diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/CMakeLists.txt | 3 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 14 | ||||
-rw-r--r-- | src/yuzu/configuration/configure.ui | 11 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_dialog.cpp | 1 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_gamelist.cpp | 63 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_gamelist.h | 28 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_gamelist.ui | 126 | ||||
-rw-r--r-- | src/yuzu/debugger/graphics/graphics_surface.cpp | 6 | ||||
-rw-r--r-- | src/yuzu/game_list.cpp | 86 | ||||
-rw-r--r-- | src/yuzu/game_list.h | 3 | ||||
-rw-r--r-- | src/yuzu/game_list_p.h | 43 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 9 | ||||
-rw-r--r-- | src/yuzu/main.h | 3 | ||||
-rw-r--r-- | src/yuzu/ui_settings.h | 6 |
14 files changed, 379 insertions, 23 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 475556806..46ed232d8 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -17,6 +17,8 @@ add_executable(yuzu configuration/configure_debug.h configuration/configure_dialog.cpp configuration/configure_dialog.h + configuration/configure_gamelist.cpp + configuration/configure_gamelist.h configuration/configure_general.cpp configuration/configure_general.h configuration/configure_graphics.cpp @@ -59,6 +61,7 @@ set(UIS configuration/configure.ui configuration/configure_audio.ui configuration/configure_debug.ui + configuration/configure_gamelist.ui configuration/configure_general.ui configuration/configure_graphics.ui configuration/configure_input.ui diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index bf469ee73..0bd46dbac 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -122,6 +122,13 @@ void Config::ReadValues() { qt_config->beginGroup("UI"); UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString(); + qt_config->beginGroup("UIGameList"); + UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool(); + UISettings::values.icon_size = qt_config->value("icon_size", 48).toUInt(); + UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 0).toUInt(); + UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 3).toUInt(); + qt_config->endGroup(); + qt_config->beginGroup("UILayout"); UISettings::values.geometry = qt_config->value("geometry").toByteArray(); UISettings::values.state = qt_config->value("state").toByteArray(); @@ -234,6 +241,13 @@ void Config::SaveValues() { qt_config->beginGroup("UI"); qt_config->setValue("theme", UISettings::values.theme); + qt_config->beginGroup("UIGameList"); + qt_config->setValue("show_unknown", UISettings::values.show_unknown); + qt_config->setValue("icon_size", UISettings::values.icon_size); + qt_config->setValue("row_1_text_id", UISettings::values.row_1_text_id); + qt_config->setValue("row_2_text_id", UISettings::values.row_2_text_id); + qt_config->endGroup(); + qt_config->beginGroup("UILayout"); qt_config->setValue("geometry", UISettings::values.geometry); qt_config->setValue("state", UISettings::values.state); diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui index c8e0b88af..20f120134 100644 --- a/src/yuzu/configuration/configure.ui +++ b/src/yuzu/configuration/configure.ui @@ -24,6 +24,11 @@ <string>General</string> </attribute> </widget> + <widget class="ConfigureGameList" name="gameListTab"> + <attribute name="title"> + <string>Game List</string> + </attribute> + </widget> <widget class="ConfigureSystem" name="systemTab"> <attribute name="title"> <string>System</string> @@ -67,6 +72,12 @@ <header>configuration/configure_general.h</header> <container>1</container> </customwidget> + <customwidget> + <class>ConfigureGameList</class> + <extends>QWidget</extends> + <header>configuration/configure_gamelist.h</header> + <container>1</container> + </customwidget> <customwidget> <class>ConfigureSystem</class> <extends>QWidget</extends> diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index cc4b326ae..daa4cc0d9 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -21,6 +21,7 @@ void ConfigureDialog::setConfiguration() {} void ConfigureDialog::applyConfiguration() { ui->generalTab->applyConfiguration(); + ui->gameListTab->applyConfiguration(); ui->systemTab->applyConfiguration(); ui->inputTab->applyConfiguration(); ui->graphicsTab->applyConfiguration(); diff --git a/src/yuzu/configuration/configure_gamelist.cpp b/src/yuzu/configuration/configure_gamelist.cpp new file mode 100644 index 000000000..1ae3423cf --- /dev/null +++ b/src/yuzu/configuration/configure_gamelist.cpp @@ -0,0 +1,63 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/core.h" +#include "core/settings.h" +#include "ui_configure_gamelist.h" +#include "ui_settings.h" +#include "yuzu/configuration/configure_gamelist.h" + +ConfigureGameList::ConfigureGameList(QWidget* parent) + : QWidget(parent), ui(new Ui::ConfigureGameList) { + ui->setupUi(this); + + static const std::vector<std::pair<u32, std::string>> default_icon_sizes{ + std::make_pair(0, "None"), std::make_pair(32, "Small"), + std::make_pair(64, "Standard"), std::make_pair(128, "Large"), + std::make_pair(256, "Full Size"), + }; + + for (const auto& size : default_icon_sizes) { + ui->icon_size_combobox->addItem(QString::fromStdString(size.second + " (" + + std::to_string(size.first) + "x" + + std::to_string(size.first) + ")"), + size.first); + } + + static const std::vector<std::string> row_text_names{ + "Filename", + "Filetype", + "Title ID", + "Title Name", + }; + + for (size_t i = 0; i < row_text_names.size(); ++i) { + ui->row_1_text_combobox->addItem(QString::fromStdString(row_text_names[i]), + QVariant::fromValue(i)); + ui->row_2_text_combobox->addItem(QString::fromStdString(row_text_names[i]), + QVariant::fromValue(i)); + } + + this->setConfiguration(); +} + +ConfigureGameList::~ConfigureGameList() {} + +void ConfigureGameList::setConfiguration() { + ui->show_unknown->setChecked(UISettings::values.show_unknown); + ui->icon_size_combobox->setCurrentIndex( + ui->icon_size_combobox->findData(UISettings::values.icon_size)); + ui->row_1_text_combobox->setCurrentIndex( + ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id)); + ui->row_2_text_combobox->setCurrentIndex( + ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id)); +} + +void ConfigureGameList::applyConfiguration() { + UISettings::values.show_unknown = ui->show_unknown->isChecked(); + UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt(); + UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); + UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); + Settings::Apply(); +} diff --git a/src/yuzu/configuration/configure_gamelist.h b/src/yuzu/configuration/configure_gamelist.h new file mode 100644 index 000000000..94fba6373 --- /dev/null +++ b/src/yuzu/configuration/configure_gamelist.h @@ -0,0 +1,28 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QWidget> + +namespace Ui { +class ConfigureGameList; +} + +class ConfigureGameList : public QWidget { + Q_OBJECT + +public: + explicit ConfigureGameList(QWidget* parent = nullptr); + ~ConfigureGameList(); + + void applyConfiguration(); + +private: + void setConfiguration(); + +private: + std::unique_ptr<Ui::ConfigureGameList> ui; +}; diff --git a/src/yuzu/configuration/configure_gamelist.ui b/src/yuzu/configuration/configure_gamelist.ui new file mode 100644 index 000000000..7471fdb60 --- /dev/null +++ b/src/yuzu/configuration/configure_gamelist.ui @@ -0,0 +1,126 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureGameList</class> + <widget class="QWidget" name="ConfigureGeneral"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>300</width> + <height>377</height> + </rect> + </property> + <property name="windowTitle"> + <string>Form</string> + </property> + <layout class="QHBoxLayout" name="HorizontalLayout"> + <item> + <layout class="QVBoxLayout" name="VerticalLayout"> + <item> + <widget class="QGroupBox" name="GeneralGroupBox"> + <property name="title"> + <string>General</string> + </property> + <layout class="QHBoxLayout" name="GeneralHorizontalLayout"> + <item> + <layout class="QVBoxLayout" name="GeneralVerticalLayout"> + <item> + <widget class="QCheckBox" name="show_unknown"> + <property name="text"> + <string>Show files with type 'Unknown'</string> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="IconSizeGroupBox"> + <property name="title"> + <string>Icon Size</string> + </property> + <layout class="QHBoxLayout" name="icon_size_qhbox_layout"> + <item> + <layout class="QVBoxLayout" name="icon_size_qvbox_layout"> + <item> + <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2"> + <item> + <widget class="QLabel" name="icon_size_label"> + <property name="text"> + <string>Icon Size:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="icon_size_combobox"/> + </item> + </layout> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="RowGroupBox"> + <property name="title"> + <string>Row Text</string> + </property> + <layout class="QHBoxLayout" name="RowHorizontalLayout"> + <item> + <layout class="QVBoxLayout" name="RowVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="row_1_qhbox_layout"> + <item> + <widget class="QLabel" name="row_1_label"> + <property name="text"> + <string>Row 1 Text:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="row_1_text_combobox"/> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout" name="row_2_qhbox_layout"> + <item> + <widget class="QLabel" name="row_2_label"> + <property name="text"> + <string>Row 2 Text:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="row_2_text_combobox"/> + </item> + </layout> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections/> +</ui> diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp index 3f7103ab9..e037223c2 100644 --- a/src/yuzu/debugger/graphics/graphics_surface.cpp +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp @@ -383,8 +383,10 @@ void GraphicsSurfaceWidget::OnUpdate() { QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32); boost::optional<VAddr> address = gpu.memory_manager->GpuToCpuAddress(surface_address); - auto unswizzled_data = - Tegra::Texture::UnswizzleTexture(*address, surface_format, surface_width, surface_height); + // TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles. + // Needs to be fixed if we plan to use this feature more, otherwise we may remove it. + auto unswizzled_data = Tegra::Texture::UnswizzleTexture( + *address, 1, Tegra::Texture::BytesPerPixel(surface_format), surface_width, surface_height); auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format, surface_width, surface_height); diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 24f38a3c7..1c738d2a4 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -9,9 +9,13 @@ #include <QKeyEvent> #include <QMenu> #include <QThreadPool> +#include <boost/container/flat_map.hpp> #include "common/common_paths.h" #include "common/logging/log.h" #include "common/string_util.h" +#include "core/file_sys/content_archive.h" +#include "core/file_sys/control_metadata.h" +#include "core/file_sys/romfs.h" #include "core/file_sys/vfs_real.h" #include "core/loader/loader.h" #include "game_list.h" @@ -194,7 +198,8 @@ void GameList::onFilterCloseClicked() { main_window->filterBarSetChecked(false); } -GameList::GameList(GMainWindow* parent) : QWidget{parent} { +GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent) + : QWidget{parent}, vfs(std::move(vfs)) { watcher = new QFileSystemWatcher(this); connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); @@ -338,7 +343,7 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { emit ShouldCancelWorker(); - GameListWorker* worker = new GameListWorker(dir_path, deep_scan); + GameListWorker* worker = new GameListWorker(vfs, dir_path, deep_scan); connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection); connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating, @@ -398,8 +403,32 @@ void GameList::RefreshGameDirectory() { } void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) { - const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory, - const std::string& virtual_name) -> bool { + boost::container::flat_map<u64, std::shared_ptr<FileSys::NCA>> nca_control_map; + + const auto nca_control_callback = + [this, &nca_control_map](u64* num_entries_out, const std::string& directory, + const std::string& virtual_name) -> bool { + std::string physical_name = directory + DIR_SEP + virtual_name; + + if (stop_processing) + return false; // Breaks the callback loop. + + bool is_dir = FileUtil::IsDirectory(physical_name); + QFileInfo file_info(physical_name.c_str()); + if (!is_dir && file_info.suffix().toStdString() == "nca") { + auto nca = + std::make_shared<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read)); + if (nca->GetType() == FileSys::NCAContentType::Control) + nca_control_map.insert_or_assign(nca->GetTitleId(), nca); + } + return true; + }; + + FileUtil::ForeachDirectoryEntry(nullptr, dir_path, nca_control_callback); + + const auto callback = [this, recursion, + &nca_control_map](u64* num_entries_out, const std::string& directory, + const std::string& virtual_name) -> bool { std::string physical_name = directory + DIR_SEP + virtual_name; if (stop_processing) @@ -409,18 +438,51 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign if (!is_dir && (HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) { std::unique_ptr<Loader::AppLoader> loader = - Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(physical_name)); - if (!loader) + Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read)); + if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown || + loader->GetFileType() == Loader::FileType::Error) && + !UISettings::values.show_unknown)) return true; - std::vector<u8> smdh; - loader->ReadIcon(smdh); - - u64 program_id = 0; - loader->ReadProgramId(program_id); + std::vector<u8> icon; + const auto res1 = loader->ReadIcon(icon); + + u64 program_id; + const auto res2 = loader->ReadProgramId(program_id); + + std::string name = " "; + const auto res3 = loader->ReadTitle(name); + + if ((res1 == Loader::ResultStatus::ErrorNotUsed || + res1 == Loader::ResultStatus::ErrorNotImplemented) && + (res3 == Loader::ResultStatus::ErrorNotUsed || + res3 == Loader::ResultStatus::ErrorNotImplemented) && + res2 == Loader::ResultStatus::Success) { + // Use from metadata pool. + if (nca_control_map.find(program_id) != nca_control_map.end()) { + const auto nca = nca_control_map[program_id]; + const auto control_dir = FileSys::ExtractRomFS(nca->GetRomFS()); + + const auto nacp_file = control_dir->GetFile("control.nacp"); + FileSys::NACP nacp(nacp_file); + name = nacp.GetApplicationName(); + + FileSys::VirtualFile icon_file = nullptr; + for (const auto& language : FileSys::LANGUAGE_NAMES) { + icon_file = control_dir->GetFile("icon_" + std::string(language) + ".dat"); + if (icon_file != nullptr) { + icon = icon_file->ReadAllBytes(); + break; + } + } + } + } emit EntryReady({ - new GameListItemPath(FormatGameName(physical_name), smdh, program_id), + new GameListItemPath( + FormatGameName(physical_name), icon, QString::fromStdString(name), + QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())), + program_id), new GameListItem( QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), new GameListItemSize(FileUtil::GetSize(physical_name)), diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 3bc14f07f..afe624b32 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -59,7 +59,7 @@ public: QToolButton* button_filter_close = nullptr; }; - explicit GameList(GMainWindow* parent = nullptr); + explicit GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent = nullptr); ~GameList() override; void clearFilter(); @@ -90,6 +90,7 @@ private: void PopupContextMenu(const QPoint& menu_location); void RefreshGameDirectory(); + FileSys::VirtualFilesystem vfs; SearchField* search_field; GMainWindow* main_window = nullptr; QVBoxLayout* layout = nullptr; diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index aa69a098f..114a0fc7f 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -11,6 +11,7 @@ #include <QStandardItem> #include <QString> #include "common/string_util.h" +#include "ui_settings.h" #include "yuzu/util/util.h" /** @@ -18,8 +19,7 @@ * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24) * @return QPixmap default icon */ -static QPixmap GetDefaultIcon(bool large) { - int size = large ? 48 : 24; +static QPixmap GetDefaultIcon(u32 size) { QPixmap icon(size, size); icon.fill(Qt::transparent); return icon; @@ -44,11 +44,25 @@ public: static const int FullPathRole = Qt::UserRole + 1; static const int TitleRole = Qt::UserRole + 2; static const int ProgramIdRole = Qt::UserRole + 3; + static const int FileTypeRole = Qt::UserRole + 4; GameListItemPath() = default; - GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id) { + GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data, + const QString& game_name, const QString& game_type, u64 program_id) + : GameListItem() { setData(game_path, FullPathRole); + setData(game_name, TitleRole); setData(qulonglong(program_id), ProgramIdRole); + setData(game_type, FileTypeRole); + + QPixmap picture; + u32 size = UISettings::values.icon_size; + if (!picture.loadFromData(picture_data.data(), picture_data.size())) + picture = GetDefaultIcon(size); + + picture = picture.scaled(size, size); + + setData(picture, Qt::DecorationRole); } QVariant data(int role) const override { @@ -57,7 +71,23 @@ public: Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename, nullptr); QString title = data(TitleRole).toString(); - return QString::fromStdString(filename) + (title.isEmpty() ? "" : "\n " + title); + + std::vector<QString> row_data{ + QString::fromStdString(filename), + data(FileTypeRole).toString(), + QString::fromStdString(fmt::format("0x{:016X}", data(ProgramIdRole).toULongLong())), + data(TitleRole).toString(), + }; + + auto row1 = row_data.at(UISettings::values.row_1_text_id); + auto row2 = row_data.at(UISettings::values.row_2_text_id); + + if (row1.isEmpty() || row1 == row2) + return row2; + if (row2.isEmpty()) + return row1; + + return row1 + "\n " + row2; } else { return GameListItem::data(role); } @@ -109,8 +139,8 @@ class GameListWorker : public QObject, public QRunnable { Q_OBJECT public: - GameListWorker(QString dir_path, bool deep_scan) - : dir_path(std::move(dir_path)), deep_scan(deep_scan) {} + GameListWorker(FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan) + : vfs(std::move(vfs)), dir_path(std::move(dir_path)), deep_scan(deep_scan) {} public slots: /// Starts the processing of directory tree information. @@ -133,6 +163,7 @@ signals: void Finished(QStringList watch_list); private: + FileSys::VirtualFilesystem vfs; QStringList watch_list; QString dir_path; bool deep_scan; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 17ed62c72..67e3c6549 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -24,6 +24,7 @@ #include "common/string_util.h" #include "core/core.h" #include "core/crypto/key_manager.h" +#include "core/file_sys/vfs_real.h" #include "core/gdbstub/gdbstub.h" #include "core/loader/loader.h" #include "core/settings.h" @@ -83,7 +84,9 @@ void GMainWindow::ShowCallouts() {} const int GMainWindow::max_recent_files_item; -GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { +GMainWindow::GMainWindow() + : config(new Config()), emu_thread(nullptr), + vfs(std::make_shared<FileSys::RealVfsFilesystem>()) { debug_context = Tegra::DebugContext::Construct(); @@ -132,7 +135,7 @@ void GMainWindow::InitializeWidgets() { render_window = new GRenderWindow(this, emu_thread.get()); render_window->hide(); - game_list = new GameList(this); + game_list = new GameList(vfs, this); ui.horizontalLayout->addWidget(game_list); // Create status bar @@ -406,6 +409,7 @@ bool GMainWindow::LoadROM(const QString& filename) { } Core::System& system{Core::System::GetInstance()}; + system.SetFilesystem(vfs); system.SetGPUDebugContext(debug_context); @@ -768,6 +772,7 @@ void GMainWindow::OnConfigure() { configureDialog.applyConfiguration(); if (UISettings::values.theme != old_theme) UpdateUITheme(); + game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); config->Save(); } } diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 6e335b8f8..74487c58c 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -161,6 +161,9 @@ private: bool emulation_running = false; std::unique_ptr<EmuThread> emu_thread; + // FS + FileSys::VirtualFilesystem vfs; + // Debugger panes ProfilerWidget* profilerWidget; MicroProfileDialog* microProfileDialog; diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h index 2286c2559..051494bc5 100644 --- a/src/yuzu/ui_settings.h +++ b/src/yuzu/ui_settings.h @@ -54,6 +54,12 @@ struct Values { // logging bool show_console; + + // Game List + bool show_unknown; + uint32_t icon_size; + uint8_t row_1_text_id; + uint8_t row_2_text_id; }; extern Values values; |