diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/bootmanager.cpp | 10 | ||||
-rw-r--r-- | src/yuzu/bootmanager.h | 12 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_dialog.cpp | 7 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_dialog.h | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 78 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 10 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_per_game.h | 4 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_per_game_addons.cpp | 4 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_per_game_addons.h | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_ringcon.cpp | 8 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_touch_from_button.cpp | 4 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_touch_from_button.h | 2 | ||||
-rw-r--r-- | src/yuzu/debugger/wait_tree.cpp | 16 | ||||
-rw-r--r-- | src/yuzu/debugger/wait_tree.h | 8 | ||||
-rw-r--r-- | src/yuzu/game_list.cpp | 14 | ||||
-rw-r--r-- | src/yuzu/game_list.h | 4 | ||||
-rw-r--r-- | src/yuzu/game_list_p.h | 8 | ||||
-rw-r--r-- | src/yuzu/game_list_worker.cpp | 12 | ||||
-rw-r--r-- | src/yuzu/game_list_worker.h | 8 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 13 | ||||
-rw-r--r-- | src/yuzu/main.h | 2 |
21 files changed, 113 insertions, 115 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index bde465485..cbe4e2daa 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -127,7 +127,7 @@ void EmuThread::run() { class OpenGLSharedContext : public Core::Frontend::GraphicsContext { public: /// Create the original context that should be shared from - explicit OpenGLSharedContext(QSurface* surface) : surface(surface) { + explicit OpenGLSharedContext(QSurface* surface_) : surface{surface_} { QSurfaceFormat format; format.setVersion(4, 6); format.setProfile(QSurfaceFormat::CompatibilityProfile); @@ -364,9 +364,9 @@ void GRenderWindow::RestoreGeometry() { QWidget::restoreGeometry(geometry); } -void GRenderWindow::restoreGeometry(const QByteArray& geometry) { +void GRenderWindow::restoreGeometry(const QByteArray& geometry_) { // Make sure users of this class don't need to deal with backing up the geometry themselves - QWidget::restoreGeometry(geometry); + QWidget::restoreGeometry(geometry_); BackupGeometry(); } @@ -1014,8 +1014,8 @@ QStringList GRenderWindow::GetUnsupportedGLExtensions() const { return unsupported_ext; } -void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) { - this->emu_thread = emu_thread; +void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread_) { + emu_thread = emu_thread_; } void GRenderWindow::OnEmulationStopping() { diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index d01538039..81fe52c0e 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -56,12 +56,12 @@ public: /** * Sets whether the emulation thread is running or not - * @param running Boolean value, set the emulation thread to running if true + * @param running_ Boolean value, set the emulation thread to running if true * @note This function is thread-safe */ - void SetRunning(bool running) { + void SetRunning(bool running_) { std::unique_lock lock{running_mutex}; - this->running = running; + running = running_; lock.unlock(); running_cv.notify_all(); if (!running) { @@ -138,8 +138,8 @@ public: void BackupGeometry(); void RestoreGeometry(); - void restoreGeometry(const QByteArray& geometry); // overridden - QByteArray saveGeometry(); // overridden + void restoreGeometry(const QByteArray& geometry_); // overridden + QByteArray saveGeometry(); // overridden qreal windowPixelRatio() const; @@ -189,7 +189,7 @@ public: void Exit(); public slots: - void OnEmulationStarting(EmuThread* emu_thread); + void OnEmulationStarting(EmuThread* emu_thread_); void OnEmulationStopping(); void OnFramebufferSizeChanged(); diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index b415a1cc4..e99657bd6 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -27,12 +27,11 @@ #include "yuzu/hotkeys.h" #include "yuzu/uisettings.h" -ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, +ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_, InputCommon::InputSubsystem* input_subsystem, Core::System& system_) - : QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, - registry(registry), system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_, - this)}, + : QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, registry{registry_}, + system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_, this)}, cpu_tab{std::make_unique<ConfigureCpu>(system_, this)}, debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)}, filesystem_tab{std::make_unique<ConfigureFilesystem>(this)}, diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h index 32ddfd4e0..12cf25daf 100644 --- a/src/yuzu/configuration/configure_dialog.h +++ b/src/yuzu/configuration/configure_dialog.h @@ -40,7 +40,7 @@ class ConfigureDialog : public QDialog { Q_OBJECT public: - explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, + explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_, InputCommon::InputSubsystem* input_subsystem, Core::System& system_); ~ConfigureDialog() override; diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 1c05dd0f3..f3be9a374 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -264,15 +264,16 @@ QString ConfigureInputPlayer::AnalogToText(const Common::ParamPackage& param, return QObject::tr("[unknown]"); } -ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, - QWidget* bottom_row, +ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index_, + QWidget* bottom_row_, InputCommon::InputSubsystem* input_subsystem_, InputProfiles* profiles_, Core::HID::HIDCore& hid_core_, - bool is_powered_on_, bool debug) - : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index), - debug(debug), is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, - profiles(profiles_), timeout_timer(std::make_unique<QTimer>()), - poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row), hid_core{hid_core_} { + bool is_powered_on_, bool debug_) + : QWidget(parent), + ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index{player_index_}, debug{debug_}, + is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, profiles(profiles_), + timeout_timer(std::make_unique<QTimer>()), + poll_timer(std::make_unique<QTimer>()), bottom_row{bottom_row_}, hid_core{hid_core_} { if (player_index == 0) { auto* emulated_controller_p1 = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); @@ -696,39 +697,38 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i UpdateControllerEnabledButtons(); UpdateControllerButtonNames(); UpdateMotionButtons(); - connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), - [this, player_index](int) { - UpdateControllerAvailableButtons(); - UpdateControllerEnabledButtons(); - UpdateControllerButtonNames(); - UpdateMotionButtons(); - const Core::HID::NpadStyleIndex type = - GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); - - if (player_index == 0) { - auto* emulated_controller_p1 = - hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); - auto* emulated_controller_handheld = - hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); - bool is_connected = emulated_controller->IsConnected(true); - - emulated_controller_p1->SetNpadStyleIndex(type); - emulated_controller_handheld->SetNpadStyleIndex(type); - if (is_connected) { - if (type == Core::HID::NpadStyleIndex::Handheld) { - emulated_controller_p1->Disconnect(); - emulated_controller_handheld->Connect(true); - emulated_controller = emulated_controller_handheld; - } else { - emulated_controller_handheld->Disconnect(); - emulated_controller_p1->Connect(true); - emulated_controller = emulated_controller_p1; - } - } - ui->controllerFrame->SetController(emulated_controller); + connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) { + UpdateControllerAvailableButtons(); + UpdateControllerEnabledButtons(); + UpdateControllerButtonNames(); + UpdateMotionButtons(); + const Core::HID::NpadStyleIndex type = + GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); + + if (player_index == 0) { + auto* emulated_controller_p1 = + hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* emulated_controller_handheld = + hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); + bool is_connected = emulated_controller->IsConnected(true); + + emulated_controller_p1->SetNpadStyleIndex(type); + emulated_controller_handheld->SetNpadStyleIndex(type); + if (is_connected) { + if (type == Core::HID::NpadStyleIndex::Handheld) { + emulated_controller_p1->Disconnect(); + emulated_controller_handheld->Connect(true); + emulated_controller = emulated_controller_handheld; + } else { + emulated_controller_handheld->Disconnect(); + emulated_controller_p1->Connect(true); + emulated_controller = emulated_controller_p1; } - emulated_controller->SetNpadStyleIndex(type); - }); + } + ui->controllerFrame->SetController(emulated_controller); + } + emulated_controller->SetNpadStyleIndex(type); + }); connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this, &ConfigureInputPlayer::UpdateMappingWithDefaults); diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 54b3fe150..af8343b2e 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -35,10 +35,10 @@ #include "yuzu/uisettings.h" #include "yuzu/util/util.h" -ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name, +ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name, Core::System& system_) - : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), - title_id(title_id), system{system_} { + : QDialog(parent), + ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_}, system{system_} { const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name)); const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()) : fmt::format("{:016X}", title_id); @@ -116,8 +116,8 @@ void ConfigurePerGame::HandleApplyButtonClicked() { ApplyConfiguration(); } -void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file) { - this->file = std::move(file); +void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file_) { + file = std::move(file_); LoadConfiguration(); } diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h index e6dc05546..17a98a0f3 100644 --- a/src/yuzu/configuration/configure_per_game.h +++ b/src/yuzu/configuration/configure_per_game.h @@ -39,14 +39,14 @@ class ConfigurePerGame : public QDialog { public: // Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263 - explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name, + explicit ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name, Core::System& system_); ~ConfigurePerGame() override; /// Save all button configurations to settings file void ApplyConfiguration(); - void LoadFromFile(FileSys::VirtualFile file); + void LoadFromFile(FileSys::VirtualFile file_); private: void changeEvent(QEvent* event) override; diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp index 7893a85bb..4906997ab 100644 --- a/src/yuzu/configuration/configure_per_game_addons.cpp +++ b/src/yuzu/configuration/configure_per_game_addons.cpp @@ -89,8 +89,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() { Settings::values.disabled_addons[title_id] = disabled_addons; } -void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file) { - this->file = std::move(file); +void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file_) { + file = std::move(file_); LoadConfiguration(); } diff --git a/src/yuzu/configuration/configure_per_game_addons.h b/src/yuzu/configuration/configure_per_game_addons.h index 24b017494..14690fba8 100644 --- a/src/yuzu/configuration/configure_per_game_addons.h +++ b/src/yuzu/configuration/configure_per_game_addons.h @@ -35,7 +35,7 @@ public: /// Save all button configurations to settings file void ApplyConfiguration(); - void LoadFromFile(FileSys::VirtualFile file); + void LoadFromFile(FileSys::VirtualFile file_); void SetTitleId(u64 id); diff --git a/src/yuzu/configuration/configure_ringcon.cpp b/src/yuzu/configuration/configure_ringcon.cpp index 4fcc22b7a..688c2dd38 100644 --- a/src/yuzu/configuration/configure_ringcon.cpp +++ b/src/yuzu/configuration/configure_ringcon.cpp @@ -165,10 +165,10 @@ ConfigureRingController::ConfigureRingController(QWidget* parent, const std::string invert_str = invert_value ? "+" : "-"; param.Set("invert_x", invert_str); emulated_device->SetRingParam(param); - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; - ++sub_button_id) { - analog_map_buttons[sub_button_id]->setText( - AnalogToText(param, analog_sub_buttons[sub_button_id])); + for (int sub_button_id2 = 0; sub_button_id2 < ANALOG_SUB_BUTTONS_NUM; + ++sub_button_id2) { + analog_map_buttons[sub_button_id2]->setText( + AnalogToText(param, analog_sub_buttons[sub_button_id2])); } }); context_menu.exec( diff --git a/src/yuzu/configuration/configure_touch_from_button.cpp b/src/yuzu/configuration/configure_touch_from_button.cpp index c17da6fd1..06cc452c3 100644 --- a/src/yuzu/configuration/configure_touch_from_button.cpp +++ b/src/yuzu/configuration/configure_touch_from_button.cpp @@ -68,10 +68,10 @@ static QString ButtonToText(const Common::ParamPackage& param) { } ConfigureTouchFromButton::ConfigureTouchFromButton( - QWidget* parent, const std::vector<Settings::TouchFromButtonMap>& touch_maps, + QWidget* parent, const std::vector<Settings::TouchFromButtonMap>& touch_maps_, InputCommon::InputSubsystem* input_subsystem_, const int default_index) : QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchFromButton>()), - touch_maps(touch_maps), input_subsystem{input_subsystem_}, selected_index(default_index), + touch_maps{touch_maps_}, input_subsystem{input_subsystem_}, selected_index{default_index}, timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) { ui->setupUi(this); binding_list_model = new QStandardItemModel(0, 3, this); diff --git a/src/yuzu/configuration/configure_touch_from_button.h b/src/yuzu/configuration/configure_touch_from_button.h index e1400481a..b8c55db66 100644 --- a/src/yuzu/configuration/configure_touch_from_button.h +++ b/src/yuzu/configuration/configure_touch_from_button.h @@ -37,7 +37,7 @@ class ConfigureTouchFromButton : public QDialog { public: explicit ConfigureTouchFromButton(QWidget* parent, - const std::vector<Settings::TouchFromButtonMap>& touch_maps, + const std::vector<Settings::TouchFromButtonMap>& touch_maps_, InputCommon::InputSubsystem* input_subsystem_, int default_index = 0); ~ConfigureTouchFromButton() override; diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp index 8f486a131..0ea31cd33 100644 --- a/src/yuzu/debugger/wait_tree.cpp +++ b/src/yuzu/debugger/wait_tree.cpp @@ -113,9 +113,9 @@ QString WaitTreeText::GetText() const { return text; } -WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table, +WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address_, const Kernel::KHandleTable& handle_table, Core::System& system_) - : mutex_address(mutex_address), system{system_} { + : mutex_address{mutex_address_}, system{system_} { mutex_value = system.Memory().Read32(mutex_address); owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Svc::HandleWaitMask); owner = handle_table.GetObject<Kernel::KThread>(owner_handle).GetPointerUnsafe(); @@ -140,8 +140,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() cons return list; } -WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread, Core::System& system_) - : thread(thread), system{system_} {} +WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread_, Core::System& system_) + : thread{thread_}, system{system_} {} WaitTreeCallstack::~WaitTreeCallstack() = default; QString WaitTreeCallstack::GetText() const { @@ -171,8 +171,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons } WaitTreeSynchronizationObject::WaitTreeSynchronizationObject( - const Kernel::KSynchronizationObject& o, Core::System& system_) - : object(o), system{system_} {} + const Kernel::KSynchronizationObject& object_, Core::System& system_) + : object{object_}, system{system_} {} WaitTreeSynchronizationObject::~WaitTreeSynchronizationObject() = default; WaitTreeExpandableItem::WaitTreeExpandableItem() = default; @@ -380,8 +380,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { return list; } -WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object, Core::System& system_) - : WaitTreeSynchronizationObject(object, system_) {} +WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object_, Core::System& system_) + : WaitTreeSynchronizationObject(object_, system_) {} WaitTreeEvent::~WaitTreeEvent() = default; WaitTreeThreadList::WaitTreeThreadList(std::vector<Kernel::KThread*>&& list, Core::System& system_) diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h index 4a36dfc48..f21b9f467 100644 --- a/src/yuzu/debugger/wait_tree.h +++ b/src/yuzu/debugger/wait_tree.h @@ -78,7 +78,7 @@ public: class WaitTreeMutexInfo : public WaitTreeExpandableItem { Q_OBJECT public: - explicit WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table, + explicit WaitTreeMutexInfo(VAddr mutex_address_, const Kernel::KHandleTable& handle_table, Core::System& system_); ~WaitTreeMutexInfo() override; @@ -97,7 +97,7 @@ private: class WaitTreeCallstack : public WaitTreeExpandableItem { Q_OBJECT public: - explicit WaitTreeCallstack(const Kernel::KThread& thread, Core::System& system_); + explicit WaitTreeCallstack(const Kernel::KThread& thread_, Core::System& system_); ~WaitTreeCallstack() override; QString GetText() const override; @@ -112,7 +112,7 @@ private: class WaitTreeSynchronizationObject : public WaitTreeExpandableItem { Q_OBJECT public: - explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object, + explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object_, Core::System& system_); ~WaitTreeSynchronizationObject() override; @@ -162,7 +162,7 @@ private: class WaitTreeEvent : public WaitTreeSynchronizationObject { Q_OBJECT public: - explicit WaitTreeEvent(const Kernel::KReadableEvent& object, Core::System& system_); + explicit WaitTreeEvent(const Kernel::KReadableEvent& object_, Core::System& system_); ~WaitTreeEvent() override; }; diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 6321afc83..05d309827 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -28,8 +28,8 @@ #include "yuzu/uisettings.h" #include "yuzu/util/controller_navigation.h" -GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent) - : QObject(parent), gamelist{gamelist} {} +GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist_, QObject* parent) + : QObject(parent), gamelist{gamelist_} {} // EventFilter in order to process systemkeys while editing the searchfield bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) { @@ -80,9 +80,9 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve return QObject::eventFilter(obj, event); } -void GameListSearchField::setFilterResult(int visible, int total) { - this->visible = visible; - this->total = total; +void GameListSearchField::setFilterResult(int visible_, int total_) { + visible = visible_; + total = total_; label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible)); } @@ -309,9 +309,9 @@ void GameList::OnFilterCloseClicked() { main_window->filterBarSetChecked(false); } -GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvider* provider, +GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_, Core::System& system_, GMainWindow* parent) - : QWidget{parent}, vfs(std::move(vfs)), provider(provider), system{system_} { + : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, system{system_} { watcher = new QFileSystemWatcher(this); connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 464da98ad..bc36d015a 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -67,8 +67,8 @@ public: COLUMN_COUNT, // Number of columns }; - explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs, - FileSys::ManualContentProvider* provider, Core::System& system_, + explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs_, + FileSys::ManualContentProvider* provider_, Core::System& system_, GMainWindow* parent = nullptr); ~GameList() override; diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index f2a986ed8..cd7d63536 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -225,8 +225,8 @@ public: static constexpr int GameDirRole = Qt::UserRole + 2; explicit GameListDir(UISettings::GameDir& directory, - GameListItemType dir_type = GameListItemType::CustomDir) - : dir_type{dir_type} { + GameListItemType dir_type_ = GameListItemType::CustomDir) + : dir_type{dir_type_} { setData(type(), TypeRole); UISettings::GameDir* game_dir = &directory; @@ -348,7 +348,7 @@ public: explicit GameListSearchField(GameList* parent = nullptr); QString filterText() const; - void setFilterResult(int visible, int total); + void setFilterResult(int visible_, int total_); void clear(); void setFocus(); @@ -356,7 +356,7 @@ public: private: class KeyReleaseEater : public QObject { public: - explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr); + explicit KeyReleaseEater(GameList* gamelist_, QObject* parent = nullptr); private: GameList* gamelist = nullptr; diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index ca1899b5c..63326968b 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -223,12 +223,12 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri } } // Anonymous namespace -GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs, - FileSys::ManualContentProvider* provider, - QVector<UISettings::GameDir>& game_dirs, - const CompatibilityList& compatibility_list, Core::System& system_) - : vfs(std::move(vfs)), provider(provider), game_dirs(game_dirs), - compatibility_list(compatibility_list), system{system_} {} +GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_, + FileSys::ManualContentProvider* provider_, + QVector<UISettings::GameDir>& game_dirs_, + const CompatibilityList& compatibility_list_, Core::System& system_) + : vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_}, + compatibility_list{compatibility_list_}, system{system_} {} GameListWorker::~GameListWorker() = default; diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h index 622d241fb..24a4e92c3 100644 --- a/src/yuzu/game_list_worker.h +++ b/src/yuzu/game_list_worker.h @@ -33,10 +33,10 @@ class GameListWorker : public QObject, public QRunnable { Q_OBJECT public: - explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs, - FileSys::ManualContentProvider* provider, - QVector<UISettings::GameDir>& game_dirs, - const CompatibilityList& compatibility_list, Core::System& system_); + explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs_, + FileSys::ManualContentProvider* provider_, + QVector<UISettings::GameDir>& game_dirs_, + const CompatibilityList& compatibility_list_, Core::System& system_); ~GameListWorker() override; /// Starts the processing of directory tree information. diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 33886e50e..b460020b1 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -934,8 +934,7 @@ void GMainWindow::InitializeWidgets() { Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Vulkan); } else { Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL); - const auto filter = Settings::values.scaling_filter.GetValue(); - if (filter == Settings::ScalingFilter::Fsr) { + if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) { Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor); UpdateFilterText(); } @@ -1442,7 +1441,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p } return false; } - game_path = filename; + current_game_path = filename; system->TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt"); return true; @@ -1508,7 +1507,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t // Register an ExecuteProgram callback such that Core can execute a sub-program system->RegisterExecuteProgramCallback( - [this](std::size_t program_index) { render_window->ExecuteProgram(program_index); }); + [this](std::size_t program_index_) { render_window->ExecuteProgram(program_index_); }); // Register an Exit callback such that Core can exit the currently running application. system->RegisterExitCallback([this]() { render_window->Exit(); }); @@ -1641,7 +1640,7 @@ void GMainWindow::ShutdownGame() { emu_frametime_label->setVisible(false); renderer_status_button->setEnabled(!UISettings::values.has_broken_vulkan); - game_path.clear(); + current_game_path.clear(); // When closing the game, destroy the GLWindow to clear the context after the game is closed render_window->ReleaseRenderTarget(); @@ -2560,7 +2559,7 @@ void GMainWindow::OnRestartGame() { return; } // Make a copy since BootGame edits game_path - BootGame(QString(game_path)); + BootGame(QString(current_game_path)); } void GMainWindow::OnPauseGame() { @@ -2989,7 +2988,7 @@ void GMainWindow::OnToggleAdaptingFilter() { void GMainWindow::OnConfigurePerGame() { const u64 title_id = system->GetCurrentProcessProgramID(); - OpenPerGameConfiguration(title_id, game_path.toStdString()); + OpenPerGameConfiguration(title_id, current_game_path.toStdString()); } void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 600647015..8cf224c9c 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -369,7 +369,7 @@ private: bool emulation_running = false; std::unique_ptr<EmuThread> emu_thread; // The path to the game currently running - QString game_path; + QString current_game_path; bool auto_paused = false; bool auto_muted = false; |