diff options
Diffstat (limited to 'src/yuzu')
| -rw-r--r-- | src/yuzu/bootmanager.cpp | 8 | ||||
| -rw-r--r-- | src/yuzu/bootmanager.h | 2 | ||||
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 15 | ||||
| -rw-r--r-- | src/yuzu/configuration/config.h | 3 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 74 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics.ui | 167 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.ui | 13 | ||||
| -rw-r--r-- | src/yuzu/debugger/profiler.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu/game_list.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu/hotkeys.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu/main.cpp | 114 | ||||
| -rw-r--r-- | src/yuzu/main.h | 5 | ||||
| -rw-r--r-- | src/yuzu/uisettings.h | 1 | 
13 files changed, 390 insertions, 18 deletions
| diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 46ab0603d..976acd176 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -628,11 +628,9 @@ void GRenderWindow::ReleaseRenderTarget() {      main_context.reset();  } -void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) { -    VideoCore::RendererBase& renderer = system.Renderer(); -    if (res_scale == 0) { -        res_scale = VideoCore::GetResolutionScaleFactor(renderer); -    } +void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) { +    auto& renderer = system.Renderer(); +    const f32 res_scale = VideoCore::GetResolutionScaleFactor(renderer);      const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};      screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32); diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index e6a0666e9..40fd4a9d6 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -178,7 +178,7 @@ public:      bool IsLoadingComplete() const; -    void CaptureScreenshot(u32 res_scale, const QString& screenshot_path); +    void CaptureScreenshot(const QString& screenshot_path);      std::pair<u32, u32> ScaleTouch(const QPointF& pos) const; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index faea5dda1..8227d06bc 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -824,6 +824,9 @@ void Config::ReadRendererValues() {      ReadGlobalSetting(Settings::values.vulkan_device);      ReadGlobalSetting(Settings::values.fullscreen_mode);      ReadGlobalSetting(Settings::values.aspect_ratio); +    ReadGlobalSetting(Settings::values.resolution_setup); +    ReadGlobalSetting(Settings::values.scaling_filter); +    ReadGlobalSetting(Settings::values.anti_aliasing);      ReadGlobalSetting(Settings::values.max_anisotropy);      ReadGlobalSetting(Settings::values.use_speed_limit);      ReadGlobalSetting(Settings::values.speed_limit); @@ -1364,6 +1367,18 @@ void Config::SaveRendererValues() {                   static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),                   Settings::values.fullscreen_mode.UsingGlobal());      WriteGlobalSetting(Settings::values.aspect_ratio); +    WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()), +                 static_cast<u32>(Settings::values.resolution_setup.GetValue(global)), +                 static_cast<u32>(Settings::values.resolution_setup.GetDefault()), +                 Settings::values.resolution_setup.UsingGlobal()); +    WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()), +                 static_cast<u32>(Settings::values.scaling_filter.GetValue(global)), +                 static_cast<u32>(Settings::values.scaling_filter.GetDefault()), +                 Settings::values.scaling_filter.UsingGlobal()); +    WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()), +                 static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)), +                 static_cast<u32>(Settings::values.anti_aliasing.GetDefault()), +                 Settings::values.anti_aliasing.UsingGlobal());      WriteGlobalSetting(Settings::values.max_anisotropy);      WriteGlobalSetting(Settings::values.use_speed_limit);      WriteGlobalSetting(Settings::values.speed_limit); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index a7f4a6720..d673c1cdc 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -189,5 +189,8 @@ Q_DECLARE_METATYPE(Settings::CPUAccuracy);  Q_DECLARE_METATYPE(Settings::GPUAccuracy);  Q_DECLARE_METATYPE(Settings::FullscreenMode);  Q_DECLARE_METATYPE(Settings::NvdecEmulation); +Q_DECLARE_METATYPE(Settings::ResolutionSetup); +Q_DECLARE_METATYPE(Settings::ScalingFilter); +Q_DECLARE_METATYPE(Settings::AntiAliasing);  Q_DECLARE_METATYPE(Settings::RendererBackend);  Q_DECLARE_METATYPE(Settings::ShaderBackend); diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 8e20cc6f3..59f975a6e 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -89,6 +89,7 @@ void ConfigureGraphics::SetConfiguration() {      ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);      ui->use_disk_shader_cache->setEnabled(runtime_lock);      ui->nvdec_emulation_widget->setEnabled(runtime_lock); +    ui->resolution_combobox->setEnabled(runtime_lock);      ui->accelerate_astc->setEnabled(runtime_lock);      ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());      ui->use_asynchronous_gpu_emulation->setChecked( @@ -102,6 +103,12 @@ void ConfigureGraphics::SetConfiguration() {          ui->nvdec_emulation->setCurrentIndex(              static_cast<int>(Settings::values.nvdec_emulation.GetValue()));          ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue()); +        ui->resolution_combobox->setCurrentIndex( +            static_cast<int>(Settings::values.resolution_setup.GetValue())); +        ui->scaling_filter_combobox->setCurrentIndex( +            static_cast<int>(Settings::values.scaling_filter.GetValue())); +        ui->anti_aliasing_combobox->setCurrentIndex( +            static_cast<int>(Settings::values.anti_aliasing.GetValue()));      } else {          ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);          ConfigurationShared::SetHighlight(ui->api_widget, @@ -122,6 +129,21 @@ void ConfigureGraphics::SetConfiguration() {          ConfigurationShared::SetHighlight(ui->ar_label,                                            !Settings::values.aspect_ratio.UsingGlobal()); +        ConfigurationShared::SetPerGameSetting(ui->resolution_combobox, +                                               &Settings::values.resolution_setup); +        ConfigurationShared::SetHighlight(ui->resolution_label, +                                          !Settings::values.resolution_setup.UsingGlobal()); + +        ConfigurationShared::SetPerGameSetting(ui->scaling_filter_combobox, +                                               &Settings::values.scaling_filter); +        ConfigurationShared::SetHighlight(ui->scaling_filter_label, +                                          !Settings::values.scaling_filter.UsingGlobal()); + +        ConfigurationShared::SetPerGameSetting(ui->anti_aliasing_combobox, +                                               &Settings::values.anti_aliasing); +        ConfigurationShared::SetHighlight(ui->anti_aliasing_label, +                                          !Settings::values.anti_aliasing.UsingGlobal()); +          ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1);          ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal());          ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal()); @@ -133,11 +155,22 @@ void ConfigureGraphics::SetConfiguration() {  }  void ConfigureGraphics::ApplyConfiguration() { +    const auto resolution_setup = static_cast<Settings::ResolutionSetup>( +        ui->resolution_combobox->currentIndex() - +        ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); + +    const auto scaling_filter = static_cast<Settings::ScalingFilter>( +        ui->scaling_filter_combobox->currentIndex() - +        ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); + +    const auto anti_aliasing = static_cast<Settings::AntiAliasing>( +        ui->anti_aliasing_combobox->currentIndex() - +        ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); +      ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode,                                               ui->fullscreen_mode_combobox);      ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio,                                               ui->aspect_ratio_combobox); -      ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache,                                               ui->use_disk_shader_cache, use_disk_shader_cache);      ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, @@ -165,7 +198,34 @@ void ConfigureGraphics::ApplyConfiguration() {              Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));              Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));          } +        if (Settings::values.resolution_setup.UsingGlobal()) { +            Settings::values.resolution_setup.SetValue(resolution_setup); +        } +        if (Settings::values.scaling_filter.UsingGlobal()) { +            Settings::values.scaling_filter.SetValue(scaling_filter); +        } +        if (Settings::values.anti_aliasing.UsingGlobal()) { +            Settings::values.anti_aliasing.SetValue(anti_aliasing); +        }      } else { +        if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { +            Settings::values.resolution_setup.SetGlobal(true); +        } else { +            Settings::values.resolution_setup.SetGlobal(false); +            Settings::values.resolution_setup.SetValue(resolution_setup); +        } +        if (ui->scaling_filter_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { +            Settings::values.scaling_filter.SetGlobal(true); +        } else { +            Settings::values.scaling_filter.SetGlobal(false); +            Settings::values.scaling_filter.SetValue(scaling_filter); +        } +        if (ui->anti_aliasing_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { +            Settings::values.anti_aliasing.SetGlobal(true); +        } else { +            Settings::values.anti_aliasing.SetGlobal(false); +            Settings::values.anti_aliasing.SetValue(anti_aliasing); +        }          if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {              Settings::values.renderer_backend.SetGlobal(true);              Settings::values.shader_backend.SetGlobal(true); @@ -312,6 +372,9 @@ void ConfigureGraphics::SetupPerGameUI() {          ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal());          ui->fullscreen_mode_combobox->setEnabled(Settings::values.fullscreen_mode.UsingGlobal());          ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal()); +        ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal()); +        ui->scaling_filter_combobox->setEnabled(Settings::values.scaling_filter.UsingGlobal()); +        ui->anti_aliasing_combobox->setEnabled(Settings::values.anti_aliasing.UsingGlobal());          ui->use_asynchronous_gpu_emulation->setEnabled(              Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());          ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal()); @@ -340,6 +403,15 @@ void ConfigureGraphics::SetupPerGameUI() {      ConfigurationShared::SetColoredComboBox(          ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,          static_cast<int>(Settings::values.fullscreen_mode.GetValue(true))); +    ConfigurationShared::SetColoredComboBox( +        ui->resolution_combobox, ui->resolution_label, +        static_cast<int>(Settings::values.resolution_setup.GetValue(true))); +    ConfigurationShared::SetColoredComboBox( +        ui->scaling_filter_combobox, ui->scaling_filter_label, +        static_cast<int>(Settings::values.scaling_filter.GetValue(true))); +    ConfigurationShared::SetColoredComboBox( +        ui->anti_aliasing_combobox, ui->anti_aliasing_label, +        static_cast<int>(Settings::values.anti_aliasing.GetValue(true)));      ConfigurationShared::InsertGlobalItem(          ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));      ConfigurationShared::InsertGlobalItem( diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index beae74344..660b68c1c 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -310,6 +310,173 @@           </widget>          </item>          <item> +         <widget class="QWidget" name="resolution_layout" native="true"> +          <layout class="QHBoxLayout" name="horizontalLayout_5"> +           <property name="leftMargin"> +            <number>0</number> +           </property> +           <property name="topMargin"> +            <number>0</number> +           </property> +           <property name="rightMargin"> +            <number>0</number> +           </property> +           <property name="bottomMargin"> +            <number>0</number> +           </property> +           <item> +            <widget class="QLabel" name="resolution_label"> +             <property name="text"> +              <string>Resolution:</string> +             </property> +            </widget> +           </item> +           <item> +            <widget class="QComboBox" name="resolution_combobox"> +             <item> +              <property name="text"> +               <string>0.5X  (360p/540p) [EXPERIMENTAL]</string> +              </property> +             </item> +             <item> +              <property name="text"> +               <string>0.75X (540p/810p) [EXPERIMENTAL]</string> +              </property> +             </item> +             <item> +              <property name="text"> +               <string>1X (720p/1080p)</string> +              </property> +             </item> +             <item> +              <property name="text"> +               <string>2X (1440p/2160p)</string> +              </property> +             </item> +             <item> +              <property name="text"> +               <string>3X (2160p/3240p)</string> +              </property> +             </item> +             <item> +              <property name="text"> +               <string>4X (2880p/4320p)</string> +              </property> +             </item> +             <item> +              <property name="text"> +               <string>5X (3600p/5400p)</string> +              </property> +             </item> +             <item> +              <property name="text"> +               <string>6X (4320p/6480p)</string> +              </property> +             </item> +            </widget> +           </item> +          </layout> +         </widget> +        </item> +        <item> +         <widget class="QWidget" name="scaling_filter_layout" native="true"> +          <layout class="QHBoxLayout" name="horizontalLayout_6"> +           <property name="leftMargin"> +            <number>0</number> +           </property> +           <property name="topMargin"> +            <number>0</number> +           </property> +           <property name="rightMargin"> +            <number>0</number> +           </property> +           <property name="bottomMargin"> +            <number>0</number> +           </property> +           <item> +            <widget class="QLabel" name="scaling_filter_label"> +             <property name="text"> +              <string>Window Adapting Filter:</string> +             </property> +            </widget> +           </item> +           <item> +            <widget class="QComboBox" name="scaling_filter_combobox"> +             <item> +              <property name="text"> +               <string>Nearest Neighbor</string> +              </property> +             </item> +             <item> +              <property name="text"> +               <string>Bilinear</string> +              </property> +             </item> +             <item> +              <property name="text"> +               <string>Bicubic</string> +              </property> +             </item> +             <item> +              <property name="text"> +               <string>Gaussian</string> +              </property> +             </item> +             <item> +              <property name="text"> +               <string>ScaleForce</string> +              </property> +             </item> +             <item> +              <property name="text"> +               <string>AMD's FidelityFX™️ Super Resolution [Vulkan Only]</string> +              </property> +             </item> +            </widget> +           </item> +          </layout> +         </widget> +        </item> +        <item> +          <widget class="QWidget" name="anti_aliasing_layout" native="true"> +            <layout class="QHBoxLayout" name="horizontalLayout_7"> +              <property name="leftMargin"> +                <number>0</number> +              </property> +              <property name="topMargin"> +                <number>0</number> +              </property> +              <property name="rightMargin"> +                <number>0</number> +              </property> +              <property name="bottomMargin"> +                <number>0</number> +              </property> +              <item> +                <widget class="QLabel" name="anti_aliasing_label"> +                  <property name="text"> +                    <string>Anti-Aliasing Method:</string> +                  </property> +                </widget> +              </item> +              <item> +                <widget class="QComboBox" name="anti_aliasing_combobox"> +                  <item> +                    <property name="text"> +                      <string>None</string> +                    </property> +                  </item> +                  <item> +                    <property name="text"> +                      <string>FXAA</string> +                    </property> +                  </item> +                </widget> +              </item> +            </layout> +          </widget> +        </item> +        <item>           <widget class="QWidget" name="bg_layout" native="true">            <property name="sizePolicy">             <sizepolicy hsizetype="Preferred" vsizetype="Preferred"> diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index d06b45f17..96de0b3d1 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -125,27 +125,32 @@              <widget class="QComboBox" name="anisotropic_filtering_combobox">               <item>                <property name="text"> +               <string>Automatic</string> +              </property> +             </item> +             <item> +              <property name="text">                 <string>Default</string>                </property>               </item>               <item>                <property name="text"> -               <string>2x (WILL BREAK THINGS)</string> +               <string>2x</string>                </property>               </item>               <item>                <property name="text"> -               <string>4x (WILL BREAK THINGS)</string> +               <string>4x</string>                </property>               </item>               <item>                <property name="text"> -               <string>8x (WILL BREAK THINGS)</string> +               <string>8x</string>                </property>               </item>               <item>                <property name="text"> -               <string>16x (WILL BREAK THINGS)</string> +               <string>16x</string>                </property>               </item>              </widget> diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp index 33110685a..a8b254199 100644 --- a/src/yuzu/debugger/profiler.cpp +++ b/src/yuzu/debugger/profiler.cpp @@ -163,7 +163,7 @@ void MicroProfileWidget::mouseReleaseEvent(QMouseEvent* ev) {  }  void MicroProfileWidget::wheelEvent(QWheelEvent* ev) { -    const auto wheel_position = ev->position().toPoint(); +    const auto wheel_position = ev->pos();      MicroProfileMousePosition(wheel_position.x() / x_scale, wheel_position.y() / y_scale,                                ev->angleDelta().y() / 120);      ev->accept(); diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 6bd0f9ee9..2af95dbe5 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -159,7 +159,7 @@ GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {   * @return true if the haystack contains all words of userinput   */  static bool ContainsAllWords(const QString& haystack, const QString& userinput) { -    const QStringList userinput_split = userinput.split(QLatin1Char{' '}, Qt::SkipEmptyParts); +    const QStringList userinput_split = userinput.split(QLatin1Char{' '}, QString::SkipEmptyParts);      return std::all_of(userinput_split.begin(), userinput_split.end(),                         [&haystack](const QString& s) { return haystack.contains(s); }); diff --git a/src/yuzu/hotkeys.cpp b/src/yuzu/hotkeys.cpp index d4e97fa16..e7e58f314 100644 --- a/src/yuzu/hotkeys.cpp +++ b/src/yuzu/hotkeys.cpp @@ -46,6 +46,8 @@ QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action      if (!hk.shortcut)          hk.shortcut = new QShortcut(hk.keyseq, widget, nullptr, nullptr, hk.context); +    hk.shortcut->setAutoRepeat(false); +      return hk.shortcut;  } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 0bae95202..6071a222f 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -747,6 +747,8 @@ void GMainWindow::InitializeWidgets() {      shader_building_label = new QLabel();      shader_building_label->setToolTip(tr("The amount of shaders currently being built")); +    res_scale_label = new QLabel(); +    res_scale_label->setToolTip(tr("The current selected resolution scaling multiplier."));      emu_speed_label = new QLabel();      emu_speed_label->setToolTip(          tr("Current emulation speed. Values higher or lower than 100% " @@ -759,8 +761,8 @@ void GMainWindow::InitializeWidgets() {          tr("Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For "             "full-speed emulation this should be at most 16.67 ms.")); -    for (auto& label : -         {shader_building_label, emu_speed_label, game_fps_label, emu_frametime_label}) { +    for (auto& label : {shader_building_label, res_scale_label, emu_speed_label, game_fps_label, +                        emu_frametime_label}) {          label->setVisible(false);          label->setFrameStyle(QFrame::NoFrame);          label->setContentsMargins(4, 0, 4, 0); @@ -772,6 +774,55 @@ void GMainWindow::InitializeWidgets() {      tas_label->setFocusPolicy(Qt::NoFocus);      statusBar()->insertPermanentWidget(0, tas_label); +    // setup AA button +    aa_status_button = new QPushButton(); +    aa_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); +    aa_status_button->setFocusPolicy(Qt::NoFocus); +    connect(aa_status_button, &QPushButton::clicked, [&] { +        auto aa_mode = Settings::values.anti_aliasing.GetValue(); +        if (aa_mode == Settings::AntiAliasing::LastAA) { +            aa_mode = Settings::AntiAliasing::None; +        } else { +            aa_mode = static_cast<Settings::AntiAliasing>(static_cast<u32>(aa_mode) + 1); +        } +        Settings::values.anti_aliasing.SetValue(aa_mode); +        aa_status_button->setChecked(true); +        UpdateAAText(); +    }); +    UpdateAAText(); +    aa_status_button->setCheckable(true); +    aa_status_button->setChecked(true); +    statusBar()->insertPermanentWidget(0, aa_status_button); + +    // Setup Filter button +    filter_status_button = new QPushButton(); +    filter_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); +    filter_status_button->setFocusPolicy(Qt::NoFocus); +    connect(filter_status_button, &QPushButton::clicked, [&] { +        auto filter = Settings::values.scaling_filter.GetValue(); +        if (filter == Settings::ScalingFilter::LastFilter) { +            filter = Settings::ScalingFilter::NearestNeighbor; +        } else { +            filter = static_cast<Settings::ScalingFilter>(static_cast<u32>(filter) + 1); +        } +        if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL && +            filter == Settings::ScalingFilter::Fsr) { +            filter = Settings::ScalingFilter::NearestNeighbor; +        } +        Settings::values.scaling_filter.SetValue(filter); +        filter_status_button->setChecked(true); +        UpdateFilterText(); +    }); +    auto filter = Settings::values.scaling_filter.GetValue(); +    if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL && +        filter == Settings::ScalingFilter::Fsr) { +        Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor); +    } +    UpdateFilterText(); +    filter_status_button->setCheckable(true); +    filter_status_button->setChecked(true); +    statusBar()->insertPermanentWidget(0, filter_status_button); +      // Setup Dock button      dock_status_button = new QPushButton();      dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); @@ -842,6 +893,11 @@ void GMainWindow::InitializeWidgets() {              Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Vulkan);          } else {              Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL); +            const auto filter = Settings::values.scaling_filter.GetValue(); +            if (filter == Settings::ScalingFilter::Fsr) { +                Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor); +                UpdateFilterText(); +            }          }          system->ApplySettings(); @@ -1535,6 +1591,7 @@ void GMainWindow::ShutdownGame() {      // Disable status bar updates      status_bar_update_timer.stop();      shader_building_label->setVisible(false); +    res_scale_label->setVisible(false);      emu_speed_label->setVisible(false);      game_fps_label->setVisible(false);      emu_frametime_label->setVisible(false); @@ -2889,8 +2946,7 @@ void GMainWindow::OnCaptureScreenshot() {          }      }  #endif -    render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor.GetValue(), -                                     filename); +    render_window->CaptureScreenshot(filename);  }  // TODO: Written 2020-10-01: Remove per-game config migration code when it is irrelevant @@ -2981,6 +3037,11 @@ void GMainWindow::UpdateStatusBar() {          shader_building_label->setVisible(false);      } +    const auto res_info = Settings::values.resolution_info; +    const auto res_scale = res_info.up_factor; +    res_scale_label->setText( +        tr("Scale: %1x", "%1 is the resolution scaling factor").arg(res_scale)); +      if (Settings::values.use_speed_limit.GetValue()) {          emu_speed_label->setText(tr("Speed: %1% / %2%")                                       .arg(results.emulation_speed * 100.0, 0, 'f', 0) @@ -2996,6 +3057,7 @@ void GMainWindow::UpdateStatusBar() {      }      emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); +    res_scale_label->setVisible(true);      emu_speed_label->setVisible(!Settings::values.use_multi_core.GetValue());      game_fps_label->setVisible(true);      emu_frametime_label->setVisible(true); @@ -3025,11 +3087,55 @@ void GMainWindow::UpdateGPUAccuracyButton() {      }  } +void GMainWindow::UpdateFilterText() { +    const auto filter = Settings::values.scaling_filter.GetValue(); +    switch (filter) { +    case Settings::ScalingFilter::NearestNeighbor: +        filter_status_button->setText(tr("NEAREST")); +        break; +    case Settings::ScalingFilter::Bilinear: +        filter_status_button->setText(tr("BILINEAR")); +        break; +    case Settings::ScalingFilter::Bicubic: +        filter_status_button->setText(tr("BICUBIC")); +        break; +    case Settings::ScalingFilter::Gaussian: +        filter_status_button->setText(tr("GAUSSIAN")); +        break; +    case Settings::ScalingFilter::ScaleForce: +        filter_status_button->setText(tr("SCALEFORCE")); +        break; +    case Settings::ScalingFilter::Fsr: +        filter_status_button->setText(tr("AMD'S FIDELITYFX SR")); +        break; +    default: +        filter_status_button->setText(tr("BILINEAR")); +        break; +    } +} + +void GMainWindow::UpdateAAText() { +    const auto aa_mode = Settings::values.anti_aliasing.GetValue(); +    switch (aa_mode) { +    case Settings::AntiAliasing::Fxaa: +        aa_status_button->setText(tr("FXAA")); +        break; +    case Settings::AntiAliasing::None: +        aa_status_button->setText(tr("NO AA")); +        break; +    default: +        aa_status_button->setText(tr("FXAA")); +        break; +    } +} +  void GMainWindow::UpdateStatusButtons() {      dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());      renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==                                         Settings::RendererBackend::Vulkan);      UpdateGPUAccuracyButton(); +    UpdateFilterText(); +    UpdateAAText();  }  void GMainWindow::UpdateUISettings() { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 981102daa..24633ff2d 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -302,6 +302,8 @@ private:      void MigrateConfigFiles();      void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {},                             std::string_view gpu_vendor = {}); +    void UpdateFilterText(); +    void UpdateAAText();      void UpdateStatusBar();      void UpdateGPUAccuracyButton();      void UpdateStatusButtons(); @@ -328,6 +330,7 @@ private:      // Status bar elements      QLabel* message_label = nullptr;      QLabel* shader_building_label = nullptr; +    QLabel* res_scale_label = nullptr;      QLabel* emu_speed_label = nullptr;      QLabel* game_fps_label = nullptr;      QLabel* emu_frametime_label = nullptr; @@ -335,6 +338,8 @@ private:      QPushButton* gpu_accuracy_button = nullptr;      QPushButton* renderer_status_button = nullptr;      QPushButton* dock_status_button = nullptr; +    QPushButton* filter_status_button = nullptr; +    QPushButton* aa_status_button = nullptr;      QTimer status_bar_update_timer;      std::unique_ptr<Config> config; diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index cac19452f..936914ef3 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -68,7 +68,6 @@ struct Values {      Settings::BasicSetting<bool> enable_discord_presence{true, "enable_discord_presence"};      Settings::BasicSetting<bool> enable_screenshot_save_as{true, "enable_screenshot_save_as"}; -    Settings::BasicSetting<u16> screenshot_resolution_factor{0, "screenshot_resolution_factor"};      QString roms_path;      QString symbols_path; | 
