diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/configuration/configure_system.cpp | 8 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 2 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 83cc49dfc..0bc307e99 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -153,7 +153,7 @@ void ConfigureSystem::UpdateCurrentUser() { ui->pm_add->setEnabled(profile_manager->GetUserCount() < Service::Account::MAX_USERS); const auto& current_user = profile_manager->GetUser(Settings::values.current_user); - ASSERT(current_user != boost::none); + ASSERT(current_user != std::nullopt); const auto username = GetAccountUsername(*current_user); scene->clear(); @@ -252,7 +252,7 @@ void ConfigureSystem::AddUser() { void ConfigureSystem::RenameUser() { const auto user = tree_view->currentIndex().row(); const auto uuid = profile_manager->GetUser(user); - ASSERT(uuid != boost::none); + ASSERT(uuid != std::nullopt); const auto username = GetAccountUsername(*uuid); Service::Account::ProfileBase profile; @@ -292,7 +292,7 @@ void ConfigureSystem::RenameUser() { void ConfigureSystem::DeleteUser() { const auto index = tree_view->currentIndex().row(); const auto uuid = profile_manager->GetUser(index); - ASSERT(uuid != boost::none); + ASSERT(uuid != std::nullopt); const auto username = GetAccountUsername(*uuid); const auto confirm = @@ -320,7 +320,7 @@ void ConfigureSystem::DeleteUser() { void ConfigureSystem::SetUserImage() { const auto index = tree_view->currentIndex().row(); const auto uuid = profile_manager->GetUser(index); - ASSERT(uuid != boost::none); + ASSERT(uuid != std::nullopt); const auto username = GetAccountUsername(*uuid); const auto file = QFileDialog::getOpenFileName(this, tr("Select User Image"), QString(), diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 47f494841..55508b1e1 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -785,7 +785,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target ASSERT(index != -1 && index < 8); const auto user_id = manager.GetUser(index); - ASSERT(user_id != boost::none); + ASSERT(user_id != std::nullopt); path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData, program_id, user_id->uuid, 0); |