diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/bootmanager.cpp | 52 | ||||
-rw-r--r-- | src/yuzu/bootmanager.h | 8 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_general.cpp | 6 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_general.ui | 7 | ||||
-rw-r--r-- | src/yuzu/debugger/wait_tree.cpp | 54 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 97 | ||||
-rw-r--r-- | src/yuzu/main.h | 7 | ||||
-rw-r--r-- | src/yuzu/main.ui | 12 |
8 files changed, 183 insertions, 60 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index bfeb16458..4bfce48a4 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -44,49 +44,65 @@ EmuThread::EmuThread() = default; EmuThread::~EmuThread() = default; void EmuThread::run() { - MicroProfileOnThreadCreate("EmuThread"); + std::string name = "yuzu:EmuControlThread"; + MicroProfileOnThreadCreate(name.c_str()); + Common::SetCurrentThreadName(name.c_str()); + + auto& system = Core::System::GetInstance(); + + system.RegisterHostThread(); + + auto& gpu = system.GPU(); // Main process has been loaded. Make the context current to this thread and begin GPU and CPU // execution. - Core::System::GetInstance().GPU().Start(); + gpu.Start(); + + gpu.ObtainContext(); emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); - Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources( + system.Renderer().Rasterizer().LoadDiskResources( stop_run, [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) { emit LoadProgress(stage, value, total); }); emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0); + gpu.ReleaseContext(); + // Holds whether the cpu was running during the last iteration, // so that the DebugModeLeft signal can be emitted before the // next execution step bool was_active = false; while (!stop_run) { if (running) { - if (!was_active) + if (was_active) { emit DebugModeLeft(); + } - Core::System::ResultStatus result = Core::System::GetInstance().RunLoop(); + running_guard = true; + Core::System::ResultStatus result = system.Run(); if (result != Core::System::ResultStatus::Success) { + running_guard = false; this->SetRunning(false); - emit ErrorThrown(result, Core::System::GetInstance().GetStatusDetails()); + emit ErrorThrown(result, system.GetStatusDetails()); } + running_wait.Wait(); + result = system.Pause(); + if (result != Core::System::ResultStatus::Success) { + running_guard = false; + this->SetRunning(false); + emit ErrorThrown(result, system.GetStatusDetails()); + } + running_guard = false; - was_active = running || exec_step; - if (!was_active && !stop_run) + if (!stop_run) { + was_active = true; emit DebugModeEntered(); + } } else if (exec_step) { - if (!was_active) - emit DebugModeLeft(); - - exec_step = false; - Core::System::GetInstance().SingleStep(); - emit DebugModeEntered(); - yieldCurrentThread(); - - was_active = false; + UNIMPLEMENTED(); } else { std::unique_lock lock{running_mutex}; running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; }); @@ -94,7 +110,7 @@ void EmuThread::run() { } // Shutdown the core emulation - Core::System::GetInstance().Shutdown(); + system.Shutdown(); #if MICROPROFILE_ENABLED MicroProfileOnThreadExit(); diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 3626604ca..6c59b4d5c 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -59,6 +59,12 @@ public: this->running = running; lock.unlock(); running_cv.notify_all(); + if (!running) { + running_wait.Set(); + /// Wait until effectively paused + while (running_guard) + ; + } } /** @@ -84,6 +90,8 @@ private: std::atomic_bool stop_run{false}; std::mutex running_mutex; std::condition_variable running_cv; + Common::Event running_wait{}; + std::atomic_bool running_guard{false}; signals: /** diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index cb95423e0..74b2ad537 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -23,6 +23,11 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent) ConfigureGeneral::~ConfigureGeneral() = default; void ConfigureGeneral::SetConfiguration() { + const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); + + ui->use_multi_core->setEnabled(runtime_lock); + ui->use_multi_core->setChecked(Settings::values.use_multi_core); + ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot); ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background); @@ -41,6 +46,7 @@ void ConfigureGeneral::ApplyConfiguration() { Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked(); Settings::values.frame_limit = ui->frame_limit->value(); + Settings::values.use_multi_core = ui->use_multi_core->isChecked(); } void ConfigureGeneral::changeEvent(QEvent* event) { diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui index fc3b7e65a..2711116a2 100644 --- a/src/yuzu/configuration/configure_general.ui +++ b/src/yuzu/configuration/configure_general.ui @@ -52,6 +52,13 @@ </layout> </item> <item> + <widget class="QCheckBox" name="use_multi_core"> + <property name="text"> + <string>Multicore CPU Emulation</string> + </property> + </widget> + </item> + <item> <widget class="QCheckBox" name="toggle_check_exit"> <property name="text"> <string>Confirm exit while emulation is running</string> diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp index c1ea25fb8..9bb0a0109 100644 --- a/src/yuzu/debugger/wait_tree.cpp +++ b/src/yuzu/debugger/wait_tree.cpp @@ -2,10 +2,13 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <fmt/format.h> + #include "yuzu/debugger/wait_tree.h" #include "yuzu/util/util.h" #include "common/assert.h" +#include "core/arm/arm_interface.h" #include "core/core.h" #include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/mutex.h" @@ -59,8 +62,10 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() std::size_t row = 0; auto add_threads = [&](const std::vector<std::shared_ptr<Kernel::Thread>>& threads) { for (std::size_t i = 0; i < threads.size(); ++i) { - item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i])); - item_list.back()->row = row; + if (!threads[i]->IsHLEThread()) { + item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i])); + item_list.back()->row = row; + } ++row; } }; @@ -114,20 +119,21 @@ QString WaitTreeCallstack::GetText() const { std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const { std::vector<std::unique_ptr<WaitTreeItem>> list; - constexpr std::size_t BaseRegister = 29; - auto& memory = Core::System::GetInstance().Memory(); - u64 base_pointer = thread.GetContext64().cpu_registers[BaseRegister]; + if (thread.IsHLEThread()) { + return list; + } - while (base_pointer != 0) { - const u64 lr = memory.Read64(base_pointer + sizeof(u64)); - if (lr == 0) { - break; - } + if (thread.GetOwnerProcess() == nullptr || !thread.GetOwnerProcess()->Is64BitProcess()) { + return list; + } - list.push_back(std::make_unique<WaitTreeText>( - tr("0x%1").arg(lr - sizeof(u32), 16, 16, QLatin1Char{'0'}))); + auto backtrace = Core::ARM_Interface::GetBacktraceFromContext(Core::System::GetInstance(), + thread.GetContext64()); - base_pointer = memory.Read64(base_pointer); + for (auto& entry : backtrace) { + std::string s = fmt::format("{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address, + entry.original_address, entry.offset, entry.name); + list.push_back(std::make_unique<WaitTreeText>(QString::fromStdString(s))); } return list; @@ -206,7 +212,15 @@ QString WaitTreeThread::GetText() const { status = tr("running"); break; case Kernel::ThreadStatus::Ready: - status = tr("ready"); + if (!thread.IsPaused()) { + if (thread.WasRunning()) { + status = tr("running"); + } else { + status = tr("ready"); + } + } else { + status = tr("paused"); + } break; case Kernel::ThreadStatus::Paused: status = tr("paused"); @@ -254,7 +268,15 @@ QColor WaitTreeThread::GetColor() const { case Kernel::ThreadStatus::Running: return QColor(Qt::GlobalColor::darkGreen); case Kernel::ThreadStatus::Ready: - return QColor(Qt::GlobalColor::darkBlue); + if (!thread.IsPaused()) { + if (thread.WasRunning()) { + return QColor(Qt::GlobalColor::darkGreen); + } else { + return QColor(Qt::GlobalColor::darkBlue); + } + } else { + return QColor(Qt::GlobalColor::lightGray); + } case Kernel::ThreadStatus::Paused: return QColor(Qt::GlobalColor::lightGray); case Kernel::ThreadStatus::WaitHLEEvent: @@ -319,7 +341,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynch) { list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetSynchronizationObjects(), - thread.IsSleepingOnWait())); + thread.IsWaitingSync())); } list.push_back(std::make_unique<WaitTreeCallstack>(thread)); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index ba69139e5..fb299a39b 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -534,14 +534,36 @@ void GMainWindow::InitializeWidgets() { if (emulation_running) { return; } - Settings::values.use_asynchronous_gpu_emulation = - !Settings::values.use_asynchronous_gpu_emulation; + bool is_async = + !Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core; + Settings::values.use_asynchronous_gpu_emulation = is_async; async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation); Settings::Apply(); }); async_status_button->setText(tr("ASYNC")); async_status_button->setCheckable(true); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation); + + // Setup Multicore button + multicore_status_button = new QPushButton(); + multicore_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); + multicore_status_button->setFocusPolicy(Qt::NoFocus); + connect(multicore_status_button, &QPushButton::clicked, [&] { + if (emulation_running) { + return; + } + Settings::values.use_multi_core = !Settings::values.use_multi_core; + bool is_async = + Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core; + Settings::values.use_asynchronous_gpu_emulation = is_async; + async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation); + multicore_status_button->setChecked(Settings::values.use_multi_core); + Settings::Apply(); + }); + multicore_status_button->setText(tr("MULTICORE")); + multicore_status_button->setCheckable(true); + multicore_status_button->setChecked(Settings::values.use_multi_core); + statusBar()->insertPermanentWidget(0, multicore_status_button); statusBar()->insertPermanentWidget(0, async_status_button); // Setup Renderer API button @@ -667,6 +689,11 @@ void GMainWindow::InitializeHotkeys() { ui.action_Capture_Screenshot->setShortcutContext( hotkey_registry.GetShortcutContext(main_window, capture_screenshot)); + ui.action_Fullscreen->setShortcut( + hotkey_registry.GetHotkey(main_window, fullscreen, this)->key()); + ui.action_Fullscreen->setShortcutContext( + hotkey_registry.GetShortcutContext(main_window, fullscreen)); + connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load File"), this), &QShortcut::activated, this, &GMainWindow::OnMenuLoadFile); connect( @@ -841,6 +868,9 @@ void GMainWindow::ConnectMenuEvents() { connect(ui.action_Report_Compatibility, &QAction::triggered, this, &GMainWindow::OnMenuReportCompatibility); connect(ui.action_Open_Mods_Page, &QAction::triggered, this, &GMainWindow::OnOpenModsPage); + connect(ui.action_Open_Quickstart_Guide, &QAction::triggered, this, + &GMainWindow::OnOpenQuickstartGuide); + connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ); connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); }); connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); @@ -854,10 +884,6 @@ void GMainWindow::ConnectMenuEvents() { connect(ui.action_Reset_Window_Size, &QAction::triggered, this, &GMainWindow::ResetWindowSize); // Fullscreen - ui.action_Fullscreen->setShortcut( - hotkey_registry - .GetHotkey(QStringLiteral("Main Window"), QStringLiteral("Fullscreen"), this) - ->key()); connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen); // Movie @@ -925,6 +951,8 @@ bool GMainWindow::LoadROM(const QString& filename) { nullptr, // E-Commerce }); + system.RegisterHostThread(); + const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())}; const auto drd_callout = @@ -1041,6 +1069,7 @@ void GMainWindow::BootGame(const QString& filename) { } status_bar_update_timer.start(2000); async_status_button->setDisabled(true); + multicore_status_button->setDisabled(true); renderer_status_button->setDisabled(true); if (UISettings::values.hide_mouse) { @@ -1052,17 +1081,19 @@ void GMainWindow::BootGame(const QString& filename) { const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); std::string title_name; + std::string title_version; const auto res = Core::System::GetInstance().GetGameName(title_name); - if (res != Loader::ResultStatus::Success) { - const auto metadata = FileSys::PatchManager(title_id).GetControlMetadata(); - if (metadata.first != nullptr) - title_name = metadata.first->GetApplicationName(); - if (title_name.empty()) - title_name = FileUtil::GetFilename(filename.toStdString()); + const auto metadata = FileSys::PatchManager(title_id).GetControlMetadata(); + if (metadata.first != nullptr) { + title_version = metadata.first->GetVersionString(); + title_name = metadata.first->GetApplicationName(); } - LOG_INFO(Frontend, "Booting game: {:016X} | {}", title_id, title_name); - UpdateWindowTitle(QString::fromStdString(title_name)); + if (res != Loader::ResultStatus::Success || title_name.empty()) { + title_name = FileUtil::GetFilename(filename.toStdString()); + } + LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version); + UpdateWindowTitle(title_name, title_version); loading_screen->Prepare(Core::System::GetInstance().GetAppLoader()); loading_screen->show(); @@ -1128,6 +1159,7 @@ void GMainWindow::ShutdownGame() { game_fps_label->setVisible(false); emu_frametime_label->setVisible(false); async_status_button->setEnabled(true); + multicore_status_button->setEnabled(true); #ifdef HAS_VULKAN renderer_status_button->setEnabled(true); #endif @@ -1812,16 +1844,26 @@ void GMainWindow::OnMenuReportCompatibility() { } } -void GMainWindow::OnOpenModsPage() { - const auto mods_page_url = QStringLiteral("https://github.com/yuzu-emu/yuzu/wiki/Switch-Mods"); - const QUrl mods_page(mods_page_url); - const bool open = QDesktopServices::openUrl(mods_page); +void GMainWindow::OpenURL(const QUrl& url) { + const bool open = QDesktopServices::openUrl(url); if (!open) { QMessageBox::warning(this, tr("Error opening URL"), - tr("Unable to open the URL \"%1\".").arg(mods_page_url)); + tr("Unable to open the URL \"%1\".").arg(url.toString())); } } +void GMainWindow::OnOpenModsPage() { + OpenURL(QUrl(QStringLiteral("https://github.com/yuzu-emu/yuzu/wiki/Switch-Mods"))); +} + +void GMainWindow::OnOpenQuickstartGuide() { + OpenURL(QUrl(QStringLiteral("https://yuzu-emu.org/help/quickstart/"))); +} + +void GMainWindow::OnOpenFAQ() { + OpenURL(QUrl(QStringLiteral("https://yuzu-emu.org/wiki/faq/"))); +} + void GMainWindow::ToggleFullscreen() { if (!emulation_running) { return; @@ -1933,7 +1975,11 @@ void GMainWindow::OnConfigure() { } dock_status_button->setChecked(Settings::values.use_docked_mode); + multicore_status_button->setChecked(Settings::values.use_multi_core); + Settings::values.use_asynchronous_gpu_emulation = + Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core; async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation); + #ifdef HAS_VULKAN renderer_status_button->setChecked(Settings::values.renderer_backend == Settings::RendererBackend::Vulkan); @@ -2020,7 +2066,8 @@ void GMainWindow::OnCaptureScreenshot() { OnStartGame(); } -void GMainWindow::UpdateWindowTitle(const QString& title_name) { +void GMainWindow::UpdateWindowTitle(const std::string& title_name, + const std::string& title_version) { const auto full_name = std::string(Common::g_build_fullname); const auto branch_name = std::string(Common::g_scm_branch); const auto description = std::string(Common::g_scm_desc); @@ -2029,7 +2076,7 @@ void GMainWindow::UpdateWindowTitle(const QString& title_name) { const auto date = QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd")).toStdString(); - if (title_name.isEmpty()) { + if (title_name.empty()) { const auto fmt = std::string(Common::g_title_bar_format_idle); setWindowTitle(QString::fromStdString(fmt::format(fmt.empty() ? "yuzu {0}| {1}-{2}" : fmt, full_name, branch_name, description, @@ -2037,8 +2084,8 @@ void GMainWindow::UpdateWindowTitle(const QString& title_name) { } else { const auto fmt = std::string(Common::g_title_bar_format_running); setWindowTitle(QString::fromStdString( - fmt::format(fmt.empty() ? "yuzu {0}| {3} | {1}-{2}" : fmt, full_name, branch_name, - description, title_name.toStdString(), date, build_id))); + fmt::format(fmt.empty() ? "yuzu {0}| {3} | {6} | {1}-{2}" : fmt, full_name, branch_name, + description, title_name, date, build_id, title_version))); } } @@ -2060,7 +2107,7 @@ void GMainWindow::UpdateStatusBar() { game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0)); emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); - emu_speed_label->setVisible(true); + emu_speed_label->setVisible(!Settings::values.use_multi_core); game_fps_label->setVisible(true); emu_frametime_label->setVisible(true); } @@ -2179,7 +2226,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { "title.keys_autogenerated"); } - Core::Crypto::KeyManager keys{}; + Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); if (keys.BaseDeriveNecessary()) { Core::Crypto::PartitionDataManager pdm{vfs->OpenDirectory( FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), FileSys::Mode::Read)}; diff --git a/src/yuzu/main.h b/src/yuzu/main.h index d55e55cc6..66c84e5c0 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -182,6 +182,8 @@ private slots: void OnStopGame(); void OnMenuReportCompatibility(); void OnOpenModsPage(); + void OnOpenQuickstartGuide(); + void OnOpenFAQ(); /// Called whenever a user selects a game in the game list widget. void OnGameListLoadFile(QString game_path); void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path); @@ -216,10 +218,12 @@ private slots: private: std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id); - void UpdateWindowTitle(const QString& title_name = {}); + void UpdateWindowTitle(const std::string& title_name = {}, + const std::string& title_version = {}); void UpdateStatusBar(); void HideMouseCursor(); void ShowMouseCursor(); + void OpenURL(const QUrl& url); Ui::MainWindow ui; @@ -235,6 +239,7 @@ private: QLabel* game_fps_label = nullptr; QLabel* emu_frametime_label = nullptr; QPushButton* async_status_button = nullptr; + QPushButton* multicore_status_button = nullptr; QPushButton* renderer_status_button = nullptr; QPushButton* dock_status_button = nullptr; QTimer status_bar_update_timer; diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index b5745dfd5..bee6e107e 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui @@ -114,6 +114,8 @@ </property> <addaction name="action_Report_Compatibility"/> <addaction name="action_Open_Mods_Page"/> + <addaction name="action_Open_Quickstart_Guide"/> + <addaction name="action_Open_FAQ"/> <addaction name="separator"/> <addaction name="action_About"/> </widget> @@ -262,6 +264,16 @@ <string>Open Mods Page</string> </property> </action> + <action name="action_Open_Quickstart_Guide"> + <property name="text"> + <string>Open Quickstart Guide</string> + </property> + </action> + <action name="action_Open_FAQ"> + <property name="text"> + <string>FAQ</string> + </property> + </action> <action name="action_Open_yuzu_Folder"> <property name="text"> <string>Open yuzu Folder</string> |