diff options
Diffstat (limited to 'src/yuzu')
29 files changed, 1447 insertions, 220 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index cfca8f4a8..17ecaafde 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -7,6 +7,8 @@ add_executable(yuzu Info.plist about_dialog.cpp about_dialog.h + applets/profile_select.cpp + applets/profile_select.h applets/software_keyboard.cpp applets/software_keyboard.h bootmanager.cpp @@ -31,10 +33,14 @@ add_executable(yuzu configuration/configure_input.h configuration/configure_input_player.cpp configuration/configure_input_player.h + configuration/configure_input_simple.cpp + configuration/configure_input_simple.h configuration/configure_mouse_advanced.cpp configuration/configure_mouse_advanced.h configuration/configure_system.cpp configuration/configure_system.h + configuration/configure_per_general.cpp + configuration/configure_per_general.h configuration/configure_touchscreen_advanced.cpp configuration/configure_touchscreen_advanced.h configuration/configure_web.cpp @@ -85,7 +91,9 @@ set(UIS configuration/configure_graphics.ui configuration/configure_input.ui configuration/configure_input_player.ui + configuration/configure_input_simple.ui configuration/configure_mouse_advanced.ui + configuration/configure_per_general.ui configuration/configure_system.ui configuration/configure_touchscreen_advanced.ui configuration/configure_web.ui diff --git a/src/yuzu/applets/profile_select.cpp b/src/yuzu/applets/profile_select.cpp new file mode 100644 index 000000000..5c1b65a2c --- /dev/null +++ b/src/yuzu/applets/profile_select.cpp @@ -0,0 +1,168 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <mutex> +#include <QDialogButtonBox> +#include <QLabel> +#include <QLineEdit> +#include <QScrollArea> +#include <QStandardItemModel> +#include <QVBoxLayout> +#include "common/file_util.h" +#include "common/string_util.h" +#include "core/hle/lock.h" +#include "yuzu/applets/profile_select.h" +#include "yuzu/main.h" + +// Same backup JPEG used by acc IProfile::GetImage if no jpeg found +constexpr std::array<u8, 107> backup_jpeg{ + 0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, + 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05, + 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, 0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e, + 0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13, + 0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, 0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01, + 0x01, 0x01, 0x11, 0x00, 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, + 0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9, +}; + +QString FormatUserEntryText(const QString& username, Service::Account::UUID uuid) { + return QtProfileSelectionDialog::tr( + "%1\n%2", "%1 is the profile username, %2 is the formatted UUID (e.g. " + "00112233-4455-6677-8899-AABBCCDDEEFF))") + .arg(username, QString::fromStdString(uuid.FormatSwitch())); +} + +QString GetImagePath(Service::Account::UUID uuid) { + const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; + return QString::fromStdString(path); +} + +QPixmap GetIcon(Service::Account::UUID uuid) { + QPixmap icon{GetImagePath(uuid)}; + + if (!icon) { + icon.fill(Qt::black); + icon.loadFromData(backup_jpeg.data(), static_cast<u32>(backup_jpeg.size())); + } + + return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation); +} + +QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent) + : QDialog(parent), profile_manager(std::make_unique<Service::Account::ProfileManager>()) { + outer_layout = new QVBoxLayout; + + instruction_label = new QLabel(tr("Select a user:")); + + scroll_area = new QScrollArea; + + buttons = new QDialogButtonBox; + buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole); + buttons->addButton(tr("OK"), QDialogButtonBox::AcceptRole); + + connect(buttons, &QDialogButtonBox::accepted, this, &QtProfileSelectionDialog::accept); + connect(buttons, &QDialogButtonBox::rejected, this, &QtProfileSelectionDialog::reject); + + outer_layout->addWidget(instruction_label); + outer_layout->addWidget(scroll_area); + outer_layout->addWidget(buttons); + + layout = new QVBoxLayout; + tree_view = new QTreeView; + item_model = new QStandardItemModel(tree_view); + tree_view->setModel(item_model); + + tree_view->setAlternatingRowColors(true); + tree_view->setSelectionMode(QHeaderView::SingleSelection); + tree_view->setSelectionBehavior(QHeaderView::SelectRows); + tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setSortingEnabled(true); + tree_view->setEditTriggers(QHeaderView::NoEditTriggers); + tree_view->setUniformRowHeights(true); + tree_view->setIconSize({64, 64}); + tree_view->setContextMenuPolicy(Qt::NoContextMenu); + + item_model->insertColumns(0, 1); + item_model->setHeaderData(0, Qt::Horizontal, "Users"); + + // We must register all custom types with the Qt Automoc system so that we are able to use it + // with signals/slots. In this case, QList falls under the umbrells of custom types. + qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>"); + + layout->setContentsMargins(0, 0, 0, 0); + layout->setSpacing(0); + layout->addWidget(tree_view); + + scroll_area->setLayout(layout); + + connect(tree_view, &QTreeView::clicked, this, &QtProfileSelectionDialog::SelectUser); + + const auto& profiles = profile_manager->GetAllUsers(); + for (const auto& user : profiles) { + Service::Account::ProfileBase profile; + if (!profile_manager->GetProfileBase(user, profile)) + continue; + + const auto username = Common::StringFromFixedZeroTerminatedBuffer( + reinterpret_cast<const char*>(profile.username.data()), profile.username.size()); + + list_items.push_back(QList<QStandardItem*>{new QStandardItem{ + GetIcon(user), FormatUserEntryText(QString::fromStdString(username), user)}}); + } + + for (const auto& item : list_items) + item_model->appendRow(item); + + setLayout(outer_layout); + setWindowTitle(tr("Profile Selector")); + resize(550, 400); +} + +QtProfileSelectionDialog::~QtProfileSelectionDialog() = default; + +void QtProfileSelectionDialog::accept() { + ok = true; + QDialog::accept(); +} + +void QtProfileSelectionDialog::reject() { + ok = false; + user_index = 0; + QDialog::reject(); +} + +bool QtProfileSelectionDialog::GetStatus() const { + return ok; +} + +u32 QtProfileSelectionDialog::GetIndex() const { + return user_index; +} + +void QtProfileSelectionDialog::SelectUser(const QModelIndex& index) { + user_index = index.row(); +} + +QtProfileSelector::QtProfileSelector(GMainWindow& parent) { + connect(this, &QtProfileSelector::MainWindowSelectProfile, &parent, + &GMainWindow::ProfileSelectorSelectProfile, Qt::QueuedConnection); + connect(&parent, &GMainWindow::ProfileSelectorFinishedSelection, this, + &QtProfileSelector::MainWindowFinishedSelection, Qt::DirectConnection); +} + +QtProfileSelector::~QtProfileSelector() = default; + +void QtProfileSelector::SelectProfile( + std::function<void(std::optional<Service::Account::UUID>)> callback) const { + this->callback = std::move(callback); + emit MainWindowSelectProfile(); +} + +void QtProfileSelector::MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid) { + // Acquire the HLE mutex + std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock); + callback(uuid); +} diff --git a/src/yuzu/applets/profile_select.h b/src/yuzu/applets/profile_select.h new file mode 100644 index 000000000..868573324 --- /dev/null +++ b/src/yuzu/applets/profile_select.h @@ -0,0 +1,73 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <vector> +#include <QDialog> +#include <QList> +#include "core/frontend/applets/profile_select.h" + +class GMainWindow; +class QDialogButtonBox; +class QGraphicsScene; +class QLabel; +class QScrollArea; +class QStandardItem; +class QStandardItemModel; +class QTreeView; +class QVBoxLayout; + +class QtProfileSelectionDialog final : public QDialog { + Q_OBJECT + +public: + explicit QtProfileSelectionDialog(QWidget* parent); + ~QtProfileSelectionDialog() override; + + void accept() override; + void reject() override; + + bool GetStatus() const; + u32 GetIndex() const; + +private: + bool ok = false; + u32 user_index = 0; + + void SelectUser(const QModelIndex& index); + + QVBoxLayout* layout; + QTreeView* tree_view; + QStandardItemModel* item_model; + QGraphicsScene* scene; + + std::vector<QList<QStandardItem*>> list_items; + + QVBoxLayout* outer_layout; + QLabel* instruction_label; + QScrollArea* scroll_area; + QDialogButtonBox* buttons; + + std::unique_ptr<Service::Account::ProfileManager> profile_manager; +}; + +class QtProfileSelector final : public QObject, public Core::Frontend::ProfileSelectApplet { + Q_OBJECT + +public: + explicit QtProfileSelector(GMainWindow& parent); + ~QtProfileSelector() override; + + void SelectProfile( + std::function<void(std::optional<Service::Account::UUID>)> callback) const override; + +signals: + void MainWindowSelectProfile() const; + +private: + void MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid); + + mutable std::function<void(std::optional<Service::Account::UUID>)> callback; +}; diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 384e17921..40db7a5e9 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -14,6 +14,8 @@ #include "input_common/keyboard.h" #include "input_common/main.h" #include "input_common/motion_emu.h" +#include "video_core/renderer_base.h" +#include "video_core/video_core.h" #include "yuzu/bootmanager.h" EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {} @@ -333,6 +335,22 @@ void GRenderWindow::InitRenderTarget() { BackupGeometry(); } +void GRenderWindow::CaptureScreenshot(u16 res_scale, const QString& screenshot_path) { + auto& renderer = Core::System::GetInstance().Renderer(); + + if (!res_scale) + res_scale = VideoCore::GetResolutionScaleFactor(renderer); + + const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)}; + screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32); + renderer.RequestScreenshot(screenshot_image.bits(), + [=] { + screenshot_image.mirrored(false, true).save(screenshot_path); + LOG_INFO(Frontend, "The screenshot is saved."); + }, + layout); +} + void GRenderWindow::OnMinimalClientAreaChangeRequest( const std::pair<unsigned, unsigned>& minimal_size) { setMinimumSize(minimal_size.first, minimal_size.second); diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 873985564..4e3028215 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -8,6 +8,7 @@ #include <condition_variable> #include <mutex> #include <QGLWidget> +#include <QImage> #include <QThread> #include "common/thread.h" #include "core/core.h" @@ -139,6 +140,8 @@ public: void InitRenderTarget(); + void CaptureScreenshot(u16 res_scale, const QString& screenshot_path); + public slots: void moveContext(); // overridden @@ -165,6 +168,9 @@ private: EmuThread* emu_thread; + /// Temporary storage of the screenshot taken + QImage screenshot_image; + protected: void showEvent(QShowEvent* event) override; }; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 83ebbd1fe..c4349ccc8 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -4,6 +4,7 @@ #include <QSettings> #include "common/file_util.h" +#include "configure_input_simple.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" @@ -206,60 +207,57 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default void Config::ReadPlayerValues() { for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { - Settings::values.players[p].connected = - qt_config->value(QString("player_%1_connected").arg(p), false).toBool(); + auto& player = Settings::values.players[p]; - Settings::values.players[p].type = static_cast<Settings::ControllerType>( + player.connected = qt_config->value(QString("player_%1_connected").arg(p), false).toBool(); + + player.type = static_cast<Settings::ControllerType>( qt_config ->value(QString("player_%1_type").arg(p), static_cast<u8>(Settings::ControllerType::DualJoycon)) .toUInt()); - Settings::values.players[p].body_color_left = - qt_config - ->value(QString("player_%1_body_color_left").arg(p), - Settings::JOYCON_BODY_NEON_BLUE) - .toUInt(); - Settings::values.players[p].body_color_right = - qt_config - ->value(QString("player_%1_body_color_right").arg(p), - Settings::JOYCON_BODY_NEON_RED) - .toUInt(); - Settings::values.players[p].button_color_left = - qt_config - ->value(QString("player_%1_button_color_left").arg(p), - Settings::JOYCON_BUTTONS_NEON_BLUE) - .toUInt(); - Settings::values.players[p].button_color_right = - qt_config - ->value(QString("player_%1_button_color_right").arg(p), - Settings::JOYCON_BUTTONS_NEON_RED) - .toUInt(); + player.body_color_left = qt_config + ->value(QString("player_%1_body_color_left").arg(p), + Settings::JOYCON_BODY_NEON_BLUE) + .toUInt(); + player.body_color_right = qt_config + ->value(QString("player_%1_body_color_right").arg(p), + Settings::JOYCON_BODY_NEON_RED) + .toUInt(); + player.button_color_left = qt_config + ->value(QString("player_%1_button_color_left").arg(p), + Settings::JOYCON_BUTTONS_NEON_BLUE) + .toUInt(); + player.button_color_right = qt_config + ->value(QString("player_%1_button_color_right").arg(p), + Settings::JOYCON_BUTTONS_NEON_RED) + .toUInt(); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - Settings::values.players[p].buttons[i] = + player.buttons[i] = qt_config ->value(QString("player_%1_").arg(p) + Settings::NativeButton::mapping[i], QString::fromStdString(default_param)) .toString() .toStdString(); - if (Settings::values.players[p].buttons[i].empty()) - Settings::values.players[p].buttons[i] = default_param; + if (player.buttons[i].empty()) + player.buttons[i] = default_param; } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_analogs[i][4], 0.5f); - Settings::values.players[p].analogs[i] = + player.analogs[i] = qt_config ->value(QString("player_%1_").arg(p) + Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param)) .toString() .toStdString(); - if (Settings::values.players[p].analogs[i].empty()) - Settings::values.players[p].analogs[i] = default_param; + if (player.analogs[i].empty()) + player.analogs[i] = default_param; } } @@ -342,6 +340,13 @@ void Config::ReadTouchscreenValues() { qt_config->endGroup(); } +void Config::ApplyDefaultProfileIfInputInvalid() { + if (!std::any_of(Settings::values.players.begin(), Settings::values.players.end(), + [](const Settings::PlayerInput& in) { return in.connected; })) { + ApplyInputProfileConfiguration(UISettings::values.profile_index); + } +} + void Config::ReadValues() { qt_config->beginGroup("Controls"); @@ -444,10 +449,27 @@ void Config::ReadValues() { Settings::values.yuzu_token = qt_config->value("yuzu_token").toString().toStdString(); qt_config->endGroup(); + const auto size = qt_config->beginReadArray("DisabledAddOns"); + for (int i = 0; i < size; ++i) { + qt_config->setArrayIndex(i); + const auto title_id = qt_config->value("title_id", 0).toULongLong(); + std::vector<std::string> out; + const auto d_size = qt_config->beginReadArray("disabled"); + for (int j = 0; j < d_size; ++j) { + qt_config->setArrayIndex(j); + out.push_back(qt_config->value("d", "").toString().toStdString()); + } + qt_config->endArray(); + Settings::values.disabled_addons.insert_or_assign(title_id, out); + } + qt_config->endArray(); + qt_config->beginGroup("UI"); UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString(); UISettings::values.enable_discord_presence = qt_config->value("enable_discord_presence", true).toBool(); + UISettings::values.screenshot_resolution_factor = + static_cast<u16>(qt_config->value("screenshot_resolution_factor", 0).toUInt()); qt_config->beginGroup("UIGameList"); UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool(); @@ -506,35 +528,36 @@ void Config::ReadValues() { UISettings::values.first_start = qt_config->value("firstStart", true).toBool(); UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt(); UISettings::values.show_console = qt_config->value("showConsole", false).toBool(); + UISettings::values.profile_index = qt_config->value("profileIndex", 0).toUInt(); + + ApplyDefaultProfileIfInputInvalid(); qt_config->endGroup(); } void Config::SavePlayerValues() { - for (int p = 0; p < Settings::values.players.size(); ++p) { - qt_config->setValue(QString("player_%1_connected").arg(p), - Settings::values.players[p].connected); - qt_config->setValue(QString("player_%1_type").arg(p), - static_cast<u8>(Settings::values.players[p].type)); - - qt_config->setValue(QString("player_%1_body_color_left").arg(p), - Settings::values.players[p].body_color_left); - qt_config->setValue(QString("player_%1_body_color_right").arg(p), - Settings::values.players[p].body_color_right); + for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { + const auto& player = Settings::values.players[p]; + + qt_config->setValue(QString("player_%1_connected").arg(p), player.connected); + qt_config->setValue(QString("player_%1_type").arg(p), static_cast<u8>(player.type)); + + qt_config->setValue(QString("player_%1_body_color_left").arg(p), player.body_color_left); + qt_config->setValue(QString("player_%1_body_color_right").arg(p), player.body_color_right); qt_config->setValue(QString("player_%1_button_color_left").arg(p), - Settings::values.players[p].button_color_left); + player.button_color_left); qt_config->setValue(QString("player_%1_button_color_right").arg(p), - Settings::values.players[p].button_color_right); + player.button_color_right); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { qt_config->setValue(QString("player_%1_").arg(p) + QString::fromStdString(Settings::NativeButton::mapping[i]), - QString::fromStdString(Settings::values.players[p].buttons[i])); + QString::fromStdString(player.buttons[i])); } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { qt_config->setValue(QString("player_%1_").arg(p) + QString::fromStdString(Settings::NativeAnalog::mapping[i]), - QString::fromStdString(Settings::values.players[p].analogs[i])); + QString::fromStdString(player.analogs[i])); } } } @@ -650,9 +673,26 @@ void Config::SaveValues() { qt_config->setValue("yuzu_token", QString::fromStdString(Settings::values.yuzu_token)); qt_config->endGroup(); + qt_config->beginWriteArray("DisabledAddOns"); + int i = 0; + for (const auto& elem : Settings::values.disabled_addons) { + qt_config->setArrayIndex(i); + qt_config->setValue("title_id", QVariant::fromValue<u64>(elem.first)); + qt_config->beginWriteArray("disabled"); + for (std::size_t j = 0; j < elem.second.size(); ++j) { + qt_config->setArrayIndex(j); + qt_config->setValue("d", QString::fromStdString(elem.second[j])); + } + qt_config->endArray(); + ++i; + } + qt_config->endArray(); + qt_config->beginGroup("UI"); qt_config->setValue("theme", UISettings::values.theme); qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence); + qt_config->setValue("screenshot_resolution_factor", + UISettings::values.screenshot_resolution_factor); qt_config->beginGroup("UIGameList"); qt_config->setValue("show_unknown", UISettings::values.show_unknown); @@ -674,6 +714,7 @@ void Config::SaveValues() { qt_config->beginGroup("Paths"); qt_config->setValue("romsPath", UISettings::values.roms_path); qt_config->setValue("symbolsPath", UISettings::values.symbols_path); + qt_config->setValue("screenshotPath", UISettings::values.screenshot_path); qt_config->setValue("gameListRootDir", UISettings::values.gamedir); qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan); qt_config->setValue("recentFiles", UISettings::values.recent_files); @@ -695,6 +736,7 @@ void Config::SaveValues() { qt_config->setValue("firstStart", UISettings::values.first_start); qt_config->setValue("calloutFlags", UISettings::values.callout_flags); qt_config->setValue("showConsole", UISettings::values.show_console); + qt_config->setValue("profileIndex", UISettings::values.profile_index); qt_config->endGroup(); } diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index a1c27bbf9..e73ad19bb 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -34,6 +34,7 @@ private: void ReadKeyboardValues(); void ReadMouseValues(); void ReadTouchscreenValues(); + void ApplyDefaultProfileIfInputInvalid(); void SaveValues(); void SavePlayerValues(); diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui index 9b297df28..8706b80d2 100644 --- a/src/yuzu/configuration/configure.ui +++ b/src/yuzu/configuration/configure.ui @@ -7,7 +7,7 @@ <x>0</x> <y>0</y> <width>461</width> - <height>500</height> + <height>659</height> </rect> </property> <property name="windowTitle"> @@ -24,17 +24,17 @@ <string>General</string> </attribute> </widget> - <widget class="ConfigureGameList" name="gameListTab"> - <attribute name="title"> - <string>Game List</string> - </attribute> - </widget> + <widget class="ConfigureGameList" name="gameListTab"> + <attribute name="title"> + <string>Game List</string> + </attribute> + </widget> <widget class="ConfigureSystem" name="systemTab"> <attribute name="title"> <string>System</string> </attribute> </widget> - <widget class="ConfigureInput" name="inputTab"> + <widget class="ConfigureInputSimple" name="inputTab"> <attribute name="title"> <string>Input</string> </attribute> @@ -54,11 +54,11 @@ <string>Debug</string> </attribute> </widget> - <widget class="ConfigureWeb" name="webTab"> - <attribute name="title"> - <string>Web</string> - </attribute> - </widget> + <widget class="ConfigureWeb" name="webTab"> + <attribute name="title"> + <string>Web</string> + </attribute> + </widget> </widget> </item> <item> @@ -77,12 +77,12 @@ <header>configuration/configure_general.h</header> <container>1</container> </customwidget> - <customwidget> - <class>ConfigureGameList</class> - <extends>QWidget</extends> - <header>configuration/configure_gamelist.h</header> - <container>1</container> - </customwidget> + <customwidget> + <class>ConfigureGameList</class> + <extends>QWidget</extends> + <header>configuration/configure_gamelist.h</header> + <container>1</container> + </customwidget> <customwidget> <class>ConfigureSystem</class> <extends>QWidget</extends> @@ -102,9 +102,9 @@ <container>1</container> </customwidget> <customwidget> - <class>ConfigureInput</class> + <class>ConfigureInputSimple</class> <extends>QWidget</extends> - <header>configuration/configure_input.h</header> + <header>configuration/configure_input_simple.h</header> <container>1</container> </customwidget> <customwidget> @@ -113,12 +113,12 @@ <header>configuration/configure_graphics.h</header> <container>1</container> </customwidget> - <customwidget> - <class>ConfigureWeb</class> - <extends>QWidget</extends> - <header>configuration/configure_web.h</header> - <container>1</container> - </customwidget> + <customwidget> + <class>ConfigureWeb</class> + <extends>QWidget</extends> + <header>configuration/configure_web.h</header> + <container>1</container> + </customwidget> </customwidgets> <resources/> <connections> diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index eb1da0f9e..5d9ccc6e8 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -17,8 +17,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent) ui->output_sink_combo_box->clear(); ui->output_sink_combo_box->addItem("auto"); - for (const auto& sink_detail : AudioCore::g_sink_details) { - ui->output_sink_combo_box->addItem(sink_detail.id); + for (const char* id : AudioCore::GetSinkIDs()) { + ui->output_sink_combo_box->addItem(id); } connect(ui->volume_slider, &QSlider::valueChanged, this, @@ -97,8 +97,7 @@ void ConfigureAudio::updateAudioDevices(int sink_index) { ui->audio_device_combo_box->addItem(AudioCore::auto_device_name); const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString(); - const std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices(); - for (const auto& device : device_list) { + for (const auto& device : AudioCore::GetDeviceListForSink(sink_id)) { ui->audio_device_combo_box->addItem(QString::fromStdString(device)); } } diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 830d26115..f39d57998 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -20,6 +20,33 @@ #include "yuzu/configuration/configure_input_player.h" #include "yuzu/configuration/configure_mouse_advanced.h" +void OnDockedModeChanged(bool last_state, bool new_state) { + if (last_state == new_state) { + return; + } + + Core::System& system{Core::System::GetInstance()}; + if (!system.IsPoweredOn()) { + return; + } + Service::SM::ServiceManager& sm = system.ServiceManager(); + + // Message queue is shared between these services, we just need to signal an operation + // change to one and it will handle both automatically + auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE"); + auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE"); + bool has_signalled = false; + + if (applet_oe != nullptr) { + applet_oe->GetMessageQueue()->OperationModeChanged(); + has_signalled = true; + } + + if (applet_ae != nullptr && !has_signalled) { + applet_ae->GetMessageQueue()->OperationModeChanged(); + } +} + namespace { template <typename Dialog, typename... Args> void CallConfigureDialog(ConfigureInput& parent, Args&&... args) { @@ -34,7 +61,7 @@ void CallConfigureDialog(ConfigureInput& parent, Args&&... args) { } // Anonymous namespace ConfigureInput::ConfigureInput(QWidget* parent) - : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) { + : QDialog(parent), ui(std::make_unique<Ui::ConfigureInput>()) { ui->setupUi(this); players_controller = { @@ -90,37 +117,6 @@ ConfigureInput::ConfigureInput(QWidget* parent) ConfigureInput::~ConfigureInput() = default; -void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) { - if (ui->use_docked_mode->isChecked() && ui->handheld_connected->isChecked()) { - ui->handheld_connected->setChecked(false); - } - - if (last_state == new_state) { - return; - } - - Core::System& system{Core::System::GetInstance()}; - if (!system.IsPoweredOn()) { - return; - } - Service::SM::ServiceManager& sm = system.ServiceManager(); - - // Message queue is shared between these services, we just need to signal an operation - // change to one and it will handle both automatically - auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE"); - auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE"); - bool has_signalled = false; - - if (applet_oe != nullptr) { - applet_oe->GetMessageQueue()->OperationModeChanged(); - has_signalled = true; - } - - if (applet_ae != nullptr && !has_signalled) { - applet_ae->GetMessageQueue()->OperationModeChanged(); - } -} - void ConfigureInput::applyConfiguration() { for (std::size_t i = 0; i < players_controller.size(); ++i) { const auto controller_type_index = players_controller[i]->currentIndex(); diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h index 1649e4c0b..b8e62cc2b 100644 --- a/src/yuzu/configuration/configure_input.h +++ b/src/yuzu/configuration/configure_input.h @@ -7,8 +7,8 @@ #include <array> #include <memory> +#include <QDialog> #include <QKeyEvent> -#include <QWidget> #include "ui_configure_input.h" @@ -20,7 +20,9 @@ namespace Ui { class ConfigureInput; } -class ConfigureInput : public QWidget { +void OnDockedModeChanged(bool last_state, bool new_state); + +class ConfigureInput : public QDialog { Q_OBJECT public: @@ -33,8 +35,6 @@ public: private: void updateUIEnabled(); - void OnDockedModeChanged(bool last_state, bool new_state); - /// Load configuration settings. void loadConfiguration(); /// Restore all buttons to their default values. diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui index dae8277bc..0a2d9f024 100644 --- a/src/yuzu/configuration/configure_input.ui +++ b/src/yuzu/configuration/configure_input.ui @@ -1,13 +1,13 @@ <?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>ConfigureInput</class> - <widget class="QWidget" name="ConfigureInput"> + <widget class="QDialog" name="ConfigureInput"> <property name="geometry"> <rect> <x>0</x> <y>0</y> - <width>473</width> - <height>685</height> + <width>384</width> + <height>576</height> </rect> </property> <property name="windowTitle"> @@ -478,6 +478,13 @@ </property> </spacer> </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> </layout> </item> </layout> @@ -485,5 +492,38 @@ </layout> </widget> <resources/> - <connections/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureInput</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>294</x> + <y>553</y> + </hint> + <hint type="destinationlabel"> + <x>191</x> + <y>287</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureInput</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>294</x> + <y>553</y> + </hint> + <hint type="destinationlabel"> + <x>191</x> + <y>287</y> + </hint> + </hints> + </connection> + </connections> </ui> diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 7dadd83c1..ba2b32c4f 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -6,6 +6,7 @@ #include <memory> #include <utility> #include <QColorDialog> +#include <QGridLayout> #include <QMenu> #include <QMessageBox> #include <QTimer> diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp new file mode 100644 index 000000000..b4f3724bd --- /dev/null +++ b/src/yuzu/configuration/configure_input_simple.cpp @@ -0,0 +1,142 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <array> +#include <cstring> +#include <functional> +#include <tuple> + +#include <QDialog> + +#include "ui_configure_input_simple.h" +#include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_input_player.h" +#include "yuzu/configuration/configure_input_simple.h" +#include "yuzu/ui_settings.h" + +namespace { + +template <typename Dialog, typename... Args> +void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) { + caller->applyConfiguration(); + Dialog dialog(caller, std::forward<Args>(args)...); + + const auto res = dialog.exec(); + if (res == QDialog::Accepted) { + dialog.applyConfiguration(); + } +} + +// OnProfileSelect functions should (when applicable): +// - Set controller types +// - Set controller enabled +// - Set docked mode +// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch) +// +// OnProfileSelect function should NOT however: +// - Reset any button mappings +// - Open any dialogs +// - Block in any way + +constexpr std::size_t HANDHELD_INDEX = 8; + +void HandheldOnProfileSelect() { + Settings::values.players[HANDHELD_INDEX].connected = true; + Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon; + + for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) { + Settings::values.players[player].connected = false; + } + + Settings::values.use_docked_mode = false; + Settings::values.keyboard_enabled = false; + Settings::values.mouse_enabled = false; + Settings::values.debug_pad_enabled = false; + Settings::values.touchscreen.enabled = true; +} + +void DualJoyconsDockedOnProfileSelect() { + Settings::values.players[0].connected = true; + Settings::values.players[0].type = Settings::ControllerType::DualJoycon; + + for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) { + Settings::values.players[player].connected = false; + } + + Settings::values.use_docked_mode = true; + Settings::values.keyboard_enabled = false; + Settings::values.mouse_enabled = false; + Settings::values.debug_pad_enabled = false; + Settings::values.touchscreen.enabled = false; +} + +// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure +// is clicked) +using InputProfile = + std::tuple<QString, std::function<void()>, std::function<void(ConfigureInputSimple*)>>; + +const std::array<InputProfile, 3> INPUT_PROFILES{{ + {ConfigureInputSimple::tr("Single Player - Handheld - Undocked"), HandheldOnProfileSelect, + [](ConfigureInputSimple* caller) { + CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false); + }}, + {ConfigureInputSimple::tr("Single Player - Dual Joycons - Docked"), + DualJoyconsDockedOnProfileSelect, + [](ConfigureInputSimple* caller) { + CallConfigureDialog<ConfigureInputPlayer>(caller, 1, false); + }}, + {ConfigureInputSimple::tr("Custom"), [] {}, CallConfigureDialog<ConfigureInput>}, +}}; + +} // namespace + +void ApplyInputProfileConfiguration(int profile_index) { + std::get<1>( + INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))(); +} + +ConfigureInputSimple::ConfigureInputSimple(QWidget* parent) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) { + ui->setupUi(this); + + for (const auto& profile : INPUT_PROFILES) { + ui->profile_combobox->addItem(std::get<0>(profile), std::get<0>(profile)); + } + + connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureInputSimple::OnSelectProfile); + connect(ui->profile_configure, &QPushButton::pressed, this, &ConfigureInputSimple::OnConfigure); + + this->loadConfiguration(); +} + +ConfigureInputSimple::~ConfigureInputSimple() = default; + +void ConfigureInputSimple::applyConfiguration() { + auto index = ui->profile_combobox->currentIndex(); + // Make the stored index for "Custom" very large so that if new profiles are added it + // doesn't change. + if (index >= static_cast<int>(INPUT_PROFILES.size() - 1)) + index = std::numeric_limits<int>::max(); + + UISettings::values.profile_index = index; +} + +void ConfigureInputSimple::loadConfiguration() { + const auto index = UISettings::values.profile_index; + if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0) + ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1)); + else + ui->profile_combobox->setCurrentIndex(index); +} + +void ConfigureInputSimple::OnSelectProfile(int index) { + const auto old_docked = Settings::values.use_docked_mode; + ApplyInputProfileConfiguration(index); + OnDockedModeChanged(old_docked, Settings::values.use_docked_mode); +} + +void ConfigureInputSimple::OnConfigure() { + std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this); +} diff --git a/src/yuzu/configuration/configure_input_simple.h b/src/yuzu/configuration/configure_input_simple.h new file mode 100644 index 000000000..5b6b69994 --- /dev/null +++ b/src/yuzu/configuration/configure_input_simple.h @@ -0,0 +1,40 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> + +#include <QWidget> + +class QPushButton; +class QString; +class QTimer; + +namespace Ui { +class ConfigureInputSimple; +} + +// Used by configuration loader to apply a profile if the input is invalid. +void ApplyInputProfileConfiguration(int profile_index); + +class ConfigureInputSimple : public QWidget { + Q_OBJECT + +public: + explicit ConfigureInputSimple(QWidget* parent = nullptr); + ~ConfigureInputSimple() override; + + /// Save all button configurations to settings file + void applyConfiguration(); + +private: + /// Load configuration settings. + void loadConfiguration(); + + void OnSelectProfile(int index); + void OnConfigure(); + + std::unique_ptr<Ui::ConfigureInputSimple> ui; +}; diff --git a/src/yuzu/configuration/configure_input_simple.ui b/src/yuzu/configuration/configure_input_simple.ui new file mode 100644 index 000000000..c4889caa9 --- /dev/null +++ b/src/yuzu/configuration/configure_input_simple.ui @@ -0,0 +1,97 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureInputSimple</class> + <widget class="QWidget" name="ConfigureInputSimple"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>473</width> + <height>685</height> + </rect> + </property> + <property name="windowTitle"> + <string>ConfigureInputSimple</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <item> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QGroupBox" name="gridGroupBox"> + <property name="title"> + <string>Profile</string> + </property> + <layout class="QGridLayout" name="gridLayout"> + <item row="1" column="2"> + <widget class="QPushButton" name="profile_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="3"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="1"> + <widget class="QComboBox" name="profile_combobox"> + <property name="minimumSize"> + <size> + <width>250</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="0" column="1" colspan="2"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Choose a controller configuration:</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + <resources/> + <connections/> +</ui> diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_general.cpp new file mode 100644 index 000000000..80109b434 --- /dev/null +++ b/src/yuzu/configuration/configure_per_general.cpp @@ -0,0 +1,170 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <memory> +#include <utility> + +#include <QHeaderView> +#include <QMenu> +#include <QMessageBox> +#include <QStandardItemModel> +#include <QString> +#include <QTimer> +#include <QTreeView> + +#include "core/file_sys/control_metadata.h" +#include "core/file_sys/patch_manager.h" +#include "core/file_sys/xts_archive.h" +#include "core/loader/loader.h" +#include "ui_configure_per_general.h" +#include "yuzu/configuration/config.h" +#include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_per_general.h" +#include "yuzu/ui_settings.h" +#include "yuzu/util/util.h" + +ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id) + : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGameGeneral>()), title_id(title_id) { + + ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); + setWindowTitle(tr("Properties")); + + layout = new QVBoxLayout; + tree_view = new QTreeView; + item_model = new QStandardItemModel(tree_view); + tree_view->setModel(item_model); + tree_view->setAlternatingRowColors(true); + tree_view->setSelectionMode(QHeaderView::SingleSelection); + tree_view->setSelectionBehavior(QHeaderView::SelectRows); + tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setSortingEnabled(true); + tree_view->setEditTriggers(QHeaderView::NoEditTriggers); + tree_view->setUniformRowHeights(true); + tree_view->setContextMenuPolicy(Qt::NoContextMenu); + + item_model->insertColumns(0, 2); + item_model->setHeaderData(0, Qt::Horizontal, "Patch Name"); + item_model->setHeaderData(1, Qt::Horizontal, "Version"); + + // We must register all custom types with the Qt Automoc system so that we are able to use it + // with signals/slots. In this case, QList falls under the umbrells of custom types. + qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>"); + + layout->setContentsMargins(0, 0, 0, 0); + layout->setSpacing(0); + layout->addWidget(tree_view); + + ui->scrollArea->setLayout(layout); + + scene = new QGraphicsScene; + ui->icon_view->setScene(scene); + + connect(item_model, &QStandardItemModel::itemChanged, + [] { UISettings::values.is_game_list_reload_pending.exchange(true); }); + + this->loadConfiguration(); +} + +ConfigurePerGameGeneral::~ConfigurePerGameGeneral() = default; + +void ConfigurePerGameGeneral::applyConfiguration() { + std::vector<std::string> disabled_addons; + + for (const auto& item : list_items) { + const auto disabled = item.front()->checkState() == Qt::Unchecked; + if (disabled) + disabled_addons.push_back(item.front()->text().toStdString()); + } + + Settings::values.disabled_addons[title_id] = disabled_addons; +} + +void ConfigurePerGameGeneral::loadFromFile(FileSys::VirtualFile file) { + this->file = std::move(file); + this->loadConfiguration(); +} + +void ConfigurePerGameGeneral::loadConfiguration() { + if (file == nullptr) + return; + + const auto loader = Loader::GetLoader(file); + + ui->display_title_id->setText(fmt::format("{:016X}", title_id).c_str()); + + FileSys::PatchManager pm{title_id}; + const auto control = pm.GetControlMetadata(); + + if (control.first != nullptr) { + ui->display_version->setText(QString::fromStdString(control.first->GetVersionString())); + ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName())); + ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName())); + } else { + std::string title; + if (loader->ReadTitle(title) == Loader::ResultStatus::Success) + ui->display_name->setText(QString::fromStdString(title)); + + std::string developer; + if (loader->ReadDeveloper(developer) == Loader::ResultStatus::Success) + ui->display_developer->setText(QString::fromStdString(developer)); + + ui->display_version->setText(QStringLiteral("1.0.0")); + } + + if (control.second != nullptr) { + scene->clear(); + + QPixmap map; + const auto bytes = control.second->ReadAllBytes(); + map.loadFromData(bytes.data(), bytes.size()); + + scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(), + Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); + } else { + std::vector<u8> bytes; + if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) { + scene->clear(); + + QPixmap map; + map.loadFromData(bytes.data(), bytes.size()); + + scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(), + Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); + } + } + + FileSys::VirtualFile update_raw; + loader->ReadUpdateRaw(update_raw); + + const auto& disabled = Settings::values.disabled_addons[title_id]; + + for (const auto& patch : pm.GetPatchVersionNames(update_raw)) { + QStandardItem* first_item = new QStandardItem; + const auto name = QString::fromStdString(patch.first).replace("[D] ", ""); + first_item->setText(name); + first_item->setCheckable(true); + + const auto patch_disabled = + std::find(disabled.begin(), disabled.end(), name.toStdString()) != disabled.end(); + + first_item->setCheckState(patch_disabled ? Qt::Unchecked : Qt::Checked); + + list_items.push_back(QList<QStandardItem*>{ + first_item, new QStandardItem{QString::fromStdString(patch.second)}}); + item_model->appendRow(list_items.back()); + } + + tree_view->setColumnWidth(0, 5 * tree_view->width() / 16); + + ui->display_filename->setText(QString::fromStdString(file->GetName())); + + ui->display_format->setText( + QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))); + + const auto valueText = ReadableByteSize(file->GetSize()); + ui->display_size->setText(valueText); +} diff --git a/src/yuzu/configuration/configure_per_general.h b/src/yuzu/configuration/configure_per_general.h new file mode 100644 index 000000000..a4494446c --- /dev/null +++ b/src/yuzu/configuration/configure_per_general.h @@ -0,0 +1,50 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <vector> + +#include <QKeyEvent> +#include <QList> +#include <QWidget> + +#include "core/file_sys/vfs_types.h" + +class QTreeView; +class QGraphicsScene; +class QStandardItem; +class QStandardItemModel; + +namespace Ui { +class ConfigurePerGameGeneral; +} + +class ConfigurePerGameGeneral : public QDialog { + Q_OBJECT + +public: + explicit ConfigurePerGameGeneral(QWidget* parent, u64 title_id); + ~ConfigurePerGameGeneral() override; + + /// Save all button configurations to settings file + void applyConfiguration(); + + void loadFromFile(FileSys::VirtualFile file); + +private: + std::unique_ptr<Ui::ConfigurePerGameGeneral> ui; + FileSys::VirtualFile file; + u64 title_id; + + QVBoxLayout* layout; + QTreeView* tree_view; + QStandardItemModel* item_model; + QGraphicsScene* scene; + + std::vector<QList<QStandardItem*>> list_items; + + void loadConfiguration(); +}; diff --git a/src/yuzu/configuration/configure_per_general.ui b/src/yuzu/configuration/configure_per_general.ui new file mode 100644 index 000000000..8fdd96fa4 --- /dev/null +++ b/src/yuzu/configuration/configure_per_general.ui @@ -0,0 +1,276 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigurePerGameGeneral</class> + <widget class="QDialog" name="ConfigurePerGameGeneral"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>400</width> + <height>520</height> + </rect> + </property> + <property name="windowTitle"> + <string>ConfigurePerGameGeneral</string> + </property> + <layout class="QHBoxLayout" name="HorizontalLayout"> + <item> + <layout class="QVBoxLayout" name="VerticalLayout"> + <item> + <widget class="QGroupBox" name="GeneralGroupBox"> + <property name="title"> + <string>Info</string> + </property> + <layout class="QHBoxLayout" name="GeneralHorizontalLayout"> + <item> + <layout class="QGridLayout" name="gridLayout_2"> + <item row="6" column="1" colspan="2"> + <widget class="QLineEdit" name="display_filename"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLineEdit" name="display_name"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="label_2"> + <property name="text"> + <string>Developer</string> + </property> + </widget> + </item> + <item row="5" column="1" colspan="2"> + <widget class="QLineEdit" name="display_size"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Name</string> + </property> + </widget> + </item> + <item row="6" column="0"> + <widget class="QLabel" name="label_7"> + <property name="text"> + <string>Filename</string> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>Version</string> + </property> + </widget> + </item> + <item row="4" column="0"> + <widget class="QLabel" name="label_5"> + <property name="text"> + <string>Format</string> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QLineEdit" name="display_version"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="4" column="1"> + <widget class="QLineEdit" name="display_format"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="5" column="0"> + <widget class="QLabel" name="label_6"> + <property name="text"> + <string>Size</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QLineEdit" name="display_developer"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="3" column="0"> + <widget class="QLabel" name="label_4"> + <property name="text"> + <string>Title ID</string> + </property> + </widget> + </item> + <item row="3" column="1"> + <widget class="QLineEdit" name="display_title_id"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="0" column="2" rowspan="5"> + <widget class="QGraphicsView" name="icon_view"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Maximum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>128</width> + <height>128</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>128</width> + <height>128</height> + </size> + </property> + <property name="verticalScrollBarPolicy"> + <enum>Qt::ScrollBarAlwaysOff</enum> + </property> + <property name="horizontalScrollBarPolicy"> + <enum>Qt::ScrollBarAlwaysOff</enum> + </property> + <property name="sizeAdjustPolicy"> + <enum>QAbstractScrollArea::AdjustToContents</enum> + </property> + <property name="interactive"> + <bool>false</bool> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="PerformanceGroupBox"> + <property name="title"> + <string>Add-Ons</string> + </property> + <layout class="QHBoxLayout" name="PerformanceHorizontalLayout"> + <item> + <widget class="QScrollArea" name="scrollArea"> + <property name="widgetResizable"> + <bool>true</bool> + </property> + <widget class="QWidget" name="scrollAreaWidgetContents"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>350</width> + <height>169</height> + </rect> + </property> + </widget> + </widget> + </item> + <item> + <layout class="QVBoxLayout" name="PerformanceVerticalLayout"/> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigurePerGameGeneral</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>269</x> + <y>567</y> + </hint> + <hint type="destinationlabel"> + <x>269</x> + <y>294</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigurePerGameGeneral</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>269</x> + <y>567</y> + </hint> + <hint type="destinationlabel"> + <x>269</x> + <y>294</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp index 707747422..209798521 100644 --- a/src/yuzu/debugger/graphics/graphics_surface.cpp +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp @@ -30,6 +30,7 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat( return Tegra::Texture::TextureFormat::A2B10G10R10; default: UNIMPLEMENTED_MSG("Unimplemented RT format"); + return Tegra::Texture::TextureFormat::A8R8G8B8; } } diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp index fd4ddbd44..1adf6e330 100644 --- a/src/yuzu/debugger/wait_tree.cpp +++ b/src/yuzu/debugger/wait_tree.cpp @@ -75,7 +75,7 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() return item_list; } -WaitTreeText::WaitTreeText(const QString& t) : text(t) {} +WaitTreeText::WaitTreeText(QString t) : text(std::move(t)) {} WaitTreeText::~WaitTreeText() = default; QString WaitTreeText::GetText() const { @@ -153,7 +153,7 @@ QString WaitTreeWaitObject::GetText() const { std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) { switch (object.GetHandleType()) { - case Kernel::HandleType::Event: + case Kernel::HandleType::ReadableEvent: return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object)); case Kernel::HandleType::Timer: return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object)); diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h index 492fb6ac9..e639ef412 100644 --- a/src/yuzu/debugger/wait_tree.h +++ b/src/yuzu/debugger/wait_tree.h @@ -52,7 +52,7 @@ private: class WaitTreeText : public WaitTreeItem { Q_OBJECT public: - explicit WaitTreeText(const QString& text); + explicit WaitTreeText(QString text); ~WaitTreeText() override; QString GetText() const override; diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index b52a50915..8e9524fd6 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -333,6 +333,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); + context_menu.addSeparator(); + QAction* properties = context_menu.addAction(tr("Properties")); open_save_location->setEnabled(program_id != 0); auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); @@ -346,6 +348,7 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); }); connect(navigate_to_gamedb_entry, &QAction::triggered, [&]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); }); + connect(properties, &QAction::triggered, [&]() { emit OpenPerGameGeneralRequested(path); }); context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location)); } diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 05e115e19..b317eb2fc 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -70,6 +70,7 @@ signals: void CopyTIDRequested(u64 program_id); void NavigateToGamedbEntryRequested(u64 program_id, const CompatibilityList& compatibility_list); + void OpenPerGameGeneralRequested(const std::string& file); private slots: void onTextChanged(const QString& newText); diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index 1edc60df7..b37710f59 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -62,7 +62,7 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager, FileSys::VirtualFile update_raw; loader.ReadUpdateRaw(update_raw); for (const auto& kv : patch_manager.GetPatchVersionNames(update_raw)) { - const bool is_update = kv.first == "Update"; + const bool is_update = kv.first == "Update" || kv.first == "[D] Update"; if (!updatable && is_update) { continue; } @@ -86,6 +86,37 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager, out.chop(1); return out; } + +QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::string& name, + const std::vector<u8>& icon, Loader::AppLoader& loader, + u64 program_id, const CompatibilityList& compatibility_list, + const FileSys::PatchManager& patch) { + const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); + + // The game list uses this as compatibility number for untested games + QString compatibility{"99"}; + if (it != compatibility_list.end()) { + compatibility = it->second.first; + } + + const auto file_type = loader.GetFileType(); + const auto file_type_string = QString::fromStdString(Loader::GetFileTypeString(file_type)); + + QList<QStandardItem*> list{ + new GameListItemPath(FormatGameName(path), icon, QString::fromStdString(name), + file_type_string, program_id), + new GameListItemCompat(compatibility), + new GameListItem(file_type_string), + new GameListItemSize(FileUtil::GetSize(path)), + }; + + if (UISettings::values.show_add_ons) { + list.insert( + 2, new GameListItem(FormatPatchNameVersions(patch, loader, loader.IsRomFSUpdatable()))); + } + + return list; +} } // Anonymous namespace GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan, @@ -116,29 +147,8 @@ void GameListWorker::AddInstalledTitlesToGameList() { if (control != nullptr) GetMetadataFromControlNCA(patch, *control, icon, name); - auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); - - // The game list uses this as compatibility number for untested games - QString compatibility("99"); - if (it != compatibility_list.end()) - compatibility = it->second.first; - - QList<QStandardItem*> list{ - new GameListItemPath( - FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name), - QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())), - program_id), - new GameListItemCompat(compatibility), - new GameListItem( - QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), - new GameListItemSize(file->GetSize()), - }; - - if (UISettings::values.show_add_ons) { - list.insert(2, new GameListItem(FormatPatchNameVersions(patch, *loader))); - } - - emit EntryReady(list); + emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id, + compatibility_list, patch)); } const auto control_data = cache.ListEntriesFilter(FileSys::TitleType::Application, @@ -155,14 +165,14 @@ void GameListWorker::AddInstalledTitlesToGameList() { void GameListWorker::FillControlMap(const std::string& dir_path) { const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory, const std::string& virtual_name) -> bool { - std::string physical_name = directory + DIR_SEP + virtual_name; - - if (stop_processing) - return false; // Breaks the callback loop. + if (stop_processing) { + // Breaks the callback loop + return false; + } - bool is_dir = FileUtil::IsDirectory(physical_name); - QFileInfo file_info(physical_name.c_str()); - if (!is_dir && file_info.suffix().toStdString() == "nca") { + const std::string physical_name = directory + DIR_SEP + virtual_name; + const QFileInfo file_info(QString::fromStdString(physical_name)); + if (!file_info.isDir() && file_info.suffix() == QStringLiteral("nca")) { auto nca = std::make_unique<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read)); if (nca->GetType() == FileSys::NCAContentType::Control) { @@ -179,20 +189,25 @@ void GameListWorker::FillControlMap(const std::string& dir_path) { void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) { const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory, const std::string& virtual_name) -> bool { - std::string physical_name = directory + DIR_SEP + virtual_name; - - if (stop_processing) - return false; // Breaks the callback loop. + if (stop_processing) { + // Breaks the callback loop. + return false; + } - bool is_dir = FileUtil::IsDirectory(physical_name); + const std::string physical_name = directory + DIR_SEP + virtual_name; + const bool is_dir = FileUtil::IsDirectory(physical_name); if (!is_dir && (HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) { - std::unique_ptr<Loader::AppLoader> loader = - Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read)); - if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown || - loader->GetFileType() == Loader::FileType::Error) && - !UISettings::values.show_unknown)) + auto loader = Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read)); + if (!loader) { return true; + } + + const auto file_type = loader->GetFileType(); + if ((file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) && + !UISettings::values.show_unknown) { + return true; + } std::vector<u8> icon; const auto res1 = loader->ReadIcon(icon); @@ -214,30 +229,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign } } - auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); - - // The game list uses this as compatibility number for untested games - QString compatibility("99"); - if (it != compatibility_list.end()) - compatibility = it->second.first; - - QList<QStandardItem*> list{ - new GameListItemPath( - FormatGameName(physical_name), icon, QString::fromStdString(name), - QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())), - program_id), - new GameListItemCompat(compatibility), - new GameListItem( - QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), - new GameListItemSize(FileUtil::GetSize(physical_name)), - }; - - if (UISettings::values.show_add_ons) { - list.insert(2, new GameListItem(FormatPatchNameVersions( - patch, *loader, loader->IsRomFSUpdatable()))); - } - - emit EntryReady(std::move(list)); + emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id, + compatibility_list, patch)); } else if (is_dir && recursion > 0) { watch_list.append(QString::fromStdString(physical_name)); AddFstEntriesToGameList(physical_name, recursion - 1); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 22c207a3a..01a0f94ab 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -8,7 +8,9 @@ #include <thread> // VFS includes must be before glad as they will conflict with Windows file api, which uses defines. +#include "applets/profile_select.h" #include "applets/software_keyboard.h" +#include "configuration/configure_per_general.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" #include "core/hle/service/acc/profile_manager.h" @@ -207,6 +209,28 @@ GMainWindow::~GMainWindow() { delete render_window; } +void GMainWindow::ProfileSelectorSelectProfile() { + QtProfileSelectionDialog dialog(this); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | + Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); + dialog.setWindowModality(Qt::WindowModal); + dialog.exec(); + + if (!dialog.GetStatus()) { + emit ProfileSelectorFinishedSelection(std::nullopt); + return; + } + + Service::Account::ProfileManager manager; + const auto uuid = manager.GetUser(dialog.GetIndex()); + if (!uuid.has_value()) { + emit ProfileSelectorFinishedSelection(std::nullopt); + return; + } + + emit ProfileSelectorFinishedSelection(uuid); +} + void GMainWindow::SoftwareKeyboardGetText( const Core::Frontend::SoftwareKeyboardParameters& parameters) { QtSoftwareKeyboardDialog dialog(this, parameters); @@ -334,6 +358,9 @@ void GMainWindow::InitializeHotkeys() { Qt::ApplicationShortcut); hotkey_registry.RegisterHotkey("Main Window", "Load Amiibo", QKeySequence(Qt::Key_F2), Qt::ApplicationShortcut); + hotkey_registry.RegisterHotkey("Main Window", "Capture Screenshot", + QKeySequence(QKeySequence::Print)); + hotkey_registry.LoadHotkeys(); connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated, @@ -393,6 +420,12 @@ void GMainWindow::InitializeHotkeys() { OnLoadAmiibo(); } }); + connect(hotkey_registry.GetHotkey("Main Window", "Capture Screenshot", this), + &QShortcut::activated, this, [&] { + if (emu_thread->IsRunning()) { + OnCaptureScreenshot(); + } + }); } void GMainWindow::SetDefaultUIGeometry() { @@ -441,6 +474,8 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, &GMainWindow::OnGameListNavigateToGamedbEntry); + connect(game_list, &GameList::OpenPerGameGeneralRequested, this, + &GMainWindow::OnGameListOpenPerGameProperties); connect(this, &GMainWindow::EmulationStarting, render_window, &GRenderWindow::OnEmulationStarting); @@ -488,6 +523,10 @@ void GMainWindow::ConnectMenuEvents() { hotkey_registry.GetHotkey("Main Window", "Fullscreen", this)->key()); connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen); + // Movie + connect(ui.action_Capture_Screenshot, &QAction::triggered, this, + &GMainWindow::OnCaptureScreenshot); + // Help connect(ui.action_Open_yuzu_Folder, &QAction::triggered, this, &GMainWindow::OnOpenYuzuFolder); connect(ui.action_Rederive, &QAction::triggered, this, @@ -571,6 +610,7 @@ bool GMainWindow::LoadROM(const QString& filename) { system.SetGPUDebugContext(debug_context); + system.SetProfileSelector(std::make_unique<QtProfileSelector>(*this)); system.SetSoftwareKeyboard(std::make_unique<QtSoftwareKeyboard>(*this)); const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())}; @@ -724,6 +764,7 @@ void GMainWindow::ShutdownGame() { ui.action_Restart->setEnabled(false); ui.action_Report_Compatibility->setEnabled(false); ui.action_Load_Amiibo->setEnabled(false); + ui.action_Capture_Screenshot->setEnabled(false); render_window->hide(); game_list->show(); game_list->setFilterFocus(); @@ -988,6 +1029,32 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, QDesktopServices::openUrl(QUrl("https://yuzu-emu.org/game/" + directory)); } +void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) { + u64 title_id{}; + const auto v_file = Core::GetGameFileFromPath(vfs, file); + const auto loader = Loader::GetLoader(v_file); + if (loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) { + QMessageBox::information(this, tr("Properties"), + tr("The game properties could not be loaded.")); + return; + } + + ConfigurePerGameGeneral dialog(this, title_id); + dialog.loadFromFile(v_file); + auto result = dialog.exec(); + if (result == QDialog::Accepted) { + dialog.applyConfiguration(); + + const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); + if (reload) { + game_list->PopulateAsync(UISettings::values.gamedir, + UISettings::values.gamedir_deepscan); + } + + config->Save(); + } +} + void GMainWindow::OnMenuLoadFile() { const QString extensions = QString("*.").append(GameList::supported_file_extensions.join(" *.")).append(" main"); @@ -1261,6 +1328,7 @@ void GMainWindow::OnStartGame() { discord_rpc->Update(); ui.action_Load_Amiibo->setEnabled(true); + ui.action_Capture_Screenshot->setEnabled(true); } void GMainWindow::OnPauseGame() { @@ -1269,6 +1337,7 @@ void GMainWindow::OnPauseGame() { ui.action_Start->setEnabled(true); ui.action_Pause->setEnabled(false); ui.action_Stop->setEnabled(true); + ui.action_Capture_Screenshot->setEnabled(false); } void GMainWindow::OnStopGame() { @@ -1431,6 +1500,18 @@ void GMainWindow::OnToggleFilterBar() { } } +void GMainWindow::OnCaptureScreenshot() { + OnPauseGame(); + const QString path = + QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), + UISettings::values.screenshot_path, tr("PNG Image (*.png)")); + if (!path.isEmpty()) { + UISettings::values.screenshot_path = QFileInfo(path).path(); + render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path); + } + OnStartGame(); +} + void GMainWindow::UpdateStatusBar() { if (emu_thread == nullptr) { status_bar_update_timer.stop(); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 674e73412..4e37f6a2d 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -99,10 +99,12 @@ signals: // Signal that tells widgets to update icons to use the current theme void UpdateThemedIcons(); + void ProfileSelectorFinishedSelection(std::optional<Service::Account::UUID> uuid); void SoftwareKeyboardFinishedText(std::optional<std::u16string> text); void SoftwareKeyboardFinishedCheckDialog(); public slots: + void ProfileSelectorSelectProfile(); void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters); void SoftwareKeyboardInvokeCheckDialog(std::u16string error_message); @@ -168,6 +170,7 @@ private slots: void OnGameListCopyTID(u64 program_id); void OnGameListNavigateToGamedbEntry(u64 program_id, const CompatibilityList& compatibility_list); + void OnGameListOpenPerGameProperties(const std::string& file); void OnMenuLoadFile(); void OnMenuLoadFolder(); void OnMenuInstallToNAND(); @@ -186,6 +189,7 @@ private slots: void ShowFullscreen(); void HideFullscreen(); void ToggleWindowMode(); + void OnCaptureScreenshot(); void OnCoreError(Core::System::ResultStatus, std::string); void OnReinitializeKeys(ReinitializeKeyBehavior behavior); diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index 75e96387f..ffcabb495 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui @@ -101,11 +101,13 @@ <addaction name="action_Show_Status_Bar"/> <addaction name="menu_View_Debugging"/> </widget> - <widget class ="QMenu" name="menu_Tools"> + <widget class="QMenu" name="menu_Tools"> <property name="title"> <string>Tools</string> </property> - <addaction name="action_Rederive" /> + <addaction name="action_Rederive"/> + <addaction name="separator"/> + <addaction name="action_Capture_Screenshot"/> </widget> <widget class="QMenu" name="menu_Help"> <property name="title"> @@ -118,7 +120,7 @@ <addaction name="menu_File"/> <addaction name="menu_Emulation"/> <addaction name="menu_View"/> - <addaction name="menu_Tools" /> + <addaction name="menu_Tools"/> <addaction name="menu_Help"/> </widget> <action name="action_Install_File_NAND"> @@ -173,11 +175,11 @@ <string>&Stop</string> </property> </action> - <action name="action_Rederive"> - <property name="text"> - <string>Reinitialize keys...</string> - </property> - </action> + <action name="action_Rederive"> + <property name="text"> + <string>Reinitialize keys...</string> + </property> + </action> <action name="action_About"> <property name="text"> <string>About yuzu</string> @@ -252,39 +254,47 @@ <string>Fullscreen</string> </property> </action> - <action name="action_Restart"> - <property name="enabled"> - <bool>false</bool> - </property> - <property name="text"> - <string>Restart</string> - </property> - </action> + <action name="action_Restart"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Restart</string> + </property> + </action> <action name="action_Load_Amiibo"> - <property name="enabled"> - <bool>false</bool> - </property> - <property name="text"> - <string>Load Amiibo...</string> - </property> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Load Amiibo...</string> + </property> </action> - <action name="action_Report_Compatibility"> - <property name="enabled"> - <bool>false</bool> - </property> - <property name="text"> - <string>Report Compatibility</string> - </property> - <property name="visible"> - <bool>false</bool> - </property> - </action> - <action name="action_Open_yuzu_Folder"> - <property name="text"> - <string>Open yuzu Folder</string> - </property> - </action> - </widget> + <action name="action_Report_Compatibility"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Report Compatibility</string> + </property> + <property name="visible"> + <bool>false</bool> + </property> + </action> + <action name="action_Open_yuzu_Folder"> + <property name="text"> + <string>Open yuzu Folder</string> + </property> + </action> + <action name="action_Capture_Screenshot"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Capture Screenshot</string> + </property> + </action> + </widget> <resources/> <connections/> </ui> diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h index e80aebc0a..58ba240fd 100644 --- a/src/yuzu/ui_settings.h +++ b/src/yuzu/ui_settings.h @@ -10,6 +10,7 @@ #include <QByteArray> #include <QString> #include <QStringList> +#include "common/common_types.h" namespace UISettings { @@ -42,8 +43,11 @@ struct Values { // Discord RPC bool enable_discord_presence; + u16 screenshot_resolution_factor; + QString roms_path; QString symbols_path; + QString screenshot_path; QString gamedir; bool gamedir_deepscan; QStringList recent_files; @@ -58,6 +62,9 @@ struct Values { // logging bool show_console; + // Controllers + int profile_index; + // Game List bool show_unknown; bool show_add_ons; |