summaryrefslogtreecommitdiff
path: root/src/yuzu
diff options
context:
space:
mode:
Diffstat (limited to 'src/yuzu')
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp8
-rw-r--r--src/yuzu/configuration/configure_ui.cpp1
-rw-r--r--src/yuzu/main.cpp17
3 files changed, 15 insertions, 11 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index c9318c562..ab3512810 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -153,6 +153,10 @@ QString ButtonToText(const Common::ParamPackage& param) {
return QObject::tr("Button %1").arg(button_str);
}
+ if (param.Has("motion")) {
+ return QObject::tr("SDL Motion");
+ }
+
return {};
}
@@ -1245,12 +1249,16 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() {
const auto& device = input_devices[ui->comboDevices->currentIndex()];
auto button_mapping = input_subsystem->GetButtonMappingForDevice(device);
auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device);
+ auto motion_mapping = input_subsystem->GetMotionMappingForDevice(device);
for (std::size_t i = 0; i < buttons_param.size(); ++i) {
buttons_param[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)];
}
for (std::size_t i = 0; i < analogs_param.size(); ++i) {
analogs_param[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)];
}
+ for (std::size_t i = 0; i < motions_param.size(); ++i) {
+ motions_param[i] = motion_mapping[static_cast<Settings::NativeMotion::Values>(i)];
+ }
UpdateUI();
}
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index f35c89e04..0cdaea8a4 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -46,6 +46,7 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur
SetConfiguration();
// Force game list reload if any of the relevant settings are changed.
+ connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureUi::RequestGameListUpdate);
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 9e72acbf7..30bb1aac7 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -2751,24 +2751,19 @@ void GMainWindow::MigrateConfigFiles() {
void GMainWindow::UpdateWindowTitle(const std::string& title_name,
const std::string& title_version) {
- const auto full_name = std::string(Common::g_build_fullname);
const auto branch_name = std::string(Common::g_scm_branch);
const auto description = std::string(Common::g_scm_desc);
const auto build_id = std::string(Common::g_build_id);
- const auto date =
- QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd")).toStdString();
+ const auto yuzu_title = fmt::format("yuzu | {}-{}", branch_name, description);
+ const auto override_title = fmt::format(std::string(Common::g_title_bar_format_idle), build_id);
+ const auto window_title = override_title.empty() ? yuzu_title : override_title;
if (title_name.empty()) {
- const auto fmt = std::string(Common::g_title_bar_format_idle);
- setWindowTitle(QString::fromStdString(fmt::format(fmt.empty() ? "yuzu {0}| {1}-{2}" : fmt,
- full_name, branch_name, description,
- std::string{}, date, build_id)));
+ setWindowTitle(QString::fromStdString(window_title));
} else {
- const auto fmt = std::string(Common::g_title_bar_format_running);
- setWindowTitle(QString::fromStdString(
- fmt::format(fmt.empty() ? "yuzu {0}| {3} | {6} | {1}-{2}" : fmt, full_name, branch_name,
- description, title_name, date, build_id, title_version)));
+ const auto run_title = fmt::format("{} | {} | {}", window_title, title_name, title_version);
+ setWindowTitle(QString::fromStdString(run_title));
}
}