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-rw-r--r--src/yuzu/CMakeLists.txt8
-rw-r--r--src/yuzu/applets/profile_select.cpp168
-rw-r--r--src/yuzu/applets/profile_select.h73
-rw-r--r--src/yuzu/bootmanager.cpp18
-rw-r--r--src/yuzu/bootmanager.h6
-rw-r--r--src/yuzu/configuration/config.cpp128
-rw-r--r--src/yuzu/configuration/config.h1
-rw-r--r--src/yuzu/configuration/configure.ui52
-rw-r--r--src/yuzu/configuration/configure_audio.cpp7
-rw-r--r--src/yuzu/configuration/configure_input.cpp60
-rw-r--r--src/yuzu/configuration/configure_input.h8
-rw-r--r--src/yuzu/configuration/configure_input.ui48
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp1
-rw-r--r--src/yuzu/configuration/configure_input_simple.cpp142
-rw-r--r--src/yuzu/configuration/configure_input_simple.h40
-rw-r--r--src/yuzu/configuration/configure_input_simple.ui97
-rw-r--r--src/yuzu/configuration/configure_per_general.cpp170
-rw-r--r--src/yuzu/configuration/configure_per_general.h50
-rw-r--r--src/yuzu/configuration/configure_per_general.ui276
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp1
-rw-r--r--src/yuzu/debugger/wait_tree.cpp4
-rw-r--r--src/yuzu/debugger/wait_tree.h2
-rw-r--r--src/yuzu/game_list.cpp3
-rw-r--r--src/yuzu/game_list.h1
-rw-r--r--src/yuzu/game_list_worker.cpp123
-rw-r--r--src/yuzu/main.cpp81
-rw-r--r--src/yuzu/main.h4
-rw-r--r--src/yuzu/main.ui88
-rw-r--r--src/yuzu/ui_settings.h7
29 files changed, 1447 insertions, 220 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index cfca8f4a8..17ecaafde 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -7,6 +7,8 @@ add_executable(yuzu
Info.plist
about_dialog.cpp
about_dialog.h
+ applets/profile_select.cpp
+ applets/profile_select.h
applets/software_keyboard.cpp
applets/software_keyboard.h
bootmanager.cpp
@@ -31,10 +33,14 @@ add_executable(yuzu
configuration/configure_input.h
configuration/configure_input_player.cpp
configuration/configure_input_player.h
+ configuration/configure_input_simple.cpp
+ configuration/configure_input_simple.h
configuration/configure_mouse_advanced.cpp
configuration/configure_mouse_advanced.h
configuration/configure_system.cpp
configuration/configure_system.h
+ configuration/configure_per_general.cpp
+ configuration/configure_per_general.h
configuration/configure_touchscreen_advanced.cpp
configuration/configure_touchscreen_advanced.h
configuration/configure_web.cpp
@@ -85,7 +91,9 @@ set(UIS
configuration/configure_graphics.ui
configuration/configure_input.ui
configuration/configure_input_player.ui
+ configuration/configure_input_simple.ui
configuration/configure_mouse_advanced.ui
+ configuration/configure_per_general.ui
configuration/configure_system.ui
configuration/configure_touchscreen_advanced.ui
configuration/configure_web.ui
diff --git a/src/yuzu/applets/profile_select.cpp b/src/yuzu/applets/profile_select.cpp
new file mode 100644
index 000000000..5c1b65a2c
--- /dev/null
+++ b/src/yuzu/applets/profile_select.cpp
@@ -0,0 +1,168 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <mutex>
+#include <QDialogButtonBox>
+#include <QLabel>
+#include <QLineEdit>
+#include <QScrollArea>
+#include <QStandardItemModel>
+#include <QVBoxLayout>
+#include "common/file_util.h"
+#include "common/string_util.h"
+#include "core/hle/lock.h"
+#include "yuzu/applets/profile_select.h"
+#include "yuzu/main.h"
+
+// Same backup JPEG used by acc IProfile::GetImage if no jpeg found
+constexpr std::array<u8, 107> backup_jpeg{
+ 0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02,
+ 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05,
+ 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e,
+ 0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13,
+ 0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01,
+ 0x01, 0x01, 0x11, 0x00, 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08,
+ 0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
+};
+
+QString FormatUserEntryText(const QString& username, Service::Account::UUID uuid) {
+ return QtProfileSelectionDialog::tr(
+ "%1\n%2", "%1 is the profile username, %2 is the formatted UUID (e.g. "
+ "00112233-4455-6677-8899-AABBCCDDEEFF))")
+ .arg(username, QString::fromStdString(uuid.FormatSwitch()));
+}
+
+QString GetImagePath(Service::Account::UUID uuid) {
+ const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
+ "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
+ return QString::fromStdString(path);
+}
+
+QPixmap GetIcon(Service::Account::UUID uuid) {
+ QPixmap icon{GetImagePath(uuid)};
+
+ if (!icon) {
+ icon.fill(Qt::black);
+ icon.loadFromData(backup_jpeg.data(), static_cast<u32>(backup_jpeg.size()));
+ }
+
+ return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
+}
+
+QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
+ : QDialog(parent), profile_manager(std::make_unique<Service::Account::ProfileManager>()) {
+ outer_layout = new QVBoxLayout;
+
+ instruction_label = new QLabel(tr("Select a user:"));
+
+ scroll_area = new QScrollArea;
+
+ buttons = new QDialogButtonBox;
+ buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
+ buttons->addButton(tr("OK"), QDialogButtonBox::AcceptRole);
+
+ connect(buttons, &QDialogButtonBox::accepted, this, &QtProfileSelectionDialog::accept);
+ connect(buttons, &QDialogButtonBox::rejected, this, &QtProfileSelectionDialog::reject);
+
+ outer_layout->addWidget(instruction_label);
+ outer_layout->addWidget(scroll_area);
+ outer_layout->addWidget(buttons);
+
+ layout = new QVBoxLayout;
+ tree_view = new QTreeView;
+ item_model = new QStandardItemModel(tree_view);
+ tree_view->setModel(item_model);
+
+ tree_view->setAlternatingRowColors(true);
+ tree_view->setSelectionMode(QHeaderView::SingleSelection);
+ tree_view->setSelectionBehavior(QHeaderView::SelectRows);
+ tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
+ tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
+ tree_view->setSortingEnabled(true);
+ tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
+ tree_view->setUniformRowHeights(true);
+ tree_view->setIconSize({64, 64});
+ tree_view->setContextMenuPolicy(Qt::NoContextMenu);
+
+ item_model->insertColumns(0, 1);
+ item_model->setHeaderData(0, Qt::Horizontal, "Users");
+
+ // We must register all custom types with the Qt Automoc system so that we are able to use it
+ // with signals/slots. In this case, QList falls under the umbrells of custom types.
+ qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
+
+ layout->setContentsMargins(0, 0, 0, 0);
+ layout->setSpacing(0);
+ layout->addWidget(tree_view);
+
+ scroll_area->setLayout(layout);
+
+ connect(tree_view, &QTreeView::clicked, this, &QtProfileSelectionDialog::SelectUser);
+
+ const auto& profiles = profile_manager->GetAllUsers();
+ for (const auto& user : profiles) {
+ Service::Account::ProfileBase profile;
+ if (!profile_manager->GetProfileBase(user, profile))
+ continue;
+
+ const auto username = Common::StringFromFixedZeroTerminatedBuffer(
+ reinterpret_cast<const char*>(profile.username.data()), profile.username.size());
+
+ list_items.push_back(QList<QStandardItem*>{new QStandardItem{
+ GetIcon(user), FormatUserEntryText(QString::fromStdString(username), user)}});
+ }
+
+ for (const auto& item : list_items)
+ item_model->appendRow(item);
+
+ setLayout(outer_layout);
+ setWindowTitle(tr("Profile Selector"));
+ resize(550, 400);
+}
+
+QtProfileSelectionDialog::~QtProfileSelectionDialog() = default;
+
+void QtProfileSelectionDialog::accept() {
+ ok = true;
+ QDialog::accept();
+}
+
+void QtProfileSelectionDialog::reject() {
+ ok = false;
+ user_index = 0;
+ QDialog::reject();
+}
+
+bool QtProfileSelectionDialog::GetStatus() const {
+ return ok;
+}
+
+u32 QtProfileSelectionDialog::GetIndex() const {
+ return user_index;
+}
+
+void QtProfileSelectionDialog::SelectUser(const QModelIndex& index) {
+ user_index = index.row();
+}
+
+QtProfileSelector::QtProfileSelector(GMainWindow& parent) {
+ connect(this, &QtProfileSelector::MainWindowSelectProfile, &parent,
+ &GMainWindow::ProfileSelectorSelectProfile, Qt::QueuedConnection);
+ connect(&parent, &GMainWindow::ProfileSelectorFinishedSelection, this,
+ &QtProfileSelector::MainWindowFinishedSelection, Qt::DirectConnection);
+}
+
+QtProfileSelector::~QtProfileSelector() = default;
+
+void QtProfileSelector::SelectProfile(
+ std::function<void(std::optional<Service::Account::UUID>)> callback) const {
+ this->callback = std::move(callback);
+ emit MainWindowSelectProfile();
+}
+
+void QtProfileSelector::MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid) {
+ // Acquire the HLE mutex
+ std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ callback(uuid);
+}
diff --git a/src/yuzu/applets/profile_select.h b/src/yuzu/applets/profile_select.h
new file mode 100644
index 000000000..868573324
--- /dev/null
+++ b/src/yuzu/applets/profile_select.h
@@ -0,0 +1,73 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+#include <QDialog>
+#include <QList>
+#include "core/frontend/applets/profile_select.h"
+
+class GMainWindow;
+class QDialogButtonBox;
+class QGraphicsScene;
+class QLabel;
+class QScrollArea;
+class QStandardItem;
+class QStandardItemModel;
+class QTreeView;
+class QVBoxLayout;
+
+class QtProfileSelectionDialog final : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit QtProfileSelectionDialog(QWidget* parent);
+ ~QtProfileSelectionDialog() override;
+
+ void accept() override;
+ void reject() override;
+
+ bool GetStatus() const;
+ u32 GetIndex() const;
+
+private:
+ bool ok = false;
+ u32 user_index = 0;
+
+ void SelectUser(const QModelIndex& index);
+
+ QVBoxLayout* layout;
+ QTreeView* tree_view;
+ QStandardItemModel* item_model;
+ QGraphicsScene* scene;
+
+ std::vector<QList<QStandardItem*>> list_items;
+
+ QVBoxLayout* outer_layout;
+ QLabel* instruction_label;
+ QScrollArea* scroll_area;
+ QDialogButtonBox* buttons;
+
+ std::unique_ptr<Service::Account::ProfileManager> profile_manager;
+};
+
+class QtProfileSelector final : public QObject, public Core::Frontend::ProfileSelectApplet {
+ Q_OBJECT
+
+public:
+ explicit QtProfileSelector(GMainWindow& parent);
+ ~QtProfileSelector() override;
+
+ void SelectProfile(
+ std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
+
+signals:
+ void MainWindowSelectProfile() const;
+
+private:
+ void MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid);
+
+ mutable std::function<void(std::optional<Service::Account::UUID>)> callback;
+};
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 384e17921..40db7a5e9 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -14,6 +14,8 @@
#include "input_common/keyboard.h"
#include "input_common/main.h"
#include "input_common/motion_emu.h"
+#include "video_core/renderer_base.h"
+#include "video_core/video_core.h"
#include "yuzu/bootmanager.h"
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
@@ -333,6 +335,22 @@ void GRenderWindow::InitRenderTarget() {
BackupGeometry();
}
+void GRenderWindow::CaptureScreenshot(u16 res_scale, const QString& screenshot_path) {
+ auto& renderer = Core::System::GetInstance().Renderer();
+
+ if (!res_scale)
+ res_scale = VideoCore::GetResolutionScaleFactor(renderer);
+
+ const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
+ screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
+ renderer.RequestScreenshot(screenshot_image.bits(),
+ [=] {
+ screenshot_image.mirrored(false, true).save(screenshot_path);
+ LOG_INFO(Frontend, "The screenshot is saved.");
+ },
+ layout);
+}
+
void GRenderWindow::OnMinimalClientAreaChangeRequest(
const std::pair<unsigned, unsigned>& minimal_size) {
setMinimumSize(minimal_size.first, minimal_size.second);
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 873985564..4e3028215 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -8,6 +8,7 @@
#include <condition_variable>
#include <mutex>
#include <QGLWidget>
+#include <QImage>
#include <QThread>
#include "common/thread.h"
#include "core/core.h"
@@ -139,6 +140,8 @@ public:
void InitRenderTarget();
+ void CaptureScreenshot(u16 res_scale, const QString& screenshot_path);
+
public slots:
void moveContext(); // overridden
@@ -165,6 +168,9 @@ private:
EmuThread* emu_thread;
+ /// Temporary storage of the screenshot taken
+ QImage screenshot_image;
+
protected:
void showEvent(QShowEvent* event) override;
};
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 83ebbd1fe..c4349ccc8 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -4,6 +4,7 @@
#include <QSettings>
#include "common/file_util.h"
+#include "configure_input_simple.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "input_common/main.h"
@@ -206,60 +207,57 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
void Config::ReadPlayerValues() {
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
- Settings::values.players[p].connected =
- qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
+ auto& player = Settings::values.players[p];
- Settings::values.players[p].type = static_cast<Settings::ControllerType>(
+ player.connected = qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
+
+ player.type = static_cast<Settings::ControllerType>(
qt_config
->value(QString("player_%1_type").arg(p),
static_cast<u8>(Settings::ControllerType::DualJoycon))
.toUInt());
- Settings::values.players[p].body_color_left =
- qt_config
- ->value(QString("player_%1_body_color_left").arg(p),
- Settings::JOYCON_BODY_NEON_BLUE)
- .toUInt();
- Settings::values.players[p].body_color_right =
- qt_config
- ->value(QString("player_%1_body_color_right").arg(p),
- Settings::JOYCON_BODY_NEON_RED)
- .toUInt();
- Settings::values.players[p].button_color_left =
- qt_config
- ->value(QString("player_%1_button_color_left").arg(p),
- Settings::JOYCON_BUTTONS_NEON_BLUE)
- .toUInt();
- Settings::values.players[p].button_color_right =
- qt_config
- ->value(QString("player_%1_button_color_right").arg(p),
- Settings::JOYCON_BUTTONS_NEON_RED)
- .toUInt();
+ player.body_color_left = qt_config
+ ->value(QString("player_%1_body_color_left").arg(p),
+ Settings::JOYCON_BODY_NEON_BLUE)
+ .toUInt();
+ player.body_color_right = qt_config
+ ->value(QString("player_%1_body_color_right").arg(p),
+ Settings::JOYCON_BODY_NEON_RED)
+ .toUInt();
+ player.button_color_left = qt_config
+ ->value(QString("player_%1_button_color_left").arg(p),
+ Settings::JOYCON_BUTTONS_NEON_BLUE)
+ .toUInt();
+ player.button_color_right = qt_config
+ ->value(QString("player_%1_button_color_right").arg(p),
+ Settings::JOYCON_BUTTONS_NEON_RED)
+ .toUInt();
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- Settings::values.players[p].buttons[i] =
+ player.buttons[i] =
qt_config
->value(QString("player_%1_").arg(p) + Settings::NativeButton::mapping[i],
QString::fromStdString(default_param))
.toString()
.toStdString();
- if (Settings::values.players[p].buttons[i].empty())
- Settings::values.players[p].buttons[i] = default_param;
+ if (player.buttons[i].empty())
+ player.buttons[i] = default_param;
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
- Settings::values.players[p].analogs[i] =
+ player.analogs[i] =
qt_config
->value(QString("player_%1_").arg(p) + Settings::NativeAnalog::mapping[i],
QString::fromStdString(default_param))
.toString()
.toStdString();
- if (Settings::values.players[p].analogs[i].empty())
- Settings::values.players[p].analogs[i] = default_param;
+ if (player.analogs[i].empty())
+ player.analogs[i] = default_param;
}
}
@@ -342,6 +340,13 @@ void Config::ReadTouchscreenValues() {
qt_config->endGroup();
}
+void Config::ApplyDefaultProfileIfInputInvalid() {
+ if (!std::any_of(Settings::values.players.begin(), Settings::values.players.end(),
+ [](const Settings::PlayerInput& in) { return in.connected; })) {
+ ApplyInputProfileConfiguration(UISettings::values.profile_index);
+ }
+}
+
void Config::ReadValues() {
qt_config->beginGroup("Controls");
@@ -444,10 +449,27 @@ void Config::ReadValues() {
Settings::values.yuzu_token = qt_config->value("yuzu_token").toString().toStdString();
qt_config->endGroup();
+ const auto size = qt_config->beginReadArray("DisabledAddOns");
+ for (int i = 0; i < size; ++i) {
+ qt_config->setArrayIndex(i);
+ const auto title_id = qt_config->value("title_id", 0).toULongLong();
+ std::vector<std::string> out;
+ const auto d_size = qt_config->beginReadArray("disabled");
+ for (int j = 0; j < d_size; ++j) {
+ qt_config->setArrayIndex(j);
+ out.push_back(qt_config->value("d", "").toString().toStdString());
+ }
+ qt_config->endArray();
+ Settings::values.disabled_addons.insert_or_assign(title_id, out);
+ }
+ qt_config->endArray();
+
qt_config->beginGroup("UI");
UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString();
UISettings::values.enable_discord_presence =
qt_config->value("enable_discord_presence", true).toBool();
+ UISettings::values.screenshot_resolution_factor =
+ static_cast<u16>(qt_config->value("screenshot_resolution_factor", 0).toUInt());
qt_config->beginGroup("UIGameList");
UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
@@ -506,35 +528,36 @@ void Config::ReadValues() {
UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt();
UISettings::values.show_console = qt_config->value("showConsole", false).toBool();
+ UISettings::values.profile_index = qt_config->value("profileIndex", 0).toUInt();
+
+ ApplyDefaultProfileIfInputInvalid();
qt_config->endGroup();
}
void Config::SavePlayerValues() {
- for (int p = 0; p < Settings::values.players.size(); ++p) {
- qt_config->setValue(QString("player_%1_connected").arg(p),
- Settings::values.players[p].connected);
- qt_config->setValue(QString("player_%1_type").arg(p),
- static_cast<u8>(Settings::values.players[p].type));
-
- qt_config->setValue(QString("player_%1_body_color_left").arg(p),
- Settings::values.players[p].body_color_left);
- qt_config->setValue(QString("player_%1_body_color_right").arg(p),
- Settings::values.players[p].body_color_right);
+ for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
+ const auto& player = Settings::values.players[p];
+
+ qt_config->setValue(QString("player_%1_connected").arg(p), player.connected);
+ qt_config->setValue(QString("player_%1_type").arg(p), static_cast<u8>(player.type));
+
+ qt_config->setValue(QString("player_%1_body_color_left").arg(p), player.body_color_left);
+ qt_config->setValue(QString("player_%1_body_color_right").arg(p), player.body_color_right);
qt_config->setValue(QString("player_%1_button_color_left").arg(p),
- Settings::values.players[p].button_color_left);
+ player.button_color_left);
qt_config->setValue(QString("player_%1_button_color_right").arg(p),
- Settings::values.players[p].button_color_right);
+ player.button_color_right);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
qt_config->setValue(QString("player_%1_").arg(p) +
QString::fromStdString(Settings::NativeButton::mapping[i]),
- QString::fromStdString(Settings::values.players[p].buttons[i]));
+ QString::fromStdString(player.buttons[i]));
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
qt_config->setValue(QString("player_%1_").arg(p) +
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(Settings::values.players[p].analogs[i]));
+ QString::fromStdString(player.analogs[i]));
}
}
}
@@ -650,9 +673,26 @@ void Config::SaveValues() {
qt_config->setValue("yuzu_token", QString::fromStdString(Settings::values.yuzu_token));
qt_config->endGroup();
+ qt_config->beginWriteArray("DisabledAddOns");
+ int i = 0;
+ for (const auto& elem : Settings::values.disabled_addons) {
+ qt_config->setArrayIndex(i);
+ qt_config->setValue("title_id", QVariant::fromValue<u64>(elem.first));
+ qt_config->beginWriteArray("disabled");
+ for (std::size_t j = 0; j < elem.second.size(); ++j) {
+ qt_config->setArrayIndex(j);
+ qt_config->setValue("d", QString::fromStdString(elem.second[j]));
+ }
+ qt_config->endArray();
+ ++i;
+ }
+ qt_config->endArray();
+
qt_config->beginGroup("UI");
qt_config->setValue("theme", UISettings::values.theme);
qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence);
+ qt_config->setValue("screenshot_resolution_factor",
+ UISettings::values.screenshot_resolution_factor);
qt_config->beginGroup("UIGameList");
qt_config->setValue("show_unknown", UISettings::values.show_unknown);
@@ -674,6 +714,7 @@ void Config::SaveValues() {
qt_config->beginGroup("Paths");
qt_config->setValue("romsPath", UISettings::values.roms_path);
qt_config->setValue("symbolsPath", UISettings::values.symbols_path);
+ qt_config->setValue("screenshotPath", UISettings::values.screenshot_path);
qt_config->setValue("gameListRootDir", UISettings::values.gamedir);
qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan);
qt_config->setValue("recentFiles", UISettings::values.recent_files);
@@ -695,6 +736,7 @@ void Config::SaveValues() {
qt_config->setValue("firstStart", UISettings::values.first_start);
qt_config->setValue("calloutFlags", UISettings::values.callout_flags);
qt_config->setValue("showConsole", UISettings::values.show_console);
+ qt_config->setValue("profileIndex", UISettings::values.profile_index);
qt_config->endGroup();
}
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index a1c27bbf9..e73ad19bb 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -34,6 +34,7 @@ private:
void ReadKeyboardValues();
void ReadMouseValues();
void ReadTouchscreenValues();
+ void ApplyDefaultProfileIfInputInvalid();
void SaveValues();
void SavePlayerValues();
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index 9b297df28..8706b80d2 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>461</width>
- <height>500</height>
+ <height>659</height>
</rect>
</property>
<property name="windowTitle">
@@ -24,17 +24,17 @@
<string>General</string>
</attribute>
</widget>
- <widget class="ConfigureGameList" name="gameListTab">
- <attribute name="title">
- <string>Game List</string>
- </attribute>
- </widget>
+ <widget class="ConfigureGameList" name="gameListTab">
+ <attribute name="title">
+ <string>Game List</string>
+ </attribute>
+ </widget>
<widget class="ConfigureSystem" name="systemTab">
<attribute name="title">
<string>System</string>
</attribute>
</widget>
- <widget class="ConfigureInput" name="inputTab">
+ <widget class="ConfigureInputSimple" name="inputTab">
<attribute name="title">
<string>Input</string>
</attribute>
@@ -54,11 +54,11 @@
<string>Debug</string>
</attribute>
</widget>
- <widget class="ConfigureWeb" name="webTab">
- <attribute name="title">
- <string>Web</string>
- </attribute>
- </widget>
+ <widget class="ConfigureWeb" name="webTab">
+ <attribute name="title">
+ <string>Web</string>
+ </attribute>
+ </widget>
</widget>
</item>
<item>
@@ -77,12 +77,12 @@
<header>configuration/configure_general.h</header>
<container>1</container>
</customwidget>
- <customwidget>
- <class>ConfigureGameList</class>
- <extends>QWidget</extends>
- <header>configuration/configure_gamelist.h</header>
- <container>1</container>
- </customwidget>
+ <customwidget>
+ <class>ConfigureGameList</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_gamelist.h</header>
+ <container>1</container>
+ </customwidget>
<customwidget>
<class>ConfigureSystem</class>
<extends>QWidget</extends>
@@ -102,9 +102,9 @@
<container>1</container>
</customwidget>
<customwidget>
- <class>ConfigureInput</class>
+ <class>ConfigureInputSimple</class>
<extends>QWidget</extends>
- <header>configuration/configure_input.h</header>
+ <header>configuration/configure_input_simple.h</header>
<container>1</container>
</customwidget>
<customwidget>
@@ -113,12 +113,12 @@
<header>configuration/configure_graphics.h</header>
<container>1</container>
</customwidget>
- <customwidget>
- <class>ConfigureWeb</class>
- <extends>QWidget</extends>
- <header>configuration/configure_web.h</header>
- <container>1</container>
- </customwidget>
+ <customwidget>
+ <class>ConfigureWeb</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_web.h</header>
+ <container>1</container>
+ </customwidget>
</customwidgets>
<resources/>
<connections>
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index eb1da0f9e..5d9ccc6e8 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -17,8 +17,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
ui->output_sink_combo_box->clear();
ui->output_sink_combo_box->addItem("auto");
- for (const auto& sink_detail : AudioCore::g_sink_details) {
- ui->output_sink_combo_box->addItem(sink_detail.id);
+ for (const char* id : AudioCore::GetSinkIDs()) {
+ ui->output_sink_combo_box->addItem(id);
}
connect(ui->volume_slider, &QSlider::valueChanged, this,
@@ -97,8 +97,7 @@ void ConfigureAudio::updateAudioDevices(int sink_index) {
ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
- const std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
- for (const auto& device : device_list) {
+ for (const auto& device : AudioCore::GetDeviceListForSink(sink_id)) {
ui->audio_device_combo_box->addItem(QString::fromStdString(device));
}
}
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 830d26115..f39d57998 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -20,6 +20,33 @@
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_mouse_advanced.h"
+void OnDockedModeChanged(bool last_state, bool new_state) {
+ if (last_state == new_state) {
+ return;
+ }
+
+ Core::System& system{Core::System::GetInstance()};
+ if (!system.IsPoweredOn()) {
+ return;
+ }
+ Service::SM::ServiceManager& sm = system.ServiceManager();
+
+ // Message queue is shared between these services, we just need to signal an operation
+ // change to one and it will handle both automatically
+ auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
+ auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
+ bool has_signalled = false;
+
+ if (applet_oe != nullptr) {
+ applet_oe->GetMessageQueue()->OperationModeChanged();
+ has_signalled = true;
+ }
+
+ if (applet_ae != nullptr && !has_signalled) {
+ applet_ae->GetMessageQueue()->OperationModeChanged();
+ }
+}
+
namespace {
template <typename Dialog, typename... Args>
void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
@@ -34,7 +61,7 @@ void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
} // Anonymous namespace
ConfigureInput::ConfigureInput(QWidget* parent)
- : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
ui->setupUi(this);
players_controller = {
@@ -90,37 +117,6 @@ ConfigureInput::ConfigureInput(QWidget* parent)
ConfigureInput::~ConfigureInput() = default;
-void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) {
- if (ui->use_docked_mode->isChecked() && ui->handheld_connected->isChecked()) {
- ui->handheld_connected->setChecked(false);
- }
-
- if (last_state == new_state) {
- return;
- }
-
- Core::System& system{Core::System::GetInstance()};
- if (!system.IsPoweredOn()) {
- return;
- }
- Service::SM::ServiceManager& sm = system.ServiceManager();
-
- // Message queue is shared between these services, we just need to signal an operation
- // change to one and it will handle both automatically
- auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
- auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
- bool has_signalled = false;
-
- if (applet_oe != nullptr) {
- applet_oe->GetMessageQueue()->OperationModeChanged();
- has_signalled = true;
- }
-
- if (applet_ae != nullptr && !has_signalled) {
- applet_ae->GetMessageQueue()->OperationModeChanged();
- }
-}
-
void ConfigureInput::applyConfiguration() {
for (std::size_t i = 0; i < players_controller.size(); ++i) {
const auto controller_type_index = players_controller[i]->currentIndex();
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
index 1649e4c0b..b8e62cc2b 100644
--- a/src/yuzu/configuration/configure_input.h
+++ b/src/yuzu/configuration/configure_input.h
@@ -7,8 +7,8 @@
#include <array>
#include <memory>
+#include <QDialog>
#include <QKeyEvent>
-#include <QWidget>
#include "ui_configure_input.h"
@@ -20,7 +20,9 @@ namespace Ui {
class ConfigureInput;
}
-class ConfigureInput : public QWidget {
+void OnDockedModeChanged(bool last_state, bool new_state);
+
+class ConfigureInput : public QDialog {
Q_OBJECT
public:
@@ -33,8 +35,6 @@ public:
private:
void updateUIEnabled();
- void OnDockedModeChanged(bool last_state, bool new_state);
-
/// Load configuration settings.
void loadConfiguration();
/// Restore all buttons to their default values.
diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui
index dae8277bc..0a2d9f024 100644
--- a/src/yuzu/configuration/configure_input.ui
+++ b/src/yuzu/configuration/configure_input.ui
@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureInput</class>
- <widget class="QWidget" name="ConfigureInput">
+ <widget class="QDialog" name="ConfigureInput">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
- <width>473</width>
- <height>685</height>
+ <width>384</width>
+ <height>576</height>
</rect>
</property>
<property name="windowTitle">
@@ -478,6 +478,13 @@
</property>
</spacer>
</item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
</layout>
</item>
</layout>
@@ -485,5 +492,38 @@
</layout>
</widget>
<resources/>
- <connections/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureInput</receiver>
+ <slot>accept()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>294</x>
+ <y>553</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>191</x>
+ <y>287</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureInput</receiver>
+ <slot>reject()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>294</x>
+ <y>553</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>191</x>
+ <y>287</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
</ui>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 7dadd83c1..ba2b32c4f 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -6,6 +6,7 @@
#include <memory>
#include <utility>
#include <QColorDialog>
+#include <QGridLayout>
#include <QMenu>
#include <QMessageBox>
#include <QTimer>
diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp
new file mode 100644
index 000000000..b4f3724bd
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_simple.cpp
@@ -0,0 +1,142 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include <cstring>
+#include <functional>
+#include <tuple>
+
+#include <QDialog>
+
+#include "ui_configure_input_simple.h"
+#include "yuzu/configuration/configure_input.h"
+#include "yuzu/configuration/configure_input_player.h"
+#include "yuzu/configuration/configure_input_simple.h"
+#include "yuzu/ui_settings.h"
+
+namespace {
+
+template <typename Dialog, typename... Args>
+void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) {
+ caller->applyConfiguration();
+ Dialog dialog(caller, std::forward<Args>(args)...);
+
+ const auto res = dialog.exec();
+ if (res == QDialog::Accepted) {
+ dialog.applyConfiguration();
+ }
+}
+
+// OnProfileSelect functions should (when applicable):
+// - Set controller types
+// - Set controller enabled
+// - Set docked mode
+// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch)
+//
+// OnProfileSelect function should NOT however:
+// - Reset any button mappings
+// - Open any dialogs
+// - Block in any way
+
+constexpr std::size_t HANDHELD_INDEX = 8;
+
+void HandheldOnProfileSelect() {
+ Settings::values.players[HANDHELD_INDEX].connected = true;
+ Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon;
+
+ for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) {
+ Settings::values.players[player].connected = false;
+ }
+
+ Settings::values.use_docked_mode = false;
+ Settings::values.keyboard_enabled = false;
+ Settings::values.mouse_enabled = false;
+ Settings::values.debug_pad_enabled = false;
+ Settings::values.touchscreen.enabled = true;
+}
+
+void DualJoyconsDockedOnProfileSelect() {
+ Settings::values.players[0].connected = true;
+ Settings::values.players[0].type = Settings::ControllerType::DualJoycon;
+
+ for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) {
+ Settings::values.players[player].connected = false;
+ }
+
+ Settings::values.use_docked_mode = true;
+ Settings::values.keyboard_enabled = false;
+ Settings::values.mouse_enabled = false;
+ Settings::values.debug_pad_enabled = false;
+ Settings::values.touchscreen.enabled = false;
+}
+
+// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure
+// is clicked)
+using InputProfile =
+ std::tuple<QString, std::function<void()>, std::function<void(ConfigureInputSimple*)>>;
+
+const std::array<InputProfile, 3> INPUT_PROFILES{{
+ {ConfigureInputSimple::tr("Single Player - Handheld - Undocked"), HandheldOnProfileSelect,
+ [](ConfigureInputSimple* caller) {
+ CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false);
+ }},
+ {ConfigureInputSimple::tr("Single Player - Dual Joycons - Docked"),
+ DualJoyconsDockedOnProfileSelect,
+ [](ConfigureInputSimple* caller) {
+ CallConfigureDialog<ConfigureInputPlayer>(caller, 1, false);
+ }},
+ {ConfigureInputSimple::tr("Custom"), [] {}, CallConfigureDialog<ConfigureInput>},
+}};
+
+} // namespace
+
+void ApplyInputProfileConfiguration(int profile_index) {
+ std::get<1>(
+ INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))();
+}
+
+ConfigureInputSimple::ConfigureInputSimple(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) {
+ ui->setupUi(this);
+
+ for (const auto& profile : INPUT_PROFILES) {
+ ui->profile_combobox->addItem(std::get<0>(profile), std::get<0>(profile));
+ }
+
+ connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
+ &ConfigureInputSimple::OnSelectProfile);
+ connect(ui->profile_configure, &QPushButton::pressed, this, &ConfigureInputSimple::OnConfigure);
+
+ this->loadConfiguration();
+}
+
+ConfigureInputSimple::~ConfigureInputSimple() = default;
+
+void ConfigureInputSimple::applyConfiguration() {
+ auto index = ui->profile_combobox->currentIndex();
+ // Make the stored index for "Custom" very large so that if new profiles are added it
+ // doesn't change.
+ if (index >= static_cast<int>(INPUT_PROFILES.size() - 1))
+ index = std::numeric_limits<int>::max();
+
+ UISettings::values.profile_index = index;
+}
+
+void ConfigureInputSimple::loadConfiguration() {
+ const auto index = UISettings::values.profile_index;
+ if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0)
+ ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1));
+ else
+ ui->profile_combobox->setCurrentIndex(index);
+}
+
+void ConfigureInputSimple::OnSelectProfile(int index) {
+ const auto old_docked = Settings::values.use_docked_mode;
+ ApplyInputProfileConfiguration(index);
+ OnDockedModeChanged(old_docked, Settings::values.use_docked_mode);
+}
+
+void ConfigureInputSimple::OnConfigure() {
+ std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this);
+}
diff --git a/src/yuzu/configuration/configure_input_simple.h b/src/yuzu/configuration/configure_input_simple.h
new file mode 100644
index 000000000..5b6b69994
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_simple.h
@@ -0,0 +1,40 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+
+#include <QWidget>
+
+class QPushButton;
+class QString;
+class QTimer;
+
+namespace Ui {
+class ConfigureInputSimple;
+}
+
+// Used by configuration loader to apply a profile if the input is invalid.
+void ApplyInputProfileConfiguration(int profile_index);
+
+class ConfigureInputSimple : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureInputSimple(QWidget* parent = nullptr);
+ ~ConfigureInputSimple() override;
+
+ /// Save all button configurations to settings file
+ void applyConfiguration();
+
+private:
+ /// Load configuration settings.
+ void loadConfiguration();
+
+ void OnSelectProfile(int index);
+ void OnConfigure();
+
+ std::unique_ptr<Ui::ConfigureInputSimple> ui;
+};
diff --git a/src/yuzu/configuration/configure_input_simple.ui b/src/yuzu/configuration/configure_input_simple.ui
new file mode 100644
index 000000000..c4889caa9
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_simple.ui
@@ -0,0 +1,97 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureInputSimple</class>
+ <widget class="QWidget" name="ConfigureInputSimple">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>473</width>
+ <height>685</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>ConfigureInputSimple</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_5">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <widget class="QGroupBox" name="gridGroupBox">
+ <property name="title">
+ <string>Profile</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="1" column="2">
+ <widget class="QPushButton" name="profile_configure">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="1" column="3">
+ <spacer name="horizontalSpacer_2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="1" column="1">
+ <widget class="QComboBox" name="profile_combobox">
+ <property name="minimumSize">
+ <size>
+ <width>250</width>
+ <height>0</height>
+ </size>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="2">
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Choose a controller configuration:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_general.cpp
new file mode 100644
index 000000000..80109b434
--- /dev/null
+++ b/src/yuzu/configuration/configure_per_general.cpp
@@ -0,0 +1,170 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <memory>
+#include <utility>
+
+#include <QHeaderView>
+#include <QMenu>
+#include <QMessageBox>
+#include <QStandardItemModel>
+#include <QString>
+#include <QTimer>
+#include <QTreeView>
+
+#include "core/file_sys/control_metadata.h"
+#include "core/file_sys/patch_manager.h"
+#include "core/file_sys/xts_archive.h"
+#include "core/loader/loader.h"
+#include "ui_configure_per_general.h"
+#include "yuzu/configuration/config.h"
+#include "yuzu/configuration/configure_input.h"
+#include "yuzu/configuration/configure_per_general.h"
+#include "yuzu/ui_settings.h"
+#include "yuzu/util/util.h"
+
+ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGameGeneral>()), title_id(title_id) {
+
+ ui->setupUi(this);
+ setFocusPolicy(Qt::ClickFocus);
+ setWindowTitle(tr("Properties"));
+
+ layout = new QVBoxLayout;
+ tree_view = new QTreeView;
+ item_model = new QStandardItemModel(tree_view);
+ tree_view->setModel(item_model);
+ tree_view->setAlternatingRowColors(true);
+ tree_view->setSelectionMode(QHeaderView::SingleSelection);
+ tree_view->setSelectionBehavior(QHeaderView::SelectRows);
+ tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
+ tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
+ tree_view->setSortingEnabled(true);
+ tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
+ tree_view->setUniformRowHeights(true);
+ tree_view->setContextMenuPolicy(Qt::NoContextMenu);
+
+ item_model->insertColumns(0, 2);
+ item_model->setHeaderData(0, Qt::Horizontal, "Patch Name");
+ item_model->setHeaderData(1, Qt::Horizontal, "Version");
+
+ // We must register all custom types with the Qt Automoc system so that we are able to use it
+ // with signals/slots. In this case, QList falls under the umbrells of custom types.
+ qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
+
+ layout->setContentsMargins(0, 0, 0, 0);
+ layout->setSpacing(0);
+ layout->addWidget(tree_view);
+
+ ui->scrollArea->setLayout(layout);
+
+ scene = new QGraphicsScene;
+ ui->icon_view->setScene(scene);
+
+ connect(item_model, &QStandardItemModel::itemChanged,
+ [] { UISettings::values.is_game_list_reload_pending.exchange(true); });
+
+ this->loadConfiguration();
+}
+
+ConfigurePerGameGeneral::~ConfigurePerGameGeneral() = default;
+
+void ConfigurePerGameGeneral::applyConfiguration() {
+ std::vector<std::string> disabled_addons;
+
+ for (const auto& item : list_items) {
+ const auto disabled = item.front()->checkState() == Qt::Unchecked;
+ if (disabled)
+ disabled_addons.push_back(item.front()->text().toStdString());
+ }
+
+ Settings::values.disabled_addons[title_id] = disabled_addons;
+}
+
+void ConfigurePerGameGeneral::loadFromFile(FileSys::VirtualFile file) {
+ this->file = std::move(file);
+ this->loadConfiguration();
+}
+
+void ConfigurePerGameGeneral::loadConfiguration() {
+ if (file == nullptr)
+ return;
+
+ const auto loader = Loader::GetLoader(file);
+
+ ui->display_title_id->setText(fmt::format("{:016X}", title_id).c_str());
+
+ FileSys::PatchManager pm{title_id};
+ const auto control = pm.GetControlMetadata();
+
+ if (control.first != nullptr) {
+ ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));
+ ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName()));
+ ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName()));
+ } else {
+ std::string title;
+ if (loader->ReadTitle(title) == Loader::ResultStatus::Success)
+ ui->display_name->setText(QString::fromStdString(title));
+
+ std::string developer;
+ if (loader->ReadDeveloper(developer) == Loader::ResultStatus::Success)
+ ui->display_developer->setText(QString::fromStdString(developer));
+
+ ui->display_version->setText(QStringLiteral("1.0.0"));
+ }
+
+ if (control.second != nullptr) {
+ scene->clear();
+
+ QPixmap map;
+ const auto bytes = control.second->ReadAllBytes();
+ map.loadFromData(bytes.data(), bytes.size());
+
+ scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
+ Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
+ } else {
+ std::vector<u8> bytes;
+ if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) {
+ scene->clear();
+
+ QPixmap map;
+ map.loadFromData(bytes.data(), bytes.size());
+
+ scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
+ Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
+ }
+ }
+
+ FileSys::VirtualFile update_raw;
+ loader->ReadUpdateRaw(update_raw);
+
+ const auto& disabled = Settings::values.disabled_addons[title_id];
+
+ for (const auto& patch : pm.GetPatchVersionNames(update_raw)) {
+ QStandardItem* first_item = new QStandardItem;
+ const auto name = QString::fromStdString(patch.first).replace("[D] ", "");
+ first_item->setText(name);
+ first_item->setCheckable(true);
+
+ const auto patch_disabled =
+ std::find(disabled.begin(), disabled.end(), name.toStdString()) != disabled.end();
+
+ first_item->setCheckState(patch_disabled ? Qt::Unchecked : Qt::Checked);
+
+ list_items.push_back(QList<QStandardItem*>{
+ first_item, new QStandardItem{QString::fromStdString(patch.second)}});
+ item_model->appendRow(list_items.back());
+ }
+
+ tree_view->setColumnWidth(0, 5 * tree_view->width() / 16);
+
+ ui->display_filename->setText(QString::fromStdString(file->GetName()));
+
+ ui->display_format->setText(
+ QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())));
+
+ const auto valueText = ReadableByteSize(file->GetSize());
+ ui->display_size->setText(valueText);
+}
diff --git a/src/yuzu/configuration/configure_per_general.h b/src/yuzu/configuration/configure_per_general.h
new file mode 100644
index 000000000..a4494446c
--- /dev/null
+++ b/src/yuzu/configuration/configure_per_general.h
@@ -0,0 +1,50 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <vector>
+
+#include <QKeyEvent>
+#include <QList>
+#include <QWidget>
+
+#include "core/file_sys/vfs_types.h"
+
+class QTreeView;
+class QGraphicsScene;
+class QStandardItem;
+class QStandardItemModel;
+
+namespace Ui {
+class ConfigurePerGameGeneral;
+}
+
+class ConfigurePerGameGeneral : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigurePerGameGeneral(QWidget* parent, u64 title_id);
+ ~ConfigurePerGameGeneral() override;
+
+ /// Save all button configurations to settings file
+ void applyConfiguration();
+
+ void loadFromFile(FileSys::VirtualFile file);
+
+private:
+ std::unique_ptr<Ui::ConfigurePerGameGeneral> ui;
+ FileSys::VirtualFile file;
+ u64 title_id;
+
+ QVBoxLayout* layout;
+ QTreeView* tree_view;
+ QStandardItemModel* item_model;
+ QGraphicsScene* scene;
+
+ std::vector<QList<QStandardItem*>> list_items;
+
+ void loadConfiguration();
+};
diff --git a/src/yuzu/configuration/configure_per_general.ui b/src/yuzu/configuration/configure_per_general.ui
new file mode 100644
index 000000000..8fdd96fa4
--- /dev/null
+++ b/src/yuzu/configuration/configure_per_general.ui
@@ -0,0 +1,276 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigurePerGameGeneral</class>
+ <widget class="QDialog" name="ConfigurePerGameGeneral">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>520</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>ConfigurePerGameGeneral</string>
+ </property>
+ <layout class="QHBoxLayout" name="HorizontalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="VerticalLayout">
+ <item>
+ <widget class="QGroupBox" name="GeneralGroupBox">
+ <property name="title">
+ <string>Info</string>
+ </property>
+ <layout class="QHBoxLayout" name="GeneralHorizontalLayout">
+ <item>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="6" column="1" colspan="2">
+ <widget class="QLineEdit" name="display_filename">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QLineEdit" name="display_name">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Developer</string>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1" colspan="2">
+ <widget class="QLineEdit" name="display_size">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Name</string>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="0">
+ <widget class="QLabel" name="label_7">
+ <property name="text">
+ <string>Filename</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>Version</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0">
+ <widget class="QLabel" name="label_5">
+ <property name="text">
+ <string>Format</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QLineEdit" name="display_version">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1">
+ <widget class="QLineEdit" name="display_format">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0">
+ <widget class="QLabel" name="label_6">
+ <property name="text">
+ <string>Size</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QLineEdit" name="display_developer">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Title ID</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QLineEdit" name="display_title_id">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" rowspan="5">
+ <widget class="QGraphicsView" name="icon_view">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Maximum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>128</width>
+ <height>128</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>128</width>
+ <height>128</height>
+ </size>
+ </property>
+ <property name="verticalScrollBarPolicy">
+ <enum>Qt::ScrollBarAlwaysOff</enum>
+ </property>
+ <property name="horizontalScrollBarPolicy">
+ <enum>Qt::ScrollBarAlwaysOff</enum>
+ </property>
+ <property name="sizeAdjustPolicy">
+ <enum>QAbstractScrollArea::AdjustToContents</enum>
+ </property>
+ <property name="interactive">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="PerformanceGroupBox">
+ <property name="title">
+ <string>Add-Ons</string>
+ </property>
+ <layout class="QHBoxLayout" name="PerformanceHorizontalLayout">
+ <item>
+ <widget class="QScrollArea" name="scrollArea">
+ <property name="widgetResizable">
+ <bool>true</bool>
+ </property>
+ <widget class="QWidget" name="scrollAreaWidgetContents">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>350</width>
+ <height>169</height>
+ </rect>
+ </property>
+ </widget>
+ </widget>
+ </item>
+ <item>
+ <layout class="QVBoxLayout" name="PerformanceVerticalLayout"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigurePerGameGeneral</receiver>
+ <slot>accept()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>269</x>
+ <y>567</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>269</x>
+ <y>294</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigurePerGameGeneral</receiver>
+ <slot>reject()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>269</x>
+ <y>567</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>269</x>
+ <y>294</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
index 707747422..209798521 100644
--- a/src/yuzu/debugger/graphics/graphics_surface.cpp
+++ b/src/yuzu/debugger/graphics/graphics_surface.cpp
@@ -30,6 +30,7 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat(
return Tegra::Texture::TextureFormat::A2B10G10R10;
default:
UNIMPLEMENTED_MSG("Unimplemented RT format");
+ return Tegra::Texture::TextureFormat::A8R8G8B8;
}
}
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index fd4ddbd44..1adf6e330 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -75,7 +75,7 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList()
return item_list;
}
-WaitTreeText::WaitTreeText(const QString& t) : text(t) {}
+WaitTreeText::WaitTreeText(QString t) : text(std::move(t)) {}
WaitTreeText::~WaitTreeText() = default;
QString WaitTreeText::GetText() const {
@@ -153,7 +153,7 @@ QString WaitTreeWaitObject::GetText() const {
std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
switch (object.GetHandleType()) {
- case Kernel::HandleType::Event:
+ case Kernel::HandleType::ReadableEvent:
return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
case Kernel::HandleType::Timer:
return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object));
diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h
index 492fb6ac9..e639ef412 100644
--- a/src/yuzu/debugger/wait_tree.h
+++ b/src/yuzu/debugger/wait_tree.h
@@ -52,7 +52,7 @@ private:
class WaitTreeText : public WaitTreeItem {
Q_OBJECT
public:
- explicit WaitTreeText(const QString& text);
+ explicit WaitTreeText(QString text);
~WaitTreeText() override;
QString GetText() const override;
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index b52a50915..8e9524fd6 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -333,6 +333,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
+ context_menu.addSeparator();
+ QAction* properties = context_menu.addAction(tr("Properties"));
open_save_location->setEnabled(program_id != 0);
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
@@ -346,6 +348,7 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); });
connect(navigate_to_gamedb_entry, &QAction::triggered,
[&]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); });
+ connect(properties, &QAction::triggered, [&]() { emit OpenPerGameGeneralRequested(path); });
context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location));
}
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 05e115e19..b317eb2fc 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -70,6 +70,7 @@ signals:
void CopyTIDRequested(u64 program_id);
void NavigateToGamedbEntryRequested(u64 program_id,
const CompatibilityList& compatibility_list);
+ void OpenPerGameGeneralRequested(const std::string& file);
private slots:
void onTextChanged(const QString& newText);
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index 1edc60df7..b37710f59 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -62,7 +62,7 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
FileSys::VirtualFile update_raw;
loader.ReadUpdateRaw(update_raw);
for (const auto& kv : patch_manager.GetPatchVersionNames(update_raw)) {
- const bool is_update = kv.first == "Update";
+ const bool is_update = kv.first == "Update" || kv.first == "[D] Update";
if (!updatable && is_update) {
continue;
}
@@ -86,6 +86,37 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
out.chop(1);
return out;
}
+
+QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::string& name,
+ const std::vector<u8>& icon, Loader::AppLoader& loader,
+ u64 program_id, const CompatibilityList& compatibility_list,
+ const FileSys::PatchManager& patch) {
+ const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
+
+ // The game list uses this as compatibility number for untested games
+ QString compatibility{"99"};
+ if (it != compatibility_list.end()) {
+ compatibility = it->second.first;
+ }
+
+ const auto file_type = loader.GetFileType();
+ const auto file_type_string = QString::fromStdString(Loader::GetFileTypeString(file_type));
+
+ QList<QStandardItem*> list{
+ new GameListItemPath(FormatGameName(path), icon, QString::fromStdString(name),
+ file_type_string, program_id),
+ new GameListItemCompat(compatibility),
+ new GameListItem(file_type_string),
+ new GameListItemSize(FileUtil::GetSize(path)),
+ };
+
+ if (UISettings::values.show_add_ons) {
+ list.insert(
+ 2, new GameListItem(FormatPatchNameVersions(patch, loader, loader.IsRomFSUpdatable())));
+ }
+
+ return list;
+}
} // Anonymous namespace
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan,
@@ -116,29 +147,8 @@ void GameListWorker::AddInstalledTitlesToGameList() {
if (control != nullptr)
GetMetadataFromControlNCA(patch, *control, icon, name);
- auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
-
- // The game list uses this as compatibility number for untested games
- QString compatibility("99");
- if (it != compatibility_list.end())
- compatibility = it->second.first;
-
- QList<QStandardItem*> list{
- new GameListItemPath(
- FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name),
- QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
- program_id),
- new GameListItemCompat(compatibility),
- new GameListItem(
- QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
- new GameListItemSize(file->GetSize()),
- };
-
- if (UISettings::values.show_add_ons) {
- list.insert(2, new GameListItem(FormatPatchNameVersions(patch, *loader)));
- }
-
- emit EntryReady(list);
+ emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id,
+ compatibility_list, patch));
}
const auto control_data = cache.ListEntriesFilter(FileSys::TitleType::Application,
@@ -155,14 +165,14 @@ void GameListWorker::AddInstalledTitlesToGameList() {
void GameListWorker::FillControlMap(const std::string& dir_path) {
const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
- std::string physical_name = directory + DIR_SEP + virtual_name;
-
- if (stop_processing)
- return false; // Breaks the callback loop.
+ if (stop_processing) {
+ // Breaks the callback loop
+ return false;
+ }
- bool is_dir = FileUtil::IsDirectory(physical_name);
- QFileInfo file_info(physical_name.c_str());
- if (!is_dir && file_info.suffix().toStdString() == "nca") {
+ const std::string physical_name = directory + DIR_SEP + virtual_name;
+ const QFileInfo file_info(QString::fromStdString(physical_name));
+ if (!file_info.isDir() && file_info.suffix() == QStringLiteral("nca")) {
auto nca =
std::make_unique<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read));
if (nca->GetType() == FileSys::NCAContentType::Control) {
@@ -179,20 +189,25 @@ void GameListWorker::FillControlMap(const std::string& dir_path) {
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
- std::string physical_name = directory + DIR_SEP + virtual_name;
-
- if (stop_processing)
- return false; // Breaks the callback loop.
+ if (stop_processing) {
+ // Breaks the callback loop.
+ return false;
+ }
- bool is_dir = FileUtil::IsDirectory(physical_name);
+ const std::string physical_name = directory + DIR_SEP + virtual_name;
+ const bool is_dir = FileUtil::IsDirectory(physical_name);
if (!is_dir &&
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
- std::unique_ptr<Loader::AppLoader> loader =
- Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
- if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown ||
- loader->GetFileType() == Loader::FileType::Error) &&
- !UISettings::values.show_unknown))
+ auto loader = Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
+ if (!loader) {
return true;
+ }
+
+ const auto file_type = loader->GetFileType();
+ if ((file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) &&
+ !UISettings::values.show_unknown) {
+ return true;
+ }
std::vector<u8> icon;
const auto res1 = loader->ReadIcon(icon);
@@ -214,30 +229,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
}
}
- auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
-
- // The game list uses this as compatibility number for untested games
- QString compatibility("99");
- if (it != compatibility_list.end())
- compatibility = it->second.first;
-
- QList<QStandardItem*> list{
- new GameListItemPath(
- FormatGameName(physical_name), icon, QString::fromStdString(name),
- QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
- program_id),
- new GameListItemCompat(compatibility),
- new GameListItem(
- QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
- new GameListItemSize(FileUtil::GetSize(physical_name)),
- };
-
- if (UISettings::values.show_add_ons) {
- list.insert(2, new GameListItem(FormatPatchNameVersions(
- patch, *loader, loader->IsRomFSUpdatable())));
- }
-
- emit EntryReady(std::move(list));
+ emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id,
+ compatibility_list, patch));
} else if (is_dir && recursion > 0) {
watch_list.append(QString::fromStdString(physical_name));
AddFstEntriesToGameList(physical_name, recursion - 1);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 22c207a3a..01a0f94ab 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -8,7 +8,9 @@
#include <thread>
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
+#include "applets/profile_select.h"
#include "applets/software_keyboard.h"
+#include "configuration/configure_per_general.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
#include "core/hle/service/acc/profile_manager.h"
@@ -207,6 +209,28 @@ GMainWindow::~GMainWindow() {
delete render_window;
}
+void GMainWindow::ProfileSelectorSelectProfile() {
+ QtProfileSelectionDialog dialog(this);
+ dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
+ Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
+ dialog.setWindowModality(Qt::WindowModal);
+ dialog.exec();
+
+ if (!dialog.GetStatus()) {
+ emit ProfileSelectorFinishedSelection(std::nullopt);
+ return;
+ }
+
+ Service::Account::ProfileManager manager;
+ const auto uuid = manager.GetUser(dialog.GetIndex());
+ if (!uuid.has_value()) {
+ emit ProfileSelectorFinishedSelection(std::nullopt);
+ return;
+ }
+
+ emit ProfileSelectorFinishedSelection(uuid);
+}
+
void GMainWindow::SoftwareKeyboardGetText(
const Core::Frontend::SoftwareKeyboardParameters& parameters) {
QtSoftwareKeyboardDialog dialog(this, parameters);
@@ -334,6 +358,9 @@ void GMainWindow::InitializeHotkeys() {
Qt::ApplicationShortcut);
hotkey_registry.RegisterHotkey("Main Window", "Load Amiibo", QKeySequence(Qt::Key_F2),
Qt::ApplicationShortcut);
+ hotkey_registry.RegisterHotkey("Main Window", "Capture Screenshot",
+ QKeySequence(QKeySequence::Print));
+
hotkey_registry.LoadHotkeys();
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
@@ -393,6 +420,12 @@ void GMainWindow::InitializeHotkeys() {
OnLoadAmiibo();
}
});
+ connect(hotkey_registry.GetHotkey("Main Window", "Capture Screenshot", this),
+ &QShortcut::activated, this, [&] {
+ if (emu_thread->IsRunning()) {
+ OnCaptureScreenshot();
+ }
+ });
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -441,6 +474,8 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
&GMainWindow::OnGameListNavigateToGamedbEntry);
+ connect(game_list, &GameList::OpenPerGameGeneralRequested, this,
+ &GMainWindow::OnGameListOpenPerGameProperties);
connect(this, &GMainWindow::EmulationStarting, render_window,
&GRenderWindow::OnEmulationStarting);
@@ -488,6 +523,10 @@ void GMainWindow::ConnectMenuEvents() {
hotkey_registry.GetHotkey("Main Window", "Fullscreen", this)->key());
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
+ // Movie
+ connect(ui.action_Capture_Screenshot, &QAction::triggered, this,
+ &GMainWindow::OnCaptureScreenshot);
+
// Help
connect(ui.action_Open_yuzu_Folder, &QAction::triggered, this, &GMainWindow::OnOpenYuzuFolder);
connect(ui.action_Rederive, &QAction::triggered, this,
@@ -571,6 +610,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
system.SetGPUDebugContext(debug_context);
+ system.SetProfileSelector(std::make_unique<QtProfileSelector>(*this));
system.SetSoftwareKeyboard(std::make_unique<QtSoftwareKeyboard>(*this));
const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
@@ -724,6 +764,7 @@ void GMainWindow::ShutdownGame() {
ui.action_Restart->setEnabled(false);
ui.action_Report_Compatibility->setEnabled(false);
ui.action_Load_Amiibo->setEnabled(false);
+ ui.action_Capture_Screenshot->setEnabled(false);
render_window->hide();
game_list->show();
game_list->setFilterFocus();
@@ -988,6 +1029,32 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
QDesktopServices::openUrl(QUrl("https://yuzu-emu.org/game/" + directory));
}
+void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
+ u64 title_id{};
+ const auto v_file = Core::GetGameFileFromPath(vfs, file);
+ const auto loader = Loader::GetLoader(v_file);
+ if (loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
+ QMessageBox::information(this, tr("Properties"),
+ tr("The game properties could not be loaded."));
+ return;
+ }
+
+ ConfigurePerGameGeneral dialog(this, title_id);
+ dialog.loadFromFile(v_file);
+ auto result = dialog.exec();
+ if (result == QDialog::Accepted) {
+ dialog.applyConfiguration();
+
+ const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
+ if (reload) {
+ game_list->PopulateAsync(UISettings::values.gamedir,
+ UISettings::values.gamedir_deepscan);
+ }
+
+ config->Save();
+ }
+}
+
void GMainWindow::OnMenuLoadFile() {
const QString extensions =
QString("*.").append(GameList::supported_file_extensions.join(" *.")).append(" main");
@@ -1261,6 +1328,7 @@ void GMainWindow::OnStartGame() {
discord_rpc->Update();
ui.action_Load_Amiibo->setEnabled(true);
+ ui.action_Capture_Screenshot->setEnabled(true);
}
void GMainWindow::OnPauseGame() {
@@ -1269,6 +1337,7 @@ void GMainWindow::OnPauseGame() {
ui.action_Start->setEnabled(true);
ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(true);
+ ui.action_Capture_Screenshot->setEnabled(false);
}
void GMainWindow::OnStopGame() {
@@ -1431,6 +1500,18 @@ void GMainWindow::OnToggleFilterBar() {
}
}
+void GMainWindow::OnCaptureScreenshot() {
+ OnPauseGame();
+ const QString path =
+ QFileDialog::getSaveFileName(this, tr("Capture Screenshot"),
+ UISettings::values.screenshot_path, tr("PNG Image (*.png)"));
+ if (!path.isEmpty()) {
+ UISettings::values.screenshot_path = QFileInfo(path).path();
+ render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path);
+ }
+ OnStartGame();
+}
+
void GMainWindow::UpdateStatusBar() {
if (emu_thread == nullptr) {
status_bar_update_timer.stop();
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 674e73412..4e37f6a2d 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -99,10 +99,12 @@ signals:
// Signal that tells widgets to update icons to use the current theme
void UpdateThemedIcons();
+ void ProfileSelectorFinishedSelection(std::optional<Service::Account::UUID> uuid);
void SoftwareKeyboardFinishedText(std::optional<std::u16string> text);
void SoftwareKeyboardFinishedCheckDialog();
public slots:
+ void ProfileSelectorSelectProfile();
void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters);
void SoftwareKeyboardInvokeCheckDialog(std::u16string error_message);
@@ -168,6 +170,7 @@ private slots:
void OnGameListCopyTID(u64 program_id);
void OnGameListNavigateToGamedbEntry(u64 program_id,
const CompatibilityList& compatibility_list);
+ void OnGameListOpenPerGameProperties(const std::string& file);
void OnMenuLoadFile();
void OnMenuLoadFolder();
void OnMenuInstallToNAND();
@@ -186,6 +189,7 @@ private slots:
void ShowFullscreen();
void HideFullscreen();
void ToggleWindowMode();
+ void OnCaptureScreenshot();
void OnCoreError(Core::System::ResultStatus, std::string);
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index 75e96387f..ffcabb495 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -101,11 +101,13 @@
<addaction name="action_Show_Status_Bar"/>
<addaction name="menu_View_Debugging"/>
</widget>
- <widget class ="QMenu" name="menu_Tools">
+ <widget class="QMenu" name="menu_Tools">
<property name="title">
<string>Tools</string>
</property>
- <addaction name="action_Rederive" />
+ <addaction name="action_Rederive"/>
+ <addaction name="separator"/>
+ <addaction name="action_Capture_Screenshot"/>
</widget>
<widget class="QMenu" name="menu_Help">
<property name="title">
@@ -118,7 +120,7 @@
<addaction name="menu_File"/>
<addaction name="menu_Emulation"/>
<addaction name="menu_View"/>
- <addaction name="menu_Tools" />
+ <addaction name="menu_Tools"/>
<addaction name="menu_Help"/>
</widget>
<action name="action_Install_File_NAND">
@@ -173,11 +175,11 @@
<string>&amp;Stop</string>
</property>
</action>
- <action name="action_Rederive">
- <property name="text">
- <string>Reinitialize keys...</string>
- </property>
- </action>
+ <action name="action_Rederive">
+ <property name="text">
+ <string>Reinitialize keys...</string>
+ </property>
+ </action>
<action name="action_About">
<property name="text">
<string>About yuzu</string>
@@ -252,39 +254,47 @@
<string>Fullscreen</string>
</property>
</action>
- <action name="action_Restart">
- <property name="enabled">
- <bool>false</bool>
- </property>
- <property name="text">
- <string>Restart</string>
- </property>
- </action>
+ <action name="action_Restart">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Restart</string>
+ </property>
+ </action>
<action name="action_Load_Amiibo">
- <property name="enabled">
- <bool>false</bool>
- </property>
- <property name="text">
- <string>Load Amiibo...</string>
- </property>
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Load Amiibo...</string>
+ </property>
</action>
- <action name="action_Report_Compatibility">
- <property name="enabled">
- <bool>false</bool>
- </property>
- <property name="text">
- <string>Report Compatibility</string>
- </property>
- <property name="visible">
- <bool>false</bool>
- </property>
- </action>
- <action name="action_Open_yuzu_Folder">
- <property name="text">
- <string>Open yuzu Folder</string>
- </property>
- </action>
- </widget>
+ <action name="action_Report_Compatibility">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Report Compatibility</string>
+ </property>
+ <property name="visible">
+ <bool>false</bool>
+ </property>
+ </action>
+ <action name="action_Open_yuzu_Folder">
+ <property name="text">
+ <string>Open yuzu Folder</string>
+ </property>
+ </action>
+ <action name="action_Capture_Screenshot">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Capture Screenshot</string>
+ </property>
+ </action>
+ </widget>
<resources/>
<connections/>
</ui>
diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h
index e80aebc0a..58ba240fd 100644
--- a/src/yuzu/ui_settings.h
+++ b/src/yuzu/ui_settings.h
@@ -10,6 +10,7 @@
#include <QByteArray>
#include <QString>
#include <QStringList>
+#include "common/common_types.h"
namespace UISettings {
@@ -42,8 +43,11 @@ struct Values {
// Discord RPC
bool enable_discord_presence;
+ u16 screenshot_resolution_factor;
+
QString roms_path;
QString symbols_path;
+ QString screenshot_path;
QString gamedir;
bool gamedir_deepscan;
QStringList recent_files;
@@ -58,6 +62,9 @@ struct Values {
// logging
bool show_console;
+ // Controllers
+ int profile_index;
+
// Game List
bool show_unknown;
bool show_add_ons;