Settings::values.bcat_boxcat_local =
@@ -631,6 +631,7 @@ void Config::ReadRendererValues() {
Settings::values.resolution_factor =
ReadSetting(QStringLiteral("resolution_factor"), 1.0).toFloat();
Settings::values.aspect_ratio = ReadSetting(QStringLiteral("aspect_ratio"), 0).toInt();
+ Settings::values.max_anisotropy = ReadSetting(QStringLiteral("max_anisotropy"), 0).toInt();
Settings::values.use_frame_limit =
ReadSetting(QStringLiteral("use_frame_limit"), true).toBool();
Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt();
@@ -640,6 +641,7 @@ void Config::ReadRendererValues() {
ReadSetting(QStringLiteral("use_accurate_gpu_emulation"), false).toBool();
Settings::values.use_asynchronous_gpu_emulation =
ReadSetting(QStringLiteral("use_asynchronous_gpu_emulation"), false).toBool();
+ Settings::values.use_vsync = ReadSetting(QStringLiteral("use_vsync"), true).toBool();
Settings::values.force_30fps_mode =
ReadSetting(QStringLiteral("force_30fps_mode"), false).toBool();
@@ -680,6 +682,8 @@ void Config::ReadSystemValues() {
Settings::values.language_index = ReadSetting(QStringLiteral("language_index"), 1).toInt();
+ Settings::values.region_index = ReadSetting(QStringLiteral("region_index"), 1).toInt();
+
const auto rng_seed_enabled = ReadSetting(QStringLiteral("rng_seed_enabled"), false).toBool();
if (rng_seed_enabled) {
Settings::values.rng_seed = ReadSetting(QStringLiteral("rng_seed"), 0).toULongLong();
@@ -696,6 +700,8 @@ void Config::ReadSystemValues() {
Settings::values.custom_rtc = std::nullopt;
}
+ Settings::values.sound_index = ReadSetting(QStringLiteral("sound_index"), 1).toInt();
+
qt_config->endGroup();
}
@@ -1066,6 +1072,7 @@ void Config::SaveRendererValues() {
WriteSetting(QStringLiteral("resolution_factor"),
static_cast<double>(Settings::values.resolution_factor), 1.0);
WriteSetting(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
+ WriteSetting(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0);
WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache,
@@ -1074,6 +1081,7 @@ void Config::SaveRendererValues() {
Settings::values.use_accurate_gpu_emulation, false);
WriteSetting(QStringLiteral("use_asynchronous_gpu_emulation"),
Settings::values.use_asynchronous_gpu_emulation, false);
+ WriteSetting(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
WriteSetting(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode, false);
// Cast to double because Qt's written float values are not human-readable
@@ -1110,6 +1118,7 @@ void Config::SaveSystemValues() {
WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
WriteSetting(QStringLiteral("current_user"), Settings::values.current_user, 0);
WriteSetting(QStringLiteral("language_index"), Settings::values.language_index, 1);
+ WriteSetting(QStringLiteral("region_index"), Settings::values.region_index, 1);
WriteSetting(QStringLiteral("rng_seed_enabled"), Settings::values.rng_seed.has_value(), false);
WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.value_or(0), 0);
@@ -1121,6 +1130,8 @@ void Config::SaveSystemValues() {
Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
0);
+ WriteSetting(QStringLiteral("sound_index"), Settings::values.sound_index, 1);
+
qt_config->endGroup();
}
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index 67b990f1a..9aec1bd09 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -83,6 +83,11 @@
<string>Graphics</string>
</attribute>
</widget>
+ <widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab">
+ <attribute name="title">
+ <string>GraphicsAdvanced</string>
+ </attribute>
+ </widget>
<widget class="ConfigureAudio" name="audioTab">
<attribute name="title">
<string>Audio</string>
@@ -160,6 +165,12 @@
<container>1</container>
</customwidget>
<customwidget>
+ <class>ConfigureGraphicsAdvanced</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_graphics_advanced.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
<class>ConfigureWeb</class>
<extends>QWidget</extends>
<header>configuration/configure_web.h</header>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index db3b19352..df4473b46 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -41,6 +41,7 @@ void ConfigureDialog::ApplyConfiguration() {
ui->inputTab->ApplyConfiguration();
ui->hotkeysTab->ApplyConfiguration(registry);
ui->graphicsTab->ApplyConfiguration();
+ ui->graphicsAdvancedTab->ApplyConfiguration();
ui->audioTab->ApplyConfiguration();
ui->debugTab->ApplyConfiguration();
ui->webTab->ApplyConfiguration();
@@ -76,7 +77,7 @@ void ConfigureDialog::PopulateSelectionList() {
const std::array<std::pair<QString, QList<QWidget*>>, 5> items{
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}},
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}},
- {tr("Graphics"), {ui->graphicsTab}},
+ {tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}},
{tr("Audio"), {ui->audioTab}},
{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
};
@@ -105,6 +106,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
{ui->inputTab, tr("Input")},
{ui->hotkeysTab, tr("Hotkeys")},
{ui->graphicsTab, tr("Graphics")},
+ {ui->graphicsAdvancedTab, tr("Advanced")},
{ui->audioTab, tr("Audio")},
{ui->debugTab, tr("Debug")},
{ui->webTab, tr("Web")},
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index ea899c080..a821c7b3c 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -100,11 +100,8 @@ void ConfigureGraphics::SetConfiguration() {
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
- ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation);
- ui->force_30fps_mode->setEnabled(runtime_lock);
- ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode);
UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,
Settings::values.bg_blue));
UpdateDeviceComboBox();
@@ -117,10 +114,8 @@ void ConfigureGraphics::ApplyConfiguration() {
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
Settings::values.aspect_ratio = ui->aspect_ratio_combobox->currentIndex();
Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
- Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
Settings::values.use_asynchronous_gpu_emulation =
ui->use_asynchronous_gpu_emulation->isChecked();
- Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked();
Settings::values.bg_red = static_cast<float>(bg_color.redF());
Settings::values.bg_green = static_cast<float>(bg_color.greenF());
Settings::values.bg_blue = static_cast<float>(bg_color.blueF());
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index db60426ab..c816d6108 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -85,20 +85,6 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="use_accurate_gpu_emulation">
- <property name="text">
- <string>Use accurate GPU emulation (slow)</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QCheckBox" name="force_30fps_mode">
- <property name="text">
- <string>Force 30 FPS mode</string>
- </property>
- </widget>
- </item>
- <item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QLabel" name="label">
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
new file mode 100644
index 000000000..b9f429f84
--- /dev/null
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -0,0 +1,48 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/core.h"
+#include "core/settings.h"
+#include "ui_configure_graphics_advanced.h"
+#include "yuzu/configuration/configure_graphics_advanced.h"
+
+ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent)
+ : QWidget(parent), ui(new Ui::ConfigureGraphicsAdvanced) {
+
+ ui->setupUi(this);
+
+ SetConfiguration();
+}
+
+ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
+
+void ConfigureGraphicsAdvanced::SetConfiguration() {
+ const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+ ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
+ ui->use_vsync->setEnabled(runtime_lock);
+ ui->use_vsync->setChecked(Settings::values.use_vsync);
+ ui->force_30fps_mode->setEnabled(runtime_lock);
+ ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode);
+ ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
+ ui->anisotropic_filtering_combobox->setCurrentIndex(Settings::values.max_anisotropy);
+}
+
+void ConfigureGraphicsAdvanced::ApplyConfiguration() {
+ Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
+ Settings::values.use_vsync = ui->use_vsync->isChecked();
+ Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked();
+ Settings::values.max_anisotropy = ui->anisotropic_filtering_combobox->currentIndex();
+}
+
+void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QWidget::changeEvent(event);
+}
+
+void ConfigureGraphicsAdvanced::RetranslateUI() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
new file mode 100644
index 000000000..bbc9d4355
--- /dev/null
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -0,0 +1,30 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+
+namespace Ui {
+class ConfigureGraphicsAdvanced;
+}
+
+class ConfigureGraphicsAdvanced : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureGraphicsAdvanced(QWidget* parent = nullptr);
+ ~ConfigureGraphicsAdvanced() override;
+
+ void ApplyConfiguration();
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ void SetConfiguration();
+
+ std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
+};
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
new file mode 100644
index 000000000..42eec278e
--- /dev/null
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -0,0 +1,111 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureGraphicsAdvanced</class>
+ <widget class="QWidget" name="ConfigureGraphicsAdvanced">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>321</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_1">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <item>
+ <widget class="QGroupBox" name="groupBox_1">
+ <property name="title">
+ <string>Advanced Graphics Settings</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <widget class="QCheckBox" name="use_accurate_gpu_emulation">
+ <property name="text">
+ <string>Use accurate GPU emulation (slow)</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="use_vsync">
+ <property name="toolTip">
+ <string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string>
+ </property>
+ <property name="text">
+ <string>Use VSync (OpenGL only)</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="force_30fps_mode">
+ <property name="text">
+ <string>Force 30 FPS mode</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_1">
+ <item>
+ <widget class="QLabel" name="af_label">
+ <property name="text">
+ <string>Anisotropic Filtering:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="anisotropic_filtering_combobox">
+ <item>
+ <property name="text">
+ <string>Default</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>2x</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>4x</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>8x</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>16x</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index e1b52f8d9..f49cd4c8f 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -56,6 +56,8 @@ void ConfigureSystem::SetConfiguration() {
enabled = !Core::System::GetInstance().IsPoweredOn();
ui->combo_language->setCurrentIndex(Settings::values.language_index);
+ ui->combo_region->setCurrentIndex(Settings::values.region_index);
+ ui->combo_sound->setCurrentIndex(Settings::values.sound_index);
ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.has_value());
ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.has_value());
@@ -81,6 +83,8 @@ void ConfigureSystem::ApplyConfiguration() {
}
Settings::values.language_index = ui->combo_language->currentIndex();
+ Settings::values.region_index = ui->combo_region->currentIndex();
+ Settings::values.sound_index = ui->combo_sound->currentIndex();
if (ui->rng_seed_checkbox->isChecked()) {
Settings::values.rng_seed = ui->rng_seed_edit->text().toULongLong(nullptr, 16);
diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h
index 1eab3781d..d8fa2d2cc 100644
--- a/src/yuzu/configuration/configure_system.h
+++ b/src/yuzu/configuration/configure_system.h
@@ -36,5 +36,6 @@ private:
bool enabled = false;
int language_index = 0;
+ int region_index = 0;
int sound_index = 0;
};
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 65745a2f8..4e2c7e76e 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -22,14 +22,14 @@
<string>System Settings</string>
</property>
<layout class="QGridLayout" name="gridLayout">
- <item row="1" column="0">
+ <item row="2" column="0">
<widget class="QLabel" name="label_sound">
<property name="text">
<string>Sound output mode</string>
</property>
</widget>
</item>
- <item row="2" column="0">
+ <item row="3" column="0">
<widget class="QLabel" name="label_console_id">
<property name="text">
<string>Console ID:</string>
@@ -128,14 +128,60 @@
</item>
</widget>
</item>
- <item row="4" column="0">
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_region">
+ <property name="text">
+ <string>Region:</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QComboBox" name="combo_region">
+ <item>
+ <property name="text">
+ <string>Japan</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>USA</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Europe</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Australia</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>China</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Korea</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Taiwan</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="5" column="0">
<widget class="QCheckBox" name="rng_seed_checkbox">
<property name="text">
<string>RNG Seed</string>
</property>
</widget>
</item>
- <item row="1" column="1">
+ <item row="2" column="1">
<widget class="QComboBox" name="combo_sound">
<item>
<property name="text">
@@ -161,7 +207,7 @@
</property>
</widget>
</item>
- <item row="2" column="1">
+ <item row="3" column="1">
<widget class="QPushButton" name="button_regenerate_console_id">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
@@ -177,14 +223,14 @@
</property>
</widget>
</item>
- <item row="3" column="0">
+ <item row="4" column="0">
<widget class="QCheckBox" name="custom_rtc_checkbox">
<property name="text">
<string>Custom RTC</string>
</property>
</widget>
</item>
- <item row="3" column="1">
+ <item row="4" column="1">
<widget class="QDateTimeEdit" name="custom_rtc_edit">
<property name="minimumDate">
<date>
@@ -198,7 +244,7 @@
</property>
</widget>
</item>
- <item row="4" column="1">
+ <item row="5" column="1">
<widget class="QLineEdit" name="rng_seed_edit">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index 3f1a94627..c1ea25fb8 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -116,7 +116,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
constexpr std::size_t BaseRegister = 29;
auto& memory = Core::System::GetInstance().Memory();
- u64 base_pointer = thread.GetContext().cpu_registers[BaseRegister];
+ u64 base_pointer = thread.GetContext64().cpu_registers[BaseRegister];
while (base_pointer != 0) {
const u64 lr = memory.Read64(base_pointer + sizeof(u64));
@@ -240,7 +240,7 @@ QString WaitTreeThread::GetText() const {
break;
}
- const auto& context = thread.GetContext();
+ const auto& context = thread.GetContext64();
const QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
.arg(context.pc, 8, 16, QLatin1Char{'0'})
.arg(context.cpu_registers[30], 8, 16, QLatin1Char{'0'});
diff --git a/src/yuzu/loading_screen.cpp b/src/yuzu/loading_screen.cpp
index 4f2bfab48..2a6483370 100644
--- a/src/yuzu/loading_screen.cpp
+++ b/src/yuzu/loading_screen.cpp
@@ -34,18 +34,6 @@ constexpr char PROGRESSBAR_STYLE_PREPARE[] = R"(
QProgressBar {}
QProgressBar::chunk {})";
-constexpr char PROGRESSBAR_STYLE_DECOMPILE[] = R"(
-QProgressBar {
- background-color: black;
- border: 2px solid white;
- border-radius: 4px;
- padding: 2px;
-}
-QProgressBar::chunk {
- background-color: #0ab9e6;
- width: 1px;
-})";
-
constexpr char PROGRESSBAR_STYLE_BUILD[] = R"(
QProgressBar {
background-color: black;
@@ -100,13 +88,11 @@ LoadingScreen::LoadingScreen(QWidget* parent)
stage_translations = {
{VideoCore::LoadCallbackStage::Prepare, tr("Loading...")},
- {VideoCore::LoadCallbackStage::Decompile, tr("Preparing Shaders %1 / %2")},
{VideoCore::LoadCallbackStage::Build, tr("Loading Shaders %1 / %2")},
{VideoCore::LoadCallbackStage::Complete, tr("Launching...")},
};
progressbar_style = {
{VideoCore::LoadCallbackStage::Prepare, PROGRESSBAR_STYLE_PREPARE},
- {VideoCore::LoadCallbackStage::Decompile, PROGRESSBAR_STYLE_DECOMPILE},
{VideoCore::LoadCallbackStage::Build, PROGRESSBAR_STYLE_BUILD},
{VideoCore::LoadCallbackStage::Complete, PROGRESSBAR_STYLE_COMPLETE},
};
@@ -192,8 +178,7 @@ void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size
}
// update labels and progress bar
- if (stage == VideoCore::LoadCallbackStage::Decompile ||
- stage == VideoCore::LoadCallbackStage::Build) {
+ if (stage == VideoCore::LoadCallbackStage::Build) {
ui->stage->setText(stage_translations[stage].arg(value).arg(total));
} else {
ui->stage->setText(stage_translations[stage]);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 1be61bd48..4769a612e 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -20,7 +20,6 @@
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
#include "core/frontend/applets/general_frontend.h"
-#include "core/frontend/scope_acquire_window_context.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
@@ -985,11 +984,8 @@ void GMainWindow::BootGame(const QString& filename) {
return;
// Create and start the emulation thread
- emu_thread = std::make_unique<EmuThread>(render_window);
+ emu_thread = std::make_unique<EmuThread>(*render_window);
emit EmulationStarting(emu_thread.get());
- if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
- render_window->moveContext();
- }
emu_thread->start();
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
@@ -1087,6 +1083,9 @@ void GMainWindow::ShutdownGame() {
emulation_running = false;
game_path.clear();
+
+ // When closing the game, destroy the GLWindow to clear the context after the game is closed
+ render_window->ReleaseRenderTarget();
}
void GMainWindow::StoreRecentFile(const QString& filename) {
@@ -2210,48 +2209,47 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
QWidget::closeEvent(event);
}
-void GMainWindow::keyPressEvent(QKeyEvent* event) {
- if (render_window) {
- render_window->ForwardKeyPressEvent(event);
- }
+static bool IsSingleFileDropEvent(const QMimeData* mime) {
+ return mime->hasUrls() && mime->urls().length() == 1;
}
-void GMainWindow::keyReleaseEvent(QKeyEvent* event) {
- if (render_window) {
- render_window->ForwardKeyReleaseEvent(event);
+void GMainWindow::AcceptDropEvent(QDropEvent* event) {
+ if (IsSingleFileDropEvent(event->mimeData())) {
+ event->setDropAction(Qt::DropAction::LinkAction);
+ event->accept();
}
}
-static bool IsSingleFileDropEvent(QDropEvent* event) {
- const QMimeData* mimeData = event->mimeData();
- return mimeData->hasUrls() && mimeData->urls().length() == 1;
-}
-
-void GMainWindow::dropEvent(QDropEvent* event) {
- if (!IsSingleFileDropEvent(event)) {
- return;
+bool GMainWindow::DropAction(QDropEvent* event) {
+ if (!IsSingleFileDropEvent(event->mimeData())) {
+ return false;
}
const QMimeData* mime_data = event->mimeData();
- const QString filename = mime_data->urls().at(0).toLocalFile();
+ const QString& filename = mime_data->urls().at(0).toLocalFile();
if (emulation_running && QFileInfo(filename).suffix() == QStringLiteral("bin")) {
+ // Amiibo
LoadAmiibo(filename);
} else {
+ // Game
if (ConfirmChangeGame()) {
BootGame(filename);
}
}
+ return true;
+}
+
+void GMainWindow::dropEvent(QDropEvent* event) {
+ DropAction(event);
}
void GMainWindow::dragEnterEvent(QDragEnterEvent* event) {
- if (IsSingleFileDropEvent(event)) {
- event->acceptProposedAction();
- }
+ AcceptDropEvent(event);
}
void GMainWindow::dragMoveEvent(QDragMoveEvent* event) {
- event->acceptProposedAction();
+ AcceptDropEvent(event);
}
bool GMainWindow::ConfirmChangeGame() {
@@ -2372,6 +2370,7 @@ int main(int argc, char* argv[]) {
// Enables the core to make the qt created contexts current on std::threads
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
+ QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
QApplication app(argc, argv);
// Qt changes the locale and causes issues in float conversion using std::to_string() when
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 8eba2172c..a67125567 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -78,6 +78,9 @@ public:
std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
+ bool DropAction(QDropEvent* event);
+ void AcceptDropEvent(QDropEvent* event);
+
signals:
/**
@@ -264,8 +267,4 @@ protected:
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
void dragMoveEvent(QDragMoveEvent* event) override;
-
- // Overrides used to forward signals to the render window when the focus moves out.
- void keyPressEvent(QKeyEvent* event) override;
- void keyReleaseEvent(QKeyEvent* event) override;
};