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-rw-r--r--src/yuzu/applets/qt_web_browser.h2
-rw-r--r--src/yuzu/compatdb.cpp6
-rw-r--r--src/yuzu/configuration/configure_audio.cpp15
-rw-r--r--src/yuzu/configuration/configure_audio.ui45
-rw-r--r--src/yuzu/configuration/configure_general.cpp2
-rw-r--r--src/yuzu/configuration/configure_general.ui7
-rw-r--r--src/yuzu/configuration/configure_hotkeys.h2
-rw-r--r--src/yuzu/configuration/configure_input_player.h2
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h2
-rw-r--r--src/yuzu/configuration/configure_system.cpp30
-rw-r--r--src/yuzu/configuration/configure_system.h2
-rw-r--r--src/yuzu/configuration/configure_system.ui61
-rw-r--r--src/yuzu/debugger/wait_tree.cpp72
-rw-r--r--src/yuzu/debugger/wait_tree.h36
-rw-r--r--src/yuzu/loading_screen.cpp2
-rw-r--r--src/yuzu/main.cpp4
-rw-r--r--src/yuzu/multiplayer/lobby.cpp2
-rw-r--r--src/yuzu/multiplayer/state.cpp2
-rw-r--r--src/yuzu/multiplayer/state.h4
-rw-r--r--src/yuzu/startup_checks.cpp2
-rw-r--r--src/yuzu/util/overlay_dialog.h2
21 files changed, 82 insertions, 220 deletions
diff --git a/src/yuzu/applets/qt_web_browser.h b/src/yuzu/applets/qt_web_browser.h
index e8fe511ed..ceae7926e 100644
--- a/src/yuzu/applets/qt_web_browser.h
+++ b/src/yuzu/applets/qt_web_browser.h
@@ -110,7 +110,7 @@ private:
/**
* Handles button presses to execute functions assigned in yuzu_key_callbacks.
* yuzu_key_callbacks contains specialized functions for the buttons in the window footer
- * that can be overriden by games to achieve desired functionality.
+ * that can be overridden by games to achieve desired functionality.
*
* @tparam HIDButton The list of buttons contained in yuzu_key_callbacks
*/
diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp
index 05f49c0d2..a57a96a38 100644
--- a/src/yuzu/compatdb.cpp
+++ b/src/yuzu/compatdb.cpp
@@ -76,7 +76,7 @@ void CompatDB::Submit() {
compatibility_Graphical->addButton(ui->radioButton_Audio_Minor, 1);
compatibility_Audio->addButton(ui->radioButton_Audio_No, 2);
- const int compatiblity = static_cast<int>(CalculateCompatibility());
+ const int compatibility = static_cast<int>(CalculateCompatibility());
switch ((static_cast<CompatDBPage>(currentId()))) {
case CompatDBPage::Intro:
@@ -113,9 +113,9 @@ void CompatDB::Submit() {
break;
case CompatDBPage::Final:
back();
- LOG_INFO(Frontend, "Compatibility Rating: {}", compatiblity);
+ LOG_INFO(Frontend, "Compatibility Rating: {}", compatibility);
telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
- compatiblity);
+ compatibility);
button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting"));
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index 70cc6f84b..fcd6d61a0 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -10,6 +10,7 @@
#include "ui_configure_audio.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_audio.h"
+#include "yuzu/uisettings.h"
ConfigureAudio::ConfigureAudio(const Core::System& system_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()), system{system_} {
@@ -47,6 +48,7 @@ void ConfigureAudio::SetConfiguration() {
const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
ui->volume_slider->setValue(volume_value);
+ ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue());
if (!Settings::IsConfiguringGlobal()) {
if (Settings::values.volume.UsingGlobal()) {
@@ -56,8 +58,13 @@ void ConfigureAudio::SetConfiguration() {
ui->volume_combo_box->setCurrentIndex(1);
ui->volume_slider->setEnabled(true);
}
+ ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index);
+ ConfigurationShared::SetHighlight(ui->mode_label,
+ !Settings::values.sound_index.UsingGlobal());
ConfigurationShared::SetHighlight(ui->volume_layout,
!Settings::values.volume.UsingGlobal());
+ } else {
+ ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue());
}
SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
}
@@ -109,6 +116,8 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
}
void ConfigureAudio::ApplyConfiguration() {
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound);
+
if (Settings::IsConfiguringGlobal()) {
Settings::values.sink_id =
ui->sink_combo_box->itemText(ui->sink_combo_box->currentIndex()).toStdString();
@@ -116,6 +125,7 @@ void ConfigureAudio::ApplyConfiguration() {
ui->output_combo_box->itemText(ui->output_combo_box->currentIndex()).toStdString());
Settings::values.audio_input_device_id.SetValue(
ui->input_combo_box->itemText(ui->input_combo_box->currentIndex()).toStdString());
+ UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
// Guard if during game and set to game-specific value
if (Settings::values.volume.UsingGlobal()) {
@@ -173,11 +183,14 @@ void ConfigureAudio::RetranslateUI() {
void ConfigureAudio::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
+ ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal());
ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal());
-
return;
}
+ ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->mode_label,
+ Settings::values.sound_index.GetValue(true));
+
connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) {
ui->volume_slider->setEnabled(index == 1);
ConfigurationShared::SetHighlight(ui->volume_layout, index == 1);
diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui
index 6034d8581..4128c83ad 100644
--- a/src/yuzu/configuration/configure_audio.ui
+++ b/src/yuzu/configuration/configure_audio.ui
@@ -39,7 +39,7 @@
<item>
<widget class="QLabel" name="output_label">
<property name="text">
- <string>Output Device</string>
+ <string>Output Device:</string>
</property>
</widget>
</item>
@@ -53,7 +53,7 @@
<item>
<widget class="QLabel" name="input_label">
<property name="text">
- <string>Input Device</string>
+ <string>Input Device:</string>
</property>
</widget>
</item>
@@ -62,6 +62,36 @@
</item>
</layout>
</item>
+ <item>
+ <layout class="QHBoxLayout" name="mode_layout">
+ <item>
+ <widget class="QLabel" name="mode_label">
+ <property name="text">
+ <string>Sound Output Mode:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="combo_sound">
+ <item>
+ <property name="text">
+ <string>Mono</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Stereo</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Surround</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
<item>
<widget class="QWidget" name="volume_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_2">
@@ -149,6 +179,17 @@
</layout>
</widget>
</item>
+ <item>
+ <layout class="QHBoxLayout" name="mute_layout">
+ <item>
+ <widget class="QCheckBox" name="toggle_background_mute">
+ <property name="text">
+ <string>Mute audio when in background</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 7ade01ba6..207bcdc4d 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -42,7 +42,6 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
- ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue());
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
@@ -88,7 +87,6 @@ void ConfigureGeneral::ApplyConfiguration() {
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
- UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
// Guard if during game and set to game-specific value
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index 5b90b1109..6cd79673c 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -90,13 +90,6 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="toggle_background_mute">
- <property name="text">
- <string>Mute audio when in background</string>
- </property>
- </widget>
- </item>
- <item>
<widget class="QCheckBox" name="toggle_hide_mouse">
<property name="text">
<string>Hide mouse on inactivity</string>
diff --git a/src/yuzu/configuration/configure_hotkeys.h b/src/yuzu/configuration/configure_hotkeys.h
index b45ecb185..e8e414320 100644
--- a/src/yuzu/configuration/configure_hotkeys.h
+++ b/src/yuzu/configuration/configure_hotkeys.h
@@ -34,7 +34,7 @@ public:
/**
* Populates the hotkey list widget using data from the provided registry.
- * Called everytime the Configure dialog is opened.
+ * Called every time the Configure dialog is opened.
* @param registry The HotkeyRegistry whose data is used to populate the list.
*/
void Populate(const HotkeyRegistry& registry);
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index 99a9c875d..d4df43d73 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -224,7 +224,7 @@ private:
/// Bottom row is where console wide settings are held, and its "owned" by the parent
/// ConfigureInput widget. On show, add this widget to the main layout. This will change the
- /// parent of the widget to this widget (but thats fine).
+ /// parent of the widget to this widget (but that's fine).
QWidget* bottom_row;
Core::HID::HIDCore& hid_core;
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index 0e9e95e85..267d134de 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -43,7 +43,7 @@ public:
// Handles emulated controller events
void ControllerUpdate(Core::HID::ControllerTriggerType type);
- // Updates input on sheduled interval
+ // Updates input on scheduled interval
void UpdateInput();
protected:
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index 9ea4c02da..6af34f793 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -40,8 +40,6 @@ static bool IsValidLocale(u32 region_index, u32 language_index) {
ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
: QWidget(parent), ui{std::make_unique<Ui::ConfigureSystem>()}, system{system_} {
ui->setupUi(this);
- connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
- &ConfigureSystem::RefreshConsoleID);
connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](int state) {
ui->rng_seed_edit->setEnabled(state == Qt::Checked);
@@ -76,9 +74,6 @@ ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
locale_check);
connect(ui->combo_region, qOverload<int>(&QComboBox::currentIndexChanged), this, locale_check);
- ui->label_console_id->setVisible(Settings::IsConfiguringGlobal());
- ui->button_regenerate_console_id->setVisible(Settings::IsConfiguringGlobal());
-
SetupPerGameUI();
SetConfiguration();
@@ -121,14 +116,12 @@ void ConfigureSystem::SetConfiguration() {
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
ui->combo_region->setCurrentIndex(Settings::values.region_index.GetValue());
ui->combo_time_zone->setCurrentIndex(Settings::values.time_zone_index.GetValue());
- ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue());
} else {
ConfigurationShared::SetPerGameSetting(ui->combo_language,
&Settings::values.language_index);
ConfigurationShared::SetPerGameSetting(ui->combo_region, &Settings::values.region_index);
ConfigurationShared::SetPerGameSetting(ui->combo_time_zone,
&Settings::values.time_zone_index);
- ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index);
ConfigurationShared::SetHighlight(ui->label_language,
!Settings::values.language_index.UsingGlobal());
@@ -136,8 +129,6 @@ void ConfigureSystem::SetConfiguration() {
!Settings::values.region_index.UsingGlobal());
ConfigurationShared::SetHighlight(ui->label_timezone,
!Settings::values.time_zone_index.UsingGlobal());
- ConfigurationShared::SetHighlight(ui->label_sound,
- !Settings::values.sound_index.UsingGlobal());
}
}
@@ -169,7 +160,6 @@ void ConfigureSystem::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index,
ui->combo_time_zone);
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound);
if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value
@@ -202,29 +192,11 @@ void ConfigureSystem::ApplyConfiguration() {
}
}
-void ConfigureSystem::RefreshConsoleID() {
- QMessageBox::StandardButton reply;
- QString warning_text = tr("This will replace your current virtual Switch with a new one. "
- "Your current virtual Switch will not be recoverable. "
- "This might have unexpected effects in games. This might fail, "
- "if you use an outdated config savegame. Continue?");
- reply = QMessageBox::critical(this, tr("Warning"), warning_text,
- QMessageBox::No | QMessageBox::Yes);
- if (reply == QMessageBox::No) {
- return;
- }
-
- u64 console_id{};
- ui->label_console_id->setText(
- tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
-}
-
void ConfigureSystem::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->combo_language->setEnabled(Settings::values.language_index.UsingGlobal());
ui->combo_region->setEnabled(Settings::values.region_index.UsingGlobal());
ui->combo_time_zone->setEnabled(Settings::values.time_zone_index.UsingGlobal());
- ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal());
ui->rng_seed_checkbox->setEnabled(Settings::values.rng_seed.UsingGlobal());
ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.UsingGlobal());
@@ -237,8 +209,6 @@ void ConfigureSystem::SetupPerGameUI() {
Settings::values.region_index.GetValue(true));
ConfigurationShared::SetColoredComboBox(ui->combo_time_zone, ui->label_timezone,
Settings::values.time_zone_index.GetValue(true));
- ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound,
- Settings::values.sound_index.GetValue(true));
ConfigurationShared::SetColoredTristate(
ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(),
diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h
index a7f086258..ec28724a1 100644
--- a/src/yuzu/configuration/configure_system.h
+++ b/src/yuzu/configuration/configure_system.h
@@ -35,8 +35,6 @@ private:
void ReadSystemSettings();
- void RefreshConsoleID();
-
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureSystem> ui;
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 0459cd924..9e7bc3b93 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -411,7 +411,7 @@
</item>
</widget>
</item>
- <item row="5" column="0">
+ <item row="4" column="0">
<widget class="QCheckBox" name="custom_rtc_checkbox">
<property name="text">
<string>Custom RTC</string>
@@ -425,54 +425,21 @@
</property>
</widget>
</item>
- <item row="6" column="0">
+ <item row="5" column="0">
<widget class="QCheckBox" name="rng_seed_checkbox">
<property name="text">
<string>RNG Seed</string>
</property>
</widget>
</item>
- <item row="7" column="0">
+ <item row="6" column="0">
<widget class="QLabel" name="device_name_label">
<property name="text">
<string>Device Name</string>
</property>
</widget>
</item>
- <item row="3" column="1">
- <widget class="QComboBox" name="combo_sound">
- <item>
- <property name="text">
- <string>Mono</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>Stereo</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>Surround</string>
- </property>
- </item>
- </widget>
- </item>
- <item row="4" column="0">
- <widget class="QLabel" name="label_console_id">
- <property name="text">
- <string>Console ID:</string>
- </property>
- </widget>
- </item>
- <item row="3" column="0">
- <widget class="QLabel" name="label_sound">
- <property name="text">
- <string>Sound output mode</string>
- </property>
- </widget>
- </item>
- <item row="5" column="1">
+ <item row="4" column="1">
<widget class="QDateTimeEdit" name="custom_rtc_edit">
<property name="minimumDate">
<date>
@@ -483,14 +450,14 @@
</property>
</widget>
</item>
- <item row="7" column="1">
+ <item row="6" column="1">
<widget class="QLineEdit" name="device_name_edit">
<property name="maxLength">
<number>128</number>
</property>
</widget>
</item>
- <item row="6" column="1">
+ <item row="5" column="1">
<widget class="QLineEdit" name="rng_seed_edit">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
@@ -511,22 +478,6 @@
</property>
</widget>
</item>
- <item row="4" column="1">
- <widget class="QPushButton" name="button_regenerate_console_id">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="layoutDirection">
- <enum>Qt::RightToLeft</enum>
- </property>
- <property name="text">
- <string>Regenerate</string>
- </property>
- </widget>
- </item>
</layout>
</item>
</layout>
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index 7f7c5fc42..0783a2430 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -112,33 +112,6 @@ QString WaitTreeText::GetText() const {
return text;
}
-WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address_, const Kernel::KHandleTable& handle_table,
- Core::System& system_)
- : mutex_address{mutex_address_}, system{system_} {
- mutex_value = system.Memory().Read32(mutex_address);
- owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Svc::HandleWaitMask);
- owner = handle_table.GetObject<Kernel::KThread>(owner_handle).GetPointerUnsafe();
-}
-
-WaitTreeMutexInfo::~WaitTreeMutexInfo() = default;
-
-QString WaitTreeMutexInfo::GetText() const {
- return tr("waiting for mutex 0x%1").arg(mutex_address, 16, 16, QLatin1Char{'0'});
-}
-
-std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() const {
- const bool has_waiters = (mutex_value & Kernel::Svc::HandleWaitMask) != 0;
-
- std::vector<std::unique_ptr<WaitTreeItem>> list;
- list.push_back(std::make_unique<WaitTreeText>(tr("has waiters: %1").arg(has_waiters)));
- list.push_back(std::make_unique<WaitTreeText>(
- tr("owner handle: 0x%1").arg(owner_handle, 8, 16, QLatin1Char{'0'})));
- if (owner != nullptr) {
- list.push_back(std::make_unique<WaitTreeThread>(*owner, system));
- }
- return list;
-}
-
WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread_, Core::System& system_)
: thread{thread_}, system{system_} {}
WaitTreeCallstack::~WaitTreeCallstack() = default;
@@ -182,10 +155,9 @@ bool WaitTreeExpandableItem::IsExpandable() const {
}
QString WaitTreeSynchronizationObject::GetText() const {
- return tr("[%1] %2 %3")
+ return tr("[%1] %2")
.arg(object.GetId())
- .arg(QString::fromStdString(object.GetTypeObj().GetName()),
- QString::fromStdString(object.GetName()));
+ .arg(QString::fromStdString(object.GetTypeObj().GetName()));
}
std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::make(
@@ -217,26 +189,6 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSynchronizationObject::GetChi
return list;
}
-WaitTreeObjectList::WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list,
- bool w_all, Core::System& system_)
- : object_list(list), wait_all(w_all), system{system_} {}
-
-WaitTreeObjectList::~WaitTreeObjectList() = default;
-
-QString WaitTreeObjectList::GetText() const {
- if (wait_all)
- return tr("waiting for all objects");
- return tr("waiting for one of the following objects");
-}
-
-std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
- std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
- std::transform(object_list.begin(), object_list.end(), list.begin(), [this](const auto& t) {
- return WaitTreeSynchronizationObject::make(*t, system);
- });
- return list;
-}
-
WaitTreeThread::WaitTreeThread(const Kernel::KThread& thread, Core::System& system_)
: WaitTreeSynchronizationObject(thread, system_), system{system_} {}
WaitTreeThread::~WaitTreeThread() = default;
@@ -348,32 +300,14 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
list.push_back(std::make_unique<WaitTreeText>(
- tr("ideal core = %1").arg(thread.GetIdealCoreForDebugging())));
- list.push_back(std::make_unique<WaitTreeText>(
tr("affinity mask = %1").arg(thread.GetAffinityMask().GetAffinityMask())));
- list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadID())));
+ list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadId())));
list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
.arg(thread.GetPriority())
.arg(thread.GetBasePriority())));
list.push_back(std::make_unique<WaitTreeText>(
tr("last running ticks = %1").arg(thread.GetLastScheduledTick())));
- const VAddr mutex_wait_address = thread.GetMutexWaitAddressForDebugging();
- if (mutex_wait_address != 0) {
- const auto& handle_table = thread.GetOwnerProcess()->GetHandleTable();
- list.push_back(
- std::make_unique<WaitTreeMutexInfo>(mutex_wait_address, handle_table, system));
- } else {
- list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
- }
-
- if (thread.GetState() == Kernel::ThreadState::Waiting &&
- thread.GetWaitReasonForDebugging() ==
- Kernel::ThreadWaitReasonForDebugging::Synchronization) {
- list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjectsForDebugging(),
- thread.IsCancellable(), system));
- }
-
list.push_back(std::make_unique<WaitTreeCallstack>(thread, system));
return list;
diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h
index 7e528b592..23c329fbe 100644
--- a/src/yuzu/debugger/wait_tree.h
+++ b/src/yuzu/debugger/wait_tree.h
@@ -74,25 +74,6 @@ public:
bool IsExpandable() const override;
};
-class WaitTreeMutexInfo : public WaitTreeExpandableItem {
- Q_OBJECT
-public:
- explicit WaitTreeMutexInfo(VAddr mutex_address_, const Kernel::KHandleTable& handle_table,
- Core::System& system_);
- ~WaitTreeMutexInfo() override;
-
- QString GetText() const override;
- std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
-
-private:
- VAddr mutex_address{};
- u32 mutex_value{};
- Kernel::Handle owner_handle{};
- Kernel::KThread* owner{};
-
- Core::System& system;
-};
-
class WaitTreeCallstack : public WaitTreeExpandableItem {
Q_OBJECT
public:
@@ -127,23 +108,6 @@ private:
Core::System& system;
};
-class WaitTreeObjectList : public WaitTreeExpandableItem {
- Q_OBJECT
-public:
- WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list, bool wait_all,
- Core::System& system_);
- ~WaitTreeObjectList() override;
-
- QString GetText() const override;
- std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
-
-private:
- const std::vector<Kernel::KSynchronizationObject*>& object_list;
- bool wait_all;
-
- Core::System& system;
-};
-
class WaitTreeThread : public WaitTreeSynchronizationObject {
Q_OBJECT
public:
diff --git a/src/yuzu/loading_screen.cpp b/src/yuzu/loading_screen.cpp
index e263a07a7..b081fff6b 100644
--- a/src/yuzu/loading_screen.cpp
+++ b/src/yuzu/loading_screen.cpp
@@ -153,7 +153,7 @@ void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size
}
QString estimate;
- // If theres a drastic slowdown in the rate, then display an estimate
+ // If there's a drastic slowdown in the rate, then display an estimate
if (now - previous_time > milliseconds{50} || slow_shader_compile_start) {
if (!slow_shader_compile_start) {
slow_shader_start = steady_clock::now();
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index c092507f4..ae14884b5 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -274,7 +274,7 @@ static QString PrettyProductName() {
#ifdef _WIN32
static void OverrideWindowsFont() {
- // Qt5 chooses these fonts on Windows and they have fairly ugly alphanumeric/cyrllic characters
+ // Qt5 chooses these fonts on Windows and they have fairly ugly alphanumeric/cyrillic characters
// Asking to use "MS Shell Dlg 2" gives better other chars while leaving the Chinese Characters.
const QString startup_font = QApplication::font().family();
const QStringList ugly_fonts = {QStringLiteral("SimSun"), QStringLiteral("PMingLiU")};
@@ -3596,7 +3596,7 @@ bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::st
const std::string& command, const std::string& arguments,
const std::string& categories, const std::string& keywords) {
#if defined(__linux__) || defined(__FreeBSD__)
- // This desktop file template was writting referencing
+ // This desktop file template was writing referencing
// https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html
std::string shortcut_contents{};
shortcut_contents.append("[Desktop Entry]\n");
diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp
index 6c93e3511..387f6f7c9 100644
--- a/src/yuzu/multiplayer/lobby.cpp
+++ b/src/yuzu/multiplayer/lobby.cpp
@@ -278,7 +278,7 @@ void Lobby::OnRefreshLobby() {
}
}
- // Reenable the refresh button and resize the columns
+ // Re-enable the refresh button and resize the columns
ui->refresh_list->setEnabled(true);
ui->refresh_list->setText(tr("Refresh List"));
ui->room_list->header()->stretchLastSection();
diff --git a/src/yuzu/multiplayer/state.cpp b/src/yuzu/multiplayer/state.cpp
index 285bb150d..d82ca9aee 100644
--- a/src/yuzu/multiplayer/state.cpp
+++ b/src/yuzu/multiplayer/state.cpp
@@ -112,7 +112,7 @@ void MultiplayerState::SetNotificationStatus(NotificationStatus status) {
void MultiplayerState::UpdateNotificationStatus() {
switch (notification_status) {
- case NotificationStatus::Unitialized:
+ case NotificationStatus::Uninitialized:
status_icon->setPixmap(QIcon::fromTheme(QStringLiteral("disconnected")).pixmap(16));
status_text->setText(tr("Not Connected. Click here to find a room!"));
leave_room->setEnabled(false);
diff --git a/src/yuzu/multiplayer/state.h b/src/yuzu/multiplayer/state.h
index 5d681c5c6..d6149838f 100644
--- a/src/yuzu/multiplayer/state.h
+++ b/src/yuzu/multiplayer/state.h
@@ -23,7 +23,7 @@ class MultiplayerState : public QWidget {
public:
enum class NotificationStatus {
- Unitialized,
+ Uninitialized,
Disconnected,
Connected,
Notification,
@@ -98,7 +98,7 @@ private:
QAction* show_room;
std::shared_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
Network::RoomMember::State current_state = Network::RoomMember::State::Uninitialized;
- NotificationStatus notification_status = NotificationStatus::Unitialized;
+ NotificationStatus notification_status = NotificationStatus::Uninitialized;
bool has_mod_perms = false;
Network::RoomMember::CallbackHandle<Network::RoomMember::State> state_callback_handle;
Network::RoomMember::CallbackHandle<Network::RoomMember::Error> error_callback_handle;
diff --git a/src/yuzu/startup_checks.cpp b/src/yuzu/startup_checks.cpp
index 9f702fe95..5e1f76339 100644
--- a/src/yuzu/startup_checks.cpp
+++ b/src/yuzu/startup_checks.cpp
@@ -86,7 +86,7 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan, bool perform_vulka
return false;
}
- // Wait until the processs exits and get exit code from it
+ // Wait until the process exits and get exit code from it
WaitForSingleObject(process_info.hProcess, INFINITE);
DWORD exit_code = STILL_ACTIVE;
const int err = GetExitCodeProcess(process_info.hProcess, &exit_code);
diff --git a/src/yuzu/util/overlay_dialog.h b/src/yuzu/util/overlay_dialog.h
index 872283d61..62f9da311 100644
--- a/src/yuzu/util/overlay_dialog.h
+++ b/src/yuzu/util/overlay_dialog.h
@@ -71,7 +71,7 @@ private:
const QString& left_button_text, const QString& right_button_text,
Qt::Alignment alignment);
- /// Moves and resizes the dialog to be fully overlayed on top of the parent window.
+ /// Moves and resizes the dialog to be fully overlaid on top of the parent window.
void MoveAndResizeWindow();
/**